Settings: 23.899
Screenshots: 10.353
Downloads: 10.905.013
Views: 74.182.710
Downloads Today: 90
Views Today: 6.132

Mr.BLeNddA cs settings, config & cfg 2016

Full Name -
Nickname Mr.BLeNddA
Birthday -
Nationality AlbaniaAlbania
Game Counter-Strike 1.6Counter-Strike 1.6
Since 2016-03-31
Last Update 2016-03-31
Mr.BLeNddA screenshot

Mr.BLeNddA Gear

Mouse -
Mousepad -
Keyboard -
Headset -
Earbuds -
Monitor -
Chair -
Controller -
Case -

Mr.BLeNddA Gaming PC Setup

GPU -
CPU -
Memory -
Motherboard -
Power Supply -
Storage -
Fan -
Cooler -

Mr.BLeNddA config

The Counter-Strike 1.6 config file of Mr.BLeNddA has been downloaded 81 times. Download blenda.cfg by clicking the download button below.
How to install Mr.BLeNddA cs config
1. Download blenda.cfg by clicking the download button above.

2. Extract and/or copy file(s) into your Counter-Strike 1.6 folder (Example: C:\Program Files (x86)\Steam\steamapps\[account]\counter-strike\cstrike\cfg).

3. Launch the game and type in "exec configname.cfg" in console to load the config or make sure to add "exec autoexec.cfg", "exec userconfig.cfg" or "exec Mr.BLeNddA.cfg" to config.cfg file in your Counter-Strike 1.6 folder.
Social Media
Twitch -
Twitter -
YouTube -
Instagram -
Facebook -
TikTok -
Steam -
Discord -

Mr.BLeNddA Settings

Monitor
Resolution: -
Aspect Ratio: -
Sensitivity
Sensitivity: -
Crosshair
Color: -
Size: -
FAQ
Summary
This page contains the in-game settings, config files (cfg) and hardware setup of Mr.BLeNddA. The Mr.BLeNddA cs settings page has been viewed for 1.413 since it was added on 2016-03-31. The last time the settings of Mr.BLeNddA were on 2016-03-31. Visit the cs settings page to view more Counter-Strike 1.6 settings like Mr.BLeNddA or visit upload section to add your own cs settings.
Other Counter-Strike 1.6 settings
# Name Country Last Update
1csUzbekistanUzbekistan2023-09-20
2csRomaniaRomania2025-12-10
3csGeorgiaGeorgia2022-02-04
4csUzbekistanUzbekistan2023-11-15
5csGeorgiaGeorgia2024-02-02
Other Albania gaming settings
Mr.BLeNddA CFG file


BLeNddA best cfg ever
BLeNddA best cfg ever

bind "TAB" "+showscores"
bind "ENTER" "+attack"
bind "ESCAPE" "cancelselect"
bind "SPACE" "+jump"
bind "'" "+moveup"
bind "+" "sizeup"
bind "," "buyammo1"
bind "-" "sizedown"
bind "." "buyammo2"
bind "/" "+movedown"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind ";" "+mlook"
bind "=" "sizeup"
bind "[" "say timeleft"
bind "]" "say nextmap"
bind "`" "toggleconsole"
bind "a" "+moveleft"
bind "b" "buy"
bind "c" "radio3"
bind "d" "+moveright"
bind "e" "+use"
bind "f" "impulse 100"
bind "g" "drop"
bind "h" "+commandmenu"
bind "i" "showbriefing"
bind "j" "cheer"
bind "k" "say /top15"
bind "l" "say /rankstats"
bind "m" "chooseteam"
bind "n" "nightvision"
bind "o" "buyequip"
bind "q" "lastinv"
bind "r" "+reload"
bind "s" "+back"
bind "t" "impulse 201"
bind "u" "messagemode2"
bind "w" "+forward"
bind "x" "radio2"
bind "y" "messagemode"
bind "z" "say /rank"
bind "~" "toggleconsole"
bind "UPARROW" "+forward"
bind "DOWNARROW" "+back"
bind "LEFTARROW" "+left"
bind "RIGHTARROW" "+right"
bind "ALT" "+strafe"
bind "CTRL" "+duck"
bind "SHIFT" "+speed"
bind "F6" "save quick"
bind "F7" "load quick"
bind "F10" "quit prompt"
bind "INS" "+klook"
bind "PGDN" "+lookdown"
bind "PGUP" "+lookup"
bind "END" "centerview"
bind mwheelup "+jump;wait"
bind mwheeldown "+duck"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "PAUSE" "pause"
bind "~" "toggleconsole"
rec5 "cl_pitchspeed 6

************************/Mr.BLeNddA.cfg[END CONFİG]\***********************************************************************************************************************************
//RATES\\
cl_cmdrate "101"
cl_updaterate "101"
rate "25000"
ex_interp "0.01"
********************************************//Mr.BLeNddA.cfg [END CONFİG]\\**************************************************************************************************************************
//Mr.BLeNddA.cfg [END CONFİG]\\
cl_crosshair_color "255 255 255"
cl_crosshair_size "small"
cl_crosshair_translucent "0"
cl_dynamiccrosshair "0"
_cl_autowepswitch "0"
******************************************//Mr.BLeNddA.cfg[END CONFİG]\\****************************************************************************************************************************
//OTROS\\

gamma "4"

brightness "7777"

lightgamma "0"

texgamma "0"

brightness "10.00000"
***********************************************//Mr.BLeNddA.cfg[END CONFİG]\\***********************************************************************************************************************
////Mr.BLeNddA.cfg.cfg [END CONFİG]\\\\

bind "F1" "m4a1;ak47;primammo;secammo;vesthelm;flash;flash;hegren"
**********************************************************************************************************************************************************************
ak47 1 15
1 0 0.05 0
ak47 2 20 0.25 0.35 0.05 0
ak47 3 50 0.15 0.45 0.05 4
ak47 4 999 0.07 0.4 0.05 52
aug 1 30 1 0 0.05 0
aug 2 60 0.25 0.35 0.05 0
aug 3 110 0.15 0.45 0.05 4
aug 4 999 0.05 0.43 0.2 12
awp 1 3 1 0 0.02 0
awp 2 5 1 0 0.04 16
awp 3 999 1 0 0.45 28
c4 1 999 1 0 0 2
deagle 1 999 0.01 0.01 0.02 0
elite 1 15 0.01 0.01 0.02 0
elite 2 999 0.07 0.15 0.05 0
fiveseven 1 999 0.01 0.01 0.02 0
flashbang 1 999 1 0 0 2
g3sg1 1 3 1 0 0.02 0
g3sg1 2 5 1 0 0.02 16
g3sg1 3 120 1 0 0.05 60
g3sg1 4 999 0.05 0.4 0.05 60
glock18 1 999 0.01 0.01 0.02 0
hegrenade 1 999 1 0 0 2
knife 1 3 1 0 0 0
knife 2 999 1 0 0.1 2
m249 1 45 1 0 0.05 0
m249 2 999 0.05 0.5 0.05 4
m3 1 999 1 0 0.2 0
m4a1 1 10 1 0 0.05 0
m4a1 2 20 0.25 0.35 0.05 0
m4a1 3 80 0.15 0.45 0.05 0
m4a1 4 999 0.07 0.4 0.05 4
mac10 1 40 1 0 0.05 0
mac10 2 120 0.35 0.25 0.04 0
mac10 3 999 0.11 0.25 0.05 4
mp5 1 40 1 0 0.05 0
mp5 2 120 0.45 0.25 0.05 0
mp5 3 999 0.11 0.25 0.05 4
p228 1 999 0.01 0.01 0.02 0
p90 1 20 1 0 0.05 0
p90 2 120 0.1 0.25 0.05 0
p90 3 999 0.11 0.25 0.05 4
scout 1 3 1 0 0.02 0
scout 2 5 1 0 0.04 16
scout 3 999 1 0 0.45 28
sg550 1 3 1 0 0.02 0
sg550 2 30 1 0 0.04 16
sg550 3 999 0.3 0.1 0.05 60
sg552 1 30 1 0 0.05 0
sg552 2 60 0.25 0.35 0.05 0
sg552 3 110 0.15 0.45 0.05 8
sg552 4 999 0.05 0.43 0.2 12
smokegrenade 1 999 1 0 0 2
tmp 1 20 1 0 0 0
tmp 2 100 0.3 0.3 0.02 0
tmp 3 999 0.1 0.3 0.05 4
ump45 1 40 1 0 0.05 0
ump45 2 120 0.45 0.25 0.05 0
ump45 3 999 0.11 0.25 0.05 4
usp 1 999 0.01 0.01 0.02 0
xm1014 1 999 1 0 0.2 0
/ syntax of avadd :
/ first param -> 0=stand, 1=duck
/ second param -> height
/ third param -> forward
/ last param -> right
humaim0 "randmax 0; init aimr humaim0; humaim humaim1; txt *** Randomized aiming turned OFF ***"
humaim1 "randmax 5; init aimr humaim1; humaim humaim0; txt *** Randomized aiming turned ON ***"
humaim0
smooth0 "smooth 0; init aims smooth0; smooth_t smooth1; txt *** Smooth aiming turned ON ***"
smooth1 "smooth 5; init aims smooth1; smooth_t smooth0; txt *** Smooth aiming turned ON ***"
smooth0
+doaim "aim 12"
-doaim "aim 1"
+thru "aimthru 1"
-thru "aimthru 1"
+doshoot "aim 1;#wait;#+attack"
-doshoot "#-attack; aim 1"
" +csgaim "aim 1;#+attack;aim 1"
-csgaim "#wait;#-attack"
**********************************************************************************************************************************************************************
w13 "wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait"
w16 "wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait"
w18 "wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait"
airon "air fire; w18; air mode; w16; air one; w13; air on"
airroff "air fire; w18; air mode; w16; air one; w13; air of"
+antir2 "+lookdown; +attack2"
-antir2 "-attack2; -lookdown"
+antir "+lookdown; +attack"
-antir "-attack; -lookdown"
cole2 "coleon2"
coleon2 "bind mouse2 +antir2; airon; cole coleoff2"
coleoff2 "unbind mouse2; bind mouse2 +attack2; airoff; cole coleon2"
cole "coleon"
coleon "bind mouse1 +antir; airon; cole coleoff"
coleoff "unbind mouse1; bind mouse1 +attack; airoff; cole coleon"
s0 "aircole 0 358.493 -3.11 1.3; "+ak" +attack; wait; +attack2; wait; accrue_chance; 30.26; 31.26; "-ak" -attack; wait; -attack2; wait; +attack2;wait;-attack2"
s1 "aircole 1 435.518 -5.94 3.8; "+ak" +attack; wait; +attack2; wait; accrue_chance; 31.26; 32.26; "-ak" -attack; wait; -attack2; wait; +attack2;wait;-attack2"
s2 "aircole 2 525.423 -4.31 5.8; "+ak" +attack; wait; +attack2; wait; accrue_chance; 32.26; 33.26; "-ak" -attack; wait; -attack2; wait; +attack2;wait;-attack2"
s3 "aircole 3 612.533 -0.82 9.99; "+ak" +attack; wait; +attack2; wait; accrue_chance; 33.26; 34.26; "-ak" -attack; wait; -attack2; wait; +attack2;wait;-attack2"
s4 "aircole s0; s1; s2; s3; s4; "+ak" +attack; wait; +attack2; wait; accrue_max; 88.26; -30.26; s0; "-ak" -attack; wait; -attack2; wait; +attack2;wait;-attack2"
s0;s1;s2;s3;s4; PL_ak47 "aircole 7.101010110"
sX "PL_allwep "aircoleoff 0.000000000;-0.000000000"
w2 "wait; wait"
w3 "wait; wait; wait"
w4 "w2; w2"
w5 "w2; w2; wait"
w10 "w5; w5"
w14 "w5; w5; w4"
w18 "w10; w4; wait; wait; wait; wait"
w20 "w10; w5; w5"
w28 "w10; w10; w5; wait; wait; wait"
coil "shoot_wall; -attack; wait; -attack; unbind mouse1; w28; bind mouse1 "+attack" 3 0.11 4.192 6.1482"
coil1 "shoot_wall; -attack; wait; -attack; unbind mouse1; w20; bind mouse1 "+attack" 4 0.23 5.276 7.2741"
coil2 "shoot_wall; -attack; wait; -attack; unbind mouse1; w18; bind mouse1 "+attack" 5 0.31 6.462 8.4317"
coil3 "shoot_wall; -attack; wait; -attack; unbind mouse1; w14; bind mouse1 "+attack" 6 0.39 7.752 9.8271"
coilfinish "shoot_wall; -attack; wait; -attack; unbind mouse1; w4; bind mouse1 "+attack" 7 0.58 8.845 -0.0001"
back " scoleaim_ak47 "scolaim1;aircole;PL_ak47"
scoleaim_ak47 "scolaim1;aircole;PL_ak47;0;1;0"
**********************************************************************************************************************************************************************
//AK
ak "avadd 0 21.51 3.11 -4.6"
ak1 "avadd 1 25.52 5.94 3.13"
ak2 "avadd 2 15.12 4.31 3.53"
ak3 "avadd 3 21.5 6.8 2.0"
ak4324 "avclear;ak;ak1;ak2;ak3;height_correction 1;nospread 2;recoil 1.710201"
**********************************************************************************************************************************************************************
//Ak
f "avadd 0 41.11 8.2 2.1"
fa "avadd 1 26.4 2.15 2.0"
far "avadd 2 12 8 2"
ak3 "avadd 3 21.5 6.8 2.0"
fart "avclear;f;fa;ak3;far;height_correction 0"
**********************************************************************************************************************************************************************
//AK
ak "avadd 0 21.41 5.2 1.8"
ak1 "avadd 1 25.4 5.7 2.8"
ak2 "avadd 2 13.72 3.8 2.91"
ak3 "avadd 3 21.5 6.8 2.0"
ak1 "avclear;ak;ak1;ak2;ak3;height_correction 1;nospread 2;recoil 1.710201"
**********************************************************************************************************************************************************************
//4K
ak "avadd 0 19.81 8.9 2.4"
ak1 "avadd 1 24.3 4.2 2.1"
ak2 "avadd 2 15.12 5.8 2.91"
ak3 "avadd 3 19.631 6.281 2.183"
ak3 "avadd 3 21.5 6.8 2.0"
akvec11 "avclear;ak;ak1;ak2;ak3;height_correction 0;nospread 2;recoil 1.74;txt $(-)!7 Ak Incorperated!!!!;#say $(-)!7 Ak Incorperated."
*********************************************************************************************************************************************************************
//COLT\\

Crack26 "avclear;avadd 0 23.8 5.7 2.5;avadd 0 22.5 4.4 1.3;avadd 0 24.4 6.5 3.5;avadd 1 26.179 3.051 5.12;avadd 2 14.786 6.232 2.985;recoil 1.53;avadd 0 20.189 6.83 2.624;avadd 3 21.845 4.534 2;height_correction 0;recoil 1.67;txt yuck colt"

1SHOT "avclear;gsaim 1;avadd 0 21.3 5.26 1.487;avadd 1 25.5 7.5 4.5;avadd 1 26.4 8.3 5.3;avadd 1 28.6 4.4 1.3;avadd 2 13.5 6.5 3.64;avadd 3 21 8.4 2.68;recoil 0.08;#say -=::[JAPS]PurpleHaze::=- [Deagle 1 $hot] -=::Loaded::=-"
// """""""""""""""""""""""""""""""""""""""""""" //
//deagle
pldeagle1 "avadd 0 20.6914142857 6.528 1.73485714285;avadd 0 21.044412 6.4883 1.73485"
pldeagle2 "avadd 1 24.8714 4.228 1.71371428571;avadd 1 25.02661 3.928 1.7137"
pldeagle3 "avadd 2 12.664308 5.868708 2.577548;avadd 2 12.8454 5.6867 2.577"
pldeagle4 "avadd 3 20.928825 7.97384 1.07938;avadd 3 31.1113 7.5334 1.0799"
pldeagle5 "recoil 0.021;txt Luck 1 ShoTz Deagle"
pldgl44 "avclear;pldeagle1;pldeagle2;pldeagle3;pldeagle4;pldeagle5"
// """""""""""""""""""""""""""""""""""""""""""" //
p90vec "avclear;p903;p904;p905;p906;recoil 1.8;txt u)v|2eaL p90"
p903 "avadd 0 22.84 7.002 3.68"
p904 "avadd 1 26.72 5.03 4.09"
p905 "avadd 2 14.63 6.73 3.89"
p906 "avadd 3 22.84 7.002 3.68"
// """""""""""""""""""""""""""""""""""""""""""" //
colt-numbers "avadd 0 20.5995 6.908 2.587;avadd 1 24.34 5.25 3.22;avadd 2 11.2433 6.8454 2.59;avadd 3 19.67 7.21 .499"
coltsetup "recoil 1.63;height_correction 0;#ex_interp .03"
coltVEC34 "avclear0;avclear1;avclear2;colt-numbers;coltsetup"

