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R3Laxccs css settings, config & cfg 2012

Full Name -
Nickname R3Laxccs
Birthday -
Nationality HungaryHungary
Game Counter-Strike SourceCounter-Strike Source
Since 2012-10-11
Last Update 2012-10-11
R3Laxccs screenshot

R3Laxccs Gear

Mouse -
Mousepad -
Keyboard -
Headset -
Monitor -
Chair -
Controller -
Case -

R3Laxccs Setup

GPU -
CPU -
Memory -
Motherboard -
Power Supply -
Storage -
Fan -
Cooler -

R3Laxccs config

The Counter-Strike Source config file of R3Laxccs has been downloaded 337 times. Download relax.cfg by clicking the download button below.
How to install R3Laxccs css config
1. Download relax.cfg by clicking the download button above.

2. Extract and/or copy file(s) into your Counter-Strike Source folder (Example: C:\Program Files (x86)\Steam\steamapps\[account]\counter-strike source\cstrike\cfg).

3. Launch the game and type in "exec configname.cfg" in console to load the config or make sure to add "exec autoexec.cfg", "exec userconfig.cfg" or "exec R3Laxccs.cfg" to config.cfg file in your Counter-Strike Source folder.
Social Media
Twitch -
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R3Laxccs Settings

Monitor
Resolution: 1240x1024
Aspect Ratio: -
Sensitivity
Sensitivity: 1200
Crosshair
Color: 1200
Size: 1200
Summary
This page contains the in-game settings, config files (cfg) and hardware setup of R3Laxccs. The R3Laxccs css settings page has been viewed for 1.649 since it was added on 2012-10-11. The last time the settings of R3Laxccs were on 2012-10-11. Visit the css settings page to view more Counter-Strike Source settings like R3Laxccs or visit upload section to add your own css settings.
Other Counter-Strike Source settings
# Name Country Last Update
1cssCzech RepublicCzech Republic2012-03-10
2cssUnited KingdomUnited Kingdom2010-09-15
3cssCzech RepublicCzech Republic2012-04-02
4cssIranIran2015-01-13
5cssCzech RepublicCzech Republic2012-03-10
Other Hungary gaming settings
# Name Country Last Update
1jkjaHungaryHungary2011-12-17
2cod2HungaryHungary2012-01-21
3csHungaryHungary2012-12-29
4cod2HungaryHungary2011-03-12
5cs2HungaryHungary2018-12-21
6jkjaHungaryHungary2011-12-02
7codHungaryHungary2011-12-13
8jkjaHungaryHungary2022-08-23
9cod4HungaryHungary2010-05-04
10csHungaryHungary2016-01-04
R3Laxccs CFG file
// NET CODE

alias cspl "rcon exec cspl.cfg"
alias nuke "rcon changelevel de_nuke"
alias train "rcon changelevel de_train"
alias dust2 "rcon changelevel de_dust2"
alias season "rcon changelevel de_season"
alias inferno "rcon changelevel de_inferno"
alias tuscan "rcon changelevel de_tuscan"
alias villa "rcon changelevel de_villa"

rate "25000"
cl_cmdrate "100"
cl_updaterate "100"
cl_interp_ratio "1"
cl_interp "0"
cl_lagcompensation "1"
cl_pred_optimize "2"
cl_predict "1"
cl_predictweapons "1"
cl_smooth "0"
cl_smoothtime "0"
cl_wpn_sway_interp "0"
fps_max "333"
clientport "1337"
cl_minmodels "1"
cl_min_ct "2"
cl_min_t "1"

// CL_ CVARS

cl_detail_avoid_force "0"
cl_detail_avoid_radius "0"
cl_detail_avoid_recover_speed "0"
cl_detail_max_sway "0"
cl_clearhinthistory "1"
cl_debugrumble "0"
cl_detaildist "0"
cl_detailfade "400"
cl_drawmonitors "0"
cl_ejectbrass "0"
cl_forcepreload "1"
cl_phys_props_enable "0"
cl_phys_props_max "0"
cl_playerspraydisable "1"
cl_ragdoll_collide "0"
cl_ragdoll_physics_enable "1"
cl_rumblescale "0"
cl_show_splashes "0"
cl_showhelp "0"
cl_showpluginmessages "0"
cl_downloadfilter "nosounds"
cl_nowinpanel "1"
cl_disablehtmlmotd "0"
cl_autohelp "0"
cl_hudhint_sound "0"
cl_disablefreezecam "1"
cl_show_achievement_popups "0"
cl_burninggibs "0"

// GIBS_ CVARS

violence_ablood "1"
violence_agibs "1"
violence_hblood "1"
violence_hgibs "1"

