sonix20009 cs2 settings, config & cfg 2019
| Full Name | - |
| Nickname | sonix20009 |
| Birthday | - |
| Nationality | |
| Game | |
| Since | 2019-03-03 |
| Last Update | 2019-03-03 |
sonix20009 screenshot
sonix20009 Gear
| Mouse | - |
| Mousepad | - |
| Keyboard | - |
| Headset | - |
| Earbuds | - |
| Monitor | - |
| Chair | - |
| Controller | - |
| Case | - |
sonix20009 Gaming PC Setup
| GPU | - |
| CPU | - |
| Memory | - |
| Motherboard | - |
| Power Supply | - |
| Storage | - |
| Fan | - |
| Cooler | - |
sonix20009 config
The Counter-Strike 2 config file of sonix20009 has been downloaded 14 times. Download autoexec.cfg by clicking the download button below.
How to install sonix20009 cs2 config
1. Download autoexec.cfg by clicking the download button above.
2. Extract and/or copy file(s) into your Counter-Strike 2 folder (Example: C:\Program Files (x86)\Steam\userdata\STEAMID\730\local\cfg).
3. Launch the game and type in "exec configname.cfg" in console to load the config or make sure to add "exec autoexec.cfg", "exec userconfig.cfg" or "exec sonix20009.cfg" to config.cfg file in your Counter-Strike 2 folder.
2. Extract and/or copy file(s) into your Counter-Strike 2 folder (Example: C:\Program Files (x86)\Steam\userdata\STEAMID\730\local\cfg).
3. Launch the game and type in "exec configname.cfg" in console to load the config or make sure to add "exec autoexec.cfg", "exec userconfig.cfg" or "exec sonix20009.cfg" to config.cfg file in your Counter-Strike 2 folder.
Social Media
| Twitch | - |
| - | |
| YouTube | - |
| - | |
| - | |
| TikTok | - |
| Steam | - |
| Discord | - |
sonix20009 Settings
Monitor
| Resolution | - |
| Aspect Ratio | - |
| Display Mode | - |
| Brightness | - |
| Color Mode | - |
Video Advanced
| Global Shadow Quality | - |
| Model / Texture Detail | - |
| Texture Streaming | - |
| Effect Detail | - |
| Shader Detail | - |
| Boost Player Contrast | - |
| Multicore Rendering | - |
| Multisampling Anti-Aliasing Mode | - |
| FXAA Anti-Aliasing | - |
| Texture Filtering Mode | - |
| Wait for Vertical Sync | - |
| Motion Blur | - |
| Triple-Monitor Mode | - |
| Use Uber Shaders | - |
Viewmodel
| FOV | - |
| Offset X | - |
| Offset Y | - |
| Offset Z | - |
| Presetpos | - |
| Shift Left Amt | - |
| Shift Right Amt | - |
| Recoil | - |
| Righthand | - |
Viewmodel commands
Launch Options
Mouse
| DPI | - |
| Sensitivity | - |
| eDPI | - |
| Windows Sensitivity | - |
| Zoom Sensitivity | - |
| Raw Input | - |
| Acceleration | - |
Crosshair
| Draw Outline | - |
| Alpha | - |
| Color | - |
| Blue | - |
| Green | - |
| Red | - |
| Dot | - |
| Gap | - |
| Size | - |
| Style | - |
| Thickness | - |
| Sniper | - |
Crosshair commands
cl_bob
| Lower Amt | - |
| Amt Lat | - |
| Amt Vert | - |
| Cycle | - |
cl_bob commands
HUD
Radar
FAQ
Summary
This page contains the in-game settings, config files (cfg) and hardware setup of sonix20009. The sonix20009 cs2 settings page has been viewed for 1.541 since it was added on 2019-03-03. The last time the settings of sonix20009 were on 2019-03-03. Visit the cs2 settings page to view more Counter-Strike 2 settings like sonix20009 or visit upload section to add your own cs2 settings.
