SHUNKZ CFG cs2 settings, config & cfg 2017
| Full Name | - |
| Nickname | SHUNKZ CFG |
| Birthday | - |
| Nationality | |
| Game | |
| Since | 2017-01-03 |
| Last Update | 2017-01-03 |
SHUNKZ CFG screenshot
SHUNKZ CFG Gear
| Mouse | - |
| Mousepad | - |
| Keyboard | - |
| Headset | - |
| Earbuds | - |
| Monitor | - |
| Chair | - |
| Controller | - |
| Case | - |
SHUNKZ CFG Gaming PC Setup
| GPU | - |
| CPU | - |
| Memory | - |
| Motherboard | - |
| Power Supply | - |
| Storage | - |
| Fan | - |
| Cooler | - |
SHUNKZ CFG config
The Counter-Strike 2 config file of SHUNKZ CFG has been downloaded 37 times. Download dunc.cfg by clicking the download button below.
How to install SHUNKZ CFG cs2 config
1. Download dunc.cfg by clicking the download button above.
2. Extract and/or copy file(s) into your Counter-Strike 2 folder (Example: C:\Program Files (x86)\Steam\userdata\STEAMID\730\local\cfg).
3. Launch the game and type in "exec configname.cfg" in console to load the config or make sure to add "exec autoexec.cfg", "exec userconfig.cfg" or "exec SHUNKZ CFG.cfg" to config.cfg file in your Counter-Strike 2 folder.
2. Extract and/or copy file(s) into your Counter-Strike 2 folder (Example: C:\Program Files (x86)\Steam\userdata\STEAMID\730\local\cfg).
3. Launch the game and type in "exec configname.cfg" in console to load the config or make sure to add "exec autoexec.cfg", "exec userconfig.cfg" or "exec SHUNKZ CFG.cfg" to config.cfg file in your Counter-Strike 2 folder.
Social Media
| Twitch | - |
| - | |
| YouTube | - |
| - | |
| - | |
| TikTok | - |
| Steam | - |
| Discord | - |
SHUNKZ CFG Settings
Monitor
| Resolution | - |
| Aspect Ratio | - |
| Display Mode | - |
| Brightness | - |
| Color Mode | - |
Video Advanced
| Global Shadow Quality | - |
| Model / Texture Detail | - |
| Texture Streaming | - |
| Effect Detail | - |
| Shader Detail | - |
| Boost Player Contrast | - |
| Multicore Rendering | - |
| Multisampling Anti-Aliasing Mode | - |
| FXAA Anti-Aliasing | - |
| Texture Filtering Mode | - |
| Wait for Vertical Sync | - |
| Motion Blur | - |
| Triple-Monitor Mode | - |
| Use Uber Shaders | - |
Viewmodel
| FOV | - |
| Offset X | - |
| Offset Y | - |
| Offset Z | - |
| Presetpos | - |
| Shift Left Amt | - |
| Shift Right Amt | - |
| Recoil | - |
| Righthand | - |
Viewmodel commands
Launch Options
Mouse
| DPI | - |
| Sensitivity | - |
| eDPI | - |
| Windows Sensitivity | - |
| Zoom Sensitivity | - |
| Raw Input | - |
| Acceleration | - |
Crosshair
| Draw Outline | - |
| Alpha | - |
| Color | - |
| Blue | - |
| Green | - |
| Red | - |
| Dot | - |
| Gap | - |
| Size | - |
| Style | - |
| Thickness | - |
| Sniper | - |
Crosshair commands
cl_bob
| Lower Amt | - |
| Amt Lat | - |
| Amt Vert | - |
| Cycle | - |
cl_bob commands
HUD
Radar
FAQ
Summary
This page contains the in-game settings, config files (cfg) and hardware setup of SHUNKZ CFG. The SHUNKZ CFG cs2 settings page has been viewed for 1.950 since it was added on 2017-01-03. The last time the settings of SHUNKZ CFG were on 2017-01-03. Visit the cs2 settings page to view more Counter-Strike 2 settings like SHUNKZ CFG or visit upload section to add your own cs2 settings.
