Stephan css settings, config & cfg 2013
Full Name | - |
Nickname | Stephan |
Birthday | - |
Nationality | Germany |
Game | Counter-Strike Source |
Since | 2013-12-28 |
Last Update | 2013-12-28 |
Navigation
Stephan Gear |
Stephan Setup |
Stephan Config |
Stephan Settings |
Stephan screenshot
Stephan Gear
Mouse | - |
Mousepad | - |
Keyboard | - |
Headset | - |
Monitor | - |
Chair | - |
Controller | - |
Case | - |
Stephan Setup
GPU | - |
CPU | - |
Memory | - |
Motherboard | - |
Power Supply | - |
Storage | - |
Fan | - |
Cooler | - |
Stephan config
The Counter-Strike Source config file of Stephan has been downloaded 26 times. Download autoexec.cfg by clicking the download button below.
How to install Stephan css config
1. Download autoexec.cfg by clicking the download button above.
2. Extract and/or copy file(s) into your Counter-Strike Source folder (Example: C:\Program Files (x86)\Steam\steamapps\[account]\counter-strike source\cstrike\cfg).
3. Launch the game and type in "exec configname.cfg" in console to load the config or make sure to add "exec autoexec.cfg", "exec userconfig.cfg" or "exec Stephan.cfg" to config.cfg file in your Counter-Strike Source folder.
2. Extract and/or copy file(s) into your Counter-Strike Source folder (Example: C:\Program Files (x86)\Steam\steamapps\[account]\counter-strike source\cstrike\cfg).
3. Launch the game and type in "exec configname.cfg" in console to load the config or make sure to add "exec autoexec.cfg", "exec userconfig.cfg" or "exec Stephan.cfg" to config.cfg file in your Counter-Strike Source folder.
Social Media
Twitch | - |
- | |
YouTube | - |
- | |
- | |
TikTok | - |
Steam | - |
Discord | - |
Stephan Settings
Monitor
Resolution: | - |
Aspect Ratio: | - |
Sensitivity
Sensitivity: | - |
Crosshair
Color: | - |
Size: | - |
Summary
This page contains the in-game settings, config files (cfg) and hardware setup of Stephan. The Stephan css settings page has been viewed for 1.253 since it was added on 2013-12-28. The last time the settings of Stephan were on 2013-12-28. Visit the css settings page to view more Counter-Strike Source settings like Stephan or visit upload section to add your own css settings.
Other Counter-Strike Source settings
# | Name | Country | Last Update | |
1 | Hungary | 2012-09-21 | ||
2 | Germany | 2010-11-14 | ||
3 | Moldova | 2012-02-03 | ||
4 | Czech Republic | 2012-10-14 | ||
5 | Hungary | 2012-12-25 |
Other Germany gaming settings
# | Name | Country | Last Update | |
1 | Germany | 2016-03-18 | ||
2 | Germany | 2013-04-03 | ||
3 | Germany | 2019-01-19 | ||
4 | Germany | 2010-08-20 | ||
5 | Germany | 2010-07-18 | ||
6 | Germany | 2016-03-24 | ||
7 | Germany | 2017-05-02 | ||
8 | Germany | 2009-10-27 | ||
9 | Germany | 2012-03-20 | ||
10 | Germany | 2012-07-16 |
Stephan CFG file
// ____________________________________________________
// | KdeEp[d] - autoexec.cfg - 14/02/2011|
// ----------------------------------------------------
// KdeEp[d] CVARS