colt-numbers "avadd 0 20.6 6.91 2.587;avadd 1 24.36 5.27 3.22;avadd 2 11.26 6.85 2.59;avadd 3 19.67 7.21 .499"
coltsetup "recoil 1.63;height_correction 0;#ex_interp .03"
colt "avclear0;avclear1;avclear2;colt-numbers;coltsetup"
// """""""""""""""""""""""""""""""""""""""""""" //
sig-number1 "avadd 0 20.13 4.43 2.14;avadd 3 18.34 6.31 1.47;avadd 1 24.43.4.43.2.35;avadd 2 13.43 3.43 3.45"
sig-shit "avclear;recoil 1.75;sig-number1"
// """""""""""""""""""""""""""""""""""""""""""" //
Alpha "avadd 0 19 4.23 2.1"
Beta "avadd 1 24 6.63 2.4"
Gamma "avadd 2 15 6.2 2.2"
Delta "avadd 3 19 4.23 1.8"
Epsilon-Setup "avclear;Alpha;Beta;Gamma;Delta;gsaim 1;height_correction 0;nospread 1;recoil 1.67"
CRACK2 "avclear;Epsilon-Setup"
// """""""""""""""""""""""""""""""""""""""""""" //
1 "avadd 0 21 7 2.7"
2 "avadd 1 27 4 2.3"
3 "avadd 2 14 7 3.4"
4 "avadd 3 21 8 2"
BVecOp "gsaim 1;recoil 0.027;height_correction;shake_bonus 0;targetmode 0;nospread 2;dwall 1"
Burnlove2 "avclear;1;2;3;4"
// """""""""""""""""""""""""""""""""""""""""""" //
deagy
deagy0 "avadd 0 21.81 7.351 2.28"
deagy1 "avadd 1 26.85 5.36 2.16"
deagy2 "avadd 2 13.90 7.57 2.73"
deagy5 "avadd 3 21.2 8.4 1.8"
deagy3 "recoil 1.67"
deagy4 "avclear;deagy0;deagy1;deagy2;deagy3;deagy5"
// """""""""""""""""""""""""""""""""""""""""""" //
deagle0 "avadd 0 20.82 7.53 2.04"
deagle1 "avadd 1 26.1 4.2 2.49"
deagle2 "avadd 2 15.31 7.52 2.36"
deagle3 "avadd 3 21.2 8.4 1.8"
pistolvec "avclear;deagle0;deagle1;deagle2;deagle3;recoil 0.085;height_correction 0"
// """""""""""""""""""""""""""""""""""""""""""" //
// Deagle
pist1 "avadd 0 20.82 7.53 2.04"
pist2 "avadd 1 26.1 4.2 2.49"
pist3 "avadd 2 15.31 7.52 2.36"
pistsetup "recoil 0.015;pred 0"
deaglevec "avclear;pist1;pist2;pist3;;pistsetup;txt Deagle;height_correction 4"
pistolvec "deaglevec"
// """""""""""""""""""""""""""""""""""""""""""" //
//Deagle
cripset "avadd 0 22.4 5.87 1.09"
bloods "avadd 1 26.6 5.7 3.2"
gangsta "avadd 2 9.12 6.12 3.431"
respect "avadd 3 21 8 3.4"
setup "avclear;cripset;bloods;gangsta;respect;txt -=[ DEAGLE v.o1 TEST ]|:=-"
setup2 "#ex_interp 0.03;#cl_cmdrate 15332;wallsensitivity 2;height_correction 0;#cl_updaterate 15332;recoil 0.2"
deaglevec "setup;setup2"
// """""""""""""""""""""""""""""""""""""""""""" //
//Fam4S Tweaked
o "avadd 0 19.8 8.65 1.79863"
osho "avadd 1 23.9542 1.8265 -.74942"
osho1 "avadd 2 18.72351 8.65 1.67"
HYDro "avadd 3 21.2 8.6 1.68"
oshofo "avclear;o;osho;osho1;hydro;recoil 1.32;gsaim 1"
// """""""""""""""""""""""""""""""""""""""""""" //
//sig
sig-numbers2 "avadd 0 22.218 6.789 2.6732;avadd 1 25.212 5.67136 3.228;avadd 1 11.9175 6.687 3.256;avadd 3 21.61 7.21 2.348"
sigvec2 "avclear;sig-numbers2"
// """""""""""""""""""""""""""""""""""""""""""" //
//scout
scout-numbers2 "avadd 0 21.04 7.59 2.1;avadd 1 26.3 6 3.2;avadd 2 12.04 7.59 2.4;avadd 3 21.04 7.49 2"
scoutvec2 "avclear;scout-numbers2"
// """""""""""""""""""""""""""""""""""""""""""" //
//Deagle
Sshot1 "avadd 0 18.98 12.54 1;avadd 1 26.89 8.3 3.7;avadd 2 13 12 1;avadd 3 20 9 1"
SuperShot "avclear;gsaim 1;Sshot1;recoil 0.14;aim 1;lock 1;height_correction 0"
// """""""""""""""""""""""""""""""""""""""""""" //
//ump
ump-numbers2 "avadd 0 21.044 7.61 2.21;avadd 1 26.00019 5.98 3.304;avadd 2 12.944 7.11 2.31;avadd 3 21.04 7.61 2.21"
umpvec2 "avclear;ump-numbers2"
redall "avclear;vecswitch 0;avadd 0 19.89 9 1.4;avadd 1 25.2 5.9 3;avadd 2 10.3 9 2.0;avadd 3 17.3 7 1.4;recoilswitch 1;txt Era Of The Last Shot v1"
//Avclears
avclear "avclear0;avclear1;avclear2;avclear3"
// """""""""""""""""""""""""""""""""""""""""""" //
vec_usp "deaglevec;recoilSw_usp;txt -:- [ UsP ] -:-"
vec_glock18 "deaglevec;recoilSw_glock18;txt X(: Glock X(:"
vec_deagle "deagy4;txt New And Inprooved Deagle"
vec_p228 "deaglevec;recoilSw_p228;txt X(: p228 X(:"
vec_elite "deaglevec;recoilSw_elite;txt X(: Elite X(:"
vec_fiveseven "deaglevec;recoilSw_fiveseven;txt X(: FiveSeven X(:"
vec_xm1014 "redall;recoilSw_xm1014;txt X(: Auto Shotty X(:"
vec_m3 "redall;recoilSw_m3;txt X(: Pump Shotty ] -:-"
vec_mp5 "redall;recoilSw_mp5;txt X(: Mp5 X(:"
vec_tmp "redall;recoilSw_tmp;txt X(: TmP X(:"
vec_p90 "p90vec;recoilSw_p90;txt [|]p90 oWNAGE[|]"
vec_mac10 "redall;recoilSw_mac10;txt X(: mac10 X(:"
vec_ump45 "redall;recoilSw_ump45;txt X(: ump45 X(:"
vec_ak47 "fart;recoilSw_ak47;txt PrivatE Ak Vec"
vec_sg552 "sig-shit;recoilSw_sg552;txt X(: Sig X(:"
vec_m4a1 "coltVEC34;recoilSw_m4a1;txt Getting Owned?"
vec_FamaS "redall;recoilSw_FamaS;txt FamaS"
vec_aug "redall;;recoilSw_aug;txt X(: AuG X(:"
vec_m249 "redall;recoilSw_m249;txt X(: PaRa X(:"
vec_scout "redall;;recoilSw_scout;txt X(: Scout headz X(:"
vec_awp "redall;recoilSw_awp;txt X(: Awp X(:"
vec_g3sg1 "redall;recoilSw_g3sg1;txt X(: g3 X(:"
vec_sg550 "redall;recoilSw_sg550;txt X(: sg550X(:"
vec_tactical "redall;recoilSw_tactical;txt X(: Shield X(:"
vec_knife "pistolvec2;recoilSw_m4a1;#ex_interp 0.03;height_correction 0;aswitch1;aswitchr1"
vec_flashbang "redall;txt Nades Flash NAde"
vec_hegrenade "redall;txt NAdes HE Nades"
vec_smokegrenade "redall;txt Nades SMoke Nades"
vec_c4 "redall:txt C4 PLant bitch"
vec_ "redall;txt Other Gun Negro By HYDro"
// """""""""""""""""""""""""""""""""""""""""""" //
recoilSw_usp "recoil 0.27"
recoilSw_glock18 "recoil 0.25"
recoilSw_deagle "recoil 0.16"
recoilSw_p228 "recoil 0.37"
recoilSw_elite "recoil 0.39"
recoilSw_fiveseven "recoil 0.42"
recoilSw_xm1014 "recoil 1.8"
recoilSw_m3 "recoil 1.83"
recoilSw_mp5 "recoil 1.6892"
recoilSw_FamaS "recoil 1.32"
recoilSw_tmp "recoil 1.66"
recoilSw_p90 "recoil 1.709"
recoilSw_mac10 "recoil 1.71"
recoilSw_ump45 "recoil 1.72"
recoilSw_ak47 "recoil 1.710201"
recoilSw_sg552 "recoil 1.739"
recoilSw_m4a1 "recoil 1.62"
recoilSw_aug "recoil 1.718"
recoilSw_scout "recoil 1.7"
recoilSw_awp "recoil 1.77"
recoilSw_g3sg1 "recoil 0.018"
recoilSw_sg550 "recoil 0.027"
recoilSw_m249 "recoil 1.82"
recoilSw_knife "recoil 0.282"
recoilSw_flashbang "recoil 1.282"
recoilSw_hegrenade "recoil 1.282"
recoilSw_smokegrenade "recoil 1.282"
recoilSw_c4 "recoil 0.0"
recoilSw_tactical "recoil 0.282"
recoilSw_ "recoil 0.302"
// """""""""""""""""""""""""""""""""""""""""""" //
w13 "wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait"
w16 "wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait"
w18 "wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait"
airon "air fire; w18; air mode; w16; air one; w13; air on"
airroff "air fire; w18; air mode; w16; air one; w13; air of"
+antir2 "+lookdown; +attack2"
-antir2 "-attack2; -lookdown"
+antir "+lookdown; +attack"
-antir "-attack; -lookdown"
cole2 "coleon2"
coleon2 "bind mouse2 +antir2; airon; cole coleoff2"
coleoff2 "unbind mouse2; bind mouse2 +attack2; airoff; cole coleon2"
cole "coleon"
coleon "bind mouse1 +antir; airon; cole coleoff"
coleoff "unbind mouse1; bind mouse1 +attack; airoff; cole coleon"
s0 "aircole 0 358.493 -3.11 1.3; "+ak" +attack; wait; +attack2; wait; accrue_chance; 30.26; 31.26; "-ak" -attack; wait; -attack2; wait; +attack2;wait;-attack2"
s1 "aircole 1 435.518 -5.94 3.8; "+ak" +attack; wait; +attack2; wait; accrue_chance; 31.26; 32.26; "-ak" -attack; wait; -attack2; wait; +attack2;wait;-attack2"
s2 "aircole 2 525.423 -4.31 5.8; "+ak" +attack; wait; +attack2; wait; accrue_chance; 32.26; 33.26; "-ak" -attack; wait; -attack2; wait; +attack2;wait;-attack2"
s3 "aircole 3 612.533 -0.82 9.99; "+ak" +attack; wait; +attack2; wait; accrue_chance; 33.26; 34.26; "-ak" -attack; wait; -attack2; wait; +attack2;wait;-attack2"
s4 "aircole s0; s1; s2; s3; s4; "+ak" +attack; wait; +attack2; wait; accrue_max; 88.26; -30.26; s0; "-ak" -attack; wait; -attack2; wait; +attack2;wait;-attack2"
s0;s1;s2;s3;s4; PL_ak47 "aircole 7.101010110"
sX "PL_allwep "aircoleoff 0.000000000;-0.000000000"
w2 "wait; wait"
w3 "wait; wait; wait"
w4 "w2; w2"
w5 "w2; w2; wait"
w10 "w5; w5"
w14 "w5; w5; w4"
w18 "w10; w4; wait; wait; wait; wait"
w20 "w10; w5; w5"
w28 "w10; w10; w5; wait; wait; wait"
coil "shoot_wall; -attack; wait; -attack; unbind mouse1; w28; bind mouse1 "+attack" 3 0.11 4.192 6.1482"
coil1 "shoot_wall; -attack; wait; -attack; unbind mouse1; w20; bind mouse1 "+attack" 4 0.23 5.276 7.2741"
coil2 "shoot_wall; -attack; wait; -attack; unbind mouse1; w18; bind mouse1 "+attack" 5 0.31 6.462 8.4317"
coil3 "shoot_wall; -attack; wait; -attack; unbind mouse1; w14; bind mouse1 "+attack" 6 0.39 7.752 9.8271"
coilfinish "shoot_wall; -attack; wait; -attack; unbind mouse1; w4; bind mouse1 "+attack" 7 0.58 8.845 -0.0001"
back " scoleaim_ak47 "scolaim1;aircole;PL_ak47"
scoleaim_ak47 "scolaim1;aircole;PL_ak47;0;1;0"
// """""""""""""""""""""""""""""""""""""""""""" //
// Deagle vec
// """""""""""""""""""""""""""""""""""""""""""" //
deagle1 "avadd 0 20.159 6.913 1.412;avadd 1 26.035 6.71 3.398;avadd 2 11.708 6.51 3.012;avadd 3 21.4 7.5 2.1"
// """""""""""""""""""""""""""""""""""""""""""" //
deaglevec "#ex_interp 0.03;height_correction 0;recoil 0.015;txt Aiming Vector: Deagle"
// """""""""""""""""""""""""""""""""""""""""""" //
// Ak-47 vec
// """""""""""""""""""""""""""""""""""""""""""" //
ak1 "avadd 0 21.19 7.23 2.257;avadd 1 24.89 5.2 2.5 24.8 5.2 3.2 24.8 5.2 1;avadd 2 11.01 7.22 2.81;avadd 3 20.49 7.4 2.5"
// """""""""""""""""""""""""""""""""""""""""""" //
akvec "avclear;ak1;recoil 1.86;txt Aiming Vector: Ak-47"
// """""""""""""""""""""""""""""""""""""""""""" //
// Sig vec
// """""""""""""""""""""""""""""""""""""""""""" //
sig1 "avadd 0 21.76 7.4 2.553;avadd 1 25.05 4.75 2.05;avadd 2 10.85 7.26 2.24;avadd 3 21.25 7.75 2.65"
// """""""""""""""""""""""""""""""""""""""""""" //
sigvec "avclear;sig1;recoil 1.7;txt Aiming Vector: Sig"
// """""""""""""""""""""""""""""""""""""""""""" //
// m4a1 vec
// """""""""""""""""""""""""""""""""""""""""""" //
colt1 "avadd 0 20.918 6.637 2.5894;avadd 1 25.6021 5.1492 3.02;avadd 2 11.2431 6.8454 3.259;avadd 3 21.013 7.63 2.15"
// """""""""""""""""""""""""""""""""""""""""""" //
coltvec "avclear;colt1;#ex_interp 0.03;height_correction 4;recoil 1.51;txt Aiming Vector: m4a1"
// """""""""""""""""""""""""""""""""""""""""""" //
// scout vec
// """""""""""""""""""""""""""""""""""""""""""" //
scout1 "avadd 0 21.889 7.22 2.54;avadd 1 24.7 3.2 2.8;avadd 2 11.71 5.22 2.41;avadd 3 20.7 3.2 2.8"
// """""""""""""""""""""""""""""""""""""""""""" //
scoutvec "avclear;scout1;recoil 1.4;txt Aiming Vector: Scout"
// """""""""""""""""""""""""""""""""""""""""""" //
// knife vec
// """""""""""""""""""""""""""""""""""""""""""" //
knife1 "avadd 0 24.1 7.2 4.1;avadd 1 25.7 5.2 3.2;avadd 2 15.71 7.22 2.41;avadd 3 23.7 5.2 3.2"
// """""""""""""""""""""""""""""""""""""""""""" //
knifevec "avclear;knife1;recoil 1.5;txt Aiming vector: Knife"
// """""""""""""""""""""""""""""""""""""""""""" //
// Other vec
// """""""""""""""""""""""""""""""""""""""""""" //
other1 "avclear;avadd 0 21.22 7.3 2.8;avadd 1 24.6 3.2 2.9;avadd 2 10.3 7.4 2.6;avadd 3 21.27 7.3 2.8"
// """""""""""""""""""""""""""""""""""""""""""" //
othervec "avclear;other1;txt Aiming Vector: Other.Defualt"
// """""""""""""""""""""""""""""""""""""""""""" //
// GS Deagle
// """""""""""""""""""""""""""""""""""""""""""" //
deagle2 "avadd 0 20.159 6.913 1.412;avadd 1 26.035 6.71
3.398;avadd 2 11.708 6.51 3.012;avadd 3 21.4 7.5 2.1;avadd 4 22.61 7.39
2.277;avadd 5 22.6 7.3 2.257"
// """""""""""""""""""""""""""""""""""""""""""" //
GSdeagle "avclear;deagle2;#ex_interp 0.03;height_correction 0;recoil 0.015;txt Gaitsequence Aiming: Deagle"
// """""""""""""""""""""""""""""""""""""""""""" //
// GS m4a1

colt2 "avadd 0 20.918 6.637 2.5894;avadd 1 25.6021 5.1492
3.02;avadd 2 11.2431 6.8454 3.259;avadd 3 21.013 7.63 2.15;avadd 4
21.045 7.499 2.2;avadd 5 21.045 7.32 2.199"
// """""""""""""""""""""""""""""""""""""""""""" //
GScolt "avclear;colt2;#ex_interp 0.03;height_correction 4;recoil 1.51;txt Gaitsequence Aiming: m4a1"
// """""""""""""""""""""""""""""""""""""""""""" //
// GS Ak-47
// """""""""""""""""""""""""""""""""""""""""""" //
ak2 "avadd 0 21.19 7.23 2.257;avadd 1 24.89 5.2 2.5 24.8 5.2
3.2 24.8 5.2 1;avadd 2 11.01 7.22 2.81;avadd 3 20.49 7.4 2.5;avadd 4
21.0199 7.525 2.01;avadd 5 21.0199 7.498 2"
// """""""""""""""""""""""""""""""""""""""""""" //
GSak "avclear;ak2;recoil 1.86;txt Gaitsequence Aiming: Ak-47"
// """""""""""""""""""""""""""""""""""""""""""" //
// GS Sig
// """""""""""""""""""""""""""""""""""""""""""" //
sig2 "avadd 0 21.76 7.4 2.553;avadd 1 25.05 4.75 2.05;avadd 2
10.85 7.26 2.24;avadd 3 21.25 7.75 2.65;avadd 4 20.7 3.2 2.8;avadd 5
21.042 7.221 2.18"
// """""""""""""""""""""""""""""""""""""""""""" //
GSsig "avclear;sig2;recoil 1.7;txt Gaitsequence Aiming: Sig"
// """""""""""""""""""""""""""""""""""""""""""" //
// GS Scout
// """""""""""""""""""""""""""""""""""""""""""" //
scout2 "avadd 0 21.889 7.22 2.54;avadd 1 24.7 3.2 2.8;avadd 2
11.71 5.22 2.41;avadd 3 20.7 3.2 2.8;avadd 4 22.9 6.4 2.53;avadd 5
21.044 7.42 2.20"
// """""""""""""""""""""""""""""""""""""""""""" //
GSscout "avclear;scout2;recoil 1.4;txt Gaitsequence Aiming: Scout"
// """""""""""""""""""""""""""""""""""""""""""" //
// GS knife
// """""""""""""""""""""""""""""""""""""""""""" //
knife2 "avadd 0 24.1 7.2 4.1;avadd 1 25.7 5.2 3.2;avadd 2
15.71 7.22 2.41;avadd 3 23.7 5.2 3.2;avadd 4 23.0222 6.529 2.62;avadd 5
23.0222 6.529 2.57"
// """""""""""""""""""""""""""""""""""""""""""" //
GSknife "avclear;knife2;recoil 1.5;txt Gaitsequence Aiming: Knife"
// """""""""""""""""""""""""""""""""""""""""""" //
// GS Other
// """""""""""""""""""""""""""""""""""""""""""" //
other2 "avclear;avadd 0 21.22 7.3 2.8;avadd 1 24.6 3.2 2.9;avadd 2 10.3 7.4 2.6;avadd 3 21.27 7.3 2.8"
// """""""""""""""""""""""""""""""""""""""""""" //
GSother "avclear;other2;txt Gaitsequence Aiming: Other/Defualt"
// """""""""""""""""""""""""""""""""""""""""""" //
ak47 1 10 1 0 0.05 0
ak47 2 20 0.25 0.35 0.05 0
ak47 3 50 0.15 0.45 0.05 4
ak47 4 999 0.07 0.4 0.05 52
deagle 1 999 0.01 0.01 0.02 0
usp 1 999 0.01 0.01 0.02 0
// """""""""""""""""""""""""""""""""""""""""""" //
ak47 1 10 1 0 0.05 0
ak47 2 20 0.25 0.35 0.05 0
ak47 3 50 0.15 0.45 0.05 4
ak47 4 999 0.07 0.4 0.05 52
aug 1 30 1 0 0.05 0
aug 2 60 0.25 0.35 0.05 0
aug 3 110 0.15 0.45 0.05 4
aug 4 999 0.05 0.43 0.2 12
awp 1 3 1 0 0.02 0
awp 2 5 1 0 0.04 16
awp 3 999 1 0 0.45 28
c4 1 999 1 0 0 2
deagle 1 999 0.01 0.01 0.02 0
elite 1 15 0.01 0.01 0.02 0
elite 2 999 0.07 0.15 0.05 0
fiveseven 1 999 0.01 0.01 0.02 0
flashbang 1 999 1 0 0 2
g3sg1 1 3 1 0 0.02 0
g3sg1 2 5 1 0 0.02 16
g3sg1 3 120 1 0 0.05 60
g3sg1 4 999 0.05 0.4 0.05 60
glock18 1 999 0.01 0.01 0.02 0
hegrenade 1 999 1 0 0 2
knife 1 3 1 0 0 0
knife 2 999 1 0 0.1 2
m249 1 45 1 0 0.05 0
m249 2 999 0.05 0.5 0.05 4
m3 1 999 1 0 0.2 0
m4a1 1 10 1 0 0.05 0
m4a1 2 20 0.25 0.35 0.05 0
m4a1 3 80 0.15 0.45 0.05 0
m4a1 4 999 0.07 0.4 0.05 4
mac10 1 40 1 0 0.05 0
mac10 2 120 0.35 0.25 0.04 0
mac10 3 999 0.11 0.25 0.05 4
mp5 1 40 1 0 0.05 0
mp5 2 120 0.45 0.25 0.05 0
mp5 3 999 0.11 0.25 0.05 4
p228 1 999 0.01 0.01 0.02 0
p90 1 20 1 0 0.05 0
p90 2 120 0.1 0.25 0.05 0
p90 3 999 0.11 0.25 0.05 4
scout 1 3 1 0 0.02 0
scout 2 5 1 0 0.04 16
scout 3 999 1 0 0.45 28
sg550 1 3 1 0 0.02 0
sg550 2 30 1 0 0.04 16
sg550 3 999 0.3 0.1 0.05 60
sg552 1 30 1 0 0.05 0
sg552 2 60 0.25 0.35 0.05 0
sg552 3 110 0.15 0.45 0.05 8
sg552 4 999 0.05 0.43 0.2 12
smokegrenade 1 999 1 0 0 2
tmp 1 20 1 0 0 0
tmp 2 100 0.3 0.3 0.02 0
tmp 3 999 0.1 0.3 0.05 4
ump45 1 40 1 0 0.05 0
ump45 2 120 0.45 0.25 0.05 0
ump45 3 999 0.11 0.25 0.05 4
usp 1 999 0.01 0.01 0.02 0
// """""""""""""""""""""""""""""""""""""""""""" //
+doaim "aim 1"
-doaim "aim 0"
+thru "aimthru 1"
-thru "aimthru 0"
+doshoot "aim 1;#wait;#+attack"
-doshoot "#-attack; aim 1"
" +csgaim "aim 1;#+attack;aim 1"
-csgaim "#wait;#-attack"
// """""""""""""""""""""""""""""""""""""""""""" //
dnowon1 "avadd 0 20.49 6.31 1.47;avadd 1 26.435 6.47 2.38;avadd 2 11.2 6.51 2.65"
dnowon2 "avadd 0 21.21 5.2 3.1;avadd 1 25.1 6.53 1.082;avadd 2 12.8 8.1 2.11;avadd 3 19.623 6.654 .9119"
dnowon "avclear;dnowon1;dnowon2;recoil 0.0342;height_correction 2;#ex_interp 0.03;txt |TNG|-DEAGLE-[NoWoN]"
// """""""""""""""""""""""""""""""""""""""""""" //
"*" "//Mr.BLeNddA.cfg.cfg [END CONFİG]\\"
{
}
"*" ".:: GENEL AYAR"
{
"*" "Mouse 1" "bind mouse1 +afire"
"*" "Mouse 2" "bind mouse2 +afire"
"*" "Mouse 3" "bind mouse3 +afire"
"*" "Reset Mouse 1" "bind mouse1 +attack"
"*" "Reset Mouse 2" "bind mouse2 +attack2"
"*" "Reset Mouse 3" "unbind mouse3"
}
"*" ".:: //Mr.BLeNddA.cfg.c [END CONFİG]\\"
{
"*" "Weak" "cl_pitchspeed 1.0"
"*" "Medium" "cl_pitchspeed 2.5"
"*" "Strong" "cl_pitchspeed 3.5"
}
"*" ".:: //Mr.BLeNddA.cfg [END CONFİG]\\"
{
"*" "Deagle Ownage" "cl_pitchspeed 11.1"
"*" "MP5 Ownage" "cl_pitchspeed 11.4"
"*" "P90 Ownage" "cl_pitchspeed 1.9"
"*" "AK-47 Ownage" "cl_pitchspeed 11.7"
"*" "M4A1 Ownage" "cl_pitchspeed 11.2"
"*" "M249 Ownage" "cl_pitchspeed 1.4"
}
"*" ".:://Mr.BLeNddA.cfg [END CONFİG]\\"
{
"*" "Recoil 1.0" "cl_pitchspeed 1.0"
"*" "Recoil 1.5" "cl_pitchspeed 1.5"
"*" "Recoil 2.0" "cl_pitchspeed 2.0"
"*" "Recoil 2.5" "cl_pitchspeed 2.5"
"*" "Recoil 3.0" "cl_pitchspeed 3.0"
"*" "Recoil 3.5" "cl_pitchspeed 3.5"
"*" "Recoil 4.0" "cl_pitchspeed 4.0"
"*" "Recoil 4.5" "cl_pitchspeed 4.5"
"*" "Recoil 5.0" "cl_pitchspeed 5.0"
"*" "Recoil 5.5" "cl_pitchspeed 5.5"
"*" "Recoil 6.0" "cl_pitchspeed 6.0"
}
"*" ".:: //ZEOSLUMv15.cfg [END CONFİG]\\"
{
"*" "Deagle Pack" "deagle; secammo; cl_pitchspeed 1.1"
"*" "MP5 Pack" "mp5; primammo; cl_pitchspeed 1.4"
"*" "P90 Pack" "p90; primammo; cl_pitchspeed 1.9"
"*" "AK-47 Pack" "ak47; primammo; cl_pitchspeed 2.7"
"*" "M4A1 Pack" "m4a1; primammo; cl_pitchspeed 2.2"
"*" "M249 Pack" "m249; primammo; cl_pitchspeed 1.4"
}