Other Counter-Strike 2 settings
| # | Name | Country | Last Update | |
| 1 | 2020-10-05 | |||
| 2 | 2020-12-27 | |||
| 3 | 2024-05-10 | |||
| 4 | 2020-02-20 | |||
| 5 | 2025-08-05 |
Other Australia gaming settings
| # | Name | Country | Last Update | |
| 1 | 2024-02-19 | |||
| 2 | 2024-02-18 | |||
| 3 | 2024-02-18 | |||
| 4 | 2024-04-01 | |||
| 5 | 2024-02-18 | |||
| 6 | 2025-08-05 | |||
| 7 | 2022-09-15 | |||
| 8 | 2024-02-27 | |||
| 9 | 2024-04-26 | |||
| 10 | 2024-04-26 |
SHUNKZ CFG CFG file
unbindall
//Duncan's Config File
//Produced by Duncan Eddy
//CS Name: Shunkz
//Clan:
//Chat: shunky3@hotmail.com
//Email: shunky3@optusnet.com.au
//Age: 19
//launch options -console -novid -tickrate 128 -refresh 144 -high -threads 8 -nod3d9ex -nojoy +cl_forcepreload 1 +exec dunc.cfg -noforcemparms -noforcemaccel
unbindallmousekeyboard
//==================================================================
// . : : [ *Name* ] : : . ==
//==================================================================
rcon_password "5SSSSS"
//==================================================================
// . : : [ *Original Bindz* ] : : . ==
//==================================================================
//-----------*Majour1 Bindz*
bind "ALT" ""
bind "ctrl" "+duck"
bind "SHIFT" "+speed"
bind "capslock" ""
//-----------*Majour2 Bindz*
bind "TAB" "+showscores"
bind "ENTER" "+attack"
bind "ESCAPE" "cancelselect"
bind "SPACE" "+jump"
//-----------*Numeralz Bindz*
bind "'" "+moveup"
bind "=" "sizeup; podbotmenu"
bind "," ""
bind "-" "sizedown"
bind "." ""
bind "/" "timeleft"
//-----------*1-9 Bindz*
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "use weapon_hegrenade"
bind "5" "slot5"
bind "6" "use weapon_decoy"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
//-----------*Mouse Bindz*
bind "MWHEELDOWN" "+jump"
bind "MWHEELUP" "slot1"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "MOUSE3" "noclip"
bind "MOUSE4" "ed_flashdec"
bind "MOUSE5" "ed_smokemol"
//-----------*Control Panel Bindz*
bind "ins" ""
bind "del" ""
bind "pgdn" "use weapon_decoy"
bind "end" ""
bind "home" ""
bind "pgup" "use weapon_molotov; use weapon_incgrenade"
bind leftarrow "buy flashbang"
bind uparrow "buy hegrenade
bind downarrow "buy incgrenade; buy molotov"
bind rightarrow "buy smokegrenade"
//-----------*Key Pad Bindz*
bind KP_END "buy deagle"
bind KP_DOWNARROW "buy m4a1; buy ak47"
bind KP_RIGHTARROW "buy galilar; buy famas"
bind KP_LEFTARROW "buy mp7"
bind KP_PGDN "buy awp"
bind KP_PLUS "buy defuser"
bind KP_ENTER "buy vesthelm;buy vest"
//bind KP_MULTIPLY "mp_roundtime 999; sv_cheats 1;mp_limitteams 0;mp_autoteambalance 0;mp_freezetime 0;mp_roudtime 99999;mp_startmoney 99999999;sv_infinite_ammo 1;give weapon_hegrenade;give weapon_flashbang;give weapon_smokegrenade;sv_grenade_trajectory 1;sv_showimpacts 1;mp_buy_anywhere 1;mp_buytime 99999;impulse 101"
bind KP_MULTIPLY "rcon sv_cheats 1;rcon mp_limitteams 0;rcon mp_autoteambalance 0;rcon mp_freezetime 0;rcon mp_roudtime 99999;rcon mp_startmoney 99999999;rcon sv_infinite_ammo 1;rcon give weapon_hegrenade;rcon give weapon_flashbang;rcon give weapon_smokegrenade;rcon sv_grenade_trajectory 1;rcon sv_showimpacts 1;rcon mp_buy_anywhere 1;rcon mp_buytime 99999;rcon impulse 101"
//bind KP_MINUS "mp_restartgame 1"
bind KP_INS "buy decoy"
bind KP_DEL "buy decoy"
bind kp_slash "mp_roundtime 999; mp_limitteams 0; mp_autoteambalance 0; sv_cheats 1; sv_infinite_ammo 1; mp_roudtime 99999; mp_respawnimmunity_time 0; mp_freezetime 0"; mp_startmoney 9999999999999
bind "f5" ""
bind "f6" ""
bind "f7" ""
bind "f8" ""
bind "f10" ""
bind "f11" "voldown"
bind "f12" "volup"
//-----------*Key Board Bindz*
bind "[" "invprev"
bind "]" "invnext"
bind "`" "toggleconsole"
bind "a" "+moveleft"
bind "b" "buymenu"
bind "c" "use weapon_smokegrenade"
bind "d" "+moveright"
bind "e" "+use"
bind "f" "drop"
bind "g" "impulse 100"
bind "h" "teammenu"
bind "i" "showbriefing"
bind "n" "+jumpthrow"
bind "o" "buyequip"
bind "p" "sm_admin"
bind "q" "lastinv"
bind "r" "+reload"
bind "s" "+back"
bind "t" "+voicerecord"
bind "v" "use weapon_flashbang"
bind "u" "messagemode2"
bind "w" "+forward"
bind "x" "radio2"
bind "y" "messagemode"
bind "z" "radio1"
//cl_crosshair_drawoutline "0"
//cl_crosshair_dynamic_maxdist_splitratio "0.35"
//cl_crosshair_dynamic_splitalpha_innermod "1"
//cl_crosshair_dynamic_splitalpha_outermod "0.5"
//cl_crosshair_dynamic_splitdist "7"
//cl_crosshair_outlinethickness "1"
//cl_crosshairalpha "200"
//cl_crosshaircolor "1"
//cl_crosshaircolor_b "50"
//cl_crosshaircolor_g "250"
//cl_crosshaircolor_r "50"
//cl_crosshairdot "0"
//cl_crosshairgap "-1"
//cl_crosshairscale "0"
//cl_crosshairsize "5"
//cl_crosshairstyle "4"
//cl_crosshairthickness "1.15"
//cl_crosshairusealpha "1"
//cl_fixedcrosshairgap "3"
//cl_observercrosshair "1"
//cl_scalecrosshair "1"
//crosshair "1"
//Nip getright...
