kubush cs2 settings, config & cfg 2018
| Full Name | - |
| Nickname | kubush |
| Birthday | - |
| Nationality | |
| Game | |
| Since | 2018-04-27 |
| Last Update | 2018-04-27 |
Navigation
| kubush Gear |
| kubush Setup |
| kubush Config |
| kubush Settings |
kubush screenshot
kubush Gear
| Mouse | - |
| Mousepad | - |
| Keyboard | - |
| Headset | - |
| Earbuds | - |
| Monitor | - |
| Chair | - |
| Controller | - |
| Case | - |
kubush Gaming PC Setup
| GPU | - |
| CPU | - |
| Memory | - |
| Motherboard | - |
| Power Supply | - |
| Storage | - |
| Fan | - |
| Cooler | - |
kubush config
The Counter-Strike 2 config file of kubush has been downloaded 14 times. Download autoexec.cfg by clicking the download button below.
How to install kubush cs2 config
1. Download autoexec.cfg by clicking the download button above.
2. Extract and/or copy file(s) into your Counter-Strike 2 folder (Example: C:\Program Files (x86)\Steam\userdata\STEAMID\730\local\cfg).
3. Launch the game and type in "exec configname.cfg" in console to load the config or make sure to add "exec autoexec.cfg", "exec userconfig.cfg" or "exec kubush.cfg" to config.cfg file in your Counter-Strike 2 folder.
2. Extract and/or copy file(s) into your Counter-Strike 2 folder (Example: C:\Program Files (x86)\Steam\userdata\STEAMID\730\local\cfg).
3. Launch the game and type in "exec configname.cfg" in console to load the config or make sure to add "exec autoexec.cfg", "exec userconfig.cfg" or "exec kubush.cfg" to config.cfg file in your Counter-Strike 2 folder.
Social Media
| Twitch | - |
| - | |
| YouTube | - |
| - | |
| - | |
| TikTok | - |
| Steam | - |
| Discord | - |
kubush Settings
Monitor
| Resolution | 1270x720 |
| Aspect Ratio | - |
| Display Mode | - |
| Brightness | - |
| Color Mode | - |
Video Advanced
| Global Shadow Quality | - |
| Model / Texture Detail | - |
| Texture Streaming | - |
| Effect Detail | - |
| Shader Detail | - |
| Boost Player Contrast | - |
| Multicore Rendering | - |
| Multisampling Anti-Aliasing Mode | - |
| FXAA Anti-Aliasing | - |
| Texture Filtering Mode | - |
| Wait for Vertical Sync | - |
| Motion Blur | - |
| Triple-Monitor Mode | - |
| Use Uber Shaders | - |
Viewmodel
| FOV | - |
| Offset X | - |
| Offset Y | - |
| Offset Z | - |
| Presetpos | - |
| Shift Left Amt | - |
| Shift Right Amt | - |
| Recoil | - |
| Righthand | - |
Viewmodel commands
Launch Options
Mouse
| DPI | - |
| Sensitivity | 2.5 |
| eDPI | - |
| Windows Sensitivity | - |
| Zoom Sensitivity | - |
| Raw Input | - |
| Acceleration | - |
Crosshair
| Draw Outline | - |
| Alpha | - |
| Color | róż |
| Blue | - |
| Green | - |
| Red | - |
| Dot | - |
| Gap | - |
| Size | śred |
| Style | - |
| Thickness | - |
| Sniper | - |
Crosshair commands
cl_crosshaircolor róż; cl_crosshairsize śred;
cl_bob
| Lower Amt | - |
| Amt Lat | - |
| Amt Vert | - |
| Cycle | - |
cl_bob commands
HUD
Radar
FAQ
Summary
This page contains the in-game settings, config files (cfg) and hardware setup of kubush. The kubush cs2 settings page has been viewed for 1.425 since it was added on 2018-04-27. The last time the settings of kubush were on 2018-04-27. Visit the cs2 settings page to view more Counter-Strike 2 settings like kubush or visit upload section to add your own cs2 settings.
