qdes quake live settings, config & cfg 2014
| Full Name | - |
| Nickname | qdes |
| Birthday | - |
| Nationality | |
| Game | |
| Since | 2014-03-02 |
| Last Update | 2014-03-02 |
Navigation
| qdes Gear |
| qdes Setup |
| qdes Config |
| qdes Settings |
qdes screenshot
qdes Gear
| Mouse | - |
| Mousepad | - |
| Keyboard | - |
| Headset | - |
| Earbuds | - |
| Monitor | - |
| Chair | - |
| Controller | - |
| Case | - |
qdes Gaming PC Setup
| GPU | - |
| CPU | - |
| Memory | - |
| Motherboard | - |
| Power Supply | - |
| Storage | - |
| Fan | - |
| Cooler | - |
qdes config
The Quake Live config file of qdes has been downloaded 32 times. Download qds2014.cfg by clicking the download button below.
Social Media
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| YouTube | - |
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| TikTok | - |
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qdes Settings
FAQ
Summary
This page contains the in-game settings, config files (cfg) and hardware setup of qdes. The qdes quake live settings page has been viewed for 1.845 since it was added on 2014-03-02. The last time the settings of qdes were on 2014-03-02. Visit the quake live settings page to view more Quake Live settings like qdes or visit upload section to add your own quake live settings.
Other Quake Live settings
| # | Name | Country | Last Update | |
| 1 | 2022-08-18 | |||
| 2 | 2022-08-18 | |||
| 3 | 2022-01-30 | |||
| 4 | 2021-01-27 | |||
| 5 | 2022-08-18 |
Other Russia gaming settings
| # | Name | Country | Last Update | |
| 1 | 2024-05-05 | |||
| 2 | 2024-05-25 | |||
| 3 | 2023-08-30 | |||
| 4 | 2024-03-14 | |||
| 5 | 2024-04-20 | |||
| 6 | 2024-04-26 | |||
| 7 | 2024-02-02 | |||
| 8 | 2024-03-14 | |||
| 9 | 2022-03-24 | |||
| 10 | 2024-03-17 |
qdes CFG file
//840 dpi | g400 | 1000 Hz
//144 Hz | XL2411T
//qldt config editor http://sourceforge.net/projects/qldt/
//feb 2014
unbindall
bind "3" "weapon 2;vstr aimg" //mg
bind "e" "weapon 13;weapon 6;vstr aim" //lg
bind "r" "weapon 7;vstr rail" //rg
bind "f" "weapon 3;vstr sg" //sg
bind "5" "weapon 11;vstr aim" // GVOZDI
bind "4" "weapon 4;weapon 12;vstr gren" //gl
bind "q" "weapon 5;vstr moving" //rl
bind "2" "weapon 8;vstr pg" //pg
bind "x" "weapon 9;vstr pg" //bfg
bind "1" "weapon 1;vstr gauntlet" //gauntlet
set aim "sensitivity 2.15;cg_playerlean 0.7;cg_zoomfov 70;cg_drawcrosshair 2;cg_crosshairsize 32;cg_drawgun 2;cg_crosshaircolor 1;cg_guny 2.6;cg_crosshairbrightness 0;cg_crosshairHitStyle 2;cg_crosshairhittime 225"
set aimg "sensitivity 2.15;cg_playerlean 0.7;cg_zoomfov 58;cg_drawcrosshair 15;cg_crosshairsize 32;cg_drawgun 2;cg_crosshaircolor 5;cg_guny 2.6;cg_crosshairbrightness 0.35;cg_crosshairHitStyle 0;cg_crosshairhittime 275"
set moving "sensitivity 3.56;cg_playerlean 0.7;cg_zoomfov 70;cg_drawcrosshair 15;cg_crosshairsize 39;cg_drawgun 0;cg_crosshaircolor 14;cg_guny 3;cg_crosshairbrightness 0;cg_crosshairHitStyle 1;cg_crosshairhittime 625"
set gren "sensitivity 3.56;cg_playerlean 0.7;cg_zoomfov 70;cg_drawcrosshair 15;cg_crosshairsize 39;cg_drawgun 2;cg_crosshaircolor 14;cg_guny 3;cg_crosshairbrightness 0;cg_crosshairHitStyle 1;cg_crosshairhittime 625"
set rail "sensitivity 2.15;cg_playerlean 1;cg_zoomfov 58;cg_drawcrosshair 2;cg_crosshairsize 32;cg_drawgun 0;cg_crosshaircolor 5;cg_guny 3;cg_crosshairbrightness 0.55;cg_crosshairHitStyle 1;cg_crosshairhittime 1325"
set sg "sensitivity 2.15;cg_playerlean 1;cg_zoomfov 70;cg_drawcrosshair 14;cg_crosshairsize 65;cg_drawgun 2;cg_crosshaircolor 25;cg_guny 2.6;cg_crosshairbrightness 0;cg_crosshairHitStyle 1;cg_crosshairhittime 825"