sensitivity "7"
zoom_sensitivity_ratio 0.71337"
cl_downloadfilter "all"
cl_dynamiccrosshair "0"
cl_minmodels "0"
cl_min_ct "4"
cl_min_t "2"
cl_crosshairscale "10"
cl_scoreboard_ct_color_red "0"
cl_scoreboard_ct_color_green "500"
cl_scoreboard_ct_color_blue "0"
cl_scoreboard_t_color_red "0"
cl_scoreboard_t_color_green "500"
cl_scoreboard_t_color_blue "0"
cl_scoreboard_dead_color_red "500"
cl_scoreboard_dead_color_green "0"
cl_scoreboard_dead_color_blue "50"
cl_scoreboard_clan_ct_color_red "0"
cl_scoreboard_clan_ct_color_green "0"
cl_scoreboard_clan_ct_color_blue "500"
cl_scoreboard_clan_t_color_red ""
cl_scoreboard_clan_t_color_green "0"
cl_scoreboard_clan_t_color_blue "500"
cl_scoreboard_dead_clan_color_red "500"
cl_scoreboard_dead_clan_color_green "0"
cl_scoreboard_dead_clan_color_blue "50"
jpeg_quality "100"
fps_max "300"
net_graph "0"
cl_showfps "1"
clientport "1337"
// KdeEp[d] BINDS
unbindall
bind "ctrl" "+dduck"
bind "mouse1" "+attack"
bind "f10" ""
bind "TAB" "+showscores; zb_teamcash"
bind "ESCAPE" "cancelselect"
bind "SPACE" ""
bind "SHIFT" "+speed"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind "`" "toggleconsole"
bind "a" "+moveleft"
bind "b" "buymenu"
bind "c" ""
bind "d" "+moveright"
bind "e" "+use"
bind "f" "impulse 100"
bind "g" "drop"
bind "h" ""
bind "i" "showbriefing"
bind "j" "cheer"
bind "p" "rcon zb_kickspec"
bind "z" "+jump"
bind "k" "noclip"
bind "m" "chooseteam"
bind "n" "nightvision"
bind "o" ""
bind "q" "lastinv"
bind "r" "+reload"
bind "s" "+back"
bind "u" "messagemode2"
bind "w" "+forward"
bind "y" "messagemode"
bind "enter" ""
bind "p" "fpsmaxtoggle"
bind "x" ""
bind "F1" "say_team nw"
bind "F2" "say_team dropped"
bind "F3" "say gg"
bind "F4" "say gh"
bind "f5" "jpeg"
bind "f6" "say hf"
bind "f7" "say "
bind "f8" "say (._________.) Whale face, look it Happy?"
bind "f9" "say Hier steht eine Beleidigung!"
bind "f11" "say_team MOTIVATIONS BIND! x"
bind "MOUSE2" "+attack2"
bind "PAUSE" "pause"
bind "KP_INS" "buy usp"
bind "KP_DEL" "buy glock"
bind "KP_END" "buy mp5"
bind "KP_DOWNARROW" "buy deagle"
bind "KP_PGDN" "buy famas;buy galil"
bind "KP_LEFTARROW" "buy m4a1;buy ak47"
bind "KP_5" "buy defuser"
bind "KP_RIGHTARROW" "buy awp"
bind "KP_HOME" "buy hegrenade"
bind "KP_UPARROW" "buy flashbang"
bind "KP_PGUP" "buy smokegrenade"
bind "KP_ENTER" "buy vest"
bind "KP_PLUS" "buy vesthelm"
bind "KP_MINUS" "buy "
bind "KP_MULTIPLY" "buy "
bind "KP_SLASH " "buy "
bind "v" "+bestweapon"
bind "t" ""
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "MWHEELUP" "use weapon_hegrenade"
bind "MWHEELDOWN" "+djump"
// KdeEp[d] Bhop Script
alias umwb1 "bind mwheelup invprev"
alias umwb2 "bind mwheeldown invnext"
alias unbinding mwjump "umwb1;umwb2"
alias mwb2 "bind mwheeldown +jump"
alias mwb1 "bind mwheelup +jump"
alias bindingmwjump "mwb1;mwb2"
alias -mwjump "unbinding mwjump"
alias +mwjump "binding mwjump"
bind "none" "+mwjump"
// VeryGames ALIAS
//ALIASES
alias umwb1 "bind mwheelup invprev"
