Settings: 23.899
Screenshots: 10.353
Downloads: 10.907.498
Views: 74.314.537
Downloads Today: 229
Views Today: 28.444

rekvy cs2 settings, config & cfg 2012

Full Name -
Nickname rekvy
Birthday -
Nationality Czech RepublicCzech Republic
Game Counter-Strike 2Counter-Strike 2
Since 2012-09-30
Last Update 2012-09-30
rekvy screenshot

rekvy Gear

Mouse -
Mousepad -
Keyboard -
Headset -
Earbuds -
Monitor -
Chair -
Controller -
Case -

rekvy Gaming PC Setup

GPU -
CPU -
Memory -
Motherboard -
Power Supply -
Storage -
Fan -
Cooler -

rekvy config

The Counter-Strike 2 config file of rekvy has been downloaded 31 times. Download graphics.cfg by clicking the download button below.
How to install rekvy cs2 config
1. Download graphics.cfg by clicking the download button above.

2. Extract and/or copy file(s) into your Counter-Strike 2 folder (Example: C:\Program Files (x86)\Steam\userdata\STEAMID\730\local\cfg).

3. Launch the game and type in "exec configname.cfg" in console to load the config or make sure to add "exec autoexec.cfg", "exec userconfig.cfg" or "exec rekvy.cfg" to config.cfg file in your Counter-Strike 2 folder.
Social Media
Twitch -
Twitter -
YouTube -
Instagram -
Facebook -
TikTok -
Steam -
Discord -

rekvy Settings

Monitor
Resolution-
Aspect Ratio-
Display Mode-
Brightness-
Color Mode-
Video Advanced
Global Shadow Quality-
Model / Texture Detail-
Texture Streaming-
Effect Detail-
Shader Detail-
Boost Player Contrast-
Multicore Rendering-
Multisampling Anti-Aliasing Mode-
FXAA Anti-Aliasing-
Texture Filtering Mode-
Wait for Vertical Sync-
Motion Blur-
Triple-Monitor Mode-
Use Uber Shaders-
Viewmodel
FOV-
Offset X-
Offset Y-
Offset Z-
Presetpos-
Shift Left Amt-
Shift Right Amt-
Recoil-
Righthand-
Viewmodel commands
Launch Options
Mouse
DPI-
Sensitivity-
eDPI-
Windows Sensitivity-
Zoom Sensitivity-
Raw Input-
Acceleration-
Crosshair
Draw Outline-
Alpha-
Color-
Blue-
Green-
Red-
Dot-
Gap-
Size-
Style-
Thickness-
Sniper-
Crosshair commands
cl_bob
Lower Amt-
Amt Lat-
Amt Vert-
Cycle-
cl_bob commands
HUD
Radar
FAQ
Summary
This page contains the in-game settings, config files (cfg) and hardware setup of rekvy. The rekvy cs2 settings page has been viewed for 988 since it was added on 2012-09-30. The last time the settings of rekvy were on 2012-09-30. Visit the cs2 settings page to view more Counter-Strike 2 settings like rekvy or visit upload section to add your own cs2 settings.
Other Counter-Strike 2 settings
# Name Country Last Update
1cs2FranceFrance2020-03-01
2cs2PolandPoland2023-03-28
3cs2CanadaCanada2022-08-18
4cs2RussiaRussia2024-04-26
5cs2PolandPoland2024-04-26
Other Czech Republic gaming settings
# Name Country Last Update
1cs2Czech RepublicCzech Republic2024-05-10
2fortniteCzech RepublicCzech Republic2023-12-01
3lolCzech RepublicCzech Republic2024-03-14
4cs2Czech RepublicCzech Republic2022-08-31
5valorantCzech RepublicCzech Republic2024-04-06
6dota 2Czech RepublicCzech Republic2024-05-25
7cs2Czech RepublicCzech Republic2024-04-24
8cs2Czech RepublicCzech Republic2020-03-11
9lolCzech RepublicCzech Republic2024-02-08
10cs2Czech RepublicCzech Republic2024-05-12
rekvy CFG file

