autoexect cs settings, config & cfg 2014
| Full Name | - |
| Nickname | autoexect |
| Birthday | - |
| Nationality | |
| Game | |
| Since | 2014-12-10 |
| Last Update | 2014-12-10 |
autoexect screenshot
autoexect Gear
| Mouse | - |
| Mousepad | - |
| Keyboard | - |
| Headset | - |
| Earbuds | - |
| Monitor | - |
| Chair | - |
| Controller | - |
| Case | - |
autoexect Gaming PC Setup
| GPU | - |
| CPU | - |
| Memory | - |
| Motherboard | - |
| Power Supply | - |
| Storage | - |
| Fan | - |
| Cooler | - |
autoexect config
The Counter-Strike 1.6 config file of autoexect has been downloaded 31 times. Download Autoexec.cfg by clicking the download button below.
How to install autoexect cs config
1. Download Autoexec.cfg by clicking the download button above.
2. Extract and/or copy file(s) into your Counter-Strike 1.6 folder (Example: C:\Program Files (x86)\Steam\steamapps\[account]\counter-strike\cstrike\cfg).
3. Launch the game and type in "exec configname.cfg" in console to load the config or make sure to add "exec autoexec.cfg", "exec userconfig.cfg" or "exec autoexect.cfg" to config.cfg file in your Counter-Strike 1.6 folder.
2. Extract and/or copy file(s) into your Counter-Strike 1.6 folder (Example: C:\Program Files (x86)\Steam\steamapps\[account]\counter-strike\cstrike\cfg).
3. Launch the game and type in "exec configname.cfg" in console to load the config or make sure to add "exec autoexec.cfg", "exec userconfig.cfg" or "exec autoexect.cfg" to config.cfg file in your Counter-Strike 1.6 folder.
Social Media
| Twitch | - |
| - | |
| YouTube | - |
| - | |
| - | |
| TikTok | - |
| Steam | - |
| Discord | - |
autoexect Settings
Monitor
| Resolution: | - |
| Aspect Ratio: | - |
Sensitivity
| Sensitivity: | - |
Crosshair
| Color: | - |
| Size: | - |
FAQ
Summary
This page contains the in-game settings, config files (cfg) and hardware setup of autoexect. The autoexect cs settings page has been viewed for 1.698 since it was added on 2014-12-10. The last time the settings of autoexect were on 2014-12-10. Visit the cs settings page to view more Counter-Strike 1.6 settings like autoexect or visit upload section to add your own cs settings.
Other Counter-Strike 1.6 settings
| # | Name | Country | Last Update | |
| 1 | 2023-11-06 | |||
| 2 | 2020-01-11 | |||
| 3 | 2023-01-29 | |||
| 4 | 2023-05-22 | |||
| 5 | 2020-04-26 |
Other Indonesia gaming settings
| # | Name | Country | Last Update | |
| 1 | 2024-05-07 | |||
| 2 | 2024-04-01 | |||
| 3 | 2024-04-24 | |||
| 4 | 2024-04-11 | |||
| 5 | 2022-08-13 | |||
| 6 | 2024-04-08 | |||
| 7 | 2023-08-28 | |||
| 8 | 2024-04-08 | |||
| 9 | 2024-04-11 | |||
| 10 | 2024-03-16 |
autoexect CFG file
//////////////////////////////////////////////////////////////////////////////
// //
// ██████╗ ███████╗██████╗ ███╗ ███╗██╗ ██╗██████╗ █████╗ █╗ ███████╗ //
// ██╔══██╗██╔════╝██╔══██╗████╗ ████║██║ ██║██╔══██╗██╔══██╗ ╚╝ ██╔════╝ //
// ██████╔╝█████╗ ██████╔╝██╔████╔██║██║ ██║██║ ██║███████║ ███████╗ //
// ██╔══██╗██╔══╝ ██╔══██╗██║╚██╔╝██║██║ ██║██║ ██║██╔══██║ ╚════██║ //
// ██████╔╝███████╗██║ ██║██║ ╚═╝ ██║╚██████╔╝██████╔╝██║ ██║ ███████║ //
// ╚═════╝ ╚══════╝╚═╝ ╚═╝╚═╝ ╚═╝ ╚═════╝ ╚═════╝ ╚═╝ ╚═╝ ╚══════╝ //
// ██████╗ ██████╗ ████████╗ █████╗ ██████╗ ██████╗███████╗ ██████╗ //
// ██╔══██╗██╔═══██╗╚══██╔══╝██╔══██╗ ╚════██╗ ██╔════╝██╔════╝██╔════╝ //
// ██║ ██║██║ ██║ ██║ ███████║ █████╔╝ ██║ █████╗ ██║ ███╗ //
// ██║ ██║██║ ██║ ██║ ██╔══██║ ██╔═══╝ ██║ ██╔══╝ ██║ ██║ //
// ██████╔╝╚██████╔╝ ██║ ██║ ██║ ███████╗ ╚██████╗██║ ╚██████╔╝ //
// ╚═════╝ ╚═════╝ ╚═╝ ╚═╝ ╚═╝ ╚══════╝ ╚═════╝╚═╝ ╚═════╝ //
// //
//////////////////////////////////////////////////////////////////////////////
// Blog // Twitter // Email // Version //
// imnotbermuda.com // @Bermuda_UT // bermuda@imnotbermuda.com // 1.50 //
//////////////////////////////////////////////////////////////////////////////
// Visit imnotbermuda.com to keep up to date //
// WordPress ShortLink to post : wp.me/p18fP6-ir //
//////////////////////////////////////////////////////////////////////////////
// CFG layout is now optimized for Notepad++ //
//////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////
// All bindings here // Edit to change bindings //
//////////////////////////////////////////////////
bind "F8" "reload_cfg" // Reload the script :)
bind "F11" "toggleconsole" // Toggle Console. I recommend using non-text edit/input values, ie. any F-key.
