mehyaM cs2 settings, config & cfg 2016
| Full Name | - |
| Nickname | mehyaM |
| Birthday | - |
| Nationality | |
| Game | |
| Since | 2016-10-22 |
| Last Update | 2016-10-22 |
Navigation
| mehyaM Gear |
| mehyaM Setup |
| mehyaM Config |
| mehyaM Settings |
mehyaM screenshot
mehyaM Gear
| Mouse | - |
| Mousepad | - |
| Keyboard | - |
| Headset | - |
| Earbuds | - |
| Monitor | - |
| Chair | - |
| Controller | - |
| Case | - |
mehyaM Gaming PC Setup
| GPU | - |
| CPU | - |
| Memory | - |
| Motherboard | - |
| Power Supply | - |
| Storage | - |
| Fan | - |
| Cooler | - |
mehyaM config
The Counter-Strike 2 config file of mehyaM has been downloaded 15 times. Download mehyaM.cfg by clicking the download button below.
How to install mehyaM cs2 config
1. Download mehyaM.cfg by clicking the download button above.
2. Extract and/or copy file(s) into your Counter-Strike 2 folder (Example: C:\Program Files (x86)\Steam\userdata\STEAMID\730\local\cfg).
3. Launch the game and type in "exec configname.cfg" in console to load the config or make sure to add "exec autoexec.cfg", "exec userconfig.cfg" or "exec mehyaM.cfg" to config.cfg file in your Counter-Strike 2 folder.
2. Extract and/or copy file(s) into your Counter-Strike 2 folder (Example: C:\Program Files (x86)\Steam\userdata\STEAMID\730\local\cfg).
3. Launch the game and type in "exec configname.cfg" in console to load the config or make sure to add "exec autoexec.cfg", "exec userconfig.cfg" or "exec mehyaM.cfg" to config.cfg file in your Counter-Strike 2 folder.
Social Media
| Twitch | - |
| - | |
| YouTube | - |
| - | |
| - | |
| TikTok | - |
| Steam | - |
| Discord | - |
mehyaM Settings
Monitor
| Resolution | - |
| Aspect Ratio | - |
| Display Mode | - |
| Brightness | - |
| Color Mode | - |
Video Advanced
| Global Shadow Quality | - |
| Model / Texture Detail | - |
| Texture Streaming | - |
| Effect Detail | - |
| Shader Detail | - |
| Boost Player Contrast | - |
| Multicore Rendering | - |
| Multisampling Anti-Aliasing Mode | - |
| FXAA Anti-Aliasing | - |
| Texture Filtering Mode | - |
| Wait for Vertical Sync | - |
| Motion Blur | - |
| Triple-Monitor Mode | - |
| Use Uber Shaders | - |
Viewmodel
| FOV | - |
| Offset X | - |
| Offset Y | - |
| Offset Z | - |
| Presetpos | - |
| Shift Left Amt | - |
| Shift Right Amt | - |
| Recoil | - |
| Righthand | - |
Viewmodel commands
Launch Options
Mouse
| DPI | - |
| Sensitivity | - |
| eDPI | - |
| Windows Sensitivity | - |
| Zoom Sensitivity | - |
| Raw Input | - |
| Acceleration | - |
Crosshair
| Draw Outline | - |
| Alpha | - |
| Color | - |
| Blue | - |
| Green | - |
| Red | - |
| Dot | - |
| Gap | - |
| Size | - |
| Style | - |
| Thickness | - |
| Sniper | - |
Crosshair commands
cl_bob
| Lower Amt | - |
| Amt Lat | - |
| Amt Vert | - |
| Cycle | - |
cl_bob commands
HUD
Radar
FAQ
Summary
This page contains the in-game settings, config files (cfg) and hardware setup of mehyaM. The mehyaM cs2 settings page has been viewed for 1.460 since it was added on 2016-10-22. The last time the settings of mehyaM were on 2016-10-22. Visit the cs2 settings page to view more Counter-Strike 2 settings like mehyaM or visit upload section to add your own cs2 settings.
