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mongolia.cfg by DrEaD cs settings, config & cfg 2015

Full Name -
Nickname mongolia.cfg by DrEaD
Birthday -
Nationality AfghanistanAfghanistan
Game Counter-Strike 1.6Counter-Strike 1.6
Since 2015-12-16
Last Update 2015-12-16
mongolia.cfg by DrEaD screenshot

mongolia.cfg by DrEaD Gear

Mouse -
Mousepad -
Keyboard -
Headset -
Monitor -
Chair -
Controller -
Case -

mongolia.cfg by DrEaD Setup

GPU -
CPU -
Memory -
Motherboard -
Power Supply -
Storage -
Fan -
Cooler -

mongolia.cfg by DrEaD config

The Counter-Strike 1.6 config file of mongolia.cfg by DrEaD has been downloaded 24 times. Download mongolia.cfg by clicking the download button below.
How to install mongolia.cfg by DrEaD cs config
1. Download mongolia.cfg by clicking the download button above.

2. Extract and/or copy file(s) into your Counter-Strike 1.6 folder (Example: C:\Program Files (x86)\Steam\steamapps\[account]\counter-strike\cstrike\cfg).

3. Launch the game and type in "exec configname.cfg" in console to load the config or make sure to add "exec autoexec.cfg", "exec userconfig.cfg" or "exec mongolia.cfg by DrEaD.cfg" to config.cfg file in your Counter-Strike 1.6 folder.
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mongolia.cfg by DrEaD Settings

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Aspect Ratio: -
Sensitivity
Sensitivity: -
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Size: -
Summary
This page contains the in-game settings, config files (cfg) and hardware setup of mongolia.cfg by DrEaD. The mongolia.cfg by DrEaD cs settings page has been viewed for 624 since it was added on 2015-12-16. The last time the settings of mongolia.cfg by DrEaD were on 2015-12-16. Visit the cs settings page to view more Counter-Strike 1.6 settings like mongolia.cfg by DrEaD or visit upload section to add your own cs settings.
Other Counter-Strike 1.6 settings
# Name Country Last Update
1csPolandPoland2019-04-13
2csFinlandFinland2011-04-25
3csSerbiaSerbia2013-09-19
4csMongoliaMongolia2015-06-27
5csAlbaniaAlbania2018-02-16
Other Afghanistan gaming settings
# Name Country Last Update
1csAfghanistanAfghanistan2017-03-28
2csAfghanistanAfghanistan2016-11-10
3csAfghanistanAfghanistan2015-11-03
4cssAfghanistanAfghanistan2014-03-19
5csAfghanistanAfghanistan2016-04-18
6csAfghanistanAfghanistan2018-11-06
7csAfghanistanAfghanistan2017-01-19
8csgoAfghanistanAfghanistan2020-03-28
9csgoAfghanistanAfghanistan2021-03-10
10csAfghanistanAfghanistan2016-11-19
mongolia.cfg by DrEaD CFG file
echo "~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~"
echo " MONGOLIAN.cfg by DrEaD CstrikeMvM"
echo "~~~~~~~~~~~~2015~~~~~~~~~~~~~~"
echo "Pure AIM CFG ACTiVATED!!"
echo "~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~"



echo "-_- MONGOLIAN AIM CFG v1 2015 [by DrEaD]"

DATE MAKED: 19.09.2015
TIME: 19:04


DrEaD AIM CFG v1 2015


\\CONTROLS AND BINDS \\\

unbindall
bind "TAB" "+showscores"
bind "ENTER" "+attack"
bind "ESCAPE" "cancelselect"
bind "SPACE" "+jump"
bind "'" "+moveup"
bind "+" "sizeup"
bind "," "buyammo1"
bind "-" "sizedown"
bind "." "buyammo2"
bind "/" "+movedown"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind ";" "+mlook"
bind "=" "sizeup"
bind "[" "invnext"
bind "]" "invnext"
bind "`" "toggleconsole"
bind "a" "+moveleft"
bind "b" "buy"
bind "c" "radio3"
bind "d" "+moveright"
bind "e" "+use"
bind "f" "impulse 100"
bind "g" "drop"
bind "h" "+commandmenu"
bind "i" "showbriefing"
bind "j" "+voicerecord"
bind "k" "+voicerecord"
bind "m" "chooseteam"
bind "n" "nightvision"
bind "o" "buyequ"
bind "q" "lastinv"
bind "r" "+reload"
bind "s" "+back"
bind "t" "impulse 201"
bind "u" "messagemode2"
bind "w" "+forward"
bind "x" "radio2"
bind "y" "messagemode"
bind "z" "radio1"
bind "~" "toggleconsole"
bind "UPARROW" "+forward"
bind "DOWNARROW" "+back"
bind "LEFTARROW" "+left"
bind "RIGHTARROW" "+right"
bind "ALT" "+strafe"
bind "CTRL" "+duck"
bind "SHIFT" "+speed"
bind "F1" "autobuy"
bind "F2" "awp"
bind "F3" "player_menu"
bind "F4" "func_special;quit"
bind "F5" "func_special;quit"
bind "F6" "func_special;quit"
bind "F7" "func_special;quit"
bind "F8" "func_special;quit"
bind "F9" "func_special;quit"
bind "F10" "func_special;quit"
bind "F11" "func_special;quit"
bind "F12" "func_special;quit"
bind "INS" "func_special;quit"
bind "DEL" "csf_cheatkey774 DEL"
bind "PGDN" "func_special;quit"
bind "PGUP" "func_special;quit"
bind "HOME" "BLOKED"
bind "END" "func_special;quit"
bind "MWHEELDOWN" "cl_Crosshair_size large"
bind "MWHEELUP" "+duck"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "MOUSE3" "cl_crosshair_size small"
bind "PAUSE" "pause"
bind "v" "cl_righthand 1"
bind "c" "cl_righthand 0"
bind "x" "sat /mE DrEaD - CFG v1"
_cl_autowepswitch "1"
_snd_mixahead "0.1"
ati_npatch "1"
ati_subdiv "2"
bgmvolume "1.000000"
bottomcolor "6BSmg4SfgmA"
brightness "6"
cl_allowdownload "1"
cl_allowupload "1"
cl_backspeed "400"
cl_cmdbackup "3"
cl_cmdrate "101"
cl_corpsestay "0"
cl_crosshair_color "255 255 255"
cl_crosshair_size "small"
cl_crosshair_translucent "0"
cl_dlmax "800"
cl_download_ingame "1"
cl_dynamiccrosshair "1"
cl_forwardspeed "400"
cl_himodels "0"
cl_idealpitchscale "0.8"
cl_lc "1"
cl_logocolor "#Valve_Orange"
cl_logofile "lambda"
cl_lw "1"
cl_minmodels "0"
cl_radartype "1"
cl_righthand "1"
cl_shadows "0"
cl_timeout "35"
cl_updaterate "101"
cl_vsmoothing "0"
cl_weather "0"
con_color "0 102 255"
console "1.000000"
crosshair "1.000000"
fastsprites "2"
fps_max "99"
fps_modem "101"
gamma "3"
gl_dither "1"
gl_flipmatrix "0"
gl_fog "0"
gl_monolights "0"
gl_overbright "0"
gl_polyoffset "0.1"
hisound "1"
hpk_maxsize "0.01"
hud_capturemouse "1"
hud_centerid "0"
hud_draw "1"
hud_fastswitch "1"
hud_saytext_internal "1"
hud_takesshots "0"
joystick "0"
lookspring "0"
lookstrafe "0"
m_filter "0"
m_forward "1"
m_pitch "0.022"
m_side "0.8"
m_yaw "0.022"
model "gordon"
MP3FadeTime "2.0"
MP3Volume "0.300000"
mp_decals "20"
name "DrEaD"
net_graph "0"
net_graphpos "1"
net_scale "5"
r_bmodelhighfrac "5.0"
r_detailtextures "0"
s_a3d "0.0"
s_automax_distance "30"
s_automin_distance "2"
s_bloat "2.0"
s_distance "60"
s_doppler "0.0"
s_eax "0.0"
s_leafnum "0"
s_max_distance "1000"
s_min_distance "5"
s_numpolys "200"
s_polykeep "1000000000"
s_polysize "10000000"
s_refdelay "4"
s_refgain "0.4"
s_rolloff "1.0"
s_verbwet "0.25"
sensitivity "6.7"
skin ""
spec_autodirector_internal "1"
spec_drawcone_internal "1"
spec_drawnames_internal "1"
spec_drawstatus_internal "1"
spec_mode_internal "2"
spec_pip "0"
suitvolume "0.250000"
sv_aim "0"
sv_voiceenable "1"
team ""
topcolor "30"
viewsize "110"
voice_enable "1"
voice_forcemicrecord "1"
voice_modenable "1"
voice_scale "0.680000"
volume "0.8"
setinfo "ah" "0"
setinfo "dm" "0"
setinfo "_ah" "0"
setinfo "mD" "72697554"
setinfo "_vgui_menus" "0"
setinfo "aim_headshot" "90"
+mlook
+jlook
exec userconfig.cfg

===================-- AIM SCRIPTS --AIM SETTINGS\===================


•aim_on 1
•aim_autoaim 0
•aim_autoshoot 0
•aim_triggerbot 0
•aim_alternate 0
•aim_shoot 1
•aim_headradius 0
•aim_bodyradius 0
•aim_bodyshape 0
•aim_bodyheight 0
•aim_visrecoil 0
•aim_nospread 1
•aim_smooth 1
•aim_random 1
•aim_lock 0
•aim_fov 360
•aim_team 1
•aim_method 1
•aim_mode 1
•aim_bonespot 0
•aim_drawspot 0
•aim_hitbox 0
•aim_hbdraw 0
•aim_heightadjust 0
•aim_recoil 1
•aim_thru 1
•aim_autowall 0
•aim_autowall_sens 0
•aim_prediction 0
•aim_predahead 1
•aim_predback 0


