olavoL config

olavoL wolfenstein config settings download

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olavoL config

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26-10-2012
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No olavoL Wolfenstein Enemy Territory config description
Summary
olavoL config is a wolfenstein config game file download. There are 269 Wolfenstein Enemy Territory configs just like olavoL wolfenstein cfg. Overall there are 269 wolfenstein game files for download. To upload your own wolfenstein game files, Wolfenstein Enemy Territory game files, config game files or gaming files related to olavoL config then please visit our Upload Gaming Files section. olavoL.cfg Is the file you will receive after downloading olavoL Wolfenstein Enemy Territory cfg.

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olavoL wolfenstein in-game settings

Resolution:1920x1080
Crosshair Size:No olavoL Wolfenstein Enemy Territory crosshair size found!
Sensitivity:1.0
Crosshair Color:White

olavoL wolfenstein config file

unbindall
bind 1 "weaponbank 1;cg_autoreload 0;sensitivity 1;m_pitch 0.018;com_maxFPS 125"
bind 2 "weaponbank 2;cg_autoreload 0;sensitivity 1;m_pitch 0.018;com_maxFPS 71"
bind 3 "weaponbank 3;cg_autoReload 0;sensitivity 1;m_pitch 0.018;com_maxFPS 125"
bind 4 "weaponbank 4;cg_autoReload 0;sensitivity 1;m_pitch 0.018;com_maxFPS 125"
bind 5 "weaponbank 5;cg_autoReload 0;sensitivity 1;m_pitch 0.018;com_maxFPS 125"
bind 6 "weaponbank 6;cg_autoReload 0;sensitivity 1;m_pitch 0.018;com_maxFPS 125"
bind 7 "weaponbank 7;cg_autoReload 0;sensitivity 1;m_pitch 0.018;com_maxFPS 125"
bind 8 "setspawnpt 0; echo spawn default"
bind 9 "setspawnpt 1; echo spawn 1"
bind 0 "setspawnpt 2; echo spawn 2"
bind a "+moveleft"
bind b "+zoom"
bind c "+movedown"
bind d "+moveright"
bind e "+leanright
bind f "+activate"
bind j "com_maxfps 100;+forward; +moveup; wait 2; -moveup; wait 70; -forward; wait 89; +sprint; +forward; wait 9; +moveup; wait 135; -moveup; -forward;-sprint;com_maxfps 125"
bind g "com_maxfps 100;wait 4;com_maxfps 76; +back; wait 4; -back; +sprint; wait 34; +forward; wait 4; +moveup; wait 81; -moveup; -sprint; -forward; wait 1; com_maxfps 125"
bind h "vstr spawntimer"
bind i
bind k "say ^9:("
bind l "openlimbomenu"
bind p "say ^9:)"
bind q "+leanleft"
bind r "+reload"
bind s "+back"
bind t "messagemode"
bind u "messagemode3"
bind v "mp_quickmessage"
bind w "+forward"
bind x "+prone"
bind y "messagemode2"
bind z "resettimer 1;play sound/menu/select;say_team ^0enemy_st"
bind mouse1 "+attack"
bind mouse2 "weapalt"
bind mouse3 "weaponbank 2;cg_autoreload 1;sensitivity 1;m_pitch 0.018;com_maxFPS 71"
bind mouse4 "cmd vsay_team FTCallArtillery ^0=a0^0=a0^0=a0^0=a0^0=a0^_=bb ^zArtillery ;+zoom;+attack;-attack;-zoom"
bind mouse5 "+stats
bind mwheelup "kill; forcetapout"
bind mwheeldown "weaponbank 5;cg_autoReload 0;sensitivity 1;m_pitch 0.018;com_maxFPS 125"
bind F1 "vote yes"
bind F2 "vote no"
bind F3 "ready"
bind F4 "notready"
bind F5 "class m 1;play sound/chat/axis/62a;echo ^0Going^3:^7Medic; cmd say_buddy ^0Going^3=bb^7Medic"
