confing_mp config
confing_mp cod4 config settings download
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confing_mp config
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Since:
Last Update:
2013-08-22
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Downloads:
19
Description:
have dobelsowich for M16 & Snipe
M16 = Q
snipe = X
Summary
confing_mp config is a cod4 config game file download. There are 2333 Call of Duty 4 configs just like confing_mp cod4 cfg. Overall there are 2333 cod4 game files for download. To upload your own cod4 game files, Call of Duty 4 game files, config game files or gaming files related to confing_mp config then please visit our Upload Gaming Files section. config_mp.cfg.M16.sp.cfg Is the file you will receive after downloading confing_mp Call of Duty 4 cfg.
Download confing_mp cod4 config
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confing_mp cod4 in-game settings
Resolution: | No confing_mp Call of Duty 4 resolution found! |
Crosshair Size: | No confing_mp Call of Duty 4 crosshair size found! |
Sensitivity: | No confing_mp Call of Duty 4 sensitivity found! |
Crosshair Color: | No confing_mp Call of Duty 4 crosshair color found! |
confing_mp cod4 config file
// generated by Call of Duty, do not modify
unbindall
bind TAB "+scores"
bind ESCAPE "togglemenu"
bind SPACE "+gostand"
bind 1 "weapnext"
bind 2 "weapnext"
bind 4 "+smoke"
bind 5 "+actionslot 3"
bind 6 "+actionslot 4"
bind 7 "+actionslot 2"
bind ` "toggleconsole"
bind A "+moveleft"
bind B "mp_QuickMessage"
bind C "gocrouch"
bind D "+moveright"
bind E "+melee"
bind F "+activate"
bind G "+frag"
bind N "+actionslot 1"
bind Q "+leanleft"
bind R "+reload"
bind S "+back"
bind T "chatmodepublic"
bind z "+talk"
bind W "+forward"
bind X "cg_weaponcycledelay 0 ;weapnext ;cg_weaponcycledelay 25 ;wait 2 ;cg_weaponcycledelay 0 ;weapnext ;cg_weaponcycledelay 25"
bind Y "chatmodeteam"
bind 3 "+attack; wait 2; -attack; wait 2;cg_weaponcycledelay 0 ;weapnext ;cg_weaponcycledelay 25 ;+attack; wait 2; -attack; wait 2;wait 2 ;cg_weaponcycledelay 0 ;weapnext ;cg_weaponcycledelay 25"
bind ~ "toggleconsole"
bind CAPSLOCK "+leanright"
bind PAUSE "toggle cl_paused"
bind CTRL "goprone"
bind SHIFT "+breath_sprint"
bind F1 "vote yes"
bind F2 "vote no"
bind F4 "+scores"
bind F12 "screenshotJPEG"
bind MOUSE1 "+attack"
bind MOUSE2 "+toggleads_throw"
bind MOUSE3 "+frag"
bind MOUSE4 "+prone"
bind MOUSE5 "+speed_throw"
bind MWHEELDOWN "+melee"
bind MWHEELUP "+attack"
seta ai_corpseCount "10"
seta cg_blood "1"
seta cg_brass "1"
seta cg_chatHeight "8"
seta cg_chatTime "12000"
seta cg_connectionIconSize "0"
seta cg_crosshairAlpha "1"
seta cg_crosshairAlphaMin "0.5"
seta cg_crosshairDynamic "0"
seta cg_crosshairEnemyColor "1"
seta cg_cursorHints "4"
seta cg_debugInfoCornerOffset "0 0"
seta cg_descriptiveText "1"
seta cg_drawBreathHint "1"
seta cg_drawCrosshair "0"
seta cg_drawCrosshairNames "1"
seta cg_drawFPS "Off"
seta cg_drawFPSLabels "1"
seta cg_drawLagometer "0"
seta cg_drawMantleHint "1"
seta cg_drawSnapshot "0"
seta cg_drawTurretCrosshair "1"
seta cg_fov "65"
seta cg_gameBoldMessageWidth "390"
seta cg_gameMessageWidth
unbindall
bind TAB "+scores"
bind ESCAPE "togglemenu"
bind SPACE "+gostand"
bind 1 "weapnext"
bind 2 "weapnext"
bind 4 "+smoke"
bind 5 "+actionslot 3"
bind 6 "+actionslot 4"
bind 7 "+actionslot 2"
bind ` "toggleconsole"
bind A "+moveleft"
bind B "mp_QuickMessage"
bind C "gocrouch"
bind D "+moveright"
bind E "+melee"
bind F "+activate"
bind G "+frag"
bind N "+actionslot 1"
bind Q "+leanleft"
bind R "+reload"
bind S "+back"
bind T "chatmodepublic"
bind z "+talk"
bind W "+forward"
bind X "cg_weaponcycledelay 0 ;weapnext ;cg_weaponcycledelay 25 ;wait 2 ;cg_weaponcycledelay 0 ;weapnext ;cg_weaponcycledelay 25"
bind Y "chatmodeteam"
bind 3 "+attack; wait 2; -attack; wait 2;cg_weaponcycledelay 0 ;weapnext ;cg_weaponcycledelay 25 ;+attack; wait 2; -attack; wait 2;wait 2 ;cg_weaponcycledelay 0 ;weapnext ;cg_weaponcycledelay 25"
bind ~ "toggleconsole"
bind CAPSLOCK "+leanright"
bind PAUSE "toggle cl_paused"
bind CTRL "goprone"
bind SHIFT "+breath_sprint"
bind F1 "vote yes"
bind F2 "vote no"
bind F4 "+scores"
bind F12 "screenshotJPEG"
bind MOUSE1 "+attack"
bind MOUSE2 "+toggleads_throw"
bind MOUSE3 "+frag"
bind MOUSE4 "+prone"
bind MOUSE5 "+speed_throw"
bind MWHEELDOWN "+melee"
bind MWHEELUP "+attack"
seta ai_corpseCount "10"
seta cg_blood "1"
seta cg_brass "1"
seta cg_chatHeight "8"
seta cg_chatTime "12000"
seta cg_connectionIconSize "0"
seta cg_crosshairAlpha "1"
seta cg_crosshairAlphaMin "0.5"
seta cg_crosshairDynamic "0"
seta cg_crosshairEnemyColor "1"
seta cg_cursorHints "4"
seta cg_debugInfoCornerOffset "0 0"
seta cg_descriptiveText "1"
seta cg_drawBreathHint "1"
seta cg_drawCrosshair "0"
seta cg_drawCrosshairNames "1"
seta cg_drawFPS "Off"
seta cg_drawFPSLabels "1"
seta cg_drawLagometer "0"
seta cg_drawMantleHint "1"
seta cg_drawSnapshot "0"
seta cg_drawTurretCrosshair "1"
seta cg_fov "65"
seta cg_gameBoldMessageWidth "390"
seta cg_gameMessageWidth
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