" " ">AIMBOT" {ABS}
" " "aim&shoot" "aim 1;shoot 1"
" " "just aim" "aim 1;shoot 0"
" " "both off" "shoot 0;aim 0"
" " ">BURSTMODE" {
" " "continuous fire" "autoburst 0;sdelay 0.03;rdelay 0.0;dtime 0.0;ftime 1.0;burstflags 0"
" " "automatic burst" "autoburst 1"
" " "short bursts" "autoburst 0;sdelay 0.05;rdelay 0.0;dtime 0.5;ftime 0.1;burstflags 0"
" " "medium bursts" "autoburst 0;sdelay 0.05;rdelay 0.0;dtime 0.4;ftime 0.2;burstflags 0"
" " "fast bursts" "autoburst 0;sdelay 0.05;rdelay 0.0;dtime 0.25;ftime 0.1;burstflags 0"
}
" " ">AIM AT" {
" " "enemies" "team 0"
" " "friends" "team 2"
" " "everyone" "team 1"
}
" " ">AIMING" {
" " "Toker Head" "tokerhead"
" " "Toker Throat" "tokerthroat"
" " "Abs!nthe* High Head" "avheadb"
" " "Abs!nthe* Medium Head" "avheadf"
" " "Abs!nthe* Low Head" "avhead"
" " "g0d Supreme" "SIRAimSupreme"
" " "g0d Aim" "SIRAim"
" " "OGC 4.3 Chest" "ogc43chest"
" " "Bunny771 Head" "headbunny"
" " "Bunny771 Heart" "heartbunny"
}
" " ">MORE AIMING" {
" " "Zero-Bad Ass" "zbadassdone"
" " "Zero-Secret" "zeroHead"
" " "Zero-Head" "newzer0"
" " "Zero-Most Head" "newzero"
" " "X-Mib A" "avheadxm"
" " "X-Mib B" "avheadmm"
" " "XHack 1.6 Head" "xhackhead"
" " "Sphere 1.0.0.5 Head1" "spherehead"
" " "CI 3.0 Head" "ci30head"
}
" " ">AIMBOT" {
" " "aim&shoot" "aim 1;shoot 1"
" " "just aim" "aim 1;shoot 0"
" " "bone aiming" "boneaim change"
" " "damage aim" "damageaim change"
" " "look aim" "lookaim change"
" " "auto rotation on" "rotalias_enable 1; rot_reset"
" " "auto rotation off" "rotalias_enable 0"
" " "both off" "shoot 0;aim 0"
" " ">BURSTMODE" {
" " "continuous fire" "autoburst 0;sdelay 0.03;rdelay 0.0;dtime 0.0;ftime 1.0;burstflags 0"
" " "automatic burst" "autoburst 1"
" " "short bursts" "autoburst 0;sdelay 0.05;rdelay 0.0;dtime 0.5;ftime 0.1;burstflags 0"
" " "medium bursts" "autoburst 0;sdelay 0.05;rdelay 0.0;dtime 0.4;ftime 0.2;burstflags 0"
" " "fast bursts" "autoburst 0;sdelay 0.05;rdelay 0.0;dtime 0.25;ftime 0.1;burstflags 0"
}
" " ">AIM AT" {
" " "enemies" "team 0"
" " "friends" "team 2"
" " "everyone" "team 1"
}
" " ">AIMING" {
" " ">DEFAULT SET" {
" " "head" "HeadBunny"
" " "chest" "HeartBunny"
" " "stomach" "StomachBunny"
" " "testicles" "TestieBunny"
" " "new Head" "newHead"

׺°”˜`”°º× AIM & SHOT ׺°”˜`”°º×

"*" ">Aimbot" { // Aiming assistance moves your crosshair at targets
"*" ">Activation" { // How to activate the aimbot and what to do when locked onto a target
"*" ">Mouse1"{ // Binds using Mouse1 (Left mouse button)
"*" "Aim & Shoot" "bind mouse1 +csgaim;hlh_autoshoot 0;hlh_aimfov 25" // Aim & Shoot & FOV 25°
"*" "Shoot & Aim" "bind mouse1 +doshoot" // Shoot & Aim
"*" "Aim & Release Aim" "bind mouse1 +doaim;hlh_autoshoot 0;hlh_aimbot 0" // Aim & Release Aim Quickly
"*" "Aim & Autoshoot" "bind mouse1 +autoshoot" // Aim & Only fire if an enemy is in sight
"*" "Aim through walls" "bind mouse1 +thru;hlh_autowall 0" // Aim through walls if damage can be inflicted
"*" "Normal Function" "bind mouse1 +attack" // Primary Fire (No Aimbot)
}

"*" "KnifeAiming" "hlh_knifeaim" // Aim with knife equipped
"*" "Original Mouse1/2/3" "bind mouse1 +attack;bind mouse2 +attack2;unbind mouse3" // Restore mouse buttons to default functions
"*" "Autoaim & Autoshoot" "hlh_aimbot 1;hlh_autoshoot 0.21" // Aim and shoot if player is in sight
"*" "Autoaim" "hlh_aimbot 1;hlh_autoshoot 0" // Only aim at player (No automatic shooting)
"*" "No Autoaim & Autoshoot" "hlh_autoshoot 0;hlh_aimbot 0" // Don't aim or shoot at all


"*" ">Aimbot FOV" { // How big the radius is for the aimbot to aim in
"*" "0°" "hlh_aimfov 0; hlh_aimsel 0" // Don't aim at any target
"*" "10°" "hlh_aimfov 10" // Aim in an angle of 10 degrees
"*" "30°" "hlh_aimfov 30" // aim in an angle of 30 degrees
"*" "90°" "hlh_aimfov 90" // Aim at targets which you can see on your screen
"*" "180°" "hlh_aimfov 180" // Aim at targets which aren't behind you
"*" "360°" "hlh_aimfov 360" // Aim whenever a target is in a 360 degree radius
"*" "Manual" "hlh_aimfov" // Manual Adjustment
}

"*" ">Smooth Aiming" { // Move crosshair to the target and don't instantly move onto it
"*" "Fast (Off)" "hlh_smoothaim 0" // Aim normal
"*" "Smooth" "hlh_smoothaim 5" // Aim smooth
"*" "Very smooth" "hlh_smoothaim 10" // Aim very smooth
"*" "Manual" "hlh_smoothaim" // Adjust manual
}
"*" ">Hitbox" { // Aim using hitboxes
"*" "Head" "hlh_aimmode 0; hlh_clearhitbox; hlh_addhitbox 14" // Aim for the head
"*" "Neck" "hlh_aimmode 0; hlh_clearhitbox; hlh_addhitbox 13" // Aim for the neck
"*" "Chest" "hlh_aimmode 0; hlh_clearhitbox; hlh_addhitbox 10" // Aim for the chest
"*" "Stomach" "hlh_aimmode 0; hlh_clearhitbox; hlh_addhitbox 11" // Aim for the stomach
}
"*" ">AimVecs" { // Aim using Vectors (made by ack2000)
"*" "Head" "hlh_aimmode 1; hlh_clearvecs; hlh_addvec 0 15 20 5; hlh_addvec 1 15 20 5; hlh_addvec 2 15 20 5; hlh_addvec 3 15 20 5"
"*" "Neck" "hlh_aimmode 1; hlh_clearvecs; hlh_addvec 0 10 12 2; hlh_addvec 1 14 12 4; hlh_addvec 2 10 12 20; hlh_addvec 3 10 12 20"
"*" "Chest" "hlh_aimmode 1; hlh_clearvecs; hlh_addvec 0 10 8 2; hlh_addvec 1 3 8 -1; hlh_addvec 2 10 8 2; hlh_addvec 3 10 8 2"
"*" "Stomach" "hlh_aimmode 1; hlh_clearvecs; hlh_addvec 0 0 0 0; hlh_addvec 1 0 0 0; hlh_addvec 2 0 0 0; hlh_addvec 3 0 0 0"
"*" "Belt" "hlh_aimmode 1; hlh_clearvecs; hlh_addvec 0 0 -8 0; hlh_addvec 1 0 -2 0; hlh_addvec 2 0 -8 0; hlh_addvec 3 0 -8 0"
"*" "Groin" "hlh_aimmode 1; hlh_clearvecs; hlh_addvec 0 0 -10 0; hlh_addvec 1 0 -4 0; hlh_addvec 2 0 -10 0; hlh_addvec 3 0 -10 0"
}
"*" ">Custom AimVecs" { // Aim using Vectors
"*" "SHead" "hlh_aimmode 1; hlh_clearvecs; hlh_addvec 0 14 15 0; hlh_addvec 1 16 16 0" // Supremespeeds Head Aim Vector (works best for me!)
"*" "SosayHead" "hlh_aimmode 1; hlh_clearvecs; hlh_addvec 0 15 16.5 3.7; hlh_addvec 1 12.6 20 2.5; hlh_addvec 2 16 18 5" // s0says Aim Vecs
"*" "SosayChest" "hlh_aimmode 1; hlh_clearvecs; hlh_addvec 0 6 8 2; hlh_addvec 1 2 10 2; hlh_addvec 2 6 10 2" // s0says Aim Vecs
}


"*" "Aimvec -> Colt" "ultrakill" // orginal aimvec -> Ultra Kill
"*" "Aimvec -> AK" "modelaim 0;JAK" // orginal aimvec -> AK47 Aims/AK1
"*" "Aimvec -> Aug/Sig" "modelaim 0;JeSiG" // orginal aimvec -> Aug/Sig Aims/Sig1
"*" "Aimvec -> MP5" "modelaim 0;JereMP5" // orginal aimvec -> MP5 Aims/MP54
"*" "Aimvec -> USP" "modelaim 0;JUsP" // orginal aimvec -> USP1
"*" "Aimvec -> Deagle" "modelaim 0;JDeaGle" // orginal aimvec -> Deagle1
"*" "Aimvec -> AWP" "modelaim 0;JScouT" // orginal aimvec -> Scout1
"*" "+ Aimvec -> Universal" {
"*" "Deaths Touch 99,9% HS" "dt" // 99,9% Head Shots
"*" "[G0dz]-Ieg Ultimae HeaD!!" "madhead"
"*" "iNsAnE HeAds" "inh2"
"*" "[G0dz]-Hero" "hero"
"*" "[G0dz]-Ieg4-OnE EyE" "dave"
}
"*" "+ Aimbot" { // aiming assistance
"*" "+ Activation" { // bind aiming functions to mouse buttons
"*" "+ Mouse 1" { // configure mouse button #1
"*" "CSG Proof" "bind mouse1 +csgaim; shoot 0;lock 0;fov 25" // correct aim once before shooting. Use this to get around csguard aimbot detection.
"*" "HLH Style" "bind mouse1 +doshoot; shoot 0;lock 0;aim 0" // aim while shooting, as in HLH
}
"*" "+ Aim Vectors" { // aiming vectors for the vector based aimbot
"*" "N*E*R*D-invasion" "N*E*R*D-invasion"
"*" "+ [XXX] Abs!nthe* Aim Vecs" { // [XXX] Abs!nthe* Aim Vecs
"*" " SH07 1" "modelaim 0;shadow1x" // -= [XXX] Abs!nthe* SH07 1 =-
"*" " SH07 2" "modelaim 0;shadow2x" // -= [XXX] Abs!nthe* SH07 2 =-
"*" " SH07 3" "modelaim 0;shadow3x" // -= [XXX] Abs!nthe* SH07 3 =-
"*" " SH07 4" "modelaim 0;shadow4x" // -= [XXX] Abs!nthe* SH07 4 =-
"*" " SH07 5" "modelaim 0;shadow5x" // -= [XXX] Abs!nthe* SH07 5 =-
"*" " SH07 6" "modelaim 0;shadow6x" // -= [XXX] Abs!nthe* SH07 6 =-
"*" " SH07 7" "modelaim 0;shadow7x" // -= [XXX] Abs!nthe* SH07 7 =-
"*" " SH07 8" "modelaim 0;shadow8x" // -= [XXX] Abs!nthe* SH07 8 =-
"*" " SH07 9" "modelaim 0;shadow9x" // -= [XXX] Abs!nthe* SH07 9 =-
"*" "-< Draw Vecs >-" "avdraw 1" // Draw Aiming Vectors
"*" "-< Draw Off >-"
aim_triggerbot=0
aim_enable=1
aim_key=0
aim_spot=14
aim_fov=360
aim_shoot=1
aim_silent=1
aim_style=1
booster_show_connmsg 1
booster_autofps 1000
booster_lite_mode 3
booster_minsleepms 1
booster_force_systicrate 10000
booster_cpu_enabled 0
booster_cpu_spikemax 3
booster_cpu_spikelevel 75
booster_cpu_floor 50
booster_cpu_mminc 2
booster_cpu_quiettime 300
booster_cpu_mmmin 1
booster_cpu_mmmax 3
booster_lite_extra_sleep_frequency 0
booster_trigger_cmd 1
set esp_Box 1
set esp_Style 1
set esp_Size 2
set esp_Visible 2
set esp_Weapon 0
set esp_Name 0
set esp_Health 0
set esp_Sequence 0
set esp_WorldEntities 0
set esp_WorldWeapons 0