set gauntlet "sensitivity 3.56;cg_playerlean 1;cg_zoomfov 70;cg_drawcrosshair 2;cg_crosshairsize 32;cg_drawgun 2;cg_crosshaircolor 5;cg_guny 1;cg_crosshairbrightness 0;cg_crosshairHitStyle 2;cg_crosshairhittime 225"
set pg "sensitivity 3.56;cg_playerlean 1;cg_zoomfov 58;cg_drawcrosshair 9;cg_crosshairsize 39;cg_drawgun 0;cg_crosshaircolor 5;cg_guny 2.6;cg_crosshairbrightness 0;cg_crosshairHitStyle 2;cg_crosshairhittime 275"
seta m_yaw "0.022"
seta m_pitch "0.023"
seta sensitivity "2.15"
seta cg_fov "103"
seta cg_zoomfov "58"
seta cl_timenudge "-11"
seta cl_autotimenudge "0"
seta cl_autoprojectilenudge "0"
seta cg_projectileNudge "0"
seta cl_mouseAccel "0"
seta cl_mousesenscap "0"
seta cl_mouseAccelpower "1.15"
seta r_displayrefresh "0"
seta cl_maxpackets "125"
seta s_volume "0.25"
seta r_mode "-2"
seta cl_packetdup "1"
seta in_mouse "2"
seta m_filter "0"
seta cg_lightningStyle "4"
seta r_lodbias "-2"
seta cg_lightningImpact "0"
seta cg_lightningImpactCap "555"
seta cg_truelightning "1"
seta cg_playerLean "0"
seta cg_filter_Angles "0"
seta cl_mouseAccelOffset "0"
seta r_picmip "5"
seta r_inBrowserMode "14"
seta cg_shadows "1"
seta cg_zoomSensitivity "1.04"
seta r_swapInterval "0"
seta r_aspectratio "1"
seta m_cpi "0"
seta cg_guny "2.6"
seta cg_gunz "-8"
seta cg_gunx "10"
seta cg_crosshairSize "32"
seta cg_drawCrosshair "2"
seta cg_crosshairbrightness "1"
seta cg_crosshaircolor "5"
seta cg_crosshairHitTime "625"
set tn vstr tn20
set tn20 "cl_timenudge -20; cl_autotimenudge 0;set tn vstr tn10; print tn -20"
set tn10 "cl_timenudge -10; set tn vstr tn0; print tn -10"
set tn0 "cl_timenudge 0; set tn vstr tn20; print tn 0"
seta r_windowedheight "900"
seta r_windowedwidth "1600"
seta r_windowedmode "-1"
seta name "^1q^7des^0"
seta cg_drawDeadFriendTime "5000"
seta model "bitterman/sport_red"
seta cg_drawgun "2"
seta cg_forceTeamModel "ANARKI/BLUE"
seta cg_forceEnemyModel "KEEL/bright"
seta headmodel "anarki"
seta team_headmodel "anarki"
seta team_model "anarki"
seta cg_kickscale "0"
seta cg_enemyUpperColor "0x00FF00FF"
seta cg_enemyLowerColor "0xFFFFFFFF"
seta cg_enemyHeadColor "0xFF00FFFF"
seta cg_TeamUpperColor "0x00FFFFFF"
seta cg_forceenemyweaponcolor "1"
seta cg_forceteamweaponcolor "1"
seta cg_weaponcolor_grenade "0xff0000FF"
seta cg_bob "0"
seta cg_kickScale "0"
seta cg_drawtargetnames "1"
seta cg_switchOnEmpty "1"
seta cg_zoomScaling "0"
seta cg_zoomToggle "1"
seta cl_freelook "1"
seta m_forward "0.25"
seta m_side "0.25"
seta in_midi "0"
seta in_midiport "1"
seta in_midichannel "1"
seta in_mididevice "0"
seta rate "25000"
seta cg_autoaction "3"
seta cl_maxPing "800"
seta cl_anonymous "0"
seta cl_punkbuster "0"
seta cg_crosshairHitStyle "0"
seta cg_crosshairHitcolor "1"
seta cg_crosshairY "0"
seta cg_crosshairX "0"
seta cg_crosshairHealth "0"
seta cg_crosshairpulse "0"
seta cg_drawCrosshairNames "1"
seta r_enablebloom "0"
seta cg_lowAmmoWarningPercentile "0.08"
seta cg_lowAmmoWarningSound "1"
seta cg_lowAmmoWeaponBarWarning "2"
seta cg_drawAmmoWarning "0"
seta cg_PlasmaStyle "1"
seta cg_RocketStyle "1"
seta cg_RailStyle "1"
seta cg_deadBodyDarken "1"
seta cg_muzzleFlash "0"
seta cg_smoke_SG "0"
seta cg_smokeRadius_GL "0"
seta cg_smokeRadius_RL "0"
seta cg_smokeRadius_NG "0"
seta cg_bubbleTrail "0"
seta cg_nopredict "0"
seta cg_lagometer "2"
seta cg_drawRewards "1"
seta cg_drawAttacker "0"
seta cg_drawIcons "1"
seta cg_draw3dIcons "1"
seta cg_drawSnapshot "0"
seta cg_drawFPS "0"
seta cg_drawStatus "1"
seta cg_drawTeamOverlay "1"
seta cg_clanOnTeamOverlay "0"
seta cg_draw2D "1"
seta cg_forceModel "0"
seta cg_gibs "0"
seta cg_predictItems "0"
seta cg_showmiss "0"
seta cg_marks "1"
seta cg_impactmarktime "5000"
seta cg_simpleitems "1"