Other Counter-Strike 2 settings
| # | Name | Country | Last Update | |
| 1 | 2024-04-20 | |||
| 2 | 2024-06-30 | |||
| 3 | 2020-04-19 | |||
| 4 | 2024-04-03 | |||
| 5 | 2024-08-04 |
Other Poland gaming settings
| # | Name | Country | Last Update | |
| 1 | 2024-05-05 | |||
| 2 | 2024-02-25 | |||
| 3 | 2021-08-02 | |||
| 4 | 2024-05-12 | |||
| 5 | 2024-04-06 | |||
| 6 | 2024-05-12 | |||
| 7 | 2024-05-12 | |||
| 8 | 2024-02-20 | |||
| 9 | 2024-03-16 | |||
| 10 | 2024-04-27 |
kubush CFG file
hud_scaling 0.85
cl_hud_color 9
fps_max 59
ui_steam_overlay_notification_position "topright"
cl_hud_background_alpha 1
bind ALT "toggle voice_enable 1 0"
viewmodel_fov "68"
viewmodel_offset_x "2"
viewmodel_offset_y "2"
viewmodel_offset_z "-2"
bind / "toggle cl_showpos 0 1"
developer 1
con_filter_enable 2
con_filter_text_out "Player:"
con_filter_text "damage"
bind "h" "toggle gameinstructor_enable 0 1"
net_graph "1"
net_graphproportionalfont "0"
bind "kp_5" "buy vesthelm; buy defuser;"
bind "kp_downarrow" "buy deagle;"
bind "kp_ins" "buy flashbang; buy flashbang; buy hegrenade; buy smokegrenade;"
bind "kp_enter" "buy ak47; buy m4a1;"
bind "kp_uparrow" "buy awp;"
bind = noclip
sensitivity 2.5
bind \ "toggle cl_righthand 0 1"
m_mouseaccel1 0
m_customaccel 0
cl_crosshairalpha 255
cl_crosshaircolor 5
cl_crosshaircolor_b 255
cl_crosshaircolor_r 0
cl_crosshaircolor_g 255
cl_crosshairdot 0
cl_crosshairgap -9
cl_crosshairsize 3
cl_crosshairstyle 5
cl_crosshairusealpha 1
cl_crosshairthickness 1
cl_fixedcrosshairgap -10
cl_crosshair_outlinethickness 0
cl_crosshair_drawoutline 0
////////
alias "bind1" "cl_crosshairalpha 255;cl_crosshaircolor 5;cl_crosshaircolor_b 255;cl_crosshaircolor_r 0;cl_crosshaircolor_g 255;cl_crosshairdot 0;cl_crosshairgap -9;cl_crosshairsize 3;cl_crosshairstyle 5;cl_crosshairusealpha 1;cl_crosshairthickness 1;cl_fixedcrosshairgap -10;cl_crosshair_outlinethickness 0;cl_crosshair_drawoutline 0;" //&bind_1
bind "mouse5" "bind1" // Chrosshair 'bind1'
alias "binds" "echo 'F1': Crosshair 'bind1';"
////////
////////
alias "bind2" "cl_crosshaircolor "5";cl_crosshair_drawoutline "0";;cl_crosshair_outlinethickness "1";cl_crosshairalpha "255";cl_crosshaircolor_r 255;cl_crosshaircolor_b 255;cl_crosshaircolor_g 255;cl_crosshairdot "0";cl_crosshairgap "-1.5";cl_crosshairscale "0";cl_crosshairsize "4";cl_crosshairstyle "5";cl_crosshairthickness "0.5";cl_crosshairusealpha "1";cl_fixedcrosshairgap "-2"" //&bind_2
bind "mouse4" "bind2" // Chrosshair 'bind2'
alias "binds" "echo 'F2': Crosshair 'bind2';"
///////
alias "bind3" "cl_crosshair_drawoutline "1";cl_crosshair_outlinethickness "1";cl_crosshairalpha "255";cl_crosshaircolor "4";cl_crosshaircolor_b "255";cl_crosshaircolor_g "0";cl_crosshaircolor_r "255";cl_crosshairgap "-3";cl_crosshairsize "4";cl_crosshairstyle "4";cl_crosshairthickness "1.5";cl_crosshairusealpha "1";cl_fixedcrosshairgap "-4.5";" //&bind_3
bind "mouse3" "bind3" // Chrosshair 'bind3'
alias "binds" "echo 'F4': Crosshair 'bind3';"
////////
bind F6 "viewmodel_fov 68;viewmodel_offset_x 2;viewmodel_offset_y 2;viewmodel_offset_z -2; fov_cs_debug 100"
cl_autowepswitch 0
cl_disablehtmlmotd "1"
cl_forcepreload "1"
r_drawtracers_firstperson "0"
r_eyegloss "0"
r_eyemove "0"
r_eyeshift_x "0"
r_eyeshift_y "0"
r_eyeshift_z "0"
r_eyesize "0"
cl_crosshair_sniper_width 3
r_dynamic "0"
snd_mixahead "0.05"
bind DEL disconnect
bind "shift" "+speed; r_cleardecals;"
bind "CTRL" "+duck;r_cleardecals"
bind "r" "+reload;r_cleardecals"
bind ] "toggle fps_max 0 59"
player_nevershow_communityservermessage "1"
cl_use_opens_buy_menu "0"
bind t +spray_menu
/////////////////////
cl_cmdrate 128
cl_updaterate 128
cl_interp 0
rate 128000