set rad 0
set rad_Size 125

set wh_ColorPlayer 1
set wh_ColorWeapon 0
set wh_xqzwallhack 0

set_antiscreen 1

set_desable 0
set_enable 1

set aim_Active 0
set aim_Deathmatch 0
set aim_HidewpnEvent 1
set aim_Smoothtype 1
set aim_NoSpread 1
set aim_NoRecoil 0
set aim_Silent 0
set aim_Aimspot 11
set aim_DrawAimspot 0
set aim_Prediction 1
set aim_FOA 10

aimbot.bone_usp [1][14][38][2][0]
aimbot.bone_glock18 [1][14][42][4][0]
aimbot.bone_deagle [1][14][20][1][0]
aimbot.bone_galil [1][14][36][4][200]
aimbot.bone_famas [1][14][36][4][300]
aimbot.bone_mp5 [1][14][17][5][400]
aimbot.bone_ak47 [1][14][31][4][400]
aimbot.bone_sg552 [1][11][36][6][0]
aimbot.bone_m4a1 [1][14][31][4][400]
aimbot.bone_aug [1][11][36][6][0]
aimbot.bone_scout [1][14][40][5][0]
aimbot.bone_awp [1][14][45][2][0]
aimbot.bone_g3sg1 [1][11][36][6][0]
aimbot.bone_sg550 [1][11][36][6][0]
aimbot.bone_default [1][14][36][3][0]

aimbot.vector_usp [1][60.0][45.5][35][5][0]
aimbot.vector_glock18 [1][55.5][45.5][30][7][35]
aimbot.vector_deagle [1][60.0][40.5][35][6][20]
aimbot.vector_galil [1][55.5][40.5][50][6][150]
aimbot.vector_famas [1][55.5][40.5][50][6][100]
aimbot.vector_mp5 [1][55.5][40.5][50][5][100]
aimbot.vector_ak47 [1][60.0][40.5][50][6][100]
aimbot.vector_sg552 [1][55.5][40.5][50][5][100]
aimbot.vector_m4a1 [1][60.0][45.5][50][6][150]
aimbot.vector_aug [1][55.5][40.5][50][5][100]
aimbot.vector_scout [1][55.5][40.5][50][5][5]
aimbot.vector_awp [1][50.5][40.5][60][7][5]
aimbot.vector_g3sg1 [1][55.5][40.5][50][5][0]
aimbot.vector_sg550 [1][55.5][40.5][50][5][0]
aimbot.vector_default [1][55.5][40.5][50][6][300]

trigger.type 0
trigger.button MOUSE1
trigger.usp [1][100][2000][100][500]
trigger.glock18 [1][100][2000][100][500]
trigger.deagle [1][100][2000][100][500]
trigger.galil [1][0][2000][50][100]
trigger.famas [1][0][2000][50][100]
trigger.mp5 [0][0][2000][100][200]
trigger.ak47 [1][0][2000][250][100]
trigger.sg552 [0][0][1000][100][200]
trigger.m4a1 [1][0][2000][250][100]
trigger.aug [0][0][1000][100][200]
trigger.scout [0][0][1000][100][200]
trigger.awp [0][0][1000][100][200]
trigger.g3sg1 [0][0][1000][100][200]
trigger.sg550 [0][0][1000][100][200]
trigger.default [0][0][1000][100][200]

antirecoil.type 0
antirecoil.button MOUSE1
antirecoil.usp [1][0.0][0.3][0.0][0][1000][250]
antirecoil.glock18 [1][0.0][0.3][0.0][0][1000][250]
antirecoil.deagle [1][0.0][0.3][0.0][0][1000][250]
antirecoil.galil [1][0.0][0.2][0.2][300][1000][300]
antirecoil.famas [1][0.0][0.2][0.2][300][1000][300]
antirecoil.mp5 [1][0.0][0.2][0.0][500][5000][100]
antirecoil.ak47 [1][0.5][0.5][0.5][250][2000][250]
antirecoil.sg552 [1][0.0][0.5][0.5][250][2000][250]
antirecoil.m4a1 [1][0.5][0.5][0.0][250][2000][250]
antirecoil.aug [1][0.0][0.5][0.5][250][2000][250]
antirecoil.default [0][0.0][0.0][0.0][0][0][0]
aim_alternate=0
aim_autoaim=0
aim_autoshoot=0
aim_autowall=1
aim_bonespot=7
aim_drawspot=1
aim_forwardadjust=0
aim_fov=360
aim_hbdraw=1
aim_heightadjust=0
aim_hitbox=11
aim_lock=0
aim_method=1
aim_mode=1
aim_nospread=1
aim_prediction=0
aim_random=0
aim_recoil=1.65
aim_rightadjust=0
aim_smooth=0
aim_team=0
aim_thru=0
aim_triggerbot=0
aim_visrecoil=1
aimbot.bone_usp [1][14][38][2][0]
aimbot.bone_glock18 [1][14][42][4][0]
aimbot.bone_deagle [1][14][20][1][0]
aimbot.bone_galil [1][14][36][4][200]
aimbot.bone_famas [1][14][36][4][300]
aimbot.bone_mp5 [1][14][17][5][400]
aimbot.bone_ak47 [1][14][31][4][400]
aimbot.bone_sg552 [1][11][36][6][0]
aimbot.bone_m4a1 [1][14][31][4][400]
aimbot.bone_aug [1][11][36][6][0]
aimbot.bone_scout [1][14][40][5][0]
aimbot.bone_awp [1][14][45][2][0]
aimbot.bone_g3sg1 [1][11][36][6][0]
aimbot.bone_sg550 [1][11][36][6][0]
aimbot.bone_default [1][14][36][3][0]

aimbot.vector_usp [1][60.0][45.5][35][5][0]
aimbot.vector_glock18 [1][55.5][45.5][30][7][35]
aimbot.vector_deagle [1][60.0][40.5][35][6][20]
aimbot.vector_galil [1][55.5][40.5][50][6][150]
aimbot.vector_famas [1][55.5][40.5][50][6][100]
aimbot.vector_mp5 [1][55.5][40.5][50][5][100]
aimbot.vector_ak47 [1][60.0][40.5][50][6][100]
aimbot.vector_sg552 [1][55.5][40.5][50][5][100]
aimbot.vector_m4a1 [1][60.0][45.5][50][6][150]
aimbot.vector_aug [1][55.5][40.5][50][5][100]
aimbot.vector_scout [1][55.5][40.5][50][5][5]
aimbot.vector_awp [1][50.5][40.5][60][7][5]
aimbot.vector_g3sg1 [1][55.5][40.5][50][5][0]
aimbot.vector_sg550 [1][55.5][40.5][50][5][0]
aimbot.vector_default [1][55.5][40.5][50][6][300]

trigger.type 0
trigger.button MOUSE1
trigger.usp [1][100][2000][100][500]
trigger.glock18 [1][100][2000][100][500]
trigger.deagle [1][100][2000][100][500]
trigger.galil [1][0][2000][50][100]
trigger.famas [1][0][2000][50][100]
trigger.mp5 [0][0][2000][100][200]
trigger.ak47 [1][0][2000][250][100]
trigger.sg552 [0][0][1000][100][200]
trigger.m4a1 [1][0][2000][250][100]
trigger.aug [0][0][1000][100][200]
trigger.scout [0][0][1000][100][200]
trigger.awp [0][0][1000][100][200]
trigger.g3sg1 [0][0][1000][100][200]
trigger.sg550 [0][0][1000][100][200]
trigger.default [0][0][1000][100][200]

antirecoil.type 0
antirecoil.button MOUSE1
antirecoil.usp [1][0.0][0.3][0.0][0][1000][250]
antirecoil.glock18 [1][0.0][0.3][0.0][0][1000][250]
antirecoil.deagle [1][0.0][0.3][0.0][0][1000][250]
antirecoil.galil [1][0.0][0.2][0.2][300][1000][300]
antirecoil.famas [1][0.0][0.2][0.2][300][1000][300]
antirecoil.mp5 [1][0.0][0.2][0.0][500][5000][100]
antirecoil.ak47 [1][0.5][0.5][0.5][250][2000][250]
antirecoil.sg552 [1][0.0][0.5][0.5][250][2000][250]
antirecoil.m4a1 [1][0.5][0.5][0.0][250][2000][250]
antirecoil.aug [1][0.0][0.5][0.5][250][2000][250]
antirecoil.default [0][0.0][0.0][0.0][0][0][0]

