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WATT1 css settings, config & cfg 2012

Full Name -
Nickname WATT1
Birthday -
Nationality HungaryHungary
Game Counter-Strike SourceCounter-Strike Source
Since 2012-09-27
Last Update 2012-09-27
WATT1 screenshot

WATT1 Gear

Mouse -
Mousepad -
Keyboard -
Headset -
Earbuds -
Monitor -
Chair -
Controller -
Case -

WATT1 Gaming PC Setup

GPU -
CPU -
Memory -
Motherboard -
Power Supply -
Storage -
Fan -
Cooler -

WATT1 config

The Counter-Strike Source config file of WATT1 has been downloaded 170 times. Download autoexec.cfg by clicking the download button below.
How to install WATT1 css config
1. Download autoexec.cfg by clicking the download button above.

2. Extract and/or copy file(s) into your Counter-Strike Source folder (Example: C:\Program Files (x86)\Steam\steamapps\[account]\counter-strike source\cstrike\cfg).

3. Launch the game and type in "exec configname.cfg" in console to load the config or make sure to add "exec autoexec.cfg", "exec userconfig.cfg" or "exec WATT1.cfg" to config.cfg file in your Counter-Strike Source folder.
Social Media
Twitch -
Twitter -
YouTube -
Instagram -
Facebook -
TikTok -
Steam -
Discord -

WATT1 Settings

Monitor
Resolution: 1600x900
Aspect Ratio: 16:9
Sensitivity
Sensitivity: 4.0
Crosshair
Color: 2
Size: 1200
FAQ
Summary
This page contains the in-game settings, config files (cfg) and hardware setup of WATT1. The WATT1 css settings page has been viewed for 1.763 since it was added on 2012-09-27. The last time the settings of WATT1 were on 2012-09-27. Visit the css settings page to view more Counter-Strike Source settings like WATT1 or visit upload section to add your own css settings.
Other Counter-Strike Source settings
Other Hungary gaming settings
WATT1 CFG file

echo WATT NEW CFG


echo ADJA ÁM :DD


echo Élvezd amig lehet


echo adatok betöltve gl sok hst


echo by watt

name ??††™»


// Settings









r_skin "0"
mat_yuv "0"
cl_winddir "0"
r_radiosity "4"
cl_windspeed "0"
r_worldlights "2"
mat_debugdepth "0"
net_showevents "0"
mat_norendering "0"
r_drawdetailprops "1"
mat_debugdepthmode "0"
mat_softwarelighting "0"
mat_showlightmapcomponent "0"
mat_show_texture_memory_usage "0"



// Graphic

mat_monitorgamma 1.8
mat_trilinear 1
mat_picmip 2
mat_clipz 0
mat_filterlightmaps 1
mat_compressedtextures 1
mat_vsync 0
mat_hdr_enabled 0
mat_hdr_level 0
mat_disable_bloom 1
mat_fastnobump 0
mat_fastspecular 1
mat_specular 0
mat_bumpmap 0
mat_colorcorrection 0
mat_forceaniso 0
mat_antialias 4
mat_aaquality 4
mat_picmip 0
mat_reducefillrate 1
mat_bloomscale 0
mat_wateroverlaysize 16
mat_showlightmapcomponent 0
mat_parallaxmap 0
mat_forcehardwaresync 0
mat_forcemanagedtextureintohardware 0
mat_debugdepth 0
mat_debugdepthmode 0
mat_monitorgamma 1.8



/// Models

cl_minmodels 1
cl_min_t 4
cl_min_ct 2
cl_ragdoll_collide 0
cl_ragdoll_physics_enable 0
cl_phys_props_enable "0"
r_drawmodelstatsoverlaymax 1.5
r_drawmodelstatsoverlaymin 0.1
r_maxmodeldecal 25
r_rootlod 2
r_lod -1
r_teeth 0
r_eyes 0
r_eyemove 0
r_eyesize 0
r_eyeshift_z 0
r_eyeshift_y 0
r_eyeshift_x 0
r_eyegloss 0
r_eyeglintlodpixels 0



/// r_commands

r_WaterDrawReflection 0
r_waterdrawrefraction 0
r_waterforceexpensive 0
r_waterforcereflectentities 0
r_cheapwaterend 1
r_cheapwaterstart 1
r_ForceWaterLeaf 0
r_worldlights 2
r_renderoverlayfragment 0
r_occlusion 0
r_decals 1
r_decal_cullsize 1
r_drawflecks 0
r_lightaverage 0
r_dynamic 0
r_worldlightmin 0
r_maxdlights 0
r_PhysPropStaticLighting 0
r_spray_lifetime 1
r_dopixelvisibility 0
r_drawbatchdecals 0
r_flex 0
r_sse 1
r_sse2 1
r_mmx 1
r_3dnow 1
r_3dsky 0
r_ambientfactor 5
r_ambientfraction 0.1
r_ambientmin 0.3
r_ambientboost 1
r_gamma 0.5
r_updaterefracttexture 0
r_maxnewsamples 0
r_minnewsamples 0
r_maxsampledist 0
r_lod_noupdate 1
r_fastzreject 1
r_avglight -1
r_rainsimulate 0
r_rainsplashpercentage 0
r_rainradius 0
r_rainalpha 0
r_rainspeed 0