// +----------+
// ¦ Graphics ¦-------------------------------------------
// +----------+

mat_yuv "0"
mat_surfaceid "0"
mat_surfacemat "0"
mat_softwareskin "0"
mat_force_bloom "0"
mat_hdr_enabled "0"
mat_leafvis "0"
mat_loadtextures "1"
mat_norendering "0"
mat_show_texture_memory_usage "0"
mat_fastnobump "1"



blink_duration "0"
budget_averages_window "0"
budget_background_alpha "0"
budget_history_numsamplesvisible "0"
budget_history_range_ms "5"
budget_peaks_window "0"
budget_show_averages "0"
budget_show_history "0"
budget_show_peaks "0"
cl_c4dynamiclight "1"
cl_detail_avoid_force "0"
cl_detail_avoid_radius "0"
cl_detail_avoid_recover_speed "0"
cl_detail_max_sway "0"
cl_drawmonitors "0"
cl_ejectbrass "0"
cl_forcepreload "1"
cl_logofile "0"
cl_phys_props_max "50"
cl_ragdoll_collide "0"
cl_ragdoll_physics_enable "0"
cl_rumblescale "0"
cl_show_splashes "0"
closecaption "0"
datacachesize "128"
flex_smooth "0"
func_break_max_pieces "0"
g_ragdoll_fadespeed "0"
g_ragdoll_important_maxcount "0"
g_ragdoll_lvfadespeed "0"
g_ragdoll_maxcount "0"
gl_clear "1"
lod_TransitionDist "0"
mat_aaquality "0"
mat_antialias "0"
mat_autoexposure_max "0"
mat_autoexposure_min "0"
mat_bloomscale "0"
mat_bufferprimitives "1"
mat_bumpmap "0"
mat_clipz "1"
mat_colorcorrection "0"
mat_compressedtextures "1"
mat_debug_postprocessing_effects "0"
mat_debugdepthmode "0"
mat_debugdepthval "128"
mat_debugdepthvalmax "256"
mat_disable_bloom "1"
mat_disable_fancy_blending "1"
mat_disable_lightwarp "1"
mat_disable_ps_patch "1"
mat_envmapsize "0"
mat_envmaptgasize "0"
mat_fastspecular "1"
mat_filterlightmaps "1"
mat_forceaniso "2"
mat_forcehardwaresync "0"
mat_forcemanagedtextureintohardware "0"
mat_framebuffercopyoverlaysize "0"
mat_hdr_enabled "0"
mat_hdr_level "0"
mat_monitorgamma "2"
mat_parallaxmap "0"
mat_picmip "2"
mat_reducefillrate "1"
mat_specular "0"
mat_trilinear "0"
mat_shadowstate "0"
mat_vsync "0"
mat_wateroverlaysize "8"
mp_decals "0"
muzzleflash_light "0"
props_break_max_pieces "0"
props_break_max_pieces_perframe "0"
r_3dsky "0"
r_ambientboost "0"
r_ambientfactor "1"
r_cheapwaterend "1"
r_cheapwaterstart "1"
r_decal_cullsize "9999"
r_decals "0"
r_dopixelvisibility "0"
r_drawbatchdecals "0"
r_drawflecks "0"
r_drawmodeldecals "0"
r_dynamic "0"
r_eyegloss "0"
r_eyemove "0"
r_eyes "0"
r_eyeshift_x "0"
r_eyeshift_y "0"
r_eyeshift_z "0"
r_eyesize "0"
r_flex "0"
r_forcewaterleaf "0"
r_lightaverage "1"
r_lod "2"
r_maxdlights "32"
r_maxmodeldecal "0"
r_maxnewsamples "0"
r_maxsampledist "0"
r_minnewsamples "0"
r_norefresh "0"
r_occlusion "1"
r_PhysPropStaticLighting "0"
r_renderoverlayfragment "0"
r_rootlod "2"
r_ropetranslucent "0"
r_shadowmaxrendered "9"
r_shadowrendertotexture "1"
r_shadows "1"
r_spray_lifetime "0"
r_teeth "0"
r_WaterDrawReflection "0"
r_WaterDrawRefraction "0"
r_waterforceexpensive "0"
r_waterforcereflectentities "0"
r_worldlightmin "0.0002"
r_worldlights "1"
rope_averagelight "0"
rope_collide "0"
rope_rendersolid "0"
rope_shake "0"
rope_smooth "0"
rope_smooth_enlarge "0"
rope_smooth_maxalpha "0"
rope_smooth_maxalphawidth "0"
rope_smooth_minalpha "0"
rope_smooth_minwidth "0"
rope_subdiv "0"
rope_wind_dist "0.01"
showhitlocation "1"
sv_forcepreload "1"
texture_budget_background_alpha "9999999"
texture_budget_panel_height "0"
texture_budget_panel_width "0"
violence_ablood "1"
violence_agibs "1"
violence_hblood "1"
violence_hgibs "1"
weapon_showproficiency "1"

