Ola cs settings, config & cfg 2022
Full Name | - |
Nickname | Ola |
Birthday | - |
Nationality | Tajikistan |
Game | Counter-Strike 1.6 |
Since | 2022-04-24 |
Last Update | 2022-04-24 |
Navigation
Ola Gear |
Ola Setup |
Ola Config |
Ola Settings |
Ola screenshot
Ola Gear
Mouse | - |
Mousepad | - |
Keyboard | - |
Headset | - |
Monitor | - |
Chair | - |
Controller | - |
Case | - |
Ola Setup
GPU | - |
CPU | - |
Memory | - |
Motherboard | - |
Power Supply | - |
Storage | - |
Fan | - |
Cooler | - |
Ola config
The Counter-Strike 1.6 config file of Ola has been downloaded 100 times. Download ola.cfg by clicking the download button below.
How to install Ola cs config
1. Download ola.cfg by clicking the download button above.
2. Extract and/or copy file(s) into your Counter-Strike 1.6 folder (Example: C:\Program Files (x86)\Steam\steamapps\[account]\counter-strike\cstrike\cfg).
3. Launch the game and type in "exec configname.cfg" in console to load the config or make sure to add "exec autoexec.cfg", "exec userconfig.cfg" or "exec Ola.cfg" to config.cfg file in your Counter-Strike 1.6 folder.
2. Extract and/or copy file(s) into your Counter-Strike 1.6 folder (Example: C:\Program Files (x86)\Steam\steamapps\[account]\counter-strike\cstrike\cfg).
3. Launch the game and type in "exec configname.cfg" in console to load the config or make sure to add "exec autoexec.cfg", "exec userconfig.cfg" or "exec Ola.cfg" to config.cfg file in your Counter-Strike 1.6 folder.
Social Media
Twitch | - |
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YouTube | - |
- | |
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TikTok | - |
Steam | - |
Discord | - |
Ola Settings
Summary
This page contains the in-game settings, config files (cfg) and hardware setup of Ola. The Ola cs settings page has been viewed for 1.599 since it was added on 2022-04-24. The last time the settings of Ola were on 2022-04-24. Visit the cs settings page to view more Counter-Strike 1.6 settings like Ola or visit upload section to add your own cs settings.
Other Counter-Strike 1.6 settings
# | Name | Country | Last Update | |
1 | Slovakia | 2012-11-19 | ||
2 | Mongolia | 2014-09-15 | ||
3 | Romania | 2011-07-24 | ||
4 | Croatia | 2014-09-08 | ||
5 | Spain | 2012-02-16 |
Other Tajikistan gaming settings
# | Name | Country | Last Update | |
1 | Tajikistan | 2015-05-09 | ||
2 | Tajikistan | 2020-12-12 | ||
3 | Tajikistan | 2022-04-24 |
Ola CFG file
// Add custom configurations to the file "userconfig.cfg".
unbindall
bind "TAB" "+showscores"
bind "ENTER" "+attack"
bind "ESCAPE" "cancelselect"
bind "SPACE" "+jump"
bind "'" "+moveup"
bind "+" "sizeup"
bind "," "buyammo1"
bind "-" "sizedown"
bind "." "buyammo2"
bind "/" "+movedown"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind ";" "+mlook"
bind "=" "pb menu"
bind "[" "invprev"
bind "]" "invnext"
bind "`" "toggleconsole"
bind "a" "+moveleft"
bind "b" "buy"
bind "c"
bind "d" "+moveright"
bind "e" "+use"
bind "f" "impulse 100"
bind "g" "drop"
bind "h" "+commandmenu"
bind "i" "showbriefing"
bind "j" "cheer"
bind "k" "+voicerecord"
bind "l" "showbriefing"
bind "m" "chooseteam"
bind "n" "nightvision"
bind "o" "buyequip"
bind "q" "lastinv"
bind "r" "+reload"
bind "s" "+back"
bind "t" "impulse 201"
bind "u" "messagemode2"
bind "v" "buyequip"
bind "w" "+forward"
bind "x"
bind "y" "messagemode"
bind "z" "radio1"
bind "~" "toggleconsole"
bind "UPARROW" "+forward"
bind "DOWNARROW" "+back"
bind "LEFTARROW" "+left"
bind "RIGHTARROW" "+right"
bind "ALT" "+strafe"
bind "CTRL" "+duck"
bind "SHIFT" "+speed"
bind "F1" "m4a1; ak47;vesthelm;buyammo1"
bind "F2" "rebuy"
bind "F3"
bind "F4"
bind "F5" "snapshot"
bind "F6" "save quick"
bind "F7" "load quick"
bind "F10" "quit prompt"
bind "F12" "snapshot"
bind "INS" "+klook"
bind "PGDN" "+lookdown"
bind "PGUP" "+lookup"
bind "END" "centerview"
bind "MWHEELDOWN" "+duck"
bind "MWHEELUP" "+jump"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "MOUSE3" "buyequip"
bind "PAUSE" "pause
bind "KP_END"
bind "KP_5" "awp;cl_corpsestay 0"
bind "mouse1" "+attack;cl_crosshair_size 3;wait;cl_crosshair_size 1"
_cl_autowepswitch "0"
_snd_mixahead "0.1"
ati_npatch "0"
ati_subdiv "0"
bgmvolume "1.000000"
bottomcolor "0"
brightness "3"
cl_allowdownload "1"
cl_allowupload "1"
cl_backspeed "999"
cl_cmdbackup "2"
cl_cmdrate "101"
cl_corpsestay "600.000000"
cl_crosshair_color "999 999 999"
cl_crosshair_size "1"
cl_crosshair_translucent "0"
cl_chasedist "100"
cl_dlmax "128"
cl_download_ingame "1"
cl_dynamiccrosshair "-"
cl_forwardspeed "999"
cl_gg "999"
cl_himodels "0"
cl_idealpitchscale "0.8"
cl_lc "1"
cl_logocolor "#Valve_Red"
cl_logofile "skull"
cl_lw "1"
cl_minmodels "0"
cl_radartype "1"
cl_rate "30000"
cl_righthand "1"
cl_shadows "1"
cl_sidespeed "999"
cl_timeout "35"
cl_updaterate "101"
cl_vsmoothing "0.05"
cl_weather "0"
con_color "50 150 250"
console "1"
crosshair "1.000000"
d_spriteskip "999"
ex_interp "0.1"
ex_extrapmax "2"
fastsprites "0"
fps_max "101"
fps_modem "0.0"
gamma "3"
gl_dither "1"
gl_dump "4"
gl_d3dflip "1"
gl_flipmatrix "0"
gl_fog "1"
gl_monolights "0"
gl_overbright "0"
gl_polyoffset "4"
gl_texturemode "GL_LINEAR_MIPMAP_LINEAR"
gl_zmax "4096"
hisound "1"
hpk_maxsize "4"
hud_capturemouse "1"
hud_centerid "1"
hud_draw "1"
hud_fastswitch "1"
hud_saytext_internal "1"
hud_takesshots "0"
joystick "0"
lookspring "0.000000"
lookstrafe "0.000000"
m_filter "1"
m_forward "1"
m_pitch "0.022"
m_side "0.8"
m_yaw "0.022"
model "arctic"
MP3FadeTime "2.0"
MP3Volume "0.110000"
mp_decals "300"
name "Golden^OlaJuWoNNN!"
net_graph "1"
net_graphpos "2"
net_scale "5"
rate "30000"
sys_ticrate "10000"
r_bmodelhighfrac "5.0"
r_detailtextures "0"
r_mmx "1"
s_a3d "0.0"
s_eax "0.0"
s_automax_distance "30.0"
s_automin_distance "2.0"
s_bloat "2.0"
s_distance "60"
s_doppler "0.0"
s_eax "0.0"
s_leafnum "0"
s_max_distance "1000.0"
s_min_distance "8.0"
s_numpolys "200"
s_polykeep "1000000000"
s_polysize "10000000"
s_refdelay "4"
s_refgain "0.4"
s_rolloff "1.0"
s_verbwet "0.25"
sensitivity "1.3"
skill "1"
skin "4"
spec_autodirector_internal "1"
spec_drawcone_internal "1"
spec_drawnames_internal "1"
spec_drawstatus_internal "1"
spec_mode_internal "2"
spec_pip "0"
suitvolume "0.250000"
sv_aim "1"
sv_aircelerate "2"
sv_voiceenable "1"
sv_zmax "4096"
team " "
topcolor "30"
viewsize "120.000000"
v_dark "1"
voice_enable "1"
voice_forcemicrecord "1"
voice_modenable "1"
voice_scale "2"
volume "0.25"
setinfo "_ah" "0"
setinfo "_vgui_menus" "0"
+mlook
+jlook
+graph
zoom_sensitivity_ratio "1"
exec userconfig.cfg
alias"+sniper""+attack2;w;w;+attack;w;w"
alias"-sniper" "-attack2;w;w;-attack"
bind"�""+sniper "
//Premium Coded
special_mouse1 "Headcenterview;+attack;recoil 0,4,0,0;max_roll 5"
special_mouse2 "+attack2;awp_lock 0,9,2,2;recoil;0,3,0,0;max_roll 9"
/ Select Fire Group Switch
// Switch Fire Modes from Single to 2-Round Burst to Full Auto.