alias umwb2 "bind mwheeldown invnext"
alias unbinding mwjump "umwb1;umwb2"
alias mwb2 "bind mwheeldown +jump"
alias mwb1 "bind mwheelup +jump"
alias bindingmwjump "mwb1;mwb2"
alias -mwjump "unbinding mwjump"
alias +mwjump "binding mwjump"
alias pracc "rcon sv_password pracc"
alias pcw "rcon sv_password pcw"
alias +djump "+jump; +duck"
alias -djump "-duck; -jump"
alias "+dduck" "+duck;cl_dynamiccrosshair 1"
alias "-dduck" "-duck;cl_dynamiccrosshair 0"
alias 1n1 "exec e1on1.cfg"
alias 1n1aml "exec e1on1.cfg"
alias 1n1rl "exec e1on1rl.cfg"
alias 1n1hg "exec e1on1hg.cfg
alias 1n1eas "exec e1on1eas.cfg"
alias 3n3 "exec e3on3.cfg"
alias 3n3ggl "exec e3on3ggl.cfg"
alias 5n5eas "exec e5on5eas.cfg"
alias 5n5 "exec e5on5.cfg"
alias 5n5enc "exec e5on5enc.cfg"
alias 5n5eps "exec e5on5eps.cfg"
alias 5n5epsuk "exec e5on5epsuk.cfg"
alias 5n51div "exec e5on51div.cfg"
alias 5n51divuk "exec e5on51divuk.cfg"
alias 5n5hg "exec e5on5hg.cfg"
alias 5n5ems "exec e5on5ems.cfg"
alias 5n5dml "exec e5on5dlm.cfg"
alias training "exec training.cfg"
alias etv "exec etv.cfg"
alias 16000 "rcon mp_startmoney 16000; mp_startmoney 16000"
alias 800 "rcon mp_startmoney 800; mp_startmoney 800"
alias 5000 "rcon mp_startmoney 5000; mp_startmoney 5000"
alias ftb0 "rcon mp_fadetoblack 0; mp_fadetoblack 0"
alias ftb1 "rcon mp_fadetoblack 1; mp_fadetoblack 1"
alias cheats "rcon sv_cheats 1; sv_cheats 1"
alias cheatsoff "rcon sv_cheats 0; sv_cheats 0"
alias on "r_drawothermodels 2"
alias off "r_drawothermodels 1"
alias rr1 "rcon mp_restartgame 1;mp_restartgame 1"
alias rr2 "rcon mp_restartgame 2;mp_restartgame 2"
alias rr3 "rcon mp_restartgame 3;mp_restartgame 3"
alias rr4 "rcon mp_restartgame 4;mp_restartgame 4"
alias rr60 "rcon mp_restartgame 60;mp_restartgame 60"
alias f0 "rcon mp_freezetime 0; mp_freezetime 0"
alias f5 "rcon mp_freezetime 5; mp_freezetime 5"
alias f7 "rcon mp_freezetime 7; mp_freezetime 7"
alias f10 "rcon mp_freezetime 10; mp_freezetime 10"
alias f60 "rcon mp_freezetime 60; mp_freezetime 60"
alias "season" "rcon changelevel de_season"
alias "train" "rcon changelevel de_train"
alias "dust" "rcon changelevel de_dust"
alias "dust2" "rcon changelevel de_dust2"
alias "aztec" "rcon changelevel de_aztec"
alias "cbble" "rcon changelevel de_cbble"
alias "nuke" "rcon changelevel de_nuke"
alias "inferno" "rcon changelevel de_inferno"
alias "prodigy" "rcon changelevel de_prodigy"
alias "contra" "rcon changelevel de_contra"
alias "tuscan" "rcon changelevel de_tuscan"
alias "chateau" "rcon changelevel de_chateau"
alias "tides" "rcon changelevel de_tides"
alias "map" "rcon changelevel aim_map"
alias "map2" "rcon changelevel aim_map2"
alias "dust" "rcon changelevel aim_dust"
alias "lo3" "rcon zb_lo3"
alias "ko3" "rcon zb_ko3"
rcon_password "[HIDDEN]"
// VeryGames SERVERS
password "thewall"
alias fr "connect 77.111.208.208:27015"
alias de "connect 77.111.210.14:27016"
alias uk "connect 77.111.210.14:27015"
alias dm "connect 77.111.210.14:27017"