seta cg_simpleItemsRadius "22"
seta cg_simpleitemsheightoffset "7"
seta cg_simpleItemsbob "0"
seta cg_allowtaunt "0"
seta cg_impactSparks "0"
seta cg_impactSparksLifetime "0"
seta cg_drawItemPickups "5"
seta con_opacity "0.5"
seta con_height "0.5"
seta con_speed "1000"
seta con_background "0"
seta con_timestamp "0"
seta r_overbrightbits "1"
seta r_mapoverbrightbits "10"
seta r_mapOverbrightCap "90"
seta r_gamma "1.2"
seta r_subdivisions "80"
seta r_fastSky "1"
seta r_fastSkyColor "0x000000"
seta r_fullbright "0"
seta r_simpleMipMaps "1"
seta r_fullscreen ""
seta r_lightmap "0"
seta r_vertexlight "2"
seta r_intensity "1"
seta r_enablePostProcess "1"
seta r_lodscale "50"
seta r_dynamiclight "0"
seta r_ignorehwgamma "0"
seta r_enableBloom "0"
seta r_enableColorCorrect "1"
seta r_texturemode "gl_linear_mipmap_linear"
seta r_contrast "1"
seta r_teleporterFlash "0"
seta r_stereo "0"
seta r_gl_reserved "1"
seta r_ambientScale "100"
seta r_colorCorrectActive "1"
seta r_colorMipLevels "0"
seta r_bloomActive "0"
seta r_postProcessActive "1"
seta r_floatingPointFBOs "0"
seta r_drawskyfloor "1"
seta r_noFastRestart "0"
seta r_primitives "0"
seta r_facePlaneCull "1"
seta r_swapInterval "0"
seta r_finish "0"
seta r_drawSun "0"
seta r_ignoreGLErrors "1"
seta r_flares "0"
seta r_ignoreFastPath "1"
seta r_customheight "600"
seta r_customwidth "800"
seta r_depthbits "32"
seta r_stencilbits "0"
seta r_texturebits "32"
seta r_colorbits "32"
seta r_detailtextures "0"
seta r_roundImagesDown "1"
seta r_ext_texture_env_add "1"
seta r_ext_compiled_vertex_array "1"
seta r_ext_multitexture "1"
seta r_ext_gamma_control "1"
seta r_allowExtensions "1"
seta r_glDriver "opengl32"
seta r_inGameVideo "0"
seta r_ext_compressed_textures "0"
seta r_smp "0"
seta r_debuglight "0"
seta r_bloomBrightThreshold "0.125"
seta r_bloomSaturation "0.8"
seta r_bloomIntensity "0.750"
seta r_bloomSceneSaturation "1"
seta r_bloomSceneIntensity "1"
seta r_bloomBlurRadius "5"
seta r_bloomBlurFalloff "0.75"
seta r_bloomBlurScale "1.0"
seta r_bloomPasses "1"
seta r_inBrowserMode "14"
bind "ESCAPE" "togglemenu"
bind "`" "toggleconsole"
bind "tab" "+scores"
bind "o" "vote yes"
bind "p" "vote no"
bind "f9" "readyup"
bind "mouse1" "+attack"
bind "mouse2" "+zoom"
bind "w" "+forward"
bind "s" "+back"
bind "a" "+moveleft"
bind "d" "+moveright"
bind "ctrl" "+movedown"
bind "space" "+moveup"
bind "mouse5" "dropflag"
bind "y" "messagemode2"
bind "u" "messagemode5"
bind "z" "+acc"
//bind "[" "DISCONNECT"
bind "h" "+chat"
bind "t" "dropweapon"
bind "mwheeldown" "+button2;+button3"
bind "shift" "+speed"
bind INS "exec qds2014.cfg;loadhud"
bind alt "dropflag"
bind del "vstr tn"
bind pgup "cvarADD net_port -1;net_restart"
bind "mouse3" "droppowerup"
bind "KP_ENTER" "addbot h8m3 5"
bind UPARROW "vstr specfollow;cg_drawcrosshair 2;cg_crosshairsize 32"
bind pause "vote yes; +button5"
bind F11 "timein"
bind F12 "timeout"
bind CAPSLOCK "say :)"
bind x "say_team ^7HELP! ^5#h/#a"
bind kp_del "reconnect"
bind F8 "screenshotJPEG"
bind RIGHTARROW "seta g_infiniteammo 1; g_vampiricdamage 1"
bind kp_end "exec ctf; print ^6CTF BINDS ACTIVATED"
bind KP_DOWNARROW "exec tdm; print ^3TDM BINDS ACTIVATED"
bind KP_PGDN "exec spam; print ^7PUB BINDS ACTIVATED"
bind f6 "toggle r_fastsky"
seta s_doppler "1"
seta s_musicvolume "0"
seta s_mixahead "0.07"
seta s_mixPreStep "0.05"
seta s_initsound "1"
seta cg_levelTimerDirection "0"
seta cg_switchOnEmpty "1"
seta cg_cameraOrbitDelay "50"
seta cg_teamChatsOnly "0"
seta cg_teamchatbeep "0"
seta cg_drawFriend "1"
seta cg_stats "0"
seta cg_deferPlayers "1"
seta cg_teamChatHeight "0"
seta cg_teamChatTime "3000"
