fuxaL css settings, config & cfg 2012
| Full Name | - |
| Nickname | fuxaL |
| Birthday | - |
| Nationality | |
| Game | |
| Since | 2012-03-15 |
| Last Update | 2012-03-15 |
Navigation
| fuxaL Gear |
| fuxaL Setup |
| fuxaL Config |
| fuxaL Settings |
fuxaL screenshot
fuxaL Gear
| Mouse | - |
| Mousepad | - |
| Keyboard | - |
| Headset | - |
| Earbuds | - |
| Monitor | - |
| Chair | - |
| Controller | - |
| Case | - |
fuxaL Gaming PC Setup
| GPU | - |
| CPU | - |
| Memory | - |
| Motherboard | - |
| Power Supply | - |
| Storage | - |
| Fan | - |
| Cooler | - |
fuxaL config
The Counter-Strike Source config file of fuxaL has been downloaded 89 times. Download fuxaL.cfg by clicking the download button below.
How to install fuxaL css config
1. Download fuxaL.cfg by clicking the download button above.
2. Extract and/or copy file(s) into your Counter-Strike Source folder (Example: C:\Program Files (x86)\Steam\steamapps\[account]\counter-strike source\cstrike\cfg).
3. Launch the game and type in "exec configname.cfg" in console to load the config or make sure to add "exec autoexec.cfg", "exec userconfig.cfg" or "exec fuxaL.cfg" to config.cfg file in your Counter-Strike Source folder.
2. Extract and/or copy file(s) into your Counter-Strike Source folder (Example: C:\Program Files (x86)\Steam\steamapps\[account]\counter-strike source\cstrike\cfg).
3. Launch the game and type in "exec configname.cfg" in console to load the config or make sure to add "exec autoexec.cfg", "exec userconfig.cfg" or "exec fuxaL.cfg" to config.cfg file in your Counter-Strike Source folder.
Social Media
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fuxaL Settings
FAQ
Summary
This page contains the in-game settings, config files (cfg) and hardware setup of fuxaL. The fuxaL css settings page has been viewed for 1.604 since it was added on 2012-03-15. The last time the settings of fuxaL were on 2012-03-15. Visit the css settings page to view more Counter-Strike Source settings like fuxaL or visit upload section to add your own css settings.
Other Counter-Strike Source settings
| # | Name | Country | Last Update | |
| 1 | 2023-07-06 | |||
| 2 | 2021-05-28 | |||
| 3 | 2022-05-16 | |||
| 4 | 2024-03-04 | |||
| 5 | 2021-08-23 |
Other Lithuania gaming settings
| # | Name | Country | Last Update | |
| 1 | 2020-05-17 | |||
| 2 | 2021-11-13 | |||
| 3 | 2024-04-25 | |||
| 4 | 2021-11-17 | |||
| 5 | 2021-11-18 | |||
| 6 | 2021-11-28 | |||
| 7 | 2021-02-11 | |||
| 8 | 2022-10-16 | |||
| 9 | 2020-02-23 | |||
| 10 | 2021-12-01 |
fuxaL CFG file
//
// Say Brain what you wanna do tonight? Same thing we do every night Pinky, try to take over the world!