alias aimdm "connect 77.111.213.213:27015"
// CL_
cl_clearhinthistory "1"
cl_debugrumble "0"
cl_detaildist "0"
cl_detailfade "400"
cl_drawmonitors "0"
cl_ejectbrass "0"
cl_forcepreload "1"
cl_phys_props_enable "0"
cl_phys_props_max "0"
cl_playerspraydisable "1"
cl_ragdoll_collide "0"
cl_ragdoll_physics_enable "0"// players may wish to change this value
cl_rumblescale "0"
cl_show_splashes "0"
cl_showhelp "0"
cl_showpluginmessages "0"
// VIOLENCE
violence_ablood "1"
violence_agibs "1"
violence_hblood "1"
violence_hgibs "1"
// MAT_
mat_aaquality "0"
mat_alphacoverage "0"
mat_antialias "0"
mat_autoexposure_max "0"
mat_autoexposure_min "0"
mat_bloom_scalefactor_scalar "0"
mat_bloomscale "0"
mat_bufferprimitives "0"
mat_bumpmap "0"
mat_clipz "1"
mat_colorcorrection "0"
mat_compressedtextures "1"
mat_debugdepthval "0"
mat_debugdepthvalmax "0"
mat_diffuse "1"
mat_disable_bloom "1"
mat_disable_fancy_blending "1"
mat_disable_lightwarp "1"
mat_disable_ps_patch "1"
mat_envmapsize "0"
mat_envmaptgasize "0"
mat_fastspecular "1"
mat_filterlightmaps "0"
mat_filtertextures "1"// players may wish to change this value
mat_forceaniso "0"
mat_forcehardwaresync "0"
mat_forcemanagedtextureintohardware "0"
mat_framebuffercopyoverlaysize "0"
mat_hdr_enabled "0"
mat_hdr_level "0"
mat_max_worldmesh_vertices "0"
mat_maxframelatency "0"
mat_mipmaptextures "1"
mat_non_hdr_bloom_scalefactor "0"
mat_parallaxmap "0"
mat_picmip "2"
mat_reducefillrate "1"
mat_shadowstate "0"
mat_software_aa_blur_one_pixel_lines "0"
mat_software_aa_strength "0"
mat_software_aa_strength_vgui "0"
mat_software_aa_tap_offset "0"
mat_softwarelighting "0"
mat_specular "0"
mat_trilinear "0"
mat_use_compressed_hdr_textures "0"
mat_wateroverlaysize "0"
// MISC
adsp_debug "0"
budget_show_history "0"
commentary "0"
flex_smooth "0"
func_break_max_pieces "0"
g_ragdoll_fadespeed "0"
g_ragdoll_lvfadespeed "0"
gl_clear "0"
jpeg_quality "100"
lod_transitiondist "0"
mp_decals "200"
muzzleflash_light "0"
overview_mode "0"
prop_active_gib_limit "0"
props_break_max_pieces "0"
showhitlocation "1"
sv_forcepreload "1"
// MULTICORE
cl_threaded_bone_setup "0"
cl_threaded_client_leaf_system "0"
host_thread_mode "0"
mat_queue_mode "2"
mp_usehwmmodels "-1"
mp_usehwmvcds "-1"
r_queued_decals "0"
r_queued_post_processing "0"
r_queued_ropes "0"
r_threaded_client_shadow_manager "0"
r_threaded_particles "1"
r_threaded_renderables "0"
threadpool_affinity "0"
// NETCODE
cl_cmdrate "66"
cl_interp_ratio "1"
cl_interp "0"
cl_lagcompensation "1"
cl_pred_optimize "2"
cl_predictweapons "1"
cl_smooth "0"
cl_smoothtime "0.02"
cl_updaterate "66"
cl_wpn_sway_interp "0"
rate "1048576"
// R_
r_3dsky "0"
r_PhysPropStaticLighting "0"
r_ambientboost "0"
r_ambientfactor "0"
r_ambientmin "0"
r_bloomtintb "0"
r_bloomtintexponent "0"
r_bloomtintg "0"
r_bloomtintr "0"
r_cheapwaterend "1"
r_cheapwaterstart "1"
r_decal_cullsize "15"
r_decals "200"
r_decalstaticprops "0"
r_dopixelvisibility "0"
r_drawbatchdecals "0"
r_drawdetailprops "0"