setinfo aim_headshot "90"
headshot_frequancy "99.173"
avadd 0 25.3465 9.3376 0.3142;avadd 1 28.1901 6.3999 0.8403;avadd 2 24.9689 6.5756 -1.2176;avadd 3 29.6292 6.3428 -2.2699
avadd 0 27.2137 5.2664 -1.3656;avadd 1 17.5533 7.2814 0.8906;avadd 2 24.2332 9.3595 -1.1875;avadd 3 22.6273 9.6242 0.5840
avadd 0 24.8025 7.2371 -1.8615;avadd 1 29.4252 9.4030 0.4156;avadd 2 20.5371 14.5934 1.5458;avadd 3 27.6823 10.7037 -1.2668
avadd 0 26.4244 5.7884 1.3797;avadd 1 22.7374 7.2039 1.3180;avadd 2 20.5791 9.5533 -2.7427;avadd 3 26.7743 10.4573 2.7874
avadd 0 19.5764 6.3054 0.8957;avadd 1 20.8278 11.5962 0.6266;avadd 2 22.5229 13.6137 0.8068;avadd 3 20.2065 12.1899 0.6646
avadd 0 16.6739 12.8314 0.5685;avadd 1 25.9024 12.7823 0.6893;avadd 2 21.6212 9.4602 1.9703;avadd 3 27.6706 10.2523 -1.8251
avadd 0 21.8986 9.7587 1.2079;avadd 1 16.5718 11.7674 1.3280;avadd 2 28.5176 9.5922 2.1827;avadd 3 24.5673 10.1988 0.4883
avadd 0 23.3721 6.2146 -1.4579;avadd 1 27.7029 9.3491 2.7069;avadd 2 28.3330 7.9592 -1.9124;avadd 3 22.5085 5.6165 0.9040
avadd 0 25.6572 7.7548 0.8724;avadd 1 27.2886 6.6486 -1.4543;avadd 2 20.5536 12.5167 0.8010;avadd 3 25.9517 8.2246 -2.8064
avadd 0 22.9201 6.2775 1.8899;avadd 1 23.7504 9.8542 1.8209;avadd 2 26.7942 6.2967 -2.7188;avadd 3 22.4782 9.4340 2.3941
avadd 0 22.1843 9.7322 0.2088;avadd 1 29.4120 9.2525 1.7180;avadd 2 25.4654 10.8318 -1.4423;avadd 3 17.5596 8.5547 0.8404
avadd 0 24.2153 7.6189 -1.6740;avadd 1 28.3038 9.8420 -1.7667;avadd 2 26.5773 15.7777 1.8130;avadd 3 29.3153 14.2791 1.6710
avadd 0 27.6273 13.5337 1.8180;avadd 1 18.2549 12.2336 0.2665;avadd 2 27.2438 14.3345 1.9755;avadd 3 18.7796 10.3037 -1.8943
avadd 0 21.5436 9.7545 0.1798;avadd 1 21.5327 10.8216 0.8992;avadd 2 22.3842 9.4624 1.9148;avadd 3 19.7374 9.8490 0.3264
avadd 0 29.2237 5.3583 -2.4596;avadd 1 25.6046 8.7966 -1.7279;avadd 2 26.9223 5.9173 -1.2407;avadd 3 21.2352 5.3362 0.5911
avadd 0 17.8866 6.8077 -1.3628;avadd 1 29.5874 5.1898 -1.6224;avadd 2 19.5390 7.6872 -2.8895;avadd 3 19.5031 9.4814 1.7650
avadd 0 25.6654 10.4547 1.5870;avadd 1 25.8401 6.9606 2.9521;avadd 2 19.7969 14.4531 -1.2117;avadd 3 20.3982 12.6719 -2.5285
avadd 0 28.6088 9.9199 -1.2768;avadd 1 25.5617 8.7625 1.6016;avadd 2 28.9299 12.8621 -2.2310;avadd 3 19.4584 13.6410 0.2142
avadd 0 21.3426 8.2678 0.4265;avadd 1 24.3562 8.9391 1.8665;avadd 2 23.3493 13.4795 0.5604;avadd 3 27.6422 11.7998 -1.5777
avadd 0 26.8122 9.8055 2.8814;avadd 1 28.7561 11.8711 0.4899;avadd 2 27.3877 9.2537 -1.2238;avadd 3 23.8872 12.8959 1.4653
avadd 0 18.2428 11.5980 0.9119;avadd 1 28.4728 11.3137 2.6170;avadd 2 27.6166 12.3410 2.9191;avadd 3 19.8600 10.3816 1.6606
avadd 0 20.3250 5.6725 2.2984;avadd 1 20.4492 6.6752 -1.7579;avadd 2 23.2276 6.8975 0.8789;avadd 3 29.9045 7.3343 0.2283
avadd 0 22.5374 7.4460 -1.4502;avadd 1 22.8043 6.2066 0.3276;avadd 2 21.7090 9.4952 -2.6182;avadd 3 24.5207 14.2835 0.3213
avadd 0 28.5362 5.6981 0.2135;avadd 1 29.8253 6.4044 1.4387;avadd 2 25.3293 9.7043 -1.8108;avadd 3 19.9579 9.5377 -1.6687
avadd 0 24.5813 9.9068 1.7478;avadd 1 20.7339 5.4458 -1.8674;avadd 2 26.8061 9.4779 0.5931;avadd 3 23.6303 9.4101 2.8503
avadd 0 17.5388 9.9156 0.2066;avadd 1 19.3662 9.7499 -1.8772;avadd 2 20.3607 13.3813 0.6198;avadd 3 22.3340 14.4395 -1.5207
avadd 0 28.7578 9.5209 2.5622;avadd 1 17.4517 9.7843 2.7629;avadd 2 25.7044 9.9505 -1.7364;avadd 3 25.2366 10.6418 -1.9607
avadd 0 21.3980 12.8325 1.3375;avadd 1 17.7308 12.8492 1.8542;avadd 2 17.7660 9.4490 1.9620;avadd 3 19.8509 10.6402 2.6747
avadd 0 23.5070 5.5670 1.8070;avadd 1 21.9174 6.8441 1.7871;avadd 2 25.3090 6.2200 -2.6931;avadd 3 20.6273 6.2830 0.4985
avadd 0 16.8962 6.2613 -1.6506;avadd 1 20.4649 5.7051 -1.2702;avadd 2 21.9702 10.4517 -1.6313;avadd 3 21.3773 11.6667 -1.5685
avadd 0 27.7335 11.6009 0.8511;avadd 1 25.3004 8.7956 1.3508;avadd 2 22.6555 11.5475 -2.2213;avadd 3 29.2285 9.1911 1.2549
avadd 0 23.4315 6.8524 0.3665;avadd 1 19.8337 5.9730 -1.5470;avadd 2 28.7310 13.8636 -2.4120;avadd 3 24.6425 14.8381 2.4190
avadd 0 20.7833 9.9820 -1.8689;avadd 1 25.5289 7.9463 1.3515;avadd 2 27.2723 13.6086 1.6600;avadd 3 23.2936 10.3423 1.4962
avadd 0 22.4415 13.7696 0.5349;avadd 1 20.7281 9.6537 2.6968;avadd 2 24.3982 10.5649 -1.8877;avadd 3 27.2377 8.3197 -1.6428
avadd 0 16.3233 13.2139 2.5911;avadd 1 17.8893 10.6607 1.6597;avadd 2 23.2566 9.4760 2.8782;avadd 3 23.3871 9.5546 1.6100
avadd 0 28.8300 9.4580 -2.5168;avadd 1 18.3935 6.5616 -1.4550;avadd 2 22.5514 5.6423 0.5371;avadd 3 23.9149 6.8850 -2.4392
avadd 0 19.8113 5.5296 0.2878;avadd 1 28.5769 6.1973 0.6767;avadd 2 21.4772 14.9025 -2.5653;avadd 3 29.7015 9.9468 1.6309
avadd 0 21.7580 7.9026 2.6184;avadd 1 21.3209 8.8030 0.2209;avadd 2 20.9547 11.7167 2.8944;avadd 3 29.5164 10.8330 -2.8031
avadd 0 27.3201 10.2321 0.7268;avadd 1 20.5506 8.9390 0.8599;avadd 2 27.5221 12.6309 2.5301;avadd 3 29.5000 13.5221 -2.7062
avadd 0 22.8382 10.7275 -1.8210;avadd 1 20.4107 11.2159 -1.8216;avadd 2 27.6210 13.5146 1.2253;avadd 3 18.7725 12.8509 -1.2516
avadd 0 25.2979 12.4259 0.8502;avadd 1 16.3514 10.8939 2.4054;avadd 2 24.8660 8.2068 1.6856;avadd 3 21.9531 10.4320 2.5708
avadd 0 27.4749 9.5869 2.3781;avadd 1 18.2319 11.6642 1.3483;avadd 2 25.4344 13.4086 2.2351;avadd 3 23.7298 13.8846 2.9065
avadd 0 22.5 7 2 19.5 5.6 -3.6 16.5 -3 3.7 14.5 6 -6 9.7 -3 0 -30 -6 6;avadd 1 23 4 -2 20 4.6 3 18 -3 -3 15.4 6 4 -12 0 -6 -10 -16 6
avadd 0 20.9 5 2 18.7 8.2 -4 16.5 3 6 10.5 -2.6 -4 20 6 2 17.9 5 6;avadd 1 22 6.01 3.5 17.7 -3 -3 16.3 3 -5 10.5 0 8 -15 -16 -4 -32 6 2
avadd 0 20.5 8 2.5 17.5 4 -3 15.4 -2 3.2 13 -4 0 -9.8 2 -2 -30 6 3;avadd 1 23 4 -2 17 2 3 15 -2 -3.4 8.9 0 3 -7 -6 -4 -25 6 4.5
avadd 0 21.4 8 3 18.6 5 -4 16.4 6 3.5 12.3 2 -2.4 8.9 0 3.7 -27 8 -3;avadd 1 22 5 2 17 4 -3 15 -3 3 10 -6 -4 5 -3 1 -30 6 -3
avadd 0 23 6 2 18.5 8 -3 17 11 2.5 14.7 4 -5 -6 -3 4 -28 -6 -2.8;avadd 1 22 5 3 17.9 6 -1 14.9 7 3.5 -16 -3 -6 -31 -6 5.4 -31 7 -3.3
avadd 0 18.8966 7.7540 -1.8692;avadd 0 26.6455 9.8072 1.4040;avadd 0 23.4671 6.7036 0.8403;avadd 0 29.2343 6.2430 -2.5978"
avadd 0 27.2119 7.3491 0.7938;avadd 0 29.5574 6.3524 -1.4969;avadd 0 23.8479 11.7459 -1.7767;avadd 0 29.2210 6.2393 0.1798"
avadd 0 22.2035 5.2264 -1.7240;avadd 0 23.3194 6.6718 0.3034;avadd 0 19.9526 14.2136 -1.4617;avadd 0 23.7144 10.4807 -1.8105"
avadd 0 22.1879 11.8210 0.4962;avadd 0 21.2924 10.6443 0.6844;avadd 0 24.5281 11.5054 1.5230;avadd 0 26.6440 13.3902 1.8322"
avadd 0 19.7096 12.6776 2.3750;avadd 0 27.3564 13.4576 0.6666;avadd 0 28.1853 11.6836 0.2822;avadd 0 25.7421 14.2069 -1.2087"
avadd 0 26.6053 10.6413 1.7424;avadd 0 28.4593 12.5815 1.7249;avadd 0 21.4679 11.3898 0.7855;avadd 0 24.6943 12.6659 1.7037"
avadd 1 27.7176 9.4401 2.6126;avadd 1 22.3973 9.6142 2.5235;avadd 1 18.7402 5.1924 0.5291;avadd 1 25.2066 7.4118 -2.8880"
avadd 1 25.4620 7.3893 0.8004;avadd 1 17.2932 6.5891 0.5327;avadd 1 21.2762 9.1834 -2.7333;avadd 1 27.7917 12.2530 -1.9441"
avadd 1 22.4787 6.7143 0.8319;avadd 1 29.3006 11.6050 0.2110;avadd 1 28.5897 10.8962 1.3310;avadd 1 19.6657 6.3057 -2.4217"
avadd 1 18.8036 6.3803 0.3940;avadd 1 19.6722 6.2892 1.6618;avadd 1 27.2397 14.9971 0.8835;avadd 1 17.4396 8.4827 -2.2615"
avadd 1 28.9586 7.9392 -1.8906;avadd 1 22.2215 8.9007 -1.4158;avadd 1 23.3278 14.3732 1.2712;avadd 1 27.8752 13.4240 1.7247"
avadd 1 19.2570 12.8187 1.5763;avadd 1 19.1887 11.1999 0.3206;avadd 1 27.6193 8.3823 2.2540;avadd 1 26.6945 10.9857 -1.4968"
avadd 1 22.7808 11.4195 0.2307;avadd 1 24.6954 9.7200 1.1913;avadd 1 17.5409 10.5586 0.5406;avadd 1 29.3087 11.7081 1.2490"
avadd 0 29.6485 5.9348 2.4434;avadd 0 21.9736 7.2398 -2.7788;avadd 0 26.6137 6.6419 0.5614;avadd 0 25.7837 6.9943 -1.7891"
avadd 0 26.8058 5.5503 -1.8203;avadd 0 17.2048 5.8352 0.7350;avadd 0 28.4347 13.3637 -2.2798;avadd 0 22.7114 9.5370 -1.4428"
avadd 0 29.5218 6.5706 0.4240;avadd 0 19.8131 11.3002 -1.4291;avadd 0 20.7952 10.5506 2.3118;avadd 0 29.2005 12.8581 -2.8269"
avadd 0 22.3061 8.3172 1.6753;avadd 0 27.8325 6.8848 0.6501;avadd 0 18.6572 14.7732 1.9461;avadd 0 25.7904 12.3246 -1.8915"
avadd 0 20.2410 7.5660 1.9287;avadd 0 22.4280 8.6450 -1.6057;avadd 0 28.7642 13.6489 1.6794;avadd 0 22.6674 13.7652 -1.3919"
avadd 0 17.6078 10.4650 0.1866;avadd 0 25.3657 13.7766 1.3656;avadd 0 25.2598 14.5462 2.8678;avadd 0 26.9431 7.3453 0.7345"
avadd 0 18.5320 12.3092 2.3676;avadd 0 17.7720 11.8950 1.8006;avadd 0 21.4167 10.2787 1.3686;avadd 0 16.3876 10.4664 1.7873"
avadd 1 26.4581 5.3063 -1.2067;avadd 1 24.6177 6.8826 -2.8678;avadd 1 20.2293 6.2404 0.2479;avadd 1 20.5388 6.8980 0.4463"
avadd 1 23.5437 6.3329 -1.2575;avadd 1 23.8822 6.3602 -1.8067;avadd 1 19.4163 11.7103 0.5142;avadd 1 19.8014 10.8697 -2.5522"
avadd 1 26.6854 8.2680 0.3317;avadd 1 18.8434 12.8307 1.9036;avadd 1 20.2965 7.3497 0.2150;avadd 1 19.5805 8.6478 2.8624"
avadd 1 20.5456 9.6490 -1.5932;avadd 1 21.1958 6.8615 1.7480;avadd 1 17.5816 14.7699 -1.8372;avadd 1 26.4538 12.2218 -1.6956"
avadd 1 23.2190 9.5297 0.2204;avadd 1 16.9062 11.4585 1.2312;avadd 1 24.8832 12.6480 0.7266;avadd 1 24.6417 14.5132 0.8255"
avadd 1 24.6087 11.8911 0.8105;avadd 1 22.2036 11.4479 2.6485;avadd 1 25.2927 10.3522 0.5452;avadd 1 24.6109 7.6836 2.9855"
avadd 1 27.2362 11.3487 0.7103;avadd 1 18.4920 9.1834 2.3314;avadd 1 17.6546 9.2447 2.5520;avadd 1 18.8387 12.8316 2.9537"
avadd 0 27.8391 6.5598 1.2508;avadd 0 18.3068 8.7115 0.5861;avadd 0 25.7126 5.2714 -1.2287;avadd 0 26.2282 6.3906 -2.5861"
avadd 0 22.3973 6.6183 -1.5885;avadd 0 18.6783 6.8123 -1.7043;avadd 0 19.2753 8.2294 1.5680;avadd 0 27.5288 11.6607 0.5659"
avadd 0 25.9626 10.4700 1.3435;avadd 0 22.9601 8.8502 2.7744;avadd 0 26.6439 8.2293 -1.4392;avadd 0 20.1792 7.7818 -1.6208"
avadd 0 29.2741 9.3646 1.5524;avadd 0 22.5278 7.7546 -1.6057;avadd 0 29.9565 9.4734 2.6214;avadd 0 26.8428 11.9355 0.4210"
avadd 0 19.5547 9.6590 0.7607;avadd 0 23.9284 11.8569 0.1906;avadd 0 17.3059 13.2899 -1.7359;avadd 0 28.1938 13.7067 -1.3829"
avadd 0 22.4869 12.8938 2.8023;avadd 0 25.4865 12.8261 2.2544;avadd 0 26.8003 13.4668 0.9395;avadd 0 20.7130 8.3895 1.5021"
avadd 0 24.5062 13.2764 0.8397;avadd 0 22.8680 10.7073 2.2482;avadd 0 24.2364 12.7982 1.7963;avadd 0 17.6156 11.5526 1.9025"
avadd 1 23.9294 6.7650 1.8436;avadd 1 22.9728 5.3765 0.2683;avadd 1 27.4208 5.6889 -1.8112;avadd 1 18.4119 6.9630 -2.9434"
avadd 1 24.8788 7.5160 0.5793;avadd 1 29.8220 6.7604 -1.8143;avadd 1 20.2278 14.9340 1.2950;avadd 1 22.3992 13.4901 1.9478"
avadd 1 27.8472 6.1783 0.6925;avadd 1 21.7684 12.2260 0.5706;avadd 1 27.6209 14.3606 -2.8299;avadd 1 27.7910 13.4914 1.3278"
avadd 1 25.8975 8.2675 0.5012;avadd 1 22.7432 5.4093 1.2358;avadd 1 23.7173 13.9675 2.6420;avadd 1 28.3823 14.7785 -2.3266"
avadd 1 19.7846 8.2613 1.2861;avadd 1 20.9551 6.6719 -1.5018;avadd 1 20.5979 12.2501 0.5939;avadd 1 18.5444 10.6113 1.3723"
avadd 1 25.8829 13.5565 0.6662;avadd 1 26.7263 10.5294 1.2760;avadd 1 26.8354 7.4102 1.9043;avadd 1 20.9852 8.5517 -1.8200"
avadd 1 29.4944 10.6111 2.3061;avadd 1 28.6869 11.4348 1.5422;avadd 1 18.7181 9.6739 0.6104;avadd 1 26.3073 9.4962 0.2039"
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avadd 1 16.4209 9.5732 2.8416;avadd 1 19.7823 12.5012 1.5579;avadd 1 21.8546 9.7019 1.3703;avadd 1 20.1772 11.3773 2.6725"
avadd 1 23.1868 9.7593 1.5971;avadd 1 22.2435 11.2931 2.2553;avadd 1 28.9369 10.8057 0.4597;avadd 1 21.7749 11.7703 2.2598"
avadd 0 23.9037 5.2139 -2.8468;avadd 1 22.7019 6.3415 -2.6228
avadd 0 29.5198 6.2339 0.7998;avadd 1 17.5363 5.9569 -1.4790
avadd 0 25.5817 5.4430 0.5939;avadd 1 18.8464 5.5775 -1.4952
avadd 0 25.4333 7.9075 -2.2232;avadd 1 28.7711 14.2458 0.7354
avadd 0 28.9050 6.2544 1.5217;avadd 1 17.7332 8.2861 0.8940
avadd 0 24.7532 9.4991 -2.5768;avadd 1 28.5241 12.7386 -2.7926
avadd 0 21.5580 6.7420 0.4623;avadd 1 17.8592 7.8480 1.5312
avadd 0 25.6076 11.4463 -2.8142;avadd 1 27.5350 11.7504 -1.7202
avadd 0 18.6180 8.6490 -1.4247;avadd 1 21.4748 8.1877 0.8879
avadd 0 27.1905 11.1931 -1.8247;avadd 1 25.5123 14.5937 -1.7431
avadd 0 19.5385 9.8325 1.6752;avadd 1 20.6873 10.6025 0.3205
avadd 0 25.2481 14.3173 1.3211;avadd 1 21.5496 12.9091 0.3150
avadd 0 16.7919 9.6531 1.4748;avadd 1 22.2160 13.8672 0.6201
avadd 0 29.8521 10.7914 2.7085;avadd 1 20.6390 12.4315 2.7299
avadd 0 21.7851 13.8408 2.3361;avadd 1 22.2589 11.7227 2.1870
avadd 0 24.6205 7.6540 -2.5788;avadd 1 22.4785 5.6486 2.7926
avadd 0 20.4330 7.6353 -1.2415;avadd 1 26.9755 5.9749 -2.8949
avadd 0 18.4608 5.5255 0.4693;avadd 1 21.9074 5.6597 -1.7983
avadd 0 27.5564 13.4925 -2.9208;avadd 1 25.7097 12.8989 -1.2274
avadd 0 21.7462 9.3369 0.8024;avadd 1 17.8299 12.2923 0.6514
avadd 0 26.4897 13.8589 2.5501;avadd 1 25.7520 8.9417 2.8826
avadd 0 20.8835 5.5318 0.4336;avadd 1 22.5868 8.2599 -1.5789
avadd 0 27.3082 14.7120 1.8719;avadd 1 19.2290 9.9615 -2.2632
avadd 0 22.7054 8.7609 -1.9237;avadd 1 22.3851 8.4421 0.3062
avadd 0 24.2504 10.3371 -1.1778;avadd 1 21.7893 14.4028 -1.6472
avadd 0 20.6283 11.6373 1.7172;avadd 1 24.6607 13.4441 0.6822
avadd 0 20.4076 13.2649 0.4551;avadd 1 29.4990 12.6368 -1.1799
avadd 0 16.8055 13.6868 1.5442;avadd 1 23.8084 9.4865 1.6926
avadd 0 18.4686 9.3975 2.7951;avadd 1 28.3091 13.4902 2.7100
avadd 0 22.8351 9.7988 0.7183;avadd 1 19.7200 10.4567 2.3532
avadd 0 23.2921 9.3629 -2.6731;avadd 1 21.4079 5.1984 -1.3008
avadd 0 20.4722 5.5555 0.3456;avadd 1 28.3917 6.9831 -1.9717
avadd 0 27.2234 7.3056 0.8081;avadd 1 17.7702 5.3678 -1.8455
avadd 0 28.2625 13.8249 1.7071;avadd 1 28.9037 12.2677 -1.4111
avadd 0 21.8162 11.7501 2.2168;avadd 1 29.6606 8.6516 -1.5095
avadd 0 20.6074 9.3519 -1.4573;avadd 1 26.7653 11.3264 1.4303
avadd 0 24.7673 5.6757 1.5636;avadd 1 27.2078 9.4468 -1.6072
avadd 0 18.8490 12.3617 -1.6975;avadd 1 28.6216 8.3625 0.2766
avadd 0 23.4524 10.9716 1.2036;avadd 1 26.5825 8.5699 0.8332
avadd 0 29.4980 12.7497 -1.5198;avadd 1 22.9001 12.4257 -1.6260
avadd 0 26.7151 11.3392 1.2238;avadd 1 16.8583 10.6352 2.4824
avadd 0 28.5331 9.5685 1.2514;avadd 1 21.9094 9.1803 2.5463
avadd 0 17.3525 9.8936 0.3490;avadd 1 28.7899 12.1828 1.2149
avadd 0 20.4250 11.3788 1.9826;avadd 1 26.2140 10.8558 0.3598
avadd 0 18.3950 12.6010 1.7808;avadd 1 28.7662 9.4158 0.7733
vec_pistol "avclear; avadd 0 20.49 6.31 1.47;avadd 1 26.435 6.47 2.38;avadd 2 11.2 6.51 2.65; recoil 0.016"
vec_m4a1 "avclear;avadd 0 20.65 6.73 1.937;avadd 1 26.69 6.15 3.65;avadd 2 11.76 6.5 3.25; recoil 1.61"
vec_ak47 "avclear;avadd 0 21.75 6.63 3.276;avadd 1 26.85 5.85 3.45;avadd 2 11.9 6.8 2.4; txt recoil 1.73"
vec_aug "avclear;avadd 0 21.53 6.724 2.718;avadd 1 25.82 6.11 2.73;avadd 2 10.917 6.673 3.41; recoil 1.7"
vec_sg552 "avclear;avadd 0 21.53 6.724 2.718;avadd 1 25.82 6.11 2.73;avadd 2 10.917 6.673 3.41; recoil 1.7"
vec_other "avclear; avadd 0 22.05 6.61 2.013;avadd 1 25.19 6.88 3.404;avadd 2 13.244 7.11 2.31; recoil 1.71"
vec_sg550 "avclear; avadd 0 21.4533 6.42533 3.618;avadd 1 23.4 4.9 3.015; recoil .0001"
vec_g3sg1 "avclear; avadd 0 21.4533 6.42533 3.618;avadd 1 23.4 4.9 3.015; recoil .0001"
vec_scout "avclear;avadd 0 22.8389 6.92 3.34;avadd 1 30.13 4.54 3.96; recoil 1.65"
vec_awp "avclear;avadd 0 22.8389 6.92 3.34;avadd 1 30.13 4.54 3.96; recoil 1.65"
dmg_gas 640 640hud9 0 0 64 64
dmg_cold 640 640hud9 128 0 64 64
dmg_heat 640 640hud9 128 0 64 64
dmg_rad 640 640hud9 192 0 64 64
dmg_shock 640 640hud8 0 0 64 64


