nico config

nico csgo config settings download

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nico config

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No nico Counter-Strike Global Offensive config description
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nico config is a csgo config game file download. There are 2881 Counter-Strike Global Offensive configs just like nico csgo cfg. Overall there are 2935 csgo game files for download. To upload your own csgo game files, Counter-Strike Global Offensive game files, config game files or gaming files related to nico config then please visit our Upload Gaming Files section. config.cfg Is the file you will receive after downloading nico Counter-Strike Global Offensive cfg.

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nico csgo in-game settings

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nico csgo gaming gear

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nico csgo computer setup

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nico csgo config file

// Cvars Value for cvar
unbindall

//Net Indstillinger

rate "128000"
cl_cmdrate "128"
cl_updaterate "128"
cl_interp "0"
cl_interp_ratio "1"
cl_lagcomp_errorcheck "0"
cl_lagcompensation "1"
cl_predictweapons "1"
cl_smooth "0"
cl_smoothtime "0.01"

//Server Indstillinger

sv_nomvp "1"
sv_nonemesis "1"
sv_nostats "1"
sv_disablefreezecam "1"
cl_disablefreezecam "1"

// Grafik

mat_forceaniso "0"
mat_trilinear "1"
mat_clipz "1"
mat_disable_bloom "1"
mat_wateroverlaysize "8"
mat_debug_postprocessing_effects "0"
mat_debugdepthmode "0"
mat_debugdepthval "128"
mat_debugdepthvalmax "256"
mat_compressedtextures "1"
mat_filterlightmaps "1"
mat_forcehardwaresync "0"
mat_parallaxmap "0"
mat_bloomscale "0"
mat_hdr_level "0"
mat_forcemanagedtextureintohardware "0"
mat_fastnobump "1"
mat_reducefillrate "1"
mat_hdr_enabled "0"¨
mat_specular "0"
mat_bumpmap "0"
mat_bufferprimitives "1"
mat_disable_lightwarp "1"
mat_framebuffercopyoverlaysize "0"
mat_disable_ps_patch "1"
mat_envmapsize "0"
mat_envmaptgasize "0"
mat_disable_fancy_blending "1"
mat_autoexposure_max "0"
mat_autoexposure_min "0"
mat_bloom_scalefactor_scalar "0"
mat_vsync "0"
mat_shadowstate "0"
mat_picmip "2"

// Regn/Vand

r_ropetranslucent "0"
r_drawdetailprops "0"
r_drawflecks "0"
r_shadows "1"
r_shadowrendertotexture "1"
r_shadowmaxrendered "32"
r_dynamic "0"
r_3dsky "1"
r_propsmaxdist "0"
r_worldlights "2"
r_renderoverlayfragment "0"
r_eyes "0"
r_eyeglintlodpixels "0"
r_eyesize "0"
r_eyeshift_z "0"
r_eyeshift_y "0"
r_eyeshift_x "0"
r_eyemove "0"
r_eyegloss "0"
r_teeth "0"
r_maxdlights "32"
r_maxnewsamples "0"
r_maxsampledist "0"
r_norefresh "0"
r_minnewsamples "0"
r_forcewaterleaf "0"
r_phong "0"
r_lod_noupdate "1"
r_flex "0"
r_worldlightmin "0.0002"
r_waterforcereflectentities "0"
r_PhysPropStaticLighting "0"
r_cheapwaterend "1"
r_cheapwaterstart "1"
r_updaterefracttexture "0"
r_WaterDrawReflection "0"
r_WaterDrawRefraction "0"
r_dopixelvisibility "0"
r_occlusion "0"
r_rootlod "2"
r_lod "2"
r_drawbatchdecals "0"
r_spray_lifetime "1"
r_ambientboost "0"
r_ambientfactor "1"
r_waterforceexpensive "0"
r_ropetranslucent "0"
r_lightaverage "1"
r_sse "1"
r_sse2 "1"
r_mmx "1"
r_bloomtintg "0"
r_bloomtintb "0"
r_bloomtintexponent "0"
r_bloomtintr "0"
r_drawdetailprops "0"
r_flashlightrendermodels "0"
r_hunkalloclightmaps "0"
r_lightcache_zbuffercache "0"
r_propsmaxdist "0"
r_staticprop_lod "7"
r_sse_s "1"
r_threaded_client_shadow_manager "1"
r_threaded_particles "1"
r_threaded_renderables "1"
r_queued_decals "0"
r_queued_post_processing "1"
r_queued_ropes "1"

r_decals "75"
r_decal_cullsize "0"
mp_decals "75"