Other Counter-Strike 2 settings
| # | Name | Country | Last Update | |
| 1 | 2020-03-15 | |||
| 2 | 2024-04-04 | |||
| 3 | 2021-06-02 | |||
| 4 | 2021-08-28 | |||
| 5 | 2023-12-20 |
Other Austria gaming settings
| # | Name | Country | Last Update | |
| 1 | 2025-08-01 | |||
| 2 | 2024-05-02 | |||
| 3 | 2022-10-01 | |||
| 4 | 2024-05-02 | |||
| 5 | 2024-02-20 | |||
| 6 | 2020-01-19 | |||
| 7 | 2021-06-20 | |||
| 8 | 2020-01-17 | |||
| 9 | 2023-06-05 | |||
| 10 | 2022-08-21 |
sonix20009 CFG file
// Rates
rate "786432"
cl_cmdrate "128"
cl_updaterate "128"
cl_interp "0"
cl_interp_ratio "1"
cl_lagcompensation "1"
cl_predict "1"
cl_predictweapons "1"
// Mouse
sensitivity "0.96"
zoom_sensitivity_ratio_mouse "2"
m_rawinput "1"
m_pitch "0.022"
m_mouseaccel1 "0"
m_mouseaccel2 "0"
m_customaccel "0"
// Video
mat_monitorgamma "1.6"
mat_monitorgamma_tv_enabled "1"
fps_max "0"
fps_max_menu "0"
// Sound
snd_menumusic_volume "0.0" // Hauptmenü
snd_roundstart_volume "0.0" // Rundenstart
snd_roundend_volume "0.0" // Rundenende
snd_mapobjective_volume "0.0" // Bombenlegen
snd_tensecondwarning_volume "0.05" // 10sec
snd_deathcamera_volume "0.0" // Tod
snd_mvp_volume "0.1" // MVP
snd_musicvolume_multiplier_inoverlay "0.0"
// HUD
hud_scaling "0.80" // CS:S sized HUD
hud_showtargetid "1"
cl_hud_background_alpha "0.200000"
cl_hud_bomb_under_radar "1"
cl_hud_color "3"
cl_hud_radar_scale "1.300000"
cl_showloadout "1"
cl_teammate_colors_show "1"
// Radar
cl_radar_always_centered "1"
cl_radar_icon_scale_min "0.5"
cl_radar_rotate "1"
cl_radar_scale "0.250000"
cl_radar_square_with_scoreboard "1"
// Viewmodels
viewmodel_presetpos "0" // 0=Custom1=Desktop2=Couch3=Classic
viewmodel_fov "70" // =60 =54 =68
viewmodel_offset_x "1.500000" // =1 =0 =2.5
viewmodel_offset_y "2" // =1 =0 =0
viewmodel_offset_z "-1.500000" // =-1.5 =0 =-1.5
// Bob
cl_bobcycle "0.98" // 0.98 is forced
cl_bob_lower_amt "5"
cl_bobamt_lat "0.1"
cl_bobamt_vert "0.1"
cl_viewmodel_shift_left_amt "0"
cl_viewmodel_shift_right_amt "0"
// Crosshair
cl_crosshair_drawoutline 1
cl_crosshair_dynamic_maxdist_splitratio 0.35
cl_crosshair_dynamic_splitalpha_innermod 1
cl_crosshair_dynamic_splitalpha_outermod 0.5
cl_crosshair_dynamic_splitdist 5
cl_crosshair_outlinethickness 0.5
cl_crosshairalpha 255
cl_crosshaircolor 1
cl_crosshaircolor_b 255
cl_crosshaircolor_g 60
cl_crosshaircolor_r 255
cl_crosshairdot 0
cl_crosshairgap -10
cl_crosshairscale 0
cl_crosshairsize 3.17
cl_crosshairstyle 4
cl_crosshairthickness 0.75
cl_crosshairusealpha 1
cl_crosshair_sniper_width 1
// Net
net_graph "0"
net_graphheight "0"
net_graphmsecs "400"
net_graphpos "2"
net_graphproportionalfont "0"
net_graphshowinterp "1"
net_graphshowlatency "1"
net_graphsolid "1"
net_graphtext "1"
net_maxroutable "1200"
net_scale "5"
// No Tutorial or Info Messages
gameinstructor_enable "0"
cl_autohelp "0"
cl_showhelp "0"
cl_disablefreezecam "1"
cl_disablehtmlmotd 0
cl_hud_playercount_showcount
cl_loadout_colorweaponnames "1"
// Other
cl_forcepreload "1"
mm_dedicated_search_maxping "66"
