andyyy_yy cs2 settings, config & cfg 2019
| Full Name | - |
| Nickname | andyyy_yy |
| Birthday | - |
| Nationality | |
| Game | |
| Since | 2019-10-26 |
| Last Update | 2019-10-26 |
andyyy_yy screenshot
andyyy_yy Gear
| Mouse | - |
| Mousepad | - |
| Keyboard | - |
| Headset | - |
| Earbuds | - |
| Monitor | - |
| Chair | - |
| Controller | - |
| Case | - |
andyyy_yy Gaming PC Setup
| GPU | - |
| CPU | - |
| Memory | - |
| Motherboard | - |
| Power Supply | - |
| Storage | - |
| Fan | - |
| Cooler | - |
andyyy_yy config
The Counter-Strike 2 config file of andyyy_yy has been downloaded 28 times. Download andy.cfg by clicking the download button below.
How to install andyyy_yy cs2 config
1. Download andy.cfg by clicking the download button above.
2. Extract and/or copy file(s) into your Counter-Strike 2 folder (Example: C:\Program Files (x86)\Steam\userdata\STEAMID\730\local\cfg).
3. Launch the game and type in "exec configname.cfg" in console to load the config or make sure to add "exec autoexec.cfg", "exec userconfig.cfg" or "exec andyyy_yy.cfg" to config.cfg file in your Counter-Strike 2 folder.
2. Extract and/or copy file(s) into your Counter-Strike 2 folder (Example: C:\Program Files (x86)\Steam\userdata\STEAMID\730\local\cfg).
3. Launch the game and type in "exec configname.cfg" in console to load the config or make sure to add "exec autoexec.cfg", "exec userconfig.cfg" or "exec andyyy_yy.cfg" to config.cfg file in your Counter-Strike 2 folder.
Social Media
| Twitch | - |
| - | |
| YouTube | - |
| - | |
| - | |
| TikTok | - |
| Steam | - |
| Discord | - |
andyyy_yy Settings
Monitor
| Resolution | - |
| Aspect Ratio | - |
| Display Mode | - |
| Brightness | - |
| Color Mode | - |
Video Advanced
| Global Shadow Quality | - |
| Model / Texture Detail | - |
| Texture Streaming | - |
| Effect Detail | - |
| Shader Detail | - |
| Boost Player Contrast | - |
| Multicore Rendering | - |
| Multisampling Anti-Aliasing Mode | - |
| FXAA Anti-Aliasing | - |
| Texture Filtering Mode | - |
| Wait for Vertical Sync | - |
| Motion Blur | - |
| Triple-Monitor Mode | - |
| Use Uber Shaders | - |
Viewmodel
| FOV | - |
| Offset X | - |
| Offset Y | - |
| Offset Z | - |
| Presetpos | - |
| Shift Left Amt | - |
| Shift Right Amt | - |
| Recoil | - |
| Righthand | - |
Viewmodel commands
Launch Options
Mouse
| DPI | - |
| Sensitivity | - |
| eDPI | - |
| Windows Sensitivity | - |
| Zoom Sensitivity | - |
| Raw Input | - |
| Acceleration | - |
Crosshair
| Draw Outline | - |
| Alpha | - |
| Color | - |
| Blue | - |
| Green | - |
| Red | - |
| Dot | - |
| Gap | - |
| Size | - |
| Style | - |
| Thickness | - |
| Sniper | - |
Crosshair commands
cl_bob
| Lower Amt | - |
| Amt Lat | - |
| Amt Vert | - |
| Cycle | - |
cl_bob commands
HUD
Radar
FAQ
Summary
This page contains the in-game settings, config files (cfg) and hardware setup of andyyy_yy. The andyyy_yy cs2 settings page has been viewed for 1.512 since it was added on 2019-10-26. The last time the settings of andyyy_yy were on 2019-10-26. Visit the cs2 settings page to view more Counter-Strike 2 settings like andyyy_yy or visit upload section to add your own cs2 settings.