seta cg_viewsize "100"
seta cg_WeaponBar "3"
seta cg_drawFullWeaponBar "0"
seta cg_lowAmmoWeaponBarWarning "2"
seta cg_showvoicetext "0"
seta cg_playvoicechats "0"
seta cg_noTaunts "0"
seta cg_noVoiceText "0"
seta cg_noVoiceChats "0"
seta cg_brassTime "0"
seta cg_scorePlums "0"
seta cg_autoswitch "0"
seta cg_predictLocalRailShots "0"
seta cl_demoRecordMessage "2"
seta cl_allowConsoleChat "1"
seta com_allowConsole "1"
seta cg_chatbeep "0"
seta cg_useItemMessage "0"
seta cg_useItemWarning "0"
seta cg_speedometer "0"
seta cg_chatHistoryLength "8"
seta g_damage_lg "6"
seta g_damage_rl "100"
seta g_damage_rg "50"
seta g_damage_mg "6"
seta g_startingArmor "100"
seta g_startingHealth "200"
seta cg_waterWarp "0"
seta cg_trueShotgun "1"
seta com_maxfps "250"
seta cg_atmosphericEffects "0"
seta web_chattimestamps "1"
seta cg_hudfiles "ui\kudes.cfg"
seta r_railCoreWidth "8"
seta r_railWidth "10"
seta r_railSegmentLength "2"
seta cg_railTrailTime "1000"
seta cg_drawPregameMessages "0"
seta cg_drawSpecMessages "0"
seta color1 "16"
seta color2 "16"
seta cg_drawTeamOverlayOpacity "0.33"
seta cg_drawTeamOverlayX "0"
seta cg_drawTeamOverlayy "0"
seta cg_screenDamageAlpha_Team "30"
seta cg_screenDamageAlpha "0"
seta cg_screenDamage "0"
seta cg_drawCrosshairTeamHealth "1"
seta cg_drawCrosshairNamesOpacity "0.8"
seta cg_drawCrosshairTeamHealthSize "0.21f"
seta cg_killbeep "0"
seta cg_drawRewardsRowsize "1"
seta cg_flagstyle "2"
seta cg_rewardsVO "0"
seta cg_poiMaxWidth "32.0f"
seta cg_poiMinWidth "16.0f"
seta cg_readyIcon "0"
seta cg_drawSpawnLocations "1"
seta cg_forceDrawCrosshair "0"
seta cl_viewAccel "0"
seta in_raw_useWindowHandle "0"
seta in_nograb "0"
seta cl_freelook "1"
seta com_soundMegs "32"
seta com_hunkMegs "192"
seta com_zoneMegs "64"
seta s_initsound "1"
seta cg_drawFriendMaxWidth "32.0f"
seta cg_drawFriendMinWidth "6.0f"
seta cg_drawSpriteSelf "0"
seta web_botskill "h8m3"
seta cg_enableRespawnTimer "1"
seta cg_respawnTimerX "10"
seta cg_respawnTimerY "100"
seta cg_hitBeep "2"
seta cg_ignoreMouseInput "0"
seta cg_itemFx "7"
seta cg_placebo "0.01"
seta cg_playTeamVO "1"
seta cg_playerNames "1"
seta cg_selfOnTeamOverlay "0"
seta cg_smokeRadius_dust "0"
seta cg_smokeRadius_flight "0"
seta cg_smokeRadius_haste "0"
seta cg_stereoSeparation "0.4"
seta cg_zoomoutondeath "1"
seta cl_contimestamps "1"
seta com_blood "0"
seta s_ambient "0"
seta scr_conspeed "1000"
seta cg_enableBreath "1"
seta cg_followKiller "1"
seta cg_followPowerup "2"
seta cg_buzzerSound "1"
seta cg_drawFragMessages "1"
seta com_idlesleep "0"
seta cg_drawInputCmdsY "415"
seta cg_drawInputCmdsX "590"
seta cg_drawInputCmdsSize "16"
seta cg_drawInputCmds "0"
seta cg_drawSpawnLocations "0"
seta cg_drawCheckpointRemaining "1"
seta cg_drawHitFriendTime "500"
seta cg_drawFriendMinWidth "8.0f"
seta cg_drawFriendMaxWidth "32.0f"
seta cg_drawDeadFriendTime "5000.0f"
seta cg_drawCrosshairTeamHealthSize "0.26f"
seta cg_battlesuitKillCounter "1"
seta cg_complaintWarning "1"
seta specfollow "vstr specfollow1"
seta specfollow1 "cg_followpowerup 0; cg_followkiller 0; print ^3follow PU 0 Killer 0; exec sf1"
seta specfollow2 "cg_followpowerup 2; cg_followkiller 0; print ^3follow PU 2 Killer 0; exec sf2"
seta specfollow3 "cg_followpowerup 2; cg_followkiller 1; print ^3follow PU 2 Killer 1; exec sf3"
bind end "seta _qlrd_announce 0; seta _qlrd_announce 1;"
bind home "vstr _qlrd_output"
seta _qlrd_outputMethod "echo"
seta _qlrd_output "vstr _qlrd_output1"
seta _qlrd_output0 "seta _qlrd_outputMethod echo; set _qlrd_output vstr _qlrd_output1; echo ^2[QLRD] ^7output method is now ^5echo; print ^2[QLRD] ^7output method is now ^5echo ^7(check the console!)"