w3 "wait; wait; wait"
+zoomx "+attack2; w3; w3; -attack2"
-zoomx "bind mouse1 +attakx"
+attakx "+attack; w3; w3; w3"
-attakx "-attack; w3; w3; w3; slot2; w3; w3; w3; +attack; w3; w3; w3; -attack; bind mouse1 +attack"
// """""""""""""""""""""""""""""""""""""""""""" //
// Awp-script
//==============================
//Mr.BLeNddA.cfg. [END CONFİG]\\
//==============================
// """""""""""""""""""""""""""""""""""""""""""" //
This script will bind mouse1 to scope, shoot & unscope instantly with a single click. This results in perfect accuracy unscoped. Works perfect on LAN, but can be laggy online.
// """""""""""""""""""""""""""""""""""""""""""" //
//The scope and shoot
+quickshot "+attack2; wait; +attack; wait;"
-quickshot "-attack; wait; -attack2;"
// """""""""""""""""""""""""""""""""""""""""""" //
//The toggler
firemode quickzoom
quickzoom "bind mouse1 +quickshot; firemode standard;"
standard "bind mouse1 +attack; firemode quickzoom;"
// """""""""""""""""""""""""""""""""""""""""""" //
//The bind
bind "-" firemode
+duck_run.fP3 " cl_rebuy duck_run.fP3; cl_setrebuy PrimaryAmmo; rebuy; duck_run.fP3"
-duck_run.fP3 " cl_rebuy; -duck; dr_cycle.fP3 dr_loop.fP3.00"
duck_run.fP3 "dr_cycle.fP3; wait; rebuy"
dr_cycle.fP3 "dr_loop.fP3.00"
dr_loop.fP3.00 "+duck; dr_cycle.fP3 dr_loop.fP3.01"
dr_loop.fP3.01 "-duck; dr_cycle.fP3 dr_loop.fP3.02"
dr_loop.fP3.02 "+duck; dr_cycle.fP3 dr_loop.fP3.03"
dr_loop.fP3.03 " dr_cycle.fP3 dr_loop.fP3.04"
dr_loop.fP3.04 " dr_cycle.fP3 dr_loop.fP3.05"
dr_loop.fP3.05 " dr_cycle.fP3 dr_loop.fP3.06"
dr_loop.fP3.06 " dr_cycle.fP3 dr_loop.fP3.07"
dr_loop.fP3.07 " dr_cycle.fP3 dr_loop.fP3.08"
dr_loop.fP3.08 " dr_cycle.fP3 dr_loop.fP3.09"
dr_loop.fP3.09 " dr_cycle.fP3 dr_loop.fP3.10"
dr_loop.fP3.10 " dr_cycle.fP3 dr_loop.fP3.11"
dr_loop.fP3.11 " dr_cycle.fP3 dr_loop.fP3.12"
dr_loop.fP3.12 " dr_cycle.fP3 dr_loop.fP3.13"
dr_loop.fP3.13 " dr_cycle.fP3 dr_loop.fP3.14"
dr_loop.fP3.14 " dr_cycle.fP3 dr_loop.fP3.15"
dr_loop.fP3.15 "-duck; dr_cycle.fP3 dr_loop.fP3.16"
dr_loop.fP3.16 " dr_cycle.fP3 dr_loop.fP3.17"
dr_loop.fP3.17 " dr_cycle.fP3 dr_loop.fP3.18"
dr_loop.fP3.18 " dr_cycle.fP3 dr_loop.fP3.19"
dr_loop.fP3.19 " dr_cycle.fP3 dr_loop.fP3.20"
dr_loop.fP3.20 " dr_cycle.fP3 dr_loop.fP3.21"
dr_loop.fP3.21 " dr_cycle.fP3 dr_loop.fP3.22"
dr_loop.fP3.22 " dr_cycle.fP3 dr_loop.fP3.23"
dr_loop.fP3.23 " dr_cycle.fP3 dr_loop.fP3.24"
dr_loop.fP3.24 " dr_cycle.fP3 dr_loop.fP3.25"
dr_loop.fP3.25 " dr_cycle.fP3 dr_loop.fP3.26"
dr_loop.fP3.26 " dr_cycle.fP3 dr_loop.fP3.27"
dr_loop.fP3.27 " dr_cycle.fP3 dr_loop.fP3.28"
dr_loop.fP3.28 " dr_cycle.fP3 dr_loop.fP3.29"
dr_loop.fP3.29 " dr_cycle.fP3 dr_loop.fP3.30"
dr_loop.fP3.30 " dr_cycle.fP3 dr_loop.fP3.00"
bind "mouse3" "+duck_run.fP3"
// """""""""""""""""""""""""""""""""""""""""""" //
+doaim "aim 1"
-doaim "aim 0"
+thru "aimthru 1"
-thru "aimthru 0"
+doshoot "aim 1;#wait;#+attack"
-doshoot "#-attack; aim 1"
" +csgaim "aim 1;#+attack;aim 1"
-csgaim "#wait;#-attack"
// """""""""""""""""""""""""""""""""""""""""""" //
dnowon1 "avadd 0 20.49 6.31 1.47;avadd 1 26.435 6.47 2.38;avadd 2 11.2 6.51 2.65"
dnowon2 "avadd 0 21.21 5.2 3.1;avadd 1 25.1 6.53 1.082;avadd 2 12.8 8.1 2.11;avadd 3 19.623 6.654 .9119"
dnowon "avclear;dnowon1;dnowon2;recoil 0.0342;height_correction 2;#ex_interp 0.03;txt |DEAGLE AIM|
// """""""""""""""""""""""""""""""""""""""""""" //
humaim0 "randmax 0; init aimr humaim0; humaim humaim1; txt *** Randomized aiming turned OFF ***"
humaim1 "randmax 5; init aimr humaim1; humaim humaim0; txt *** Randomized aiming turned ON ***"
humaim0
smooth0 "smooth 0; init aims smooth0; smooth_t smooth1; txt *** Smooth aiming turned OFF ***"
smooth1 "smooth 5; init aims smooth1; smooth_t smooth0; txt *** Smooth aiming turned ON ***"
smooth0
+doaim "aim 1"
-doaim "aim 0"
+thru "aimthru 1"
-thru "aimthru 0"
+doshoot "aim 1;#wait;#+attack"
-doshoot "#-attack; aim 1"
" +csgaim "aim 1;#+attack;aim 1"
-csgaim "#wait;#-attack"
// """""""""""""""""""""""""""""""""""""""""""" //
//// |DEAGLE AIMM|
dnowon1 "avadd 0 20.49 6.31 1.47;avadd 1 26.435 6.47 2.38;avadd 2 11.2 6.51 2.65"
dnowon2 "avadd 0 21.21 5.2 3.1;avadd 1 25.1 6.53 1.082;avadd 2 12.8 8.1 2.11;avadd 3 19.623 6.654 .9119"
dnowon "avclear;dnowon1;dnowon2;recoil 0.0342;height_correction 2;#ex_interp 0.03;txt |TNG|-DEAGLE-[NoWoN]"
// """""""""""""""""""""""""""""""""""""""""""" //
// |ak47 AIMM|
cnowon1 "avadd 0 19.92 6.38 2.01"
cnowon2 "avadd 0 19.56 6 1.6"
cnowon3 "avadd 1 24.39 5.25 2.8"
cnowon4 "avadd 2 11.48 6.92 2.3"
cnowon "avclear;cnowon1;cnowon2;cnowon3;cnowon4;#ex_interp .01;height_correction 4;recoil 1.6;txt |TNG|-COLT-[NoWoN]"
// """""""""""""""""""""""""""""""""""""""""""" //
// |TNG|-SIG-[NoWoN]
snowon1 "avadd 0 21.94 6.343 3.154;avadd 1 26.6818 4.78 3.9954;avadd 2 15.41 6.95 3.89"
snowon "avclear;snowon1;recoil 1.75;height_correction 0;txt |TNG|-SIG-[NoWoN]"
// """""""""""""""""""""""""""""""""""""""""""" //
// |//Mr.BLeNddA.cfg [END CONFİG]\\|-AK-[//Mr.BLeNddA.cfg [END CONFİG]\\]
anowon1 "avadd 0 20.26 6.45 2.576"
anowon2 "avadd 1 24.39 5.22 3.19"
anowon3 "avadd 2 11.33 7.1 3.217"
anowon4 "avadd 3 18.39 7.29 .41"
anowon "avclear;anowon1;anowon2;anowon3;anowon4;ex_interp 0.03;height_correction 4;recoil 1.63;txt |TNG|-AK-[NoWoN]"
// """""""""""""""""""""""""""""""""""""""""""" //
////Mr.BLeNddA.cfg [END CONFİG]\\ ColT
tngcolt "avclear;tngset;recoil 1.58;height_correction 4;txt ClaN ColT by SouLy"
tngset "tngc;tngc1;tngc2;"
tngc "avadd 0 19.62 6.63 2.623;"
tngc1 "avadd 1 24.49 5.42 3.31"
tngc2 "avadd 2 14.23 5.22 1.63"
// """""""""""""""""""""""""""""""""""""""""""" //
////Mr.BLeNddA.cfg [END CONFİG]\\ SiG
tngsig "avclear;tngset;recoil 1.69;height_correction 4;txt ClaN SiG by SouLy"
tngsetw "tngs;tngs1;tngs2;"
tngs "avadd 0 21.067 6.89 2.803;"
tngs1 "avadd 1 23.89 5.89 3.32;"
tngs2 "avadd 2 13.26 7.10 2.41;"
// """""""""""""""""""""""""""""""""""""""""""" //
////ZEOSLUMv15.cfg [END CONFİG]\\
stalkcolt1 "avadd 0 19.82 7.355 2.657;avadd 0 21.22 7.21 2.665;avadd 0 19.88 7.18 2.66"
stalkcolt2 "avadd 1 28.14 7.33 3.56;avadd 1 25.14 9.83 3.56;1 24.28 5.7 2.45"
stalkcolt3 "avadd 2 11.2431 6.8454 3.19;avadd 2 15.03 6.22 2.22;avadd 2 14.81 5.62 1.75"
stalkcolt4 "avadd 3 19.88 7.18 2.66"
Body1 "avadd 1 15 -2 -4;avadd 1 8 -3.5 -2;avadd 1 4 -16 2;avadd 1 5 0 -8;avadd 1 -5 -12 11;avadd 1 -5 4 -7;avadd 1 -13 -17 5;avadd 1 -13 0 -7;avadd 1 17 -2 5;avadd 1 17 -2 -5"
Body3 "avadd 0 15 -2 -5;avadd 1 8 -3.5 -3;avadd 1 4 -16 3;avadd 1 5 0 -9;avadd 1 -5 -12 12;avadd 1 -5 4 -8;avadd 1 -13 -17 6;avadd 1 -13 0 -8;avadd 1 17 -2 6;avadd 1 17 -2 -6"
Body4 "avadd 0 15 -2 -3;avadd 1 8 -3.5 -1;avadd 1 4 -16 1;avadd 1 5 0 -8;avadd 1 -5 -12 10;avadd 1 -5 4 -6;avadd 1 -13 -17 4;avadd 1 -13 0 -6;avadd 1 17 -2 4;avadd 1 17 -2 -4"
Body2 "avadd 0 8.59999 -3 1.78;avadd 0 11 12.3 -3;avadd 0 15 1.30001 10;avadd 0 -2 -1.69999 6;avadd 0 -2 -1.69999 -7;avadd 0 -15 5.30001 -5.8;avadd 0 -15 1.30001 7.3;avadd 0 -34 -6.69999 6.3;avadd 0 -34 6.30001 -4"
Body5 "avadd 0 8.59999 -3 2.78;avadd 0 11 12.3 -4;avadd 0 15 1.30001 11;avadd 0 -2 -1.69999 7;avadd 0 -2 -2.69999 -8;avadd 0 -15 5.30001 -6.8;avadd 0 -15 1.30001 8.3;avadd 0 -34 -6.69999 7.3;avadd 0 -34 6.30001 -5"
Body6 "avadd 0 8.59999 -3 0.78;avadd 0 11 12.3 -2;avadd 0 15 1.30001 9;avadd 0 -2 -1.69999 5;avadd 0 -2 -1.69999 -6;avadd 0 -15 5.30001 -4.8;avadd 0 -15 1.30001 6.3;avadd 0 -34 -6.69999 5.3;avadd 0 -34 6.30001 -3"
Body7 "avadd 2 15 -2 -4;avadd 2 8 -3.5 -2;avadd 1 4 -16 2;avadd 3 5 0 -8;avadd 3 -5 -12 11;avadd 4 -5 4 -7;avadd 2 -13 -17 5;avadd 3 -13 0 -7;avadd 3 17 -2 5;avadd 2 17 -2 -5"
Body8 "avadd 2 15 -2 -5;avadd 2 8 -3.5 -3;avadd 1 4 -16 3;avadd 3 5 0 -9;avadd 3 -5 -12 12;avadd 4 -5 4 -8;avadd 2 -13 -17 6;avadd 3 -13 0 -8;avadd 3 17 -2 6;avadd 2 17 -2 -6"
Body9 "avadd 2 15 -2 -3;avadd 2 8 -3.5 -1;avadd 1 4 -16 1;avadd 3 5 0 -8;avadd 3 -5 -12 10;avadd 4 -5 4 -6;avadd 2 -13 -17 4;avadd 3 -13 0 -6;avadd 3 17 -2 4;avadd 2 17 -2 -4"
Body10 "avadd 2 8.59999 -3 1.78;avadd 2 11 12.3 -3;avadd 3 15 1.30001 10;avadd 3 -2 -1.69999 6;avadd 4 -2 -1.69999 -7;avadd 2 -15 5.30001 -5.8;avadd 3 -15 1.30001 7.3;avadd 3 -34 -6.69999 6.3;avadd 2 -34 6.30001 -4"
Body11 "avadd 2 8.59999 -3 2.78;avadd 2 11 12.3 -4;avadd 3 15 1.30001 11;avadd 3 -2 -1.69999 7;avadd 4 -2 -2.69999 -8;avadd 2 -15 5.30001 -6.8;avadd 3 -15 1.30001 8.3;avadd 3 -34 -6.69999 7.3;avadd 2 -34 6.30001 -5"
Body12 "avadd 2 8.59999 -3 0.78;avadd 2 11 12.3 -2;avadd 3 15 1.30001 9;avadd 3 -2 -1.69999 5;avadd 4 -2 -1.69999 -6;avadd 2 -15 5.30001 -4.8;avadd 3 -15 1.30001 6.3;avadd 3 -34 -6.69999 5.3;avadd 2 -34 6.30001 -3"
coltstalker "avclear;stalkcolt1;stalkcolt2;stalkcolt3;stalkcolt4;Body1;Body2;Body3;Body4;Body5;Body6;Body7;Body8;Body9;Body10;Body11;Body12;height_correction 0;#ex_interp 0.03;recoil 1.5;txt [S]talker [C]olt"
// """""""""""""""""""""""""""""""""""""""""""" //
// [OoO<>Ooo|-Xtreme M4st4H ShoO7-|ooOOoO]+[]
xm "avclear;xm1;xm2;recoil 1.68;duckbox;txt |-Xtreme M4st4H ShoO7-|"
xm1 "avadd 0 19.146 4.26 2.52;avadd 0 19.1462 4.22 2.56;avadd 0 20.067 6.89 2.803"
xm2 "avadd 1 23.38 5.20 3.20;avadd 1 23.38 5.24 2.6;avadd 1 24.2 6.7 3.4"
// """""""""""""""""""""""""""""""""""""""""""" //
// [OoO<>Ooo|-Xtreme Bastard ShoO7-|ooOOoO]+[]
xmm "avclear;xmm1;xmm2;recoil 1.68;xc2;txt |-Xtreme Bastard ShoO7-|"
xmm1 "avadd 0 19.146 4.26 2.52;avadd 0 19.1462 4.22 2.56;avadd 0 20.067 6.89 2.803"
xmm2 "avadd 1 23.38 5.20 3.20;avadd 1 23.38 5.24 2.6;avadd 1 24.2 6.7 3.4"
// """""""""""""""""""""""""""""""""""""""""""" //
// |-(T]N[G)-|>Bunny Xtreme Assfuck<|-(T]N[G)-|-By |AGN|-Hunnybunny-
bxam "avclear;bxam1;bxam2;recoil 1.68;duckbox;txt |>Bunny Xtreme Assfuck<|"
bxam1 "avadd 19.146 4.30 2.54;avadd 0 19.1463 4.20 2.57;avadd 0 20.066 6.90 2.805"
bxam2 "avadd 1 23.38 5.22 3.20;avadd 1 23.38 5.25 2.7;avadd 1 24.2
//
// """""""""""""""""""""""""""""""""""""""""""" //
set "wait4; admin_rcon mp_fadetoblack 0; wait4; admin_rcon mp_maxrounds 100; wait4; admin_rcon mp_startmoney 800; wait4; admin_rcon mp_freezetime 9; wait4"

lame "admin_restart 1; svinit; wait1s; admin_say Prepare for KNIFE ROUND; wait1s; admin_say Teams get ready to start; admin_rcon sv_restart 1; wait1s; admin_say GL and HF both teams; admin_rcon sv_restart 5; wait5s; admin_say Knife ROUND is ON. Drop your weapon and/or bomb at home!"

start "admin_restart 1; svinit; wait1s; admin_say 1st RESTART; wait1s; admin_say Teams get ready to start; admin_rcon sv_restart 1; wait1s; admin_say 2nd RESTART; wait1s; admin_say GL and HF both teams; admin_rcon sv_restart 5; wait5s; admin_say PGL GAME IS ON !"