bind "-" "taunt" // All chat taunt.
bind "=" "troll" // Trololololol. Press the button 5 times with ~1 second interval.
bind "F3" "quick_courier" // Quick courier script.
bind "F6" "apm_show" // Opens console, shows apm. Press again to close console.
bind "/" "roshandeath" // Only shows roshan death time in chat. Roshan timer fuction has been disabled by Valve in multiplayer games. RIP roshan timer.
bind "CAPSLOCK" "showboard" // Toggle scoreboard.
bind "F10" "showgraph" // Displays netgraph chart which contains ping, fps, etc
bind "F4" "+show_runetop" // Hold F4 to see top rune.
bind "F5" "+show_runebottom" // Hold F5 to see bot rune.
bind "SPACE" "+quick_rune_1" // Quick rune script. Total 3 types, use whichever comfortable. Simply change the last number to change type.(1~3)
bind "k" "bear_return" // Bear teleport to LD.
bind "j" "bear_phase_boots" // Bear use first item. I use it as phaseboots
bind "h" "dota_hold" // HOLD! Just like WC3.
bind "HOME" "spectatorcam" // Spectator camera. Camera slows down and moves very smoothly
bind "KP_MINUS" "manual_disconnect" // Disconnect from current game and exit to main menu (can reconnect). Default : Keypad minus (-)
bind "PGDN" "recall_settings" // Output current setings in the console.
bind "END" "show_ping" // Output every player's ping in game.
voice_mixer_volume "1.00" // (Default 1.0) Set your in-game mic volume. Percentage into decimals (ie. 0.42 = 42%)
dota_custom_channels "bermuda_ut;" // Chat channel customization. Add channel names with ; to separate each channel names. Ex) "bermuda_ut;iceiceice;South Korea;"
con_enable "1" // Console : Enabled to save you trouble typing -console in launch options.
developer "0" // Developer mode, displays console log in game screen. This is very disturbing during gaming so its disabled.
contimes 5 // Number of console lines to overlay for debugging.
fps_max 60 // Put your monitor refresh rate here and disable vsync ingame, vsync can cause huge fps dips.
/////////////////////////
// Multicore Rendering //
/////////////////////////
// WARNING : Delete this section completely if your running on a single core CPU.
r_threaded_shadow_clip 1
r_queued_decals 1
r_queued_post_processing 1
mat_queue_mode 2
cl_threaded_bone_setup 1
cl_threaded_init 1
snd_mix_async 1
//////////////////////////////////
// System / Performance Related //
//////////////////////////////////
// Currently set to Stable and Performance Friendly mode.
// Change values to given defaults if you have random crashes.
//
// Settings that can be changed in game are not listed here!
//
// HD mode for high end users : set all values to default values and r_lod "0".
dsp_enhance_stereo 1 // Default : 1 // Optimal : 0 // Setting to 1 enhances the stereo effect for a slight performance sacrifice.
dsp_slow_cpu 0 // Default : 0 // Optimal : 1 // Setting to 1 reduces the quality of dsp sound effects, improving performance on systems with slower CPUs.
snd_pitchquality 0 // Default : 1 // Optimal : 0 // Max fix sound stuttering
r_deferred_simple_light 1 // Default : 1 // Optimal : 0 // Does improve FPS if you disable(0) it. However, the game looks ugly. Disable this if you really need extra fps.
r_deferred_simple_projections 1 // Default : 1 // 0 Disables the aoe skill circle..! Strongly recommend keeping it 1, but if you really wish to squeeze more fps, make it 0. Reported by Iѕмαιℓy.
r_renderoverlayfragment 0 // Optimal : 0 // Default : 1 // Enable/disable texture rendering over another texture.
r_lod "-1" // Optimal : -1 // High quality textures : 0 // Default is -1.
sv_forcepreload 1 // Default : 0 // Optimal : 1
mat_reduceparticles 0 // Default : 0 // Optimal : 1
mat_reducefillrate 0 // Default : 0 // Setting it to 1 may increase fps. Differs across system.
// Theoretically, this command forces game server to preload the assets for you. May cause longer initial loading, but faster loading after a single game.
// For the follwing, you can try playing around with the numbers(0-3) to find best settings for you system.
// (Go ingame, change the value, save, press F8 and reload the script, check fps)
//
// Currently set to default values. Setting them all 3 gave best fps for my system. This may differ for your system.
// I suggest sticking to using default values if you suffer crashing.
// ***The stability of these settings can differ by patch***
mem_level 3 // Optimal : 3 // Dota Default : 2 // Default in the previous version : 1 // Previous Optimal : 0
gpu_level 3 // Optimal : 3 // Dota Default : 3 // Default in the previous version : 0 // Previous Optimal : 0
gpu_mem_level 3 // Optimal : 3 // Dota Default : 2 // Default in the previous version : 2 // Previous Optimal : 0
cpu_level 3 // Optimal : 3 // Dota Default : 2 // Default in the previous version : 0 // Previous Optimal : 0
//Note : If screen tearing occurs consistently, enable vsync, then feel free to delete fps_max.