r_drawflecks "0"
r_drawmodeldecals "0"
r_dynamic "0"
r_eyes "0"
r_fastzreject "1"
r_flex "0"
r_forcewaterleaf "1"
r_hunkalloclightmaps "0"
r_lightaverage "0"
r_lightcache_zbuffercache "0"
r_lod "2"
r_maxdlights "0"
r_maxmodeldecal "0"
r_maxnewsamples "0"
r_maxsampledist "0"
r_minnewsamples "0"
r_occlusion "1"
r_propsmaxdist "0"
r_renderoverlayfragment "0"
r_rootlod "2"
r_ropetranslucent "0"
r_shadowmaxrendered "32"
r_shadowrendertotexture "1"
r_shadows "1"
r_spray_lifetime "0"
r_staticprop_lod "3"
r_teeth "0"
r_waterdrawreflection "0"
r_waterdrawrefraction "0"
r_waterforceexpensive "0"
r_waterforcereflectentities "0"
r_worldlights "0"
// ROPES
rope_averagelight "0"
rope_collide "0"
rope_smooth "0"
rope_smooth_enlarge "0"
rope_subdiv "0"
rope_wind_dist "0"
// SENS
m_customaccel "0"
m_customaccel_exponent "1"
m_customaccel_max "0"
m_customaccel_scale "0.04"
m_filter "0"
m_mouseaccel1 "0"
m_mouseaccel2 "0"
m_pitch "0.022"
m_yaw "0.022"
// SOUND
volume "0.02"
// ZBLOCK
setinfo zb_wantautocashcalling 1
// | KdeEp[d] - autoexec.cfg - 14/02/2011|
// ----------------------------------------------------
// KdeEp[d] CVARS
sensitivity "7"
zoom_sensitivity_ratio 0.71337"
cl_downloadfilter "all"
cl_dynamiccrosshair "0"
cl_minmodels "0"
cl_min_ct "4"
cl_min_t "2"
cl_crosshairscale "10"
cl_scoreboard_ct_color_red "0"
cl_scoreboard_ct_color_green "500"
cl_scoreboard_ct_color_blue "0"
cl_scoreboard_t_color_red "0"
cl_scoreboard_t_color_green "500"
cl_scoreboard_t_color_blue "0"
cl_scoreboard_dead_color_red "500"
cl_scoreboard_dead_color_green "0"
cl_scoreboard_dead_color_blue "50"
cl_scoreboard_clan_ct_color_red "0"
cl_scoreboard_clan_ct_color_green "0"
cl_scoreboard_clan_ct_color_blue "500"
cl_scoreboard_clan_t_color_red ""
cl_scoreboard_clan_t_color_green "0"
cl_scoreboard_clan_t_color_blue "500"
cl_scoreboard_dead_clan_color_red "500"
cl_scoreboard_dead_clan_color_green "0"
cl_scoreboard_dead_clan_color_blue "50"
jpeg_quality "100"
fps_max "300"
net_graph "0"
cl_showfps "1"
clientport "1337"
// KdeEp[d] BINDS
unbindall
bind "ctrl" "+dduck"
bind "mouse1" "+attack"
bind "f10" ""
bind "TAB" "+showscores; zb_teamcash"
bind "ESCAPE" "cancelselect"
bind "SPACE" ""
bind "SHIFT" "+speed"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind "`" "toggleconsole"
bind "a" "+moveleft"
bind "b" "buymenu"
bind "c" ""
bind "d" "+moveright"
bind "e" "+use"
bind "f" "impulse 100"
bind "g" "drop"
bind "h" ""
bind "i" "showbriefing"
bind "j" "cheer"
bind "p" "rcon zb_kickspec"
bind "z" "+jump"
bind "k" "noclip"
bind "m" "chooseteam"
bind "n" "nightvision"
bind "o" ""
bind "q" "lastinv"
bind "r" "+reload"
bind "s" "+back"
bind "u" "messagemode2"
bind "w" "+forward"
bind "y" "messagemode"
bind "enter" ""
bind "p" "fpsmaxtoggle"
bind "x" ""
bind "F1" "say_team nw"
bind "F2" "say_team dropped"
bind "F3" "say gg"
bind "F4" "say gh"
bind "f5" "jpeg"
bind "f6" "say hf"
bind "f7" "say "
bind "f8" "say (._________.) Whale face, look it Happy?"