cl_clanid 0
//////////////////
alias "+jumpthrow" "+jump;-attack"
alias "-jumpthrow" "-jump"
bind "j" "+jumpthrow"
///////////////////////////
cl_teamid_overhead_always 1
+cl_show_team_equipment
///////////////////////////
cl_hud_color 9
fps_max 59
ui_steam_overlay_notification_position "topright"
cl_hud_background_alpha 1
bind ALT "toggle voice_enable 1 0"
viewmodel_fov "68"
viewmodel_offset_x "2"
viewmodel_offset_y "2"
viewmodel_offset_z "-2"
bind / "toggle cl_showpos 0 1"
developer 1
con_filter_enable 2
con_filter_text_out "Player:"
con_filter_text "damage"
bind "h" "toggle gameinstructor_enable 0 1"
net_graph "1"
net_graphproportionalfont "0"
bind "kp_5" "buy vesthelm; buy defuser;"
bind "kp_downarrow" "buy deagle;"
bind "kp_ins" "buy flashbang; buy flashbang; buy hegrenade; buy smokegrenade;"
bind "kp_enter" "buy ak47; buy m4a1;"
bind "kp_uparrow" "buy awp;"
bind = noclip
sensitivity 2.5
bind \ "toggle cl_righthand 0 1"
m_mouseaccel1 0
m_customaccel 0
cl_crosshairalpha 255
cl_crosshaircolor 5
cl_crosshaircolor_b 255
cl_crosshaircolor_r 0
cl_crosshaircolor_g 255
cl_crosshairdot 0
cl_crosshairgap -9
cl_crosshairsize 3
cl_crosshairstyle 5
cl_crosshairusealpha 1
cl_crosshairthickness 1
cl_fixedcrosshairgap -10
cl_crosshair_outlinethickness 0
cl_crosshair_drawoutline 0
////////
alias "bind1" "cl_crosshairalpha 255;cl_crosshaircolor 5;cl_crosshaircolor_b 255;cl_crosshaircolor_r 0;cl_crosshaircolor_g 255;cl_crosshairdot 0;cl_crosshairgap -9;cl_crosshairsize 3;cl_crosshairstyle 5;cl_crosshairusealpha 1;cl_crosshairthickness 1;cl_fixedcrosshairgap -10;cl_crosshair_outlinethickness 0;cl_crosshair_drawoutline 0;" //&bind_1
bind "mouse5" "bind1" // Chrosshair 'bind1'
alias "binds" "echo 'F1': Crosshair 'bind1';"
////////
////////
alias "bind2" "cl_crosshaircolor "5";cl_crosshair_drawoutline "0";;cl_crosshair_outlinethickness "1";cl_crosshairalpha "255";cl_crosshaircolor_r 255;cl_crosshaircolor_b 255;cl_crosshaircolor_g 255;cl_crosshairdot "0";cl_crosshairgap "-1.5";cl_crosshairscale "0";cl_crosshairsize "4";cl_crosshairstyle "5";cl_crosshairthickness "0.5";cl_crosshairusealpha "1";cl_fixedcrosshairgap "-2"" //&bind_2
bind "mouse4" "bind2" // Chrosshair 'bind2'
alias "binds" "echo 'F2': Crosshair 'bind2';"
///////
alias "bind3" "cl_crosshair_drawoutline "1";cl_crosshair_outlinethickness "1";cl_crosshairalpha "255";cl_crosshaircolor "4";cl_crosshaircolor_b "255";cl_crosshaircolor_g "0";cl_crosshaircolor_r "255";cl_crosshairgap "-3";cl_crosshairsize "4";cl_crosshairstyle "4";cl_crosshairthickness "1.5";cl_crosshairusealpha "1";cl_fixedcrosshairgap "-4.5";" //&bind_3
bind "mouse3" "bind3" // Chrosshair 'bind3'
alias "binds" "echo 'F4': Crosshair 'bind3';"
////////
bind F6 "viewmodel_fov 68;viewmodel_offset_x 2;viewmodel_offset_y 2;viewmodel_offset_z -2; fov_cs_debug 100"
cl_autowepswitch 0
cl_disablehtmlmotd "1"
cl_forcepreload "1"
r_drawtracers_firstperson "0"
r_eyegloss "0"
r_eyemove "0"
r_eyeshift_x "0"
r_eyeshift_y "0"
r_eyeshift_z "0"
r_eyesize "0"
cl_crosshair_sniper_width 3
r_dynamic "0"
snd_mixahead "0.05"
bind DEL disconnect
bind "shift" "+speed; r_cleardecals;"
bind "CTRL" "+duck;r_cleardecals"
bind "r" "+reload;r_cleardecals"
bind ] "toggle fps_max 0 59"
player_nevershow_communityservermessage "1"
cl_use_opens_buy_menu "0"
bind t +spray_menu
/////////////////////
cl_cmdrate 128
cl_updaterate 128
cl_interp 0
rate 128000
cl_clanid 0
//////////////////
alias "+jumpthrow" "+jump;-attack"
alias "-jumpthrow" "-jump"
bind "j" "+jumpthrow"
///////////////////////////
cl_teamid_overhead_always 1
+cl_show_team_equipment
///////////////////////////
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