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anka1 cs settings, config & cfg 2023

Full Name -
Nickname anka1
Birthday -
Nationality JapanJapan
Game Counter-Strike 1.6Counter-Strike 1.6
Since 2023-11-18
Last Update 2023-11-19
anka1 screenshot

anka1 Gear

Mouse -
Mousepad -
Keyboard -
Headset -
Earbuds -
Monitor -
Chair -
Controller -
Case -

anka1 Gaming PC Setup

GPU -
CPU -
Memory -
Motherboard -
Power Supply -
Storage -
Fan -
Cooler -

anka1 config

The Counter-Strike 1.6 config file of anka1 has been downloaded 146 times. Download anka.cfg by clicking the download button below.
How to install anka1 cs config
1. Download anka.cfg by clicking the download button above.

2. Extract and/or copy file(s) into your Counter-Strike 1.6 folder (Example: C:\Program Files (x86)\Steam\steamapps\[account]\counter-strike\cstrike\cfg).

3. Launch the game and type in "exec configname.cfg" in console to load the config or make sure to add "exec autoexec.cfg", "exec userconfig.cfg" or "exec anka1.cfg" to config.cfg file in your Counter-Strike 1.6 folder.
Social Media
Twitch -
Twitter -
YouTube -
Instagram -
Facebook -
TikTok -
Steam -
Discord -

anka1 Settings

Monitor
Resolution: -
Aspect Ratio: -
Sensitivity
Sensitivity: -
Crosshair
Color: -
Size: -
FAQ
Summary
This page contains the in-game settings, config files (cfg) and hardware setup of anka1. The anka1 cs settings page has been viewed for 1.389 since it was added on 2023-11-18. The last time the settings of anka1 were on 2023-11-19. Visit the cs settings page to view more Counter-Strike 1.6 settings like anka1 or visit upload section to add your own cs settings.
Other Counter-Strike 1.6 settings
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2csAlgeriaAlgeria2026-02-25
3csTurkeyTurkey2020-03-10
4csTurkeyTurkey2022-02-06
5csMongoliaMongolia2020-06-15
anka1 CFG file
bind "TAB" "+showscores"
bind "ENTER" "+attack"
bind "ESCAPE" "cancelselect"
bind "SPACE" "+jump"
bind "'" "+moveup"
bind "+" "sizeup"
bind "," "buyammo1"
bind "-" "sizedown"
bind "." "buyammo2"
bind "/" "+movedown"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind ";" "+mlook"
bind "=" "pb menu"
bind "N" "amxmodmenu"
bind "[" "invprev"
bind "]" "invnext"
bind "`" "toggleconsole"
bind "a" "+moveleft"
bind "b" "buy"
bind "c" "radio3"
bind "d" "+moveright"
bind "e" "+use"
bind "f" "impulse 100"
bind "g" "drop"
bind "h" "+commandmenu"
bind "i" "showbriefing"
bind "k" "+voicerecord"
bind "m" "chooseteam"
bind "n" "nightvision"
bind "x" "buyequip"
bind "q" "lastinv"
bind "r" "+reload"
bind "s" "+back"
bind "t" "impulse 201"
bind "u" "messagemode2"
bind "v" "vipmenu"
bind "w" "+forward"
bind "y" "messagemode"
bind "z" "radio1"
bind "~" "toggleconsole"
bind "UPARROW" "+forward"
bind "DOWNARROW" "+back"
bind "c" "+left"
bind "v" "+right"
bind "ALT" "+strafe"
bind "CTRL" "+duck"
bind "SHIFT" "+speed"
bind "F1" "autobuy"
bind "F2" "rebuy"
bind "F5" "snapshot"
bind "F10" "quit"
bind "INS" "+klook"
bind "PGDN" "+lookdown"
bind "PGUP" "+lookup"
bind "END" "force_centerview"
bind "MWHEELDOWN" "+duck"
bind "MWHEELUP" "+jump"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
_cl_autowepswitch "0"
_snd_mixahead "0.06"
ati_npatch "0"
bgmvolume "1.000000"
bottomcolor "6"
brightness "2"
cl_allowdownload "1"
cl_allowupload "1"
cl_backspeed "400"
cl_bob "0"
cl_cmdbackup "2"
cl_cmdrate "105"
cl_corpsestay "0"
cl_crosshair_color "50 250 50"
cl_crosshair_size "large"
cl_crosshair_translucent "0"
cl_dlmax "128"
cl_download_ingame "1"
cl_dynamiccrosshair "0"
cl_filterstuffcmd "1"
cl_forwardspeed "400"
cl_himodels "0"
cl_idealpitchscale "0.8"
cl_lc "1"
cl_logocolor "#Valve_Orange"
cl_logofile "lambda"
cl_lw "1"
cl_min_ct "4"
cl_min_t "8"
cl_minmodels "1"
cl_mousegrab "0"
cl_radartype "1"
cl_righthand "1"
cl_shadows "0"
cl_showfps "0"
cl_sidespeed "400"
cl_smoothtime "0"
cl_timeout "300"
cl_updaterate "102"
cl_vsmoothing "0"
cl_weather "0"
con_color "255 180 30"
con_mono "0"
console "1.000000"
crosshair "1.000000"
default_fov "90"
ex_interp "0.01"
fastsprites "2"
fps_max "99.5"
fps_override "1"
gamma "3"
gl_ansio "0"
gl_dither "0"
gl_flipmatrix "0"
gl_fog "0"
gl_keeptjunctions "0"
gl_lightholes "0"
gl_max_size "256"
gl_monolights "0"
gl_overbright "0"
gl_picmip "0"
gl_polyoffset "0.1"
gl_round_down "3"
gl_spriteblend "1"
gl_texturemode "GL_linear_MIPMAP_nearest"
gl_vsync "0"
gl_wateramp "0"
graphheight "64.0"
hisound "1"
hpk_maxsize "0.001"
hud_capturemouse "1"
hud_centerid "0"
hud_deathnotice_time "6"
hud_draw "1"
hud_fastswitch "1"
hud_saytext_internal "1"
hud_takesshots "0"
joystick "0"
lookspring "0.000000"
lookstrafe "0.000000"
m_customaccel "0"
m_customaccel_exponent "1"
m_customaccel_max "0"
m_customaccel_scale "0"
m_filter "0"
m_forward "0"
m_mousethread_sleep "1"
m_pitch "0.022"
m_rawinput "0"
m_side "0.8"
m_yaw "0.022"
max_shells "-99999"
max_smokepuffs "-99999"
model "gordon"
MP3FadeTime "2.0"
MP3Volume "0.01"
mp_decals "-99999"
name "AmGaa"
net_graph "0"
net_graphpos "1"
net_scale "5"
r_detailtextures "0"
rate "100000"
room_off "0"
scoreboard_shortheaders "0"
scoreboard_showavatars "1"
scoreboard_showhealth "1"
scoreboard_showmoney "1"
sensitivity "1.700000"
skin ""
sp_decals "4096"
spec_autodirector_internal "1"
spec_drawcone_internal "1"
spec_drawnames_internal "1"
spec_drawstatus_internal "1"
spec_mode_internal "2"
spec_pip "0"
suitvolume "0.250000"
sv_aim "0"
sv_voiceenable "1"
team ""
topcolor "30"
viewsize "120"
violence_ablood "0"
violence_agibs "0"
violence_hblood "1"
violence_hgibs "0"
voice_enable "1"
voice_forcemicrecord "1"
voice_modenable "1"
voice_scale "0.210000"
volume "2"
zoom_sensitivity_ratio "1"
setinfo "_translit" "0"
setinfo "_vgui_menus" "0"
+mlook
exec userconfig.cfg


