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fuzzion autoexec css settings, config & cfg 2013

Full Name -
Nickname fuzzion autoexec
Birthday -
Nationality RussiaRussia
Game Counter-Strike SourceCounter-Strike Source
Since 2013-07-25
Last Update 2013-07-25
fuzzion autoexec screenshot

fuzzion autoexec Gear

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Mousepad -
Keyboard -
Headset -
Earbuds -
Monitor -
Chair -
Controller -
Case -

fuzzion autoexec Gaming PC Setup

GPU -
CPU -
Memory -
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Fan -
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fuzzion autoexec config

The Counter-Strike Source config file of fuzzion autoexec has been downloaded 57 times. Download Autoexec.cfg by clicking the download button below.
How to install fuzzion autoexec css config
1. Download Autoexec.cfg by clicking the download button above.

2. Extract and/or copy file(s) into your Counter-Strike Source folder (Example: C:\Program Files (x86)\Steam\steamapps\[account]\counter-strike source\cstrike\cfg).

3. Launch the game and type in "exec configname.cfg" in console to load the config or make sure to add "exec autoexec.cfg", "exec userconfig.cfg" or "exec fuzzion autoexec.cfg" to config.cfg file in your Counter-Strike Source folder.
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fuzzion autoexec Settings

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Sensitivity
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FAQ
Summary
This page contains the in-game settings, config files (cfg) and hardware setup of fuzzion autoexec. The fuzzion autoexec css settings page has been viewed for 1.286 since it was added on 2013-07-25. The last time the settings of fuzzion autoexec were on 2013-07-25. Visit the css settings page to view more Counter-Strike Source settings like fuzzion autoexec or visit upload section to add your own css settings.
Other Counter-Strike Source settings
# Name Country Last Update
1cssCroatiaCroatia2023-07-06
2cssArgentinaArgentina2024-03-04
3cssCroatiaCroatia2020-09-24
4cssPortugalPortugal2023-06-06
5cssRussiaRussia2023-12-20
Other Russia gaming settings
fuzzion autoexec CFG file
// ALIAS

// changelevel
alias "azt" "rcon changelevel de_aztec"
alias "con" "rcon changelevel de_contra"
alias "str" "rcon changelevel de_cpl_strike"
alias "dd1" "rcon changelevel de_dust"
alias "dd2" "rcon changelevel de_dust2"
alias "inf" "rcon changelevel de_inferno"
alias "nuk" "rcon changelevel de_nuke"
alias "pro" "rcon changelevel de_prodigy"
alias "sea" "rcon changelevel de_season"
alias "tra" "rcon changelevel de_train"
alias "tus" "rcon changelevel de_tuscan"
// cw
alias "ft0" "rcon mp_freezetime 0"
alias "ft6" "rcon mp_freezetime 6"
alias "10000" "rcon mp_startmoney 10000"
alias "r" "rcon mp_restartgame 1"
alias "tv" "rcon tv_clients"
alias "ko3" "rcon zb_record; rcon zb_ko3; rcon mp_freezetime 0; rcon mp_flashlight 1"
alias "lo3" "rcon zb_lo3; rcon mp_freezetime 6; rcon mp_flashlight 1"
alias "ts" "rcon zb_stoprecord"
alias "fl1" "rcon mp_flashlight 1"




// servers
alias "ubi" "connect 83.222.109.2:27015"
alias "war" "connect 62.109.29.177:27680; password warn"
alias "chi" "connect 188.120.246.128:27680; password chi"

// other
alias "war" "rcon_password "wrg1ok"
alias "ve0" "voice_enable 0"
alias "gp" "rcon_password "32109asg975"
alias "chi" "rcon_password "chirconda"
alias "sp" "sm plugins list"
alias "sb" "r_drawothermodels 2; cl_crosshaircolor 5; overview_preferred_mode 1"
alias "prov" "zb_netinfo; sv_pure; status"

// BINDS

bind "p" "pause"
bind "MWHEELUP" "use weapon_flashbang"
bind "MWHEELDOWN" "+jump"
bind "KP_home" "buy deagle"
bind "KP_5" "buy ak47; buy m4a1"
bind "KP_PGUP" "buy defuser"
bind "KP_PLUS" "buy vesthelm"
bind "KP_DOWNARROW" "buy awp"
bind "KP_SLASH" "buy flashbang"
bind "KP_ENTER" "buy vest"
bind "KP_multiply" "buy HEGrenade"
bind "KP_minus" "buy SmokeGrenade"
bind "=" "sm_admin"
bind "." "host_framerate 0"
bind "/" "host_framerate 10"
bind "\" "host_framerate 30"
bind "space" "+jump"