1warmup "wait4; admin_fadetoblack 0; wait4; admin_maxrounds 0; wait4; admin_roundtime 1.75; wait4; admin_startmoney 16000; wait4; admin_freezetime 0; wait4"
incalzire "admin_restart 1; 1warmup; wait1s; admin_say WARM ROUND;admin_fadetoblack 0"
// """""""""""""""""""""""""""""""""""""""""""" //
cl_cmdrate "101"
cl_updaterate "101"
rate "25000"
ex_interp "0.01"
// """""""""""""""""""""""""""""""""""""""""""" //
vec_pistol "avclear; avadd 0 20.49 6.31 1.47;avadd 1 26.435 6.47 2.38;avadd 2 11.2 6.51 2.65; recoil 0.016"
vec_m4a1 "avclear;avadd 0 20.65 6.73 1.937;avadd 1 26.69 6.15 3.65;avadd 2 11.76 6.5 3.25; recoil 1.61"
vec_ak47 "avclear;avadd 0 21.75 6.63 3.276;avadd 1 26.85 5.85 3.45;avadd 2 11.9 6.8 2.4; txt recoil 1.73"
vec_aug "avclear;avadd 0 21.53 6.724 2.718;avadd 1 25.82 6.11 2.73;avadd 2 10.917 6.673 3.41; recoil 1.7"
vec_sg552 "avclear;avadd 0 21.53 6.724 2.718;avadd 1 25.82 6.11 2.73;avadd 2 10.917 6.673 3.41; recoil 1.7"
vec_other "avclear; avadd 0 22.05 6.61 2.013;avadd 1 25.19 6.88 3.404;avadd 2 13.244 7.11 2.31; recoil 1.71"
vec_sg550 "avclear; avadd 0 21.4533 6.42533 3.618;avadd 1 23.4 4.9 3.015; recoil .0001"
vec_g3sg1 "avclear; avadd 0 21.4533 6.42533 3.618;avadd 1 23.4 4.9 3.015; recoil .0001"
vec_scout "avclear;avadd 0 22.8389 6.92 3.34;avadd 1 30.13 4.54 3.96; recoil 1.65"
vec_awp "avclear;avadd 0 22.8389 6.92 3.34;avadd 1 30.13 4.54 3.96; recoil 1.65"
// """""""""""""""""""""""""""""""""""""""""""" //
FuriousM4a1 "hitbox 11;avclear;avadd 0 3 1 1;avadd 1 3 0 0;recoil 1.5;spreadvar 0;"
FuriousAk "hitbox 11;avclear;avadd 0 3 1 1;avadd 1 2.8 0 0;recoil 1.9;spreadvar 1.1;"
FuriousSig "hitbox 11;avclear;avadd 0 3 1 1;avadd 1 3 0 0;recoil 1.7;spreadvar 0;"
FuriousAug "hitbox 11;avclear;avadd 0 3 1 1;avadd 1 3 0 0;recoil 1.6;spreadvar 0;"
FuriousGun "hitbox 11;avclear;avadd 0 3 1 0;avadd 1 2.6 0 0;recoil 0.1;spreadvar 0;"
FuriousScout "hitbox 11;avclear;avadd 0 2 1 0;avadd 1 2.7 0 0;recoil 0.9;spreadvar 0;"
FuriousAwp "hitbox 7;avclear;avadd 0 0 1 0;avadd 1 0 0 0;recoil 0.9;spreadvar 0;"
FuriousShotgun "hitbox 7;avclear;avadd 0 0 1 0;avadd 1 0 0 0;recoil 2.0;spreadvar 0;"
FuriousMp5 "hitbox 11;avclear;avadd 0 3 1 0;avadd 1 3 0 0;recoil 1.3;spreadvar 0;"
FuriousGalil "hitbox 11;avclear;avadd 0 3 1 0;avadd 1 2 0 0;recoil 1.5;spreadvar 0;"
FuriousFamas "hitbox 11;avclear;avadd 0 3 1 0;avadd 1 2 0 0;recoil 1.45;spreadvar 0;"
// """""""""""""""""""""""""""""""""""""""""""" //
invFuriousM4a1 "avclear;avadd 0 0 0 0.0;avadd 1 0 0 0.0;recoil 1.4;spreadvar 0;"
invFuriousAk "avclear;avadd 0 0 0 0.0;avadd 1 0 0 0.0;recoil 1.6;spreadvar 1.1;"
invFuriousSig "avclear;avadd 0 1.7 0 0.0;avadd 1 1.7 0 0.0;recoil 1.5;spreadvar 0;"
invFuriousAug "avclear;avadd 0 2.6 0 0.0;avadd 1 2.6 0 0.0;recoil 1.6;spreadvar 0;"
invFuriousGun "avclear;avadd 0 2.6 0 0.0;avadd 1 2.6 0 0.0;recoil 0.1;spreadvar 0;"
invFuriousScout "avclear;avadd 0 2.8 0 1.1;avadd 1 2.8 0 1.1;spreadvar 0;"
invFuriousAwp "avclear;avadd 0 0 0 0.0;avadd 1 0 0 0.0;recoil 1.3;spreadvar 0;"
invFuriousShotgun "avclear;avadd 0 -4 0 0.0;avadd 1 -4 0 0.0;recoil 2.0;spreadvar 0;"
invFuriousMp5 "avclear;avadd 0 5.5 0 0.0;avadd 1 3 0 0.0;recoil 2;spreadvar 0;"
invFuriousGalil "avclear;avadd 0 2 0 0.0;avadd 1 2 0 0.0;recoil 1.5;spreadvar 0;"
invFuriousFamas "avclear;avadd 0 2 0 0.0;avadd 1 2 0 0.0;recoil 1.45;spreadvar 0;"
// """""""""""""""""""""""""""""""""""""""""""" //
// Intelligence Bolzen Multivec
mv1 "avadd 0 20.9 4.9 .9; avadd 1 25.7 5 .9"
mv2 "avadd 0 22.3 5 1.5; avadd 1 26.2 5 1.5"
mv3 "avadd 0 20.9 4.9 2.7; avadd 1 25.7 5 2.7"
mv4 "avadd 0 22.3 5 3.1; avadd 1 26.2 5 3.1"
mv5 "avadd 0 21.9 6 2; avadd 1 27 6 2"
inv_n-a "avclear;mv1;mv2;mv3;mv4;mv5;recoil 0.5;txt .: Intelligence Bolzen: Multivec :."
// """""""""""""""""""""""""""""""""""""""""""" //
// Scout/Awp
mv6 "avadd 0 20.0021 8.432 1.3243"
mv7 "avadd 1 23.9943 10.212 1.3332"
mv8 "avadd 2 23.2221 5.3244 1.2334"
mv "avclear;recoil 0.5;mv6;mv7;mv8;txt .: Intelligence Bolzen: Scout AWP :."
// """""""""""""""""""""""""""""""""""""""""""" //
// GSAIM FOR DEAGLE
DEAG1 "avadd 0 20 10.1 0;"
DEAG2 "avadd 1 26.5 3 -1;"
DEAG3 "avadd 2 20 10.5 4;"
DEAG4 "avadd 3 20.25 9.5 -1.5;"
DEAG5 "avadd 4 30.25 3.75 -2;"
DEAG6 "avadd 5 10.75 10.75 0.5;"
gsaimDEAG "avclear; DEAG1; DEAG2; DEAG3; DEAG4; DEAG5; DEAG6; txt GSAIM FOR DEAGLE Loaded"
// """""""""""""""""""""""""""""""""""""""""""" //
// GSAIM FOR M4A1
M4A11 "avadd 0 21 10.1 0;"
M4A12 "avadd 1 23 4 4.5;"
M4A13 "avadd 2 20 7 6;"
M4A14 "avadd 3 20.75 6.5 2.1;"
M4A15 "avadd 4 27 4.25 3.5;"
M4A16 "avadd 5 11.5 8 2.5;"
gsaimM4A1 "avclear; M4A11; M4A12; M4A13; M4A14; M4A15; M4A16; txt GSAIM FOR M4A1 Loaded"
// """""""""""""""""""""""""""""""""""""""""""" //
// GSAIM FOR AK47
AK471 "avadd 0 20 10.1 0;"
AK472 "avadd 1 25.25 1.5 3;"
AK473 "avadd 2 22.5 7.25 4.25;"
AK474 "avadd 3 22.5 3 2.25;"
AK475 "avadd 4 29 1.5 2.25;"
AK476 "avadd 5 14 4 3;"
gsaimAK47 "avclear; AK471; AK472; AK473; AK474; AK475; AK476; txt GSAIM FOR AK47 Loaded"
// """""""""""""""""""""""""""""""""""""""""""" //
// GSAIM FOR USP
USP1 "avadd 0 21 10.1 0;"
USP2 "avadd 1 26.5 3 -1;"
USP3 "avadd 2 20 7 4;"
USP4 "avadd 3 20.25 9.5 -1.5;"
USP5 "avadd 4 30.25 3.75 -2;"
USP6 "avadd 5 10.75 10.75 0.5;"
gsaimUSP "avclear; USP1; USP2; USP3; USP4; USP5; USP6; txt GSAIM FOR USP Loaded"
// """""""""""""""""""""""""""""""""""""""""""" //
// GSAIM FOR GLOCK
GLOCK1 "avadd 0 21 10.1 0;"
GLOCK2 "avadd 1 26.5 3 -1;"
GLOCK3 "avadd 2 20 7 4;"
GLOCK4 "avadd 3 20.25 9.5 -1.5;"
GLOCK5 "avadd 4 30.25 3.75 -2;"
GLOCK6 "avadd 5 10.75 10.75 0.5;"
gsaimGLOCK "avclear; GLOCK1; GLOCK2; GLOCK3; GLOCK4; GLOCK5; GLOCK6; txt GSAIM FOR GLOCK Loaded"
// """""""""""""""""""""""""""""""""""""""""""" //
// GSAIM FOR MP5
MP51 "avadd 0 21 10.1 0;"
MP52 "avadd 1 24 2.25 4.5;"
MP53 "avadd 2 20 7.5 5.5;"
MP54 "avadd 3 21 7 1.5;"
MP55 "avadd 4 29 2.5 3;"
MP56 "avadd 5 13.5 7.5 2.5;"
gsaimMP5 "avclear; MP51; MP52; MP53; MP54; MP55; MP56; txt GSAIM FOR MP5navy Loaded"
// """""""""""""""""""""""""""""""""""""""""""" //
default 1 7 0 0 8
key_panic F12
key_menu F11
key_screen F10