Other Counter-Strike 2 settings
| # | Name | Country | Last Update | |
| 1 | 2020-01-22 | |||
| 2 | 2024-04-20 | |||
| 3 | 2024-04-04 | |||
| 4 | 2020-02-15 | |||
| 5 | 2023-12-30 |
Other Albania gaming settings
| # | Name | Country | Last Update | |
| 1 | 2020-07-15 | |||
| 2 | 2021-08-19 | |||
| 3 | 2021-05-10 | |||
| 4 | 2022-07-18 | |||
| 5 | 2023-02-11 | |||
| 6 | 2021-11-27 | |||
| 7 | 2020-10-05 | |||
| 8 | 2020-09-21 | |||
| 9 | 2020-12-22 | |||
| 10 | 2022-06-21 |
andyyy_yy CFG file
// Start copying from here if you want my config, you won't be disappointed ;)
// When you type "//" the game ignores whatever is written after
con_enable "1" //Enables Console
echo Config Loaded! (1/2) //This just confirms that the config has been loaded
// Crosshair Settings (Can also be found on Crashz crosshair map)
cl_crosshair_drawoutline "0"
cl_crosshair_dynamic_maxdist_splitratio "0.35"
cl_crosshair_dynamic_splitalpha_innermod "1"
cl_crosshair_dynamic_splitalpha_outermod "0.5"
cl_crosshair_dynamic_splitdist "7"
cl_crosshair_outlinethickness "1"
cl_crosshair_sniper_width "1.5"
cl_crosshairalpha "230"
cl_crosshaircolor "5"
cl_crosshaircolor_b "255"
cl_crosshaircolor_g "255"
cl_crosshaircolor_r "255"
cl_crosshairdot "0"
cl_crosshairgap "-1"
cl_crosshairgap_useweaponvalue "0"
cl_crosshairscale "0"
cl_crosshairsize "2.5"
cl_crosshairstyle "4"
cl_crosshairthickness ".5"
cl_crosshairusealpha "1"
cl_fixedcrosshairgap "+3"
cl_crosshair_sniper_show_normal_inaccuracy "1"
// Viewmodels
cl_viewmodel_shift_left_amt "0.500000"
cl_viewmodel_shift_right_amt "0.250000"
viewmodel_fov "68"
viewmodel_offset_x "0"
viewmodel_offset_y "2.000000"
viewmodel_offset_z "-1.5"
viewmodel_presetpos "0"
viewmodel_recoil "0"
cl_bob_lower_amt "5"
cl_bobamt_lat "0.1"
cl_bobamt_vert "0.1"
cl_bobcycle "0.98"
// Bindings
bind "v" "+voicerecord" //You can communicate with the V key instead of K
bind "f3" "ignoremsg" //Ignore chat by turning off enemies, teams and both
bind "f" "+lookatweapon" //Inspect your weapon with F
unbind "i" //So you don't accidentally enable hud fade, which is very annoying
bind "x" "use weapon_smokegrenade"
bind "c" "use weapon_flashbang"
bind "z" "use weapon_hegrenade;weapon_incgrenade;use weapon_molotov"
bind "KP_INS" "buy deagle"
bind "KP_END" "buy hegrenade"
bind "KP_DOWNARROW" "buy flashbang"
bind "KP_PGDN" "buy smokegrenade"
bind "KP_LEFTARROW" "buy m4a1; buy ak47"
bind "KP_5" "buy vesthelm"
bind "KP_RIGHTARROW" "buy defuser"
bind "KP_HOME" "buy p250"
bind "KP_PGUP" "buy awp"
bind "KP_DEL" "buy molotov; buy incgrenade"
bind "mwheelup" "r_cleardecals"
bind "mwheeldown" "+jump"
bind "space" "+jumpthrow"
// No Tutorial or Info Messages (FPS BOOST)
gameinstructor_enable "0" //Removes in game lessons
cl_showhelp "0" //Removes on-screen help
cl_autohelp "0" //Removes automatic help
cl_disablefreezecam "1" //Disables Freezecam, very important to have off
cl_disablehtmlmotd "1" //Removes "Message of the day" page when joining a server
// Rates (Settings are optimized for best networking experience)
rate "786432" //Max bytes per second the host can receive data
cl_cmdrate "128" //Max number of command packets sent to server per second
cl_updaterate "128" //Number of packets per second you are requesting from the server
cl_interp_ratio "1" //Sets the interpolation amount (final amount is cl_interp_ratio / cl_updaterate)
cl_interp "0" //Sets the interpolation amount, always set this to 0
cl_lagcompensation "1" //Lag compensation helps by eliminating combat latency from client side view
cl_predict "1" //Skip waiting for server feedback and simulate client side movement in real-time
cl_predictweapons "1" //Skip waiting for server feedback and perform client side prediction of weapon effects
// Video
mat_monitorgamma "1.6" //Sets the Brightness to it's highest value, highly recommended
mat_monitorgamma_tv_enabled "0" //Turn off TV Mode for less off-set light
// Sound
voice_scale "0.4" //Turns down the volume of other players voice to 40%
