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qdes quake live settings, config & cfg 2014

Full Name -
Nickname qdes
Birthday -
Nationality RussiaRussia
Game Quake LiveQuake Live
Since 2014-03-02
Last Update 2014-03-02
qdes screenshot
qdes quake live

qdes Gear

Mouse -
Mousepad -
Keyboard -
Headset -
Earbuds -
Monitor -
Chair -
Controller -
Case -

qdes Gaming PC Setup

GPU -
CPU -
Memory -
Motherboard -
Power Supply -
Storage -
Fan -
Cooler -

qdes config

The Quake Live config file of qdes has been downloaded 32 times. Download qds2014.cfg by clicking the download button below.
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qdes Settings

Monitor
Resolution: -
Aspect Ratio: -
Sensitivity
Sensitivity: 2.15
Crosshair
Color: 1
Size: 32
FAQ
Summary
This page contains the in-game settings, config files (cfg) and hardware setup of qdes. The qdes quake live settings page has been viewed for 1.845 since it was added on 2014-03-02. The last time the settings of qdes were on 2014-03-02. Visit the quake live settings page to view more Quake Live settings like qdes or visit upload section to add your own quake live settings.
Other Quake Live settings
Other Russia gaming settings
qdes CFG file
//840 dpi | g400 | 1000 Hz
//144 Hz | XL2411T
//qldt config editor http://sourceforge.net/projects/qldt/
//feb 2014

unbindall

bind "3" "weapon 2;vstr aimg" //mg
bind "e" "weapon 13;weapon 6;vstr aim" //lg
bind "r" "weapon 7;vstr rail" //rg
bind "f" "weapon 3;vstr sg" //sg
bind "5" "weapon 11;vstr aim" // GVOZDI
bind "4" "weapon 4;weapon 12;vstr gren" //gl
bind "q" "weapon 5;vstr moving" //rl
bind "2" "weapon 8;vstr pg" //pg
bind "x" "weapon 9;vstr pg" //bfg
bind "1" "weapon 1;vstr gauntlet" //gauntlet


set aim "sensitivity 2.15;cg_playerlean 0.7;cg_zoomfov 70;cg_drawcrosshair 2;cg_crosshairsize 32;cg_drawgun 2;cg_crosshaircolor 1;cg_guny 2.6;cg_crosshairbrightness 0;cg_crosshairHitStyle 2;cg_crosshairhittime 225"
set aimg "sensitivity 2.15;cg_playerlean 0.7;cg_zoomfov 58;cg_drawcrosshair 15;cg_crosshairsize 32;cg_drawgun 2;cg_crosshaircolor 5;cg_guny 2.6;cg_crosshairbrightness 0.35;cg_crosshairHitStyle 0;cg_crosshairhittime 275"
set moving "sensitivity 3.56;cg_playerlean 0.7;cg_zoomfov 70;cg_drawcrosshair 15;cg_crosshairsize 39;cg_drawgun 0;cg_crosshaircolor 14;cg_guny 3;cg_crosshairbrightness 0;cg_crosshairHitStyle 1;cg_crosshairhittime 625"
set gren "sensitivity 3.56;cg_playerlean 0.7;cg_zoomfov 70;cg_drawcrosshair 15;cg_crosshairsize 39;cg_drawgun 2;cg_crosshaircolor 14;cg_guny 3;cg_crosshairbrightness 0;cg_crosshairHitStyle 1;cg_crosshairhittime 625"
set rail "sensitivity 2.15;cg_playerlean 1;cg_zoomfov 58;cg_drawcrosshair 2;cg_crosshairsize 32;cg_drawgun 0;cg_crosshaircolor 5;cg_guny 3;cg_crosshairbrightness 0.55;cg_crosshairHitStyle 1;cg_crosshairhittime 1325"
set sg "sensitivity 2.15;cg_playerlean 1;cg_zoomfov 70;cg_drawcrosshair 14;cg_crosshairsize 65;cg_drawgun 2;cg_crosshaircolor 25;cg_guny 2.6;cg_crosshairbrightness 0;cg_crosshairHitStyle 1;cg_crosshairhittime 825"
set gauntlet "sensitivity 3.56;cg_playerlean 1;cg_zoomfov 70;cg_drawcrosshair 2;cg_crosshairsize 32;cg_drawgun 2;cg_crosshaircolor 5;cg_guny 1;cg_crosshairbrightness 0;cg_crosshairHitStyle 2;cg_crosshairhittime 225"
set pg "sensitivity 3.56;cg_playerlean 1;cg_zoomfov 58;cg_drawcrosshair 9;cg_crosshairsize 39;cg_drawgun 0;cg_crosshaircolor 5;cg_guny 2.6;cg_crosshairbrightness 0;cg_crosshairHitStyle 2;cg_crosshairhittime 275"

