shh cs2 settings, config & cfg 2019
Full Name | - |
Nickname | shh |
Birthday | - |
Nationality | Poland |
Game | Counter-Strike 2 |
Since | 2019-03-10 |
Last Update | 2019-03-10 |
Navigation
shh Gear |
shh Setup |
shh Config |
shh Settings |
shh screenshot
shh Gear
Mouse | - |
Mousepad | - |
Keyboard | - |
Headset | - |
Monitor | - |
Chair | - |
Controller | - |
Case | - |
shh Gaming PC Setup
GPU | - |
CPU | - |
Memory | - |
Motherboard | - |
Power Supply | - |
Storage | - |
Fan | - |
Cooler | - |
shh config
The Counter-Strike 2 config file of shh has been downloaded 14 times. Download autoexec.cfg by clicking the download button below.
How to install shh cs2 config
1. Download autoexec.cfg by clicking the download button above.
2. Extract and/or copy file(s) into your Counter-Strike 2 folder (Example: C:\Program Files (x86)\Steam\userdata\STEAMID\730\local\cfg).
3. Launch the game and type in "exec configname.cfg" in console to load the config or make sure to add "exec autoexec.cfg", "exec userconfig.cfg" or "exec shh.cfg" to config.cfg file in your Counter-Strike 2 folder.
2. Extract and/or copy file(s) into your Counter-Strike 2 folder (Example: C:\Program Files (x86)\Steam\userdata\STEAMID\730\local\cfg).
3. Launch the game and type in "exec configname.cfg" in console to load the config or make sure to add "exec autoexec.cfg", "exec userconfig.cfg" or "exec shh.cfg" to config.cfg file in your Counter-Strike 2 folder.
Social Media
Twitch | - |
- | |
YouTube | - |
- | |
- | |
TikTok | - |
Steam | - |
Discord | - |
shh Settings
Monitor
Resolution | 1024x768 |
Aspect Ratio | 4:3 |
Display Mode | - |
Brightness | - |
Color Mode | - |
Video Advanced
Global Shadow Quality | - |
Model / Texture Detail | - |
Texture Streaming | - |
Effect Detail | - |
Shader Detail | - |
Boost Player Contrast | - |
Multicore Rendering | - |
Multisampling Anti-Aliasing Mode | - |
FXAA Anti-Aliasing | - |
Texture Filtering Mode | - |
Wait for Vertical Sync | - |
Motion Blur | - |
Triple-Monitor Mode | - |
Use Uber Shaders | - |
Viewmodel
FOV | - |
Offset X | - |
Offset Y | - |
Offset Z | - |
Presetpos | - |
Shift Left Amt | - |
Shift Right Amt | - |
Recoil | - |
Righthand | - |
Viewmodel commands
Launch Options
Mouse
DPI | - |
Sensitivity | 1.8 |
eDPI | - |
Windows Sensitivity | - |
Zoom Sensitivity | - |
Raw Input | - |
Acceleration | - |
Crosshair
Draw Outline | - |
Alpha | - |
Color | - |
Blue | - |
Green | - |
Red | - |
Dot | - |
Gap | - |
Size | - |
Style | - |
Thickness | - |
Sniper | - |
Crosshair commands
cl_bob
Lower Amt | - |
Amt Lat | - |
Amt Vert | - |
Cycle | - |
cl_bob commands
HUD
Radar
FAQ
Summary
This page contains the in-game settings, config files (cfg) and hardware setup of shh. The shh cs2 settings page has been viewed for 1.491 since it was added on 2019-03-10. The last time the settings of shh were on 2019-03-10. Visit the cs2 settings page to view more Counter-Strike 2 settings like shh or visit upload section to add your own cs2 settings.