//
// Binds //
unbind "pause"
bind "\" "toggleconsole"
// Personal settings //
cl_autowepswitch "0"
cl_crosshairalpha "9999"
cl_crosshaircolor "5"
cl_crosshaircolor_r "0"
cl_crosshaircolor_g "255"
cl_crosshaircolor_b "255"
cl_crosshairscale "950"
cl_crosshairsize "3"
cl_crosshairthickness "1.337"
cl_crosshairusealpha "1"
cl_dynamiccrosshair "0"
cl_legacy_crosshair_recoil "0"
cl_legacy_crosshair_scale "0"
cl_min_ct "1"
cl_min_t "1"
cl_righthand "1"
fps_max "1000"
hud_fastswitch "1"
volume "1.0"
zoom_sensitivity_ratio "1.0"
// Connection settings //
cl_allowdownload "1"
cl_allowupload "0"
cl_cmdrate "66"
cl_downloadfilter "nosounds"
cl_interp "0"
cl_interp_all "0"
cl_interp_npcs "0"
cl_interp_ratio "1"
cl_interp_threadmodeticks "0"
cl_lagcompensation "1"
cl_pred_optimize "2"
cl_predictweapons "1"
cl_resend "6"
cl_smooth "0"
cl_smoothtime "0.01"
cl_timeout "9999999"
cl_updaterate "66"
rate "100000"
// Sound & volume //
cl_customsounds "0"
cl_hudhint_sound "0"
cl_soundfile "0"
dsp_enhance_stereo "0"
dsp_mix_max "0.9"
dsp_room "0"
dsp_slow_cpu "0"
dsp_spatial "40"
dsp_speaker "50"
dsp_volume "2.0"
dsp_water "14"
room_type "0"
snd_async_fullyasync "0"
snd_duckerattacktime "0.5"
snd_duckerreleasetime "2.5"
snd_duckerthreshold "0.15"
snd_ducktovolume "0.55"
snd_mixahead "0.1"
snd_musicvolume "0"
snd_noextraupdate "1"
snd_pitchquality "1"
snd_profile "0"
snd_surround_speakers "0"
soundscape_flush "9999"
suitvolume "0"
voice_enable "1"
voice_forcemicrecord "1"
voice_modenable "1"
voice_scale "0.4"
// Mouse & crosshair //
cl_observercrosshair "1"
cl_scalecrosshair "1"
m_customaccel "0"
m_customaccel_exponent "1"
m_customaccel_max "0"
m_customaccel_scale "0"
m_filter "0"
m_mouseaccel1 "0"
m_mouseaccel2 "0"
m_pitch "0.022"
m_yaw "0.022"
// HUD, radar & misc. //
cl_autohelp "0"
cl_c4progressbar "1"
cl_clearhinthistory "1"
cl_disablefreezecam "1"
cl_nowinpanel "1"
cl_playerspraydisable "1"
cl_radar_locked "0"
cl_radaralpha "250"
cl_radartype "1"
cl_show_achievement_popups "0"
cl_showhelp "0"
con_enable "1"
hud_centerid "1"
jpeg_quality "100"
overview_health "1"
overview_names "1"
overview_preferred_mode "1"
overview_tracks "0"
// CPU settings //
r_3dnow "1"
r_sse_s "1"
r_sse2 "1"
// Graphics //
adsp_debug "0"
blink_duration "0"
budget_averages_window "0"
budget_background_alpha "0"
budget_history_numsamplesvisible "0"
budget_history_range_ms "5"
budget_peaks_window "0"
budget_show_averages "0"
budget_show_history "0"
budget_show_peaks "0"
cl_c4dynamiclight "1"
cl_burninggibs "0"
cl_debugrumble "0"
cl_detail_avoid_force "0"
cl_detail_avoid_radius "0"
cl_detail_avoid_recover_speed "0"
cl_detail_max_sway "0"
cl_detaildist "0"
cl_detailfade "0"
cl_drawmonitors "0"
cl_ejectbrass "0"
cl_forcepreload "1"
cl_logofile "0"
cl_phys_props_enable "0"
cl_phys_props_max "0"
cl_ragdoll_collide "0"
cl_ragdoll_physics_enable "0"
cl_rumblescale "0"
cl_show_splashes "0"
cl_wpn_sway_interp "0"
closecaption "0"
datacachesize "128"
flex_smooth "0"
func_break_max_pieces "0"
g_ragdoll_fadespeed "0"
g_ragdoll_important_maxcount "0"
g_ragdoll_lvfadespeed "0"
g_ragdoll_maxcount "0"
gl_clear "1"
lod_TransitionDist "0"
mat_aaquality "0"
mat_alphacoverage "0"
mat_antialias "0"
mat_autoexposure_max "0"
mat_autoexposure_min "0"
mat_bloom_scalefactor_scalar "0"