seta m_yaw "0.022"
seta m_pitch "0.023"
seta sensitivity "2.15"
seta cg_fov "103"
seta cg_zoomfov "58"
seta cl_timenudge "-11"
seta cl_autotimenudge "0"
seta cl_autoprojectilenudge "0"
seta cg_projectileNudge "0"
seta cl_mouseAccel "0"
seta cl_mousesenscap "0"
seta cl_mouseAccelpower "1.15"
seta r_displayrefresh "0"
seta cl_maxpackets "125"
seta s_volume "0.25"
seta r_mode "-2"
seta cl_packetdup "1"
seta in_mouse "2"
seta m_filter "0"
seta cg_lightningStyle "4"
seta r_lodbias "-2"
seta cg_lightningImpact "0"
seta cg_lightningImpactCap "555"
seta cg_truelightning "1"
seta cg_playerLean "0"
seta cg_filter_Angles "0"
seta cl_mouseAccelOffset "0"
seta r_picmip "5"
seta r_inBrowserMode "14"
seta cg_shadows "1"
seta cg_zoomSensitivity "1.04"
seta r_swapInterval "0"
seta r_aspectratio "1"
seta m_cpi "0"
seta cg_guny "2.6"
seta cg_gunz "-8"
seta cg_gunx "10"
seta cg_crosshairSize "32"
seta cg_drawCrosshair "2"
seta cg_crosshairbrightness "1"
seta cg_crosshaircolor "5"
seta cg_crosshairHitTime "625"

set tn vstr tn20
set tn20 "cl_timenudge -20; cl_autotimenudge 0;set tn vstr tn10; print tn -20"
set tn10 "cl_timenudge -10; set tn vstr tn0; print tn -10"
set tn0 "cl_timenudge 0; set tn vstr tn20; print tn 0"

seta r_windowedheight "900"
seta r_windowedwidth "1600"
seta r_windowedmode "-1"
seta name "^1q^7des^0"
seta cg_drawDeadFriendTime "5000"
seta model "bitterman/sport_red"
seta cg_drawgun "2"
seta cg_forceTeamModel "ANARKI/BLUE"
seta cg_forceEnemyModel "KEEL/bright"
seta headmodel "anarki"
seta team_headmodel "anarki"
seta team_model "anarki"
seta cg_kickscale "0"
seta cg_enemyUpperColor "0x00FF00FF"
seta cg_enemyLowerColor "0xFFFFFFFF"
seta cg_enemyHeadColor "0xFF00FFFF"
seta cg_TeamUpperColor "0x00FFFFFF"
seta cg_forceenemyweaponcolor "1"
seta cg_forceteamweaponcolor "1"
seta cg_weaponcolor_grenade "0xff0000FF"
seta cg_bob "0"
seta cg_kickScale "0"
seta cg_drawtargetnames "1"
seta cg_switchOnEmpty "1"
seta cg_zoomScaling "0"
seta cg_zoomToggle "1"
seta cl_freelook "1"
seta m_forward "0.25"
seta m_side "0.25"
seta in_midi "0"
seta in_midiport "1"
seta in_midichannel "1"
seta in_mididevice "0"
seta rate "25000"
seta cg_autoaction "3"
seta cl_maxPing "800"
seta cl_anonymous "0"
seta cl_punkbuster "0"
seta cg_crosshairHitStyle "0"
seta cg_crosshairHitcolor "1"
seta cg_crosshairY "0"
seta cg_crosshairX "0"
seta cg_crosshairHealth "0"
seta cg_crosshairpulse "0"
seta cg_drawCrosshairNames "1"
seta r_enablebloom "0"
seta cg_lowAmmoWarningPercentile "0.08"
seta cg_lowAmmoWarningSound "1"
seta cg_lowAmmoWeaponBarWarning "2"
seta cg_drawAmmoWarning "0"
seta cg_PlasmaStyle "1"
seta cg_RocketStyle "1"
seta cg_RailStyle "1"
seta cg_deadBodyDarken "1"
seta cg_muzzleFlash "0"
seta cg_smoke_SG "0"
seta cg_smokeRadius_GL "0"
seta cg_smokeRadius_RL "0"
seta cg_smokeRadius_NG "0"
seta cg_bubbleTrail "0"
seta cg_nopredict "0"
seta cg_lagometer "2"
seta cg_drawRewards "1"
seta cg_drawAttacker "0"
seta cg_drawIcons "1"
seta cg_draw3dIcons "1"
seta cg_drawSnapshot "0"
seta cg_drawFPS "0"
seta cg_drawStatus "1"
seta cg_drawTeamOverlay "1"
seta cg_clanOnTeamOverlay "0"
seta cg_draw2D "1"
seta cg_forceModel "0"
seta cg_gibs "0"
seta cg_predictItems "0"
seta cg_showmiss "0"
seta cg_marks "1"
seta cg_impactmarktime "5000"
seta cg_simpleitems "1"
seta cg_simpleItemsRadius "22"
seta cg_simpleitemsheightoffset "7"
seta cg_simpleItemsbob "0"
seta cg_allowtaunt "0"
seta cg_impactSparks "0"
seta cg_impactSparksLifetime "0"
seta cg_drawItemPickups "5"
seta con_opacity "0.5"
seta con_height "0.5"
seta con_speed "1000"
seta con_background "0"
seta con_timestamp "0"