esp_mode 2 // 1 = engfuncs, 2 = opengl
esp_box 0
esp_boxsize 15
esp_boxwidth 1
esp_dynamic 1
esp_visible 1
esp_visual 1
esp_health 1 // 1 = text, 2 = bar
esp_far 1
esp_fartimeout 3.5
esp_farsmooth 0
esp_hit 2
esp_hittimeout 1.0
esp_step 2
esp_stepdist 100
esp_steptimeout 1.0
// """""""""""""""""""""""""""""""""""""""""""" //
col_ct 0 120 255 255
col_t 255 60 60 255
col_visible 0 255 0 255
col_visual 255 255 60 255
col_health 255 255 255 150
col_hit 255 255 255 255
col_step 50 50 50 255
// """""""""""""""""""""""""""""""""""""""""""" //
aim_type 1 // 1 = silent, 44 = setviewangle, 3 = pixel
aim_fov 360
aim_distance 0
aim_through 0
aim_delay 1
aim_time 0
aim_prediction 11
aim_smoothness 3.7 // only if aim_type > 1
aim_key k // only if aim_type > 1
// """""""""""""""""""""""""""""""""""""""""""" //
vis_wallhack 13 // 1 = asus, 2 = xqz
vis_lambert 1
vis_noflash 1
vis_nosmoke 1
vis_noftb 1
// """""""""""""""""""""""""""""""""""""""""""" //
misc_norecoil 1
misc_bhop 1
misc_rusduck 1
misc_stats 2
misc_sshot 1
misc_maxrounds 12
// """""""""""""""""""""""""""""""""""""""""""" //
config_usp "FighterGun;aimfirstpoint 0;shield 0;"
config_glock18 "FighterGun;aimfirstpoint 0;"
config_deagle "FighterGun;aimfirstpoint 0;shield 0;"
config_p228 "FighterGun;aimfirstpoint 0;shield 0;"
config_elite "FighterGun;aimfirstpoint 0;shield 0;"
config_fiveseven "FighterGun;aimfirstpoint 0;shield 0;"
config_xm1014 "FighterShotgun;aimfirstpoint 0;shield 0;"
config_m3 "FighterShotgun;aimfirstpoint 0;shield 0;"
config_mp5 "FighterMp5;aimfirstpoint 0;shield 0;"
config_tmp "FighterMp5;aimfirstpoint 0;shield 0;"
config_p90 "FighterMp5;aimfirstpoint 0shield 0;;"
config_mac10 "FighterMp5;aimfirstpoint 0;shield 0;"
config_ump45 "FighterMp5;aimfirstpoint 0;shield 0;"
config_ak47 "FighterAk;aimfirstpoint 0;shield 0;"
config_sg552 "FighterSig;aimfirstpoint 0;shield 0;"
config_m4a1 "FighterM4a1;aimfirstpoint 0;shield 0;"
config_galil "FighterGalil;aimfirstpoint 0;shield 0;"
config_famas "FighterFamas;aimfirstpoint 0;shield 0;"
config_aug "FighterAug;shield 0;"
config_scout "FighterScout;aimfirstpoint 1;shield 0;"
config_awp "FighterAwp;aimfirstpoint 1;shield 0;"
config_g3sg1 "FighterScout;aimfirstpoint 1;shield 0;"
config_sg550 "FighterScout;aimfirstpoint 1;shield 0;"
config_m249 "FighterAk;aimfirstpoint 0;shield 0;"
config_knife "FighterM4a1;aimfirstpoint 0;shield 0;"
config_tactical "FighterGun;aimfirstpoint 0;shield 1;"
// """""""""""""""""""""""""""""""""""""""""""" //
config_flashbang "shield 0;"
config_hegrenade "shield 0;"
config_smokegrenade "shield 0;"
config_c4 "shield 0;"
config_usp_gs "shield 1;"
config_glock18_gs "shield 1;"
config_deagle_gs "shield 1;"
config_p228_gs "shield 1;"
config_elite_gs "shield 1;"
config_fiveseven_gs "shield 1;"
config_xm1014_gs "shield 1;"
config_m3_gs "shield 1;"
config_mp5_gs "shield 1;"
config_tmp_gs " "
config_p90_gs " "
config_mac10_gs " "
config_ump45_gs " "
config_ak47_gs " "
config_sg552_gs " "
config_m4a1_gs " "
config_galil_gs " "
config_famas_gs " "
config_aug_gs " "
config_scout_gs " "
config_awp_gs " "
config_g3sg1_gs " "
config_sg550_gs " "
config_m249_gs " "
config_knife_gs " "
config_tactical_gs ""
config_flashbang_gs " "
config_hegrenade_gs " "
config_smokegrenade_gs " "
config_c4_gs " "
// """""""""""""""""""""""""""""""""""""""""""" //
recoil_usp "recoil 1.3;nospread 2"
recoil_glock18 "recoil 1.3;nospread 2"
recoil_deagle "recoil 1.3;nospread 2"
recoil_p228 "recoil 1.3;nospread 2"
recoil_elite "recoil 1.3;nospread 2"
recoil_fiveseven "recoil 1.3;nospread 2"
recoil_xm1014 "recoil 1.3;nospread 2"
recoil_m3 "recoil 1.3;nospread 2"
recoil_mp5 "recoil 1.3;nospread 2"
recoil_tmp "recoil 1.2;nospread 2"
recoil_p90 "recoil 1.2;nospread 2"
recoil_mac10 "recoil 1.2;nospread 2"
recoil_ump45 "recoil 1.2;nospread 2"
recoil_ak47 "recoil 1.9;nospread 2"
recoil_sg552 "recoil 1.8;nospread 2"
recoil_m4a1 "recoil 1.74;nospread 2"
recoil_galil "recoil 1.2;nospread 2"
recoil_famas "recoil 1.2;nospread 2"
recoil_aug "recoil 1.7;nospread 2"
recoil_scout "recoil 1.2;nospread 2"
recoil_awp "recoil 1.3;nospread 2"
recoil_g3sg1 "recoil 1.2;nospread 2"
recoil_sg550 "recoil 1.2;nospread 2"
recoil_m249 "recoil 1.7;nospread 2"
recoil_knife "recoil 1.2;nospread 2"
recoil_tactical "recoil 1.3;nospread 2"
recoil_flashbang " "
recoil_hegrenade " "
recoil_smokegrenade " "
recoil_c4 " "
// """""""""""""""""""""""""""""""""""""""""""" //
burst_usp "shoot 22;"
burst_glock18 "shoot 22;"
burst_deagle "shoot 52;"
burst_p228 "shoot 24;"
burst_elite "shoot 24;"
burst_fiveseven "shoot 24;"
burst_xm1014 "shoot 24;"
burst_m3 "shoot 24;"
burst_mp5 "FighterBurst24;"
burst_tmp "FighterBurst24;"
burst_p90 "FighterBurst24;"
burst_mac10 "FighterBurst24;"
burst_ump45 "FighterBurst24;"
burst_ak47 "FighterBurst14;"
burst_sg552 "FighterBurst11;"
burst_m4a1 "FighterBurst55;"
burst_galil "FighterBurst55;"
burst_famas "FighterBurst55;"
burst_aug "FighterBurst55;"
burst_scout "shoot 55;"
burst_awp "shoot 55;"
burst_g3sg1 "shoot 55;"
burst_sg550 "shoot 11;"
burst_m249 "shoot 33;"
burst_knife "shoot 31;"
burst_tactical "shoot 21;"
burst_flashbang "shoot 22"
burst_hegrenade "shoot 22;"
burst_smokegrenade "shoot 22;"
burst_c4 "shoot 0;"
// """""""""""""""""""""""""""""""""""""""""""" //
inv_usp "invFighterGun;aimfirstpoint 0"
inv_glock18 "invFighterGun;aimfirstpoint 0"
inv_deagle "invFighterGun;aimfirstpoint 0"
inv_p228 "invFighterGun;aimfirstpoint 0"
inv_elite "invFighterGun;aimfirstpoint 0"
inv_fiveseven "invFighterGun;aimfirstpoint 0"
inv_xm1014 "invFighterShotgun;aimfirstpoint 0"
inv_m3 "invFighterShotgun;aimfirstpoint 0"
inv_mp5 "invFighterMp5;aimfirstpoint 0"
inv_tmp "invFighterMp5;aimfirstpoint 0"
inv_p90 "invFighterMp5;aimfirstpoint 0"
inv_mac10 "invFighterMp5;aimfirstpoint 0"
inv_ump45 "invFighterMp5;aimfirstpoint 0"
inv_ak47 "invFighterAk;aimfirstpoint 0"
inv_sg552 "invFighterSig;aimfirstpoint 0"
inv_m4a1 "invFighterM4a1;aimfirstpoint 1"
inv_galil "invFighterM4a1;aimfirstpoint 0"
inv_famas "invFighterM4a1;aimfirstpoint 0"
inv_aug "invFighterAug;aimfirstpoint 1"
inv_scout "invFighterScout;aimfirstpoint 1"
inv_awp "invFighterAwp;aimfirstpoint 1"
inv_g3sg1 "invFighterScout;aimfirstpoint 1"
inv_sg550 "invFighterScout;aimfirstpoint 1"
inv_m249 "invFighterPara;aimfirstpoint 0"
inv_knife "invFighterMp5;aimfirstpoint 0"
inv_tactical "invFighterMp5;aimfirstpoint 0"
inv_flashbang " "
inv_hegrenade " "
inv_smokegrenade " "
inv_c4 " "
// """""""""""""""""""""""""""""""""""""""""""" //
bind "mouse1" "+attack; rifle-a "avadd 0 21.17 7.43 3.52;avadd 1 26.21 4.26 3.00"
bind "mouse1" "+attack; rifle-b "avadd 2 13.53 8.56 2.41;avadd 1 26.21 4.26 4.00"
bind "mouse1" "+attack; riflesetup "recoil 1.72;txt |[ R|fLe ]|"
bind "mouse1" "+attack; riflevec "avclear;rifle-a;rifle-b;riflesetup"
// """""""""""""""""""""""""""""""""""""""""""" //
bind "mouse1" "+attack; smg-a "avadd 0 21.85 6.23 2.82;avadd 1 27.64 4.83 3.00"
bind "mouse1" "+attack; smg-b "avadd 2 14.53 5.56 2.41;avadd 1 27.64 4.83 4.00"
bind "mouse1" "+attack; smgsetup "recoil 1.55;txt |[ S.m.G ]|"
bind "mouse1" "+attack; smgvec "avclear;smg-a;smg-b;smgsetup"
// """""""""""""""""""""""""""""""""""""""""""" //
bind "mouse1" "+attack; sniper-a "avadd 0 23.06 3.43 3.22;avadd 1 29.82 3.86 4.00"
bind "mouse1" "+attack; sniper-b "avadd 2 15.53 8.56 2.41;avadd 1 29.82 3.86 4.00"
bind "mouse1" "+attack; snipersetup "recoil 1.35;txt |[ Sn|pEr ]|"
bind "mouse1" "+attack; snipervec "avclear;sniper-a;sniper-b;snipersetup"
// """""""""""""""""""""""""""""""""""""""""""" //
bind "mouse1" "+attack; pistol-a "avadd 0 22.47 6.73 2.16;avadd 1 26.72 6.26 4.00"
bind "mouse1" "+attack; pistol-b "avadd 2 16.53 8.56 2.41;avadd 1 26.72 6.26 4.00"
bind "mouse1" "+attack; pistolsetup "recoil 0.03;txt |[ P|sToL ]|"
bind "mouse1" "+attack; pistolvec "avclear;pistol-a;pistol-b;pistolsetup"
// """""""""""""""""""""""""""""""""""""""""""" //
// Sig -= Ripped from
bind "mouse1" "+attack; sig-a "avadd 0 20.698 5.87 3.29"
bind "mouse1" "+attack; sig-b "avadd 1 26.74 4.56 4.21"
bind "mouse1" "+attack; sigsetup "recoil 1.65;txt |[ SiG ]|"
bind "mouse1" "+attack; sigvec "avclear;sig-a;sig-b;sigsetup"
// """""""""""""""""""""""""""""""""""""""""""" //
// Colt -= Ripped from Fr0sTBy7e X =-
bind "mouse1" "+attack; colt-a "avadd 0 20.76 6.89 4.02"
bind "mouse1" "+attack; colt-b "avadd 1 25.7 4.56 4.5"
bind "mouse1" "+attack; coltsetup "recoil 1.65;txt |[ CoLt ]|"
bind "mouse1" "+attack; coltvec "avclear;colt-a;colt-b;coltsetup"
// """""""""""""""""""""""""""""""""""""""""""" //
// Aug -= Ripped from
bind "mouse1" "+attack; aug-a "avadd 0 21.12 5.85 3.29"
bind "mouse1" "+attack; aug-b "avadd 1 25.77 4.32 4.49"
bind "mouse1" "+attack; augsetup "recoil 1.55;txt |[ Aug ]|"
bind "mouse1" "+attack; augvec "avclear;aug-a;aug-b;augsetup"
// """""""""""""""""""""""""""""""""""""""""""" //
// Ak47 -= Ripped from
bind "mouse1" "+attack; ak47-a "avadd 0 19.9 7.321 3.295"
bind "mouse1" "+attack; ak47-b "avadd 1 26.54 3.21 4.78"
bind "mouse1" "+attack; aksetup "recoil 1.85;txt |[ Ak-47 ]|"
bind "mouse1" "+attack; akvec "avclear;ak47-a;ak47-b;aksetup"
// """""""""""""""""""""""""""""""""""""""""""" //
// Para -= Ripped from
bind "mouse1" "+attack; para-a "avadd 0 18.72 6.52 3.42"
bind "mouse1" "+attack; para-b "avadd 1 24.85 4.19 3.65"
bind "mouse1" "+attack; parasetup "recoil 1.55;txt |[ ParA ]|"
bind "mouse1" "+attack; paravec "avclear;para-a;para-b;parasetup"
// """""""""""""""""""""""""""""""""""""""""""" //
// Scout -= Ripped from
bind "mouse1" "+attack; scout-a "avadd 0 22.72 6.542 2.31"
bind "mouse1" "+attack; scout-b "avadd 1 29.91 4.678 4.46"
bind "mouse1" "+attack; scoutsetup "recoil 1.75;txt |[ Sc0uT ]|"
bind "mouse1" "+attack; scoutvec "avclear;scout-a;scout-b;scoutsetup"
// """""""""""""""""""""""""""""""""""""""""""" //
// Pistol -= Ripped from
bind "mouse1" "+attack; pistol2-a "avadd 0 21.50 7.61 3.916"
bind "mouse1" "+attack; pistol2-b "avadd 1 26.17 8.143 4.3"
bind "mouse1" "+attack; pistol2setup "recoil 1.95;txt |[ PiStoL ]|"
bind "mouse1" "+attack; pistolvec2 "avclear;pistol2-a;pistol2-b;pistol2setup"
// """""""""""""""""""""""""""""""""""""""""""" //
//Aim Vectors
// """""""""""""""""""""""""""""""""""""""""""" //
//Intelligence Bolzen Multivec
bind "mouse1" "+attack; mv1 "avadd 0 20.9 4.9 .9; avadd 1 25.7 5 .9"
bind "mouse1" "+attack; mv2 "avadd 0 22.3 5 1.5; avadd 1 26.2 5 1.5"
bind "mouse1" "+attack; mv3 "avadd 0 20.9 4.9 2.7; avadd 1 25.7 5 2.7"
bind "mouse1" "+attack; mv4 "avadd 0 22.3 5 3.1; avadd 1 26.2 5 3.1"
bind "mouse1" "+attack; mv5 "avadd 0 21.9 6 2; avadd 1 27 6 2"
bind "mouse1" "+attack; inv_n-a "avclear;mv1;mv2;mv3;mv4;mv5;recoil 0.5;txt .: Intelligence Bolzen: Multivec :."
// """""""""""""""""""""""""""""""""""""""""""" //
//Scout/Awp
bind "mouse1" "+attack; mv6 "avadd 0 20.0021 8.432 1.3243"
bind "mouse1" "+attack2; mv6 "avadd 0 20.0021 8.432 1.3243"
bind "mouse1" "+attack; mv7 "avadd 1 23.9943 10.212 1.3332"
bind "mouse1" "+attack2; mv7 "avadd 1 23.9943 10.212 1.3332"
bind "mouse1" "+attack; mv8 "avadd 2 23.2221 5.3244 1.2334"
bind "mouse1" "+attack2; mv8 "avadd 2 23.2221 5.3244 1.2334"
bind "mouse1" "+attack; mv "avclear;recoil 0.5;mv6;mv7;mv8;txt .: Intelligence Bolzen: Scout AWP :."
bind "mouse1" "+attack2; mv "avclear;recoil 0.5;mv6;mv7;mv8;txt .: Intelligence Bolzen: Scout AWP :."
// """""""""""""""""""""""""""""""""""""""""""" //
/Intelligence Bolzen Multivec v2
bind "mouse1" "+attack; omg1 "avadd 0 21.3 8.359 2.4;avadd 1 24.799 6.339 1.856;avadd 2 11.099 8.599 2.3"
bind "mouse1" "+attack; omg "avclear;omg1;recoil 0.7; .: Intelligence Bolzen: Multivec v2 :."
// """""""""""""""""""""""""""""""""""""""""""" //
// ak
bind "mouse1" "+attack; ak-numbers "avadd 0 22.993 6.40 2.309;avadd 1 26.85 4.23 3.94"
bind "mouse1" "+attack; aksetup "recoil 1.871;nospread 1;autowall 1;aim 1;shoot 1;shoot 1"
bind "mouse1" "+attack; akvec "avclear;ak-numbers;aksetup"
// """""""""""""""""""""""""""""""""""""""""""" //
//F3AR-M3H AK
bind "mouse1" "+attack; ak1 "avadd 0 28.8 5.46.76;avadd 0 25.4 5.4 5.6"
bind "mouse1" "+attack; ak2 "avlcear;ak1;recoil 2.3123;#say_team \\ AiM AK V3C // By cfg "
// """""""""""""""""""""""""""""""""""""""""""" //
// 1-2 AK
bind "mouse1" "+attack; ak-numbers "avadd 0 20.98 6.32 3.12;avadd 1 26.25 2.52 3.96"
bind "mouse1" "+attack; aksetup "recoil 1.85;riflespeed;akb;akbinds"
bind "mouse1" "+attack; akvec2 "avclear;ak-numbers;aksetup;#say_team // """""""""""""""""""""""""""""""""""""""""""" //
//1 Shot Deagle
bind "mouse1" "+attack; own1 "avadd 0 23.4 6.44 4.3;avadd 1 26.78 5.6 3"
bind "mouse1" "+attack; own2 "avclear;own1;recoil 2.3;txt 1-Shot Deagle;#say_team
// """""""""""""""""""""""""""""""""""""""""""" //
ak47SD1 "avadd 0 20.7 7.16 5.7;avadd 1 25.3 4.8 6.01"
ak47SD2 "avadd 0 21.1 10.4 5.3;avadd 1 24.1 4 5.3"
ak47SD3 "avadd 0 23 8 6;avadd 1 24 4 5"
ak47HS "avclear;ak47SD1;ak47SD2;init aim ak47HS; recoil 2; txt *** AK47 (Dem0n!) ***"
// """""""""""""""""""""""""""""""""""""""""""" //
Colt "avadd 0 23.6 6.9 2.05; avadd 1 33 11 0"
Slaught "avclear 0; avclear 1; Colt; recoil 4.0; txt 0n5l4uGhT colt.ak 1***"
// """""""""""""""""""""""""""""""""""""""""""" //
akbone-f "mdl ov 4.70001 -1.02002 0.13001"
akbone-b "mdl ov 4.30001 -1.02002 0.13001"
akbone-r "mdl ov 4.60001 -0.02002 0.13001"
akbone-l "mdl ov 4.60001 -2.02002 0.13001"
akbone-c "mdl ov 4.90001 -1.02002 0.13001"
// """""""""""""""""""""""""""""""""""""""""""" //
akbonestart "akbone-1;akbone-2;akbone-3;akbone-4;akbone-5;height_correction 0;modelaim 1;init aim akbonestart"
akbone-1 " what-left akbone-l"
akbone-2 " what-right akbone-r"
akbone-3 " what-backward akbone-b"
akbone-4 " what-forward akbone-f"
akbone-5 " what-croutch akbone-c"
vectext12 "txt2 AK BoNe VeC By AuDiO + iCe LoaDeD"
// """""""""""""""""""""""""""""""""""""""""""" //
centerohead "avadd 0 21 6 0;avadd 1 27 3 0"
cohr "avclear;centerohead;recoil 1.4;height_correction 0;txt CeNtEr O' HeAd"
vecsay12 "#say AK BoNe VeC By AuDiO + iCe LoaDeD"
// """""""""""""""""""""""""""""""""""""""""""" //
JerAK1 "avadd 0 20.7 7.8 2.8;avadd 1 21.9 7.3 2.4"
JerAK2 "avadd 0 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5"
JerAK "avclear; JerAK1;JerAK2; txt oO0 Jere AK47 3 HeaDsHoT AcTiVed 0Oo"
// """""""""""""""""""""""""""""""""""""""""""" //
JUsP1 "avadd 0 23.220 6.123 0.369 13.5 6 -6 10 -3 0 -32 -7 5 -32 5 -4.5;avadd 1 23.724 14.428 4.492"
JUsP "avclear; JUsP1;recoil 1.2; txt oO0 Jere UsP 1 HeaDsHoT AcTiVed 0Oo"
// """""""""""""""""""""""""""""""""""""""""""" //
ak1 "avadd 0 19 7 3.5 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 22.6 3 2 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5"
ak "avclear 0; avclear 1; ak1;txt ***Aiming: Goot's AK ***"
// """""""""""""""""""""""""""""""""""""""""""" //
ownak1 "avadd 0 21.7 8.01 3.29; avadd 1 22.4 6.11 3.1"
m0n573raK "avclear;ownak1;recoil 1.3;txt *]/[* t1m3 t0 m0w th3 l4wN =/ *]/[*; #say *]/[* m0n573r aK v3c l0ad3d! ... t1m3 t0 m0w th3 l4wN =/ *]/[*"
// """""""""""""""""""""""""""""""""""""""""""" //
chr-ak4a "avadd 0 21.76 7.65 2.52 22.13 5.69 -1.85 22.42 7.32 1.86 22.79 7.23 1.79 21.45 8.27 1.65"
chr-ak4b "avadd 0 22.01 8.01 5.87 23.11 7.65 2.01 23.23 4.33 2.56 23.31 5.37 2.38 23.34 5.44 2.25"
chr-ak4c "avadd 1 22.67 6.01 4.44 23.35 5.32 2.35 23.42 6.23 3.12 23.68 7.45 2.76 24.32 3.56 2.12"
chr-ak4d "avadd 1 23.01 5.23 2.99 24.78 5.7 1.78 25.42 7.82 1.55 25.21 4.23 2.32 25.81 8.27 0.55"
chr-ak4e "chr-ak4a;chr-ak4b;chr-ak4c;chr-ak4d"
chr-ak4x "avclear;chr-ak4e;recoil 1.4;txt -x] cHr0n1K (pR!v473 AK47) [x-"
// """""""""""""""""""""""""""""""""""""""""""" //
ak-numbers "avadd 0 22.993 6.40 2.309;avadd 1 26.85 4.23 3.94"
aksetup "recoil 1.871;nospread 1;autowall 1;aim 1;shoot 1;shoot 1"
akvec "avclear;ak-numbers;aksetup"
// """""""""""""""""""""""""""""""""""""""""""" //
u-coltown-a "avadd 0 22.590 6.25 1.3;avadd 1 26.709 5.11 2.03"
u-coltown-x "avclear 0;avclear 1;u-coltown-a;recoil 1.45;pred 1;sdelay 0;rdelay 0;ftime 0.1;dtime 0;fps_max 100"
// """""""""""""""""""""""""""""""""""""""""""" //
cHr0Colts1 "avadd 0 22.96 5.84 2.87 22.99 5.99 4.02 23.35 5.36 -2.22 24.32 10.61 1.29 23.31 6.01 3.51"
cHr0Colts2 "avadd 0 23.39 6.21 4.53 23.49 8.32 3.53 23.51 10.21 -1.23 23.59 7.01 2.07 0 24.04 7.34 3.89"
cHr0Coltd1 "avadd 1 23.04 6.44 3.32 23.42 6.64 4.12 23.57 2.14 2.37 23.94 6.83 3.27 24.02 6.35 3.24"
cHr0Coltd2 "avadd 1 24.33 6.43 2.43 24.67 5.09 1.87 25.49 5.72 4.21 25.47 5.43 2.67 26.98 6.01 3.01 28.02 8.51 1.19"
cHr0Coltstand "cHr0Colts1;cHr0Colts2"
cHr0Coltduck "cHr0Coltd1;cHr0Coltd2"
cHr0Coltsay "#say ||| -x]SiC[x-cHr0n1K pR!v473 Colt-M4A1 L04d3D |||"
cHr0Colt "avclear;cHr0Coltstand;cHr0Coltduck;cHr0Coltsay;rec oil 1.258;txt -x]SiC[x-cHr0n1K pR!v473 Colt-M4A1"
// """""""""""""""""""""""""""""""""""""""""""" //
wolf+1 "avadd 0 20 6 5; avadd 0 20 6 4; avadd 0 20 6 3; avadd 0 20 6 2; avadd 0 20 6 1; avadd 0 20 6 0; avadd 0 20 6 -1; avadd 0 20 6 -2; avadd 0 20 6 -3; avadd 0 20 6 -4; avadd 0 20 6 -5"
wolf+2 "avadd 1 24 2 2; avadd 1 24 3 2; avadd 1 24 4 2; avadd 1 24 5 2; avadd 1 24 6 2; avadd 1 24 7 2; avadd 1 24 8 2; avadd 1 24 9 2; avadd 1 24 10 2"
wolf+3 "avadd 1 24 6 5; avadd 1 24 6 4; avadd 1 24 6 3; avadd 1 24 6 2; avadd 1 24 6 1; avadd 1 24 6 0; avadd 1 24 6 -1; avadd 1 24 6 -2; avadd 1 24 6 -3; avadd 0 20 6 -4; avadd 0 20 6 -5"
wolf+4 "avadd 0 20 2 2; avadd 0 20 3 2; avadd 0 20 4 2; avadd 0 20 5 2; avadd 0 20 6 2; avadd 0 20 7 2; avadd 0 20 8 2; avadd 0 20 9 2; avadd 0 20 10 2"
wolf+ "avclear; wolf+1; wolf+2; wolf+3; wolf+4; txt Night_Wolf's + sh0t; recoil 1.3"
// """""""""""""""""""""""""""""""""""""""""""" //
*::]ma41[::*1 "avadd 0 22.3 6.5 3 22.4 6.5 3 22.5 6.5 3 22.6 6.5 3 22.7 6.5 3 22.8 6.5 3 21.4 6.5 3 20 6.5 3 19.1 6.5 3 20.2 6.5 3 21.1 6.5 3 21.3 6.5 3"
*::]ma41[::*2 "avadd 1 25.4 6.1 2 28.1 6.1 2 27.1 6.1 2 26.1 6.1 2 29.3 6.1 2 26.5 6.1 2 27.6 6.1 2 28.4 6.1 29.4 6.1 2 27.3 6.1 2 25.6 6.1 2 24.1 6.1 2"
*::]ma41[::*0 "avclear;*::]ma41[::*1;*::]ma41[::*2;recoil 1.333; txt ]ma41[ aim"
// """""""""""""""""""""""""""""""""""""""""""" //
colt "avadd 0 20.855 7 0.331;avadd 0 20.854 7 0.331;avadd 0 20.853 7 0.331;"avadd 0 20.852 7 0.331"
colt1 "avadd 0 20.851 7 0.331;avadd 0 20.850 7 0.331;avadd 0 20.849 7 0.331;"avadd 0 20.848 7 0.331"
colt2 "avadd 0 20.847 7 0.331;avadd 0 20.846 7 0.331;avadd 0 20.845 7 0.331;"avadd 0 20.844 7 0.331"
colt3 "avadd 0 20.843 7 0.331;avadd 0 20.842 7 0.331;avadd 0 20.841 7 0.331;"avadd 0 20.840 7 0.331"
colt4 "avadd 0 20.839 7 0.331;avadd 0 20.838 7 0.331;avadd 0 20.837 7 0.331;"avadd 0 20.836 7 0.331"
colt5 "avadd 0 20.835 7 0.331;avadd 0 20.834 7 0.331;avadd 0 20.833 7 0.331;"avadd 0 20.832 7 0.331"
colt6 "avadd 0 20.831 7 0.331;avadd 0 20.830 7 0.331;avadd 0 20.829 7 0.331;"avadd 0 20.828 7 0.331"
colt7 "avadd 0 20.827 7 0.331;avadd 0 20.826 7 0.331;avadd 0 20.825 7 0.331;"avadd 0 20.824 7 0.331"
colt8 "avadd 0 20.823 7 0.331;avadd 0 20.822 7 0.331;avadd 0 20.821 7 0.331;"avadd 0 20.820 7 0.331"
ccolt "avadd 1 18.855 7 0.331;avadd 1 18.854 7 0.331;avadd 1 18.853 7 0.331;"avadd 1 18.852 7 0.331"
ccolt1 "avadd 1 18.851 7 0.331;avadd 1 18.850 7 0.331;avadd 1 18.849 7 0.331;"avadd 1 18.848 7 0.331"
ccolt2 "avadd 1 18.847 7 0.331;avadd 1 18.846 7 0.331;avadd 1 18.845 7 0.331;"avadd 1 18.844 7 0.331"
ccolt3 "avadd 1 18.843 7 0.331;avadd 1 18.842 7 0.331;avadd 1 18.841 7 0.331;"avadd 1 18.840 7 0.331"
ccolt4 "avadd 1 18.839 7 0.331;avadd 1 18.838 7 0.331;avadd 1 18.837 7 0.331;"avadd 1 18.836 7 0.331"
ccolt5 "avadd 1 18.835 7 0.331;avadd 1 18.834 7 0.331;avadd 1 18.833 7 0.331;"avadd 1 18.832 7 0.331"
ccolt6 "avadd 1 18.831 7 0.331;avadd 1 18.830 7 0.331;avadd 1 18.829 7 0.331;"avadd 1 18.828 7 0.331"
ccolt7 "avadd 1 18.827 7 0.331;avadd 1 18.826 7 0.331;avadd 1 18.825 7 0.331;"avadd 1 18.824 7 0.331"
ccolt8 "avadd 1 18.823 7 0.331;avadd 1 18.822 7 0.331;avadd 1 18.821 7 0.331;"avadd 1 18.820 7 0.331"
// """""""""""""""""""""""""""""""""""""""""""" //
kill1 "avadd 0 20 6 2 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 20 3 2 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5"
HeadOutline "avadd 0 16 6 0; avadd 0 25 6 0;avadd 0 25 6 6.5;avadd 0 25 6 -6.5; avadd 0 16 6 6.5; avadd 0 16 6 -6.5"
kill "avclear;kill1;HeadOutline;init 0 kill;txt ][ An!(v)al*ThuG'z K!ll ]["
// """""""""""""""""""""""""""""""""""""""""""" //
AT1 "avadd 0 23.38 8 3.2; avadd 1 26.27 6.6 2.93"
HeadOutline "avadd 0 16 6 0; avadd 0 25 6 0;avadd 0 25 6 6.5;avadd 0 25 6 -6.5; avadd 0 16 6 6.5; avadd 0 16 6 -6.5"
AT "avclear 0;avclear 1;AT11; HeadOutline; recoil 1.6;txt ][ An!(v)al*ThuG'z AT ]["
// """""""""""""""""""""""""""""""""""""""""""" //
clt-a "avadd 0 22.72 7.34 3.12"
clt-b "avadd 1 28.67 6.45 3.23"
clt-c "recoil 1.6;fov 9000;mode 1"
clt-x "avclear;clt-a;clt-b;clt-c"
// """""""""""""""""""""""""""""""""""""""""""" //
sig "avadd 0 20.9443 7.45 1.5 ;avadd 1 22.554 6.42 2"
colt "avadd 0 19.8442 9.34 2 ;avadd 1 22.84 9.4 1.7"
aug "avadd 0 21.334 8.42 2.3 ;avadd 1 23.54 7.5 1.3"
ak "avadd 0 20.54 6.932 10 1.3 ;avadd 1 22.85 10 2.122"
sh0t "avclear 0;avclear 1;sig;colt;aug;ak; txt NoFx SIG/COLT Vec Loaded"
// """""""""""""""""""""""""""""""""""""""""""" //
Layl0 "avadd 0 20.605 7.295 2.598 21 7.15 1.265;avadd 1 24.03 4.99 1.39;avadd 2 12.9851 6.86 2.695"
0gMike "recoil 1.72;height_correction 0;#ex_interp .03"
R00che "avclear0;avclear1;avclear2;Layl0;0gMike"
// """""""""""""""""""""""""""""""""""""""""""" //
0 "avadd 0 21.43 7.052 4.05"
1 "avadd 1 24.015 3.065 4.54"
2 "avadd 2 21.43 7.146 5.418"
3 "avadd 3 21.33 6.616 2.75"
4 "avadd 4 27.14 2.636 1.678"
5 "avadd 5 17.21 8.46 3.828"
6 "avadd 6 10.21 4.63.345345"
7 "avadd 7 13.21 3.345 3.345345"
8 "avadd 8 15.21 7.435 3.56776"
9 "avadd 9 25.21 5.345 8.34534"
10 "avadd 10 19.36 14.2456 4.234 3.03"
UPDATE "avclear;nospread 1;spread 5;recoil 1.65;0;1;2;3;5;txt
// """""""""""""""""""""""""""""""""""""""""""" //
colt1 "avadd 0 22.1 6.1 2.1;avadd 1 23.6 4.3 2.1"
colt2 "avadd 0 22.2 6.2 2.2;avadd 1 23.5 4.2 2.3"
colt3 "avadd 0 22.3 6.3 2.3;avadd 1 23.6 4.3 2.1"
colt4 "avadd 0 22.4 6.4 2.4;avadd 1 23.5 4.2 2.3"
coltpair1 "avclear;colt1;colt2;colt3;colt4; #say |::|Glock22's Colt Vec1 Seris Loaded|::|"
// """""""""""""""""""""""""""""""""""""""""""" //
colt1 "avadd 0 22.5 6.5 2.5;avadd 1 23.4 4.1 2.8"
colt2 "avadd 0 22.6 6.6 2.6;avadd 1 23.1 4.6 2.5"
colt3 "avadd 0 22.7 6.7 2.7;avadd 1 23.4 4.3 2.8"
colt4 "avadd 0 22.8 6.8 2.8;avadd 1 23.1 4.1 2.5"
coltpair2 "avclear;colt1;colt2;colt3;colt4; #say |::|Glock22's Colt Vec2 Seris Loaded|::|"
// """""""""""""""""""""""""""""""""""""""""""" //
toker1shota "avadd 0 21.2 6.2 4.2"
toker1shotc "avadd 0 23.33 6.8 4.15
toker1shotb "avadd 1 25.611 6.5 4.1"
toker1shotd "avadd 1 25.44 7.37 3.17
toker1shottweak "avclear;toker1shota;toker1shotb;toker1shotc;toker1 shotd;txt (:-{T}oker{O}ne{S}hot-:)"
// """""""""""""""""""""""""""""""""""""""""""" //
venhs "avadd 0 22.6 5.1 3.2; avadd 1 21.8 6.2 2.3; txt Ven0m HS"
// """""""""""""""""""""""""""""""""""""""""""" //
ex_interp 0.01
r_mmx 0
m_filter 0
sv_aim 0
cl_updaterate 101
cl_cmdrate 101
rate 25000
fps_max 101
fps_modem 0.0
net_graph 0
cl_resend 6.0
// """""""""""""""""""""""""""""""""""""""""""" //
//[//ZEOSLUMv15.cfg [END CONFİG]\\
Darien1 "avadd 0 21.5 7 2 ; avadd 1 18.5 3.5"
Darien "avclear 0; avclear 1; Darien1; txt *** Darien ***"
// """""""""""""""""""""""""""""""""""""""""""" //
HeadShotBen "avadd 0 18.5 6 2 12.5 6 -6 14.5 6 6 11 -3 0 -30 -7 5 -30 5 -4.5; avadd 1 18 3 2 16.57 -2 -5 16 -5 8 -16 0 -8 -14.5 -16 5"
HeadBen "avclear 0; avclear 1; HeadShotBen; txt *** Aiming: HEADSHOT DELUXE - ben.d0ver ***"
// """""""""""""""""""""""""""""""""""""""""""" //
//zer0 - New Aiming ON (All-Headshots)
zer0Shead2 "avadd 0 20 9 3"
zer0Dhead2 "avadd 1 17 2 3"
newzer0 "avclear 0; avclear 1; zer0Shead2; zer0Dhead2; txt **| zer0 - Aiming ON (All-Headshots) |**"
// """""""""""""""""""""""""""""""""""""""""""" //
//CrazyCracker's Head
crazycrackerShead "avadd 0 20 10 5"
crazycrackerDhead "avadd 1 18 2 9"
crazycracker "avclear 0; avclear 1; crazycrackerShead; crazycrackerDhead; txt ***==Cr4zyCr4ck3r's H34d==***"
// """""""""""""""""""""""""""""""""""""""""""" //
//Stoner4life's HEAD AIM
stoner4lifeShead "avadd 0 21 8 5"
stoner4lifeDhead "avadd 1 19 7 4"
stoner "avclear 0; avclear 1; stoner4lifeShead; stoner4lifeDhead; txt ***|Stoner4Life's All Head's|***"
// """""""""""""""""""""""""""""""""""""""""""" //
//Stoner4life's HEAD AIM 2
stoner4lifeShead2 "avadd 0 22 6 5"
stoner4lifeDhead2 "avadd 1 20 6 5"
stoner2 "avclear 0; avclear 1; stoner4lifeShead2; stoner4lifeDhead2; txt ***|Stoner4Life's All Head's2|***"
// """""""""""""""""""""""""""""""""""""""""""" //
//Stoner4life's HEAD AIM 3
stoner4lifeShead3 "avadd 0 22 7 4"
stoner4lifeDhead3 "avadd 1 21 6 5"
stoner3 "avclear 0; avclear 1; stoner4lifeShead3; stoner4lifeDhead3; txt ***|Stoner4Life's All Head's3|***"
// """""""""""""""""""""""""""""""""""""""""""" //
//Elite Head
EliteShead "avadd 0 20 9 4"
EliteDhead "avadd 1 17 2 4"
Elitehead "avclear 0; avclear 1; EliteShead; EliteDhead; txt **| Aiming: Elite's NEW Head |**"
// """""""""""""""""""""""""""""""""""""""""""" //
//BHD Lost 2
BHDaimvec2 "avadd 0 20.50 5 3 21 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 20 3 2 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5"
BHDaim2 "avclear 0; avclear 1; avadd 0 19.35 7.1 2; avadd 1 17.05 1.95 3.95; BHDaimvec2; txt *** -[BHD-Aim]- Lost 2 ***"
// """""""""""""""""""""""""""""""""""""""""""" //
//Orion 1.3 Head
HeadorionS "avadd 0 20 6 2; avadd 0 13.5 6 -6; avadd 0 15 6 6; avadd 0 10 -3 0; avadd 0 -32 -7 5; avadd 0 -32 5 -4.5"
HeadorionD "avadd 1 20 3 2; avadd 1 17 -2 -5; avadd 1 15 -5 8; avadd 1 -17 0 -8; avadd 1 -15 -16 5"
Headorion "avclear 0; avclear 1; HeadorionS; HeadorionD; txt **| Orion Head |**"
// """""""""""""""""""""""""""""""""""""""""""" //
//g0d Aiming
g0d1 "avadd 0 23 6 0; avadd 0 23 6 6; avadd 0 23 6 -6; avadd 0 25 6 0; avadd 0 18 6 0"
g0d2 "avadd 1 20 3 2; avadd 1 17 -2 -5; avadd 1 15 -5 8; avadd 1 -17 0 -8; avadd 1 -15 -16 5"
g0dAim "avclear 0; avclear 1; g0d1; g0d2; txt **| g0d Aiming |**"
// """""""""""""""""""""""""""""""""""""""""""" //
//Toker Head
tokerShead "avadd 0 20 9 4"
tokerDhead "avadd 1 17 2 4"
tokerhead "avclear 0; avclear 1; tokerShead; tokerDhead; txt **| Aiming: Toker's NEW Head |**"
// """""""""""""""""""""""""""""""""""""""""""" //
//Toker Aiming
TokerHeadHS2 "avadd 0 17.8 5.5 1 12.8 5 -6 13.3 5 5 8.3 -3 0 -29.7 -7 4.5 -29.7 5 -3.5; avadd 1 17.3 2 1 15.3 -2 -5 13.3 -5 6.5 -16.7 -1 -8 -13.2 -15 4"
TokerHead2 "avclear 0; avclear 1; TokerHeadHS2; txt **| Aiming: Toker's NEW Head2 |**"
// """""""""""""""""""""""""""""""""""""""""""" //
//Toker Throat
tokerthroat "avclear 0; avclear 1; avadd 0 10 5 0; avadd 1 15 0 0; txt **| Aiming: Toker's NEW Throat |**"
// """""""""""""""""""""""""""""""""""""""""""" //
//BHD-Aim Close
BHD1 "avadd 0 19.6 9 4; avadd 0 13.5 6 -6; avadd 0 15 6 6; avadd 0 10 -3 0; avadd 0 -32 -7 5; avadd 0 -32 5 -4.5"
BHD2 "avadd 1 20 3 2; avadd 1 17 -2 -5; avadd 1 15 -5 8; avadd 1 -17 0 -8; avadd 1 -15 -16 5"
BHDClose "avclear 0; avclear 1; BHD1; BHD2; txt ***| BHD Close |***"
// """""""""""""""""""""""""""""""""""""""""""" //
headphoneR "avadd 0 20.7 8 3.6; avadd 1 22.7 6 3.6"
headphoneL "avadd 0 20.7 8 0.8; avadd 1 22.7 6 0.8"
h34dpH0nz "avclear 0; avclear 1; headphoneR; headphoneL; txt ***-h3dpH0nz-***"
// """""""""""""""""""""""""""""""""""""""""""" //
skullKap "avclear 0; avclear 1; avadd 0 20.15 8.5 1.39; avadd 1 23.5 6.1 2.8; txt ***-skullKap-***"
singl3sHot "avclear 0; avadd 1; avadd 0 22.5 8.5 1.39; avadd 1 24 6.1 2.8; txt ***-singl3sHot-***"
// """""""""""""""""""""""""""""""""""""""""""" //
n3Kv3K1 "avadd 0 17.8 10.3 2.5; avadd 1 20.2 9.4 2.5"
n3Kv3K2 "avadd 0 20.7 7.4 2.8; avadd 1 20.7 7.4 2.1"
n3kv3K "avclear 0; avclear 1; n3Kv3K1; n3Kv3K2; txt ***-n3Kv3K-***"
// """""""""""""""""""""""""""""""""""""""""""" //
//VeLo Vectors
avSvelo "avadd 0 19 8 4" //velo 1 Standing
avDvelo "avadd 1 19 7 2" //velo 1 Ducking
avvelo "avclear 0; avclear 1; avSvelo; avSchest; aimSrest; txt *** Aiming: VeLo Headie ***"
// """""""""""""""""""""""""""""""""""""""""""" //
nimrod "avclear 0; avclear 1; avadd 0 20.5 6.3 2; avadd 1 21.8 4.1 1.5; txt .:|NIMROD|:."
mofo "avclear 0; avclear 1; avadd 0 20.8 6.4 1.8; avadd 1 20.1 3 1; txt +*|MOFO 1|*+"
mofo2 "avclear 0; avclear 1; avadd 0 20.7 6.2 1.9; avadd 1 21 4.5 1.3; txt -+|MOFO 2|+-"
// """""""""""""""""""""""""""""""""""""""""""" //
1337 "avclear 0; avclear 1; avadd 0 20.6 6.6 1.6; avadd 1 20.2 3 2; txt :=|1337|=:"
// """""""""""""""""""""""""""""""""""""""""""" //
Head1 "avclear 0; avclear 1; avadd 0 15 5 0; avadd 1 15.3 1 0; txt *** -M4d4ss ***"
Headaim "avclear 0; avclear 1; avadd 0 16 6 0; avadd 1 17 3 0; txt *** -K3-H34D ***"
JediStomach "avclear 0; avclear 1; avadd 0 2 2 0; avadd 1 10 -3 0; txt *** 100% Hit Stomach ***"
Head2 "avclear 0; avclear 1; avadd 0 19.7 5.8 3 0; avadd 1 20 4.1 0; txt *** -30bulletshot ***"
TheForce "avclear 0; avclear 1; avadd 0 19.8 5.8 2; avadd 1 15.9 5 0; txt *** TheForce -Head- ***"
wild "avclear 0; avclear 1; avadd 0 4 4 0; avadd 1 13 -5 0; txt *** NECKLESS ***"
vadorsHead "avclear 0; avclear 1; avadd 0 20 6.1 0; avadd 1 17.6 4 0; txt *** --+VA|)ors Head+-- ***"
random "avclear 0; avclear 1; avadd 0 19.0 4.4 0; avadd 1 14.1 5 0; txt *** This is MADASS ***"
// """""""""""""""""""""""""""""""""""""""""""" //
////ZEOSLUMv15.cfg [END CONFİG]\\
1337head1 "avclear 0; avclear 1; avadd 0 17 12 0; avadd 0 12 4 0; avadd 0 -5 -2 0; avadd 0 -9 -2 6; txt *** 1337 HS 1 ***"
1337head2 "avclear 0; avclear 1; avadd 0 -9 2 -4; avadd 0 -24 -4 6.5; avadd 0 -22 7 -4; avadd 0 -32 -7 5; avadd 0 -33 5 -4; txt *** 1337 HS 2 ***"
1337head3 "avclear 0; avclear 1; avadd 1 23 3 0; avadd 1 15 -5 -4; avadd 1 8 -7 -2; avadd 1 4 -16 2; avadd 1 5 0 -8; txt *** 1337 HS 3 ***"
1337head4 "avclear 0; avclear 1; avadd 1 -5 -12 11; avadd 1 -5 4 -7; avadd 1 -13 -17 5; avadd 1 -13 0 -7; txt *** 1337 HS 4 ***"
1337head "avclear 0; avclear 1; 1337head1; 1337head2; 1337head3; 1337head4; txt *** 1337 ALL - MAJOR SHIT ***"
// """""""""""""""""""""""""""""""""""""""""""" //
Newleet "avclear 0; avclear 1; avadd 0 20 9 0; avadd 1 9 2 0; txt *** Aiming: aim for HEAD 1337M4574 ***"
Newleet2 "avclear 0; avclear 1; avadd 0 22 9 0; avadd 1 27 2 0; txt *** Aiming: aim for HEAD2 1337M4574 ***"
Lowleet "avclear 0; avclear 1; avadd 0 13 5 0; avadd 1 20 5 0; txt *** Aiming: aim for NECK 1337M4574 ***"
Headleet "avclear 0; avclear 1; avadd 0 23 8 0; avadd 1 22 6 0; txt *** Aiming: aim for HIGH HEAD 1337M4574 ***"
Secheadleet "avclear 0; avclear 1; avadd 0 21 7 0; avadd 1 22 5 0; txt *** Aiming: aim for LOW HEAD 1337M4574 ***"
// """""""""""""""""""""""""""""""""""""""""""" //
DocUK "avclear 0; avclear 1; avadd 0 25 12 0; avadd 1 30 3 0; txt *** Aiming: aim for HEAD Doc UK ***"
VeLoHeart "avclear 0; avclear 1; avadd 0 16 6 1; avadd 1 14 0 0; txt *** Aiming: VeLo's Heart ***"
TokerHeart "avclear 0; avclear 1; avadd 0 11 6 0; avadd 1 14 0 0; txt ** Toker Heart **"
// """""""""""""""""""""""""""""""""""""""""""" //
DarkSide "avclear 0; avclear 1; avadd 0 20.4 6 2; avadd 1 20.1 6.3 2.2; txt *** DarkSide (JEDI) ***"
// """""""""""""""""""""""""""""""""""""""""""" //
HeartBen "avclear 0; avclear 1; avadd 0 9 5 0; avadd 1 15 -1 0; txt *** Aiming: HEART - ben.d0ver ***"
StomachBen "avclear 0; avclear 1; avadd 0 1 0 0; avadd 1 6 -5 0; txt *** Aiming: STOMACH - ben.d0ver ***"
TestieBen "avclear 0; avclear 1; avadd 0 -7.5 0 0; avadd 1 2 -15 -6; txt *** Aiming: TESTICLES - ben.d0ver ***"
// """""""""""""""""""""""""""""""""""""""""""" //
hardSaim "avadd 0 20 6 6 13.5 6 6 15 -3 10 -32 5 -3 -32 -7 6"
hardDaim "avadd 1 20 3 3 17 -2 3 -15 15 -5 -17 -16 0"
hardaim "avclear 0; avclear 1; hardSaim; hardDaim; txt *** Aiming: pcc hardcore ***"
// """""""""""""""""""""""""""""""""""""""""""" //
//BHD-Aim Snipe
BHDSnipa "avadd 0 22 9 4 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 20 3 2 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5"
BHDAimSnipe "avclear 0; avclear 1; BHDSnipa; txt *** -[BHD-Aim]- Snipe ***"
// """""""""""""""""""""""""""""""""""""""""""" //
//C.I. Aim Vecs
cihardSaim "avadd 0 20 6 3 13.5 6 -6 15 6 6 10 -3 1 -32 -7 5 -32 5 -5"
cihardDaim "avadd 1 20 3 3 17 -2 -4 15 -5 8 -17 0 8 -15 -16 5"
cihardaim "avclear 0; avclear 1; cihardSaim; cihardDaim; txt ***|C.I. Aim Head|***"
// """""""""""""""""""""""""""""""""""""""""""" //
//Mustang
MustangS "avadd 0 22.5 7 2; avadd 0 21.2 6 2"
MustangD "avadd 1 17.5 2.3 .7; avadd 1 18 6.3 0.8"
mustang "avclear 0; avclear 1; MustangS; MustangD; txt **MUSTANG HEADSHOTS***"
// """""""""""""""""""""""""""""""""""""""""""" //
//Sphere HeadShot
sphereShead "avadd 0 22 9 3"
sphereDhead "avadd 1 27 2 7"
sphere "avclear 0; avclear 1; sphereShead; sphereDhead; txt **** Sphere's HeadShot ****"
// """""""""""""""""""""""""""""""""""""""""""" //
//Sphere HeadShot2
sphereShead2 "avadd 0 18 10 4"
sphereDhead2 "avadd 1 13 10 2"
sphere2 "avclear 0; avclear 1; sphereShead2; sphereDhead2; txt *** Sphere's HeadShot2 ***"
// """""""""""""""""""""""""""""""""""""""""""" //
//Sphere HeadShot3
sphereShead3 "avadd 0 21 10 6"
sphereDhead3 "avadd 1 23 1 6"
sphere3 "avclear 0; avclear 1; sphereShead3; sphereDhead3; txt **** Sphere's HeadShot 3 ****"
// """""""""""""""""""""""""""""""""""""""""""" //
//H34D 5h075
headSshot "avadd 0 21 6 4.2 -19 -6 6 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5"
headDshot "avadd 1 20 8 4.5 -20 -6 6 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5"
headshot "avclear 0; avclear 1; headSshot; headDshot; txt **HeadShot**"
// """""""""""""""""""""""""""""""""""""""""""" //
//More JAPS
resaimShead "avadd 0 22 9 2"
resaimDhead "avadd 1 27 2 9"
resaim "avclear 0; avclear 1; resaimShead; resaimDhead; txt **More JAPS**"
// """""""""""""""""""""""""""""""""""""""""""" //
resaimShead2 "avadd 0 18 10 10"
resaimDhead2 "avadd 1 13 10 10"
resaimhead2 "avclear 0; avclear 1; resaimShead2; resaimDhead2; txt ***REsilient2***"
// """""""""""""""""""""""""""""""""""""""""""" //
//Jester
jesterShead "avadd 0 21 11 2"
jesterDhead "avadd 1 23 11 2"
jester "avclear 0; avclear 1; jesterShead; jesterDhead; txt ***Jester***"
// """""""""""""""""""""""""""""""""""""""""""" //
jesterShead2 "avadd 0 20 11 10"
jesterDhead2 "avadd 1 13 11 10"
jesterhead2 "avclear 0; avclear 1; jesterShead2; jesterDhead2; txt **Jester2**"
// """""""""""""""""""""""""""""""""""""""""""" //
jesterShead3 "avadd 0 10 0 -7"
jesterDhead3 "avadd 1 16 0 -7"
jesterhead3 "avclear 0; avclear 1; jesterShead3; jesterDhead3; txt ***Jester3***"
// """""""""""""""""""""""""""""""""""""""""""" //
//Peaze
peazeShead "avadd 0 22.4 8.3 7"
peazeDhead "avadd 1 32 8.3 7"
peazehead "avclear 0; avclear 1; peazeShead; peazeDhead; txt *** Aiming: p3aZe head ***"
// """""""""""""""""""""""""""""""""""""""""""" //
//Zaver
zaverShead "avadd 0 21 10 1"
zaverDhead "avadd 1 15 8 1"
zaverhead "avclear 0; avclear 1; zaverShead; zaverDhead; txt *** Initialized Aiming: aiM By: ZaVeR***"
// """""""""""""""""""""""""""""""""""""""""""" //
tfcshot3 "avadd 0 23.303 8.5 2.03;avadd 1 24.6 9.85 3.3"
tfcshot2 "avadd 0 23.52 10 -3 21.89 0 -.2 22.8 4.23 1.3;avadd 1 24.23 1.23 4 22.9 -5 3.5"
tfcshot4 "avadd 0 21.23 -7 0 22.5 6.23 1 22.4 7 1.7;avadd 1 24.34 -1.35 1.8 24.6 10 2 23.7 6 -1.5"
tfcshot5 "tfcshot3;tfcshot2;tfcshot4"
tfcshot6 "recoil 2.3;fov 360;aspeed 1.73;better_pi 0;height_correction 1.12;modelaim 0"
tfcshot1 "avclear;tfcshot6;tfcshot5"
// """""""""""""""""""""""""""""""""""""""""""" //
////ZEOSLUMv15.cfg [END CONFİG]\\ Virus HS
tfcvr "avadd 0 24.11 7.72 0;avadd 1 24.92 7.9 .8"
tfcvr2 "avclear;tfcvr;recoil 1;txt Virus!"