// MAT_ CVARS

mat_alphacoverage "0"
mat_autoexposure_max "0"
mat_autoexposure_min "0"
mat_bloom_scalefactor_scalar "0"
mat_bloomscale "0"
mat_bufferprimitives "0"
mat_bumpmap "0"
mat_clipz "1"
mat_compressedtextures "1"
mat_debugdepthval "128"
mat_debugdepthvalmax "256"
mat_diffuse "1"
mat_disable_bloom "1"
mat_disable_fancy_blending "1"
mat_disable_lightwarp "1"
mat_disable_ps_patch "1"
mat_envmapsize "0"
mat_envmaptgasize "0"
mat_fastspecular "1"
mat_filterlightmaps "0"
mat_filtertextures "1"
mat_forcehardwaresync "0"
mat_forcemanagedtextureintohardware "0"
mat_framebuffercopyoverlaysize "0"
mat_hdr_level "0"
mat_max_worldmesh_vertices "0"
mat_maxframelatency "0"
mat_mipmaptextures "1"
mat_non_hdr_bloom_scalefactor "0"
mat_monitorgamma_tv_exp 4
mat_parallaxmap "0"
mat_picmip "2"
mat_reducefillrate "1"
mat_shadowstate "0"
mat_software_aa_blur_one_pixel_lines "0"
mat_software_aa_strength "0"
mat_software_aa_strength_vgui "0"
mat_software_aa_tap_offset "0"
mat_softwarelighting "0"
mat_specular "0"
mat_use_compressed_hdr_textures "0"
mat_wateroverlaysize "0"
mat_debugdepthmode "0"
mat_debug_postprocessing_effects "0"
mat_force_ps_patch "0"
mat_reduceparticles "1"
mat_postprocess_x "0"
mat_postprocess_y "0"
mat_colcorrection_disableentities "0"
mat_excludetextures "1"
mat_levelflush "0"
mat_motion_blur_enabled "0"
mat_disablehwmorph "1"
mat_postprocessing_combine "1"


// MISC CVARS

adsp_debug "0"
budget_show_history "0"
commentary "0"
flex_smooth "0"
func_break_max_pieces "0"
g_ragdoll_fadespeed "0"
g_ragdoll_lvfadespeed "0"
gl_clear "0"
jpeg_quality "100"
lod_transitiondist "0"
mp_decals "2"
muzzleflash_light "1"
overview_mode "1"
prop_active_gib_limit "0"
props_break_max_pieces "0"
showhitlocation "1"
sv_forcepreload "1"
weapon_showproficiency "1"
flex_rules "0"
blink_duration "0

// R_ CVARS

r_3dsky "0"
r_PhysPropStaticLighting "0"
r_ambientboost "0"
r_ambientfactor "0"
r_ambientmin "0"
r_bloomtintb "0"
r_bloomtintexponent "0"
r_bloomtintg "0"
r_bloomtintr "0"
r_cheapwaterend "1"
r_cheapwaterstart "1"
r_decal_cullsize "15"
r_decals "2"
r_decalstaticprops "0"
r_dopixelvisibility "0"
r_drawbatchdecals "0"
r_drawdetailprops "0"
r_drawflecks "0"
r_drawmodeldecals "0"
r_dynamic "0"
r_eyes "0"
r_fastzreject "1"
r_flex "0"
r_forcewaterleaf "0"
r_hunkalloclightmaps "0"
r_lightaverage "0"
r_lightcache_zbuffercache "0"
r_maxdlights "0"
r_maxmodeldecal "0"
r_maxnewsamples "0"
r_maxsampledist "0"
r_minnewsamples "0"
r_occlusion "1"
r_propsmaxdist "0"
r_renderoverlayfragment "0"
r_rootlod "2"
r_ropetranslucent "0"
r_spray_lifetime "0"
r_staticprop_lod "3"
r_teeth "0"
r_waterdrawreflection "0"
r_waterdrawrefraction "0"
r_worldlights "0"
r_pixelfog "0"
r_eyegloss "0"
r_eyemove "0"
r_eyeshift_x "0"
r_eyeshift_y "0"
r_eyeshift_z "0"
r_eyesize "0"
r_drawspecificstaticprop "0"
r_flashlightdepthtexture "0"
r_flashlightrendermodels "0"
r_flashlightrenderworld "0"
r_visualizeproplightcaching "1"

// ROPE_ CVARS

rope_averagelight "0"
rope_collide "0"
rope_smooth "0"
rope_smooth_enlarge "0"
rope_subdiv "0"
rope_wind_dist "0"
rope_rendersolid "0"
rope_smooth_maxalpha "0"
rope_smooth_maxalphawidth "0"
rope_smooth_minalpha "0"
rope_smooth_minwidth "0"

// MOUSE_ CVARS

m_customaccel "0"
m_customaccel_exponent "1"
m_customaccel_max "0"
m_customaccel_scale "0.04"
m_filter "0"
m_mouseaccel1 "0"
m_mouseaccel2 "0"
m_pitch "0.022"
m_yaw "0.022"

// SOUND_ CVARS

dsp_enhance_stereo "0"
dsp_slow_cpu "1"
dsp_spatial "40"
dsp_speaker "50"
dsp_volume "1"
dsp_water "14"
soundscape_flush "1"

setinfo zb_wantautocashcalling 1

alias cspl "rcon exec cspl.cfg"
alias nuke "rcon changelevel de_nuke"
alias train "rcon changelevel de_train"
alias dust2 "rcon changelevel de_dust2"
alias season "rcon changelevel de_season"
alias inferno "rcon changelevel de_inferno"
alias tuscan "rcon changelevel de_tuscan"
alias villa "rcon changelevel de_villa"
alias ko3 "rcon zb_ko3"
alias lo3 "rcon zb_lo3"

name "R3Lax"


bind - "say !resetmyscore"

R
R3
R3L
R3La
R3Lax
R3La
R3L
R3
R

Skype:fredo.beki

http://www.youtube.com/user/R3Laxcss?feature=mhee Like vs subscribe

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