seta r_overbrightbits "1"
seta r_mapoverbrightbits "10"
seta r_mapOverbrightCap "90"
seta r_gamma "1.2"
seta r_subdivisions "80"
seta r_fastSky "1"
seta r_fastSkyColor "0x000000"
seta r_fullbright "0"
seta r_simpleMipMaps "1"
seta r_fullscreen ""
seta r_lightmap "0"
seta r_vertexlight "2"
seta r_intensity "1"
seta r_enablePostProcess "1"
seta r_lodscale "50"
seta r_dynamiclight "0"
seta r_ignorehwgamma "0"
seta r_enableBloom "0"
seta r_enableColorCorrect "1"
seta r_texturemode "gl_linear_mipmap_linear"
seta r_contrast "1"
seta r_teleporterFlash "0"
seta r_stereo "0"
seta r_gl_reserved "1"
seta r_ambientScale "100"
seta r_colorCorrectActive "1"
seta r_colorMipLevels "0"
seta r_bloomActive "0"
seta r_postProcessActive "1"
seta r_floatingPointFBOs "0"
seta r_drawskyfloor "1"
seta r_noFastRestart "0"
seta r_primitives "0"
seta r_facePlaneCull "1"
seta r_swapInterval "0"
seta r_finish "0"
seta r_drawSun "0"
seta r_ignoreGLErrors "1"
seta r_flares "0"
seta r_ignoreFastPath "1"
seta r_customheight "600"
seta r_customwidth "800"
seta r_depthbits "32"
seta r_stencilbits "0"
seta r_texturebits "32"
seta r_colorbits "32"
seta r_detailtextures "0"
seta r_roundImagesDown "1"
seta r_ext_texture_env_add "1"
seta r_ext_compiled_vertex_array "1"
seta r_ext_multitexture "1"
seta r_ext_gamma_control "1"
seta r_allowExtensions "1"
seta r_glDriver "opengl32"
seta r_inGameVideo "0"
seta r_ext_compressed_textures "0"
seta r_smp "0"
seta r_debuglight "0"

seta r_bloomBrightThreshold "0.125"
seta r_bloomSaturation "0.8"
seta r_bloomIntensity "0.750"
seta r_bloomSceneSaturation "1"
seta r_bloomSceneIntensity "1"
seta r_bloomBlurRadius "5"
seta r_bloomBlurFalloff "0.75"
seta r_bloomBlurScale "1.0"
seta r_bloomPasses "1"
seta r_inBrowserMode "14"