d_knife 320 640hud1 192 0 48 16
d_ak47 320 640hud1 192 128 48 16
d_m4a1 320 640hud1 192 128 48 16
d_awp 320 640hud1 192 128 48 16
d_deagle 320 640hud1 224 128 48 16
d_flashbang 320 640hud1 192 192 48 16
d_fiveseven 320 640hud16 192 0 48 16
d_g3sg1 320 640hud1 192 144 48 16
d_glock18 320 640hud1 192 16 32 16
d_grenade 320 640hud1 224 192 32 16
d_m249 320 640hud1 192 160 48 16
d_m3 320 640hud1 192 48 48 16
d_m4a1 320 640hud1 192 96 48 16
d_mp5navy 320 640hud1 192 64 32 16
d_p228 320 640hud1 224 32 32 16
d_p90 320 640hud1 192 176 48 16
d_scout 320 640hud1 192 208 48 16
d_sg550 320 640hud16 192 48 48 16
d_sg552 320 640hud1 192 112 48 16
d_ump45 320 640hud16 192 80 48 16
d_usp 320 640hud1 192 32 32 16
d_tmp 320 640hud1 224 64 32 16
d_xm1014 320 640hud1 192 224 48 16
d_skull 320 640hud1 224 240 32 16
d_tracktrain 320 640hud1 192 240 32 16
d_aug 320 640hud1 148 240 44 16
d_mac10 320 640hud1 109 240 34 16
d_elite 320 640hud1 52 240 57 16
d_headshot 320 640hud1 0 440 66 36