bind F6 "class f 1;play sound/chat/axis/64a;echo ^0Going^3:^7Fieldops; cmd say_buddy ^0Going^3=bb^7Fieldops^3"
bind F7 "class e 1;play sound/chat/axis/63a;echo ^0Going^3:^7Engineer; cmd say_buddy ^0Going^3=bb^7Engineer^3"
bind F8 "class e 2;play sound/chat/axis/63a;echo ^0Going^3:^7Rifle; cmd say_buddy ^0Going^3=bb^7Rifle^3"
bind F9 "class c 1;play sound/chat/axis/65a;echo ^0Going^3:^7Sten; cmd say_buddy ^0Going^3=bb^7Sten"
bind F10 "class s 4;play sound/chat/axis/61a;echo ^0Going^3:^7Panzer; cmd say_buddy ^0Going^3=bb^7Panzer"
bind F11 "vstr demor"
bind F12 "+vstr stats1 stats2"
bind UPARROW "readyteam;wait;wait;wait;wait;wait;wait;speclock;wait;wait;wait;wait;wait;wait;lockteam;echo ready team"
bind DOWNARROW "team s; echo Spectator ;play sound/world/owl.wav"
bind LEFTARROW "team b 1 2;echo Allies ;play sound/world/owl.wav"
bind RIGHTARROW "team r 1 2;echo Axis ;play sound/world/owl.wav"
bind alt
bind ctrl "+speed"
bind shift "+sprint"
bind tab "+scores"
bind ` "toggleconsole"
bind DEL "r_picmip 3; seta customheight 1280; seta customwidth 1024; r_picmip 3;vid_restart"
bind - "setspawnpt 3; echo spawn 3"
bind = "setspawnpt 4; echo spawn 4"
bind "." "vstr volup"
bind "," "vstr voldown"
bind "space" "+moveup"
set demoon "autorecord; echo ^7RECORDING; set demor vstr demooff"
set demooff "stoprecord; echo ^7STOPPED RECORD; set demor vstr demoon"
set demor "vstr demoon"
set vol00 "set s_volume 0.0;set voldown vstr vol00; set volup vstr vol01; echo VOLUME ^dO^7=========="
set vol01 "set s_volume 0.1;set voldown vstr vol00;set volup vstr vol02;echo VOLUME ^7=^dO^7========="
set vol02 "set s_volume 0.2;set voldown vstr vol01;set volup vstr vol03;echo VOLUME ^7==^dO^7========"
set vol03 "set s_volume 0.3;set voldown vstr vol02;set volup vstr vol04;echo VOLUME ^7===^dO^7======="
set vol04 "set s_volume 0.4;set voldown vstr vol03;set volup vstr vol05;echo VOLUME ^7====^dO^7======"
set vol05 "set s_volume 0.5;set voldown vstr vol04;set volup vstr vol06;echo VOLUME ^7=====^dO^7====="
set vol06 "set s_volume 0.6;set voldown vstr vol05;set volup vstr vol07;echo VOLUME ^7======^dO^7===="
set vol07 "set s_volume 0.7;set voldown vstr vol06;set volup vstr vol08;echo VOLUME ^7=======^dO^7==="
set vol08 "set s_volume 0.8;set voldown vstr vol07;set volup vstr vol09;echo VOLUME ^7========^dO^7=="
set vol09 "set s_volume 0.9;set voldown vstr vol08;set volup vstr vol10;echo VOLUME ^7=========^dO^7="
set vol10 "set s_volume 1.0;set voldown vstr vol09;set volup vstr vol10;echo VOLUME ^7==========^xO"
set volup vstr vol03
set voldown vstr vol03
set timer35 "timerset 35; echo ^7Enemy Spawn: ^235; set spawntimer vstr timer30;play sound/world/alarm_01.wav;"
set timer30 "timerset 30; echo ^7Enemy Spawn: ^230; set spawntimer vstr timer25;play sound/world/alarm_01.wav;"
set timer25 "timerset 25; echo ^7Enemy Spawn: ^225; set spawntimer vstr timer20;play sound/world/alarm_01.wav;"
set timer20 "timerset 20; echo ^7Enemy Spawn: ^220; set spawntimer vstr timer15;play sound/world/alarm_01.wav;"
set timer15 "timerset 15; echo ^7Enemy Spawn: ^215; set spawntimer vstr timer35;play sound/world/alarm_01.wav;"
set spawntimer "vstr timer30"