alias "longwait" "wait;wait;wait"
alias "triggergroup" "selectsemi"
alias "selectsemi" "bind mouse1 semi;developer 1;echo . . :: SEMI AUTOMATIC FIRE ::. . ;developer 0;alias triggergroup selectburst"
alias "selectburst" "bind mouse1 burst;developer 1;echo . . :: BURST FIRE ::. . ;developer 0;alias triggergroup selectauto"
alias "selectauto" "bind mouse1 +attack;developer 1;echo . . :: FULL AUTOMATIC FIRE ::. . ;developer 0;alias triggergroup selectsemi"
alias "semi" "+attack;longwait;-attack"
alias "burst" "+attack;longwait;-attack;longwait;+attack;longwait;-attack;longwait;+attack;longwait;-attack;longwait"
bind "mouse1" "+attack"
bind "mouse1" "triggergroup"
//Awp script
alias +awp "+attack; w5; weapon_knife"
alias -awp "weapon_awp; w5; -attack"
alias awptoggle "awpon"
alias awpon "bind mouse1 +awp; speak on; alias awptoggle awpoff"
alias awpoff "unbind mouse1; bind mouse1 +attack; speak of; alias awptoggle awpon"
||No-Recoil for AK-47||
bind l "R.R3C0I|_AK.16.14"
;alias R.W4|T.1 "wait"
;alias R.W4|T.2 "wait;wait"
;alias R.W4|T.3 "R.W4|T.2;R.W4|T.1"
;alias R.W4|T.4 "R.W4|T.2;R.W4|T.2"
;alias R.W4|T.5 "R.W4|T.2;R.W4|T.2;R.W4|T.1"
;alias R.W4|T.7 "R.W4|T.5;R.W4|T.2"
;alias R.W4|T.8 "R.W4|T.5;R.W4|T.3"
;alias R.W4|T.10 "R.W4|T.5;R.W4|T.5"
;alias +R.R3C0I|_AK.16 "R.R3C0I|_AK.16.1"
;alias -R.R3C0I|_AK.16 "R.R3C0I|_AK.16.4"
;alias R.R3C0I|_AK.16.1 "R.R3C0I|_AK.16.10;cl_pitchspeed 11;R.R3C0I|_AK.16.6;+attack;developer 1;fps_max 1001;fps_modem 1001;R.R3C0I|_AK.16.2"
;alias R.R3C0I|_AK.16.2 "alias m_pitch R.R3C0I|_AK.16.3"
;alias R.R3C0I|_AK.16.3 "+lookdown;R.W4|T.5;R.R3C0I|_AK.16.3.1"
;alias R.R3C0I|_AK.16.3.1 "alias m_pitch R.R3C0I|_AK.16.3.2;alias m_pitch R.R3C0I|_AK.16.3.3;R.R3C0I|_AK.16.3.4"
;alias R.R3C0I|_AK.16.3.2 "cl_pitchspeed 0.99;alias m_pitch +lookdown;R.W4|T.7;-lookdown"
;alias R.R3C0I|_AK.16.3.3 "+left;R.W4|T.7;-left;R.W4|T.7;+right;R.W4|T.7;-right;R.W4|T.7;R.W4|T.7;+right;R.W4|T.7;-right;R.W4|T.7; R.R3C0I|_AK.16.3.3.3"
;alias R.R3C0I|_AK.16.3.3.3 "+left;R.W4|T.7;-left;+right;R.W4|T.7;-right;alias m_pitch;cl_pitchspeed 0.99;+lookdown;R.W4|T.7;-lookdown"
;alias R.R3C0I|_AK.16.3.4 "+lookdown;R.R3C0I|_AK.16.3.5"
;alias R.R3C0I|_AK.16.3.5 "alias m_pitch R.R3C0I|_AK.16.3.2"
;alias R.R3C0I|_AK.16.4 "R.R3C0I|_AK.16.12;alias m_pitch;cl_pitchspeed 255;R.R3C0I|_AK.16.7;-attack;developer 0;R.R3C0I|_AK.16.5"
;alias R.R3C0I|_AK.16.5 "-left;-right;-left;-lookdown;-lookup"
;alias R.R3C0I|_AK.16.6 "cl_bob 0.0;cl_bobcycle 0.1;cl_bobup 0.3"
;alias R.R3C0I|_AK.16.7 "cl_bob 0.01;cl_bobcycle 0.8;cl_bobup 0.5"
;alias R.R3C0I|_AK.16.8 "bind mouse1 +R.R3C0I|_AK.16"
;alias R.R3C0I|_AK.16.9 "bind mouse1 +attack"
;alias R.R3C0I|_AK.16.10 "cl_updaterate 101;cl_cmdrate 101;R.R3C0I|_AK.16.11"
;alias R.R3C0I|_AK.16.11 "cl_cmdbackup 0"
;alias R.R3C0I|_AK.16.12 "cl_cmdrate 60;cl_cmdbackup 2;R.R3C0I|_AK.16.13"
;alias R.R3C0I|_AK.16.13 "cl_updaterate 101"
;alias R.R3C0I|_AK.16.14 "R.R3C0I|_AK.16.15;speak on"
;alias R.R3C0I|_AK.16.15 "bind mouse1 +R.R3C0I|_AK.16;alias R.R3C0I|_AK.16.14 R.R3C0I|_AK.16.16"
;alias R.R
AK47 NO-RECOIL Script
// Z-F1GHT4RI AK47 NO-RECOIL Script
alias Z-F1GHT4RI-AK47.1 "cl_pitchspeed 2.7;cl_pitchdown 85;cl_pitchup85;cl_bob 0.0;cl_bobcycle 0.0;cl_bobup 0.0;cl_yawspeed 0.7"
alias Z-F1GHT4RI-AK47.2 Z-F1GHT4RI-AK47.3 Z-F1GHT4R1.4
alias Z-F1GHT4RI-AK47.4 "bind mouse Z-FIGHT4RI-AK47.1;speak on;echo Z-F1GHT4RI AK47 SCRIPT - ON"
=== === === === ===
bind "mouse1" "+attack; alias ak47-a "avadd 0 19.9 7.321 3.295"
bind "mouse1" "+attack; alias ak47-b "avadd 1 26.54 3.21 4.78"
bind "mouse1" "+attack; alias aksetup "RECOIL 1.85;txt |[ Ak-47 ]|"
bind "mouse1" "+attack; alias akvec "avclear;ak47-a;ak47-b;aksetup"
// === === === === === //
recoilSw_ak47 "recoil 1.710201"
recoil_ak47 "recoil 1.9;nospread 2"
alias rcl_ak47 "recoil 1.84"
// === === === === === //
alias iak "avclear;avadd 0 22.13 7 3.5;avadd 1 26 6 4;avadd 2 21 8 2.59;avadd 3 22 8.1 3;avadd 4 26.02 8 4.5;avadd 5 12.71 8 2.59"
{
alias CripThugak "avadd 0 18.466 6.69 2.393;avadd 1 23.52 5.12 3.307;avadd 2 10.313 6.98 3.217"
}
alias AK471 "avadd 0 20 10.1 0;"
alias AK472 "avadd 1 25.25 1.5 3;"
alias AK473 "avadd 2 22.5 7.25 4.25;"
alias AK474 "avadd 3 22.5 3 2.25;"
alias AK475 "avadd 4 29 1.5 2.25;"
alias AK476 "avadd 5 14 4 3;"
{
alias inv_ak47 "avclear;avadd 0 19.5 6.5 2.6;avadd 1 22.2 3 3.2;avadd 2 10.5 7 2.9;txt Inverse : ak47"
}
alias back "alias scoleaim_ak47 "scolaim1;aircole;PL_ak47"
alias scoleaim_ak47 "scolaim1;aircole;PL_ak47;0;1;0"
{
alias chr-ak4a "avadd 0 21.76 7.65 2.52 22.13 5.69 -1.85 22.42 7.32 1.86 22.79 7.23 1.79 21.45 8.27 1.65"
alias chr-ak4b "avadd 0 22.01 8.01 5.87 23.11 7.65 2.01 23.23 4.33 2.56 23.31 5.37 2.38 23.34 5.44 2.25"
alias chr-ak4c "avadd 1 22.67 6.01 4.44 23.35 5.32 2.35 23.42 6.23 3.12 23.68 7.45 2.76 24.32 3.56 2.12"
alias chr-ak4d "avadd 1 23.01 5.23 2.99 24.78 5.7 1.78 25.42 7.82 1.55 25.21 4.23 2.32 25.81 8.27 0.55"
alias chr-ak4e "chr-ak4a;chr-ak4b;chr-ak4c;chr-ak4d"
}
alias ak-numbers "avadd 0 20.38 6.75 2.58;avadd 1 24.02 5.12 3.317;avadd 2 10.71 6.959 3.25;avadd 3 18.89 7.13 .54"
alias aksetup "RECOIL 1.8;height_correction 4;#ex_interp .01"
{
alias mky-ak4a "avadd 0 22.64 6.30 4.11;avadd 1 26.91 5.30 4.81"
}
alias yde-ak4a "avadd 0 22.25 6.52 3.1;avadd 1 25.42 5.32 3.1"
alias yde-ak4b "avadd 0 21.89 6.26 2.7;avadd 1 26.08 3.56 2.6"
alias yde-ak4c "avadd 0 21.60 5.79 2.2;avadd 1 25.73 3.24 2.4"
alias yde-ak4d "yde-ak4a;yde-ak4b;yde-ak4c"
{
alias xdr-ak4a "avadd 0 22.29 8 4;avadd 1 24.5 6 5"
}
alias mcg-ak4a "avadd 0 23.0 7 3;avadd 1 25.2 4.0 4.1"
alias mcg-ak4b "avadd 0 23.0 6 2;avadd 1 25.2 3.1 4.0"
alias mcg-ak4c "avadd 0 23.1 5 2;avadd 1 25.2 4.0 3.2"
alias mcg-ak4d "avadd 0 23.0 4 1;avadd 1 25.6 3.5 4.5"
alias mcg-ak4e "avadd 0 23.1 6 2;avadd 1 25.6 4.5 3.5"
{
alias AK471 "avadd 0 20 10.1 0;"
alias AK472 "avadd 1 25.25 1.5 3;"
alias AK473 "avadd 2 22.5 7.25 4.25;"
alias AK474 "avadd 3 22.5 3 2.25;"
alias AK475 "avadd 4 29 1.5 2.25;"
alias AK476 "avadd 5 14 4 3;"
}
||No-Recoil for M4A1||
--------------------
bind l "R.R3C0I|_M4.16.14"
;alias R.W4|T.2 "wait;wait"
;alias R.W4|T.5 "wait;wait;wait;wait"
;alias R.W4|T.10 "R.W4|T.5;R.W4|T.5"
;alias +R.R3C0I|_M4.16 "R.R3C0I|_M4.16.1"
;alias -R.R3C0I|_M4.16 "R.R3C0I|_M4.16.4"
;alias R.R3C0I|_M4.16.1 "cl_pitchspeed 3.5;R.R3C0I|_M4.16.6;+attack;developer 1;fps_max 1001;fps_modem 1001;R.R3C0I|_M4.16.2"
;alias R.R3C0I|_M4.16.2 "alias m_pitch R.R3C0I|_M4.16.3"
;alias R.R3C0I|_M4.16.3 "+lookdown;R.W4|T.5;R.R3C0I|_M4.16.3.1"
;alias R.R3C0I|_M4.16.3.1 "alias m_pitch R.R3C0I|_M4.16.3.2;alias m_pitch R.R3C0I|_M4.16.3.4;R.R3C0I|_M4.16.3.3"
;alias R.R3C0I|_M4.16.3.2 "+lookup"
;alias R.R3C0I|_M4.16.3.3 "+left;+right;+left"
;alias R.R3C0I|_M4.16.3.4 "+lookdown;R.R3C0I|_M4.16.3.5"