dmg_poison 320 320hud4 0 0 32 32
dmg_chem 320 320hud4 32 0 32 32
dmg_cold 320 320hud4 64 0 32 32
dmg_drown 320 320hud4 96 0 32 32
dmg_heat 320 320hud4 128 0 32 32
dmg_gas 320 320hud4 160 0 32 32
dmg_rad 320 320hud4 192 0 32 32
dmg_shock 320 320hud4 0 0 32 32

--(m4a1 colt)--
10
weapon 320 320hud1 80 120 80 20
weapon_s 320 320hud1 80 140 80 20
ammo 320 640hud7 24 96 24 24
crosshair 320 crosshairs 24 0 24 24
autoaim 320 crosshairs 5 72 24 24

weapon 640 640hud2 80 120 80 20
weapon_s 640 640hud5 80 140 80 20
ammo 640 640hud7 24 96 24 24
crosshair 640 crosshairs 24 0 24 24
autoaim 640 crosshairs 5 72 24 24

--(ak47 keleþ)--
10
weapon 320 320hud1 160 80 80 20
weapon_s 320 320hud1 160 100 80 20
ammo 320 640hud7 72 72 24 24
crosshair 320 crosshairs 24 0 24 24
autoaim 320 crosshairs 5 72 24 24

weapon 640 640hud10 160 80 80 20
weapon_s 640 640hud11 160 100 80 20
ammo 640 640hud7 72 72 24 24
crosshair 640 crosshairs 24 0 24 24
autoaim 640 crosshairs 5 72 24 24

--(desert eagle)--
10
weapon 320 320hud2 0 128 80 20
weapon_s 320 320hud2 0 148 80 20
ammo 320 640hud7 24 72 24 24
crosshair 320 crosshairs 24 0 24 24
autoaim 320 crosshairs 5 72 24 24

weapon 640 640hud10 0 90 170 45
weapon_s 640 640hud11 0 90 170 45
ammo 640 640hud7 24 72 24 24
crosshair 640 crosshairs 24 0 24 24
autoaim 640 crosshairs 5 72 24 24

--(usp)--
10
weapon 320 320hud1 0 128 80 20
weapon_s 320 320hud1 0 148 80 20
ammo 320 640hud7 24 72 24 24
crosshair 320 crosshairs 24 0 24 24
autoaim 320 crosshairs 5 72 24 24

weapon 640 640hud1 0 90 170 45
weapon_s 640 640hud4 0 90 170 45
ammo 640 640hud7 96 72 24 24
crosshair 640 crosshairs 24 0 24 24
autoaim 640 crosshairs 5 72 24 24

--(glock18)--
10
weapon 320 320hud2 0 128 80 20
weapon_s 320 320hud2 0 148 80 20
ammo 320 640hud7 24 72 24 24
crosshair 320 crosshairs 24 0 24 24
autoaim 320 crosshairs 5 72 24 24

weapon 640 640hud1 0 90 170 45
weapon_s 640 640hud4 0 90 170 45
ammo 640 640hud7 96 72 24 24
crosshair 640 crosshairs 24 0 24 24
autoaim 640 crosshairs 5 72 24 24

2
crosshair 320 crosshairs 24 0 24 24
crosshair 640 crosshairs 24 0 24 24

Aim Vec
AimVecHead "avadd 0 22.953 6.8 3.27;"
AimVecCross "avadd 1 27.23 6.2 4.13;"
AimVecLoad "avclear;AimVecHead;AimVecCross; recoil 2; aspeed 2.15"

•RECOIL AND AIM:



recoil_usp "recoil 1.3;nospread 2"
recoil_glock18 "recoil 1.3;nospread 2"
recoil_deagle "recoil 3.5;nospread 2"
recoil_p228 "recoil 1.3;nospread 2"
recoil_elite "recoil 1.3;nospread 2"
recoil_fiveseven "recoil 1.3;nospread 2"
recoil_xm1014 "recoil 1.3;nospread 2"
recoil_m3 "recoil 1.3;nospread 2"
recoil_mp5 "recoil 1.3;nospread 2"
recoil_tmp "recoil 1.2;nospread 2"
recoil_p90 "recoil 1.2;nospread 2"
recoil_mac10 "recoil 1.2;nospread 2"
recoil_ump45 "recoil 1.2;nospread 2"
recoil_ak47 "recoil 3.3;nospread 2"
recoil_sg552 "recoil 1.8;nospread 2"
recoil_m4a1 "recoil 3.2;nospread 2"
recoil_galil "recoil 1.2;nospread 2"
recoil_famas "recoil 1.2;nospread 2"
recoil_forumqs "recoil 1.2;nospread 2"
recoil_aug "recoil 1.7;nospread 2"
recoil_scout "recoil 1.2;nospread 2"
recoil_awp "recoil 2.0;nospread 2"
recoil_g3sg1 "recoil 1.2;nospread 2"
recoil_qsforum "recoil 2;nospread 2"
recoil_sg550 "recoil 1.2;nospread 2"
recoil_m249 "recoil 1.7;nospread 2"
recoil_knife "recoil 1.2;nospread 2"
recoil_tactical "recoil 1.3;nospread 2"
recoil_flashbang " "
recoil_hegrenade " "
recoil_smokegrenade " "
recoil_c4 " "



recoil_add GLOCK 1.250000
recoil_add P228 1.110000
recoil_add DEAGLE 1.054200
recoil_add FIVE-SEVEN 1.023000
recoil_add 12-GUAGE 1.500000
recoil_add LEONE 1.500000
recoil_add TMP 0.800000
recoil_add MAC10 1.580000
recoil_add MP5 1.425000
recoil_add UMP45 1.295000
recoil_add P90 1.590000
recoil_add GALIL 1.400000
recoil_add AK47 1.900000
recoil_add SCOUT 1.470000
recoil_add SG552 1.600000
recoil_add AWP 0.870000
recoil_add G3SG1 0.100000
recoil_add M249 1.705000
recoil_add M4A1 1.870000
recoil_add FAMAS 1.175000
recoil_add AUG 1.748000
recoil_add SG550 1.800000
recoil_add recoil 0.000000
recoil_add GLOCK 0.300000
recoil_add P228 0.110000
recoil_add DEAGLE 0.034200
recoil_add FIVE-SEVEN 0.023000
recoil_add 12-GUAGE 1.500000
recoil_add LEONE 1.500000
recoil_add TMP 0.800000
recoil_add MAC10 1.580000
recoil_add MP5 1.425000
recoil_add UMP45 1.295000
recoil_add P90 1.590000
recoil_add GALIL 1.400000
recoil_add AK47 1.700000
recoil_add SCOUT 1.470000
recoil_add SG552 1.600000
recoil_add AWP 0.800000
recoil_add G3SG1 0.100000
recoil_add M249 1.705000
recoil_add M4A1 1.550000
recoil_add FAMAS 1.035000
recoil_add AUG 1.748000
recoil_add SG550 0.800000