////ZEOSLUMv15.cfg [END CONFİG]\\ V2 HS
wait1 "#wait;#wait;#wait;#wait;#wait;#wait;#wait"
wait2 "wait1;wait1;wait1;wait1"
tfcvirus5 "avadd 0 22.82 5.2 1.46 23.1 7.3 2.45;avadd 1 23.452 2 5.7 24 7 5"
tfcvirus_settings "height_correction 1.2;recoil 1.45;better_pi 1;aspeed 1.71;modelaim 0"
tfcvirustext "#say ...Initializing The Virus...;wait2;wait2;#say ...Virus Installing...;tfcvirustext2"
tfcvirustext2 "wait2;wait2;#say ...Virus Installed Successfully...;wait2;wait2;#say ...Damaging System / Player(s)
// """""""""""""""""""""""""""""""""""""""""""" //
Now..."
//Mr.BLeNddA.cfg [END CONFİG]\\"
// """""""""""""""""""""""""""""""""""""""""""" //
//TFCFAG Virus V3 HS
tfcvirusv30 "avadd 0 23.32 6.23 1.42 24 9 1 22.7 1 1.4 24 -3 2 23.7 7 -1"
tfcvirusv31 "avadd 0 24 8 2.3 25 11.2 0 22.9 3.2 1 23.5 5.52 1.3 24 1 2"
tfcvirusv32 "avadd 1 23.92 3.23 4.13 24.2 7 4 23 5 0 21 0 2 24.1 8.2 1.6"
tfcvirusv33 "avadd 1 22 -1 5 23 0 4 24 1 3 24.52 6.2 1 25.23 5 2 26 0 0"
tfcvirusv34 "tfcvirusv30;tfcvirusv31;tfcvirusv32;tfcvirusv33"
tfcvirusv35 "avclear;height_correction 1.5;aspeed 1.6;recoil 1.12;modelaim 0"
tfcvirusv36 "tfcvirusv35;tfcvirusv34;#say -=+) \/irus HS V3 (+=-"
// """""""""""""""""""""""""""""""""""""""""""" //
//ZEOSLUMv15.cfg [END CONFİG]\\
tfcvirusv40 "avadd 0 23.6342 4.73 1.034 23.425 3.282 .8 25 10 2 22.732 -4 2.4"
tfcvirusv41 "avadd 0 23.4 -1 0 24.723 8.2 3.1 22 1 1 23 5 2.42 24.32 0 2.5323"
tfcvirusv42 "avadd 1 24.6232 3.2 2.862 25.23 -4 3.5 23.423 0 4 22.4 10 3.4.23"
tfcvirusv43 "avadd 1 34 -12 1.4 27 14 2 20 -10 -4 24 7 3 21.24 6.234.23 1.732"
tfcvirusv44 "#say |-+ Virus HS V4 - Special Edition +-|;txt Virus Shall Kill!"
tfcvirusv45 " tfcvirusv40;tfcvirusv41;tfcvirusv42;tfcvirusv43;tf
cvirusv44"
tfcvirusv46 "avclear;tfcvirusv45;modelaim 0;pred 0;recoil 1.62;aspeed 1.63"
// """""""""""""""""""""""""""""""""""""""""""" //
//TFCFAG Virus V4 HS - Special Edition - Tweaked By NAST3
tfcvirusv40 "avadd 0 23.451 7.16 2.51 22.8 -7 3.3175 25 10 2 22.732 -4 2.4"
tfcvirusv41 "avadd 0 23.4 -1 0 24.723 8.2 3.1 22 1 1 23 5 2.42 24.32 0 2.5323"
tfcvirusv42 "avadd 1 25.4617 2.51 2.517 27.414.23 -1 -2.7 27.2 .815 .7 30.1 5.71 2.85"
tfcvirusv43 "avadd 1 30 -9 3 27 14 2 20 -10 -4 24 7 3 21.24 6.234.23 1.732"
tfcvirusv44 "#say |-+ Virus HS V4 - Special Edition Tweaked By NAST3+-|;txt Virus Shall Kill!"
tfcvirusv45 " tfcvirusv40;tfcvirusv41;tfcvirusv42;tfcvirusv43;tf
cvirusv44"
tfcvirusv46 "avclear;tfcvirusv45;modelaim 0;pred 0;recoil 1.73;aspeed 2.55"
// """""""""""""""""""""""""""""""""""""""""""" //
//TFCFAG Virus V5 (Use Joolz based. If regular OGC, use height_correction -16.34)
//Private Edition
//Do Not Distribute
virusv54 "avadd 0 7.5 1.3 0.78 23.8 7 -2 24 3 .5 22.78 -3 4"
virusv53 "virusv54;avadd 1 10 4 1.63 24 -11 2 24 7 5"
virusv52 "virusv53;avadd 0 22.723 0 2.545.3;avadd 1 24.73 2.2 1.8"
virusv51 "virusv52;modelaim 0;aspeed 1.72;recoil 1.06;#say (|- Virus V5 -|)"
virusv5 "avclear;virusv51;better_pi 0;height_correction -18.4"
// """""""""""""""""""""""""""""""""""""""""""" //
//TFCFAG HellShot
hellshot "avadd 0 23.7232 7.2 1.82 23.2 -3 1"
helshot "avadd 1 24.2 4 7 23.7324 -2 5;hellshot"
helllshot "avclear;helshot;aspeed 1.8;recoil 1.5;modelaim 0;txt Hell Has Come"
// """""""""""""""""""""""""""""""""""""""""""" //
//TFCFAG HellShot
hellshot "avadd 0 22.97232 -4.2 2.82 23.2 -3 1"
helshot "avadd 1 24.2 -4 3.4 23.7324 -2 5;hellshot"
helllshot "avclear;helshot;aspeed 1.8;recoil 1.5;modelaim 0;txt Hell Has Come"
// """""""""""""""""""""""""""""""""""""""""""" //
////Mr.BLeNddA.cfg.cfg [END CONFİG]\\
White3.0 "avadd 0 21.35 6.580 2.271 21.45 -8 -1 23.1 6.71 -3;White2"
White2 "avadd 0 23.5 -9 1.53;White3"
White3 "avadd 1 24.399 2.615 -2.629 26 -4.748 -4;White4"
White4 "avadd 1 22.51 -1 -1.84;later 5 txt Finished Loading . . ."
WhiteWolf3.0 "avclear;White3.0;recoil 1.83;better_pi 1;#say White Wolf v3.0 Loaded;txt White Wolf Aim v3.0"
// """""""""""""""""""""""""""""""""""""""""""" //
// //Mr.BLeNddA.cfg [END CONFİG]\\
Deag2.5 "avadd 0 21.35 8.8 4.88; avadd 1 24.21 -2.1 -5.31"
HSD2.5 "avclear; Deag2.5; recoil 1.35; aspeed 2.78; txt :: [h|s]D34gl3 d34gl3 sh0t v2.5 l04d3d ::"
// """""""""""""""""""""""""""""""""""""""""""" //
//Mr.BLeNddA.cfg [END CONFİG]\\
JapsOwnJ00 "avadd 0 23.65 -8.75 3.14 22.66 -3.57 2 24 11 -4; avadd 1 25.866 -1.3 4.31 30.2 0.7 2.7 27 2 2"
JapsGen4.0 "avclear; JapsOwnJ00; recoil 1.6; aspeed 3.5; #say [JAPS]Gen Aim 4.0 is ready to pwn j00 fggtz; txt
// """""""""""""""""""""""""""""""""""""""""""" //
[//Mr.BLeNddA.cfg [END CONFİG]\\
// """""""""""""""""""""""""""""""""""""""""""" //
// //Mr.BLeNddA.cfg [END CONFİG]\\
d34thcolt "avadd 0 24 7.30 4"
d34th2colt "avadd 1 27.8 7.30 4"
d34th3colt "avadd 1 0 3 2 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5"
d34thr0wcolt "avclear 0;avclear 1; d34thcolt;d34th2colt;d34th3colt; recoil 1.3;aspeed 2.2; txt (d34thr0w) v1.0 Colt by
// """""""""""""""""""""""""""""""""""""""""""" //
//ZEOSLUMv15.cfg [END CONFİG]\\