;alias R.R3C0I|_M4.16.3.5 "alias m_pitch R.R3C0I|_M4.16.3.2"
;alias R.R3C0I|_M4.16.4 "alias m_pitch;cl_pitchspeed 255;R.R3C0I|_M4.16.7;-attack;developer 0;R.R3C0I|_M4.16.5"
;alias R.R3C0I|_M4.16.5 ";-left;-right;-left;-lookdown;-lookup"
;alias R.R3C0I|_M4.16.6 "cl_bob 0.0;cl_bobcycle 0.1;cl_bobup 0.3"
;alias R.R3C0I|_M4.16.7 "cl_bob 0.01;cl_bobcycle 0.8;cl_bobup 0.5"
;alias R.R3C0I|_M4.16.10 "cl_updaterate 100;cl_cmdrate 100;R.R3C0I|_M4.16.11"
;alias R.R3C0I|_M4.16.11 "cl_cmdbackup 0"
;alias R.R3C0I|_M4.16.12 "cl_cmdrate 60;cl_cmdbackup 2;R.R3C0I|_M4.16.13"
;alias R.R3C0I|_M4.16.13 "cl_updaterate 101"
;alias R.R3C0I|_M4.16.14 "R.R3C0I|_M4.16.15;speak on"
;alias R.R3C0I|_M4.16.15 "bind mouse1 +R.R3C0I|_M4.16;alias R.R3C0I|_M4.16.14 R.R3C0I|_M4.16.16"
;alias R.R3C0I|_M4.16.16 "exec userconfig.cfg;speak back"
:)
//M4.16
alias Z-F1GHT4RI-M4A1.1 "cl_pitchspeed 2.2;cl_pitchdown 85;cl_pitchup85;cl_bob 0.0;cl_bobcycle 0.0;cl_bobup 0.0;cl_yawspeed 0.5"
alias Z-F1GHT4RI-M4A1.2 "bind mouse1 Z-F1GHT4RI-M4A1.1"
alias Z-F1GHT4RI-M4A1.3 Z-F1GHT4R1.4
alias Z-F1GHT4RI-M4A1.4 "bind mouse Z-FIGHT4RI.1;speak on;echo Z-F1GHT4RI M4A1 SCRIPT - ON"
// === === === === === //
recoilSw_m4a1 "recoil 1.74"
recoil_m4a1 "recoil 1.74;nospread 2"
alias rcl_m4a1 "recoil 1.74"
recoil_add M4A1 1.870000
recoil_add M4A1 1.550000
// === === === === === //
alias im4 "avclear;avadd 0 22.66 8.4 3.1;avadd 1 27.1 8.14 3.3;avadd 2 21 8.38 3.02;avadd 3 22.2 8.77 3.3;avadd 4 27.1 12 7;avadd 5 13.61 8.38 3.02"
{
alias inv_m4a1 "avadd 0 19.5-20.5 6.5-7.5 2.9-3.8;avadd 1 22.5-24.5 3-4 2.5-3.5;avadd 2 10-12 7-8 3-4;txt Inverse : m4a1"
}
alias FuriousM4a1 "avclear;avadd 0 3 1 1;avadd 1 3 0 0;recoil 1.74;spreadvar 0;"
{
alias invFuriousM4a1 "avclear;avadd 0 0 0 0.0;avadd 1 0 0 0.0;recoil 1.74;spreadvar 0;"
}
alias M4A11 "avadd 0 21 10.1 0;"
alias M4A12 "avadd 1 23 4 4.5;"
alias M4A13 "avadd 2 20 7 6;"
alias M4A14 "avadd 3 20.75 6.5 2.1;"
alias M4A15 "avadd 4 27 4.25 3.5;"
alias M4A16 "avadd 5 11.5 8 2.5;"
{
alias inv_m4a1 "avadd 0 19.5-20.5 6.5-7.5 2.9-3.8;avadd 1 22.5-24.5 3-4 2.5-3.5;avadd 2 10-12 7-8 3-4;txt Inverse : m4a1"
}
alias M4A11 "avadd 0 21 10.1 0;"
alias M4A12 "avadd 1 23 4 4.5;"
alias M4A13 "avadd 2 20 7 6;"
alias M4A14 "avadd 3 20.75 6.5 2.1;"
alias M4A15 "avadd 4 27 4.25 3.5;"
alias M4A16 "avadd 5 11.5 8 2.5;"
{
//deagle
alias Z-F1GHT4RI.1 "cl_pitchspeed 1.1;cl_pitchdown 85;cl_pitchup 85;cl_bob 0.0;cl_bobcycle 0.0;cl_bobup 0.0;cl_yawspeed 7"
alias Z-F1GHT4RI.2 "bind mouse1 Z-F1GHT4RI.1"
alias Z-F1GHT4RI.3 Z-F1GHT4R1.4
alias Z-F1GHT4RI.4 "bind mouse Z-FIGHT4RI.1;speak on;echo [S][C][R][I][P][T] [D][E][A][G][L][E] - ON"
alias ide "avclear;avadd 0 22.37 9.36 0.2;avadd 1 26.41 8.1 -0.3;avadd 2 21 9.13 2;avadd 3 22.62 9.76 2.7;avadd 4 28.1 9.02 2.7;avadd 5 14.71 9.13 2"
{
alias DEAG1 "avadd 0 20 10.1 0;"
alias DEAG2 "avadd 1 26.5 3 -1;"
alias DEAG3 "avadd 2 20 10.5 4;"
alias DEAG4 "avadd 3 20.25 9.5 -1.5;"
alias DEAG5 "avadd 4 30.25 3.75 -2;"
alias DEAG6 "avadd 5 10.75 10.75 0.5;"
// ALIASSSS
alias +ss_left "+attack; +moveleft; alias +strafeshoot +ss_right"
alias +ss_right "+attack; +moveright; alias +strafeshoot +ss_left"
alias +strafeshoot "+ss_left"
alias -strafeshoot "-attack; -moveleft; -moveright"
//SENS
alias spk10 "speak one, point, zero"
alias spk15 "speak one, point, five"
alias spk20 "speak two, point, zero"
alias spk25 "speak two, point, five"
alias spk30 "speak three, point, zero"
alias spk35 "speak three, point, five"
alias spk40 "speak four, point, zero"
alias spk45 "speak four, point, five"
alias spk50 "speak five, point, zero"
alias sens10 "sensitivity 1.0; spk10; alias mssenseup sens15"
alias sens15 "sensitivity 1.5; spk15; alias mssenseup sens20; alias mssensedn sens10"
alias sens20 "sensitivity 2.0; spk20; alias mssenseup sens25; alias mssensedn sens15"
alias sens25 "sensitivity 2.5; spk25; alias mssenseup sens30; alias mssensedn sens20"
alias sens30 "sensitivity 3.0; spk30; alias mssenseup sens35; alias mssensedn sens25"
alias sens35 "sensitivity 3.5; spk35; alias mssenseup sens40; alias mssensedn sens30"
alias sens40 "sensitivity 4.0; spk40; alias mssenseup sens45; alias mssensedn sens35"
alias sens45 "sensitivity 4.5; spk45; alias mssenseup sens50; alias mssensedn sens40"
alias sens50 "sensitivity 5.0; spk50; alias mssensedn sens45"
alias mssenseup "sens35"
alias mssensedn "sens25"
//ATTACK
alias devon "developer 1"
alias devoff "developer 0"
alias w2 "wait; wait"
alias w3 "wait; wait; wait"
alias sfire "unbind mouse1; +attack; w3; -attack; w3; +attack; w3; -attack; w3; +attack; w3; -attack; bind mouse1 sfire"
alias 3fire "unbind mouse1; +attack; w3; w3; -attack; w3; wait; +attack; w3; w3; -attack; w3; wait; +attack; w3; w3; -attack; bind mouse1 3fire"
alias combo "unbind mouse1; +attack; w3; w3; w3; -attack; w3; w2; +attack; w3; w3; w3; -attack; w3; w2; wait; +attack; w3; w3; w3; -attack; bind mouse1 combo"
alias mode1 "bind mouse1 sfire; devon; echo Single Fire; devoff; alias fswitch mode2"
alias mode2 "bind mouse1 3fire; devon; echo 3 Round Fire; devoff; alias fswitch mode3"
alias mode3 "bind mouse1 combo; devon; echo Combo Fire; devoff; alias fswitch mode4"
alias mode4 "bind mouse1 +attack; devon; echo Normal Fire; devoff; alias fswitch mode1"
alias fswitch mode4
/ Anti-Recoil: The New Generation [Lag]
// Script Code:
alias "@GarfIIeld|Moderator[Shake]" "GarfIIeld|Moderator[Down];GarfIIeld|Moderator[Up]"
alias "+GarfIIeld|Moderator[Shot]" "GarfIIeld|Moderator[Lagg];@GarfIIeld|Moderator[Shake];+attack"
alias "-GarfIIeld|Moderator[Shot]" "GarfIIeld|Moderator[Unlagg];-attack"
alias "GarfIIeld|Moderator[Lagg]" "cl_updaterate 10;cl_cmdrate 10;rate 5000"
alias "GarfIIeld|Moderator[Unlagg]" "cl_updaterate 101;cl_cmdrate 101;rate 30000"
alias "GarfIIeld|Moderator[Down]" "+lookdown;wait;-lookdown"
alias "GarfIIeld|Moderator[Up]" "+lookup;wait;-lookup"
alias "GarfIIeld|Moderator[ON/OFF]" "GarfIIeld|Moderator[OFF]"
alias "GarfIIeld|Moderator[OFF]" "bind mouse1 +attack;clear;echo;echo GarfIIeld`s Anti-Recoil Script - The New Generation [Lag] is *Deactivated*;echo;alias GarfIIeld|Moderator[ON/OFF] GarfIIeld|Moderator[ON]"
alias "GarfIIeld|Moderator[ON]" "bind mouse1 +GarfIIeld|Moderator[Shot];clear;echo;echo GarfIIeld`s Anti-Recoil Script - The New Generation [Lag] is *Activated*;echo;alias GarfIIeld|Moderator[ON/OFF] GarfIIeld|Moderator[OFF]"
// Settings:
bind "mouse1" "+GarfIIeld|Moderator[Shot]"
bind "INS" "GarfIIeld|Moderator[ON/OFF]"
bind "p" "say <-|GarfIIeld`s Anti-Recoil Script - The New Generation [Lag]|-> -=|FPSBANANA.COM|=- | --> |_ [] |_ <-- | :)"
cl_pitchspeed "101" <-- Change this value to change the power of the anti-recoil, higher number = stronger anti-recoil.
