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Zolboo cs settings, config & cfg 2024

Full Name -
Nickname Zolboo
Birthday -
Nationality MongoliaMongolia
Game Counter-Strike 1.6Counter-Strike 1.6
Since 2018-06-27
Last Update 2024-04-04
Zolboo screenshot

Zolboo Gear

Mouse -
Mousepad -
Keyboard -
Headset -
Earbuds -
Monitor -
Chair -
Controller -
Case -

Zolboo Gaming PC Setup

GPU -
CPU -
Memory -
Motherboard -
Power Supply -
Storage -
Fan -
Cooler -

Zolboo config

The Counter-Strike 1.6 config file of Zolboo has been downloaded 145 times. Download zolboo.cfg by clicking the download button below.
How to install Zolboo cs config
1. Download zolboo.cfg by clicking the download button above.

2. Extract and/or copy file(s) into your Counter-Strike 1.6 folder (Example: C:\Program Files (x86)\Steam\steamapps\[account]\counter-strike\cstrike\cfg).

3. Launch the game and type in "exec configname.cfg" in console to load the config or make sure to add "exec autoexec.cfg", "exec userconfig.cfg" or "exec Zolboo.cfg" to config.cfg file in your Counter-Strike 1.6 folder.
Social Media
Twitch -
Twitter -
YouTube -
Instagram -
Facebook -
TikTok -
Steam -
Discord -

Zolboo Settings

Monitor
Resolution: -
Aspect Ratio: -
Sensitivity
Sensitivity: 1.22
Crosshair
Color: white
Size: small
FAQ
Summary
This page contains the in-game settings, config files (cfg) and hardware setup of Zolboo. The Zolboo cs settings page has been viewed for 1.738 since it was added on 2018-06-27. The last time the settings of Zolboo were on 2024-04-04. Visit the cs settings page to view more Counter-Strike 1.6 settings like Zolboo or visit upload section to add your own cs settings.
Other Counter-Strike 1.6 settings
# Name Country Last Update
1csMongoliaMongolia2024-02-16
2csDenmarkDenmark2022-08-23
3csRomaniaRomania2021-03-20
4csTurkeyTurkey2024-07-28
5csGeorgiaGeorgia2023-11-19
Other Mongolia gaming settings
Zolboo CFG file

// This file is overwritten whenever you change your user settings in the game.
// Add custom configurations to the file "userconfig.cfg".