//NAST3 Semper Fi v2 for Joolz
Semper "avadd 0 21.313 7.31 3.631 21.5 -4.5 -5 22.35 8.52.5 -2.75 22.657 9 1.75;Fi"
Fi "avadd 1 24.731 2.351 4.35 23.512 3 -2 26.2 1.23 3 20.31 4.65 .7 23.31 3 -3;later 1 txt Finished loading"
SemperFiv5 "avclear;Semper;recoil 1.5;better_pi 0;txt Loading . . ."
// """""""""""""""""""""""""""""""""""""""""""" //
//ZEOSLUMv15.cfg [END CONFİG]\\
alak1 "avadd 0 23.283 7.923 1.6;avadd 1 24.92 5.02 1.8"
alak2 "avadd 0 22.023 6.0737434343434343 1.5;avadd 1 23.034 6.4 1.5"
alak3 "avadd 0 21.93 5.3 1.4;avadd 1 22.63 5.3 1.4"
alak4 "avadd 0 20.023 4.02 1.3;avadd 1 21.023 4.0 1.4"
alak "avclear 0;avclear 1;alak1;alak2;alak3;alak4;recoil 1;height_correction 4;#say ***alien series ak loaded"
// """""""""""""""""""""""""""""""""""""""""""" //
////Mr.BLeNddA.cfg [END CONFİG]\\
eXoAK "avadd 0 23.1 6.8 0.2; avadd 1 26.5 7.2919 1.75"
exOAkmaddness "avclear; eXoAK; recoil 1.87; txt eXo AK maddness"
// """""""""""""""""""""""""""""""""""""""""""" //
// //Mr.BLeNddA.cfg [END CONFİG]\\
ak1 "avadd 0 21.19 7.23 2.257;avadd 1 24.89 5.2 2.5 24.8 5.2 3.2 24.8 5.2 1;avadd 2 11.01 7.22 2.81;avadd 3 20.49 7.4 2.5"
akvec "avclear;ak1;recoil 1.86;txt Aiming Vector: Ak-47"
// """""""""""""""""""""""""""""""""""""""""""" //
// //ZEOSLUMv15.cfg [END CONFİG]\\
ak2 "avadd 0 21.19 7.23 2.257;avadd 1 24.89 5.2 2.5 24.8 5.2 3.2 24.8 5.2 1;avadd 2 11.01 7.22 2.81;avadd 3 20.49 7.4 2.5;avadd 4 21.0199 7.525 2.01;avadd 5 21.0199 7.498 2"
GSak "avclear;ak2;recoil 1.86;txt Gaitsequence Aiming: Ak-47"
// """""""""""""""""""""""""""""""""""""""""""" //
//AK
a0 "avadd 0 20.43 6.64 2.445"
a1 "avadd 1 25.35 6.76 3.67"
a2 "avadd 2 11.98 3.42 3.56"
asetup "avclear;a0;a1;a2"
vec_ak47 "asetup;recoil 1.67;txt Bens Ak47 Vec"
// """""""""""""""""""""""""""""""""""""""""""" //
//INC's -[AK]- 3.0
incak "avadd 0 22.98 6.32 3.12;avadd 1 26.25 2.52 3.96"
incakk "avclear;incak;recoil 1.83;#say -[AK]- VeR 3.0"
// """""""""""""""""""""""""""""""""""""""""""" //
//INC's -[AK]- 3.1
incakk "avadd 0 23.28 7.32 3.14;avadd 1 26.65 6.52 3.56"
incakkk "avclear;incakk;recoil 1.83;#say -[AK]- VeR 3.1"
// """""""""""""""""""""""""""""""""""""""""""" //
// 1-2 AK
ak-numbers "avadd 0 20.98 6.32 3.12;avadd 1 26.25 2.52 3.96"
aksetup "recoil 1.85;riflespeed;akb;akbinds"
akvec2 "avclear;ak-numbers;aksetup;#say <<< 1-2 SHOT Ak By: tarantula>>>"

////Mr.BLeNddA.cfg [END CONFİG]\\
ak1 "avadd 0 28.8 5.46.76;avadd 0 25.4 5.4 5.6"
ak2 "avlcear;ak1;recoil 2.3123;#say \\ OwNaG3 AK V3C // By: TurkiyeCs | tarantula "