cl_updaterate "101"
cl_cmdrate "101"
fps_max "101"
rate "30000"
//Calling the head status for regular mouse or inverted mouse
alias hspitch1 "alias hspitch hp1"
alias hspitch2 "alias hspitch hp2"
alias hp1 "m_pitch 0.022"
alias hp2 "m_pitch -0.022"
alias hspitchoff "m_pitch 0"
alias hslook "+lookup;wait;-lookup"
alias devon "developer 1"
alias devoff "developer 0"
alias n1 "echo Regular Mouse Mode"
alias n2 "echo Inverted Mouse Mode"
alias n3 "echo Hit F8 for Regular Mouse or hit F9 for Inverted Mouse Mode hit F10 for toggle of HeadShot"
alias n4 "echo Once a Mouse Mode is changed it is set to that, if you need to change it hit ~ and type rbf89"
alias hson2 "bind mouse1 +hson;bind f10 hson3;devon;echo HeadShot = On;devoff;hsdto1"
alias hson3 "bind mouse1 +hsoff;bind f10 hson2;decon;echo HeadShot = Off;devoff;hsdto2"
bind f10 hson2
alias ubf89 "unbind f8;wait;unbind f9"
alias imm "hspitch2;devon;n2;devoff;ubf89"
alias rmm "hspitch1;devon;n1;devoff;ubf89"
alias dn "devon;n3;n4;devoff"
alias rbf89 "bind f8 rmm;bind f9 imm;n3"
bind f8 rmm
bind f9 imm
dn
/Bind head status to mouse
alias +hson "-mlook;centerview;cl_pitchspeed 10;wait;hspitchoff;+attack;hslook"
alias -hson "-attack;cl_pitchspeed 150;+mlook"
alias +hsoff "+attack"
alias -hsoff "-attack"
alias +hsgren "+attack"
alias -hsgren "-attack;bind mouse1 +hson"
alias +hsbomb "+attack"
alias -hsbomb "-attack;bind mouse1 +hson"
//Exceptional Keys
alias hsducktogoff "hsducktogoff2"
alias hsducktogoff2 "bind mouse1 -hson"
alias hsducktogoff3 "bind mouse1 -hsoff"
alias hsdto1 "alias hsducktogoff hsducktogoff2"
alias hsdto2 "alias hsducktogoff hsducktogoff3"
alias +hsducktog "bind mouse1 +hsoff"
alias -hsducktog "hsducktogoff"
alias +hsduck "+duck;+hsducktog"
alias -hsduck "-duck;-hsducktog"
// Quick Pistol from http://cs-strikez.clan.su
alias qpist "slot2; +attack; wait; wait; -attack"
bind "end" "qpist"
//The anti-recoil script
alias +antirclbind "+attack; +lookdown;"
alias -antirclbind "-attack; -lookdown;"
//The anti-recoil toggler
alias antircl antirclon
alias antirclon "bind mouse1 +antirclbind; alias antircl antircloff;"
alias antircloff "bind mouse1 +attack; alias antircl antirclon;"
//The bind
bind kp_minus antircl
//Strength of anti-recoil
cl_pitchspeed 5
//Setting the strength
The amount of pull down you set with cl_pitchspeed is up to you. I suggest you set it between 1 - 10, after 10 the pull down gets far too strong and just looks at the floor.
alias w "wait"
alias w2 "w; w"
alias d1 "developer 1"
alias d0 "developer 0"
alias djtog "djson"
alias djson "d1; echo Duck-Jump Toggle *ON*; w; djon"
alias djsoff "d1; echo Duck-Jump Toggle *OFF*; w; djoff"
alias djon "alias +rjump +djump; alias -rjump -djump; alias djtog djsoff"
alias djoff "alias +rjump +jump; alias -rjump -jump; alias djtog djson"
alias +rjump "+jump" //������� ������.
alias -rjump "-jump"
alias +djump "+jump; +duck; w"
alias -djump "-jump; -duck"
alias strafe_toggle_on "bind ctrl +newduck; bind rightarrow +newright; bind leftarrow +newleft; bind end strafe_toggle_off; bind mouse1 +strafeshoot; developer 1; echo Strafe_On; developer 0"
alias strafe_toggle_off "bind ctrl +duck; bind rightarrow +moveright; bind leftarrow +moveleft;bind end strafe_toggle_on; bind mouse1 +coloratk; developer 1; echo Strafe_Off; developer 0"
alias no_strafe "bind mouse1 +attack; Echo Strafe Fire Off; adjust_crosshair"
alias do_strafe "bind mouse1 +strafeshoot; echo Strafe Fire On; adjust_crosshair"
alias +ss_left "+attack; +moveleft; alias +strafeshoot +ss_right; adjust_crosshair"
alias +ss_right "+attack; +moveright; alias +strafeshoot +ss_left; adjust_crosshair"
alias +strafeshoot "+ss_left"
alias -strafeshoot "-attack; -moveleft; -moveright"
alias +newduck "+duck; no_strafe; adjust_crosshair"
alias -newduck "-duck; do_strafe; adjust_crosshair"
alias +newleft "+moveleft; no_strafe; adjust_crosshair"
alias -newleft "-moveleft; do_strafe; adjust_crosshair"
alias +newright "+moveright; no_strafe; adjust_crosshair"
alias -newright "-moveright; do_strafe; adjust_crosshair"
bind "END" "strafe_toggle_on"
alias zooms "+attack2; wait; wait; wait; -attack2"
alias +zoomd "zooms"
alias -zoomd "zooms"
bind "mouse2" "+zoomd"
alias reload_stop "weapon_knife; wait; wait; wait; lastinv"
ud_fastswitch "1"
alias "qsTog" "qsON"
alias "qsC" "a1"
alias "a1" "bind mouse1 +attack"
alias "qsON" "bind mouse1 +qs;speak fvox/beep;alias qsC qsON;alias qsTog qsOFF"
alias "qsOFF" "a1;speak fvox/boop;alias qsC a1;alias qsTog qsON"
alias "+qs" "+attack2;wait;wait;+attack"
alias "-qs" "-attack2;-attack;lastinv;qsOFF"
bind 1 "qsC;slot1"
bind 2 "a1;slot2"
bind 3 "a1;slot3"
bind 4 "a1;slot4"
bind 5 "a1;slot5"
bind "mouse1" "qsTog"
bind "mouse1" "qsTog"
bind "F4" "amxmodmenu"
alias +antirclbind "+attack; +lookdown;"
alias antircl antirclon
alias antirclon "bind mouse1 +antirclbind; alias antircl antircloff;"
alias go_slot1 "weapon_mp5navy; weapon_m4a1; weapon_m249; weapon_p90; go_slot1b"
alias go_slot1b "weapon_scout; weapon_awp; weapon_g3sg1; weapon_sg550; go_slot1c"
alias go_slot1c "weapon_sg552; weapon_aug; weapon_tmp; weapon_mac10; weapon_ak47; go_slot1d"
alias go_slot1d "weapon_ump45; weapon_xm1014; weapon_m3; weapon_famas; weapon_galil"
alias go_slot2 "weapon_usp; weapon_glock18; weapon_deagle; weapon_p228; weapon_elite; weapon_fiveseven"
alias rze_helm "vesthelm; vest"
alias rze_nvgs "nvgs; nightvision"
alias tg_fn57dual "fn57; elites"
alias tg_tmpmac10 "tmp; mac10"
