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qwertyman1 quake live settings, config & cfg 2014

Full Name -
Nickname qwertyman1
Birthday -
Nationality SwedenSweden
Game Quake LiveQuake Live
Since 2014-06-24
Last Update 2014-06-24
qwertyman1 screenshot

qwertyman1 Gear

Mouse -
Mousepad -
Keyboard -
Headset -
Monitor -
Chair -
Controller -
Case -

qwertyman1 Gaming PC Setup

GPU -
CPU -
Memory -
Motherboard -
Power Supply -
Storage -
Fan -
Cooler -

qwertyman1 config

The Quake Live config file of qwertyman1 has been downloaded 21 times. Download qm1.cfg by clicking the download button below.
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qwertyman1 Settings

Monitor
Resolution: -
Aspect Ratio: -
Sensitivity
Sensitivity: -
Crosshair
Color: -
Size: -
FAQ
Summary
This page contains the in-game settings, config files (cfg) and hardware setup of qwertyman1. The qwertyman1 quake live settings page has been viewed for 993 since it was added on 2014-06-24. The last time the settings of qwertyman1 were on 2014-06-24. Visit the quake live settings page to view more Quake Live settings like qwertyman1 or visit upload section to add your own quake live settings.
Other Quake Live settings
Other Sweden gaming settings
# Name Country Last Update
1csSwedenSweden2009-12-28
2cs2SwedenSweden2015-09-06
3cs2SwedenSweden2017-01-26
4csSwedenSweden2011-11-15
5cod4SwedenSweden2010-08-21
6lolSwedenSweden2024-04-25
7tf2SwedenSweden2010-01-04
8csSwedenSweden2010-10-22
9tf2SwedenSweden2009-10-28
10csSwedenSweden2010-07-07
qwertyman1 CFG file
unbindall

set name "^7qwerty^4m^7a^4n^71"
set clan "^4.^7_^4."

// -- HUD --
set cg_hudfiles "ui/visje.cfg"
set ch_customcrosshair "1"

// -- MOVING --
bind "w" "+forward"
bind "s" "+back"
bind "a" "+moveleft"
bind "d" "+moveright"
bind "CTRL" "+movedown"
bind "SHIFT" "+speed"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+moveup"
bind "MOUSE3" "+button2"
bind "SPACE" "+zoom"

// -- HAXX --
bind "MWHEELDOWN" "vstr rj"
bind "MWHEELUP" "vstr rj"
//set rj "+moveup; +attack; wait; wait; -moveup; wait; -attack; -attack; -attack" //Visje
set rj "+moveup ; wait 3 ; +attack; wait ; -moveup ; -attack" //Lorfa


// -- WEAPONS --

//Setups
alias gauntlet "weapon 1; cg_zoomfov 42; cg_drawgun 0; cg_crosshairbrightness 1; cg_crosshairsize 38;sensitivity 1.65;"
alias machinegun "weapon 2; cg_zoomfov 42; cg_drawgun 0; cg_crosshairbrightness 1; cg_crosshairsize 32;sensitivity 1.65;"
alias shotgun "weapon 3; cg_zoomfov 42; cg_drawgun 0; cg_crosshairbrightness 1; cg_crosshairsize 38;sensitivity 1.65;"
alias granade "weapon 4; cg_zoomfov 42; cg_drawgun 0; cg_crosshairbrightness 1; cg_crosshairsize 32;sensitivity 1.65;"
alias rockets "weapon 5; cg_zoomfov 42; cg_drawgun 2; cg_crosshairbrightness 1; cg_crosshairsize 32;sensitivity 1.65;"
alias lightning "weapon 6; cg_zoomfov 67; cg_drawgun 0; cg_crosshairbrightness 0; cg_crosshairsize 38;sensitivity 1.30;"
alias rail "weapon 7; cg_zoomfov 42; cg_drawgun 0; cg_crosshairbrightness 1; cg_crosshairsize 28;sensitivity 1.65;"
alias plasma "weapon 8; cg_zoomfov 42; cg_drawgun 0; cg_crosshairbrightness 1; cg_crosshairsize 38;sensitivity 1.65;"


//Binds
bind "ENTER" gauntlet //Enter key is bound to a mouse button
bind "2" machinegun
bind "E" shotgun
bind "1" granade
bind "r" rockets
bind "MOUSE4" rockets
bind "q" lightning
bind "CAPSLOCK" lightning
bind "MOUSE5" rail
bind "f" plasma