//Andet

cl_phys_props_max "0"
cl_drawmonitors "0"
cl_ejectbrass "0"
cl_forcepreload "1"
cl_show_splashes "0"
cl_detail_avoid_force "0"
cl_detail_avoid_radius "0"
cl_detail_avoid_recover_speed "0"
cl_detail_max_sway "0"
cl_rumblescale "0"
cl_disablefreezecam "1"
cl_clearhinthistory "1"
cl_detaildist "0"
cl_detailfade "0"
cl_debugrumble "0"
cl_playerspraydisable "1"
cl_showhelp "0"
cl_autohelp "0"
cl_c4progressbar "1"
cl_threaded_bone_setup "0"
cl_interp_threadmodeticks "0"
cl_threaded_client_leaf_system "0"
cl_phys_props_max "50"
cl_allowdownload "0"
cl_allowupload "0"
cl_wpn_sway_interp "0"
cl_logofile "0"

budget_show_peaks "0"
budget_averages_window "0"
budget_background_alpha "0"
budget_show_averages "0"
budget_show_history "0"
budget_history_range_ms "5"
budget_history_numsamplesvisible "0"
budget_peaks_window "0"

texture_budget_background_alpha "999999999"
texture_budget_panel_height "0"
texture_budget_panel_width "0"

gl_clear "1"

r_fastzreject "-1"
r_updaterefracttexture "0"
r_DoCovertTransitions "1"
mat_colorcorrection "0"
mat_texture_list_all "0"
mat_texturelist_directories "0"
mat_texturelist_files "1"

lod_enable "1"
flex_smooth "0"
muzzleflash_light "0"
lod_TransitionDist "0"
net_showevents "0"
showhitlocation "1"
commentary_firstrun "0"
npc_height_adjust "1"
scene_showfaceto "0"
scene_showlook "0"
scene_showmoveto "0"
closecaption "0"
lod_TransitionDist "0"
flex_smooth "0"
net_showevents "0"
showhitlocation "1"
lod_enable "1"
dsp_water "14"
blink_duration "0"
prop_active_gib_limit "0"
adsp_debug "0"

//Radar Indstillinger

cl_radartype "1"
cl_radaralpha "255"
cl_radartype "1"

//Lyd Indstillinger

snd_mixahead "0.1"
snd_async_fullyasync "0"
snd_digital_surround "1"
snd_noextraupdate "1"
suitvolume "0"
dsp_enhance_stereo "1"
dsp_slow_cpu "0"
dsp_spatial "1"
dsp_speaker "50"
dsp_volume "2"
dsp_water "1"
cl_downloadfilter "nosounds"
snd_profile "0"
volume "1"
voice_scale "1"
voice_modenable "1"
voice_enable "1"

//Ropes

rope_smooth "0"
rope_wind_dist "0"
rope_collide "0"
rope_subdiv "0"
rope_smooth_maxalphawidth "0"
rope_smooth_maxalpha "0"
rope_smooth_enlarge "0"
rope_smooth_minwidth "0"
rope_smooth_minalpha "0"
rope_averagelight "0"
rope_shake "0"

//Models

g_ragdoll_fadespeed "0"
g_ragdoll_important_maxcount "0"
g_ragdoll_lvfadespeed "0"
g_ragdoll_maxcount "0"
cl_ragdoll_physics_enable "0"
cl_ragdoll_collide "1"
cl_phys_props_max "50"
r_maxmodeldecal "0"
r_drawmodeldecals "0"

//Blod Indstillinger

violence_ablood "1"
violence_agibs "1"
violence_hblood "1"
violence_hgibs "1"

//Other

props_break_max_pieces "0"
datacachesize "64"
func_break_max_pieces "0"
props_break_max_pieces_perframe "0"
con_enable "1"
weapon_showproficiency "0"

//Bindings

unbindall
bind "TAB" "+showscores"
bind "ESCAPE" "cancelselect"
bind "SPACE" "+jump"
bind "," "buyammo1"
bind "." "buyammo2"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind "`" "toggleconsole"
bind "a" "+moveleft"
bind "b" "buymenu"
bind "c" "radio3"
bind "d" "+moveright"
bind "e" "+ USE"
bind "f" " USE weapon_flashbang"
bind "g" "
DROP"
bind "h" "commandmenu"
bind "i" "showbriefing"
bind "j" "cheer"
bind "k" "+voicerecord"
bind "m" "chooseteam"
bind "n" "nightvision"
bind "o" "buyequip"
bind "q" "lastinv"
bind "r" "+ RELOAD"
bind "s" "+back"
bind "t" "impulse 201"
bind "u" "messagemode2"
bind "v" "buyequip"
bind "w" "+forward"
bind "x" "radio2"
bind " Y" "messagemode"
bind "z" "radio1"
bind "F5" "screenshot"
bind "CTRL" "+duck"
bind "SHIFT" "+speed"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "PAUSE" "pause"

// Personal settings

sensitivity "4"
zoom_sensitivity_ratio "1.5"
volume "1"

fps_max "0"
net_graph "1"
cl_shoWfps "1"
jpeg_quality "100"

mat_hdr_enabled "0"
mat_hdr_level "0"
mat_monitorgamma "1.6"
mat_forceaniso "0"

mat_aaquality "0"

cl_crosshairscale "1200"
cl_crosshaircolor "3"
cl_crosshairusealpha "1"
cl_crosshairalpha "255"
cl_dynamiccrosshair "1"

cl_righthand "0"
hud_fastswitch "1"
cl_autowepswitch "0"
hud_centerid "1"
cl_minmodels "1"
cl_min_ct "1"
cl_min_t "3
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