Other Counter-Strike 2 settings
| # | Name | Country | Last Update | |
| 1 | 2025-08-05 | |||
| 2 | 2024-05-10 | |||
| 3 | 2025-08-07 | |||
| 4 | 2021-10-09 | |||
| 5 | 2022-05-10 |
Other United States gaming settings
| # | Name | Country | Last Update | |
| 1 | 2024-02-21 | |||
| 2 | 2024-02-26 | |||
| 3 | 2024-04-20 | |||
| 4 | 2024-04-20 | |||
| 5 | 2022-09-15 | |||
| 6 | 2024-02-02 | |||
| 7 | 2024-04-16 | |||
| 8 | 2024-04-08 | |||
| 9 | 2024-04-20 | |||
| 10 | 2024-05-01 |
mehyaM CFG file
clear
echo "========================"
echo " mehyaM config "
echo "========================"
hud_scaling ".75"
r_drawtracers_firstperson 1
//Jumpthrow
alias +jumpthrow "+jump;-attack"
alias -jumpthrow "-jump"
bind "mouse3" +jumpthrow
//Normal
rate "128000"
cl_interp_ratio "1"
cl_interp "0"
cl_cmdrate "128"
cl_updaterate "128"
rate "128000"
sensitivity 1.4
//Viewmodel to look like source
echo "========================"
echo "Source Settings"
echo "========================"
viewmodel_presetpos "0"
viewmodel_fov "68"
viewmodel_offset_x "2.5"
viewmodel_offset_y "1"
viewmodel_offset_z "-1.500000"
cl_viewmodel_shift_left_amt "0"
cl_viewmodel_shift_right_amt "0"
cl_bob_lower_amt "0"
cl_bobamt_lat "0"
cl_bobamt_vert "0"
cl_bobcycle "2"
//Crosshair
echo "========================"
echo "Crosshair"
echo "========================"
cl_crosshair_drawoutline "1"
cl_crosshair_outlinethickness "1"
cl_crosshairalpha "999"
cl_crosshaircolor "1"
cl_crosshaircolor_b "0"
cl_crosshaircolor_g "0"
cl_crosshaircolor_r "0"
cl_crosshairdot "0"
cl_crosshairgap "-1"
cl_crosshairscale "1"
cl_crosshairsize "3"
cl_crosshairstyle "4"
cl_crosshairthickness "1"
cl_crosshairusealpha "1"
cl_crosshair_sniper_width "2"
//Flom Commands
fps_max "0"
cl_showfps 1
net_graph "0"
cl_radar_scale "0.5"
cl_radar_rotate "1"
cl_forcepreload "1"
cl_lagcompensation "1"
cl_predictweapons "1"
cl_resend "6"
cl_timeout "9999999"
cl_disablefreezecam "1"
cl_freezecampanel_position_dynamic "0"
r_dynamic "0"
r_eyegloss "0"
r_eyemove "0"
r_eyeshift_x "0"
r_eyeshift_y "0"
r_eyeshift_z "0"
r_eyesize "0"
r_drawtracers_firstperson "0"
muzzleflash_light "0"
sys_antialiasing "0"
sys_aspectratio "-1"
sys_refldetail "0"
mat_queue_mode 2
net_graphproportionalfont "0"
// lowers delay between sounds.
snd_mixahead "0.05"
snd_musicvolume "0"
snd_headphone_pan_exponent "2"
snd_headphone_pan_radial_weight "2
snd_legacy_surround "0"
snd_pitchquality "1"
dsp_enhance_stereo "0"
echo "========================"
echo " mehyaM config "
echo "========================"
hud_scaling ".75"
r_drawtracers_firstperson 1
//Jumpthrow
alias +jumpthrow "+jump;-attack"
alias -jumpthrow "-jump"
bind "mouse3" +jumpthrow
//Normal
rate "128000"
cl_interp_ratio "1"
cl_interp "0"
cl_cmdrate "128"
cl_updaterate "128"
rate "128000"
sensitivity 1.4
//Viewmodel to look like source
echo "========================"
echo "Source Settings"
echo "========================"
viewmodel_presetpos "0"
viewmodel_fov "68"
viewmodel_offset_x "2.5"
viewmodel_offset_y "1"
viewmodel_offset_z "-1.500000"
cl_viewmodel_shift_left_amt "0"
cl_viewmodel_shift_right_amt "0"
cl_bob_lower_amt "0"
cl_bobamt_lat "0"
cl_bobamt_vert "0"
cl_bobcycle "2"
//Crosshair
echo "========================"
echo "Crosshair"
echo "========================"
cl_crosshair_drawoutline "1"
cl_crosshair_outlinethickness "1"
cl_crosshairalpha "999"
cl_crosshaircolor "1"
cl_crosshaircolor_b "0"
cl_crosshaircolor_g "0"
cl_crosshaircolor_r "0"
cl_crosshairdot "0"
cl_crosshairgap "-1"
cl_crosshairscale "1"
cl_crosshairsize "3"
cl_crosshairstyle "4"
cl_crosshairthickness "1"
cl_crosshairusealpha "1"
cl_crosshair_sniper_width "2"
//Flom Commands
fps_max "0"
cl_showfps 1
net_graph "0"
cl_radar_scale "0.5"
cl_radar_rotate "1"
cl_forcepreload "1"
cl_lagcompensation "1"
cl_predictweapons "1"
cl_resend "6"
cl_timeout "9999999"
cl_disablefreezecam "1"
cl_freezecampanel_position_dynamic "0"
r_dynamic "0"
r_eyegloss "0"
r_eyemove "0"
r_eyeshift_x "0"
r_eyeshift_y "0"
r_eyeshift_z "0"
r_eyesize "0"
r_drawtracers_firstperson "0"
muzzleflash_light "0"
sys_antialiasing "0"
sys_aspectratio "-1"
sys_refldetail "0"
mat_queue_mode 2
net_graphproportionalfont "0"
// lowers delay between sounds.
snd_mixahead "0.05"
snd_musicvolume "0"
snd_headphone_pan_exponent "2"
snd_headphone_pan_radial_weight "2
snd_legacy_surround "0"
snd_pitchquality "1"
dsp_enhance_stereo "0"
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