seta _qlrd_output1 "seta _qlrd_outputMethod print; set _qlrd_output vstr _qlrd_output2; print ^2QLRD: ^7output method is now ^5print"
seta _qlrd_output2 "seta _qlrd_outputMethod say_team; set _qlrd_output vstr _qlrd_output3; print ^2QLRD: ^7output method is now ^5say_team"
seta _qlrd_output3 "seta _qlrd_outputMethod say; set _qlrd_output vstr _qlrd_output0; print ^2QLRD: ^7output method is now ^5say"
seta timedemo 1
seta rj "+moveup;+attack;wait;wait;-moveup;wait;-attack;-attack"
alias +petuhon "+button5"
alias -petuhon ""
alias +petuhoff "-button5"
alias -petuhoff ""
//set rail0 "color1 1; color2 1; set rrail vstr rail1"
//set rail1 "color1 25; color2 25; set rrail vstr rail2"
//set rail2 "color1 16; color2 16; set rrail vstr rail3"
//set rail3 "color1 8; color2 8; set rrail vstr rail4"
//set rail4 "color1 19; color2 19; set rrail vstr rail5"
//set rail5 "color1 4; color2 4; set rrail vstr rail6"
//set rail6 "color1 23; color2 23; set rrail vstr rail0"
//vstr rail0
//set rrail vstr rail0
play "sound/feedback/voc_holyshit.wav"
echo "
echo "
echo "
echo "
echo "
echo "
echo "
echo "
echo "
echo " ____ ____ _____
echo " / __ \ / __ \/ ___/
echo " / / / / / / / /\__ \
echo " / /_/ / / /_/ /___/ /
echo " \___\_\/_____//____/
echo "
echo "
echo "
echo "
echo "
echo "
echo "
echo "
echo "
echo "
//144 Hz | XL2411T
//qldt config editor http://sourceforge.net/projects/qldt/
//feb 2014
unbindall
bind "3" "weapon 2;vstr aimg" //mg
bind "e" "weapon 13;weapon 6;vstr aim" //lg
bind "r" "weapon 7;vstr rail" //rg
bind "f" "weapon 3;vstr sg" //sg
bind "5" "weapon 11;vstr aim" // GVOZDI
bind "4" "weapon 4;weapon 12;vstr gren" //gl
bind "q" "weapon 5;vstr moving" //rl
bind "2" "weapon 8;vstr pg" //pg
bind "x" "weapon 9;vstr pg" //bfg
bind "1" "weapon 1;vstr gauntlet" //gauntlet
set aim "sensitivity 2.15;cg_playerlean 0.7;cg_zoomfov 70;cg_drawcrosshair 2;cg_crosshairsize 32;cg_drawgun 2;cg_crosshaircolor 1;cg_guny 2.6;cg_crosshairbrightness 0;cg_crosshairHitStyle 2;cg_crosshairhittime 225"
set aimg "sensitivity 2.15;cg_playerlean 0.7;cg_zoomfov 58;cg_drawcrosshair 15;cg_crosshairsize 32;cg_drawgun 2;cg_crosshaircolor 5;cg_guny 2.6;cg_crosshairbrightness 0.35;cg_crosshairHitStyle 0;cg_crosshairhittime 275"
set moving "sensitivity 3.56;cg_playerlean 0.7;cg_zoomfov 70;cg_drawcrosshair 15;cg_crosshairsize 39;cg_drawgun 0;cg_crosshaircolor 14;cg_guny 3;cg_crosshairbrightness 0;cg_crosshairHitStyle 1;cg_crosshairhittime 625"
set gren "sensitivity 3.56;cg_playerlean 0.7;cg_zoomfov 70;cg_drawcrosshair 15;cg_crosshairsize 39;cg_drawgun 2;cg_crosshaircolor 14;cg_guny 3;cg_crosshairbrightness 0;cg_crosshairHitStyle 1;cg_crosshairhittime 625"
set rail "sensitivity 2.15;cg_playerlean 1;cg_zoomfov 58;cg_drawcrosshair 2;cg_crosshairsize 32;cg_drawgun 0;cg_crosshaircolor 5;cg_guny 3;cg_crosshairbrightness 0.55;cg_crosshairHitStyle 1;cg_crosshairhittime 1325"
set sg "sensitivity 2.15;cg_playerlean 1;cg_zoomfov 70;cg_drawcrosshair 14;cg_crosshairsize 65;cg_drawgun 2;cg_crosshaircolor 25;cg_guny 2.6;cg_crosshairbrightness 0;cg_crosshairHitStyle 1;cg_crosshairhittime 825"
set gauntlet "sensitivity 3.56;cg_playerlean 1;cg_zoomfov 70;cg_drawcrosshair 2;cg_crosshairsize 32;cg_drawgun 2;cg_crosshaircolor 5;cg_guny 1;cg_crosshairbrightness 0;cg_crosshairHitStyle 2;cg_crosshairhittime 225"
set pg "sensitivity 3.56;cg_playerlean 1;cg_zoomfov 58;cg_drawcrosshair 9;cg_crosshairsize 39;cg_drawgun 0;cg_crosshaircolor 5;cg_guny 2.6;cg_crosshairbrightness 0;cg_crosshairHitStyle 2;cg_crosshairhittime 275"
seta m_yaw "0.022"
seta m_pitch "0.023"
seta sensitivity "2.15"
seta cg_fov "103"
seta cg_zoomfov "58"
seta cl_timenudge "-11"
seta cl_autotimenudge "0"
seta cl_autoprojectilenudge "0"
seta cg_projectileNudge "0"
seta cl_mouseAccel "0"
seta cl_mousesenscap "0"
seta cl_mouseAccelpower "1.15"
seta r_displayrefresh "0"
seta cl_maxpackets "125"