unbindall
bind "TAB" "+showscores;"
bind "ENTER" "+attack"
bind "ESCAPE" "cancelselect"
bind "SPACE" "+jump"
bind "CAPSLOCK" "+duck"
bind "'" "+moveup"
bind "+" "sizeup"
bind "," "buyammo1"
bind "-" "sizedown"
bind "." "buyammo2"
bind "/" "+movedown"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "hud_saytext 1"
bind "8" "slot8"
bind "9" "say_team /me"
bind ";" "+mlook"
bind "=" "sizeup"
bind "[" "invprev"
bind "]" "invnext"
bind "`" "toggleconsole"
bind "a" "+moveleft"
bind "b" "buy"
bind "V" "radio3"
bind "d" "+moveright"
bind "e" "+use"
bind "f" "impulse 100"
bind "g" "drop"
bind "h" "+commandmenu"
bind "i" "showbriefing"
bind "j" "cheer"
bind "k" "+voicerecord"
bind "l" "showbriefing"
bind "m" "chooseteam"
bind "n" "nightvision"
bind "o" "messagemode amx_chat"
bind "q" "weapon_knife; wait; wait; wait; lastinv;"
bind "r" "+reload"
bind "s" "+back"
bind "t" "impulse 201"
bind "u" "messagemode2"
bind "w" "+forward"
bind "x" "radio2"
bind "y" "messagemode"
bind "z" "radio1"
bind "~" "toggleconsole"
bind "UPARROW" "+forward"
bind "DOWNARROW" "+back"
bind "LEFTARROW" "+left"
bind "RIGHTARROW" "+right"
bind "ALT" "+strafe"
bind "CTRL" "+duck"
bind "SHIFT" "+speed"
bind "F1" "autobuy"
bind "F2" "deagle;secammo;defuser;vesthelm;flash;;flash;hegren;sgren"
bind "F3" "defuser;m4a1;ak47;primammo;vesthelm;flash;flash;hegren;sgren"
bind "F5" "awp;defuser;flash;flash;hegren;sgren"
bind "F6" "save quick"
bind "F7" "load quick"
bind "F9" "KSGkey F9"
bind "F10" "KSGkey F10"
bind "F11" "KSGkey F11"
bind "F12" "KSGkey F12"
bind "INS" "+klook"
bind "DEL" "KSGkey DEL"
bind "PGDN" "+lookdown"
bind "PGUP" "+lookup"
bind "HOME" "KSGkey HOME"
bind "END" "centerview"
bind "MWHEELDOWN" "+duck"
bind "MWHEELUP" "+jump"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "PAUSE" "pause"
_cl_autowepswitch "0"
_snd_mixahead "0.1"
ati_npatch "0"
ati_subdiv "0"
bgmvolume "1.000000"
bottomcolor "0"
brightness "20"
cl_allowdownload "1"
cl_allowupload "1"
cl_backspeed "400"
cl_cmdbackup "2"
cl_cmdrate "101"
cl_corpsestay "180"
cl_crosshair_color "173 255 47"
cl_crosshair_size "small"
cl_crosshair_translucent "0"
cl_dlmax "128"
cl_download_ingame "1"
cl_dynamiccrosshair "1"
cl_forwardspeed "400"
cl_himodels "0"
cl_idealpitchscale "0.8"
cl_lc "1"
cl_logocolor "#smile_yellow"
cl_logofile "smile"
cl_lw "1"
cl_minmodels "1"
cl_radartype "1"
cl_righthand "0"
cl_shadows "1"
cl_timeout "305"
cl_updaterate "101"
cl_vsmoothing "0.05"
cl_weather "0"
con_color "255 180 30"
console "0.000000"
crosshair "1.000000"
fastsprites "0"
fps_max "101"
fps_modem "0"
gamma "20"
gl_dither "1"
gl_flipmatrix "0"
gl_fog "0"
gl_monolights "0"
gl_overbright "0"
gl_polyoffset "0.1"
hisound "1"
hpk_maxsize "4"
hud_capturemouse "1"
hud_centerid "1"
hud_draw "1"
hud_fastswitch "1"
hud_saytext_internal "1"
hud_saytext "1"
hud_takesshots "0"
hisound "1"
interp "0"
joystick "0"
lookspring "0.000000"
lookstrafe "0.000000"
m_filter "0"
m_forward "1"
m_pitch "0.022"
m_side "0.8"
m_yaw "0.022"
model "arctic"
MP3FadeTime "2.0"
MP3Volume "0.110000"
mp_decals "300"
name "zink!`"
net_graph "3"
net_graphpos "1"
net_scale "5"
r_bmodelhighfrac "5.0"
r_detailtextures "0"
s_a3d "0"
s_automax_distance "30"
s_automin_distance "2"
s_bloat "2.0"
s_distance "60"
s_doppler "0.0"
s_eax "0"
s_leafnum "0"
s_max_distance "1000"
s_min_distance "5"
s_numpolys "200"
s_polykeep "1000000000"
s_polysize "10000000"
s_refdelay "4"
s_refgain "0.4"
s_rolloff "1.0"
s_verbwet "0.25"
sensitivity "1.3"
skin ""
spec_autodirector_internal "1"
spec_drawcone_internal "1"
spec_drawnames_internal "1"
spec_drawstatus_internal "1"
spec_mode_internal "3"
spec_pip "0"
suitvolume "0.25"
sv_aim "0"
sv_voiceenable "1"
sv_accelerate "5"
sv_wateraccelerate "10"
sv_airaccelerate "300"
team ""
topcolor "0"
viewsize "120.000000"
voice_enable "1"
voice_forcemicrecord "1"
voice_modenable "1"
voice_scale "2"
volume "0.08"
setinfo "_ah" "0"
setinfo "_vgui_menus" "0"
+mlook
+jlook
exec userconfig.cfg



alias "+bb" "+duck;wait;-duck;wait;+duck"
alias "-bb" "-duck"

bind "ctrl" "+bb"

echo "~~~~~~~~~"
echo "by Deadumb"
echo "ACTIVATED"
echo "~~~~~~~~~"



alias at1 "+attack; wait; -attack; wait;"
alias at2 "+attack2; wait; -attack2; wait;"
alias lst "lastinv; wait; lastinv; wait;"

alias fastkill "at2; at2; at1; lst;"

bind mouse3 "fastkill"