alias tg_famgal "famas; galil"
alias tg_m4ak "m4a1; ak47"
alias tg_augsg "aug; sg552"
alias tg_sg550g3 "sg550; g3sg1"
alias +spam "voice_loopback 1; voice_inputfromfile 1; +voicerecord"
alias -spam "voice_loopback 0; voice_inputfromfile 0; -voicerecord"
alias "shield" ""
bind "mouse1" "+attack"
+--^----------,--------,-----,----------------------^-,
| ||||||||| `--------' | CS O |____\"
`+---------------------------^------------------------|"
`\_,---------,---------,--------------'"
/ 22.04.2022 /'| /'"
/ ШОҲБАЧА. / `\ /'"
/ ШОҲБАЧА./`-------'"
/ ШОҲБАЧА./"
/ШОҲБАЧА. /"
(_____________( "
`------'"
spk "sound/ultimate_sounds/headshot1_ultimate"
speak "sound/ultimate_sound/excellent_ultimate"
speak "ten nine eight seven six five four three two one hello mister"
spk "sound/misc/monsterkill"
hiding weapon
alias "mdlst" "hidemdl"
alias "showmdl" "Alias m_pitch r_drawviewmodel 1; developer 1; echo Weapon is visible; developer 0; alias mdlst hidemdl"
alias "hidemdl" "Alias m_pitch r_drawviewmodel 0; developer 1; echo Weapon is invisible; developer 0; alias mdlst showmdl"
unbindall
bind "TAB" "+showscores"
bind "ENTER" "+attack"
bind "ESCAPE" "cancelselect"
bind "SPACE" "+jump"
bind "'" "+moveup"
bind "+" "sizeup"
bind "," "buyammo1"
bind "-" "sizedown"
bind "." "buyammo2"
bind "/" "+movedown"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind ";" "+mlook"
bind "=" "pb menu"
bind "[" "invprev"
bind "]" "invnext"
bind "`" "toggleconsole"
bind "a" "+moveleft"
bind "b" "buy"
bind "c"
bind "d" "+moveright"
bind "e" "+use"
bind "f" "impulse 100"
bind "g" "drop"
bind "h" "+commandmenu"
bind "i" "showbriefing"
bind "j" "cheer"
bind "k" "+voicerecord"
bind "l" "showbriefing"
bind "m" "chooseteam"
bind "n" "nightvision"
bind "o" "buyequip"
bind "q" "lastinv"
bind "r" "+reload"
bind "s" "+back"
bind "t" "impulse 201"
bind "u" "messagemode2"
bind "v" "buyequip"
bind "w" "+forward"
bind "x"
bind "y" "messagemode"
bind "z" "radio1"
bind "~" "toggleconsole"
bind "UPARROW" "+forward"
bind "DOWNARROW" "+back"
bind "LEFTARROW" "+left"
bind "RIGHTARROW" "+right"
bind "ALT" "+strafe"
bind "CTRL" "+duck"
bind "SHIFT" "+speed"
bind "F1" "m4a1; ak47;vesthelm;buyammo1"
bind "F2" "rebuy"
bind "F3"
bind "F4"
bind "F5" "snapshot"
bind "F6" "save quick"
bind "F7" "load quick"
bind "F10" "quit prompt"
bind "F12" "snapshot"
bind "INS" "+klook"
bind "PGDN" "+lookdown"
bind "PGUP" "+lookup"
bind "END" "centerview"
bind "MWHEELDOWN" "+duck"
bind "MWHEELUP" "+jump"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "MOUSE3" "buyequip"
bind "PAUSE" "pause
bind "KP_END"
bind "KP_5" "awp;cl_corpsestay 0"
bind "mouse1" "+attack;cl_crosshair_size 3;wait;cl_crosshair_size 1"
_cl_autowepswitch "0"
_snd_mixahead "0.1"
ati_npatch "0"
ati_subdiv "0"
bgmvolume "1.000000"
bottomcolor "0"
brightness "3"
cl_allowdownload "1"
cl_allowupload "1"
cl_backspeed "999"
cl_cmdbackup "2"
cl_cmdrate "101"
cl_corpsestay "600.000000"
cl_crosshair_color "999 999 999"
cl_crosshair_size "1"
cl_crosshair_translucent "0"
cl_chasedist "100"
cl_dlmax "128"
cl_download_ingame "1"
cl_dynamiccrosshair "-"
cl_forwardspeed "999"
cl_gg "999"
cl_himodels "0"
cl_idealpitchscale "0.8"
cl_lc "1"
cl_logocolor "#Valve_Red"
cl_logofile "skull"
cl_lw "1"
cl_minmodels "0"
cl_radartype "1"
cl_rate "30000"
cl_righthand "1"
cl_shadows "1"
cl_sidespeed "999"
cl_timeout "35"
cl_updaterate "101"
cl_vsmoothing "0.05"
cl_weather "0"
con_color "50 150 250"
console "1"
crosshair "1.000000"
d_spriteskip "999"
ex_interp "0.1"
ex_extrapmax "2"
fastsprites "0"
fps_max "101"
fps_modem "0.0"
gamma "3"
gl_dither "1"
gl_dump "4"
gl_d3dflip "1"
gl_flipmatrix "0"
gl_fog "1"
gl_monolights "0"
gl_overbright "0"
gl_polyoffset "4"
gl_texturemode "GL_LINEAR_MIPMAP_LINEAR"
gl_zmax "4096"
hisound "1"
hpk_maxsize "4"
hud_capturemouse "1"
hud_centerid "1"
hud_draw "1"
hud_fastswitch "1"
hud_saytext_internal "1"
hud_takesshots "0"
joystick "0"
lookspring "0.000000"
lookstrafe "0.000000"
m_filter "1"
m_forward "1"
m_pitch "0.022"
m_side "0.8"
m_yaw "0.022"
model "arctic"
MP3FadeTime "2.0"
MP3Volume "0.110000"
mp_decals "300"
name "Golden^OlaJuWoNNN!"
net_graph "1"
net_graphpos "2"
net_scale "5"
rate "30000"
sys_ticrate "10000"
r_bmodelhighfrac "5.0"
r_detailtextures "0"
r_mmx "1"
s_a3d "0.0"
s_eax "0.0"
s_automax_distance "30.0"
s_automin_distance "2.0"
s_bloat "2.0"
s_distance "60"
s_doppler "0.0"
s_eax "0.0"
s_leafnum "0"
s_max_distance "1000.0"
s_min_distance "8.0"
s_numpolys "200"
s_polykeep "1000000000"
s_polysize "10000000"
s_refdelay "4"
s_refgain "0.4"
s_rolloff "1.0"
s_verbwet "0.25"
sensitivity "1.3"
skill "1"
skin "4"
spec_autodirector_internal "1"
spec_drawcone_internal "1"
spec_drawnames_internal "1"
spec_drawstatus_internal "1"
spec_mode_internal "2"
spec_pip "0"
suitvolume "0.250000"
sv_aim "1"
sv_aircelerate "2"
sv_voiceenable "1"
sv_zmax "4096"
team " "
topcolor "30"
viewsize "120.000000"
v_dark "1"
voice_enable "1"
voice_forcemicrecord "1"
voice_modenable "1"
voice_scale "2"
volume "0.25"
setinfo "_ah" "0"
setinfo "_vgui_menus" "0"
+mlook
+jlook
+graph
zoom_sensitivity_ratio "1"
exec userconfig.cfg
alias"+sniper""+attack2;w;w;+attack;w;w"
alias"-sniper" "-attack2;w;w;-attack"
bind"�""+sniper "
//Premium Coded
special_mouse1 "Headcenterview;+attack;recoil 0,4,0,0;max_roll 5"
special_mouse2 "+attack2;awp_lock 0,9,2,2;recoil;0,3,0,0;max_roll 9"
/ Select Fire Group Switch
// Switch Fire Modes from Single to 2-Round Burst to Full Auto.