"*" "TFCFAG Pure HS" "tfcpure7"

" " ">AIMBOT" {
" " "aim&shoot" "aim 1;shoot 1"
" " "just aim" "aim 1;shoot 0"
" " "both off" "shoot 0;aim 0"
" " ">BURSTMODE" {
" " "continuous fire" "autoburst 0;sdelay 0.03;rdelay 0.0;dtime 0.0;ftime 1.0;burstflags 0"
" " "automatic burst" "autoburst 1"
" " "short bursts" "autoburst 0;sdelay 0.05;rdelay 0.0;dtime 0.5;ftime 0.1;burstflags 0"
" " "medium bursts" "autoburst 0;sdelay 0.05;rdelay 0.0;dtime 0.4;ftime 0.2;burstflags 0"
" " "fast bursts" "autoburst 0;sdelay 0.05;rdelay 0.0;dtime 0.25;ftime 0.1;burstflags 0"
}
" " ">AIM AT" {
" " "enemies" "team 0"
" " "friends" "team 2"
" " "everyone" "team 1"
}
" " ">AIMING" {
" " "Toker Head" "tokerhead"
" " "Toker Throat" "tokerthroat"
" " "Absoulution High Head" "avheadb"
" " "Absoulution Medium Head" "avheadf"
" " "Absoulution Low Head" "avhead"
" " "g0d Supreme" "SIRAimSupreme"
" " "g0d Aim" "SIRAim"
" " "OGC 4.3 Chest" "ogc43chest"
" " "Bunny771 Head" "headbunny"
" " "Bunny771 Heart" "heartbunny"
}
" " ">MORE AIMING" {
" " "Zero-Bad Ass" "zbadassdone"
" " "Zero-Secret" "zeroHead"
" " "Zero-Head" "newzer0"
" " "Zero-Most Head" "newzero"
" " "X-Mib A" "avheadxm"
" " "X-Mib B" "avheadmm"
" " "XHack 1.6 Head" "xhackhead"
" " "Sphere 1.0.0.5 Head1" "spherehead"
" " "CI 3.0 Head" "ci30head"
}

" " ">OPTIONS" {
" " "thru walls on/off" "aimthru change"
" " "target lock on/off" "lock change"
" " "distance/fov mode" "mode change"
" " "prediction on/off" "pred change"
" " "weapon bobbing off" "#cl_bob 0;#cl_bobup 0"
" " "weapon bobbing on" "#cl_bob 0.01;#cl_bobup 0.5"
" " "randomized aiming" "humaim"
" " "smooth aiming" "smooth_t"
}
" " ">BINDINGS" {
" " "xqz2 style mouse3" "aim 0;shoot 0;lock 0;mode 1; g0;bind mouse3 +doaim;g1"
" " "aimthru on mouse3" "aimthru 0;g0;bind mouse3 +thru;g1"
" " "hlh style on mouse3" "shoot 0;lock 0;mode 1;g0;bind mouse3 +doshoot;g1"
}
" " ">BOT FOV" {
" " "10 deg" "fov 10"
" " "30 deg" "fov 30"
" " "90 deg" "fov 90"
" " "180 deg" "fov 180"
" " "360 deg" "fov 360"
}

}
" " ">BLOOD (fast PCs)" {
" " "default" "blood 0"
" " "more" "blood1"
" " "much more" "blood2"
" " "blood bath" "blood3"
}

antirecoil.type 0
antirecoil.button MOUSE1
antirecoil.usp [1][0.0][0.3][0.0][0][1000][250]
antirecoil.glock18 [1][0.0][0.3][0.0][0][1000][250]
antirecoil.deagle [1][0.0][0.3][0.0][0][1000][250]
antirecoil.galil [1][0.0][0.2][0.2][300][1000][300]
antirecoil.famas [1][0.0][0.2][0.2][300][1000][300]
antirecoil.mp5 [1][0.0][0.2][0.0][500][5000][100]
antirecoil.ak47 [1][0.5][0.5][0.5][250][2000][250]
antirecoil.sg552 [1][0.0][0.5][0.5][250][2000][250]
antirecoil.m4a1 [1][0.5][0.5][0.0][250][2000][250]
antirecoil.aug [1][0.0][0.5][0.5][250][2000][250]
antirecoil.default [0][0.0][0.0][0.0][0][0][0]


" " "aim&shoot" "aim 1;shoot 1"
" " "just aim" "aim 1;shoot 0"
" " "bone aiming" "boneaim change"
" " "damage aim" "damageaim change"
" " "look aim" "lookaim change"
" " "auto rotation on" "rotalias_enable 1; rot_reset"
" " "auto rotation off" "rotalias_enable 0"
" " "both off" "shoot 0;aim 0"
" " ">BURSTMODE" {
" " "continuous fire" "autoburst 0;sdelay 0.03;rdelay 0.0;dtime 0.0;ftime 1.0;burstflags 0"
" " "automatic burst" "autoburst 1"
" " "short bursts" "autoburst 0;sdelay 0.05;rdelay 0.0;dtime 0.5;ftime 0.1;burstflags 0"
" " "medium bursts" "autoburst 0;sdelay 0.05;rdelay 0.0;dtime 0.4;ftime 0.2;burstflags 0"
" " "fast bursts" "autoburst 0;sdelay 0.05;rdelay 0.0;dtime 0.25;ftime 0.1;burstflags 0"
}
" " ">AIM AT" {
" " "enemies" "team 0"
" " "friends" "team 2"
" " "everyone" "team 1"
}
" " ">AIMING" {
" " ">DEFAULT SET" {
" " "head" "HeadBunny"
" " "chest" "HeartBunny"
" " "stomach" "StomachBunny"
" " "testicles" "TestieBunny"
" " "new Head" "newHead"
}
" " ">SIR" {
" " "sir aim supreme" "SIRAimSupreme"
" " "aim vector 4" "lostsoulaim4"
" " "sir aim 2 shot" "SIRAimTS"
" " "sargent: head" "SargentHead"
" " "SIR Smoke" "SIRsmoke"
}
" " ">GIFT" {
" " "gift: shot" "GiftShot"
" " "gift: money" "GiftMoney"
" " "gift: whore" "GiftWhore"
" " "silentscope" "silent"
}
" " ">OTHER" {
" " "z-Baddass" "zbadassdone"
" " "z-Secret" "zeroHead"
" " "4c1d 1:" "4c1d1337aim"
" " "C4m Head 1" "C4mHead1"
" " "C4m Head 2" "C4mHead2"
" " "C4m Chest" "C4mChest"
}
" " ">EXCLUSIVE" {
" " "UNI-T6a" "UNI-T6a"
" " "UNI-T6b" "UNI-T6b"
" " "UNI-T6c" "UNI-T6c"
" " "UNI-T6d" "UNI-T6d"
" " "UNI-T6e" "UNI-T6e"
" " "Stoner4Life" "omfghead"
}
" " ">.::V3Cz::." {
" " "=>02/12/17" {
" " "M4A1/Deagle A" "m4a1a"
" " "M4A1/Deagle B" "m4a1b"
" " "M4A1 C" "m4a1c"
" " "M4A1 D" "m4a1d"
" " "SIG/M4A1 A" "sigA"
" " "SIG/M4A1 B" "sigB"
" " "MP5 A" "mp5a"
" " "MP5 B" "mp5b"
" " "Scout/Deagle A" "scouta"
" " "Scout B" "scoutb"
" " "Scout C" "scoutc"
" " "Scout D" "scoutd"
" " "Scout E" "scoute"
" " "AK/SIG/M4A1 A" "aka"
" " "AK/SIG/M4A1 B" "akb"
" " "AK/SIG/M4A1 C" "akc"
" " "Deagle" "deagle1"
}
" " "=>02/12/20" {
" " "SIGpwnA" "SIGpwnA"
" " "SIGpwnB" "SIGpwnB"
" " "sigpwnC" "sigpwnC"
" " "umppwnA" "umppwnA"
" " "scoutpwnA" "scoutpwnA"
" " "paraPWNa" "paraPWNa"
}
" " "=>03/01/02" {
" " "usp1" "usp1"
" " "deagle2" "deagle2"
" " "colt1" "colt1"
" " "akd" "akd"
" " "awp1" "awp1"
" " "mp5c" "mp5c"
" " "mp5d" "mp5d"
" " "mp5e" "mp5e"
" " "mp5f" "mp5f"
}
" " ">.:Misc Vects:." {
" " "Scout/AWP A" "scoutvec"
" " "MP5 A" "pwnbases"
" " "Mp5 B" "mp5b"
" " "W4rD0nk3y |Scout|" "scout-z"
" " "W4rD0nk3y |mp5|" "ass"
" " "W4rD0nk3y |Sig|" "Min-sig-Final2"
" " "W4rD0nk3y |C0lt|" "yvon"
" " "MuhF!$K S!G A" "Min-sig-Final"
" " "MuhF!$K S!G B" "Muh-100%"
" " "Pw(V PaRa v2" "paravec"
" " "PARA pwn A" "paraPWNa"
" " "PARA pwn B" "paraPWN2"
}
}
" " ">OPTIONS" {
" " "thru walls on/off" "aimthru change"
" " "target lock on/off" "lock change"
" " "distance/fov mode" "mode change"
" " "prediction on/off" "pred change"
" " "weapon bobbing off" "#cl_bob 0;#cl_bobup 0"
" " "weapon bobbing on" "#cl_bob 0.01;#cl_bobup 0.5"
" " "randomized aiming" "humaim"
" " "smooth aiming" "smooth_t"
" " "better Pi" "better_pi 1"
" " "crap Pi" "better_pi 0"
}
" " ">BINDINGS" {
" " "xqz2 style mouse3" "aim 0;shoot 0;lock 0;mode 1; g0;bind mouse3 +doaim;g1"
" " "aimthru on mouse3" "aimthru 0;g0;bind mouse3 +thru;g1"
" " "hlh style on mouse3" "shoot 0;lock 0;mode 1;g0;bind mouse3 +doshoot;g1"
}
" " ">BOT FOV" {
" " "10 deg" "fov 10"
" " "30 deg" "fov 30"
" " "90 deg" "fov 90"
" " "180 deg" "fov 180"
" " "360 deg" "fov 360"
}
" " ">BLOOD (fast PCs)" {
" " "default" "blood 0"
" " "more" "blood1"
" " "much more" "blood2"
" " "blood bath" "blood3"
}
" " ">REMOVALS" {
" " "hide smoke&flash" "smoke 1;flash 1"
" " "show smoke&flash" "smoke 0;flash 0"
" " "sn. blackout on/off" "sniper change"
" " "anti zoom on/off" "antizoom change"
" " "norecoil:off" "recoil 0.0"
" " "norecoil:soft" "recoil 0.7"
" " "norecoil:medium" "recoil 1.2"
" " "norecoil:max" "recoil 2.0"
}
" " ">INFO" {
" " "hud info:aim" "info 1"
" " "hud info:default" "info 2"
" " "hud info:cvar changes" "info 3"
" " "hud info:off" "info 0"
" " "death info on/off" "death change;color death 100 100 0"
" " "bomb timer on/off" "bombtimer change"
" " "show system time" "systime change"
}