seta s_volume "0.25"
seta r_mode "-2"
seta cl_packetdup "1"
seta in_mouse "2"
seta m_filter "0"
seta cg_lightningStyle "4"
seta r_lodbias "-2"
seta cg_lightningImpact "0"
seta cg_lightningImpactCap "555"
seta cg_truelightning "1"
seta cg_playerLean "0"
seta cg_filter_Angles "0"
seta cl_mouseAccelOffset "0"
seta r_picmip "5"
seta r_inBrowserMode "14"
seta cg_shadows "1"
seta cg_zoomSensitivity "1.04"
seta r_swapInterval "0"
seta r_aspectratio "1"
seta m_cpi "0"
seta cg_guny "2.6"
seta cg_gunz "-8"
seta cg_gunx "10"
seta cg_crosshairSize "32"
seta cg_drawCrosshair "2"
seta cg_crosshairbrightness "1"
seta cg_crosshaircolor "5"
seta cg_crosshairHitTime "625"
set tn vstr tn20
set tn20 "cl_timenudge -20; cl_autotimenudge 0;set tn vstr tn10; print tn -20"
set tn10 "cl_timenudge -10; set tn vstr tn0; print tn -10"
set tn0 "cl_timenudge 0; set tn vstr tn20; print tn 0"
seta r_windowedheight "900"
seta r_windowedwidth "1600"
seta r_windowedmode "-1"
seta name "^1q^7des^0"
seta cg_drawDeadFriendTime "5000"
seta model "bitterman/sport_red"
seta cg_drawgun "2"
seta cg_forceTeamModel "ANARKI/BLUE"
seta cg_forceEnemyModel "KEEL/bright"
seta headmodel "anarki"
seta team_headmodel "anarki"
seta team_model "anarki"
seta cg_kickscale "0"
seta cg_enemyUpperColor "0x00FF00FF"
seta cg_enemyLowerColor "0xFFFFFFFF"
seta cg_enemyHeadColor "0xFF00FFFF"
seta cg_TeamUpperColor "0x00FFFFFF"
seta cg_forceenemyweaponcolor "1"
seta cg_forceteamweaponcolor "1"
seta cg_weaponcolor_grenade "0xff0000FF"
seta cg_bob "0"
seta cg_kickScale "0"
seta cg_drawtargetnames "1"
seta cg_switchOnEmpty "1"
seta cg_zoomScaling "0"
seta cg_zoomToggle "1"
seta cl_freelook "1"
seta m_forward "0.25"
seta m_side "0.25"
seta in_midi "0"
seta in_midiport "1"
seta in_midichannel "1"
seta in_mididevice "0"
seta rate "25000"
seta cg_autoaction "3"
seta cl_maxPing "800"
seta cl_anonymous "0"
seta cl_punkbuster "0"
seta cg_crosshairHitStyle "0"
seta cg_crosshairHitcolor "1"
seta cg_crosshairY "0"
seta cg_crosshairX "0"
seta cg_crosshairHealth "0"
seta cg_crosshairpulse "0"
seta cg_drawCrosshairNames "1"
seta r_enablebloom "0"
seta cg_lowAmmoWarningPercentile "0.08"
seta cg_lowAmmoWarningSound "1"
seta cg_lowAmmoWeaponBarWarning "2"
seta cg_drawAmmoWarning "0"
seta cg_PlasmaStyle "1"
seta cg_RocketStyle "1"
seta cg_RailStyle "1"
seta cg_deadBodyDarken "1"
seta cg_muzzleFlash "0"
seta cg_smoke_SG "0"
seta cg_smokeRadius_GL "0"
seta cg_smokeRadius_RL "0"
seta cg_smokeRadius_NG "0"
seta cg_bubbleTrail "0"
seta cg_nopredict "0"
seta cg_lagometer "2"
seta cg_drawRewards "1"
seta cg_drawAttacker "0"
seta cg_drawIcons "1"
seta cg_draw3dIcons "1"
seta cg_drawSnapshot "0"
seta cg_drawFPS "0"
seta cg_drawStatus "1"
seta cg_drawTeamOverlay "1"
seta cg_clanOnTeamOverlay "0"
seta cg_draw2D "1"
seta cg_forceModel "0"
seta cg_gibs "0"
seta cg_predictItems "0"
seta cg_showmiss "0"
seta cg_marks "1"
seta cg_impactmarktime "5000"
seta cg_simpleitems "1"
seta cg_simpleItemsRadius "22"
seta cg_simpleitemsheightoffset "7"
seta cg_simpleItemsbob "0"
seta cg_allowtaunt "0"
seta cg_impactSparks "0"
seta cg_impactSparksLifetime "0"
seta cg_drawItemPickups "5"
seta con_opacity "0.5"
seta con_height "0.5"
seta con_speed "1000"
seta con_background "0"
seta con_timestamp "0"
seta r_overbrightbits "1"
seta r_mapoverbrightbits "10"
seta r_mapOverbrightCap "90"
seta r_gamma "1.2"
seta r_subdivisions "80"
seta r_fastSky "1"
seta r_fastSkyColor "0x000000"
seta r_fullbright "0"
seta r_simpleMipMaps "1"
seta r_fullscreen ""
seta r_lightmap "0"
seta r_vertexlight "2"
seta r_intensity "1"
seta r_enablePostProcess "1"
seta r_lodscale "50"
seta r_dynamiclight "0"
seta r_ignorehwgamma "0"
seta r_enableBloom "0"
seta r_enableColorCorrect "1"
seta r_texturemode "gl_linear_mipmap_linear"
seta r_contrast "1"
seta r_teleporterFlash "0"
seta r_stereo "0"
seta r_gl_reserved "1"
seta r_ambientScale "100"