option_duck_method "0"
option_speed_method "0"
cl_dm_buyrandomweapons "0"
cl_autowepswitch "0"
cl_use_opens_buy_menu "0"
cl_allowdownload "1"
cl_downloadfilter "0"
r_drawtracers_firstperson "1"
cl_scoreboard_mouse_enable_binding "+attack2"
ui_steam_overlay_notification_position "bottomright"
cl_hud_playercount_pos
// Bindings
unbindall
bind "0" "slot10"
bind "1" "buy m4a1"
bind "2" "slot2"
bind "3" "buy awp"
bind "4" "buy p90"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind "a" "+moveleft"
bind "f" "buymenu"
bind "d" "+moveright"
bind "e" "+use"
bind "g" "drop"
bind "i" "show_loadout_toggle"
bind "MOUSE5" "+voicerecord"
bind "l" "buy vesthelm; buy hegrenade; buy flashbang; buy smokegrenade; buy incgrenade; buy defuser"
bind "m" "teammenu"
bind "q" "lastinv"
bind r +reload
bind "s" "+back"
bind "u" "messagemode2"
bind "w" "+forward"
bind "x" "incrementvar cl_righthand 0 0"
bind "y" "messagemode"
bind "z" "radio1"
bind "KP_END" "buy deagle"
bind "KP_DOWNARROW" "buy p250"
bind "KP_PGDN" "buy glock"
bind "KP_LEFTARROW" "buy tec9"
bind "KP_PLUS" "buyammo2"
bind "KP_ENTER" "buyammo1"
bind "," "buyammo1"
bind "." "buyammo2"
bind "\" "toggleconsole"
bind "SPACE" "+jump"
bind "TAB" "+showscores"
bind "ESCAPE" "cancelselect"
bind "DEL" "mute"
bind "PAUSE" "pause"
bind "SHIFT" "+speed"
bind "CTRL" "+duck"
bind "F1" "buy m4a1; buy ak47; buy vesthelm"
bind "F2" "buy famas; buy galilar; buy vesthelm; buy vest"
bind "F3" "buy sg556; buy aug; buy vesthelm; buy vest"
bind "F4" "buy awp; buy vesthelm; buy vest"
bind "F5" "buy p90; buy vesthelm; buy vest"
bind "F6" "buy deagle"
bind "F7" "buy ssg08; buy vesthelm; buy vest"
bind "F8" "buy bizon"
bind "F9" "buy defuser"
bind "F10" "buy hegrenade"
bind "F11" "buy flashbang"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "MWHEELUP" "invprev"
bind "MWHEELDOWN" "invnext"
bind "A_BUTTON" "+jump"
bind "B_BUTTON" "+reload"
bind "X_BUTTON" "+use"
bind "Y_BUTTON" "invnextnongrenade"
bind "L_SHOULDER" "invnextitem"
bind "R_SHOULDER" "+lookspin"
bind "BACK" "togglescores"
bind "START" "gameui_activate"
bind "STICK2" "+attack2"
bind "DOWN" "drop"
bind "S1_UP" "xmove"
bind "L_TRIGGER" "+duck"
bind "R_TRIGGER" "+attack"
bind "S2_UP" "xlook"
// SCRIPTS
// Waffe rechts oder links
bind "c" "left"
alias "left" "cl_righthand 0; bind c right"
alias "right" "cl_righthand 1; bind c left"
cl_teamid_overhead_always "1"
alias "+nadetoggle" "cl_crosshairalpha 100; cl_crosshairdot 1; cl_crosshairgap 4; cl_crosshairsize 255; cl_crosshairstyle 4; cl_crosshairthickness 1; cl_fixedcrosshairgap 4; cl_crosshair_drawoutline 1"
alias "-nadetoggle" "cl_crosshairalpha 999; cl_crosshairdot 0; cl_crosshairgap 0; cl_crosshairsize 1; cl_crosshairstyle 4; cl_crosshairthickness 1; cl_fixedcrosshairgap -2; cl_crosshair_drawoutline 0"
bind "z" "+nadetoggle"
alias +DJUMP "+jump; +duck"
alias -DJUMP "-JUMP; -DUCK"
bind "space" "+DJUMP"
bind "-" "show"
alias show show1
alias show1 "+cl_show_team_equipment; alias show show2"