//crosshair "1"
//cl_crosshair_dynamic_maxdist_splitratio "0.35"
//cl_crosshair_dynamic_splitalpha_innermod "1"
//cl_crosshair_dynamic_splitalpha_outermod "0.5"
//cl_crosshairalpha "200"
//cl_crosshaircolor "1"
//cl_crosshaircolor_r "50"
//cl_crosshaircolor_g "250"
//cl_crosshaircolor_b "50"
//cl_crosshairdot "0"
//cl_crosshairgap "-1"
//cl_crosshairsize "5"
//cl_crosshairstyle "4"
//cl_crosshairusealpha "1"
//cl_crosshairthickness "1.15"
//cl_fixedcrosshairgap "3"
//cl_crosshairscale "0"
//cl_crosshair_drawoutline "0"
//cl_crosshair_outlinethickness "1"
//vox spunj
//cl_crosshair_drawoutline "0"
//cl_crosshair_dynamic_maxdist_splitratio "0"
//cl_crosshair_dynamic_splitalpha_innermod "1"
//cl_crosshair_dynamic_splitalpha_outermod "1.000000"
//cl_crosshair_dynamic_splitdist "4"
//cl_crosshair_outlinethickness "1"
//cl_crosshairalpha "200"
//cl_crosshaircolor "1"
//cl_crosshaircolor_b "50"
//cl_crosshaircolor_g "250"
//cl_crosshaircolor_r "50"
//cl_crosshairdot "0"
//cl_crosshairgap "-1.0"
//cl_crosshairgap_useweaponvalue "1"
//cl_crosshairscale "3"
//cl_crosshairsize "4"
//cl_crosshairstyle "5"
//cl_crosshairthickness "1"
//cl_crosshairusealpha "1"
//fnatic JW
//cl_crosshair_drawoutline "1"
cl_crosshair_drawoutline "0"
cl_crosshair_dynamic_maxdist_splitratio "0.35"
cl_crosshair_dynamic_splitalpha_innermod "1"
cl_crosshair_dynamic_splitalpha_outermod "0.5"
cl_crosshair_dynamic_splitdist "7"
cl_crosshair_outlinethickness "1"
cl_crosshairalpha "200"
cl_crosshaircolor "1"
cl_crosshaircolor_b "50"
cl_crosshaircolor_g "250"
cl_crosshaircolor_r "50"
cl_crosshairdot "0"
cl_crosshairgap "-1"
//cl_crosshairgap "-2"
cl_crosshairgap_useweaponvalue "0"
cl_crosshairscale "0"
cl_crosshairsize "4"
//cl_crosshairsize "3.5"
cl_crosshairstyle "4"
cl_crosshairthickness "1"
//cl_crosshairthickness "1.5"
cl_crosshairusealpha "1"
cl_fixedcrosshairgap "3"
cl_scalecrosshair "1"
crosshair "1"
//Small White Crosshair
//cl_crosshairalpha "200"
//cl_crosshaircolor "5"
//cl_crosshaircolor_r "255"
//cl_crosshaircolor_g "255"
//cl_crosshaircolor_b "255"
//cl_crosshairdot "0"
//cl_crosshairgap "-1.5"
//cl_crosshairsize "2"
//cl_crosshairstyle "4"
//cl_crosshairusealpha "1"
//cl_crosshairthickness "0.8"
//cl_fixedcrosshairgap "-1.5"
//cl_crosshairscale "0"
//cl_crosshair_drawoutline "1"
//cl_crosshair_outlinethickness "1
//Hud Settings
hud_scaling "0.95"
cl_hud_bomb_under_radar "1"
cl_color "2"
cl_hud_color "2"
cl_hud_background_alpha "0.5"
mat_monitorgamma "2.2"
mat_monitorgamma_tv_enabled "0"
cL_righthand "0"
cl_bobcycle "2" // "0.98" is enforced by ESEA/ESL
cl_bob_lower_amt "0"
cl_bobamt_lat "0"
cl_bobamt_vert "0"
cl_viewmodel_shift_left_amt "0.5" // Reduce gun shifting when crouching
cl_viewmodel_shift_right_amt "0.5" // Reduce gun shifting when crouching
viewmodel_fov "68"
viewmodel_offset_z "-2"
viewmodel_offset_y "2"
viewmodel_offset_x "-2"
//viewmodel_fov "65"
//viewmodel_offset_x "1"
//viewmodel_offset_y "1"
//viewmodel_offset_z "-1"
con_filter_text "damage"
con_filter_enable "2"
gameinstructor_enable "0"
closeonbuy "1"
cl_autowepswitch "0"
cl_showfps "0"
cl_showpos "0"
//Soung Settings
volume "1"
snd_musicvolume "0.1"
snd_deathcamera_volume "0"
snd_mapobjective_volume "0"
snd_menumusic_volume "0"
snd_roundend_volume "0"
snd_roundstart_volume "0"
snd_tensecondwarning_volume "1"
snd_musicvolume_multiplier_inoverlay "0.05"
snd_mixahead "0.05" // audio delay. increase the value is you get audio clicks and pops
snd_headphone_pan_exponent "2" // expands the stereo image slightly
snd_front_headphone_position "45.0"
snd_rear_headphone_position "135.0"
snd_duckerattacktime "0.5"
snd_duckerreleasetime "2.5"
snd_duckerthreshold "0.15"
snd_ducking_off "1"
snd_ducktovolume "0.55"
snd_legacy_surround "0"
snd_music_selection "1"
snd_mute_losefocus "1"
snd_pitchquality "1"
//Voice Settings
voice_scale "0.3" // receive volume voice chat
voice_loopback "0"
voice_modenable "1"
voice_enable "1"
voice_forcemicrecord "1.000000"
suitvolume "0.250000"
voice_mixer_boost "0"
voice_mixer_mute "0"
voice_mixer_volume "1.0"
voice_threshold "2000"
//Net Graph Settings
net_allow_multicast "1"
net_graph "1"
net_graphheight "65"
net_graphmsecs "400"
net_graphpos "2"
net_graphproportionalfont "0"
net_graphshowinterp "1"
net_graphshowlatency "1"
net_graphshowsvframerate "0"
net_graphsolid "1"
net_graphtext "1"
net_maxroutable "1200"
net_scale "5"
net_steamcnx_allowrelay "1"
npc_height_adjust "1"
//net_allow_multicast "1"
//net_graph "0"
//net_graphheight "0"
//net_graphmsecs "400"
//net_graphpos "0"
//net_graphproportionalfont "1"
//net_graphshowinterp "1"
//net_graphshowlatency "1"
//net_graphshowsvframerate "0"
//net_graphsolid "1"
//net_graphtext "1"
//net_maxroutable "1200"
//net_scale "5"
//net_steamcnx_allowrelay "1"
//npc_height_adjust "1"
//option_duck_method "0"
//option_speed_method "0"
//OLD Interp Settings
cl_interp "0"
cl_interp_ratio "1"
rate "786432"
cl_updaterate "128"
cl_cmdrate "128"
//FPS
fps_max "199"
fps_max_menu "300"
setinfo _vgui_menus "1"
cl_showhelp "0"
cl_autohelp "0"
cl_showloadout "1"
cl_forcepreload "1"
cl_dm_buyrandomweapons "0"
hud_showtargetid "1"
r_drawtracers_firstperson "1"
//Radar
cl_radar_always_centered "1"
cl_radar_icon_scale_min "0.6"
cl_radar_rotate "1"
cl_radar_scale "0.4"
cl_use_opens_buy_menu "0"
mm_dedicated_search_maxping "150"
ui_steam_overlay_notification_position "bottomright"
//JW Mouse Settings 400 DPI
zoom_sensitivity_ratio_joystick "0.85"
zoom_sensitivity_ratio_mouse "0.85"
sensitivity "2.1"
m_rawinput "1"
m_forward "1"
m_mouseaccel1 "0"
m_mouseaccel2 "0"
m_mousespeed "1"
m_customaccel "0"
m_customaccel_max "0"
m_customaccel_exponent "1.05"
m_customaccel_scale "0.04"
m_forward "1"
m_side "0.8"
m_pitch "0.022"
m_yaw "0.022"
//==================================================================
// . : : [ *Other Comands* ] : : . ==
//==================================================================
//Jump Throw Alias
alias "+jumpthrow" "+jump;-attack"
alias "-jumpthrow" "-jump"
//Grenade Alias
alias ed_flashdec "ed_flashdec1"
alias ed_flashdec1 "use weapon_flashbang; alias ed_flashdec ed_flashdec2"
alias ed_flashdec2 "use weapon_flashbang; use weapon_decoy; alias ed_flashdec ed_flashdec1"
alias ed_hemolo "ed_hemolo1"
alias ed_hemolo1 "use weapon_hegrenade; alias ed_hemolo ed_hemolo2"
alias ed_hemolo2 "use weapon_hegrenade; use weapon_molotov; use weapon_incgrenade; alias ed_hemolo ed_hemolo1"
alias ed_smokemol "ed_smokemol1"
alias ed_smokemol1 "use weapon_smokegrenade; alias ed_smokemol ed_smokemol2"
alias ed_smokemol2 "use weapon_smokegrenade; use weapon_molotov; use weapon_incgrenade; alias ed_smokemol ed_smokemol1"
alias ed_use_grenade "ed_grenade_slot1"
alias ed_grenade_slot1 "; use weapon_decoy; use weapon_molotov; use weapon_incgrenade; use weapon_smokegrenade;alias ed_use_grenade ed_grenade_slot2"
alias ed_grenade_slot2 "use weapon_smokegrenade; use weapon_decoy; use weapon_molotov; use weapon_incgrenade;alias ed_use_grenade ed_grenade_slot3"
alias ed_grenade_slot3 "use weapon_molotov; use weapon_incgrenade; use weapon_smokegrenade; use weapon_decoy;alias ed_use_grenade ed_grenade_slot1"
alias gren_rot "smoke"
alias smoke "alias gren_rot mol; use weapon_smokegrenade"
alias mol "alias gren_rot dec; use weapon_molotov; use weapon_incgrenade"
alias dec "alias gren_rot smoke; use weapon_decoy"
con_enable "1"
joystick "0.000000"
+jlook
setinfo _ah "0"
lookstrafe "0.000000"
lookspring "0.000000"
sv_voiceenable "1"
cl_idealpitchscale "0.8"
cl_timeout "60"
cl_allowdownload "1"
cl_allowupload "1"
hud_takesshots "0"
//==================================================================
// . : : [ *Advanced Alias* ] : : . Binded ==
//==================================================================
//--------*Net Graph Togglez
alias ng1 "developer 1; echo Fps On; developer 0; cl_showfps 1; alias ng_t ng2"
alias ng2 "developer 1; echo .:[ Net Graph On - Setting 1 ]:.; developer 0; cl_showfps 0; net_graph 3; alias ng_t ng3"
alias ng3 "developer 1; echo .:[ Net Graph On - Setting 2 ]:.; developer 0; net_graph 2; alias ng_t ng4"
alias ng4 "developer 1; echo .:[ Net Graph on - Setting 3 ]:.; developer 0; net_graph 1; alias ng_t ng5"
alias ng5 "developer 1; echo .:[ Net Graph Off ]:.; developer 0; net_graph 0; alias ng_t ng1"
alias ng_t "ng1"
//--------*Hand Togglez
alias hand_t "left"
alias left "alias hand_t right; cl_righthand 0; developer 1; echo .::[ WEAPON iS ON LEFTHAND ]::."
alias right "alias hand_t left; cl_righthand 1; developer 1; echo .::[ WEAPON iS ON RIGHTHAND ]::."