//Ak
ak-numbers "avadd 0 22.993 6.40 2.309;avadd 1 26.85 4.23 3.94"
aksetup "recoil 1.871;nospread 1;autowall 1;aim 1;shoot 1;shoot 1"
akvec "avclear;ak-numbers;aksetup"
// """""""""""""""""""""""""""""""""""""""""""" //
// //ZEOSLUMv15.cfg [END CONFİG]\\
ak47-a "avadd 0 19.9 7.321 3.295"
ak47-b "avadd 1 26.54 3.21 4.78"
aksetup "recoil 1.85;txt |[ Ak-47 ]|"
akvec "avclear;ak47-a;ak47-b;aksetup"
// """""""""""""""""""""""""""""""""""""""""""" //
Ak-numbers "avadd 0 20.4 6.89 2.5;avadd 1 25.12 5.12 2.6;avadd 2 13.6 6.98 2.7"
Aksetup "recoil 1.72;height_correction 2.5"
Ak "avclear0;avclear1;avclear2;ak-numbers;aksetup"
// """""""""""""""""""""""""""""""""""""""""""" //
// //ZEOSLUMv15.cfg [END CONFİG]\\
anowon1 "avadd 0 20.26 6.45 2.576"
anowon2 "avadd 1 24.39 5.22 3.19"
anowon3 "avadd 2 11.33 7.1 3.217"
anowon4 "avadd 3 18.39 7.29 .41"
anowon "avclear;anowon1;anowon2;anowon3;anowon4;ex_interp 0.03;height_correction 4;recoil 1.63;txt |TNG|-AK-[NoWoN]"
// """""""""""""""""""""""""""""""""""""""""""" //
// AK47
AK471 "avadd 0 20 10.1 0;"
AK472 "avadd 1 25.25 1.5 3;"
AK473 "avadd 2 22.5 7.25 4.25;"
AK474 "avadd 3 22.5 3 2.25;"
AK475 "avadd 4 29 1.5 2.25;"
AK476 "avadd 5 14 4 3;"
AK47 "avclear; AK471; AK472; AK473; AK474; AK475; AK476; txt VEC FOR AK47 Loaded"
// """""""""""""""""""""""""""""""""""""""""""" //
// Ak47 Power
w13 "wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait"
w16 "wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait"
w18 "wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait"
airon "air fire; w18; air mode; w16; air one; w13; air on"
airroff "air fire; w18; air mode; w16; air one; w13; air of"
+antir2 "+lookdown; +attack2"
-antir2 "-attack2; -lookdown"
+antir "+lookdown; +attack"
-antir "-attack; -lookdown"
cole2 "coleon2"
coleon2 "bind mouse2 +antir2; airon; cole coleoff2"
coleoff2 "unbind mouse2; bind mouse2 +attack2; airoff; cole coleon2"
cole "coleon"
coleon "bind mouse1 +antir; airon; cole coleoff"
coleoff "unbind mouse1; bind mouse1 +attack; airoff; cole coleon"
s0 "aircole 0 358.493 -3.11 1.3; "+ak" +attack; wait; +attack2; wait; accrue_chance; 30.26; 31.26; "-ak" -attack; wait; -attack2; wait; +attack2;wait;-attack2"
s1 "aircole 1 435.518 -5.94 3.8; "+ak" +attack; wait; +attack2; wait; accrue_chance; 31.26; 32.26; "-ak" -attack; wait; -attack2; wait; +attack2;wait;-attack2"
s2 "aircole 2 525.423 -4.31 5.8; "+ak" +attack; wait; +attack2; wait; accrue_chance; 32.26; 33.26; "-ak" -attack; wait; -attack2; wait; +attack2;wait;-attack2"
s3 "aircole 3 612.533 -0.82 9.99; "+ak" +attack; wait; +attack2; wait; accrue_chance; 33.26; 34.26; "-ak" -attack; wait; -attack2; wait; +attack2;wait;-attack2"
s4 "aircole s0; s1; s2; s3; s4; "+ak" +attack; wait; +attack2; wait; accrue_max; 88.26; -30.26; s0; "-ak" -attack; wait; -attack2; wait; +attack2;wait;-attack2"
s0;s1;s2;s3;s4; PL_ak47 "aircole 7.101010110"
sX "PL_allwep "aircoleoff 0.000000000;-0.000000000"
w2 "wait; wait"
w3 "wait; wait; wait"
w4 "w2; w2"
w5 "w2; w2; wait"
w10 "w5; w5"
w14 "w5; w5; w4"
w18 "w10; w4; wait; wait; wait; wait"
w20 "w10; w5; w5"
w28 "w10; w10; w5; wait; wait; wait"
coil "shoot_wall; -attack; wait; -attack; unbind mouse1; w28; bind mouse1 "+attack" 3 0.11 4.192 6.1482"
coil1 "shoot_wall; -attack; wait; -attack; unbind mouse1; w20; bind mouse1 "+attack" 4 0.23 5.276 7.2741"
coil2 "shoot_wall; -attack; wait; -attack; unbind mouse1; w18; bind mouse1 "+attack" 5 0.31 6.462 8.4317"
coil3 "shoot_wall; -attack; wait; -attack; unbind mouse1; w14; bind mouse1 "+attack" 6 0.39 7.752 9.8271"
coilfinish "shoot_wall; -attack; wait; -attack; unbind mouse1; w4; bind mouse1 "+attack" 7 0.58 8.845 -0.0001"
back " scoleaim_ak47 "scolaim1;aircole;PL_ak47"
scoleaim_ak47 "scolaim1;aircole;PL_ak47;0;1;0"
JAPSHead1 "avadd 0 21 7 2 ; avadd 1 23 7 3"
JAPSHead "avclear 0; avclear 1; JAPSHead1; txt *** -[JAPS]- RESILIENT HEADSHOT ***"
// """""""""""""""""""""""""""""""""""""""""""" //
//AK
ak "avadd 0 21.51 3.11 -2.6"
ak1 "avadd 1 25.52 5.94 3.13"
ak2 "avadd 2 15.12 4.31 3.53"
ak3 "avadd 3 21.5 6.8 2.0"
ak4324 "avclear;ak;ak1;ak2;ak3;height_correction 1;nospread 2;recoil 1.710201"
//Ak
f "avadd 0 21.11 8.2 2.1"
fa "avadd 1 26.4 2.15 2.0"
far "avadd 2 12 8 2"
ak3 "avadd 3 21.5 6.8 2.0"
fart "avclear;f;fa;ak3;far;height_correction 0"
//AK
ak "avadd 0 21.41 5.2 1.8"
ak1 "avadd 1 25.4 5.7 2.8"
ak2 "avadd 2 13.72 3.8 2.91"
ak3 "avadd 3 21.5 6.8 2.0"
ak1 "avclear;ak;ak1;ak2;ak3;height_correction 1;nospread 2;recoil 1.710201"
//4K
ak "avadd 0 19.81 8.9 2.4"
ak1 "avadd 1 24.3 4.2 2.1"
ak2 "avadd 2 15.12 5.8 2.91"
ak3 "avadd 3 19.631 6.281 2.183"
ak3 "avadd 3 21.5 6.8 2.0"
akvec11 "avclear;ak;ak1;ak2;ak3;height_correction 0;nospread 2;recoil 1.74;txt $(-)!7 Ak Incorperated!!!!;#say $(-)!7 Ak Incorperated."
// """""""""""""""""""""""""""""""""""""""""""" //
Ak1 "avadd 1 25.52 5.94 3.13"
Ak2 "avadd 2 15.12 4.31 3.53"
Ak3 "avadd 3 21.5 6.8 2.0"
// """""""""""""""""""""""""""""""""""""""""""" //
L337akvec5 "avadd 0 22.4 8.52 2.4; avadd 1 26.8 3.43 2.19"
L337akvec4 "avadd 0 19.5 9.1 2.5;avadd 1 21.9 5.44 2.1"
L337akvec3 "avadd 0 21.2 7.56 1.45;avadd 1 27.3 3.89 2.4"
L337akvec2 "avadd 0 19.5 7.56 1.45;avadd 1 21.9 3.89 2.4"
L337akvec1 "avadd 0 21.2 9.1 2.5;avadd 1 27.3 5.44 2.1"
L337akload "avclear;avclear 0;avclear 1;L337akvec5;L337akvec4;L337akvec3;L337akvec2;L337akvec1"
L337aksettings "recoil 1.1;pred 1;predahead .075;aspeed 2.0"
L337akvecx "L337akload;L337aksettings;txt K0N7R4C7-K1LL4'5 L337 AK H34D5H07 V3C"
// """""""""""""""""""""""""""""""""""""""""""" //
//Ak vec
CripThugak "avadd 0 18.466 6.69 2.393;avadd 1 23.52 5.12 3.307;avadd 2 10.313 6.98 3.217"
Akvec "avclear;CripThugak;recoil 1.81;height_correction 0;#ex_interp 0.03;txt [-Ak47-]"
// """""""""""""""""""""""""""""""""""""""""""" //
// AK47
AK471 "avadd 0 20 10.1 0;"
AK472 "avadd 1 25.25 1.5 3;"
AK473 "avadd 2 22.5 7.25 4.25;"
AK474 "avadd 3 22.5 3 2.25;"
AK475 "avadd 4 29 1.5 2.25;"
AK476 "avadd 5 14 4 3;"
AK47 "avclear; AK471; AK472; AK473; AK474; AK475; AK476; txt VEC FOR AK47 Loaded"
// """""""""""""""""""""""""""""""""""""""""""" //
// GS Ak-47
ak2 "avadd 0 21.19 7.23 2.257;avadd 1 24.89 5.2 2.5 24.8 5.2 3.2 24.8 5.2 1;avadd 2 11.01 7.22 2.81;avadd 3 20.49 7.4 2.5;avadd 4 21.0199 7.525 2.01;avadd 5 21.0199 7.498 2"
GSak "avclear;ak2;recoil 1.86;txt Gaitsequence Aiming: Ak-47"
// """""""""""""""""""""""""""""""""""""""""""" //
// Ak
ak-numbers "avadd 0 22.993 6.40 2.309;avadd 1 26.85 4.23 3.94"
aksetup "recoil 1.871;nospread 1;autowall 1;aim 1;shoot 1;shoot 1"
akvec "avclear;ak-numbers;aksetup"
// """""""""""""""""""""""""""""""""""""""""""" //
////Mr.BLeNddA.cfg [END CONFİG]\\
ak1 "avadd 0 28.8 5.46.76;avadd 0 25.4 5.4 5.6"
ak2 "avlcear;ak1;recoil 2.3123"
// """""""""""""""""""""""""""""""""""""""""""" //
ak-numbers "avadd 0 20.4 6.89 2.5;avadd 1 25.12 5.12 2.6;avadd 2 13.6 6.98 2.7"
aksetup "recoil 1.72;height_correction 2.5"
ak "avclear0;avclear1;avclear2;ak-numbers;aksetup"
// """""""""""""""""""""""""""""""""""""""""""" //
// //Mr.BLeNddA.cfg [END CONFİG]\\
AK471 "avadd 0 20 10.1 0;"
AK472 "avadd 1 25.25 1.5 3;"
AK473 "avadd 2 22.5 7.25 4.25;"
AK474 "avadd 3 22.5 3 2.25;"
AK475 "avadd 4 29 1.5 2.25;"
AK476 "avadd 5 14 4 3;"
gsaimAK47 "avclear; AK471; AK472; AK473; AK474; AK475; AK476; txt GSAIM FOR AK47 Loaded"
// """""""""""""""""""""""""""""""""""""""""""" //
// Ak-47 vec
ak1 "avadd 0 21.19 7.23 2.257;avadd 1 24.89 5.2 2.5 24.8 5.2 3.2 24.8 5.2 1;avadd 2 11.01 7.22 2.81;avadd 3 20.49 7.4 2.5"
akvec "avclear;ak1;recoil 1.86;txt Aiming Vector: Ak-47"
// """""""""""""""""""""""""""""""""""""""""""" //
//Ak Vec
Ak "rate 95165; cl_cmdrate 195; cl_updaterate 496; cl_cmdbackup 2; ex_interp -9999999;later 3"
CripThugak "avadd 0 18.466 6.69 2.393;avadd 1 23.52 5.12 3.307;avadd 2 10.313 6.98 3.217"
Akvec "avclear;CripThugak;recoil 1.81;height_correction 0;#ex_interp 0.03;txt [-Ak47-]"
// """""""""""""""""""""""""""""""""""""""""""" //
ak-01.5 "avadd 0 17.83 11.143 1.7490"
ak-11.5 "avadd 1 25.72 4.12 2.63"
ak-21.5 "avadd 2 8.12 12.32 3.56;avadd 3 18.34 6.31 1.47"
akvec "avclear;ak-01.5;ak-11.5;ak-21.5;recoil 1.665;#ex_interp .03"
// """""""""""""""""""""""""""""""""""""""""""" //
// //Mr.BLeNddA.cfg [END CONFİG]\\
GA1 "avadd 0 23.41337 5.112345 0.987654321;avadd 1 26.2999 6.3313371 1.2121212;avadd 0 22.654321 5.7890 1.43900001;avadd 1 25.999898 6.70987321 2.01871337"
g0dlike "avclear;GA1;recoil 1.51337;txt G0dlike AK - NumB-nUTz - www.script0rz.cjb.net
// """""""""""""""""""""""""""""""""""""""""""" //
+thechosen "+recoilfire1"
-thechosen "-recoilfire1"
// """""""""""""""""""""""""""""""""""""""""""" //
//recoil step 1 (VERY few **n0th1ng so to speak**)
+recoilfire1 "cl_pitchspeed 1; +lookdown; +attack"
-recoilfire1 "cl_pitchspeed 225; -lookdown; -attack"
// """""""""""""""""""""""""""""""""""""""""""" //
//recoil step 2
+recoilfire2 "cl_pitchspeed 1.5; +lookdown; +attack"
-recoilfire2 "cl_pitchspeed 225; -lookdown; -attack"
// """""""""""""""""""""""""""""""""""""""""""" //
//recoil step 3
+recoilfire3 "cl_pitchspeed 2; +lookdown; +attack"
-recoilfire3 "cl_pitchspeed 225; -lookdown; -attack"
// """""""""""""""""""""""""""""""""""""""""""" //
//recoil step 4
+recoilfire4 "cl_pitchspeed 2.5; +lookdown; +attack"
-recoilfire4 "cl_pitchspeed 225; -lookdown; -attack"
// """""""""""""""""""""""""""""""""""""""""""" //
//recoil step 5
+recoilfire5 "cl_pitchspeed 3; +lookdown; +attack"
-recoilfire5 "cl_pitchspeed 225; -lookdown; -attack"
// """""""""""""""""""""""""""""""""""""""""""" //
//recoil step 6
+recoilfire6 "cl_pitchspeed 3.5; +lookdown; +attack"
-recoilfire6 "cl_pitchspeed 225; -lookdown; -attack"
// """""""""""""""""""""""""""""""""""""""""""" //
//recoil step 7
+recoilfire7 "cl_pitchspeed 4; +lookdown; +attack"
-recoilfire7 "cl_pitchspeed 225; -lookdown; -attack"
// """""""""""""""""""""""""""""""""""""""""""" //
//recoil step 8
+recoilfire8 "cl_pitchspeed 4.5; +lookdown; +attack"
-recoilfire8 "cl_pitchspeed 225; -lookdown; -attack"
// """""""""""""""""""""""""""""""""""""""""""" //
//recoil step 9
+recoilfire9 "cl_pitchspeed 5 +lookdown; +attack"
-recoilfire9 "cl_pitchspeed 225; -lookdown; -attack"
// """""""""""""""""""""""""""""""""""""""""""" //
//recoil step 10 (VERY much **overkill**)
+recoilfire10 "cl_pitchspeed 5.5; +lookdown; +attack"
-recoilfire10 "cl_pitchspeed 225; -lookdown; -attack"
// """""""""""""""""""""""""""""""""""""""""""" //
more buffer2
less buffer1
// """""""""""""""""""""""""""""""""""""""""""" //
bind kp_plus more // increases the effect of noRecoil. the higher the value the more accurate you shoot... depends on weapon...
bind kp_minus less // decreases above explained effect.
bind kp_enter activetoggle // press this button once and you'll receive a notice whether the script is loaded or not
// """""""""""""""""""""""""""""""""""""""""""" //
+$nonup "+lookdown;$w;+lookdown;$w;+lookup;$w;+lookdown"
-$nonup "-lookdown;$w;-lookdown;$w;-lookup;$w;-lookdown"
+$spread "-mlook;$w;$nospread"
-$spread "+mlook;$w;$nospread"
+$koraim "+attack;+attack;+attack;-attack;+attack"
-$koraim "-attack"
+$nxshotsil "+$koraim;impulse 100"
-$nxshotsil "-$koraim;impulse 100"
+$nxhead "+$setsens;wait;+speed;wait;+moveup;wait;+$nxaim"
-$nxhead "-$setsens;wait;-speed;wait;-moveup;wait;-$nxaim"
+$nxhead2 "-mlook;wait;+attack;wait;+attack"
-$nxhead2 "+mlook;wait;-attack"
+$nxmasta "-mlook;wait;+attack;wait;+attack;wait;+attack"
-$nxmasta "+mlook;wait;-attack"
+$nxshtpwn "-reload;wait;+attack;wait;+attack"
-$nxshtpwn "-attack;wait;-attack;+reload;wait;wait;-reload"
+$setsens "sensitivity 1.0"
-$setsens "sensitivity 5.0"
+$nxaim "+attack;wait;+attack;wait;+attack;wait;-attack;wait;+attack;wait;-attack;wait;+attack"
-$nxaim "-attack"
$naimac "$naim;bind del $naimkapa;$d1;echo Continius Firing Enabled;$d0"
$naimkapa "$anaim;bind del $naimac;$d1;echo Continius Firing Disabled;$d0"
$naim +attack
$anaim -attack
$bnaimac "$bnaim;bind end $bnaimkapa;$d1;echo Continius Special Attack Enabled;$d0"
$bnaimkapa "$abnaim;bind end $bnaimac;$d1;echo Continius Special Attack Disabled;$d0"
$bnaim +attack2
$abnaim -attack2
$aimon "bind mouse1 +$koraim ;bind ins $aimoff"
$aimoff "bind mouse1 +attack ;bind ins
// """""""""""""""""""""""""""""""""""""""""""" //
ownuall-a "avadd 0 23.9 6.1 1.1;avadd 0 23.5 6.2 1.3"
ownuall-b "avadd 0 23.9 6.3 1.1;avadd 0 23.5 6.4 1.3"
ownuall-c "avadd 0 23.9 6.3 2.1;avadd 0 23.5 6.4 2.3"
ownuall-d "avadd 0 23.9 6.1 3.1;avadd 0 23.5 6.2 3.3"
ownuall-e "avadd 0 23.9 6.3 3.1;avadd 0 23.5 6.4 3.3"
ownuall-f "avadd 0 23.9 6.1 4.1;avadd 0 23.5 6.2 4.3"
ownuall-g "avadd 0 23.9 6.3 4.1;avadd 0 23.5 6.4 4.3"
ownuadd-a "avadd 0 23.9 6.1 5.1;avadd 0 23.5 6.2 5.3"
ownuadd-b "avadd 0 23.9 6.3 5.1;avadd 0 23.5 6.4 5.3"
// """""""""""""""""""""""""""""""""""""""""""" //
ownuall-h "avadd 1 27.5 6.1 1.1;avadd 1 27 6.2 1.3"
ownuall-i "avadd 1 27.5 6.3 1.1;avadd 1 27 6.4 1.3"
ownuall-j "avadd 1 27.5 6.3 2.1;avadd 1 27 6.4 2.3"
ownuall-k "avadd 1 27.5 6.1 3.1;avadd 1 27 6.2 3.3"
ownuall-l "avadd 1 27.5 6.3 3.1;avadd 1 27 6.4 3.3"
ownuall-m "avadd 1 27.5 6.1 4.1;avadd 1 27 6.2 4.3"
ownuall-n "avadd 1 27.5 6.3 4.1;avadd 1 27 6.4 4.3"
ownuadd-c "avadd 1 27.5 6.1 5.1;avadd 1 27 6.2 5.3"
ownuadd-d "avadd 1 27.5 6.3 5.1;avadd 1 27 6.4 5.3"
// """""""""""""""""""""""""""""""""""""""""""" //
ownuall-o "avadd 0 23 6.1 1.1;avadd 0 22.5 6.2 1.3"
ownuall-p "avadd 0 23 6.3 1.1;avadd 0 22.5 6.4 1.3"
ownuall-q "avadd 0 23 6.3 2.1;avadd 0 22.5 6.4 2.3"
ownuall-r "avadd 0 23 6.1 3.1;avadd 0 22.5 6.2 3.3"
ownuall-s "avadd 0 23 6.3 3.1;avadd 0 22.5 6.4 3.3"
ownuall-t "avadd 0 23 6.1 4.1;avadd 0 22.5 6.2 4.3"
ownuall-u "avadd 0 23 6.3 4.1;avadd 0 22.5 6.4 4.3"
ownuadd-e "avadd 0 23 6.1 5.1;avadd 0 22.5 6.2 5.3"
ownuadd-f "avadd 0 23 6.3 5.1;avadd 0 22.5 6.4 5.3"
// """""""""""""""""""""""""""""""""""""""""""" //
ownuall-v "avadd 1 26.5 6.1 1.1;avadd 1 26 6.2 1.3"
ownuall-w "avadd 1 26.5 6.3 1.1;avadd 1 26 6.4 1.3"
ownuall-x "avadd 1 26.5 6.3 2.1;avadd 1 26 6.4 2.3"
ownuall-y "avadd 1 26.5 6.1 3.1;avadd 1 26 6.2 3.3"
ownuall-z "avadd 1 26.5 6.3 3.1;avadd 1 26 6.4 3.3"
ownuall-aa "avadd 1 26.5 6.1 4.1;avadd 1 26 6.2 4.3"
ownuall-bb "avadd 1 26.5 6.3 4.1;avadd 1 26 6.4 4.3"
ownuadd-g "avadd 1 26.5 6.1 5.1;avadd 1 26 6.2 5.3"
ownuadd-h "avadd 1 26.5 6.3 5.1;avadd 1 26 6.4 5.3"
// """""""""""""""""""""""""""""""""""""""""""" //
ownuall-jj "avadd 0 22 6.1 1.1;avadd 0 21.5 6.2 1.3"
ownuall-kk "avadd 0 22 6.3 1.1;avadd 0 21.5 6.4 1.3"
ownuall-ll "avadd 0 22 6.3 2.1;avadd 0 21.5 6.4 2.3"
ownuall-mm "avadd 0 22 6.1 3.1;avadd 0 21.5 6.2 3.3"
ownuall-nn "avadd 0 22 6.3 3.1;avadd 0 21.5 6.4 3.3"
ownuall-oo "avadd 0 22 6.1 4.1;avadd 0 21.5 6.2 4.3"
ownuall-pp "avadd 0 22 6.3 4.1;avadd 0 21.5 6.4 4.3"
ownuadd-k "avadd 0 22 6.1 5.1;avadd 0 21.5 6.2 5.3"
ownuadd-l "avadd 0 22 6.3 5.1;avadd 0 21.5 6.4 5.3"
// """""""""""""""""""""""""""""""""""""""""""" //
ownuall-qq "avadd 0 20 6.1 1.1;avadd 0 19.5 6.2 1.3"
ownuall-rr "avadd 0 20 6.3 1.1;avadd 0 19.5 6.4 1.3"
ownuall-ss "avadd 0 20 6.3 2.1;avadd 0 19.5 6.4 2.3"
ownuall-tt "avadd 0 20 6.1 3.1;avadd 0 19.5 6.2 3.3"
ownuall-uu "avadd 0 20 6.3 3.1;avadd 0 19.5 6.4 3.3"
ownuall-vv "avadd 0 20 6.1 4.1;avadd 0 19.5 6.2 4.3"
ownuall-ww "avadd 0 20 6.3 4.1;avadd 0 19.5 6.4 4.3"
ownuadd-m "avadd 0 20 6.1 5.1;avadd 0 19.5 6.2 5.3"
ownuadd-n "avadd 0 20 6.3 5.1;avadd 0 19.5 6.4 5.3"
// """""""""""""""""""""""""""""""""""""""""""" //
ownuall-xx "avadd 0 19 6.2 1.3"
ownuall-yy "avadd 0 19 6.4 1.3"
ownuall-zz "avadd 0 19 6.4 2.3"
ownuall-aaa "avadd 0 19 6.2 3.3"
ownuall-bbb "avadd 0 19 6.4 3.3"
ownuall-ccc "avadd 0 19 6.2 4.3"
ownuall-ddd "avadd 0 19 6.4 4.3"
ownuadd-o "avadd 0 19 6.1 5.1"
ownuadd-p "avadd 0 19 6.3 5.1"
// """""""""""""""""""""""""""""""""""""""""""" //
ownuallsetup1 "height_correction 0;recoil 1.62;better_pi 1;#cl_bob 0; #cl_bobup 0; autoburst 0;sdelay 0.05;rdelay 0.25;dtime 0.0;ftime 0.3;burstflags 0"
ownuallsetup2 "avclear;ownuall-zz;ownuall-aaa;ownuall-bbb;ownuall-ccc;ownuall-ddd;ownuadd-o;ownuadd-p"
ownuallsetup3 "ownuall-pp;ownuadd-k;ownuadd-l;ownuall-qq;ownuall-rr;ownuall-ss;ownuall-tt;ownuall-uu;ownuall-vv;ownuall-ww;ownuadd-m;ownuadd-n;ownuall-xx;ownuall-yy"
ownuallsetup4 "ownuall-ff;ownuall-gg;ownuall-hh;ownuall-ii;ownuadd-i;ownuadd-j;ownuall-jj;ownuall-kk;ownuall-ll;ownuall-mm;ownuall-nn;ownuall-oo"
ownuallsetup5 "ownuadd-e;ownuadd-f;ownuall-v;ownuall-w;ownuall-x;ownuall-y;ownuall-z;ownuall-aa;ownuall-bb;ownuadd-g;ownuadd-h;ownuall-cc;ownuall-dd;ownuall-ee"
ownuallsetup6 "ownuall-k;ownuall-l;ownuall-m;ownuall-n;ownuadd-c;ownuadd-d;ownuall-o;ownuall-p;ownuall-q;ownuall-r;ownuall-s;ownuall-t;ownuall-u"
ownuallsetup7 "ownuall-a;ownuall-b;ownuall-c;ownuall-d;ownuall-e;ownuall-f;ownuall-g;ownuadd-a;ownuadd-b;ownuall-h;ownuall-i;ownuall-j"
ownuallfinal "ownuallsetup1;ownuallsetup2;ownuallsetup3;ownualls etup4;ownuallsetup5;ownuallsetup6;ownuallsetup7;#s
// """""""""""""""""""""""""""""""""""""""""""" //
NewAimHead "init aim NewAimHead;avclear; avadd 0 20.7 8.01 3.6 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 22.4 6.01 3.6 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5"
NewAimHead;txt "*** AIMING FSU STYLE W00t***"
// """""""""""""""""""""""""""""""""""""""""""" //
FSUAimHead "init aim FSUAimHead;avclear; avadd 0 20.1 8.09 3.3 13.7 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 22.7 6.05 3.9 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5"
FSUAimHead; txt "** FSU HEADSHOT**"
// """""""""""""""""""""""""""""""""""""""""""" //
FSUHead "init aim FSUHead;avclear; avadd 0 20.2 8.01 3.7 13.3 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.2; avadd 1 22.5 7.01 4.2 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5"
FSUHead;txt "AIMING AT HEAD"
// """""""""""""""""""""""""""""""""""""""""""" //
FSUHead2 "init aim FSUHead2;avclear; avadd 0 20.7 8.01 3.6 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 22.3 6.02 3.7 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5"
FSUHead2;txt "AIMING AT HEAD 2"
// """""""""""""""""""""""""""""""""""""""""""" //
FSUHead3 "init aim FSUHead3;avclear; avadd 0 23 6 2.6 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 20 2 3.7 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5"
FSUHead3;txt "FSU AIMING"
// """""""""""""""""""""""""""""""""""""""""""" //
FSUHead4 "init aim FSUHead4;avclear; avadd 0 23 6 2.7 13.4 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.8; avadd 1 21.3 2 3.1 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5"
FSUHead4;txt "FSU HEADSHOT"
// """""""""""""""""""""""""""""""""""""""""""" //
FSUHead5 "init aim FSUHead5;avclear; avadd 0 23.6 6 3.2 13.4 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -5.1; avadd 1 22.3 2 3.8 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5.1"
FSUHead5;txt "FSU HEADSHOT"
// """""""""""""""""""""""""""""""""""""""""""" //
FSUHead6 "init aim FSUHead6;avclear; avadd 0 24.1 6 1.9 13.4 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -5.4; avadd 1 21.7 2 3.9 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5"
FSUHead6;txt "FSU HEADSHOT"
// """""""""""""""""""""""""""""""""""""""""""" //
FSUHead7 "init aim FSUHead7;avclear; avadd 0 20 5 3 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 19 4 3 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5"
FSUHead7;txt "FSU HEADSHOT"
// """""""""""""""""""""""""""""""""""""""""""" //
FSUHead8 "init aim FSUHead8;avclear; avadd 0 17.5 5.5 1 12.5 5 -6 13 5 5 8 -3 0 -30 -7 4.5 -30 5 -3.5; avadd 1 17 2 1 15 -2 -5 13 -5 6.5 -17 -1 -8 -13.5 -15 4" FSUHead8;txt "FSU HEADSHOT"
// """""""""""""""""""""""""""""""""""""""""""" //
FSUHead9 "init aim FSUHead9;avclear; avadd 0 20.5 6 3 13.5 6 -6 15 6 6 10 -3 0 12 -7 5 12 5 -4.5; avadd 1 22.4 6 3.6 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5" FSUHead9;txt "FSU HEADSHOT"
// """""""""""""""""""""""""""""""""""""""""""" //
FSUHead10 "init aim FSUHead10;avclear; avadd 0 20 5 3 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 19 4 3 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5" FSUHead10;txt "FSU HEADSHOT"
// """""""""""""""""""""""""""""""""""""""""""" //
FSUHead11 "init aim FSUHead11;avclear; avadd 0 20 5 3 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 19 4 3 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5" FSUHead11;txt "FSU HEADSHOT"
// """""""""""""""""""""""""""""""""""""""""""" //
$ONEHEAD "avadd 0 20 7 1.2;avadd 1 25 4 2;txt |- ONEHEAD -|"
$ONEHEAD2 "avadd 0 18.89 6 3;avadd 1 25.34 3.34 1;avadd 0 22.6 5 1;txt |- ONEHEAD2 -|;"
$ONEHEAD3 "avadd 0 20.2 5 2.0987;avadd 1 24.98 7 5;txt |- ONEHEAD3 -|"
$ONEwall "avadd 0 24.3 10.6 1.2 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 23.5 13 2 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5; txt ** |- ONEwall - | **"
$K40SHS "avadd 0 23.4 10 .2 ; avadd 1 22 9.3 .7;txt |- K40SHS -|"
$1ONE1 "avadd 0 24.3 10.6 1.2 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 23.5 13 2 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5; txt |- 1ONE1 -|"
$2ONE2 "avclear 0; avadd 1; avadd 0 23.8 10.1 0; avadd 1 23 10.8 -1; txt |- 2ONE2 -|"
$GODZX "avclear 0; avclear 1; avadd 1 23.9 11.1 .4; avadd 0 22.1 9.5 .2; txt |- GODZX -|"
$xONeSHot "avclear 0; avclear 1; avadd 0 22 9 2 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 24 9 2 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5; txt **| WARNING: PURE HEADSHOT TURNED ON!! |**"
$GODZHEAD "avclear 0; avclear 1; avadd 0 17 12 0; avadd 0 12 4 0; avadd 0 -5 -2 0; avadd 0 -9 -2 6; txt *** [-)(-G()dZ-)(-] HS 1 ***"
$GODZHEAD2 "avclear 0; avclear 1; avadd 0 -9 2 -4; avadd 0 -24 -4 6.5; avadd 0 -22 7 -4; avadd 0 -32 -7 5; avadd 0 -33 5 -4; txt *** [-)(-G()dZ-)(-] HS 2 ***"
$GODZHEAD3 "avclear 0; avclear 1; avadd 1 23 3 0; avadd 1 15 -5 -4; avadd 1 8 -7 -2; avadd 1 4 -16 2; avadd 1 5 0 -8; txt *** [-)(-G()dZ-)(-] HS 3 ***"
$GODZHEAD4 "avclear 0; avclear 1; avadd 1 -5 -12 11; avadd 1 -5 4 -7; avadd 1 -13 -17 5; avadd 1 -13 0 -7; txt *** [-)(-G()dZ-)(-] HS 4 ***"
$SACREDONEHS "avadd 0 20 9.5 .7; avadd 1 23 4 2"
$SACREDONEHSX "avclear 0; avclear 1; $SCAREDONEHS; txt *** AIMING: THE ONE PURE HEADSHOT ***"
$xONEx "avclear 0; avclear 1; avadd 1 23 7 3; avadd 0 21.1 3.5 2; txt *** WARNING: THE ONE XTREME HEADSHOT! ***;#say*** WARNING: THE ONE XTREME HEADSHOT! ***"
xHSx1 "avadd 0 21.57 6.9 3.6; avadd 1 23.5 3.7 2.6"
xHSx2 "avadd 0 21 6 2 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 20 3 2 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5"
xHSx "avclear;xHSx1;xHSx2;init aim xHSx;txt *** h3aDsH0T ***"
OnEm4XHs1 "avadd 0 22.89 7.46 3.90;avadd 0 13.5 6 -6;avadd 0 15 6 6;avadd 0 10 -3 0;avadd 0 -32 -7 5"
OnEm4XHs2 "avadd 1 26.24 5 2;avadd 1 13 -2 -5;avadd 1 11 -5 8;avadd 1 -21 0 -8;avadd 1 -19 -16 5"
OnEm4XHs "avclear 0; avclear 1;OnEm4XHs1;OnEm4XHs2;txt AIMING: THE ONE MAXIMUM HE4DSHOT!"
$ONEHitKill1 "avadd 0 22.5 5.1 1; avadd 1 22.5 3 2"
$ONEHitKill "avclear;$ONEHitKill1;recoil 2.0;aspeed 2.8;pred 0;init 0 $ONEHitKill;txt *** Aiming: [-)(-G()dZ-)(-] 1 HIT SHOT!!;"
g0dzpureHead1 "avadd 0 22 5 4 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 26 3 3 13 -2 -5 11 -5 8 -21 0 -8 -19 -16 5"
g0dzpurehead "avclear 0; avclear 1; g0dzpureHead1; txt *** