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add cs settings, config & cfg 2016

Full Name -
Nickname add
Birthday -
Nationality MongoliaMongolia
Game Counter-Strike 1.6Counter-Strike 1.6
Since 2016-04-02
Last Update 2016-04-02
add screenshot

add Gear

Mouse -
Mousepad -
Keyboard -
Headset -
Earbuds -
Monitor -
Chair -
Controller -
Case -

add Gaming PC Setup

GPU -
CPU -
Memory -
Motherboard -
Power Supply -
Storage -
Fan -
Cooler -

add config

The Counter-Strike 1.6 config file of add has been downloaded 21 times. Download add.cfg by clicking the download button below.
How to install add cs config
1. Download add.cfg by clicking the download button above.

2. Extract and/or copy file(s) into your Counter-Strike 1.6 folder (Example: C:\Program Files (x86)\Steam\steamapps\[account]\counter-strike\cstrike\cfg).

3. Launch the game and type in "exec configname.cfg" in console to load the config or make sure to add "exec autoexec.cfg", "exec userconfig.cfg" or "exec add.cfg" to config.cfg file in your Counter-Strike 1.6 folder.
Social Media
Twitch -
Twitter -
YouTube -
Instagram -
Facebook -
TikTok -
Steam -
Discord -

add Settings

Monitor
Resolution: 800x600
Aspect Ratio: 4:3
Sensitivity
Sensitivity: 1
Crosshair
Color: green
Size: large
FAQ
Summary
This page contains the in-game settings, config files (cfg) and hardware setup of add. The add cs settings page has been viewed for 2.015 since it was added on 2016-04-02. The last time the settings of add were on 2016-04-02. Visit the cs settings page to view more Counter-Strike 1.6 settings like add or visit upload section to add your own cs settings.
Other Counter-Strike 1.6 settings
Other Mongolia gaming settings
# Name Country Last Update
1cs2MongoliaMongolia2024-05-17
2cs2MongoliaMongolia2021-02-22
3cs2MongoliaMongolia2026-01-06
4cs2MongoliaMongolia2026-06-02
5cs2MongoliaMongolia2021-10-28
6cs2MongoliaMongolia2022-08-27
7cs2MongoliaMongolia2024-04-10
8cs2MongoliaMongolia2020-10-10
9cs2MongoliaMongolia2023-08-03
10cs2MongoliaMongolia2025-08-07
add CFG file
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind "0" "slot10"
bind "SPACE" "+jump"
bind "mwheeldown" "+duck"
bind "mwheelup" "+jump"
unbindall
bind "TAB" "+showscores"
bind "ENTER" "+attack"
bind "ESCAPE" "cancelselect"
bind "'" "+moveup"
bind "+" "sizeup"
bind "," "buyammo1"
bind "-" "sizedown"
bind "." "buyammo2"
bind "/" "+movedown"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind ";" "+mlook"
bind "=" "sizeup"
bind "KP_5" "defuser"
bind "[" "invprev"
bind "]" "invnext"
bind "`" "toggleconsole"
bind "a" "+moveleft"
bind "b" "buy"
bind "c" "radio3"
bind "d" "+moveright"
bind "e" "+use"
bind "f" "impulse 100"
bind "g" "drop"
bind "h" "+commandmenu"
bind "j" "cheer"
bind "k" "+voicerecord"
bind "l" "showbriefing"
bind "m" "chooseteam"
bind "n" "nightvision"
bind "i" "say ,.+*`*+.,_,.+*`*+.,GL & HF,.+*`*+.,_,.+*`*+.,"
bind "o" "buyequip"
bind "q" "lastinv"
bind "r" "+reload"
bind "s" "+back"
bind "t" "impulse 201"
bind "u" "messagemode2"
bind "v" "script"
bind "w" "+forward"
bind "x" "radio2"
bind "y" "messagemode"
bind "z" "radio1"
bind "~" "toggleconsole"
bind "UPARROW" "+forward"
bind "DOWNARROW" "+back"
bind "c" "+left"
bind "v" "+right"
bind "ALT" "+strafe"
bind "CTRL" "+duck"
bind "SHIFT" "+speed"
bind "F1" "autobuy"
bind "F2" "rebuy"
bind "F3" "on"
bind "F5" "snapshot"
bind "INS" "+klook"
bind "PGDN" "+lookdown"
bind "PGUP" "+lookup"
bind "END" "centerview"
bind "KP_ENTER" "taunt"
bind "KP_PLUS" "defuser;flash;hegren;sgren"
bind "CAPSLOCK" "fast"
bind "MWHEELDOWN" "+duck"
bind "MWHEELUP" "+jump"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
_cl_autowepswitch "0"
_snd_mixahead "0.1"
name "aDDiRNaLLiNNN"

cl_forwardspeed "400"
cl_sidespeed "400"
cl_backspeed "400"
cl_upspeed "320"
cl_pitchspeed "225"
cl_fixtimerate "6"
cl_fog "1"
cl_gg "3"
cl_bob "0.01"
cl_dynamiccrosshair "0"
cl_dlmax "128"
cl_download_ingame "1"
cl_shadows "1"
cl_showfps "1"
cl_righthand "1"
cl_rate "25000"
cl_radartype "1"
cl_cmdbackup "2"
cl_crosshair_size "3"
cl_cmdrate "101"
cl_corpsestay "0.000000"
cl_crosshair_color "50 250 50"
cl_lc "1"
cl_lw "1"
cl_logocolor "#Valve_Red"
cl_logofile "chuckskull"
cl_allowdownload "1"
cl_allowupload "1"
cl_himodels "0"
cl_idealpitchscale "0.8"
cl_minmodels "0"
cl_timeout "300"
cl_updaterate "101"
cl_vsmoothing "0.05"
cl_weather "0"
con_color "255 255 250"
console "1"
crosshair "1"

fps_max 101.0000000
fps_modem 0.0
fastsprites "0"

joystick "0"

lightgamma "1"
lookspring "0.000000"
lookstrafe "0.000000"

net_graph "0"
net_graphpos "2"
net_scale "5"

rate "25000"
r_bmodelhighfrac "5.0"
r_detailtextures "0"

sv_aim "0"
sv_accelerate "5"
sv_airaccelerate "10"
sv_maxspeed "9999"
sv_maxrate "25000"
sv_minrate "25000"
sv_maxupdaterate "101"
sv_minupdaterate "101"
sv_lan_rate "25000"
sv_voiceenable "1"
sv_region "1"
sv_cheats "0"
sys_ticrate "10000.0"
sensitivity "1"
s_a3d "0"
s_automax_distance "30"
s_automin_distance "2"
s_distance "60"
s_doppler "0.0"
s_bloat "2.0"
s_eax "0"
s_leafnum "0"
s_polykeep "1000000000"
s_polysize "10000000"
s_refdelay "4"
s_refgain "0.4"
s_rolloff "1.0"
s_verbwet "0.25"
s_max_distance "1000"
s_min_distance "5"
s_numpolys "200"
spec_autodirector_internal "0"
spec_drawcone_internal "1"
spec_drawnames_internal "1"
spec_drawstatus_internal "1"
spec_mode_internal "3"
spec_pip "0"
suitvolume "0.250000"

topcolor "30"
team ""

volume "0.7"
viewsize "110"
voice_enable "1"
voice_forcemicrecord "1"
voice_modenable "1"
voice_scale "2"

hud_capturemouse "1"
hud_centerid "1"
hud_draw "1"
hud_deathnotice_time "9"
hud_fastswitch "1"
hud_saytext_internal "1"
hud_takesshots "10"
hpk_maxsize "1"
hisound "1"

+mlook
+jlook
-jump
-duck
_cl_autowepswitch "0"
_snd_mixahead "0.1"

ati_npatch "1.0"
ati_subdiv "2.0"

zoom_sensitivity_ratio "1.2"

gl_spriteblend "0"
gl_dither "1"
gl_dump "1"
gl_flipmatrix "0"
gl_fog "1"
gl_monolights "0"
gl_overbright "0"
gl_polyoffset "10000"
graphheight "73"
gamma "3"

default_fov "90"

m_forward "1"
mp_decals "300"
m_pitch "0.022"
m_yaw "0.022"
m_filter "0"
m_side "0.8"

ex_interp "0.01"

alias +VoLuMehop "alias _special @VoLuMehop;@VoLuMehop"
alias -VoLuMehop "alias _special"
alias @VoLuMehop "special;wait;+jump;wait;-jump"
bind space +VoLuMehop
echo ~~~GooD LucK & Have FuN~~~Gombodorj*
echo ~~~GooD LucK & Have FuN~~~Gombodorj*
echo ~~~GooD LucK & Have FuN~~~Gombodorj*
echo ~~~GooD LucK & Have FuN~~~Gombodorj*
echo ~~~GooD LucK & Have FuN~~~Gombodorj*
echo ~~~GooD LucK & Have FuN~~~Gombodorj*
echo ~~~GooD LucK & Have FuN~~~Gombodorj*
echo ~~~GooD LucK & Have FuN~~~Gombodorj*
echo ~~~GooD LucK & Have FuN~~~Gombodorj*
echo ~~~GooD LucK & Have FuN~~~Gombodorj*
echo ~~~GooD LucK & Have FuN~~~Gombodorj*
echo ~~~GooD LucK & Have FuN~~~Gombodorj*
echo ~~~GooD LucK & Have FuN~~~Gombodorj*
echo ~~~GooD LucK & Have FuN~~~Gombodorj*
echo ~~~GooD LucK & Have FuN~~~Gombodorj*
echo ~~~GooD LucK & Have FuN~~~Gombodorj*
echo ~~~GooD LucK & Have FuN~~~Gombodorj*
echo ~~~GooD LucK & Have FuN~~~Gombodorj*
echo ~~~GooD LucK & Have FuN~~~Gombodorj*
echo ~~~GooD LucK & Have FuN~~~Gombodorj*
echo ~~~GooD LucK & Have FuN~~~Gombodorj*
echo ~~~GooD LucK & Have FuN~~~Gombodorj*
echo ~~~GooD LucK & Have FuN~~~Gombodorj*
echo ~~~GooD LucK & Have FuN~~~Gombodorj*
echo ~~~GooD LucK & Have FuN~~~Gombodorj*
echo ~~~GooD LucK & Have FuN~~~Gombodorj*
echo ~~~GooD LucK & Have FuN~~~Gombodorj*
echo ~~~GooD LucK & Have FuN~~~Gombodorj*
echo ~~~GooD LucK & Have FuN~~~Gombodorj*
echo ~~~GooD LucK & Have FuN~~~Gombodorj*
echo ~~~GooD LucK & Have FuN~~~Gombodorj*
echo ~~~GooD LucK & Have FuN~~~Gombodorj*
echo ~~~GooD LucK & Have FuN~~~Gombodorj*
echo ~~~GooD LucK & Have FuN~~~Gombodorj*
echo ~~~GooD LucK & Have FuN~~~Gombodorj*
echo ~~~GooD LucK & Have FuN~~~Gombodorj*
echo ~~~GooD LucK & Have FuN~~~Gombodorj*
echo ~~~GooD LucK & Have FuN~~~Gombodorj*
echo ~~~GooD LucK & Have FuN~~~Gombodorj*
echo ~~~GooD LucK & Have FuN~~~Gombodorj*
echo ~~~GooD LucK & Have FuN~~~Gombodorj*
echo ~~~GooD LucK & Have FuN~~~Gombodorj*
echo ~~~GooD LucK & Have FuN~~~Gombodorj*
echo ~~~GooD LucK & Have FuN~~~Gombodorj*
echo ~~~GooD LucK & Have FuN~~~Gombodorj*







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