//--------*Sound Togglez
alias vol0 "volume 0.0; developer 1; echo [- Silent -] [----------] ; developer 0; alias volup vol1; alias voldown vol0"
alias vol1 "volume 0.01; developer 1; echo [- Volume 10% -] [O---------]; developer 0; alias volup vol2; alias voldown vol0"
alias vol2 "volume 0.03; developer 1; echo [- Volume 20% -] [-O--------]; developer 0; alias volup vol3; alias voldown vol1"
alias vol3 "volume 0.05; developer 1; echo [- Volume 30% -] [--O-------]; developer 0; alias volup vol4; alias voldown vol2"
alias vol4 "volume 0.07; developer 1; echo [- Volume 40% -] [---O------]; developer 0; alias volup vol5; alias voldown vol3"
alias vol5 "volume 0.1; developer 1; echo [- Volume 50% -] [----O-----]; developer 0; alias volup vol6; alias voldown vol4"
alias vol6 "volume 0.13; developer 1; echo [- Volume 60% -] [-----O----]; developer 0; alias volup vol7; alias voldown vol5"
alias vol7 "volume 0.20; developer 1; echo [- Volume 70% -] [------O---]; developer 0; alias volup vol8; alias voldown vol6"
alias vol8 "volume 0.50; developer 1; echo [- Volume 80% -] [-------O--]; developer 0; alias volup vol9; alias voldown vol7"
alias vol9 "volume 0.; developer 1; echo [- Volume 90% -] [--------O-]; developer 0; alias volup vol10; alias voldown vol8"
alias vol10 "volume 1.0; developer 1; echo [- Volume MAX -] [---------O]; developer 0; alias volup volmax; alias voldown vol9"
alias volmax "developer 1; echo [- Volume Is Maximum - R U DEAF?! -]; developer 0"
alias volup "vol10"
alias voldown "vol1"
//==================================================================
// . : : [ Echo Bindz ] : : . ==
//==================================================================
echo ""
echo "Connecting.. > Shunkz.cfg"
echo ""
echo "Connecting.. > LAN"
echo ""
echo "Connection Established"
echo ""
exec autoexec.cfg
//Duncan's Config File
//Produced by Duncan Eddy
//CS Name: Shunkz
//Clan:
//Chat: shunky3@hotmail.com
//Email: shunky3@optusnet.com.au
//Age: 19
//launch options -console -novid -tickrate 128 -refresh 144 -high -threads 8 -nod3d9ex -nojoy +cl_forcepreload 1 +exec dunc.cfg -noforcemparms -noforcemaccel
unbindallmousekeyboard
//==================================================================
// . : : [ *Name* ] : : . ==
//==================================================================
rcon_password "5SSSSS"
//==================================================================
// . : : [ *Original Bindz* ] : : . ==
//==================================================================
//-----------*Majour1 Bindz*
bind "ALT" ""
bind "ctrl" "+duck"
bind "SHIFT" "+speed"
bind "capslock" ""
//-----------*Majour2 Bindz*
bind "TAB" "+showscores"
bind "ENTER" "+attack"
bind "ESCAPE" "cancelselect"
bind "SPACE" "+jump"
//-----------*Numeralz Bindz*
bind "'" "+moveup"
bind "=" "sizeup; podbotmenu"
bind "," ""
bind "-" "sizedown"
bind "." ""
bind "/" "timeleft"
//-----------*1-9 Bindz*
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "use weapon_hegrenade"
bind "5" "slot5"
bind "6" "use weapon_decoy"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
//-----------*Mouse Bindz*
bind "MWHEELDOWN" "+jump"
bind "MWHEELUP" "slot1"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "MOUSE3" "noclip"
bind "MOUSE4" "ed_flashdec"
bind "MOUSE5" "ed_smokemol"
//-----------*Control Panel Bindz*
bind "ins" ""
bind "del" ""
bind "pgdn" "use weapon_decoy"
bind "end" ""
bind "home" ""
bind "pgup" "use weapon_molotov; use weapon_incgrenade"
bind leftarrow "buy flashbang"
bind uparrow "buy hegrenade
bind downarrow "buy incgrenade; buy molotov"
bind rightarrow "buy smokegrenade"
//-----------*Key Pad Bindz*
bind KP_END "buy deagle"
bind KP_DOWNARROW "buy m4a1; buy ak47"
bind KP_RIGHTARROW "buy galilar; buy famas"
bind KP_LEFTARROW "buy mp7"
bind KP_PGDN "buy awp"
bind KP_PLUS "buy defuser"
bind KP_ENTER "buy vesthelm;buy vest"
//bind KP_MULTIPLY "mp_roundtime 999; sv_cheats 1;mp_limitteams 0;mp_autoteambalance 0;mp_freezetime 0;mp_roudtime 99999;mp_startmoney 99999999;sv_infinite_ammo 1;give weapon_hegrenade;give weapon_flashbang;give weapon_smokegrenade;sv_grenade_trajectory 1;sv_showimpacts 1;mp_buy_anywhere 1;mp_buytime 99999;impulse 101"
bind KP_MULTIPLY "rcon sv_cheats 1;rcon mp_limitteams 0;rcon mp_autoteambalance 0;rcon mp_freezetime 0;rcon mp_roudtime 99999;rcon mp_startmoney 99999999;rcon sv_infinite_ammo 1;rcon give weapon_hegrenade;rcon give weapon_flashbang;rcon give weapon_smokegrenade;rcon sv_grenade_trajectory 1;rcon sv_showimpacts 1;rcon mp_buy_anywhere 1;rcon mp_buytime 99999;rcon impulse 101"
//bind KP_MINUS "mp_restartgame 1"
bind KP_INS "buy decoy"
bind KP_DEL "buy decoy"
bind kp_slash "mp_roundtime 999; mp_limitteams 0; mp_autoteambalance 0; sv_cheats 1; sv_infinite_ammo 1; mp_roudtime 99999; mp_respawnimmunity_time 0; mp_freezetime 0"; mp_startmoney 9999999999999
bind "f5" ""
bind "f6" ""
bind "f7" ""
bind "f8" ""
bind "f10" ""
bind "f11" "voldown"
bind "f12" "volup"
//-----------*Key Board Bindz*
bind "[" "invprev"
bind "]" "invnext"
bind "`" "toggleconsole"
bind "a" "+moveleft"
bind "b" "buymenu"
bind "c" "use weapon_smokegrenade"
bind "d" "+moveright"
bind "e" "+use"
bind "f" "drop"
bind "g" "impulse 100"
bind "h" "teammenu"
bind "i" "showbriefing"
bind "n" "+jumpthrow"
bind "o" "buyequip"
bind "p" "sm_admin"
bind "q" "lastinv"
bind "r" "+reload"
bind "s" "+back"
bind "t" "+voicerecord"
bind "v" "use weapon_flashbang"
bind "u" "messagemode2"
bind "w" "+forward"
bind "x" "radio2"
bind "y" "messagemode"
bind "z" "radio1"
//cl_crosshair_drawoutline "0"
//cl_crosshair_dynamic_maxdist_splitratio "0.35"
//cl_crosshair_dynamic_splitalpha_innermod "1"
//cl_crosshair_dynamic_splitalpha_outermod "0.5"
//cl_crosshair_dynamic_splitdist "7"
//cl_crosshair_outlinethickness "1"
//cl_crosshairalpha "200"
//cl_crosshaircolor "1"
//cl_crosshaircolor_b "50"
//cl_crosshaircolor_g "250"
//cl_crosshaircolor_r "50"
//cl_crosshairdot "0"
//cl_crosshairgap "-1"
//cl_crosshairscale "0"
//cl_crosshairsize "5"
//cl_crosshairstyle "4"
//cl_crosshairthickness "1.15"
//cl_crosshairusealpha "1"
//cl_fixedcrosshairgap "3"
//cl_observercrosshair "1"
//cl_scalecrosshair "1"
//crosshair "1"
//Nip getright...
//crosshair "1"
//cl_crosshair_dynamic_maxdist_splitratio "0.35"
//cl_crosshair_dynamic_splitalpha_innermod "1"
//cl_crosshair_dynamic_splitalpha_outermod "0.5"
//cl_crosshairalpha "200"
//cl_crosshaircolor "1"
//cl_crosshaircolor_r "50"
//cl_crosshaircolor_g "250"
//cl_crosshaircolor_b "50"
//cl_crosshairdot "0"
//cl_crosshairgap "-1"
//cl_crosshairsize "5"
//cl_crosshairstyle "4"
//cl_crosshairusealpha "1"
//cl_crosshairthickness "1.15"
//cl_fixedcrosshairgap "3"
//cl_crosshairscale "0"
//cl_crosshair_drawoutline "0"
//cl_crosshair_outlinethickness "1"
//vox spunj
//cl_crosshair_drawoutline "0"
//cl_crosshair_dynamic_maxdist_splitratio "0"
//cl_crosshair_dynamic_splitalpha_innermod "1"
//cl_crosshair_dynamic_splitalpha_outermod "1.000000"
//cl_crosshair_dynamic_splitdist "4"
//cl_crosshair_outlinethickness "1"
//cl_crosshairalpha "200"
//cl_crosshaircolor "1"
//cl_crosshaircolor_b "50"
//cl_crosshaircolor_g "250"
//cl_crosshaircolor_r "50"
//cl_crosshairdot "0"
//cl_crosshairgap "-1.0"
//cl_crosshairgap_useweaponvalue "1"
//cl_crosshairscale "3"
//cl_crosshairsize "4"
//cl_crosshairstyle "5"
//cl_crosshairthickness "1"
//cl_crosshairusealpha "1"
//fnatic JW
//cl_crosshair_drawoutline "1"
cl_crosshair_drawoutline "0"
cl_crosshair_dynamic_maxdist_splitratio "0.35"
cl_crosshair_dynamic_splitalpha_innermod "1"
cl_crosshair_dynamic_splitalpha_outermod "0.5"
cl_crosshair_dynamic_splitdist "7"
cl_crosshair_outlinethickness "1"
cl_crosshairalpha "200"
cl_crosshaircolor "1"
cl_crosshaircolor_b "50"
cl_crosshaircolor_g "250"
cl_crosshaircolor_r "50"
cl_crosshairdot "0"
cl_crosshairgap "-1"
//cl_crosshairgap "-2"
cl_crosshairgap_useweaponvalue "0"
cl_crosshairscale "0"
cl_crosshairsize "4"
//cl_crosshairsize "3.5"
cl_crosshairstyle "4"
cl_crosshairthickness "1"
//cl_crosshairthickness "1.5"
cl_crosshairusealpha "1"
cl_fixedcrosshairgap "3"
cl_scalecrosshair "1"
crosshair "1"
//Small White Crosshair
//cl_crosshairalpha "200"
//cl_crosshaircolor "5"
//cl_crosshaircolor_r "255"
//cl_crosshaircolor_g "255"
//cl_crosshaircolor_b "255"
//cl_crosshairdot "0"
//cl_crosshairgap "-1.5"
//cl_crosshairsize "2"
//cl_crosshairstyle "4"
//cl_crosshairusealpha "1"
//cl_crosshairthickness "0.8"
//cl_fixedcrosshairgap "-1.5"
//cl_crosshairscale "0"
//cl_crosshair_drawoutline "1"
//cl_crosshair_outlinethickness "1
//Hud Settings
hud_scaling "0.95"
cl_hud_bomb_under_radar "1"
cl_color "2"
cl_hud_color "2"
cl_hud_background_alpha "0.5"
mat_monitorgamma "2.2"
mat_monitorgamma_tv_enabled "0"
cL_righthand "0"
cl_bobcycle "2" // "0.98" is enforced by ESEA/ESL
cl_bob_lower_amt "0"
cl_bobamt_lat "0"
cl_bobamt_vert "0"
cl_viewmodel_shift_left_amt "0.5" // Reduce gun shifting when crouching
cl_viewmodel_shift_right_amt "0.5" // Reduce gun shifting when crouching
viewmodel_fov "68"
viewmodel_offset_z "-2"
viewmodel_offset_y "2"
viewmodel_offset_x "-2"
//viewmodel_fov "65"
//viewmodel_offset_x "1"
//viewmodel_offset_y "1"
//viewmodel_offset_z "-1"
con_filter_text "damage"
con_filter_enable "2"
gameinstructor_enable "0"
closeonbuy "1"
cl_autowepswitch "0"
cl_showfps "0"
cl_showpos "0"
//Soung Settings
volume "1"
snd_musicvolume "0.1"
snd_deathcamera_volume "0"
snd_mapobjective_volume "0"
snd_menumusic_volume "0"
snd_roundend_volume "0"
snd_roundstart_volume "0"
snd_tensecondwarning_volume "1"
snd_musicvolume_multiplier_inoverlay "0.05"
snd_mixahead "0.05" // audio delay. increase the value is you get audio clicks and pops
snd_headphone_pan_exponent "2" // expands the stereo image slightly
snd_front_headphone_position "45.0"
snd_rear_headphone_position "135.0"
snd_duckerattacktime "0.5"
snd_duckerreleasetime "2.5"
snd_duckerthreshold "0.15"
snd_ducking_off "1"
snd_ducktovolume "0.55"
snd_legacy_surround "0"
snd_music_selection "1"
snd_mute_losefocus "1"
snd_pitchquality "1"
//Voice Settings
voice_scale "0.3" // receive volume voice chat
voice_loopback "0"
voice_modenable "1"
voice_enable "1"
voice_forcemicrecord "1.000000"
suitvolume "0.250000"
voice_mixer_boost "0"
voice_mixer_mute "0"
voice_mixer_volume "1.0"
voice_threshold "2000"
//Net Graph Settings
net_allow_multicast "1"
net_graph "1"
net_graphheight "65"
net_graphmsecs "400"
net_graphpos "2"
net_graphproportionalfont "0"
net_graphshowinterp "1"
net_graphshowlatency "1"
net_graphshowsvframerate "0"
net_graphsolid "1"
net_graphtext "1"
net_maxroutable "1200"
net_scale "5"
net_steamcnx_allowrelay "1"
npc_height_adjust "1"
//net_allow_multicast "1"
//net_graph "0"
//net_graphheight "0"
//net_graphmsecs "400"
//net_graphpos "0"
//net_graphproportionalfont "1"
//net_graphshowinterp "1"
//net_graphshowlatency "1"
//net_graphshowsvframerate "0"
//net_graphsolid "1"
//net_graphtext "1"
//net_maxroutable "1200"
//net_scale "5"
//net_steamcnx_allowrelay "1"
//npc_height_adjust "1"
//option_duck_method "0"
//option_speed_method "0"
//OLD Interp Settings
cl_interp "0"
cl_interp_ratio "1"
rate "786432"
cl_updaterate "128"
cl_cmdrate "128"
//FPS
fps_max "199"
fps_max_menu "300"
setinfo _vgui_menus "1"
cl_showhelp "0"
cl_autohelp "0"
cl_showloadout "1"
cl_forcepreload "1"
cl_dm_buyrandomweapons "0"
hud_showtargetid "1"
r_drawtracers_firstperson "1"
//Radar
cl_radar_always_centered "1"
cl_radar_icon_scale_min "0.6"
cl_radar_rotate "1"
cl_radar_scale "0.4"
cl_use_opens_buy_menu "0"
mm_dedicated_search_maxping "150"
ui_steam_overlay_notification_position "bottomright"
//JW Mouse Settings 400 DPI
zoom_sensitivity_ratio_joystick "0.85"
zoom_sensitivity_ratio_mouse "0.85"
sensitivity "2.1"
m_rawinput "1"
m_forward "1"
m_mouseaccel1 "0"
m_mouseaccel2 "0"
m_mousespeed "1"
m_customaccel "0"
m_customaccel_max "0"
m_customaccel_exponent "1.05"
m_customaccel_scale "0.04"
m_forward "1"
m_side "0.8"
m_pitch "0.022"
m_yaw "0.022"
//==================================================================
// . : : [ *Other Comands* ] : : . ==
//==================================================================
//Jump Throw Alias
alias "+jumpthrow" "+jump;-attack"
alias "-jumpthrow" "-jump"
//Grenade Alias
alias ed_flashdec "ed_flashdec1"
alias ed_flashdec1 "use weapon_flashbang; alias ed_flashdec ed_flashdec2"
alias ed_flashdec2 "use weapon_flashbang; use weapon_decoy; alias ed_flashdec ed_flashdec1"
alias ed_hemolo "ed_hemolo1"
alias ed_hemolo1 "use weapon_hegrenade; alias ed_hemolo ed_hemolo2"