// +--------------+
// ¦ CPU settings ¦-----------------------------------------------
// +--------------+
r_3dnow "1"
r_sse2 "1"

// +------------------+
// ¦ Netcode settings ¦-------------------------------------------
// +------------------+

cl_allowdownload "1"
cl_allowupload "0"
cl_cmdrate "128"
cl_downloadfilter "none"
cl_interp "0"
cl_interp_all "0"
cl_interp_npcs "0"
cl_interp_ratio "1"
cl_interp_threadmodeticks "0"
cl_lagcomp_errorcheck "1"
cl_lagcompensation "1"
cl_pred_optimize "2"
cl_predictweapons "1"
cl_resend "6"
cl_smooth "0"
cl_smoothtime "0.01"
cl_timeout "9999999"
cl_updaterate "200"
net_maxfragments "128"
rate "35000"

// +----------------+
// ¦ Sound & volume ¦-------------------------------------------
// +----------------+

cl_customsounds "0"
cl_soundfile "0"
dsp_enhance_stereo "0"
dsp_mix_max "0.9"
dsp_room "0"
dsp_slow_cpu "0"
dsp_spatial "40"
dsp_speaker "50"
dsp_volume "2.0"
dsp_water "14"
room_type "0"
snd_async_fullyasync "0"
snd_duckerattacktime "0.5"
snd_duckerreleasetime "2.5"
snd_duckerthreshold "0.15"
snd_ducktovolume "0.55"
snd_mixahead "0.1"
snd_musicvolume "0"
snd_noextraupdate "1"
snd_pitchquality "1"
snd_profile "0"
snd_surround_speakers "0"
soundscape_flush "9999"
suitvolume "0"
voice_enable "1"
voice_forcemicrecord "1"
voice_modenable "1"
voice_scale "0.4"
volume "0.3"


// +-----+
// ¦ HUD ¦-------------------------------------------------
// +-----+

cl_c4progressbar "1"
cl_autohelp "0"
cl_autowepswitch "1"
cl_min_ct "1"
cl_min_t "1"
cl_minmodels "1"
cl_radar_locked "0"
cl_radaralpha "250"
cl_radartype "1"
cl_righthand "1"
cl_wpn_sway_interp "0"
con_enable "1"
fps_max "130"
hud_centerid "1"
hud_fastswitch "1"
jpeg_quality "100"
overview_health "1"
overview_names "0"
overview_preferred_mode "1"
overview_tracks "0"