//////////////////////////
// Client Side Settings //
//////////////////////////
cl_interp_ratio 2 // Interp modifier. Although there are debates about 1 vs 2, Keep it 2 since we all play Dota 2 in official Valve server.
cl_interp 0.02 // cl_interp_ratio / cl_updaterate. Please do edit this if you have altered interpratio or updaterate
cl_cmdrate 40 // 40 is maximum for Dota 2. Higher the better most of the time.
cl_updaterate 40 // 40 is maximum for Dota 2. Higher the better most of the time.
cl_smooth 0 // Disabled smooth view/eye origin after prediction errors. Incase Dota 2 has prediction system..!
cl_smoothtime 0 // Smooth client's view after prdiciton error over this may seconds. If you plan to use smooth, play around with this.
cl_lagcompensation 1 // Perform server side lag compensation. Keep this 1.
cl_pred_optimize 2 // Optimize for not copying data if the client didn't receive network update. 2 default.
cl_forcepreload 1 // Preload assests on your computer, longer inital loadings, faster loading afterwards. Optimized.
rate 80000 // Max bytes/sec host can recieve data from server. This is maximum for Dota 2
net_maxcleartime 0 // Max # of seconds we can wait for next packets to be sent based on rate setting.
dota_embers 0 // Enables(1) background animation at main menu. Disable(0) it for better performance.
//////////////////////
// Gameplay Related //
//////////////////////
dota_force_right_click_attack 0 // (Default 0) Option force right attack. Enable(1) : Rightclicks are always A+LClick
dota_always_show_player_names 1 // Show(1) playernames always. Disable(0) : Do not show.
dota_disable_range_finder 0 // Enables(0) a green arrow that extends from the hero which shows hero's ability range.
dota_minimap_hero_size 800 // (Default 600) Makes minimap hero icans a bit bigger for your eyes.
//dota_camera_accelerate 50 // Optimized for players from DotA WC3 (Almost no acceleration)
//dota_camera_speed 5800 // Optimized for players from DotA WC3 (A bit slower than DotA1 WC)
dota_health_hurt_decay_time_max 0.50 // (Default 0.8) This section is to tweak the time taken for blood stains around your screen to fade when your hero gets attacked
dota_health_hurt_decay_time_min 0.15 // (Default 0.3) The names themselves makes sense of what they do.
dota_health_hurt_delay 0.05 // (Default 0.1) Note : Currently set to fade pretty quickly.
dota_pain_decay 0.4 // (Default 0.8) Just change back to defaults if you are not bothered with this.
dota_pain_factor 1.5 // (Default 3) or you can just leave them as they are.
dota_pain_fade_rate 1.5 // (Default 3)
dota_pain_multiplier 0.4 // (Default 0.8)
dota_sf_hud_force_killcam 0 // (Default 0) Keep this 0.
dota_reset_camera_on_spawn 0 // (Default 1) Move camera to hero when respawns.
////////////////////////
// Net Graph Settings //
////////////////////////
// Credits to http://www.killsteal-legends.net/dota-2-tweaked-config.html for the coordinates... Where did they go?
// Fitting Netgraph in the topbar for 1680x1050, 1920x1200 and 1920x1080. Play around with net_graphinsetbottom and net_graphinsetright to adjust it for other resolutions
net_graph "1" // Graph shown on default
net_graphheight 64
net_graphinsetbottom 422
net_graphinsetleft 0
net_graphinsetright -130
net_graphpos 1
net_graphproportionalfont 0
net_graphtext 1
/////////////////////
// Easter Eggerino //
/////////////////////
r_deferred_global_light 1 // 0 = horror mode.
//bind "F12" "clear; toggleconsole; echo"You got screenshot-bombed by Bermuda :P";"
/////////////
// Scripts //
/////////////
//Taunt. Caution : use it at you own risk :D
alias "taunt" "say u came 2 the wrong neighbourhood oniichan <3 <3"//troll XD
//Quick Courier Script!
alias "quick_courier" "say_team Using courier.; dota_courier_burst; dota_courier_deliver;"
//Customizing > ^ edit 'Using courier' part as what you wish to say!
//Ever popular Net_Graph Toggle Script
alias "showgraph" "showgraph_off"
alias "showgraph_on" "net_graph 1; alias showgraph showgraph_off"
alias "showgraph_off" "net_graph 0; alias showgraph showgraph_on"
//Triggers scoreboard, Press the binded key again to hide the scoreboard.
alias "showboard" "showboard_on"
alias "showboard_on" "+showscores; alias showboard showboard_off"
alias "showboard_off" "-showscores; alias showboard showboard_on"
// Bear script! Bonus :)
alias "bear_return" "dota_select_all_others; dota_ability_execute 0; dota_select_all"
//^ bear tp to druid script
alias "bear_phase_boots" "dota_select_all_others; dota_item_execute 0; dota_select_all"
//^ bear use 1st item!(where I put bear's phaseboots).
// Rune Camera scripts
// Coded by Bermuda
// Foundation
alias "center_hero" "dota_select_all; dota_select_all; +dota_camera_follow"
alias "cam_top_rune" "dota_camera_set_lookatpos -2265 1800"
alias "cam_bot_rune" "dota_camera_set_lookatpos 3010 -2450"
// Basic Rune Script
alias "+show_runetop" "cam_top_rune"
alias "-show_runetop" "center_hero"
alias "+show_runebottom" "cam_bot_rune"
alias "-show_runebottom" "center_hero"
// Quick Rune Type 1
alias "quick_rune_top_1" "cam_top_rune; alias +quick_rune_1 quick_rune_bot_1"
alias "quick_rune_bot_1" "cam_bot_rune; alias +quick_rune_1 quick_rune_top_1"
alias "+quick_rune_1" "quick_rune_top_1"
alias "-quick_rune_1" "center_hero"
// Quick Rune Type 2
alias "quick_rune_top_2" "cam_top_rune; alias +quick_rune_2 quick_rune_bot_2; alias -quick_rune_2 "" "
alias "quick_rune_bot_2" "cam_bot_rune; alias +quick_rune_2 quick_rune_top_2; alias -quick_rune_2 center_hero"
alias "+quick_rune_2" "quick_rune_top_2"
alias "-quick_rune_2" ""
// Quick Rune Type 3
alias "quick_rune_top_3" "cam_top_rune; alias -quick_rune_3 quick_rune_bot_3"
alias "quick_rune_bot_3" "cam_bot_rune; alias +quick_rune_3 quick_rune_center; alias -quick_rune_3 "" "
alias "quick_rune_center" "center_hero; alias +quick_rune_3 quick_rune_top_3 "
alias "+quick_rune_3" "quick_rune_top_3"
alias "-quick_rune_3" "quick_rune_bot_3"
//Roshan death
alias "roshandeath" "chatwheel_say 57;"
//Timer function disabled by Valve. Only shows Roshan death time. However will keep this in place incase some other solution pops up.