//Misc Weapons
bind "c" "weapon 9; cg_zoomfov 42; cg_drawgun 2; cg_crosshairbrightness 1; cg_crosshairsize 32;"
bind "x" "weapon 11; cg_zoomfov 42; cg_drawgun 2; cg_crosshairbrightness 1; cg_crosshairsize 32;"
bind "z" "weapon 12; cg_zoomfov 42; cg_drawgun 2; cg_crosshairbrightness 1; cg_crosshairsize 38;"
bind "v" "weapon 13; cg_zoomfov 42; cg_drawgun 2; cg_crosshairbrightness 1; cg_crosshairsize 32;"

set cg_zoomscale "0"
set cg_zoomscaling "0"
set cg_zoomToggle "0"


// -- MISC BINDS --
bind "BACKSPACE" "+acc"
bind "4" "+button2"
bind "F1" "vote yes"
bind "F2" "vote no"
bind "F3" "readyup"
bind "t" "messagemode"
bind "y" "messagemode2"
bind "TAB" "+scores"
bind "ESCAPE" "togglemenu"
bind "`" "toggleconsole"
bind "~" "toggleconsole"
bind "." "screenshotjpeg"
bind "g" "dropweapon"
bind "h" "+button3" //taunt

bind "END" "say well fuck this;quit;" //ragequit;

bind "m" "dropflag"
bind "j" "droppowerup"

bind "U" "say_team powerup soon"
bind "3" "say ^4=)"

bind "0" "say_team ^7IN/OUT HIGH"
bind "P" "say_team ^7IN/OUT LOW"


// -- MOUSE --

set cl_mouseAccelStyle "0"
set cl_mouseAccelOffset "0"
set cl_mouseSensCap "0"
set in_mouse "2"
set m_filter "0"
set m_pitch "0.022"
set m_yaw "0.022"
set sensitivity "1.65" //Override in weapon binds

// -- VIDEO --

set r_displayrefresh "75"
set r_mode "17"

//seta r_customwidth "1280"
//seta r_customheight "1024"

//-2 desktop resolution -
//-1 custom resolution -
//0 320x240 4:3
//1 400x300 4:3
//2 512x384 4:3
//3 640x360 16:9
//4 640x400 16:10
//5 640x480 4:3
//6 800x450 16:9
//7 852x480 71:40
//8 800x500 16:10
//9 800x600 4:3
//10 1024x640 16:10
//11 1024x576 16:9
//12 1024x768 4:3
//13 1152x864 4:3
//14 1280x720 16:9
//15 1280x768 5:3
//16 1280x800 16:10
//17 1280x1024 5:4
//18 1440x900 16:10
//19 1600x900 16:9
//20 1600x1000 16:10
//21 1680x1050 16:10
//22 1600x1200 4:3
//23 1920x1080 16:9
//24 1920x1200 16:10
//25 1920x1440 4:3
//26 2048x1536 4:3
//27 2560x1600 16:10

//Performance
set r_allowsoftwaregl "1"
set r_detailtextures "0"
set r_fastsky "1"
set r_lightmap "0"
set r_vertexlight "1"
set r_ext_texture_filter_anisotropic "0"
set r_ext_compress_textures "1"

//Visual
set cg_fov "99"
set r_dynamiclight "0"
set r_enablebloom "0"
set r_enableColorCorrect "0"
set r_intensity "1.3"
set r_overbrightbits "1.5"
set r_mapoverbrightbits "1"
set r_Mapoverbrightcap "255"
set r_ignorehwgamma "0"
set r_gamma "1"
set r_picmip "16"
set r_subdivisions "80"
set r_vertexlight "1"
set r_texturemode "GL_LINEAR_MIPMAP_NEAREST"
set r_texturebits "32" //Would like 16, but it looks too ugly
set r_colorbits "32" //Would like 16, but it looks too ugly
set r_ext_compressed_textures "1"
set r_lodbias "2"
set r_fullbright "0"
set cg_simpleitems "1"
set cg_simpleitemsradius "18"
set r_stencilbits "0"

set cg_screendamage "0"
set cg_bob "0"
set cg_screendamage_self "0"
set cg_screendamage_team "0"
set cg_screenDamageAlpha_Team "0"
set r_teleporterFlash "1"