bind "ESCAPE" "togglemenu"
bind "`" "toggleconsole"
bind "tab" "+scores"
bind "o" "vote yes"
bind "p" "vote no"
bind "f9" "readyup"
bind "mouse1" "+attack"
bind "mouse2" "+zoom"
bind "w" "+forward"
bind "s" "+back"
bind "a" "+moveleft"
bind "d" "+moveright"
bind "ctrl" "+movedown"
bind "space" "+moveup"
bind "mouse5" "dropflag"
bind "y" "messagemode2"
bind "u" "messagemode5"
bind "z" "+acc"
//bind "[" "DISCONNECT"
bind "h" "+chat"
bind "t" "dropweapon"
bind "mwheeldown" "+button2;+button3"
bind "shift" "+speed"
bind INS "exec qds2014.cfg;loadhud"
bind alt "dropflag"
bind del "vstr tn"
bind pgup "cvarADD net_port -1;net_restart"
bind "mouse3" "droppowerup"
bind "KP_ENTER" "addbot h8m3 5"
bind UPARROW "vstr specfollow;cg_drawcrosshair 2;cg_crosshairsize 32"
bind pause "vote yes; +button5"
bind F11 "timein"
bind F12 "timeout"
bind CAPSLOCK "say :)"
bind x "say_team ^7HELP! ^5#h/#a"
bind kp_del "reconnect"
bind F8 "screenshotJPEG"
bind RIGHTARROW "seta g_infiniteammo 1; g_vampiricdamage 1"
bind kp_end "exec ctf; print ^6CTF BINDS ACTIVATED"
bind KP_DOWNARROW "exec tdm; print ^3TDM BINDS ACTIVATED"
bind KP_PGDN "exec spam; print ^7PUB BINDS ACTIVATED"
bind f6 "toggle r_fastsky"


seta s_doppler "1"
seta s_musicvolume "0"
seta s_mixahead "0.07"
seta s_mixPreStep "0.05"
seta s_initsound "1"
seta cg_levelTimerDirection "0"
seta cg_switchOnEmpty "1"
seta cg_cameraOrbitDelay "50"
seta cg_teamChatsOnly "0"
seta cg_teamchatbeep "0"
seta cg_drawFriend "1"
seta cg_stats "0"
seta cg_deferPlayers "1"
seta cg_teamChatHeight "0"
seta cg_teamChatTime "3000"
seta cg_viewsize "100"
seta cg_WeaponBar "3"
seta cg_drawFullWeaponBar "0"
seta cg_lowAmmoWeaponBarWarning "2"
seta cg_showvoicetext "0"
seta cg_playvoicechats "0"
seta cg_noTaunts "0"
seta cg_noVoiceText "0"
seta cg_noVoiceChats "0"
seta cg_brassTime "0"
seta cg_scorePlums "0"
seta cg_autoswitch "0"
seta cg_predictLocalRailShots "0"
seta cl_demoRecordMessage "2"
seta cl_allowConsoleChat "1"
seta com_allowConsole "1"
seta cg_chatbeep "0"
seta cg_useItemMessage "0"
seta cg_useItemWarning "0"
seta cg_speedometer "0"
seta cg_chatHistoryLength "8"
seta g_damage_lg "6"
seta g_damage_rl "100"
seta g_damage_rg "50"
seta g_damage_mg "6"
seta g_startingArmor "100"
seta g_startingHealth "200"
seta cg_waterWarp "0"
seta cg_trueShotgun "1"
seta com_maxfps "250"
seta cg_atmosphericEffects "0"
seta web_chattimestamps "1"
seta cg_hudfiles "ui\kudes.cfg"
seta r_railCoreWidth "8"
seta r_railWidth "10"
seta r_railSegmentLength "2"
seta cg_railTrailTime "1000"
seta cg_drawPregameMessages "0"
seta cg_drawSpecMessages "0"
seta color1 "16"
seta color2 "16"
seta cg_drawTeamOverlayOpacity "0.33"
seta cg_drawTeamOverlayX "0"
seta cg_drawTeamOverlayy "0"
seta cg_screenDamageAlpha_Team "30"
seta cg_screenDamageAlpha "0"
seta cg_screenDamage "0"
seta cg_drawCrosshairTeamHealth "1"
seta cg_drawCrosshairNamesOpacity "0.8"
seta cg_drawCrosshairTeamHealthSize "0.21f"
seta cg_killbeep "0"
seta cg_drawRewardsRowsize "1"
seta cg_flagstyle "2"
seta cg_rewardsVO "0"
seta cg_poiMaxWidth "32.0f"
seta cg_poiMinWidth "16.0f"
seta cg_readyIcon "0"
seta cg_drawSpawnLocations "1"
seta cg_forceDrawCrosshair "0"
seta cl_viewAccel "0"
seta in_raw_useWindowHandle "0"
seta in_nograb "0"
seta cl_freelook "1"
seta com_soundMegs "32"
seta com_hunkMegs "192"
seta com_zoneMegs "64"
seta s_initsound "1"
seta cg_drawFriendMaxWidth "32.0f"
seta cg_drawFriendMinWidth "6.0f"
seta cg_drawSpriteSelf "0"
seta web_botskill "h8m3"
seta cg_enableRespawnTimer "1"
seta cg_respawnTimerX "10"
seta cg_respawnTimerY "100"
seta cg_hitBeep "2"
seta cg_ignoreMouseInput "0"
seta cg_itemFx "7"
seta cg_placebo "0.01"
seta cg_playTeamVO "1"
seta cg_playerNames "1"
seta cg_selfOnTeamOverlay "0"
seta cg_smokeRadius_dust "0"
seta cg_smokeRadius_flight "0"
seta cg_smokeRadius_haste "0"
seta cg_stereoSeparation "0.4"
seta cg_zoomoutondeath "1"
seta cl_contimestamps "1"
seta com_blood "0"
seta s_ambient "0"
seta scr_conspeed "1000"
seta cg_enableBreath "1"
seta cg_followKiller "1"
seta cg_followPowerup "2"
seta cg_buzzerSound "1"
seta cg_drawFragMessages "1"
seta com_idlesleep "0"