Other Counter-Strike 2 settings
# | Name | Country | Last Update | |
1 | Poland | 2024-05-10 | ||
2 | Brazil | 2024-02-29 | ||
3 | Finland | 2020-03-27 | ||
4 | Kosovo | 2023-04-19 | ||
5 | Lithuania | 2021-11-13 |
Other Poland gaming settings
# | Name | Country | Last Update | |
1 | Poland | 2024-01-26 | ||
2 | Poland | 2024-05-12 | ||
3 | Poland | 2022-10-03 | ||
4 | Poland | 2024-04-16 | ||
5 | Poland | 2024-05-12 | ||
6 | Poland | 2024-02-01 | ||
7 | Poland | 2023-11-29 | ||
8 | Poland | 2024-04-26 | ||
9 | Poland | 2024-02-20 | ||
10 | Poland | 2024-02-20 |
shh CFG file
// Keybindings
bind mouse1 "+attack"
bind mouse2 "+attack2"
bind mouse4 "+voicerecord"
bind w "+forward
bind a "+moveleft"
bind s "+back"
bind d "+moveright"
bind c "+duck"
bind e "+use"
bind "mwheeldown" "+jump"
bind "mwheelup" "+jump"
bind space "+jump"
bind q "noclip"
bind 1 "slot1; cl_righthand 1; exec RifleCrosshair"
bind 2 "slot2; cl_righthand 1; exec PistolCrosshair"
bind 3 "slot3; cl_righthand 0; exec KnifeCrosshair"
bind 4 "slot4; cl_righthand 1; exec GrenadeCrosshair"
bind 5 "slot5; cl_righthand 1; exec KnifeCrosshair"
bind shift '+walk"
bind b "buymenu"
bind g "drop"
bind t "+spray_menu"
bind f "+lookatweapon"
bind y "messagemode"
bind u "messagemode2"
bind r "+reload"
bind tab "+score"
bind ` "toggleconsole"
bind - "say_team .ready"
bind q "r_cleardecals"
alias +knife slot3
alias -knife lastinv
bind q +knife
alias +DJUMP "+jump; +duck"
alias -DJUMP "-JUMP; -DUCK"
bind "alt" "+DJUMP"
alias "+jumpthrow" "+jump;-attack"
alias "-jumpthrow" "-jump"
bind "x" "+jumpthrow"
bind "R" "+reload; r_cleardecals"
bind "ctrl" "+duck;r_cleardecals"
bind "w" "+forward; r_cleardecals"
bind "s" "+back; r_cleardecals"
bind "a" "+moveleft; r_cleardecals"
bind "d" "+moveright; r_cleardecals"
bind "t" "use weapon_knife; use weapon_smokegrenade; cl_righthand 1"
bind "v" "use weapon_knife; use weapon_flashbang; cl_righthand 1"
bind "4" "use weapon_knife; ;use weapon_molotov; use weapon_incgrenade; cl_righthand 1"
bind "f8" "vote_yes"
bind "f9" "vote_no"bind F4 toggleTwh;
alias toggleTwh "enableTwh";
alias enableTwh "alias toggleTwh disableTwh; +cl_show_team_equipment";
alias disableTwh "alias toggleTwh enableTwh; -cl_show_team_equipment";
hud_showtargetid "1"
echo "**cl Loaded**"
// repositions the gunmodel to mimic CSS more closely.
viewmodel_presetpos "0"
viewmodel_fov "68.000000"
viewmodel_offset_x "1.600000"
viewmodel_offset_y "2.0"
viewmodel_offset_z "-2.0"
// removes the shifting of the arm when crouching down.
cl_viewmodel_shift_left_amt "0.500000"
cl_viewmodel_shift_right_amt "0.250000"
m_mousespeed 0
m_mouseaccel 0
// removes the bobbing of the weapon back and forth, when you run.
cl_bobamt_vert "0"
cl_bob_lower_amt "5.000000"
cl_bobamt_lat "0.100000"
// scales the HUD depending on what resolution you use, 1 is max.
hud_scaling "0.85"
hud_showtargetid "0"
// lowers delay between sounds.
snd_mixahead "0.05"
snd_musicvolume "1"
snd_headphone_pan_exponent "2"
snd_headphone_pan_radial_weight "2
snd_legacy_surround "0"
snd_pitchquality "1"
dsp_enhance_stereo "0"
snd_deathcamera_volume 0
snd_mapobjective_volume 0 // The bomb music played prior to the ten-second warning
snd_menumusic_volume 0
snd_roundend_volume 0
snd_roundstart_volume 0
snd_tensecondwarning_volume 0.5
// sets interpolation values.