alias show2 "-cl_show_team_equipment; alias show show1"
alias "+jumpthrow" "+jump;-attack"
alias "-jumpthrow" "-jump"
bind "v" "+jumpthrow"
bind kp_multiply "say_team Need Weapon"
// -> Damage given after dead/round
developer "1"
con_filter_text "Damage Given"
con_filter_text_out "Player:"
con_filter_enable "2"
con_filter_text_out "particle"
con_filter_text_out "material"
con_filter_text_out "muzzle"
con_filter_text_out "Cannot update control point"
con_filter_text_out "doesn't have attachment"
con_filter_text_out "game:mapgroupname"
// Net Graph while pressing Tab
alias "+ng" "+showscores; net_graph 1"
alias "-ng" "-showscores; net_graph 0"
bind "TAB" "+ng"
echo "||"
echo "||||"
echo "||||||"
echo "||||||||"
echo "||||||||||"
echo "||||||||||||"
echo "||||||||||||||"
echo "||||||||||||||||"
echo "||||||||||||||||||"
echo "||||||||||||||||||||"
echo "||||||||||||||||||||||"
echo "||||||||||||||||||||||||"
echo "||||||||||||||||||||||||||"
echo "||||||||||||||||||||||||||||"
echo "||||||||||||||||||||||||||||||"
echo "||||||||||||||||||||||||||||||||"
echo "||||||||||||||||||||||||||||||||||"
echo "||||||||||||||||||||||||||||||||||||"
echo "||||||||||||||||||||||||||||||||||||||"
echo "||||||||||||||||||||||||||||||||||||||||"
echo " "
echo " "
echo " Sonix2003 CONFIG INJECTED
echo " "
echo " "
echo "||||||||||||||||||||||||||||||||||||||||"
echo "||||||||||||||||||||||||||||||||||||||"
echo "||||||||||||||||||||||||||||||||||||"
echo "||||||||||||||||||||||||||||||||||"
echo "||||||||||||||||||||||||||||||||"
echo "||||||||||||||||||||||||||||||"
echo "||||||||||||||||||||||||||||"
echo "||||||||||||||||||||||||||"
echo "||||||||||||||||||||||||"
echo "||||||||||||||||||||||"
echo "||||||||||||||||||||"
echo "||||||||||||||||||"
echo "||||||||||||||||"
echo "||||||||||||||"
echo "||||||||||||"
echo "||||||||||"
echo "||||||||"
echo "||||||"
echo "||||"
echo "||"
host_writeconfig
rate "786432"
cl_cmdrate "128"
cl_updaterate "128"
cl_interp "0"
cl_interp_ratio "1"
cl_lagcompensation "1"
cl_predict "1"
cl_predictweapons "1"
// Mouse
sensitivity "0.96"
zoom_sensitivity_ratio_mouse "2"
m_rawinput "1"
m_pitch "0.022"
m_mouseaccel1 "0"
m_mouseaccel2 "0"
m_customaccel "0"
// Video
mat_monitorgamma "1.6"
mat_monitorgamma_tv_enabled "1"
fps_max "0"
fps_max_menu "0"
// Sound
snd_menumusic_volume "0.0" // Hauptmenü
snd_roundstart_volume "0.0" // Rundenstart
snd_roundend_volume "0.0" // Rundenende
snd_mapobjective_volume "0.0" // Bombenlegen
snd_tensecondwarning_volume "0.05" // 10sec
snd_deathcamera_volume "0.0" // Tod
snd_mvp_volume "0.1" // MVP
snd_musicvolume_multiplier_inoverlay "0.0"
// HUD
hud_scaling "0.80" // CS:S sized HUD
hud_showtargetid "1"
cl_hud_background_alpha "0.200000"
cl_hud_bomb_under_radar "1"
cl_hud_color "3"
cl_hud_radar_scale "1.300000"
cl_showloadout "1"
cl_teammate_colors_show "1"
// Radar
cl_radar_always_centered "1"
cl_radar_icon_scale_min "0.5"
cl_radar_rotate "1"
cl_radar_scale "0.250000"
cl_radar_square_with_scoreboard "1"
// Viewmodels