seta r_colorCorrectActive "1"
seta r_colorMipLevels "0"
seta r_bloomActive "0"
seta r_postProcessActive "1"
seta r_floatingPointFBOs "0"
seta r_drawskyfloor "1"
seta r_noFastRestart "0"
seta r_primitives "0"
seta r_facePlaneCull "1"
seta r_swapInterval "0"
seta r_finish "0"
seta r_drawSun "0"
seta r_ignoreGLErrors "1"
seta r_flares "0"
seta r_ignoreFastPath "1"
seta r_customheight "600"
seta r_customwidth "800"
seta r_depthbits "32"
seta r_stencilbits "0"
seta r_texturebits "32"
seta r_colorbits "32"
seta r_detailtextures "0"
seta r_roundImagesDown "1"
seta r_ext_texture_env_add "1"
seta r_ext_compiled_vertex_array "1"
seta r_ext_multitexture "1"
seta r_ext_gamma_control "1"
seta r_allowExtensions "1"
seta r_glDriver "opengl32"
seta r_inGameVideo "0"
seta r_ext_compressed_textures "0"
seta r_smp "0"
seta r_debuglight "0"
seta r_bloomBrightThreshold "0.125"
seta r_bloomSaturation "0.8"
seta r_bloomIntensity "0.750"
seta r_bloomSceneSaturation "1"
seta r_bloomSceneIntensity "1"
seta r_bloomBlurRadius "5"
seta r_bloomBlurFalloff "0.75"
seta r_bloomBlurScale "1.0"
seta r_bloomPasses "1"
seta r_inBrowserMode "14"
bind "ESCAPE" "togglemenu"
bind "`" "toggleconsole"
bind "tab" "+scores"
bind "o" "vote yes"
bind "p" "vote no"
bind "f9" "readyup"
bind "mouse1" "+attack"
bind "mouse2" "+zoom"
bind "w" "+forward"
bind "s" "+back"
bind "a" "+moveleft"
bind "d" "+moveright"
bind "ctrl" "+movedown"
bind "space" "+moveup"
bind "mouse5" "dropflag"
bind "y" "messagemode2"
bind "u" "messagemode5"
bind "z" "+acc"
//bind "[" "DISCONNECT"
bind "h" "+chat"
bind "t" "dropweapon"
bind "mwheeldown" "+button2;+button3"
bind "shift" "+speed"
bind INS "exec qds2014.cfg;loadhud"
bind alt "dropflag"
bind del "vstr tn"
bind pgup "cvarADD net_port -1;net_restart"
bind "mouse3" "droppowerup"
bind "KP_ENTER" "addbot h8m3 5"
bind UPARROW "vstr specfollow;cg_drawcrosshair 2;cg_crosshairsize 32"
bind pause "vote yes; +button5"
bind F11 "timein"
bind F12 "timeout"
bind CAPSLOCK "say :)"
bind x "say_team ^7HELP! ^5#h/#a"
bind kp_del "reconnect"
bind F8 "screenshotJPEG"
bind RIGHTARROW "seta g_infiniteammo 1; g_vampiricdamage 1"
bind kp_end "exec ctf; print ^6CTF BINDS ACTIVATED"
bind KP_DOWNARROW "exec tdm; print ^3TDM BINDS ACTIVATED"
bind KP_PGDN "exec spam; print ^7PUB BINDS ACTIVATED"
bind f6 "toggle r_fastsky"
seta s_doppler "1"
seta s_musicvolume "0"
seta s_mixahead "0.07"
seta s_mixPreStep "0.05"
seta s_initsound "1"
seta cg_levelTimerDirection "0"
seta cg_switchOnEmpty "1"
seta cg_cameraOrbitDelay "50"
seta cg_teamChatsOnly "0"
seta cg_teamchatbeep "0"
seta cg_drawFriend "1"
seta cg_stats "0"
seta cg_deferPlayers "1"
seta cg_teamChatHeight "0"
seta cg_teamChatTime "3000"
seta cg_viewsize "100"
seta cg_WeaponBar "3"
seta cg_drawFullWeaponBar "0"
seta cg_lowAmmoWeaponBarWarning "2"
seta cg_showvoicetext "0"
seta cg_playvoicechats "0"
seta cg_noTaunts "0"
seta cg_noVoiceText "0"
seta cg_noVoiceChats "0"
seta cg_brassTime "0"
seta cg_scorePlums "0"
seta cg_autoswitch "0"
seta cg_predictLocalRailShots "0"
seta cl_demoRecordMessage "2"
seta cl_allowConsoleChat "1"
seta com_allowConsole "1"
seta cg_chatbeep "0"
seta cg_useItemMessage "0"
seta cg_useItemWarning "0"
seta cg_speedometer "0"
seta cg_chatHistoryLength "8"
seta g_damage_lg "6"
seta g_damage_rl "100"
seta g_damage_rg "50"
seta g_damage_mg "6"
seta g_startingArmor "100"
seta g_startingHealth "200"
seta cg_waterWarp "0"
seta cg_trueShotgun "1"
seta com_maxfps "250"
seta cg_atmosphericEffects "0"
seta web_chattimestamps "1"
seta cg_hudfiles "ui\kudes.cfg"
seta r_railCoreWidth "8"
seta r_railWidth "10"
seta r_railSegmentLength "2"
seta cg_railTrailTime "1000"
seta cg_drawPregameMessages "0"
seta cg_drawSpecMessages "0"
seta color1 "16"
seta color2 "16"
seta cg_drawTeamOverlayOpacity "0.33"
seta cg_drawTeamOverlayX "0"
seta cg_drawTeamOverlayy "0"