cl_interp "0"
cl_interp_ratio "1"
// usual rate commands
cl_cmdrate "128"
cl_updaterate "128"
rate "128000"
// causes the scope to move less while moving scoped and reduces bobbing effect
cl_bobcycle "2"
fps_max 0
net_graph 1
cl_radar_scale "0.3"
cl_radar_rotate "1"
drawradar
cl_use_opens_buy_menu 0
// Volume settings
volume 1
voice_scale 0.4
cl_crosshairthickness 0
cl_crosshairscale 0
cl_crosshairsize 3.5
cl_crosshairstyle 4
cl_crosshairdot 1
cl_crosshairgap -2
cl_crosshair_drawoutline 0
m_yaw 0.0165
// Upperleft text
con_enable 1
developer 1
con_filter_enable 2
con_filter_text_out "Player:"
con_filter_text "damage Given"
// Upperleft text
ECHO ================================================
ECHO ===[ Hack Autoexec CFG loaded! ]=====
ECHO ===[ Goodluck have fun hack style :> ]=====
ECHO ================================================
//////////////
bind mouse1 "+attack"
bind mouse2 "+attack2"
bind mouse4 "+voicerecord"
bind w "+forward
bind a "+moveleft"
bind s "+back"
bind d "+moveright"
bind c "+duck"
bind e "+use"
bind "mwheeldown" "+jump"
bind "mwheelup" "+jump"
bind space "+jump"
bind q "noclip"
bind 1 "slot1; cl_righthand 1; exec RifleCrosshair"
bind 2 "slot2; cl_righthand 1; exec PistolCrosshair"
bind 3 "slot3; cl_righthand 0; exec KnifeCrosshair"
bind 4 "slot4; cl_righthand 1; exec GrenadeCrosshair"
bind 5 "slot5; cl_righthand 1; exec KnifeCrosshair"
bind shift '+walk"
bind b "buymenu"
bind g "drop"
bind t "+spray_menu"
bind f "+lookatweapon"
bind y "messagemode"
bind u "messagemode2"
bind r "+reload"
bind tab "+score"
bind ` "toggleconsole"
bind - "say_team .ready"
bind q "r_cleardecals"
alias +knife slot3
alias -knife lastinv
bind q +knife
alias +DJUMP "+jump; +duck"
alias -DJUMP "-JUMP; -DUCK"
bind "alt" "+DJUMP"
alias "+jumpthrow" "+jump;-attack"
alias "-jumpthrow" "-jump"
bind "x" "+jumpthrow"
bind "R" "+reload; r_cleardecals"
bind "ctrl" "+duck;r_cleardecals"
bind "w" "+forward; r_cleardecals"
bind "s" "+back; r_cleardecals"
bind "a" "+moveleft; r_cleardecals"
bind "d" "+moveright; r_cleardecals"
bind "t" "use weapon_knife; use weapon_smokegrenade; cl_righthand 1"
bind "v" "use weapon_knife; use weapon_flashbang; cl_righthand 1"
bind "4" "use weapon_knife; ;use weapon_molotov; use weapon_incgrenade; cl_righthand 1"
bind "f8" "vote_yes"
bind "f9" "vote_no"bind F4 toggleTwh;
alias toggleTwh "enableTwh";
alias enableTwh "alias toggleTwh disableTwh; +cl_show_team_equipment";
alias disableTwh "alias toggleTwh enableTwh; -cl_show_team_equipment";
hud_showtargetid "1"
echo "**cl Loaded**"
// repositions the gunmodel to mimic CSS more closely.
viewmodel_presetpos "0"
viewmodel_fov "68.000000"
viewmodel_offset_x "1.600000"
viewmodel_offset_y "2.0"
viewmodel_offset_z "-2.0"
// removes the shifting of the arm when crouching down.
cl_viewmodel_shift_left_amt "0.500000"
cl_viewmodel_shift_right_amt "0.250000"
m_mousespeed 0
m_mouseaccel 0
// removes the bobbing of the weapon back and forth, when you run.
cl_bobamt_vert "0"
cl_bob_lower_amt "5.000000"
cl_bobamt_lat "0.100000"
// scales the HUD depending on what resolution you use, 1 is max.
hud_scaling "0.85"
hud_showtargetid "0"
// lowers delay between sounds.
snd_mixahead "0.05"
snd_musicvolume "1"
snd_headphone_pan_exponent "2"
snd_headphone_pan_radial_weight "2
snd_legacy_surround "0"
snd_pitchquality "1"
dsp_enhance_stereo "0"
snd_deathcamera_volume 0
snd_mapobjective_volume 0 // The bomb music played prior to the ten-second warning
snd_menumusic_volume 0
snd_roundend_volume 0
snd_roundstart_volume 0
snd_tensecondwarning_volume 0.5
// sets interpolation values.
cl_interp "0"
cl_interp_ratio "1"
// usual rate commands
cl_cmdrate "128"
cl_updaterate "128"
rate "128000"
// causes the scope to move less while moving scoped and reduces bobbing effect
cl_bobcycle "2"
fps_max 0
net_graph 1
cl_radar_scale "0.3"
cl_radar_rotate "1"
drawradar
cl_use_opens_buy_menu 0
// Volume settings
volume 1
voice_scale 0.4
cl_crosshairthickness 0
cl_crosshairscale 0
cl_crosshairsize 3.5
cl_crosshairstyle 4
cl_crosshairdot 1
cl_crosshairgap -2
cl_crosshair_drawoutline 0
m_yaw 0.0165
// Upperleft text
con_enable 1
developer 1
con_filter_enable 2
con_filter_text_out "Player:"
con_filter_text "damage Given"
// Upperleft text
ECHO ================================================
ECHO ===[ Hack Autoexec CFG loaded! ]=====
ECHO ===[ Goodluck have fun hack style :> ]=====
ECHO ================================================
//////////////
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