viewmodel_presetpos "0" // 0=Custom1=Desktop2=Couch3=Classic
viewmodel_fov "70" // =60 =54 =68
viewmodel_offset_x "1.500000" // =1 =0 =2.5
viewmodel_offset_y "2" // =1 =0 =0
viewmodel_offset_z "-1.500000" // =-1.5 =0 =-1.5
// Bob
cl_bobcycle "0.98" // 0.98 is forced
cl_bob_lower_amt "5"
cl_bobamt_lat "0.1"
cl_bobamt_vert "0.1"
cl_viewmodel_shift_left_amt "0"
cl_viewmodel_shift_right_amt "0"
// Crosshair
cl_crosshair_drawoutline 1
cl_crosshair_dynamic_maxdist_splitratio 0.35
cl_crosshair_dynamic_splitalpha_innermod 1
cl_crosshair_dynamic_splitalpha_outermod 0.5
cl_crosshair_dynamic_splitdist 5
cl_crosshair_outlinethickness 0.5
cl_crosshairalpha 255
cl_crosshaircolor 1
cl_crosshaircolor_b 255
cl_crosshaircolor_g 60
cl_crosshaircolor_r 255
cl_crosshairdot 0
cl_crosshairgap -10
cl_crosshairscale 0
cl_crosshairsize 3.17
cl_crosshairstyle 4
cl_crosshairthickness 0.75
cl_crosshairusealpha 1
cl_crosshair_sniper_width 1
// Net
net_graph "0"
net_graphheight "0"
net_graphmsecs "400"
net_graphpos "2"
net_graphproportionalfont "0"
net_graphshowinterp "1"
net_graphshowlatency "1"
net_graphsolid "1"
net_graphtext "1"
net_maxroutable "1200"
net_scale "5"
// No Tutorial or Info Messages
gameinstructor_enable "0"
cl_autohelp "0"
cl_showhelp "0"
cl_disablefreezecam "1"
cl_disablehtmlmotd 0
cl_hud_playercount_showcount
cl_loadout_colorweaponnames "1"
// Other
cl_forcepreload "1"
mm_dedicated_search_maxping "66"
option_duck_method "0"
option_speed_method "0"
cl_dm_buyrandomweapons "0"
cl_autowepswitch "0"
cl_use_opens_buy_menu "0"
cl_allowdownload "1"
cl_downloadfilter "0"
r_drawtracers_firstperson "1"
cl_scoreboard_mouse_enable_binding "+attack2"
ui_steam_overlay_notification_position "bottomright"
cl_hud_playercount_pos
// Bindings
unbindall
bind "0" "slot10"
bind "1" "buy m4a1"
bind "2" "slot2"
bind "3" "buy awp"
bind "4" "buy p90"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind "a" "+moveleft"
bind "f" "buymenu"
bind "d" "+moveright"
bind "e" "+use"
bind "g" "drop"
bind "i" "show_loadout_toggle"
bind "MOUSE5" "+voicerecord"
bind "l" "buy vesthelm; buy hegrenade; buy flashbang; buy smokegrenade; buy incgrenade; buy defuser"
bind "m" "teammenu"
bind "q" "lastinv"
bind r +reload
bind "s" "+back"
bind "u" "messagemode2"
bind "w" "+forward"
bind "x" "incrementvar cl_righthand 0 0"
bind "y" "messagemode"
bind "z" "radio1"
bind "KP_END" "buy deagle"
bind "KP_DOWNARROW" "buy p250"
bind "KP_PGDN" "buy glock"
bind "KP_LEFTARROW" "buy tec9"
bind "KP_PLUS" "buyammo2"
bind "KP_ENTER" "buyammo1"
bind "," "buyammo1"
bind "." "buyammo2"
bind "\" "toggleconsole"
bind "SPACE" "+jump"
bind "TAB" "+showscores"
bind "ESCAPE" "cancelselect"
bind "DEL" "mute"
bind "PAUSE" "pause"
bind "SHIFT" "+speed"
bind "CTRL" "+duck"
bind "F1" "buy m4a1; buy ak47; buy vesthelm"
bind "F2" "buy famas; buy galilar; buy vesthelm; buy vest"
bind "F3" "buy sg556; buy aug; buy vesthelm; buy vest"
bind "F4" "buy awp; buy vesthelm; buy vest"
bind "F5" "buy p90; buy vesthelm; buy vest"
bind "F6" "buy deagle"
bind "F7" "buy ssg08; buy vesthelm; buy vest"