/// Ropes

rope_smooth_minwidth 0
rope_smooth_minalpha 0
rope_smooth_maxalphawidth 0
rope_smooth_maxalpha 0
rope_smooth_enlarge 0
rope_smooth 0
rope_rendersolid 0
rope_wind_dist 0
rope_subdiv 0
rope_shake 0
rope_averagelight 0
rope_smooth 0
rope_collide 0


/// Texture_budget

texture_budget_panel_height 284
texture_budget_panel_width 512
texture_budget_panel_y 450
texture_budget_panel_x 0
texture_budget_background_alpha 128
texture_budget_panel_bottom_of_history_fraction .25

budget_panel_height 384
budget_panel_width 512
budget_panel_y 50
budget_panel_x 0
budget_background_alpha 128
budget_bargraph_range_ms 16.6666666667
budget_history_range_ms 66.666666667
budget_show_history 0
budget_show_averages 0
budget_show_peaks 0
budget_averages_window 30
budget_peaks_window 30
budget_bargraph_background_alpha 128
budget_panel_bottom_of_history_fraction .25
budget_history_numsamplesvisible 100




// Lights and shawdows

mat_filterlightmaps "0"
mat_hdr_enabled "0"
mat_hdr_level "0"
mat_disable_bloom "1"
mat_bloomscale "0"
mat_bloomamount_rate "0"
mat_autoexposure_max "0"
mat_autoexposure_min "0"
muzzleflash_light "0"
cl_c4dynamiclight "1"
r_dynamic "0"
r_maxdlights "0"
r_maxnewsamples "0"
r_minnewsamples "0"
r_maxsampledist "0"
r_occlusion "0"

r_shadows "1"
r_shadowrendertotexture "1"
r_shadowmaxrendered "32"

r_avglight "0"
r_lightstyle "-1"
r_avglightmap "0"
r_lightaverage "0"
r_worldlightmin "0.0002"
r_PhysPropStaticLighting "0"
r_lightcache_numambientsamples "162"



// Sound

soundscape_flush
adsp_debug "0"
volume ".1"
suitvolume "0"
closecaption "0"
dsp_enhance_stereo "0"
dsp_slow_cpu "0"
dsp_spatial "40"
dsp_speaker "50"
dsp_volume "1"
dsp_water "14"
snd_surround_speakers "2"
snd_mixahead "0.05"
snd_pitchquality "1"
snd_musicvolume "0"
soundscape_flush "1"


// Mouse & Crosshair

sensitivity "2.3"
zoom_sensitivity_ratio "1.0"

cl_dynamiccrosshair "0"
cl_crosshairusealpha "1"

cl_crosshairalpha "255"
cl_righthand "0"
cl_crosshaircolor "4"
cl_crosshairsize "3"
cl_crosshairthickness "1"

cl_crosshairspreadscale "0.3"

cl_scalecrosshair "1"

cl_crosshairdot "1"
cl_crosshaircolor_r "50"

cl_crosshaircolor_g "250"

cl_crosshaircolor_b "250.000000"

cl_legacy_crosshair_recoil "0"

cl_legacy_crosshair_scale "0"
m_rawinput "1"






// Others

cl_show_achievement_popups "0"
cl_nowinpanel "1"
cl_disablefreezecam "1"
cl_showfps "1"
fps_max "9999999999"
hud_centerid "1"
scr_centertime "2"
cl_showtextmsg "1"
spec_scoreboard "0"
hud_saytext_time "12"
cl_autowepswitch "0"
cl_showpluginmessages "1"
hud_fastswitch "1"
gl_clear "1"
cl_spec_mode "1"
mat_fastnobump "0"
cl_min t "4"
cl_min ct "4"
cl_interp_threadmodeticks "0"
cl_threaded_bone_setup "0"
cl_threaded_client_leaf_system "0"
host_thread_mode "0"
mat_queue_mode "2"
mp_usehwmmodels "-1"
mp_usehwmvcds "-1"
r_queued_decals "0"
r_queued_post_processing "0"
r_queued_ropes "0"
r_threaded_client_shadow_manager "0"
r_threaded_particles "1"
r_threaded_renderables "0"
threadpool_affinity "0"
cl_disablefreezecam "1"
cl_disablehtmlmotd "1"
cl_downloadfilter "none"
cl_righthand "1"
cl_showdemooverlay "0"
fps_max "999"
setinfo zb_wantautocashcalling "1"
sv_cheats "1"
violence_agibs 1
violence_hgibs 1
violence_hblood 1
violence_ablood 1

bind o "say Watt cfg is pro"




// Netcode

rate "25000"
cl_cmdrate "100"
cl_updaterate "100"
cl_interp "0.000"
cl_interp_ratio "1"
cl_interp_all "0"
cl_lagcompensation "1"
net_maxfragments "1260"
net_maxroutable "1260"
net_queued_packet_thread "1"
r_queued_ropes "0"
net_maxcleartime "4"
net_maxpacketdrop "5000"
cl_pred_optimize "2"
cl_timeout "99999999999"
net_compresspackets "0"
net_splitpacket_maxrate "15000"
net_udp_rcvbuf "131072

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