nico config
nico csgo config settings download
File Name:
nico config
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Since:
Last Update:
13-1-2015
Version:
Downloads:
391
Description:
No nico Counter-Strike Global Offensive config description
Summary
nico config is a csgo config game file download. There are 3947 Counter-Strike Global Offensive configs just like nico csgo cfg. Overall there are 4005 csgo game files for download. To upload your own csgo game files, Counter-Strike Global Offensive game files, config game files or gaming files related to nico config then please visit our Upload Gaming Files section. config.cfg Is the file you will receive after downloading nico Counter-Strike Global Offensive cfg.
Download nico csgo config
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nico csgo in-game settings
Resolution: | No nico Counter-Strike Global Offensive resolution found! |
Crosshair Size: | No nico Counter-Strike Global Offensive crosshair size found! |
Sensitivity: | No nico Counter-Strike Global Offensive sensitivity found! |
Crosshair Color: | No nico Counter-Strike Global Offensive crosshair color found! |
nico csgo config file
// Cvars Value for cvar
unbindall
//Net Indstillinger
rate "128000"
cl_cmdrate "128"
cl_updaterate "128"
cl_interp "0"
cl_interp_ratio "1"
cl_lagcomp_errorcheck "0"
cl_lagcompensation "1"
cl_predictweapons "1"
cl_smooth "0"
cl_smoothtime "0.01"
//Server Indstillinger
sv_nomvp "1"
sv_nonemesis "1"
sv_nostats "1"
sv_disablefreezecam "1"
cl_disablefreezecam "1"
// Grafik
mat_forceaniso "0"
mat_trilinear "1"
mat_clipz "1"
mat_disable_bloom "1"
mat_wateroverlaysize "8"
mat_debug_postprocessing_effects "0"
mat_debugdepthmode "0"
mat_debugdepthval "128"
mat_debugdepthvalmax "256"
mat_compressedtextures "1"
mat_filterlightmaps "1"
mat_forcehardwaresync "0"
mat_parallaxmap "0"
mat_bloomscale "0"
mat_hdr_level "0"
mat_forcemanagedtextureintohardware "0"
mat_fastnobump "1"
mat_reducefillrate "1"
mat_hdr_enabled "0"¨
mat_specular "0"
mat_bumpmap "0"
mat_bufferprimitives "1"
mat_disable_lightwarp "1"
mat_framebuffercopyoverlaysize "0"
mat_disable_ps_patch "1"
mat_envmapsize "0"
mat_envmaptgasize "0"
mat_disable_fancy_blending "1"
mat_autoexposure_max "0"
mat_autoexposure_min "0"
mat_bloom_scalefactor_scalar "0"
mat_vsync "0"
mat_shadowstate "0"
mat_picmip "2"
// Regn/Vand
r_ropetranslucent "0"
r_drawdetailprops "0"
r_drawflecks "0"
r_shadows "1"
r_shadowrendertotexture "1"
r_shadowmaxrendered "32"
r_dynamic "0"
r_3dsky "1"
r_propsmaxdist "0"
r_worldlights "2"
r_renderoverlayfragment "0"
r_eyes "0"
r_eyeglintlodpixels "0"
unbindall
//Net Indstillinger
rate "128000"
cl_cmdrate "128"
cl_updaterate "128"
cl_interp "0"
cl_interp_ratio "1"
cl_lagcomp_errorcheck "0"
cl_lagcompensation "1"
cl_predictweapons "1"
cl_smooth "0"
cl_smoothtime "0.01"
//Server Indstillinger
sv_nomvp "1"
sv_nonemesis "1"
sv_nostats "1"
sv_disablefreezecam "1"
cl_disablefreezecam "1"
// Grafik
mat_forceaniso "0"
mat_trilinear "1"
mat_clipz "1"
mat_disable_bloom "1"
mat_wateroverlaysize "8"
mat_debug_postprocessing_effects "0"
mat_debugdepthmode "0"
mat_debugdepthval "128"
mat_debugdepthvalmax "256"
mat_compressedtextures "1"
mat_filterlightmaps "1"
mat_forcehardwaresync "0"
mat_parallaxmap "0"
mat_bloomscale "0"
mat_hdr_level "0"
mat_forcemanagedtextureintohardware "0"
mat_fastnobump "1"
mat_reducefillrate "1"
mat_hdr_enabled "0"¨
mat_specular "0"
mat_bumpmap "0"
mat_bufferprimitives "1"
mat_disable_lightwarp "1"
mat_framebuffercopyoverlaysize "0"
mat_disable_ps_patch "1"
mat_envmapsize "0"
mat_envmaptgasize "0"
mat_disable_fancy_blending "1"
mat_autoexposure_max "0"
mat_autoexposure_min "0"
mat_bloom_scalefactor_scalar "0"
mat_vsync "0"
mat_shadowstate "0"
mat_picmip "2"
// Regn/Vand
r_ropetranslucent "0"
r_drawdetailprops "0"
r_drawflecks "0"
r_shadows "1"
r_shadowrendertotexture "1"
r_shadowmaxrendered "32"
r_dynamic "0"
r_3dsky "1"
r_propsmaxdist "0"
r_worldlights "2"
r_renderoverlayfragment "0"
r_eyes "0"
r_eyeglintlodpixels "0"
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