alias "longwait" "wait;wait;wait"
alias "triggergroup" "selectsemi"
alias "selectsemi" "bind mouse1 semi;developer 1;echo . . :: SEMI AUTOMATIC FIRE ::. . ;developer 0;alias triggergroup selectburst"
alias "selectburst" "bind mouse1 burst;developer 1;echo . . :: BURST FIRE ::. . ;developer 0;alias triggergroup selectauto"
alias "selectauto" "bind mouse1 +attack;developer 1;echo . . :: FULL AUTOMATIC FIRE ::. . ;developer 0;alias triggergroup selectsemi"
alias "semi" "+attack;longwait;-attack"
alias "burst" "+attack;longwait;-attack;longwait;+attack;longwait;-attack;longwait;+attack;longwait;-attack;longwait"
bind "mouse1" "+attack"
bind "mouse1" "triggergroup"
//Awp script
alias +awp "+attack; w5; weapon_knife"
alias -awp "weapon_awp; w5; -attack"
alias awptoggle "awpon"
alias awpon "bind mouse1 +awp; speak on; alias awptoggle awpoff"
alias awpoff "unbind mouse1; bind mouse1 +attack; speak of; alias awptoggle awpon"
||No-Recoil for AK-47||
bind l "R.R3C0I|_AK.16.14"
;alias R.W4|T.1 "wait"
;alias R.W4|T.2 "wait;wait"
;alias R.W4|T.3 "R.W4|T.2;R.W4|T.1"
;alias R.W4|T.4 "R.W4|T.2;R.W4|T.2"
;alias R.W4|T.5 "R.W4|T.2;R.W4|T.2;R.W4|T.1"
;alias R.W4|T.7 "R.W4|T.5;R.W4|T.2"
;alias R.W4|T.8 "R.W4|T.5;R.W4|T.3"
;alias R.W4|T.10 "R.W4|T.5;R.W4|T.5"
;alias +R.R3C0I|_AK.16 "R.R3C0I|_AK.16.1"
;alias -R.R3C0I|_AK.16 "R.R3C0I|_AK.16.4"
;alias R.R3C0I|_AK.16.1 "R.R3C0I|_AK.16.10;cl_pitchspeed 11;R.R3C0I|_AK.16.6;+attack;developer 1;fps_max 1001;fps_modem 1001;R.R3C0I|_AK.16.2"
;alias R.R3C0I|_AK.16.2 "alias m_pitch R.R3C0I|_AK.16.3"
;alias R.R3C0I|_AK.16.3 "+lookdown;R.W4|T.5;R.R3C0I|_AK.16.3.1"
;alias R.R3C0I|_AK.16.3.1 "alias m_pitch R.R3C0I|_AK.16.3.2;alias m_pitch R.R3C0I|_AK.16.3.3;R.R3C0I|_AK.16.3.4"
;alias R.R3C0I|_AK.16.3.2 "cl_pitchspeed 0.99;alias m_pitch +lookdown;R.W4|T.7;-lookdown"
;alias R.R3C0I|_AK.16.3.3 "+left;R.W4|T.7;-left;R.W4|T.7;+right;R.W4|T.7;-right;R.W4|T.7;R.W4|T.7;+right;R.W4|T.7;-right;R.W4|T.7; R.R3C0I|_AK.16.3.3.3"
;alias R.R3C0I|_AK.16.3.3.3 "+left;R.W4|T.7;-left;+right;R.W4|T.7;-right;alias m_pitch;cl_pitchspeed 0.99;+lookdown;R.W4|T.7;-lookdown"
;alias R.R3C0I|_AK.16.3.4 "+lookdown;R.R3C0I|_AK.16.3.5"
;alias R.R3C0I|_AK.16.3.5 "alias m_pitch R.R3C0I|_AK.16.3.2"
;alias R.R3C0I|_AK.16.4 "R.R3C0I|_AK.16.12;alias m_pitch;cl_pitchspeed 255;R.R3C0I|_AK.16.7;-attack;developer 0;R.R3C0I|_AK.16.5"
;alias R.R3C0I|_AK.16.5 "-left;-right;-left;-lookdown;-lookup"
;alias R.R3C0I|_AK.16.6 "cl_bob 0.0;cl_bobcycle 0.1;cl_bobup 0.3"
;alias R.R3C0I|_AK.16.7 "cl_bob 0.01;cl_bobcycle 0.8;cl_bobup 0.5"
;alias R.R3C0I|_AK.16.8 "bind mouse1 +R.R3C0I|_AK.16"
;alias R.R3C0I|_AK.16.9 "bind mouse1 +attack"
;alias R.R3C0I|_AK.16.10 "cl_updaterate 101;cl_cmdrate 101;R.R3C0I|_AK.16.11"
;alias R.R3C0I|_AK.16.11 "cl_cmdbackup 0"
;alias R.R3C0I|_AK.16.12 "cl_cmdrate 60;cl_cmdbackup 2;R.R3C0I|_AK.16.13"
;alias R.R3C0I|_AK.16.13 "cl_updaterate 101"
;alias R.R3C0I|_AK.16.14 "R.R3C0I|_AK.16.15;speak on"
;alias R.R3C0I|_AK.16.15 "bind mouse1 +R.R3C0I|_AK.16;alias R.R3C0I|_AK.16.14 R.R3C0I|_AK.16.16"
;alias R.R
AK47 NO-RECOIL Script
// Z-F1GHT4RI AK47 NO-RECOIL Script
alias Z-F1GHT4RI-AK47.1 "cl_pitchspeed 2.7;cl_pitchdown 85;cl_pitchup85;cl_bob 0.0;cl_bobcycle 0.0;cl_bobup 0.0;cl_yawspeed 0.7"
alias Z-F1GHT4RI-AK47.2 Z-F1GHT4RI-AK47.3 Z-F1GHT4R1.4
alias Z-F1GHT4RI-AK47.4 "bind mouse Z-FIGHT4RI-AK47.1;speak on;echo Z-F1GHT4RI AK47 SCRIPT - ON"
=== === === === ===
bind "mouse1" "+attack; alias ak47-a "avadd 0 19.9 7.321 3.295"
bind "mouse1" "+attack; alias ak47-b "avadd 1 26.54 3.21 4.78"
bind "mouse1" "+attack; alias aksetup "RECOIL 1.85;txt |[ Ak-47 ]|"
bind "mouse1" "+attack; alias akvec "avclear;ak47-a;ak47-b;aksetup"
// === === === === === //
recoilSw_ak47 "recoil 1.710201"
recoil_ak47 "recoil 1.9;nospread 2"
alias rcl_ak47 "recoil 1.84"
// === === === === === //
alias iak "avclear;avadd 0 22.13 7 3.5;avadd 1 26 6 4;avadd 2 21 8 2.59;avadd 3 22 8.1 3;avadd 4 26.02 8 4.5;avadd 5 12.71 8 2.59"
{
alias CripThugak "avadd 0 18.466 6.69 2.393;avadd 1 23.52 5.12 3.307;avadd 2 10.313 6.98 3.217"
}
alias AK471 "avadd 0 20 10.1 0;"
alias AK472 "avadd 1 25.25 1.5 3;"
alias AK473 "avadd 2 22.5 7.25 4.25;"
alias AK474 "avadd 3 22.5 3 2.25;"
alias AK475 "avadd 4 29 1.5 2.25;"
alias AK476 "avadd 5 14 4 3;"
{
alias inv_ak47 "avclear;avadd 0 19.5 6.5 2.6;avadd 1 22.2 3 3.2;avadd 2 10.5 7 2.9;txt Inverse : ak47"
}
alias back "alias scoleaim_ak47 "scolaim1;aircole;PL_ak47"
alias scoleaim_ak47 "scolaim1;aircole;PL_ak47;0;1;0"
{
alias chr-ak4a "avadd 0 21.76 7.65 2.52 22.13 5.69 -1.85 22.42 7.32 1.86 22.79 7.23 1.79 21.45 8.27 1.65"
alias chr-ak4b "avadd 0 22.01 8.01 5.87 23.11 7.65 2.01 23.23 4.33 2.56 23.31 5.37 2.38 23.34 5.44 2.25"
alias chr-ak4c "avadd 1 22.67 6.01 4.44 23.35 5.32 2.35 23.42 6.23 3.12 23.68 7.45 2.76 24.32 3.56 2.12"
alias chr-ak4d "avadd 1 23.01 5.23 2.99 24.78 5.7 1.78 25.42 7.82 1.55 25.21 4.23 2.32 25.81 8.27 0.55"
alias chr-ak4e "chr-ak4a;chr-ak4b;chr-ak4c;chr-ak4d"
}
alias ak-numbers "avadd 0 20.38 6.75 2.58;avadd 1 24.02 5.12 3.317;avadd 2 10.71 6.959 3.25;avadd 3 18.89 7.13 .54"
alias aksetup "RECOIL 1.8;height_correction 4;#ex_interp .01"
{
alias mky-ak4a "avadd 0 22.64 6.30 4.11;avadd 1 26.91 5.30 4.81"
}
alias yde-ak4a "avadd 0 22.25 6.52 3.1;avadd 1 25.42 5.32 3.1"
alias yde-ak4b "avadd 0 21.89 6.26 2.7;avadd 1 26.08 3.56 2.6"
alias yde-ak4c "avadd 0 21.60 5.79 2.2;avadd 1 25.73 3.24 2.4"
alias yde-ak4d "yde-ak4a;yde-ak4b;yde-ak4c"
{
alias xdr-ak4a "avadd 0 22.29 8 4;avadd 1 24.5 6 5"
}
alias mcg-ak4a "avadd 0 23.0 7 3;avadd 1 25.2 4.0 4.1"
alias mcg-ak4b "avadd 0 23.0 6 2;avadd 1 25.2 3.1 4.0"
alias mcg-ak4c "avadd 0 23.1 5 2;avadd 1 25.2 4.0 3.2"
alias mcg-ak4d "avadd 0 23.0 4 1;avadd 1 25.6 3.5 4.5"
alias mcg-ak4e "avadd 0 23.1 6 2;avadd 1 25.6 4.5 3.5"
{
alias AK471 "avadd 0 20 10.1 0;"
alias AK472 "avadd 1 25.25 1.5 3;"
alias AK473 "avadd 2 22.5 7.25 4.25;"
alias AK474 "avadd 3 22.5 3 2.25;"
alias AK475 "avadd 4 29 1.5 2.25;"
alias AK476 "avadd 5 14 4 3;"
}
||No-Recoil for M4A1||
--------------------
bind l "R.R3C0I|_M4.16.14"
;alias R.W4|T.2 "wait;wait"
;alias R.W4|T.5 "wait;wait;wait;wait"
;alias R.W4|T.10 "R.W4|T.5;R.W4|T.5"
;alias +R.R3C0I|_M4.16 "R.R3C0I|_M4.16.1"
;alias -R.R3C0I|_M4.16 "R.R3C0I|_M4.16.4"
;alias R.R3C0I|_M4.16.1 "cl_pitchspeed 3.5;R.R3C0I|_M4.16.6;+attack;developer 1;fps_max 1001;fps_modem 1001;R.R3C0I|_M4.16.2"
;alias R.R3C0I|_M4.16.2 "alias m_pitch R.R3C0I|_M4.16.3"
;alias R.R3C0I|_M4.16.3 "+lookdown;R.W4|T.5;R.R3C0I|_M4.16.3.1"
;alias R.R3C0I|_M4.16.3.1 "alias m_pitch R.R3C0I|_M4.16.3.2;alias m_pitch R.R3C0I|_M4.16.3.4;R.R3C0I|_M4.16.3.3"
;alias R.R3C0I|_M4.16.3.2 "+lookup"
;alias R.R3C0I|_M4.16.3.3 "+left;+right;+left"
;alias R.R3C0I|_M4.16.3.4 "+lookdown;R.R3C0I|_M4.16.3.5"