//Show APM on console
alias "apm_show" "apm_show1"
alias "apm_show1" "echo ;echo =-=-=-=-=-=-=----Your APM----=-=-=-=-=-=-=; dota_apm; echo =-=-=-=-=-=-=-Press F6 again-=-=-=-=-=-=-=; echo ;toggleconsole; alias apm_show apm_show2"
alias "apm_show2" "toggleconsole; alias apm_show apm_show1"
//Toggle Spectator Cam
alias "spectatorcam" "spectatorcam_on"
alias "spectatorcam_on" "dota_camera_speed 1800; dota_camera_accelerate 5; echo =-=-=-=-=-=-=-=-=-=-=-=----Spectator Camera Enabled!----=-=-=-=-=-=-=-=-=-=-=-=; alias spectatorcam spectatorcam_off"
alias "spectatorcam_off" "dota_camera_speed 5800; dota_camera_accelerate 50; echo =-=-=-=-=-=-=-=-=-=-=-=----Spectator Camera Disabled!----=-=-=-=-=-=-=-=-=-=-=-=; alias spectatorcam spectatorcam_on"
// Note : Put your custom camera speed ^ and acceleration ^ here!
//Manual disconnect incase you need it!
alias "manual_disconnect" "disconnect; echo You have manually disconnected from your game."
// The core script of this CFG
// This functions everything 42.
// Very Important Script = VIS
alias "troll" "troll1"
alias "troll1" "say Hi. My name is Nadal. I'm a potato engineer in Wadiya.; alias troll troll2"
alias "troll2" "say Our great leader Aladeen wants winnerino TI5 Dota 2.; alias troll troll3"
alias "troll3" "say But I'm Aladeen about our leader Aladeen chapionerino.; alias troll troll4"
alias "troll4" "say Helperino. Cappucino. Pls copy pasta spread the awareness.; alias troll troll5"
alias "troll5" "say Glory to Wadiya.; alias troll troll1"
// Much importanterino. Many Wowerino. Cappucino Alpacarino.
// Recall settings function
alias "recall_settings" "toggleconsole; status_system; status_client;status_gameplay;status_memory; echo""; echo"--------------------------------"; echo "Bermuda-s Dota2 CFG Version 1.50"; echo"--------------------------------"; echo""; echo "== PRESS ESC TO RETURN =="; "
alias "status_system" "echo""; echo "--------------";echo "System Related";echo "--------------"; r_threaded_shadow_clip; r_queued_decals; r_queued_post_processing; mat_queue_mode; cl_threaded_bone_setup; cl_threaded_init;snd_mix_async; echo""; sv_forcepreload;mem_level;gpu_level;gpu_mem_level;cpu_level;fps_max; echo"";"
alias "status_client" "echo""; echo"--------------------"; echo"Client Side Settings"; echo"--------------------"; cl_interp_ratio; cl_interp; cl_cmdrate; cl_updaterate; cl_smooth; cl_smoothtime; cl_lagcompensation; cl_pred_optimize; cl_forcepreload; echo""; rate; net_maxcleartime; dota_embers; echo"";"
alias "status_gameplay" "echo""; echo"-----------------"; echo"Gameplay Settings"; echo"-----------------"; dota_force_right_click_attack; dota_minimap_hero_size; dota_camera_accelerate; dota_camera_speed; dota_always_show_player_names; dota_disable_range_finder; echo""; dota_health_hurt_decay_time_max; dota_health_hurt_decay_time_min; dota_health_hurt_delay; dota_pain_decay; dota_pain_factor; dota_pain_fade_rate; dota_pain_multiplier; echo""; dota_sf_hud_force_killcam; dota_reset_camera_on_spawn;echo"";"
alias "status_memory" "echo""; echo"-------------"; echo"Memory Status"; echo"-------------";memory;echo"";"
// Show ping function
alias "show_ping" "echo""; echo"------Ping Status-------"; echo"--Press ESC to go back--"; ping; toggleconsole"
// Reload CFG.
alias "reload_cfg" "exec autoexec.cfg;toggleconsole"
/////////////////////////////////////////////////////
// Spices // Please dont edit from here onwards :) //
/////////////////////////////////////////////////////
toggleconsole
echo " "
echo " "
echo "=-=-=-=-=-=-=-=-=-=-=-=----BermudA Script ENABLED - GLHF.----=-=-=-=-=-=-=-=-=-=-=-="
echo "=-=-=-=-=-=-=-=-=-=-=-=-----------imnotbermuda.com-----------=-=-=-=-=-=-=-=-=-=-=-="
echo " .LCCCCLffLCCCCLtCCCCLCCt"
echo " LCCCCCLCLCCLLLLLLLLLLCf Bermuda wishes you,"
echo " .LLf, tLLLLLLf: iLLLL ____ _ _ _ _____"
echo " .LLLLt. .tLLLLLf; tLLLf / ___| | | | | | ___|"
echo " tLLLLf1. .tffLLfLLLL. | | _| | | |_| | |_ "
echo " ;fffffff1. .1ffffff1 | |_| | |___| _ | _|"
echo " ffffffffff1 .1fff1 \____|_____|_| |_|_|"
echo " iffi ;tffffti tff"
echo " ift :tttfft; :fft Relax, Enjoy, Don't Panic."