bind "F8" "buy bizon"
bind "F9" "buy defuser"
bind "F10" "buy hegrenade"
bind "F11" "buy flashbang"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "MWHEELUP" "invprev"
bind "MWHEELDOWN" "invnext"
bind "A_BUTTON" "+jump"
bind "B_BUTTON" "+reload"
bind "X_BUTTON" "+use"
bind "Y_BUTTON" "invnextnongrenade"
bind "L_SHOULDER" "invnextitem"
bind "R_SHOULDER" "+lookspin"
bind "BACK" "togglescores"
bind "START" "gameui_activate"
bind "STICK2" "+attack2"
bind "DOWN" "drop"
bind "S1_UP" "xmove"
bind "L_TRIGGER" "+duck"
bind "R_TRIGGER" "+attack"
bind "S2_UP" "xlook"
// SCRIPTS
// Waffe rechts oder links
bind "c" "left"
alias "left" "cl_righthand 0; bind c right"
alias "right" "cl_righthand 1; bind c left"
cl_teamid_overhead_always "1"
alias "+nadetoggle" "cl_crosshairalpha 100; cl_crosshairdot 1; cl_crosshairgap 4; cl_crosshairsize 255; cl_crosshairstyle 4; cl_crosshairthickness 1; cl_fixedcrosshairgap 4; cl_crosshair_drawoutline 1"
alias "-nadetoggle" "cl_crosshairalpha 999; cl_crosshairdot 0; cl_crosshairgap 0; cl_crosshairsize 1; cl_crosshairstyle 4; cl_crosshairthickness 1; cl_fixedcrosshairgap -2; cl_crosshair_drawoutline 0"
bind "z" "+nadetoggle"
alias +DJUMP "+jump; +duck"
alias -DJUMP "-JUMP; -DUCK"
bind "space" "+DJUMP"
bind "-" "show"
alias show show1
alias show1 "+cl_show_team_equipment; alias show show2"
alias show2 "-cl_show_team_equipment; alias show show1"
alias "+jumpthrow" "+jump;-attack"
alias "-jumpthrow" "-jump"
bind "v" "+jumpthrow"
bind kp_multiply "say_team Need Weapon"
// -> Damage given after dead/round
developer "1"
con_filter_text "Damage Given"
con_filter_text_out "Player:"
con_filter_enable "2"
con_filter_text_out "particle"
con_filter_text_out "material"
con_filter_text_out "muzzle"
con_filter_text_out "Cannot update control point"
con_filter_text_out "doesn't have attachment"
con_filter_text_out "game:mapgroupname"
// Net Graph while pressing Tab
alias "+ng" "+showscores; net_graph 1"
alias "-ng" "-showscores; net_graph 0"
bind "TAB" "+ng"
echo "||"
echo "||||"
echo "||||||"
echo "||||||||"
echo "||||||||||"
echo "||||||||||||"
echo "||||||||||||||"
echo "||||||||||||||||"
echo "||||||||||||||||||"
echo "||||||||||||||||||||"
echo "||||||||||||||||||||||"
echo "||||||||||||||||||||||||"
echo "||||||||||||||||||||||||||"
echo "||||||||||||||||||||||||||||"
echo "||||||||||||||||||||||||||||||"
echo "||||||||||||||||||||||||||||||||"
echo "||||||||||||||||||||||||||||||||||"
echo "||||||||||||||||||||||||||||||||||||"
echo "||||||||||||||||||||||||||||||||||||||"
echo "||||||||||||||||||||||||||||||||||||||||"
echo " "
echo " "
echo " Sonix2003 CONFIG INJECTED
echo " "
echo " "
echo "||||||||||||||||||||||||||||||||||||||||"
echo "||||||||||||||||||||||||||||||||||||||"
echo "||||||||||||||||||||||||||||||||||||"
echo "||||||||||||||||||||||||||||||||||"
echo "||||||||||||||||||||||||||||||||"
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host_writeconfig
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