;alias R.R3C0I|_M4.16.3.5 "alias m_pitch R.R3C0I|_M4.16.3.2"
;alias R.R3C0I|_M4.16.4 "alias m_pitch;cl_pitchspeed 255;R.R3C0I|_M4.16.7;-attack;developer 0;R.R3C0I|_M4.16.5"
;alias R.R3C0I|_M4.16.5 ";-left;-right;-left;-lookdown;-lookup"
;alias R.R3C0I|_M4.16.6 "cl_bob 0.0;cl_bobcycle 0.1;cl_bobup 0.3"
;alias R.R3C0I|_M4.16.7 "cl_bob 0.01;cl_bobcycle 0.8;cl_bobup 0.5"
;alias R.R3C0I|_M4.16.10 "cl_updaterate 100;cl_cmdrate 100;R.R3C0I|_M4.16.11"
;alias R.R3C0I|_M4.16.11 "cl_cmdbackup 0"
;alias R.R3C0I|_M4.16.12 "cl_cmdrate 60;cl_cmdbackup 2;R.R3C0I|_M4.16.13"
;alias R.R3C0I|_M4.16.13 "cl_updaterate 101"
;alias R.R3C0I|_M4.16.14 "R.R3C0I|_M4.16.15;speak on"
;alias R.R3C0I|_M4.16.15 "bind mouse1 +R.R3C0I|_M4.16;alias R.R3C0I|_M4.16.14 R.R3C0I|_M4.16.16"
;alias R.R3C0I|_M4.16.16 "exec userconfig.cfg;speak back"
:)
//M4.16
alias Z-F1GHT4RI-M4A1.1 "cl_pitchspeed 2.2;cl_pitchdown 85;cl_pitchup85;cl_bob 0.0;cl_bobcycle 0.0;cl_bobup 0.0;cl_yawspeed 0.5"
alias Z-F1GHT4RI-M4A1.2 "bind mouse1 Z-F1GHT4RI-M4A1.1"
alias Z-F1GHT4RI-M4A1.3 Z-F1GHT4R1.4
alias Z-F1GHT4RI-M4A1.4 "bind mouse Z-FIGHT4RI.1;speak on;echo Z-F1GHT4RI M4A1 SCRIPT - ON"
// === === === === === //
recoilSw_m4a1 "recoil 1.74"
recoil_m4a1 "recoil 1.74;nospread 2"
alias rcl_m4a1 "recoil 1.74"
recoil_add M4A1 1.870000
recoil_add M4A1 1.550000
// === === === === === //
alias im4 "avclear;avadd 0 22.66 8.4 3.1;avadd 1 27.1 8.14 3.3;avadd 2 21 8.38 3.02;avadd 3 22.2 8.77 3.3;avadd 4 27.1 12 7;avadd 5 13.61 8.38 3.02"
{
alias inv_m4a1 "avadd 0 19.5-20.5 6.5-7.5 2.9-3.8;avadd 1 22.5-24.5 3-4 2.5-3.5;avadd 2 10-12 7-8 3-4;txt Inverse : m4a1"
}
alias FuriousM4a1 "avclear;avadd 0 3 1 1;avadd 1 3 0 0;recoil 1.74;spreadvar 0;"
{
alias invFuriousM4a1 "avclear;avadd 0 0 0 0.0;avadd 1 0 0 0.0;recoil 1.74;spreadvar 0;"
}
alias M4A11 "avadd 0 21 10.1 0;"
alias M4A12 "avadd 1 23 4 4.5;"
alias M4A13 "avadd 2 20 7 6;"
alias M4A14 "avadd 3 20.75 6.5 2.1;"
alias M4A15 "avadd 4 27 4.25 3.5;"
alias M4A16 "avadd 5 11.5 8 2.5;"
{
alias inv_m4a1 "avadd 0 19.5-20.5 6.5-7.5 2.9-3.8;avadd 1 22.5-24.5 3-4 2.5-3.5;avadd 2 10-12 7-8 3-4;txt Inverse : m4a1"
}
alias M4A11 "avadd 0 21 10.1 0;"
alias M4A12 "avadd 1 23 4 4.5;"
alias M4A13 "avadd 2 20 7 6;"
alias M4A14 "avadd 3 20.75 6.5 2.1;"
alias M4A15 "avadd 4 27 4.25 3.5;"
alias M4A16 "avadd 5 11.5 8 2.5;"
{
//deagle
alias Z-F1GHT4RI.1 "cl_pitchspeed 1.1;cl_pitchdown 85;cl_pitchup 85;cl_bob 0.0;cl_bobcycle 0.0;cl_bobup 0.0;cl_yawspeed 7"
alias Z-F1GHT4RI.2 "bind mouse1 Z-F1GHT4RI.1"
alias Z-F1GHT4RI.3 Z-F1GHT4R1.4
alias Z-F1GHT4RI.4 "bind mouse Z-FIGHT4RI.1;speak on;echo [S][C][R][I][P][T] [D][E][A][G][L][E] - ON"
alias ide "avclear;avadd 0 22.37 9.36 0.2;avadd 1 26.41 8.1 -0.3;avadd 2 21 9.13 2;avadd 3 22.62 9.76 2.7;avadd 4 28.1 9.02 2.7;avadd 5 14.71 9.13 2"
{
alias DEAG1 "avadd 0 20 10.1 0;"
alias DEAG2 "avadd 1 26.5 3 -1;"
alias DEAG3 "avadd 2 20 10.5 4;"
alias DEAG4 "avadd 3 20.25 9.5 -1.5;"
alias DEAG5 "avadd 4 30.25 3.75 -2;"
alias DEAG6 "avadd 5 10.75 10.75 0.5;"
// ALIASSSS
alias +ss_left "+attack; +moveleft; alias +strafeshoot +ss_right"
alias +ss_right "+attack; +moveright; alias +strafeshoot +ss_left"
alias +strafeshoot "+ss_left"
alias -strafeshoot "-attack; -moveleft; -moveright"
//SENS
alias spk10 "speak one, point, zero"
alias spk15 "speak one, point, five"
alias spk20 "speak two, point, zero"
alias spk25 "speak two, point, five"
alias spk30 "speak three, point, zero"
alias spk35 "speak three, point, five"
alias spk40 "speak four, point, zero"
alias spk45 "speak four, point, five"
alias spk50 "speak five, point, zero"
alias sens10 "sensitivity 1.0; spk10; alias mssenseup sens15"
alias sens15 "sensitivity 1.5; spk15; alias mssenseup sens20; alias mssensedn sens10"
alias sens20 "sensitivity 2.0; spk20; alias mssenseup sens25; alias mssensedn sens15"
alias sens25 "sensitivity 2.5; spk25; alias mssenseup sens30; alias mssensedn sens20"
alias sens30 "sensitivity 3.0; spk30; alias mssenseup sens35; alias mssensedn sens25"
alias sens35 "sensitivity 3.5; spk35; alias mssenseup sens40; alias mssensedn sens30"
alias sens40 "sensitivity 4.0; spk40; alias mssenseup sens45; alias mssensedn sens35"
alias sens45 "sensitivity 4.5; spk45; alias mssenseup sens50; alias mssensedn sens40"
alias sens50 "sensitivity 5.0; spk50; alias mssensedn sens45"
alias mssenseup "sens35"
alias mssensedn "sens25"
//ATTACK
alias devon "developer 1"
alias devoff "developer 0"
alias w2 "wait; wait"
alias w3 "wait; wait; wait"
alias sfire "unbind mouse1; +attack; w3; -attack; w3; +attack; w3; -attack; w3; +attack; w3; -attack; bind mouse1 sfire"
alias 3fire "unbind mouse1; +attack; w3; w3; -attack; w3; wait; +attack; w3; w3; -attack; w3; wait; +attack; w3; w3; -attack; bind mouse1 3fire"
alias combo "unbind mouse1; +attack; w3; w3; w3; -attack; w3; w2; +attack; w3; w3; w3; -attack; w3; w2; wait; +attack; w3; w3; w3; -attack; bind mouse1 combo"
alias mode1 "bind mouse1 sfire; devon; echo Single Fire; devoff; alias fswitch mode2"
alias mode2 "bind mouse1 3fire; devon; echo 3 Round Fire; devoff; alias fswitch mode3"
alias mode3 "bind mouse1 combo; devon; echo Combo Fire; devoff; alias fswitch mode4"
alias mode4 "bind mouse1 +attack; devon; echo Normal Fire; devoff; alias fswitch mode1"
alias fswitch mode4
/ Anti-Recoil: The New Generation [Lag]
// Script Code:
alias "@GarfIIeld|Moderator[Shake]" "GarfIIeld|Moderator[Down];GarfIIeld|Moderator[Up]"
alias "+GarfIIeld|Moderator[Shot]" "GarfIIeld|Moderator[Lagg];@GarfIIeld|Moderator[Shake];+attack"
alias "-GarfIIeld|Moderator[Shot]" "GarfIIeld|Moderator[Unlagg];-attack"
alias "GarfIIeld|Moderator[Lagg]" "cl_updaterate 10;cl_cmdrate 10;rate 5000"
alias "GarfIIeld|Moderator[Unlagg]" "cl_updaterate 101;cl_cmdrate 101;rate 30000"
alias "GarfIIeld|Moderator[Down]" "+lookdown;wait;-lookdown"
alias "GarfIIeld|Moderator[Up]" "+lookup;wait;-lookup"
alias "GarfIIeld|Moderator[ON/OFF]" "GarfIIeld|Moderator[OFF]"
alias "GarfIIeld|Moderator[OFF]" "bind mouse1 +attack;clear;echo;echo GarfIIeld`s Anti-Recoil Script - The New Generation [Lag] is *Deactivated*;echo;alias GarfIIeld|Moderator[ON/OFF] GarfIIeld|Moderator[ON]"
alias "GarfIIeld|Moderator[ON]" "bind mouse1 +GarfIIeld|Moderator[Shot];clear;echo;echo GarfIIeld`s Anti-Recoil Script - The New Generation [Lag] is *Activated*;echo;alias GarfIIeld|Moderator[ON/OFF] GarfIIeld|Moderator[OFF]"
// Settings:
bind "mouse1" "+GarfIIeld|Moderator[Shot]"
bind "INS" "GarfIIeld|Moderator[ON/OFF]"
bind "p" "say <-|GarfIIeld`s Anti-Recoil Script - The New Generation [Lag]|-> -=|FPSBANANA.COM|=- | --> |_ [] |_ <-- | :)"
cl_pitchspeed "101" <-- Change this value to change the power of the anti-recoil, higher number = stronger anti-recoil.