echo " tffti;1tttttttttt11tfft Don't rage like a noob. "
echo " tffttttttffffffffffffft"
echo "=-=-=-=-=-=-=-=-=-=-=-=--------------------------------------=-=-=-=-=-=-=-=-=-=-=-="
echo " F8 ReloadCFG | F4,5 RuneCam | F3 Courier | F10 ShowGraph | / RoshanDeath "
echo " -/= taunt/troll| p Show APM | CAPS ScoreBoard| SPACE QuickRune| PGDN Settings"
echo "=-=-=-=-=-=-=-=-=-=-=-=--------------------------------------=-=-=-=-=-=-=-=-=-=-=-="
echo " HOME Toggle Spectator Camera | F11 Toggle Console"
echo "=-=-=-=-=-=-=-=-=-=-=-=--------------------------------------=-=-=-=-=-=-=-=-=-=-=-="
echo " Version 1.50 - Visit imnotbermuda.com to get the latest version!"
echo " "
echo " "
//A welcome message from Bermuda himself :D
dota_shop_force_hotkeys "" (off "0" on "1")
dota_minimap_hero_size "700 (Default 600)
dota_hud_healthbars "2"
dota_hud_healthbar_hoveroutline_alpha "120" (default)
-Speed camera
dota_camera_speed "6500" (Default "3000")
-Acceleration / Smooth camera
dota_camera_accelerate "50" (Default "49")
-Disconnect zoom, on the mouse wheel
dota_camera_disable_zoom "0" (off "0" on "1")
-Recover camera at spawn
dota_reset_camera_on_spawn "0" (off "0" on "1")
-How to turn the camera 360 °
Prescribed in the console and mouse5 you can rotate the camera:
dota_camera_disable_yaw "0" // On / Off. function
dota_camera_yaw_rotate_hold_time "1" // Time to return to the original pohitsiyu (returns 0)
dota_camera_yaw_rotate_speed "0.2" // Speed of rotation
// //
// ██████╗ ███████╗██████╗ ███╗ ███╗██╗ ██╗██████╗ █████╗ █╗ ███████╗ //
// ██╔══██╗██╔════╝██╔══██╗████╗ ████║██║ ██║██╔══██╗██╔══██╗ ╚╝ ██╔════╝ //
// ██████╔╝█████╗ ██████╔╝██╔████╔██║██║ ██║██║ ██║███████║ ███████╗ //
// ██╔══██╗██╔══╝ ██╔══██╗██║╚██╔╝██║██║ ██║██║ ██║██╔══██║ ╚════██║ //
// ██████╔╝███████╗██║ ██║██║ ╚═╝ ██║╚██████╔╝██████╔╝██║ ██║ ███████║ //
// ╚═════╝ ╚══════╝╚═╝ ╚═╝╚═╝ ╚═╝ ╚═════╝ ╚═════╝ ╚═╝ ╚═╝ ╚══════╝ //
// ██████╗ ██████╗ ████████╗ █████╗ ██████╗ ██████╗███████╗ ██████╗ //
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// ██║ ██║██║ ██║ ██║ ███████║ █████╔╝ ██║ █████╗ ██║ ███╗ //
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// Blog // Twitter // Email // Version //
// imnotbermuda.com // @Bermuda_UT // bermuda@imnotbermuda.com // 1.50 //
//////////////////////////////////////////////////////////////////////////////
// Visit imnotbermuda.com to keep up to date //
// WordPress ShortLink to post : wp.me/p18fP6-ir //
//////////////////////////////////////////////////////////////////////////////
// CFG layout is now optimized for Notepad++ //
//////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////
// All bindings here // Edit to change bindings //
//////////////////////////////////////////////////
bind "F8" "reload_cfg" // Reload the script :)
bind "F11" "toggleconsole" // Toggle Console. I recommend using non-text edit/input values, ie. any F-key.
bind "-" "taunt" // All chat taunt.
bind "=" "troll" // Trololololol. Press the button 5 times with ~1 second interval.
bind "F3" "quick_courier" // Quick courier script.
bind "F6" "apm_show" // Opens console, shows apm. Press again to close console.
bind "/" "roshandeath" // Only shows roshan death time in chat. Roshan timer fuction has been disabled by Valve in multiplayer games. RIP roshan timer.
bind "CAPSLOCK" "showboard" // Toggle scoreboard.
bind "F10" "showgraph" // Displays netgraph chart which contains ping, fps, etc
bind "F4" "+show_runetop" // Hold F4 to see top rune.
bind "F5" "+show_runebottom" // Hold F5 to see bot rune.
bind "SPACE" "+quick_rune_1" // Quick rune script. Total 3 types, use whichever comfortable. Simply change the last number to change type.(1~3)
bind "k" "bear_return" // Bear teleport to LD.
bind "j" "bear_phase_boots" // Bear use first item. I use it as phaseboots
bind "h" "dota_hold" // HOLD! Just like WC3.
bind "HOME" "spectatorcam" // Spectator camera. Camera slows down and moves very smoothly
bind "KP_MINUS" "manual_disconnect" // Disconnect from current game and exit to main menu (can reconnect). Default : Keypad minus (-)
bind "PGDN" "recall_settings" // Output current setings in the console.
bind "END" "show_ping" // Output every player's ping in game.
voice_mixer_volume "1.00" // (Default 1.0) Set your in-game mic volume. Percentage into decimals (ie. 0.42 = 42%)
dota_custom_channels "bermuda_ut;" // Chat channel customization. Add channel names with ; to separate each channel names. Ex) "bermuda_ut;iceiceice;South Korea;"
con_enable "1" // Console : Enabled to save you trouble typing -console in launch options.
developer "0" // Developer mode, displays console log in game screen. This is very disturbing during gaming so its disabled.
contimes 5 // Number of console lines to overlay for debugging.
fps_max 60 // Put your monitor refresh rate here and disable vsync ingame, vsync can cause huge fps dips.