//Bhop Script
alias +bhop "alias _special jump;jump"
alias -bhop "alias _special"
alias jump "+jump;wait;-jump;wait;special"
bind "space" "+bhop"






// GSAIM FOR DEAGLE
DEAG1 "avadd 0 20 10.1 0;"
DEAG2 "avadd 1 26.5 3 -1;"
DEAG3 "avadd 2 20 10.5 4;"
DEAG4 "avadd 3 20.25 9.5 -1.5;"
DEAG5 "avadd 4 30.25 3.75 -2;"
DEAG6 "avadd 5 10.75 10.75 0.5;"
gsaimDEAG "avclear; DEAG1; DEAG2; DEAG3; DEAG4; DEAG5; DEAG6; txt GSAIM FOR DEAGLE Loaded"

// GSAIM FOR M4A1
M4A11 "avadd 5 21 10.1 0;"
M4A12 "avadd 5 23 4 4.5;"
M4A13 "avadd 5 20 7 6;"
M4A14 "avadd 5 20.75 6.5 2.1;"
M4A15 "avadd 5 27 4.25 3.5;"
M4A16 "avadd 5 11.5 8 2.5;"
gsaimM4A1 "avclear; M4A11; M4A12; M4A13; M4A14; M4A15; M4A16; txt GSAIM FOR M4A1 Loaded"

// GSAIM FOR AK47
AK471 "avadd 5 20 10.1 0;"
AK472 "avadd 5 25.25 1.5 3;"
AK473 "avadd 5 22.5 7.25 4.25;"
AK474 "avadd 5 22.5 3 2.25;"
AK475 "avadd 5 29 1.5 2.25;"
AK476 "avadd 5 14 4 3;"
gsaimAK47 "avclear; AK471; AK472; AK473; AK474; AK475; AK476; txt GSAIM FOR AK47 Loaded"

// GSAIM FOR USP
USP1 "avadd 0 21 10.1 0;"
USP2 "avadd 1 26.5 3 -1;"
USP3 "avadd 2 20 7 4;"
USP4 "avadd 3 20.25 9.5 -1.5;"
USP5 "avadd 4 30.25 3.75 -2;"
USP6 "avadd 5 10.75 10.75 0.5;"
gsaimUSP "avclear; USP1; USP2; USP3; USP4; USP5; USP6; txt GSAIM FOR USP Loaded"

// GSAIM FOR GLOCK
GLOCK1 "avadd 0 21 10.1 0;"
GLOCK2 "avadd 1 26.5 3 -1;"
GLOCK3 "avadd 2 20 7 4;"
GLOCK4 "avadd 3 20.25 9.5 -1.5;"
GLOCK5 "avadd 4 30.25 3.75 -2;"
GLOCK6 "avadd 5 10.75 10.75 0.5;"
gsaimGLOCK "avclear; GLOCK1; GLOCK2; GLOCK3; GLOCK4; GLOCK5; GLOCK6; txt GSAIM FOR GLOCK Loaded"

// GSAIM FOR MP5
MP51 "avadd 0 21 10.1 0;"
MP52 "avadd 1 24 2.25 4.5;"
MP53 "avadd 2 20 7.5 5.5;"
MP54 "avadd 3 21 7 1.5;"
MP55 "avadd 4 29 2.5 3;"
MP56 "avadd 5 13.5 7.5 2.5;"
gsaimMP5 "avclear; MP51; MP52; MP53; MP54; MP55; MP56; txt GSAIM FOR MP5navy Loaded"
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