// CL_ CVARS

cl_autohelp "0"
cl_c4dynamiclight "1"
cl_clearhinthistory "1"
cl_detail_avoid_force "0"
cl_detail_avoid_radius "0"
cl_detail_avoid_recover_speed "0"
cl_detail_max_sway "0"
cl_detaildist "0"
cl_disablefreezecam "1"
cl_disablehtmlmotd "1"
cl_downloadfilter "none"
cl_drawmonitors "0"
cl_ejectbrass "0"
cl_forcepreload "1"
cl_hudhint_sound "0"
cl_min_ct "2"
cl_min_t "1"
cl_minmodels "1"
cl_nowinpanel "1"
cl_phys_props_enable "0"
cl_phys_props_max "0"
cl_playerspraydisable "0"
cl_pred_optimize "2"
cl_ragdoll_physics_enable "0"
cl_ragdoll_collide "0"
cl_show_achievement_popups "0"
cl_show_splashes "0"
cl_showhelp "0"
cl_showpluginmessages "0"
cl_wpn_sway_interp "0"

// CONSOLE FILTERS

con_filter_enable "1"
con_filter_text_out "vertex"
con_filter_text_out "Attempted"
con_filter_text_out "CMaterial"
con_filter_text_out "Achievements disabled"
con_filter_text_out "Failed to load"
con_filter_text_out "Too many vertex format changes in frame, whole world not rendered"

// CROSSHAIR_ CVARS

cl_crosshaircolor "3"
cl_dynamiccrosshair "1"
cl_scalecrosshair "1"
cl_crosshairscale "1200"
cl_crosshairalpha "300"
cl_crosshairusealpha "1"
cl_crosshairdot "0"
cl_crosshairsize "2.79"
cl_crosshaircolor_r "250"
cl_crosshaircolor_g "250"
cl_crosshaircolor_b "50"
cl_legacy_crosshair_recoil "1"
cl_legacy_crosshair_scale "1"
cl_crosshairthickness "0.5"
cl_crosshairspreadscale "0.3"

// GIBS_ CVARS

violence_agibs "1"
violence_hgibs "1"
violence_hblood "1"
violence_ablood "1"

// NET CODE

rate "30000"
cl_cmdrate "66"
cl_updaterate "66"
cl_interp_ratio "1"
cl_interp "0"
cl_lagcompensation "1"
cl_predictweapons "1"
cl_smooth "0"
cl_smoothtime "0.01"
cl_resend "5"
cl_timeout "30"
cl_pred_optimize "2"
cl_idealpitchscale "0.02"
net_chokeloop "0"
net_maxfilesize "16"
net_maxfragments "1280"

// MAT_ CVARS

mat_aaquality "0"
mat_alphacoverage "0"
mat_antialias "0"
mat_autoexposure_max "0"
mat_autoexposure_min "0"
mat_bloom_scalefactor_scalar "0"
mat_bloomscale "0"
mat_bufferprimitives "0"
mat_bumpmap "0"
mat_clipz "1"
mat_colorcorrection "0"
mat_compressedtextures "1"
mat_debug_postprocessing_effects "0"
mat_debugdepthmode "0"
mat_debugdepthval "128"
mat_debugdepthvalmax "256"
mat_disable_bloom "1"
mat_disable_fancy_blending "1"
mat_disable_lightwarp "1"
mat_disable_ps_patch "1"
mat_disablehwmorph "1"
mat_envmapsize "0"
mat_envmaptgasize "0"
mat_excludetextures "1"
mat_filterlightmaps "0"
mat_filtertextures "1"
mat_forcehardwaresync "0"
mat_framebuffercopyoverlaysize "0"
mat_hdr_level "0"
mat_hdr_enabled "0"
mat_levelflush "0"
mat_max_worldmesh_vertices "0"
mat_maxframelatency "0"
mat_mipmaptextures "1"
mat_monitorgamma "1.6"
mat_monitorgamma_tv_exp 4
mat_motion_blur_enabled "0"
mat_non_hdr_bloom_scalefactor "0"
mat_parallaxmap "0"
mat_picmip "2"
mat_postprocess_x "0"
mat_postprocess_y "0"
mat_reducefillrate "1"
mat_reduceparticles "1"
mat_software_aa_blur_one_pixel_lines "0"
mat_software_aa_strength "0"
mat_software_aa_strength_vgui "0"
mat_software_aa_tap_offset "0"
mat_specular "0"
mat_trilinear "1"
mat_use_compressed_hdr_textures "0"
mat_vsync "0"
mat_wateroverlaysize "0"