/////////////////////////
// Multicore Rendering //
/////////////////////////
// WARNING : Delete this section completely if your running on a single core CPU.
r_threaded_shadow_clip 1
r_queued_decals 1
r_queued_post_processing 1
mat_queue_mode 2
cl_threaded_bone_setup 1
cl_threaded_init 1
snd_mix_async 1
//////////////////////////////////
// System / Performance Related //
//////////////////////////////////
// Currently set to Stable and Performance Friendly mode.
// Change values to given defaults if you have random crashes.
//
// Settings that can be changed in game are not listed here!
//
// HD mode for high end users : set all values to default values and r_lod "0".
dsp_enhance_stereo 1 // Default : 1 // Optimal : 0 // Setting to 1 enhances the stereo effect for a slight performance sacrifice.
dsp_slow_cpu 0 // Default : 0 // Optimal : 1 // Setting to 1 reduces the quality of dsp sound effects, improving performance on systems with slower CPUs.
snd_pitchquality 0 // Default : 1 // Optimal : 0 // Max fix sound stuttering
r_deferred_simple_light 1 // Default : 1 // Optimal : 0 // Does improve FPS if you disable(0) it. However, the game looks ugly. Disable this if you really need extra fps.
r_deferred_simple_projections 1 // Default : 1 // 0 Disables the aoe skill circle..! Strongly recommend keeping it 1, but if you really wish to squeeze more fps, make it 0. Reported by Iѕмαιℓy.
r_renderoverlayfragment 0 // Optimal : 0 // Default : 1 // Enable/disable texture rendering over another texture.
r_lod "-1" // Optimal : -1 // High quality textures : 0 // Default is -1.
sv_forcepreload 1 // Default : 0 // Optimal : 1
mat_reduceparticles 0 // Default : 0 // Optimal : 1
mat_reducefillrate 0 // Default : 0 // Setting it to 1 may increase fps. Differs across system.
// Theoretically, this command forces game server to preload the assets for you. May cause longer initial loading, but faster loading after a single game.
// For the follwing, you can try playing around with the numbers(0-3) to find best settings for you system.
// (Go ingame, change the value, save, press F8 and reload the script, check fps)
//
// Currently set to default values. Setting them all 3 gave best fps for my system. This may differ for your system.
// I suggest sticking to using default values if you suffer crashing.
// ***The stability of these settings can differ by patch***
mem_level 3 // Optimal : 3 // Dota Default : 2 // Default in the previous version : 1 // Previous Optimal : 0
gpu_level 3 // Optimal : 3 // Dota Default : 3 // Default in the previous version : 0 // Previous Optimal : 0
gpu_mem_level 3 // Optimal : 3 // Dota Default : 2 // Default in the previous version : 2 // Previous Optimal : 0
cpu_level 3 // Optimal : 3 // Dota Default : 2 // Default in the previous version : 0 // Previous Optimal : 0
//Note : If screen tearing occurs consistently, enable vsync, then feel free to delete fps_max.
//////////////////////////
// Client Side Settings //
//////////////////////////
cl_interp_ratio 2 // Interp modifier. Although there are debates about 1 vs 2, Keep it 2 since we all play Dota 2 in official Valve server.
cl_interp 0.02 // cl_interp_ratio / cl_updaterate. Please do edit this if you have altered interpratio or updaterate
cl_cmdrate 40 // 40 is maximum for Dota 2. Higher the better most of the time.
cl_updaterate 40 // 40 is maximum for Dota 2. Higher the better most of the time.
cl_smooth 0 // Disabled smooth view/eye origin after prediction errors. Incase Dota 2 has prediction system..!
cl_smoothtime 0 // Smooth client's view after prdiciton error over this may seconds. If you plan to use smooth, play around with this.
cl_lagcompensation 1 // Perform server side lag compensation. Keep this 1.
cl_pred_optimize 2 // Optimize for not copying data if the client didn't receive network update. 2 default.
cl_forcepreload 1 // Preload assests on your computer, longer inital loadings, faster loading afterwards. Optimized.
rate 80000 // Max bytes/sec host can recieve data from server. This is maximum for Dota 2
net_maxcleartime 0 // Max # of seconds we can wait for next packets to be sent based on rate setting.
dota_embers 0 // Enables(1) background animation at main menu. Disable(0) it for better performance.
//////////////////////
// Gameplay Related //
//////////////////////
dota_force_right_click_attack 0 // (Default 0) Option force right attack. Enable(1) : Rightclicks are always A+LClick
dota_always_show_player_names 1 // Show(1) playernames always. Disable(0) : Do not show.
dota_disable_range_finder 0 // Enables(0) a green arrow that extends from the hero which shows hero's ability range.
dota_minimap_hero_size 800 // (Default 600) Makes minimap hero icans a bit bigger for your eyes.
//dota_camera_accelerate 50 // Optimized for players from DotA WC3 (Almost no acceleration)
//dota_camera_speed 5800 // Optimized for players from DotA WC3 (A bit slower than DotA1 WC)
dota_health_hurt_decay_time_max 0.50 // (Default 0.8) This section is to tweak the time taken for blood stains around your screen to fade when your hero gets attacked
dota_health_hurt_decay_time_min 0.15 // (Default 0.3) The names themselves makes sense of what they do.
dota_health_hurt_delay 0.05 // (Default 0.1) Note : Currently set to fade pretty quickly.
dota_pain_decay 0.4 // (Default 0.8) Just change back to defaults if you are not bothered with this.
dota_pain_factor 1.5 // (Default 3) or you can just leave them as they are.
dota_pain_fade_rate 1.5 // (Default 3)
dota_pain_multiplier 0.4 // (Default 0.8)
dota_sf_hud_force_killcam 0 // (Default 0) Keep this 0.
dota_reset_camera_on_spawn 0 // (Default 1) Move camera to hero when respawns.