snd_mixahead "0.05" //Makes sound as instant as it can get, making it easier to hear small things
snd_musicvolume "0" //Turns off all music, easier to focus
// Net
fps_max "300" //Setting this to 300 for the general gamers
net_graph "0" //Shows my network usage data
net_graphheight "0" //Changes height
net_graphmsecs "400" //The latency graph represents this many milliseconds
net_graphpos "2" //Positioning of Net Graph
net_graphproportionalfont "0" //Makes font smaller
net_graphshowinterp "1" //Shows interpolation value
net_graphshowlatency "1" //Shows latency value
net_graphsolid "1" //Solid Net Graph
net_graphtext "1" //Shows text fields
net_maxroutable "1200" //Requested max packet size before packets are 'split'
net_scale "5" //Makes font smaller
cl_timeout "1337"
// Other
r_drawtracers_firstperson "1" //Hides bullet tracers in first person view
lobby_voice_chat_enabled "0" //Turns microphone off in lobby, really useful
cl_use_opens_buy_menu "0" //Disables E from opening buy-menu, really useful
mm_dedicated_search_maxping "50" //Maxping Search in Matchmaking
// Mouse
m_rawinput "1" //Enable Raw Input for perfect precision (Raw input is unavailable on OSX)
m_mouseaccel2 "0" //Disables windows mouse acceleration initial threshold, safety precaution
m_mouseaccel1 "0" //Disables windows mouse acceleration initial threshold, safety precaution
m_customaccel "0" //Custom mouse acceleration disabled
m_yaw "0.0165" // for 4:3 strech used by me
// Hud Modification (Made possible from Patch 1 May 2015, YAY!)
hud_showtargetid "1" //Enables display of target names, important
cl_hud_bomb_under_radar "1" //Draws bomb under radar, convenient
cl_hud_color "1" //Makes the hud color yellow, for banana style
cl_hud_radar_scale "0.9" //Radar Size, not too big and not too small
cl_radar_scale "0.3" //Radar Map Scale Size, 0.3 is perfect on all maps
cl_radar_always_centered "0" //Centers map instead of player in radar, important
cl_hud_playercount_showcount "0" //Shows player avatars instead of numbers left
cl_hud_playercount_pos "0" //Puts player information in the bottom instead of top
cl_hud_healthammo_style "1" //Simplified information on HP/AP and ammo
cl_hud_background_alpha "0.8" //Hidden but still visible black bars, easy on the eyes
cl_loadout_colorweaponnames "1" //Weapon names are colored in loadout to match their rarity, cool feature
cl_radar_icon_scale_min "0.8" //Sets the minimum player icon scale, this value feels good
cl_showloadout "1" //So it doesnt fade out the weapon slots, very annoying otherwise
hud_scaling "0.95" //Scales hud elements to maximum value
safezonex "1" //Centers the hud closer to the middle
safezoney "1" //Centers the hud closer to the middle
// *********** 4 **********
// Jump Throw Script
alias "+jumpthrow" "+jump;-attack"
alias "-jumpthrow" "-jump"
bind "space" "+jumpthrow"
// *********** 6 **********
alias "clutch" "clutchon"
alias "clutchon" "voice_enable 0; clutchsoundon; gameinstructor_enable 1; cl_clearhinthistory; r_cleardecals; playvol buttons\weapon_confirm 0.5; alias clutch clutchoff"
alias "clutchoff" "voice_enable 1; clutchsoundoff; gameinstructor_enable 0; playvol buttons\button2 0.5; alias clutch clutchon"
clutchoff
bind "F1" clutch
// *********** 10 **********
//Increase Decrease Radar Size
alias "+radar" "+use; cl_radar_always_centered 0; cl_radar_scale 0.9"
alias "-radar" "-use; cl_radar_always_centered 0; cl_radar_scale 0.30"
bind "del" "+radar"
// *********** 8 **********
//Display Damage with Switch Script
alias displaydamage "displaydamage_on"
alias displaydamage_on "con_filter_text Damage Given To; con_filter_text_out Player:; con_filter_enable 2; developer 1; playvol buttons\blip1 0.5; alias displaydamage "displaydamage_off""
alias displaydamage_off "con_filter_enable 0; developer 0; playvol buttons\blip2 0.5; alias displaydamage "displaydamage_on""
bind "f2" "displaydamage"
echo Config Loaded! (2/2) //This just confirms that the config has ended successfully