mat_bloomscale "0"
mat_bufferprimitives "1"
mat_bumpmap "0"
mat_clipz "1"
mat_colorcorrection "0"
mat_compressedtextures "1"
mat_debug_postprocessing_effects "0"
mat_debugdepthmode "0"
mat_debugdepthval "128"
mat_debugdepthvalmax "256"
mat_disable_bloom "1"
mat_disable_fancy_blending "1"
mat_disable_lightwarp "1"
mat_disable_ps_patch "1"
mat_disablehwmorph "1"
mat_envmapsize "0"
mat_envmaptgasize "0"
mat_excludetextures "1"
mat_fastspecular "1"
mat_filterlightmaps "1"
mat_force_ps_patch "0"
mat_forceaniso "2"
mat_forcehardwaresync "0"
mat_forcemanagedtextureintohardware "0"
mat_framebuffercopyoverlaysize "0"
mat_hdr_enabled "0"
mat_hdr_level "0"
mat_levelflush "0"
mat_max_worldmesh_vertices "0"
mat_maxframelatency "0"
mat_monitorgamma "1.6"
mat_parallaxmap "0"
mat_picmip "2"
mat_postprocess_x "0"
mat_postprocess_y "0"
mat_postprocessing_combine "1"
mat_reducefillrate "1"
mat_shadowstate "0"
mat_specular "0"
mat_software_aa_blur_one_pixel_lines "0"
mat_software_aa_strength "0"
mat_software_aa_strength_vgui "0"
mat_software_aa_tap_offset "0"
mat_trilinear "0"
mat_vsync "0"
mat_wateroverlaysize "8"
mp_decals "0"
muzzleflash_light "0"
prop_active_gib_limit "0"
props_break_max_pieces "0"
props_break_max_pieces_perframe "0"
r_3dsky "0"
r_ambientboost "0"
r_ambientfactor "1"
r_bloomtintg "0"
r_bloomtintb "0"
r_bloomtintexponent "0"
r_bloomtintr "0"
r_cheapwaterend "1"
r_cheapwaterstart "1"
r_decal_cullsize "9999"
r_decals "0"
r_dopixelvisibility "0"
r_drawbatchdecals "0"
r_drawdetailprops "0"
r_drawflecks "0"
r_drawmodeldecals "0"
r_DrawSpecificStaticProp "0"
r_dynamic "0"
r_eyegloss "0"
r_eyemove "0"
r_eyes "0"
r_eyeshift_x "0"
r_eyeshift_y "0"
r_eyeshift_z "0"
r_eyesize "0"
r_flashlightrendermodels "0"
r_flex "0"
r_forcewaterleaf "0"
r_hunkalloclightmaps "0"
r_lightaverage "1"
r_lightcache_zbuffercache "0"
r_lod "2"
r_maxdlights "32"
r_maxmodeldecal "0"
r_maxnewsamples "0"
r_maxsampledist "0"
r_minnewsamples "0"
r_norefresh "0"
r_occlusion "1"
r_PhysPropStaticLighting "0"
r_pixelfog "1"
r_propsmaxdist "0"
r_renderoverlayfragment "0"
r_rootlod "2"
r_ropetranslucent "0"
r_shadowmaxrendered "9"
r_shadowrendertotexture "1"
r_shadows "1"
r_spray_lifetime "0"
r_staticprop_lod "3"
r_teeth "0"
r_WaterDrawReflection "0"
r_WaterDrawRefraction "1"
r_waterforceexpensive "0"
r_waterforcereflectentities "0"
r_worldlightmin "0.0002"
r_worldlights "1"
rope_averagelight "0"
rope_collide "0"
rope_rendersolid "0"
rope_shake "0"
rope_smooth "0"
rope_smooth_enlarge "0"
rope_smooth_maxalpha "0"
rope_smooth_maxalphawidth "0"
rope_smooth_minalpha "0"
rope_smooth_minwidth "0"
rope_subdiv "0"
rope_wind_dist "0.01"
showhitlocation "1"
sv_forcepreload "1"
texture_budget_background_alpha "9999999"
texture_budget_panel_height "0"
texture_budget_panel_width "0"
violence_ablood "1"
violence_agibs "1"
violence_hblood "1"
violence_hgibs "1"
weapon_showproficiency "1"
// Multicore rendering tweaks //
mat_queue_mode "2"
cl_threaded_bone_setup "0"
cl_threaded_client_leaf_system "0"
r_threaded_client_shadow_manager "1"
r_threaded_particles "1"
r_threaded_renderables "1"
r_queued_decals "0"
r_queued_post_processing "1"
r_queued_ropes "1"
mp_usehwmmodels "-1"
mp_usehwmvcds "-1"
soundscape_flush
mat_savechanges
clear
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