// MISC CVARS

blink_duration "0
budget_show_history "0"
clientport "1337"
dsp_speaker "50"
flex_rules "0"
flex_smooth "0"
fps_max "300"
func_break_max_pieces "0"
func_break_max_pieces "0"
g_ragdoll_fadespeed "0"
g_ragdoll_lvfadespeed "0"
gl_clear "0"
host_thread_mode "1"
jpeg_quality "100"
lod_transitiondist "0"
mp_decals "200"
muzzleflash_light "1"
prop_active_gib_limit "0"
props_break_max_pieces "0"
props_break_max_pieces_perframe "0"
showhitlocation "1"
snd_surround_speakers "0"
sv_forcepreload "1"
texture_budget_background_alpha "999"
texture_budget_panel_height "0"
texture_budget_panel_width "0"
voice_enable "1"
voice_scale "1"
voice_modenable "1"
weapon_showproficiency "0"

// MOUSE_ CVARS

m_customaccel "0"
m_filter "0"
m_pitch "0.022"
m_rawinput "1"
m_yaw "0.022"
sensitivity "1.4"
zoom_sensitivity_ratio "1"

// MULTICORE CVARS

cl_threaded_bone_setup "0"
cl_threaded_client_leaf_system "0"
host_thread_mode "0"
mat_queue_mode "2"
mp_usehwmmodels "-1"
mp_usehwmvcds "-1"
r_queued_decals "0"
r_queued_post_processing "0"
r_queued_ropes "1"
r_threaded_client_shadow_manager "0"
r_threaded_particles "1"
r_threaded_renderables "0"
threadpool_affinity "0"

// NETGRAPH_ CVARS

net_graph "1"
net_graphproportionalfont "0"
net_graphheight "40"

// R_ CVARS

r_3dnow "1"
r_3dsky "0"
r_ambientboost "0"
r_ambientfactor "0"
r_ambientmin "0"
r_bloomtintb "0"
r_bloomtintg "0"
r_bloomtintr "0"
r_cheapwaterend "1"
r_cheapwaterstart "1"
r_decal_cullsize "0"
r_decals "2"
r_decalstaticprops "0"
r_dopixelvisibility "0"
r_drawbatchdecals "0"
r_drawdetailprops "0"
r_drawflecks "0"
r_drawmodeldecals "0"
r_drawspecificstaticprop "0"
r_dynamic "0"
r_eyegloss "0"
r_eyemove "0"
r_eyes "0"
r_eyeshift_x "0"
r_eyeshift_y "0"
r_eyeshift_z "0"
r_eyesize "0"
r_flashlightrendermodels "0"
r_flashlightrenderworld "0"
r_flex "0"
r_forcewaterleaf "0"
r_hunkalloclightmaps "0"
r_lightaverage "0"
r_lod "-1"
r_maxdlights "0"
r_maxmodeldecal "0"
r_maxnewsamples "0"
r_maxsampledist "0"
r_minnewsamples "0"
r_occlusion "1"
r_PhysPropStaticLighting "0"
r_pixelfog "1"
r_propsmaxdist "0"
r_renderoverlayfragment "0"
r_rootlod "2"
r_ropetranslucent "1"
r_sse2 "1"
r_shadows "2"
r_spray_lifetime "0"
r_staticprop_lod "3"
r_teeth "0"
r_visualizeproplightcaching "1"
r_waterforceexpensive "0"
r_waterdrawreflection "0"
r_waterdrawrefraction "0"
r_worldlights "0"
r_worldlightmin "0.0002"

// ROPE_ CVARS

rope_averagelight "0"
rope_collide "0"
rope_rendersolid "1"
rope_shake "0"
rope_smooth "0"
rope_smooth_minwidth "0"
rope_smooth_minalpha "0"
rope_smooth_maxalphawidth "0"
rope_smooth_maxalpha "0"
rope_smooth_enlarge "0"
rope_subdiv "0"
rope_wind_dist "0"


rcon_password "chirconda"

setinfo zb_wantautocashcalling "1"

clear
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