echo Andi CFG
echo | C | - FLASH
echo | X | - SMOKE
echo | Z | - MOLOOTOV
echo | F2 | - DAMAGE TO ENEMY
echo | F1 | - CLUTCH SCRIPT
echo | f3 | -ignoremsg
echo | DEL |- RADAR SIZE
echo | *SPACE* | JUMP THROW SCRIPT
ECHO CONFIG LOADED (3/3)
// When you type "//" the game ignores whatever is written after
con_enable "1" //Enables Console
echo Config Loaded! (1/2) //This just confirms that the config has been loaded
// Crosshair Settings (Can also be found on Crashz crosshair map)
cl_crosshair_drawoutline "0"
cl_crosshair_dynamic_maxdist_splitratio "0.35"
cl_crosshair_dynamic_splitalpha_innermod "1"
cl_crosshair_dynamic_splitalpha_outermod "0.5"
cl_crosshair_dynamic_splitdist "7"
cl_crosshair_outlinethickness "1"
cl_crosshair_sniper_width "1.5"
cl_crosshairalpha "230"
cl_crosshaircolor "5"
cl_crosshaircolor_b "255"
cl_crosshaircolor_g "255"
cl_crosshaircolor_r "255"
cl_crosshairdot "0"
cl_crosshairgap "-1"
cl_crosshairgap_useweaponvalue "0"
cl_crosshairscale "0"
cl_crosshairsize "2.5"
cl_crosshairstyle "4"
cl_crosshairthickness ".5"
cl_crosshairusealpha "1"
cl_fixedcrosshairgap "+3"
cl_crosshair_sniper_show_normal_inaccuracy "1"
// Viewmodels
cl_viewmodel_shift_left_amt "0.500000"
cl_viewmodel_shift_right_amt "0.250000"
viewmodel_fov "68"
viewmodel_offset_x "0"
viewmodel_offset_y "2.000000"
viewmodel_offset_z "-1.5"
viewmodel_presetpos "0"
viewmodel_recoil "0"
cl_bob_lower_amt "5"
cl_bobamt_lat "0.1"
cl_bobamt_vert "0.1"
cl_bobcycle "0.98"
// Bindings
bind "v" "+voicerecord" //You can communicate with the V key instead of K
bind "f3" "ignoremsg" //Ignore chat by turning off enemies, teams and both
bind "f" "+lookatweapon" //Inspect your weapon with F
unbind "i" //So you don't accidentally enable hud fade, which is very annoying
bind "x" "use weapon_smokegrenade"
bind "c" "use weapon_flashbang"
bind "z" "use weapon_hegrenade;weapon_incgrenade;use weapon_molotov"
bind "KP_INS" "buy deagle"
bind "KP_END" "buy hegrenade"
bind "KP_DOWNARROW" "buy flashbang"
bind "KP_PGDN" "buy smokegrenade"
bind "KP_LEFTARROW" "buy m4a1; buy ak47"
bind "KP_5" "buy vesthelm"
bind "KP_RIGHTARROW" "buy defuser"
bind "KP_HOME" "buy p250"
bind "KP_PGUP" "buy awp"
bind "KP_DEL" "buy molotov; buy incgrenade"
bind "mwheelup" "r_cleardecals"
bind "mwheeldown" "+jump"
bind "space" "+jumpthrow"
// No Tutorial or Info Messages (FPS BOOST)
gameinstructor_enable "0" //Removes in game lessons
cl_showhelp "0" //Removes on-screen help
cl_autohelp "0" //Removes automatic help
cl_disablefreezecam "1" //Disables Freezecam, very important to have off
cl_disablehtmlmotd "1" //Removes "Message of the day" page when joining a server
// Rates (Settings are optimized for best networking experience)
rate "786432" //Max bytes per second the host can receive data
cl_cmdrate "128" //Max number of command packets sent to server per second
cl_updaterate "128" //Number of packets per second you are requesting from the server
cl_interp_ratio "1" //Sets the interpolation amount (final amount is cl_interp_ratio / cl_updaterate)
cl_interp "0" //Sets the interpolation amount, always set this to 0
cl_lagcompensation "1" //Lag compensation helps by eliminating combat latency from client side view
cl_predict "1" //Skip waiting for server feedback and simulate client side movement in real-time
cl_predictweapons "1" //Skip waiting for server feedback and perform client side prediction of weapon effects
// Video
mat_monitorgamma "1.6" //Sets the Brightness to it's highest value, highly recommended
mat_monitorgamma_tv_enabled "0" //Turn off TV Mode for less off-set light
// Sound
voice_scale "0.4" //Turns down the volume of other players voice to 40%
snd_mixahead "0.05" //Makes sound as instant as it can get, making it easier to hear small things
snd_musicvolume "0" //Turns off all music, easier to focus
// Net
fps_max "300" //Setting this to 300 for the general gamers
net_graph "0" //Shows my network usage data
net_graphheight "0" //Changes height