seta cg_screenDamageAlpha_Team "30"
seta cg_screenDamageAlpha "0"
seta cg_screenDamage "0"
seta cg_drawCrosshairTeamHealth "1"
seta cg_drawCrosshairNamesOpacity "0.8"
seta cg_drawCrosshairTeamHealthSize "0.21f"
seta cg_killbeep "0"
seta cg_drawRewardsRowsize "1"
seta cg_flagstyle "2"
seta cg_rewardsVO "0"
seta cg_poiMaxWidth "32.0f"
seta cg_poiMinWidth "16.0f"
seta cg_readyIcon "0"
seta cg_drawSpawnLocations "1"
seta cg_forceDrawCrosshair "0"
seta cl_viewAccel "0"
seta in_raw_useWindowHandle "0"
seta in_nograb "0"
seta cl_freelook "1"
seta com_soundMegs "32"
seta com_hunkMegs "192"
seta com_zoneMegs "64"
seta s_initsound "1"
seta cg_drawFriendMaxWidth "32.0f"
seta cg_drawFriendMinWidth "6.0f"
seta cg_drawSpriteSelf "0"
seta web_botskill "h8m3"
seta cg_enableRespawnTimer "1"
seta cg_respawnTimerX "10"
seta cg_respawnTimerY "100"
seta cg_hitBeep "2"
seta cg_ignoreMouseInput "0"
seta cg_itemFx "7"
seta cg_placebo "0.01"
seta cg_playTeamVO "1"
seta cg_playerNames "1"
seta cg_selfOnTeamOverlay "0"
seta cg_smokeRadius_dust "0"
seta cg_smokeRadius_flight "0"
seta cg_smokeRadius_haste "0"
seta cg_stereoSeparation "0.4"
seta cg_zoomoutondeath "1"
seta cl_contimestamps "1"
seta com_blood "0"
seta s_ambient "0"
seta scr_conspeed "1000"
seta cg_enableBreath "1"
seta cg_followKiller "1"
seta cg_followPowerup "2"
seta cg_buzzerSound "1"
seta cg_drawFragMessages "1"
seta com_idlesleep "0"
seta cg_drawInputCmdsY "415"
seta cg_drawInputCmdsX "590"
seta cg_drawInputCmdsSize "16"
seta cg_drawInputCmds "0"
seta cg_drawSpawnLocations "0"
seta cg_drawCheckpointRemaining "1"
seta cg_drawHitFriendTime "500"
seta cg_drawFriendMinWidth "8.0f"
seta cg_drawFriendMaxWidth "32.0f"
seta cg_drawDeadFriendTime "5000.0f"
seta cg_drawCrosshairTeamHealthSize "0.26f"
seta cg_battlesuitKillCounter "1"
seta cg_complaintWarning "1"
seta specfollow "vstr specfollow1"
seta specfollow1 "cg_followpowerup 0; cg_followkiller 0; print ^3follow PU 0 Killer 0; exec sf1"
seta specfollow2 "cg_followpowerup 2; cg_followkiller 0; print ^3follow PU 2 Killer 0; exec sf2"
seta specfollow3 "cg_followpowerup 2; cg_followkiller 1; print ^3follow PU 2 Killer 1; exec sf3"
bind end "seta _qlrd_announce 0; seta _qlrd_announce 1;"
bind home "vstr _qlrd_output"
seta _qlrd_outputMethod "echo"
seta _qlrd_output "vstr _qlrd_output1"
seta _qlrd_output0 "seta _qlrd_outputMethod echo; set _qlrd_output vstr _qlrd_output1; echo ^2[QLRD] ^7output method is now ^5echo; print ^2[QLRD] ^7output method is now ^5echo ^7(check the console!)"
seta _qlrd_output1 "seta _qlrd_outputMethod print; set _qlrd_output vstr _qlrd_output2; print ^2QLRD: ^7output method is now ^5print"
seta _qlrd_output2 "seta _qlrd_outputMethod say_team; set _qlrd_output vstr _qlrd_output3; print ^2QLRD: ^7output method is now ^5say_team"
seta _qlrd_output3 "seta _qlrd_outputMethod say; set _qlrd_output vstr _qlrd_output0; print ^2QLRD: ^7output method is now ^5say"
seta timedemo 1
seta rj "+moveup;+attack;wait;wait;-moveup;wait;-attack;-attack"
alias +petuhon "+button5"
alias -petuhon ""
alias +petuhoff "-button5"
alias -petuhoff ""
//set rail0 "color1 1; color2 1; set rrail vstr rail1"
//set rail1 "color1 25; color2 25; set rrail vstr rail2"
//set rail2 "color1 16; color2 16; set rrail vstr rail3"
//set rail3 "color1 8; color2 8; set rrail vstr rail4"
//set rail4 "color1 19; color2 19; set rrail vstr rail5"
//set rail5 "color1 4; color2 4; set rrail vstr rail6"
//set rail6 "color1 23; color2 23; set rrail vstr rail0"
//vstr rail0
//set rrail vstr rail0
play "sound/feedback/voc_holyshit.wav"
echo "
echo "
echo "
echo "
echo "
echo "
echo "
echo "
echo "
echo " ____ ____ _____
echo " / __ \ / __ \/ ___/
echo " / / / / / / / /\__ \
echo " / /_/ / / /_/ /___/ /
echo " \___\_\/_____//____/
echo "
echo "
echo "
echo "
echo "
echo "
echo "
echo "
echo "
echo "
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