cl_mousegrab "0"
m_customaccel "0"
m_customaccel_exponent "1"
m_customaccel_max "0"
m_customaccel_scale "0"
m_filter "0"
m_mousethread_sleep "1"

cl_updaterate "102"
cl_cmdrate "105"
rate "100000"
sys_ticrate "10000"

cl_cmdbackup "2"
cl_resend "6"
ex_interp "0.01"
hpk_maxsize "0.001"

cl_minmodels "1"
cl_min_ct "4"
cl_min_t "8"

ati_npatch "0"
cl_idealpitchscale "0.8"
cl_dlmax "128"
cl_nosmooth "1"
cl_shadows "0"
d_spriteskip "0"
fastsprites "2"
gl_cull "0"
gl_clear "0"
gl_ztrick_old "1"
gl_zmax "512"
gl_ansio "0"
gl_vsync "0"
gl_max_size "256"
gl_dither "0"
gl_fog "0"
gl_flipmatrix "0"
gl_polyoffset "0.1"
gl_lightholes "0"
gl_affinemodels "1"
gl_keeptjunctions "0"
gl_wateramp "0"
gl_texturemode "GL_linear_MIPMAP_nearest"
gl_monolights "1"
gl_overbright "0"
gl_alphamin "0.250"
gl_palette_tex "1"
gl_clear "0"
gl_picmip "0"
lightgamma "2.5"
r_fullbright "1"
r_mirroralpha "0"
r_mmx "1"
r_dynamic "0"
r_drawviewmodel "1"
cl_weather "0"

cl_corpsestay "0"
r_decals "-99999"
max_shells "-99999"
max_smokepuffs "-99999"
mp_decals "-99999"

violence_hblood "1"
violence_ablood "0"
violence_hgibs "0"
violence_agibs "0"

cl_showfps "0"
net_graphpos "1"
cl_bob "0"

voice_overdrive "1"
mp3volume "0.01"

_cl_autowepswitch "0"
con_color "255 180 30"
zoom_sensitivity_ratio "1"

setinfo "_translit" "0"
setinfo "_vgui_menus" "0"
setinfo "_ah" "0"

viewsize "120"
cl_filterstuffcmd "1"
_snd_mixahead "0.06"
gl_spriteblend "1"
cl_vsmoothing "0"
cl_smoothtime "0"
scoreboard_shortheaders "0"
scoreboard_showavatars "1"
scoreboard_showhealth "1"
scoreboard_showmoney "1"
bind "space" "+buhop"
alias +buhop "alias _special @buhop;@buhop"
alias -buhop "alias _special"
alias @buhop "special;wait;+jump;wait;-jump"

sv_rehlds_movecmdrate_max_avg 99999
sv_rehlds_movecmdrate_max_burst 99999
sv_rehlds_stringcmdrate_max_avg 99999
sv_rehlds_stringcmdrate_max_burst 9999
sv_rehlds_stringcmdrate_burst_punish -1
sv_rehlds_stringcmdrate_avg_punish -1
sv_rehlds_movecmdrate_burst_punish -1
sv_rehlds_movecmdrate_avg_punish -1

echo "Loading 100% Complete!"
echo "Thanks for download Hard.cfg"
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