bind "f9" "say Hier steht eine Beleidigung!"
bind "f11" "say_team MOTIVATIONS BIND! x"
bind "MOUSE2" "+attack2"
bind "PAUSE" "pause"
bind "KP_INS" "buy usp"
bind "KP_DEL" "buy glock"
bind "KP_END" "buy mp5"
bind "KP_DOWNARROW" "buy deagle"
bind "KP_PGDN" "buy famas;buy galil"
bind "KP_LEFTARROW" "buy m4a1;buy ak47"
bind "KP_5" "buy defuser"
bind "KP_RIGHTARROW" "buy awp"
bind "KP_HOME" "buy hegrenade"
bind "KP_UPARROW" "buy flashbang"
bind "KP_PGUP" "buy smokegrenade"
bind "KP_ENTER" "buy vest"
bind "KP_PLUS" "buy vesthelm"
bind "KP_MINUS" "buy "
bind "KP_MULTIPLY" "buy "
bind "KP_SLASH " "buy "
bind "v" "+bestweapon"
bind "t" ""
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "MWHEELUP" "use weapon_hegrenade"
bind "MWHEELDOWN" "+djump"
// KdeEp[d] Bhop Script
alias umwb1 "bind mwheelup invprev"
alias umwb2 "bind mwheeldown invnext"
alias unbinding mwjump "umwb1;umwb2"
alias mwb2 "bind mwheeldown +jump"
alias mwb1 "bind mwheelup +jump"
alias bindingmwjump "mwb1;mwb2"
alias -mwjump "unbinding mwjump"
alias +mwjump "binding mwjump"
bind "none" "+mwjump"
// VeryGames ALIAS
//ALIASES
alias umwb1 "bind mwheelup invprev"
alias umwb2 "bind mwheeldown invnext"
alias unbinding mwjump "umwb1;umwb2"
alias mwb2 "bind mwheeldown +jump"
alias mwb1 "bind mwheelup +jump"
alias bindingmwjump "mwb1;mwb2"
alias -mwjump "unbinding mwjump"
alias +mwjump "binding mwjump"
alias pracc "rcon sv_password pracc"
alias pcw "rcon sv_password pcw"
alias +djump "+jump; +duck"
alias -djump "-duck; -jump"
alias "+dduck" "+duck;cl_dynamiccrosshair 1"
alias "-dduck" "-duck;cl_dynamiccrosshair 0"
alias 1n1 "exec e1on1.cfg"
alias 1n1aml "exec e1on1.cfg"
alias 1n1rl "exec e1on1rl.cfg"
alias 1n1hg "exec e1on1hg.cfg
alias 1n1eas "exec e1on1eas.cfg"
alias 3n3 "exec e3on3.cfg"
alias 3n3ggl "exec e3on3ggl.cfg"
alias 5n5eas "exec e5on5eas.cfg"
alias 5n5 "exec e5on5.cfg"
alias 5n5enc "exec e5on5enc.cfg"
alias 5n5eps "exec e5on5eps.cfg"
alias 5n5epsuk "exec e5on5epsuk.cfg"
alias 5n51div "exec e5on51div.cfg"
alias 5n51divuk "exec e5on51divuk.cfg"
alias 5n5hg "exec e5on5hg.cfg"
alias 5n5ems "exec e5on5ems.cfg"
alias 5n5dml "exec e5on5dlm.cfg"
alias training "exec training.cfg"
alias etv "exec etv.cfg"
alias 16000 "rcon mp_startmoney 16000; mp_startmoney 16000"
alias 800 "rcon mp_startmoney 800; mp_startmoney 800"
alias 5000 "rcon mp_startmoney 5000; mp_startmoney 5000"
alias ftb0 "rcon mp_fadetoblack 0; mp_fadetoblack 0"
alias ftb1 "rcon mp_fadetoblack 1; mp_fadetoblack 1"
alias cheats "rcon sv_cheats 1; sv_cheats 1"
alias cheatsoff "rcon sv_cheats 0; sv_cheats 0"
alias on "r_drawothermodels 2"
alias off "r_drawothermodels 1"
alias rr1 "rcon mp_restartgame 1;mp_restartgame 1"
alias rr2 "rcon mp_restartgame 2;mp_restartgame 2"