alias ed_hemolo2 "use weapon_hegrenade; use weapon_molotov; use weapon_incgrenade; alias ed_hemolo ed_hemolo1"
alias ed_smokemol "ed_smokemol1"
alias ed_smokemol1 "use weapon_smokegrenade; alias ed_smokemol ed_smokemol2"
alias ed_smokemol2 "use weapon_smokegrenade; use weapon_molotov; use weapon_incgrenade; alias ed_smokemol ed_smokemol1"
alias ed_use_grenade "ed_grenade_slot1"
alias ed_grenade_slot1 "; use weapon_decoy; use weapon_molotov; use weapon_incgrenade; use weapon_smokegrenade;alias ed_use_grenade ed_grenade_slot2"
alias ed_grenade_slot2 "use weapon_smokegrenade; use weapon_decoy; use weapon_molotov; use weapon_incgrenade;alias ed_use_grenade ed_grenade_slot3"
alias ed_grenade_slot3 "use weapon_molotov; use weapon_incgrenade; use weapon_smokegrenade; use weapon_decoy;alias ed_use_grenade ed_grenade_slot1"
alias gren_rot "smoke"
alias smoke "alias gren_rot mol; use weapon_smokegrenade"
alias mol "alias gren_rot dec; use weapon_molotov; use weapon_incgrenade"
alias dec "alias gren_rot smoke; use weapon_decoy"
con_enable "1"
joystick "0.000000"
+jlook
setinfo _ah "0"
lookstrafe "0.000000"
lookspring "0.000000"
sv_voiceenable "1"
cl_idealpitchscale "0.8"
cl_timeout "60"
cl_allowdownload "1"
cl_allowupload "1"
hud_takesshots "0"
//==================================================================
// . : : [ *Advanced Alias* ] : : . Binded ==
//==================================================================
//--------*Net Graph Togglez
alias ng1 "developer 1; echo Fps On; developer 0; cl_showfps 1; alias ng_t ng2"
alias ng2 "developer 1; echo .:[ Net Graph On - Setting 1 ]:.; developer 0; cl_showfps 0; net_graph 3; alias ng_t ng3"
alias ng3 "developer 1; echo .:[ Net Graph On - Setting 2 ]:.; developer 0; net_graph 2; alias ng_t ng4"
alias ng4 "developer 1; echo .:[ Net Graph on - Setting 3 ]:.; developer 0; net_graph 1; alias ng_t ng5"
alias ng5 "developer 1; echo .:[ Net Graph Off ]:.; developer 0; net_graph 0; alias ng_t ng1"
alias ng_t "ng1"
//--------*Hand Togglez
alias hand_t "left"
alias left "alias hand_t right; cl_righthand 0; developer 1; echo .::[ WEAPON iS ON LEFTHAND ]::."
alias right "alias hand_t left; cl_righthand 1; developer 1; echo .::[ WEAPON iS ON RIGHTHAND ]::."
//--------*Sound Togglez
alias vol0 "volume 0.0; developer 1; echo [- Silent -] [----------] ; developer 0; alias volup vol1; alias voldown vol0"
alias vol1 "volume 0.01; developer 1; echo [- Volume 10% -] [O---------]; developer 0; alias volup vol2; alias voldown vol0"
alias vol2 "volume 0.03; developer 1; echo [- Volume 20% -] [-O--------]; developer 0; alias volup vol3; alias voldown vol1"
alias vol3 "volume 0.05; developer 1; echo [- Volume 30% -] [--O-------]; developer 0; alias volup vol4; alias voldown vol2"
alias vol4 "volume 0.07; developer 1; echo [- Volume 40% -] [---O------]; developer 0; alias volup vol5; alias voldown vol3"
alias vol5 "volume 0.1; developer 1; echo [- Volume 50% -] [----O-----]; developer 0; alias volup vol6; alias voldown vol4"
alias vol6 "volume 0.13; developer 1; echo [- Volume 60% -] [-----O----]; developer 0; alias volup vol7; alias voldown vol5"
alias vol7 "volume 0.20; developer 1; echo [- Volume 70% -] [------O---]; developer 0; alias volup vol8; alias voldown vol6"
alias vol8 "volume 0.50; developer 1; echo [- Volume 80% -] [-------O--]; developer 0; alias volup vol9; alias voldown vol7"
alias vol9 "volume 0.; developer 1; echo [- Volume 90% -] [--------O-]; developer 0; alias volup vol10; alias voldown vol8"
alias vol10 "volume 1.0; developer 1; echo [- Volume MAX -] [---------O]; developer 0; alias volup volmax; alias voldown vol9"
alias volmax "developer 1; echo [- Volume Is Maximum - R U DEAF?! -]; developer 0"
alias volup "vol10"
alias voldown "vol1"
//==================================================================
// . : : [ Echo Bindz ] : : . ==
//==================================================================
echo ""
echo "Connecting.. > Shunkz.cfg"
echo ""
echo "Connecting.. > LAN"
echo ""
echo "Connection Established"
echo ""
exec autoexec.cfg
Top 10 Games
New Setups
New Configs
Updated Gear
Updated Configs