net_graphmsecs "400" //The latency graph represents this many milliseconds
net_graphpos "2" //Positioning of Net Graph
net_graphproportionalfont "0" //Makes font smaller
net_graphshowinterp "1" //Shows interpolation value
net_graphshowlatency "1" //Shows latency value
net_graphsolid "1" //Solid Net Graph
net_graphtext "1" //Shows text fields
net_maxroutable "1200" //Requested max packet size before packets are 'split'
net_scale "5" //Makes font smaller
cl_timeout "1337"
// Other
r_drawtracers_firstperson "1" //Hides bullet tracers in first person view
lobby_voice_chat_enabled "0" //Turns microphone off in lobby, really useful
cl_use_opens_buy_menu "0" //Disables E from opening buy-menu, really useful
mm_dedicated_search_maxping "50" //Maxping Search in Matchmaking
// Mouse
m_rawinput "1" //Enable Raw Input for perfect precision (Raw input is unavailable on OSX)
m_mouseaccel2 "0" //Disables windows mouse acceleration initial threshold, safety precaution
m_mouseaccel1 "0" //Disables windows mouse acceleration initial threshold, safety precaution
m_customaccel "0" //Custom mouse acceleration disabled
m_yaw "0.0165" // for 4:3 strech used by me
// Hud Modification (Made possible from Patch 1 May 2015, YAY!)
hud_showtargetid "1" //Enables display of target names, important
cl_hud_bomb_under_radar "1" //Draws bomb under radar, convenient
cl_hud_color "1" //Makes the hud color yellow, for banana style
cl_hud_radar_scale "0.9" //Radar Size, not too big and not too small
cl_radar_scale "0.3" //Radar Map Scale Size, 0.3 is perfect on all maps
cl_radar_always_centered "0" //Centers map instead of player in radar, important
cl_hud_playercount_showcount "0" //Shows player avatars instead of numbers left
cl_hud_playercount_pos "0" //Puts player information in the bottom instead of top
cl_hud_healthammo_style "1" //Simplified information on HP/AP and ammo
cl_hud_background_alpha "0.8" //Hidden but still visible black bars, easy on the eyes
cl_loadout_colorweaponnames "1" //Weapon names are colored in loadout to match their rarity, cool feature
cl_radar_icon_scale_min "0.8" //Sets the minimum player icon scale, this value feels good
cl_showloadout "1" //So it doesnt fade out the weapon slots, very annoying otherwise
hud_scaling "0.95" //Scales hud elements to maximum value
safezonex "1" //Centers the hud closer to the middle
safezoney "1" //Centers the hud closer to the middle
// *********** 4 **********
// Jump Throw Script
alias "+jumpthrow" "+jump;-attack"
alias "-jumpthrow" "-jump"
bind "space" "+jumpthrow"
// *********** 6 **********
alias "clutch" "clutchon"
alias "clutchon" "voice_enable 0; clutchsoundon; gameinstructor_enable 1; cl_clearhinthistory; r_cleardecals; playvol buttons\weapon_confirm 0.5; alias clutch clutchoff"
alias "clutchoff" "voice_enable 1; clutchsoundoff; gameinstructor_enable 0; playvol buttons\button2 0.5; alias clutch clutchon"
clutchoff
bind "F1" clutch
// *********** 10 **********
//Increase Decrease Radar Size
alias "+radar" "+use; cl_radar_always_centered 0; cl_radar_scale 0.9"
alias "-radar" "-use; cl_radar_always_centered 0; cl_radar_scale 0.30"
bind "del" "+radar"
// *********** 8 **********
//Display Damage with Switch Script
alias displaydamage "displaydamage_on"
alias displaydamage_on "con_filter_text Damage Given To; con_filter_text_out Player:; con_filter_enable 2; developer 1; playvol buttons\blip1 0.5; alias displaydamage "displaydamage_off""
alias displaydamage_off "con_filter_enable 0; developer 0; playvol buttons\blip2 0.5; alias displaydamage "displaydamage_on""
bind "f2" "displaydamage"
echo Config Loaded! (2/2) //This just confirms that the config has ended successfully
echo Andi CFG
echo | C | - FLASH
echo | X | - SMOKE
echo | Z | - MOLOOTOV
echo | F2 | - DAMAGE TO ENEMY
echo | F1 | - CLUTCH SCRIPT
echo | f3 | -ignoremsg
echo | DEL |- RADAR SIZE
echo | *SPACE* | JUMP THROW SCRIPT
ECHO CONFIG LOADED (3/3)
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