//Crosshair
set cg_crosshairbrightness "1.0" //Override in weapon binds
set cg_crosshaircolor "1"
set cg_crosshairhealth "0"
set cg_crosshairhitcolor "1"
set cg_crosshairhitstyle "0"
set cg_crosshairhittime "0"
set cg_crosshairpulse "0"
set cg_crosshairsize "38" //Override in weapon binds
set cg_drawcrosshair "2"

//Weapons Visuals
set cg_drawgun "0"
set cg_gunx "-10"
set cg_guny "2.5"
set cg_gunz "-8"

set cg_impactmarktime "0"
set cg_bubbletrails "0"
set cg_muzzleflash "0"
set cg_noprojectiletrail "1"

//Plasma
set cg_plasmastyle "1"

//Shotgun
set cg_brasstime "500"
set cg_smoke_sg "0"

//Lightning
set cg_impactsparks "0"
set cg_impactSparksSize "2"
set cg_impactSparksVelocity "64"
set cg_impactSparksLifetime "5"
set cg_lightningimpact "1"
set cg_lightningimpactcap "768"
set cg_lightningstyle "4"
set cg_truelightning "1"

//Rail
set cg_railStyle "1"
set cg_railtrailtime "350"
set cg_predictlocalrailshots "1"
set color1 "26"
set color2 "13"
set cg_oldrail "0"

//Rocket
set cg_rocketStyle "1"
set cg_smokeradius_rl "0"

//Granade
set cg_smokeradius_gl "0"

//Nail gun
set cg_smokeradius_ng "0"

//Models
set cg_forceenemymodel "keel/bright"
set cg_forceenemyteammodel "keel/bright"
set cg_enemycolor "0xFFFFFFFF"
set cg_enemyHeadColor "0x11FF5500"
set cg_enemyUpperColor "0x11FF5500"
set cg_enemyLowerColor "0x11FF5500"
set r_ambientScale "100"
set cg_forceEnemyWeaponColor "1"
set cg_teamcolor "0x45FF00FF"
set cg_deadBodyColor "0x000000FF"
set cg_deadBodyDarken "1"
set cg_forceredteammodel "" // Overrides cg_forceEnemyModel/cg_forceTeamModel when spectating.
set cg_forceblueteammodel "" // Overrides cg_forceEnemyModel/cg_forceTeamModel when spectating.
set cg_playerlean "0"
set cg_forceModel "1"
set headmodel "hunter/harpy"
set team_model "hunter/harpy"
set cg_forceTeamModel "crash"

//Misc Visuals
set cg_flagStyle "2"
set cg_waterWarp "0"
set cg_shadows "0"
set cg_draw3dIcons "0"
set cg_draw2D "1"
set cg_atmosphericEffects "0"

// -- GAME --

//Engine
set com_maxfps "125"
set cg_drawFPS "1"
set com_soundMegs "128"
set com_hunkMegs "1024"
set com_zoneMegs "128"

//Sound
set s_ambient "0"
set s_musicvolume "0"
set s_volume "0.4"
set music "0"
set cg_hitbeep "3"
set cg_killbeep "1"
set cg_chatbeep "1"

// -- MISC --

set cg_levelTimerDirection "0"
set bot_nochat "1"
set cg_allowtaunt "1"
set cg_autoaction "3"
set cg_autoswitch "0"
set web_chattimestamps "1"
set cg_draw3dicons "0"
set cg_drawAttacker "0"
set cg_drawcrosshairnames "1"
set cg_drawfragmessages "1"
set cg_drawitempickups "7"
set cg_drawrewards "1"
set cg_gibs "0"
set cg_itemfx "4"
set cg_kickscale "0"
set cg_leveltimerdirection "0"
set cg_marks "0"
set cg_newweaponbar "2"
set cg_nopredictitems "1"
set cg_playernames "0"
set cg_predictitems "0"
set cg_scoreplums "0"
set cg_smokeradius_dust "0"
set cg_smokeradius_flight "0"
set cg_smokeradius_haste "0"
set cg_smoothclients "1"
set cg_switchonempty "1"
set cg_switchtoempty "1"
set cg_waterwarp "0"
set cl_demorecordmessage "0"
set cl_maxpackets "125"
set cl_packetdup "0"
set cl_timenudge "0"
set com_allowconsole "1"
set com_blood "1"
set rate "25000"
set snaps "125"
set com_idleSleep "0"

// -- FINISH --
play "sound/weapons/lowammo.ogg"
play "sound/weapons/lowammo.ogg"
play "sound/weapons/lowammo.ogg"
print "^4-= ^7q^4m^71 config exec'd ^4=-"
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