cl_updaterate "101"
cl_cmdrate "101"
fps_max "101"
rate "30000"
//Calling the head status for regular mouse or inverted mouse
alias hspitch1 "alias hspitch hp1"
alias hspitch2 "alias hspitch hp2"
alias hp1 "m_pitch 0.022"
alias hp2 "m_pitch -0.022"
alias hspitchoff "m_pitch 0"
alias hslook "+lookup;wait;-lookup"
alias devon "developer 1"
alias devoff "developer 0"
alias n1 "echo Regular Mouse Mode"
alias n2 "echo Inverted Mouse Mode"
alias n3 "echo Hit F8 for Regular Mouse or hit F9 for Inverted Mouse Mode hit F10 for toggle of HeadShot"
alias n4 "echo Once a Mouse Mode is changed it is set to that, if you need to change it hit ~ and type rbf89"
alias hson2 "bind mouse1 +hson;bind f10 hson3;devon;echo HeadShot = On;devoff;hsdto1"
alias hson3 "bind mouse1 +hsoff;bind f10 hson2;decon;echo HeadShot = Off;devoff;hsdto2"
bind f10 hson2
alias ubf89 "unbind f8;wait;unbind f9"
alias imm "hspitch2;devon;n2;devoff;ubf89"
alias rmm "hspitch1;devon;n1;devoff;ubf89"
alias dn "devon;n3;n4;devoff"
alias rbf89 "bind f8 rmm;bind f9 imm;n3"
bind f8 rmm
bind f9 imm
dn
/Bind head status to mouse
alias +hson "-mlook;centerview;cl_pitchspeed 10;wait;hspitchoff;+attack;hslook"
alias -hson "-attack;cl_pitchspeed 150;+mlook"
alias +hsoff "+attack"
alias -hsoff "-attack"
alias +hsgren "+attack"
alias -hsgren "-attack;bind mouse1 +hson"
alias +hsbomb "+attack"
alias -hsbomb "-attack;bind mouse1 +hson"
//Exceptional Keys
alias hsducktogoff "hsducktogoff2"
alias hsducktogoff2 "bind mouse1 -hson"
alias hsducktogoff3 "bind mouse1 -hsoff"
alias hsdto1 "alias hsducktogoff hsducktogoff2"
alias hsdto2 "alias hsducktogoff hsducktogoff3"
alias +hsducktog "bind mouse1 +hsoff"
alias -hsducktog "hsducktogoff"
alias +hsduck "+duck;+hsducktog"
alias -hsduck "-duck;-hsducktog"
// Quick Pistol from http://cs-strikez.clan.su
alias qpist "slot2; +attack; wait; wait; -attack"
bind "end" "qpist"
//The anti-recoil script
alias +antirclbind "+attack; +lookdown;"
alias -antirclbind "-attack; -lookdown;"
//The anti-recoil toggler
alias antircl antirclon
alias antirclon "bind mouse1 +antirclbind; alias antircl antircloff;"
alias antircloff "bind mouse1 +attack; alias antircl antirclon;"
//The bind
bind kp_minus antircl
//Strength of anti-recoil
cl_pitchspeed 5
//Setting the strength
The amount of pull down you set with cl_pitchspeed is up to you. I suggest you set it between 1 - 10, after 10 the pull down gets far too strong and just looks at the floor.
alias w "wait"
alias w2 "w; w"
alias d1 "developer 1"
alias d0 "developer 0"
alias djtog "djson"
alias djson "d1; echo Duck-Jump Toggle *ON*; w; djon"
alias djsoff "d1; echo Duck-Jump Toggle *OFF*; w; djoff"
alias djon "alias +rjump +djump; alias -rjump -djump; alias djtog djsoff"
alias djoff "alias +rjump +jump; alias -rjump -jump; alias djtog djson"
alias +rjump "+jump" //������� ������.
alias -rjump "-jump"
alias +djump "+jump; +duck; w"
alias -djump "-jump; -duck"
alias strafe_toggle_on "bind ctrl +newduck; bind rightarrow +newright; bind leftarrow +newleft; bind end strafe_toggle_off; bind mouse1 +strafeshoot; developer 1; echo Strafe_On; developer 0"
alias strafe_toggle_off "bind ctrl +duck; bind rightarrow +moveright; bind leftarrow +moveleft;bind end strafe_toggle_on; bind mouse1 +coloratk; developer 1; echo Strafe_Off; developer 0"
alias no_strafe "bind mouse1 +attack; Echo Strafe Fire Off; adjust_crosshair"
alias do_strafe "bind mouse1 +strafeshoot; echo Strafe Fire On; adjust_crosshair"
alias +ss_left "+attack; +moveleft; alias +strafeshoot +ss_right; adjust_crosshair"
alias +ss_right "+attack; +moveright; alias +strafeshoot +ss_left; adjust_crosshair"
alias +strafeshoot "+ss_left"
alias -strafeshoot "-attack; -moveleft; -moveright"
alias +newduck "+duck; no_strafe; adjust_crosshair"
alias -newduck "-duck; do_strafe; adjust_crosshair"
alias +newleft "+moveleft; no_strafe; adjust_crosshair"
alias -newleft "-moveleft; do_strafe; adjust_crosshair"
alias +newright "+moveright; no_strafe; adjust_crosshair"
alias -newright "-moveright; do_strafe; adjust_crosshair"
bind "END" "strafe_toggle_on"
alias zooms "+attack2; wait; wait; wait; -attack2"
alias +zoomd "zooms"
alias -zoomd "zooms"
bind "mouse2" "+zoomd"
alias reload_stop "weapon_knife; wait; wait; wait; lastinv"
ud_fastswitch "1"
alias "qsTog" "qsON"
alias "qsC" "a1"
alias "a1" "bind mouse1 +attack"
alias "qsON" "bind mouse1 +qs;speak fvox/beep;alias qsC qsON;alias qsTog qsOFF"
alias "qsOFF" "a1;speak fvox/boop;alias qsC a1;alias qsTog qsON"
alias "+qs" "+attack2;wait;wait;+attack"
alias "-qs" "-attack2;-attack;lastinv;qsOFF"
bind 1 "qsC;slot1"
bind 2 "a1;slot2"
bind 3 "a1;slot3"
bind 4 "a1;slot4"
bind 5 "a1;slot5"
bind "mouse1" "qsTog"
bind "mouse1" "qsTog"
bind "F4" "amxmodmenu"
alias +antirclbind "+attack; +lookdown;"
alias antircl antirclon
alias antirclon "bind mouse1 +antirclbind; alias antircl antircloff;"
alias go_slot1 "weapon_mp5navy; weapon_m4a1; weapon_m249; weapon_p90; go_slot1b"
alias go_slot1b "weapon_scout; weapon_awp; weapon_g3sg1; weapon_sg550; go_slot1c"
alias go_slot1c "weapon_sg552; weapon_aug; weapon_tmp; weapon_mac10; weapon_ak47; go_slot1d"
alias go_slot1d "weapon_ump45; weapon_xm1014; weapon_m3; weapon_famas; weapon_galil"
alias go_slot2 "weapon_usp; weapon_glock18; weapon_deagle; weapon_p228; weapon_elite; weapon_fiveseven"
alias rze_helm "vesthelm; vest"
alias rze_nvgs "nvgs; nightvision"
alias tg_fn57dual "fn57; elites"
alias tg_tmpmac10 "tmp; mac10"
alias tg_famgal "famas; galil"
alias tg_m4ak "m4a1; ak47"
alias tg_augsg "aug; sg552"
alias tg_sg550g3 "sg550; g3sg1"
alias +spam "voice_loopback 1; voice_inputfromfile 1; +voicerecord"
alias -spam "voice_loopback 0; voice_inputfromfile 0; -voicerecord"
alias "shield" ""
bind "mouse1" "+attack"
+--^----------,--------,-----,----------------------^-,
| ||||||||| `--------' | CS O |____\"
`+---------------------------^------------------------|"
`\_,---------,---------,--------------'"
/ 22.04.2022 /'| /'"
/ ШОҲБАЧА. / `\ /'"
/ ШОҲБАЧА./`-------'"
/ ШОҲБАЧА./"
/ШОҲБАЧА. /"
(_____________( "
`------'"
spk "sound/ultimate_sounds/headshot1_ultimate"
speak "sound/ultimate_sound/excellent_ultimate"
speak "ten nine eight seven six five four three two one hello mister"
spk "sound/misc/monsterkill"
hiding weapon
alias "mdlst" "hidemdl"
alias "showmdl" "Alias m_pitch r_drawviewmodel 1; developer 1; echo Weapon is visible; developer 0; alias mdlst hidemdl"
alias "hidemdl" "Alias m_pitch r_drawviewmodel 0; developer 1; echo Weapon is invisible; developer 0; alias mdlst showmdl"
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