////////////////////////
// Net Graph Settings //
////////////////////////
// Credits to http://www.killsteal-legends.net/dota-2-tweaked-config.html for the coordinates... Where did they go?
// Fitting Netgraph in the topbar for 1680x1050, 1920x1200 and 1920x1080. Play around with net_graphinsetbottom and net_graphinsetright to adjust it for other resolutions
net_graph "1" // Graph shown on default
net_graphheight 64
net_graphinsetbottom 422
net_graphinsetleft 0
net_graphinsetright -130
net_graphpos 1
net_graphproportionalfont 0
net_graphtext 1
/////////////////////
// Easter Eggerino //
/////////////////////
r_deferred_global_light 1 // 0 = horror mode.
//bind "F12" "clear; toggleconsole; echo"You got screenshot-bombed by Bermuda :P";"
/////////////
// Scripts //
/////////////
//Taunt. Caution : use it at you own risk :D
alias "taunt" "say u came 2 the wrong neighbourhood oniichan <3 <3"//troll XD
//Quick Courier Script!
alias "quick_courier" "say_team Using courier.; dota_courier_burst; dota_courier_deliver;"
//Customizing > ^ edit 'Using courier' part as what you wish to say!
//Ever popular Net_Graph Toggle Script
alias "showgraph" "showgraph_off"
alias "showgraph_on" "net_graph 1; alias showgraph showgraph_off"
alias "showgraph_off" "net_graph 0; alias showgraph showgraph_on"
//Triggers scoreboard, Press the binded key again to hide the scoreboard.
alias "showboard" "showboard_on"
alias "showboard_on" "+showscores; alias showboard showboard_off"
alias "showboard_off" "-showscores; alias showboard showboard_on"
// Bear script! Bonus :)
alias "bear_return" "dota_select_all_others; dota_ability_execute 0; dota_select_all"
//^ bear tp to druid script
alias "bear_phase_boots" "dota_select_all_others; dota_item_execute 0; dota_select_all"
//^ bear use 1st item!(where I put bear's phaseboots).
// Rune Camera scripts
// Coded by Bermuda
// Foundation
alias "center_hero" "dota_select_all; dota_select_all; +dota_camera_follow"
alias "cam_top_rune" "dota_camera_set_lookatpos -2265 1800"
alias "cam_bot_rune" "dota_camera_set_lookatpos 3010 -2450"
// Basic Rune Script
alias "+show_runetop" "cam_top_rune"
alias "-show_runetop" "center_hero"
alias "+show_runebottom" "cam_bot_rune"
alias "-show_runebottom" "center_hero"
// Quick Rune Type 1
alias "quick_rune_top_1" "cam_top_rune; alias +quick_rune_1 quick_rune_bot_1"
alias "quick_rune_bot_1" "cam_bot_rune; alias +quick_rune_1 quick_rune_top_1"
alias "+quick_rune_1" "quick_rune_top_1"
alias "-quick_rune_1" "center_hero"
// Quick Rune Type 2
alias "quick_rune_top_2" "cam_top_rune; alias +quick_rune_2 quick_rune_bot_2; alias -quick_rune_2 "" "
alias "quick_rune_bot_2" "cam_bot_rune; alias +quick_rune_2 quick_rune_top_2; alias -quick_rune_2 center_hero"
alias "+quick_rune_2" "quick_rune_top_2"
alias "-quick_rune_2" ""
// Quick Rune Type 3
alias "quick_rune_top_3" "cam_top_rune; alias -quick_rune_3 quick_rune_bot_3"
alias "quick_rune_bot_3" "cam_bot_rune; alias +quick_rune_3 quick_rune_center; alias -quick_rune_3 "" "
alias "quick_rune_center" "center_hero; alias +quick_rune_3 quick_rune_top_3 "
alias "+quick_rune_3" "quick_rune_top_3"
alias "-quick_rune_3" "quick_rune_bot_3"
//Roshan death
alias "roshandeath" "chatwheel_say 57;"
//Timer function disabled by Valve. Only shows Roshan death time. However will keep this in place incase some other solution pops up.
//Show APM on console
alias "apm_show" "apm_show1"
alias "apm_show1" "echo ;echo =-=-=-=-=-=-=----Your APM----=-=-=-=-=-=-=; dota_apm; echo =-=-=-=-=-=-=-Press F6 again-=-=-=-=-=-=-=; echo ;toggleconsole; alias apm_show apm_show2"
alias "apm_show2" "toggleconsole; alias apm_show apm_show1"
//Toggle Spectator Cam
alias "spectatorcam" "spectatorcam_on"
alias "spectatorcam_on" "dota_camera_speed 1800; dota_camera_accelerate 5; echo =-=-=-=-=-=-=-=-=-=-=-=----Spectator Camera Enabled!----=-=-=-=-=-=-=-=-=-=-=-=; alias spectatorcam spectatorcam_off"
alias "spectatorcam_off" "dota_camera_speed 5800; dota_camera_accelerate 50; echo =-=-=-=-=-=-=-=-=-=-=-=----Spectator Camera Disabled!----=-=-=-=-=-=-=-=-=-=-=-=; alias spectatorcam spectatorcam_on"
// Note : Put your custom camera speed ^ and acceleration ^ here!
//Manual disconnect incase you need it!
alias "manual_disconnect" "disconnect; echo You have manually disconnected from your game."
// The core script of this CFG
// This functions everything 42.