seta pmove_msec "8"
seta s_loadas8bit "1"
seta s_compression "1"
seta cg_hudAlpha "2"
seta cg_errordecay "100"
seta b_drawfps "1"
seta b_debuglocations "0"
seta initCounter;
seta pmove_fixed "0"
seta cg_weapaltReloads "0"
seta cg_lagometerAlpha "0"
seta cg_gun_Frame "0"
seta cg_drawCrosshairHP "0"
seta cg_crosshairNames "0"
seta cg_chatAlpha "0.33"
seta b_beginround "loc_load;selectbuddy -2;players;guids;pb_plist;sl_players"
seta cm_playerCurveClip "1"
seta folderScanCurrent "0"
seta folderScanActive "0"
seta client_playList10 ""
seta client_playList9 ""
seta client_playList8 ""
seta client_playList7 ""
seta client_playList6 ""
seta client_playList5 ""
seta client_playList4 ""
seta client_playList3 "
seta client_playList2 ""
seta client_playList1 ""
seta mm_playList "playlist.txt"
seta mm_popUpType "0"
seta mm_drawInfoOverlays "0"
seta mm_grenadeBubbles "0"
seta mm_panzerAnim "blacksmokeanim"
seta mm_panzerCam "0"
seta mm_grenadeCam "0"
seta mm_drawCamWaypoints "0"
seta mm_drawThirdPersonCrossHair "0"
seta mm_fakeNameRoh "0"
seta mm_fakeNameReplacedBy ""
seta mm_fakeNameToReplace ""
seta mm_fakeNames "0"
seta mm_drawWeaponHud "0"
seta mm_drawAmmo "0"
seta mm_drawHealth "0"
seta mm_clientCoronas "1"
seta mm_demoFreecamSpeed "20"
seta mm_drawWeapons "1"
seta mm_backpack "1"
seta mm_shownades "1"
seta mm_hitsounds "1"
seta mm_CenterMessageSmallFontSize "8"
seta mm_CenterMessageFontSize "16"
seta mm_popupTime "1"
seta mm_PopupFontSize "0.20f"
seta mm_PopupStayTime "9999"
seta mm_PopupFadeTime "9999"
seta mm_maxPopups "6"
seta mm_useConsoleFontsForPopups "0"
seta mm_drawPopUps "1"
seta mm_drawChatMsg "1"
seta mm_drawYourOwnFragsOnly "1"
seta mm_drawShadowedPopups "1"
seta mm_drawYouWereKilledMsg "0"
seta mm_drawVotes "0"
seta mm_drawOtherMessages "0"
seta mm_drawPickupMessages "0"
seta mm_enableTracers "1"
seta mm_drawFollowing "0"
seta mm_muzzleFlash "1"
seta mm_useETDemoBinds "1"
seta mm_standardGlowSkin "0"
seta mm_useLightyGlowSkins "0"
seta mm_useGlowSkins "0"
seta mm_drawPlayerSprites "1"
seta cg_drawPopupIcons "1"
seta cg_drawHUD "1"
seta mm_fakelag "0"
seta mm_debugErrors "0"
seta cg_recording_statusline "9"
seta cg_drawSmallPopupIcons "1"
seta cg_drawFireteamOverlay "1"
seta cg_instanttapout "1"
seta cg_fastSolids "1"
seta cg_atmosphericEffects "0"
seta demo_infoWindow "0"
seta demo_drawTimeScale "1"
seta demo_avifpsF5 "24"
seta demo_avifpsF4 "20"
seta demo_avifpsF3 "15"
seta demo_avifpsF2 "10"
seta demo_avifpsF1 "0"
seta cg_specHelp "1"
seta cg_drawWeaponIconFlash "2"
seta cg_bloodDamageBlend "0"
seta cg_autoAction "7"
seta cf_wtopshots "1.0"
seta cf_wstats "1.2"
seta cg_noVoiceText "0"
seta cg_noVoiceChats "0"
seta cg_teamChatsOnly "0"
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