seta cg_drawInputCmdsY "415"
seta cg_drawInputCmdsX "590"
seta cg_drawInputCmdsSize "16"
seta cg_drawInputCmds "0"
seta cg_drawSpawnLocations "0"
seta cg_drawCheckpointRemaining "1"
seta cg_drawHitFriendTime "500"
seta cg_drawFriendMinWidth "8.0f"
seta cg_drawFriendMaxWidth "32.0f"
seta cg_drawDeadFriendTime "5000.0f"
seta cg_drawCrosshairTeamHealthSize "0.26f"
seta cg_battlesuitKillCounter "1"
seta cg_complaintWarning "1"

seta specfollow "vstr specfollow1"
seta specfollow1 "cg_followpowerup 0; cg_followkiller 0; print ^3follow PU 0 Killer 0; exec sf1"
seta specfollow2 "cg_followpowerup 2; cg_followkiller 0; print ^3follow PU 2 Killer 0; exec sf2"
seta specfollow3 "cg_followpowerup 2; cg_followkiller 1; print ^3follow PU 2 Killer 1; exec sf3"
bind end "seta _qlrd_announce 0; seta _qlrd_announce 1;"
bind home "vstr _qlrd_output"
seta _qlrd_outputMethod "echo"
seta _qlrd_output "vstr _qlrd_output1"
seta _qlrd_output0 "seta _qlrd_outputMethod echo; set _qlrd_output vstr _qlrd_output1; echo ^2[QLRD] ^7output method is now ^5echo; print ^2[QLRD] ^7output method is now ^5echo ^7(check the console!)"
seta _qlrd_output1 "seta _qlrd_outputMethod print; set _qlrd_output vstr _qlrd_output2; print ^2QLRD: ^7output method is now ^5print"
seta _qlrd_output2 "seta _qlrd_outputMethod say_team; set _qlrd_output vstr _qlrd_output3; print ^2QLRD: ^7output method is now ^5say_team"
seta _qlrd_output3 "seta _qlrd_outputMethod say; set _qlrd_output vstr _qlrd_output0; print ^2QLRD: ^7output method is now ^5say"
seta timedemo 1
seta rj "+moveup;+attack;wait;wait;-moveup;wait;-attack;-attack"
alias +petuhon "+button5"
alias -petuhon ""
alias +petuhoff "-button5"
alias -petuhoff ""

//set rail0 "color1 1; color2 1; set rrail vstr rail1"
//set rail1 "color1 25; color2 25; set rrail vstr rail2"
//set rail2 "color1 16; color2 16; set rrail vstr rail3"
//set rail3 "color1 8; color2 8; set rrail vstr rail4"
//set rail4 "color1 19; color2 19; set rrail vstr rail5"
//set rail5 "color1 4; color2 4; set rrail vstr rail6"
//set rail6 "color1 23; color2 23; set rrail vstr rail0"
//vstr rail0
//set rrail vstr rail0

play "sound/feedback/voc_holyshit.wav"
echo "
echo "
echo "
echo "
echo "
echo "
echo "
echo "
echo "
echo " ____ ____ _____
echo " / __ \ / __ \/ ___/
echo " / / / / / / / /\__ \
echo " / /_/ / / /_/ /___/ /
echo " \___\_\/_____//____/
echo "
echo "
echo "
echo "
echo "
echo "
echo "
echo "
echo "
echo "
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