// Very Important Script = VIS
alias "troll" "troll1"
alias "troll1" "say Hi. My name is Nadal. I'm a potato engineer in Wadiya.; alias troll troll2"
alias "troll2" "say Our great leader Aladeen wants winnerino TI5 Dota 2.; alias troll troll3"
alias "troll3" "say But I'm Aladeen about our leader Aladeen chapionerino.; alias troll troll4"
alias "troll4" "say Helperino. Cappucino. Pls copy pasta spread the awareness.; alias troll troll5"
alias "troll5" "say Glory to Wadiya.; alias troll troll1"
// Much importanterino. Many Wowerino. Cappucino Alpacarino.
// Recall settings function
alias "recall_settings" "toggleconsole; status_system; status_client;status_gameplay;status_memory; echo""; echo"--------------------------------"; echo "Bermuda-s Dota2 CFG Version 1.50"; echo"--------------------------------"; echo""; echo "== PRESS ESC TO RETURN =="; "
alias "status_system" "echo""; echo "--------------";echo "System Related";echo "--------------"; r_threaded_shadow_clip; r_queued_decals; r_queued_post_processing; mat_queue_mode; cl_threaded_bone_setup; cl_threaded_init;snd_mix_async; echo""; sv_forcepreload;mem_level;gpu_level;gpu_mem_level;cpu_level;fps_max; echo"";"
alias "status_client" "echo""; echo"--------------------"; echo"Client Side Settings"; echo"--------------------"; cl_interp_ratio; cl_interp; cl_cmdrate; cl_updaterate; cl_smooth; cl_smoothtime; cl_lagcompensation; cl_pred_optimize; cl_forcepreload; echo""; rate; net_maxcleartime; dota_embers; echo"";"
alias "status_gameplay" "echo""; echo"-----------------"; echo"Gameplay Settings"; echo"-----------------"; dota_force_right_click_attack; dota_minimap_hero_size; dota_camera_accelerate; dota_camera_speed; dota_always_show_player_names; dota_disable_range_finder; echo""; dota_health_hurt_decay_time_max; dota_health_hurt_decay_time_min; dota_health_hurt_delay; dota_pain_decay; dota_pain_factor; dota_pain_fade_rate; dota_pain_multiplier; echo""; dota_sf_hud_force_killcam; dota_reset_camera_on_spawn;echo"";"
alias "status_memory" "echo""; echo"-------------"; echo"Memory Status"; echo"-------------";memory;echo"";"
// Show ping function
alias "show_ping" "echo""; echo"------Ping Status-------"; echo"--Press ESC to go back--"; ping; toggleconsole"
// Reload CFG.
alias "reload_cfg" "exec autoexec.cfg;toggleconsole"
/////////////////////////////////////////////////////
// Spices // Please dont edit from here onwards :) //
/////////////////////////////////////////////////////
toggleconsole
echo " "
echo " "
echo "=-=-=-=-=-=-=-=-=-=-=-=----BermudA Script ENABLED - GLHF.----=-=-=-=-=-=-=-=-=-=-=-="
echo "=-=-=-=-=-=-=-=-=-=-=-=-----------imnotbermuda.com-----------=-=-=-=-=-=-=-=-=-=-=-="
echo " .LCCCCLffLCCCCLtCCCCLCCt"
echo " LCCCCCLCLCCLLLLLLLLLLCf Bermuda wishes you,"
echo " .LLf, tLLLLLLf: iLLLL ____ _ _ _ _____"
echo " .LLLLt. .tLLLLLf; tLLLf / ___| | | | | | ___|"
echo " tLLLLf1. .tffLLfLLLL. | | _| | | |_| | |_ "
echo " ;fffffff1. .1ffffff1 | |_| | |___| _ | _|"
echo " ffffffffff1 .1fff1 \____|_____|_| |_|_|"
echo " iffi ;tffffti tff"
echo " ift :tttfft; :fft Relax, Enjoy, Don't Panic."
echo " tffti;1tttttttttt11tfft Don't rage like a noob. "
echo " tffttttttffffffffffffft"
echo "=-=-=-=-=-=-=-=-=-=-=-=--------------------------------------=-=-=-=-=-=-=-=-=-=-=-="
echo " F8 ReloadCFG | F4,5 RuneCam | F3 Courier | F10 ShowGraph | / RoshanDeath "
echo " -/= taunt/troll| p Show APM | CAPS ScoreBoard| SPACE QuickRune| PGDN Settings"
echo "=-=-=-=-=-=-=-=-=-=-=-=--------------------------------------=-=-=-=-=-=-=-=-=-=-=-="
echo " HOME Toggle Spectator Camera | F11 Toggle Console"
echo "=-=-=-=-=-=-=-=-=-=-=-=--------------------------------------=-=-=-=-=-=-=-=-=-=-=-="
echo " Version 1.50 - Visit imnotbermuda.com to get the latest version!"
echo " "
echo " "
//A welcome message from Bermuda himself :D
dota_shop_force_hotkeys "" (off "0" on "1")
dota_minimap_hero_size "700 (Default 600)
dota_hud_healthbars "2"
dota_hud_healthbar_hoveroutline_alpha "120" (default)
-Speed camera
dota_camera_speed "6500" (Default "3000")
-Acceleration / Smooth camera
dota_camera_accelerate "50" (Default "49")
-Disconnect zoom, on the mouse wheel
dota_camera_disable_zoom "0" (off "0" on "1")
-Recover camera at spawn
dota_reset_camera_on_spawn "0" (off "0" on "1")
-How to turn the camera 360 °
Prescribed in the console and mouse5 you can rotate the camera:
dota_camera_disable_yaw "0" // On / Off. function
dota_camera_yaw_rotate_hold_time "1" // Time to return to the original pohitsiyu (returns 0)
dota_camera_yaw_rotate_speed "0.2" // Speed of rotation
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