// +---------------+
// ¦ Update Tweaks ¦----------------------------------------------
// +---------------+
r_bloomtintg "0"
r_bloomtintb "0"
r_bloomtintexponent "0"
r_bloomtintr "0"
r_drawdetailprops "0"
r_flashlightrendermodels "0"
r_hunkalloclightmaps "0"
r_lightcache_zbuffercache "0"
r_propsmaxdist "0"
r_staticprop_lod "7"
r_sse_s "1"

cl_showfps "1"
cl_clearhinthistory "1"
cl_detaildist "0"
cl_detailfade "0"
cl_debugrumble "0"
cl_playerspraydisable "1"
cl_showhelp "0"

mat_bloomamount_rate "0.05f"
mat_alphacoverage "0"
mat_bloom_scalefactor_scalar "0"
mat_maxframelatency "0"
mat_max_worldmesh_vertices "0"
mat_software_aa_blur_one_pixel_lines "0"
mat_software_aa_strength "0"
mat_software_aa_strength_vgui "0"
mat_software_aa_tap_offset "0"

prop_active_gib_limit "0"
adsp_debug "0"


// +----------------------------+
// ¦ Multicore rendering tweaks ¦--------------------------------
// +----------------------------+

mat_queue_mode "0"
cl_threaded_bone_setup "0"
cl_interp_threadmodeticks "0"
cl_threaded_client_leaf_system "0"
r_threaded_client_shadow_manager "1"
r_threaded_particles "1"
r_threaded_renderables "1"
r_queued_decals "0"
r_queued_post_processing "1"
r_queued_ropes "1"
mp_usehwmmodels "-1"
mp_usehwmvcds "-1"

Official Netcode Illuminati CS:GO Config. Revised 8/17/2012
www.NetcodeIlluminati.com
Thanks to Nya`


// Weapon viewmodel positioning.
// For these custom values to work "viewmodel_presetpos" must be removed from the config.


viewmodel_fov "62.5"
viewmodel_offset_x "2"
viewmodel_offset_y "2"
viewmodel_offset_z "-2"


// Bobbing and movement shifting.


cl_viewmodel_shift_left_amt "0"
cl_viewmodel_shift_right_amt "0"
cl_bob_lower_amt "0"
cl_bobamt_lat "0"
cl_bobamt_vert "0"
cl_bobcycle "2"


// Audio


snd_mixahead "0.05"
snd_headphone_pan_exponent "2"
snd_musicvolume "0"


// Rates and Interpolation.


cl_cmdrate "128"
cl_updaterate "128"
rate "50000"
cl_interp "0"
cl_interp_ratio "1"


// Mouse commands.


m_rawinput "1"
m_mouseaccel1 "0"
m_mouseaccel2 "0"




// Miscellaneous.


r_drawtracers_firstperson 0
cl_autowepswitch "0"
hud_showtargetid "1"
net_graph "0"
cl_autohelp "0"
cl_showhelp "0"


soundscape_flush
mat_savechanges
clear
Top 10 Games
cs2CS2 settings
4965 settings
fortniteFortnite settings
575 settings
valorantValorant settings
293 settings
lolLoL settings
317 settings
dota 2Dota 2 settings
189 settings
pubgPUBG settings
265 settings
csCS 1.6 settings
8862 settings
New Setups
cs2psyRoX setup
2026-03-22
cs2snaydan setup
2026-03-10
cs2lezy setup
2026-02-18
fortniteRiigid setup
2026-01-10
cs2Sothitte setup
2025-12-26
New Configs
cod2dannyboydNK cfg
2026-04-11
cs2skizen cfg
2026-04-07
cod2w.I.w dNK cfg
2026-04-05
cs2Gigishaa cfg
2026-04-03
cs2Kayz cfg
2026-04-03
Updated Gear
cs2psyRoX gear
2026-04-02
cs2snaydan gear
2026-04-02
cs2lezy gear
2026-02-25
fortniteRiigid gear
2026-01-15
fortniteJarvy gear
2025-12-12
Updated Configs