"*" ">Removals" { // Remove certain 'features' from the game
"*" "NoSpread" "hlh_nospread" // 0 No spread compensation 1 Obvious NoSpread 2 Undetectable Nospread
"*" "No Recoil: Off" "hlh_norecoil 0.0" // No recoil compensation
"*" "No Recoil: Soft" "hlh_norecoil 0.8" // Small compensation
"*" "No Recoil: Best" "hlh_norecoil 1.2" // Good compensation
"*" "No Recoil: Perfect" "hlh_norecoil 2.0" // Perfect compensation
"*" "No Recoil: Uber" "hlh_norecoil 2.5" // Good for really heavy weapons
}

"*" ">Aimbot" { // Aiming assistance moves your crosshair at targets
"*" ">Activation" { // How to activate the aimbot and what to do when locked onto a target
"*" ">Mouse1"{ // Binds using Mouse1 (Left mouse button)
"*" "Aim & Shoot" "bind mouse1 +csgaim;hlh_autoshoot 0;hlh_aimfov 25" // Aim & Shoot & FOV 25°
"*" "Shoot & Aim" "bind mouse1 +doshoot" // Shoot & Aim
"*" "Aim & Release Aim" "bind mouse1 +doaim;hlh_autoshoot 0;hlh_aimbot 0" // Aim & Release Aim Quickly
"*" "Aim & Autoshoot" "bind mouse1 +autoshoot" // Aim & Only fire if an enemy is in sight
"*" "Aim through walls" "bind mouse1 +thru;hlh_autowall 0" // Aim through walls if damage can be inflicted
"*" "Normal Function" "bind mouse1 +attack" // Primary Fire (No Aimbot)
}

"*" "KnifeAiming" "hlh_knifeaim" // Aim with knife equipped
"*" "Original Mouse1/2/3" "bind mouse1 +attack;bind mouse2 +attack2;unbind mouse3" // Restore mouse buttons to default functions
"*" "Autoaim & Autoshoot" "hlh_aimbot 1;hlh_autoshoot 0.21" // Aim and shoot if player is in sight
"*" "Autoaim" "hlh_aimbot 1;hlh_autoshoot 0" // Only aim at player (No automatic shooting)
"*" "No Autoaim & Autoshoot" "hlh_autoshoot 0;hlh_aimbot 0" // Don't aim or shoot at all
}
"*" ">Target Selection" { // How and on who the aimbot has to aim
"*" "Targets" "hlh_aimteam" // 0 Aim only at the opposite team 1 Aim only at team members 2 Aim at everyone
"*" "TargetSelection" "hlh_aimsel" // 0 Pick targets by Distance 1 Pick targets by Angle 2 Pick Targets by health
}

"*" ">Walls" { // Set how the aimbot should react on non visible enemies
"*" "Autowall" "hlh_autowall" // Aim through walls if damage can be inflicted
"*" "Always Aimthru" "hlh_aimthru" // Always aim through walls
}

"*" ">Aimbot FOV" { // How big the radius is for the aimbot to aim in
"*" "0°" "hlh_aimfov 0; hlh_aimsel 0" // Don't aim at any target
"*" "10°" "hlh_aimfov 10" // Aim in an angle of 10 degrees
"*" "30°" "hlh_aimfov 30" // aim in an angle of 30 degrees
"*" "90°" "hlh_aimfov 90" // Aim at targets which you can see on your screen
"*" "180°" "hlh_aimfov 180" // Aim at targets which aren't behind you
"*" "360°" "hlh_aimfov 360" // Aim whenever a target is in a 360 degree radius
"*" "Manual" "hlh_aimfov" // Manual Adjustment
}

"*" ">Smooth Aiming" { // Move crosshair to the target and don't instantly move onto it
"*" "Fast (Off)" "hlh_smoothaim 0" // Aim normal
"*" "Smooth" "hlh_smoothaim 5" // Aim smooth
"*" "Very smooth" "hlh_smoothaim 10" // Aim very smooth
"*" "Manual" "hlh_smoothaim" // Adjust manual
}
"*" ">Hitbox" { // Aim using hitboxes
"*" "Head" "hlh_aimmode 0; hlh_clearhitbox; hlh_addhitbox 14" // Aim for the head
"*" "Neck" "hlh_aimmode 0; hlh_clearhitbox; hlh_addhitbox 13" // Aim for the neck
"*" "Chest" "hlh_aimmode 0; hlh_clearhitbox; hlh_addhitbox 10" // Aim for the chest
"*" "Stomach" "hlh_aimmode 0; hlh_clearhitbox; hlh_addhitbox 11" // Aim for the stomach
}
"*" ">AimVecs" { // Aim using Vectors (made by ack2000)
"*" "Head" "hlh_aimmode 1; hlh_clearvecs; hlh_addvec 0 15 20 5; hlh_addvec 1 15 20 5; hlh_addvec 2 15 20 5; hlh_addvec 3 15 20 5"
"*" "Neck" "hlh_aimmode 1; hlh_clearvecs; hlh_addvec 0 10 12 2; hlh_addvec 1 14 12 4; hlh_addvec 2 10 12 20; hlh_addvec 3 10 12 20"
"*" "Chest" "hlh_aimmode 1; hlh_clearvecs; hlh_addvec 0 10 8 2; hlh_addvec 1 3 8 -1; hlh_addvec 2 10 8 2; hlh_addvec 3 10 8 2"
"*" "Stomach" "hlh_aimmode 1; hlh_clearvecs; hlh_addvec 0 0 0 0; hlh_addvec 1 0 0 0; hlh_addvec 2 0 0 0; hlh_addvec 3 0 0 0"
"*" "Belt" "hlh_aimmode 1; hlh_clearvecs; hlh_addvec 0 0 -8 0; hlh_addvec 1 0 -2 0; hlh_addvec 2 0 -8 0; hlh_addvec 3 0 -8 0"
"*" "Groin" "hlh_aimmode 1; hlh_clearvecs; hlh_addvec 0 0 -10 0; hlh_addvec 1 0 -4 0; hlh_addvec 2 0 -10 0; hlh_addvec 3 0 -10 0"
}
"*" ">Custom AimVecs" { // Aim using Vectors
"*" "SHead" "hlh_aimmode 1; hlh_clearvecs; hlh_addvec 0 14 15 0; hlh_addvec 1 16 16 0" // Supremespeeds Head Aim Vector (works best for me!)
"*" "SosayHead" "hlh_aimmode 1; hlh_clearvecs; hlh_addvec 0 15 16.5 3.7; hlh_addvec 1 12.6 20 2.5; hlh_addvec 2 16 18 5" // s0says Aim Vecs
"*" "SosayChest" "hlh_aimmode 1; hlh_clearvecs; hlh_addvec 0 6 8 2; hlh_addvec 1 2 10 2; hlh_addvec 2 6 10 2" // s0says Aim Vecs
}


"*" "Aimvec -> Colt" "ultrakill" // orginal aimvec -> Ultra Kill
"*" "Aimvec -> AK" "modelaim 0;JAK" // orginal aimvec -> AK47 Aims/AK1
"*" "Aimvec -> Aug/Sig" "modelaim 0;JeSiG" // orginal aimvec -> Aug/Sig Aims/Sig1
"*" "Aimvec -> MP5" "modelaim 0;JereMP5" // orginal aimvec -> MP5 Aims/MP54
"*" "Aimvec -> USP" "modelaim 0;JUsP" // orginal aimvec -> USP1
"*" "Aimvec -> Deagle" "modelaim 0;JDeaGle" // orginal aimvec -> Deagle1
"*" "Aimvec -> AWP" "modelaim 0;JScouT" // orginal aimvec -> Scout1
"*" "+ Aimvec -> Universal" {
"*" "Deaths Touch 99,9% HS" "dt" // 99,9% Head Shots
"*" "[G0dz]-Ieg Ultimae HeaD!!" "madhead"
"*" "iNsAnE HeAds" "inh2"
"*" "[G0dz]-Hero" "hero"
"*" "[G0dz]-Ieg4-OnE EyE" "dave"
}
"*" "+ Aimbot" { // aiming assistance
"*" "+ Activation" { // bind aiming functions to mouse buttons
"*" "+ Mouse 1" { // configure mouse button #1
"*" "CSG Proof" "bind mouse1 +csgaim; shoot 0;lock 0;fov 25" // correct aim once before shooting. Use this to get around csguard aimbot detection.
"*" "HLH Style" "bind mouse1 +doshoot; shoot 0;lock 0;aim 0" // aim while shooting, as in HLH
}
"*" "+ Target Selection" { // target priorities
"*" "Enemies Only" "team 0" // aim at enemies only
"*" "Team-mates Only" "team 2" // aim at team mates only
"*" "All" "team 1" // aim at everyone
"*" "Aim Thru Walls" "aimthru change" // don't aim at targets behind a wall
"*" " -


===================---SPECIAL BIND ---===============
bind "p" "say /me DrEaD is the best;say /me"
=====================================================

clear

\\====================--- ECHO CMD --=================\\
clear
echo "~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~"
echo " MONGOLIAN.cfg by DrEaD CstrikeMvM"
echo "~~~~~~~~~~~~2015~~~~~~~~~~~~~~"
echo "Pure AIM CFG ACTiVATED!!"
echo "~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~"
echo "-_- MONGOLIAN AIM CFG v1 2015"
echo "DrEaD sucessfully loaded...GL"
echo "be a man, do the right things"
echo "DATE MAKED: 19.09.2015"
echo " TIME: 19:04"
echo " by DrEaD"









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