alias rr3 "rcon mp_restartgame 3;mp_restartgame 3"
alias rr4 "rcon mp_restartgame 4;mp_restartgame 4"
alias rr60 "rcon mp_restartgame 60;mp_restartgame 60"
alias f0 "rcon mp_freezetime 0; mp_freezetime 0"
alias f5 "rcon mp_freezetime 5; mp_freezetime 5"
alias f7 "rcon mp_freezetime 7; mp_freezetime 7"
alias f10 "rcon mp_freezetime 10; mp_freezetime 10"
alias f60 "rcon mp_freezetime 60; mp_freezetime 60"
alias "season" "rcon changelevel de_season"
alias "train" "rcon changelevel de_train"
alias "dust" "rcon changelevel de_dust"
alias "dust2" "rcon changelevel de_dust2"
alias "aztec" "rcon changelevel de_aztec"
alias "cbble" "rcon changelevel de_cbble"
alias "nuke" "rcon changelevel de_nuke"
alias "inferno" "rcon changelevel de_inferno"
alias "prodigy" "rcon changelevel de_prodigy"
alias "contra" "rcon changelevel de_contra"
alias "tuscan" "rcon changelevel de_tuscan"
alias "chateau" "rcon changelevel de_chateau"
alias "tides" "rcon changelevel de_tides"
alias "map" "rcon changelevel aim_map"
alias "map2" "rcon changelevel aim_map2"
alias "dust" "rcon changelevel aim_dust"
alias "lo3" "rcon zb_lo3"
alias "ko3" "rcon zb_ko3"
rcon_password "[HIDDEN]"
// VeryGames SERVERS
password "thewall"
alias fr "connect 77.111.208.208:27015"
alias de "connect 77.111.210.14:27016"
alias uk "connect 77.111.210.14:27015"
alias dm "connect 77.111.210.14:27017"
alias aimdm "connect 77.111.213.213:27015"
// CL_
cl_clearhinthistory "1"
cl_debugrumble "0"
cl_detaildist "0"
cl_detailfade "400"
cl_drawmonitors "0"
cl_ejectbrass "0"
cl_forcepreload "1"
cl_phys_props_enable "0"
cl_phys_props_max "0"
cl_playerspraydisable "1"
cl_ragdoll_collide "0"
cl_ragdoll_physics_enable "0"// players may wish to change this value
cl_rumblescale "0"
cl_show_splashes "0"
cl_showhelp "0"
cl_showpluginmessages "0"
// VIOLENCE
violence_ablood "1"
violence_agibs "1"
violence_hblood "1"
violence_hgibs "1"
// MAT_
mat_aaquality "0"
mat_alphacoverage "0"
mat_antialias "0"
mat_autoexposure_max "0"
mat_autoexposure_min "0"
mat_bloom_scalefactor_scalar "0"
mat_bloomscale "0"
mat_bufferprimitives "0"
mat_bumpmap "0"
mat_clipz "1"
mat_colorcorrection "0"
mat_compressedtextures "1"
mat_debugdepthval "0"
mat_debugdepthvalmax "0"
mat_diffuse "1"
mat_disable_bloom "1"
mat_disable_fancy_blending "1"
mat_disable_lightwarp "1"
mat_disable_ps_patch "1"
mat_envmapsize "0"
mat_envmaptgasize "0"
mat_fastspecular "1"
mat_filterlightmaps "0"
mat_filtertextures "1"// players may wish to change this value
mat_forceaniso "0"
mat_forcehardwaresync "0"
mat_forcemanagedtextureintohardware "0"
mat_framebuffercopyoverlaysize "0"
mat_hdr_enabled "0"
mat_hdr_level "0"
mat_max_worldmesh_vertices "0"
mat_maxframelatency "0"
mat_mipmaptextures "1"
mat_non_hdr_bloom_scalefactor "0"
mat_parallaxmap "0"
mat_picmip "2"
mat_reducefillrate "1"
mat_shadowstate "0"
mat_software_aa_blur_one_pixel_lines "0"
mat_software_aa_strength "0"
mat_software_aa_strength_vgui "0"
mat_software_aa_tap_offset "0"
mat_softwarelighting "0"
mat_specular "0"
mat_trilinear "0"
mat_use_compressed_hdr_textures "0"
mat_wateroverlaysize "0"
// MISC
adsp_debug "0"
budget_show_history "0"
commentary "0"
flex_smooth "0"
func_break_max_pieces "0"
g_ragdoll_fadespeed "0"
g_ragdoll_lvfadespeed "0"
gl_clear "0"
jpeg_quality "100"
lod_transitiondist "0"
mp_decals "200"
muzzleflash_light "0"
overview_mode "0"
prop_active_gib_limit "0"
props_break_max_pieces "0"
showhitlocation "1"
sv_forcepreload "1"
// MULTICORE
cl_threaded_bone_setup "0"
cl_threaded_client_leaf_system "0"
host_thread_mode "0"
mat_queue_mode "2"
mp_usehwmmodels "-1"
mp_usehwmvcds "-1"
r_queued_decals "0"
r_queued_post_processing "0"
r_queued_ropes "0"
r_threaded_client_shadow_manager "0"
r_threaded_particles "1"
r_threaded_renderables "0"
threadpool_affinity "0"
// NETCODE
cl_cmdrate "66"
cl_interp_ratio "1"
cl_interp "0"
cl_lagcompensation "1"
cl_pred_optimize "2"
cl_predictweapons "1"
cl_smooth "0"
cl_smoothtime "0.02"
cl_updaterate "66"
cl_wpn_sway_interp "0"
rate "1048576"
// R_
r_3dsky "0"
r_PhysPropStaticLighting "0"
r_ambientboost "0"
r_ambientfactor "0"
r_ambientmin "0"
r_bloomtintb "0"
r_bloomtintexponent "0"
r_bloomtintg "0"
r_bloomtintr "0"
r_cheapwaterend "1"
r_cheapwaterstart "1"
r_decal_cullsize "15"
r_decals "200"
r_decalstaticprops "0"
r_dopixelvisibility "0"
r_drawbatchdecals "0"
r_drawdetailprops "0"
r_drawflecks "0"
r_drawmodeldecals "0"
r_dynamic "0"
r_eyes "0"
r_fastzreject "1"
r_flex "0"
r_forcewaterleaf "1"
r_hunkalloclightmaps "0"
r_lightaverage "0"
r_lightcache_zbuffercache "0"
r_lod "2"
r_maxdlights "0"
r_maxmodeldecal "0"
r_maxnewsamples "0"
r_maxsampledist "0"
r_minnewsamples "0"
r_occlusion "1"
r_propsmaxdist "0"
r_renderoverlayfragment "0"
r_rootlod "2"
r_ropetranslucent "0"
r_shadowmaxrendered "32"
r_shadowrendertotexture "1"
r_shadows "1"
r_spray_lifetime "0"
r_staticprop_lod "3"
r_teeth "0"
r_waterdrawreflection "0"
r_waterdrawrefraction "0"
r_waterforceexpensive "0"
r_waterforcereflectentities "0"
r_worldlights "0"
// ROPES
rope_averagelight "0"
rope_collide "0"
rope_smooth "0"
rope_smooth_enlarge "0"
rope_subdiv "0"
rope_wind_dist "0"
// SENS
m_customaccel "0"
m_customaccel_exponent "1"
m_customaccel_max "0"
m_customaccel_scale "0.04"
m_filter "0"
m_mouseaccel1 "0"
m_mouseaccel2 "0"
m_pitch "0.022"
m_yaw "0.022"
// SOUND
volume "0.02"
// ZBLOCK
setinfo zb_wantautocashcalling 1
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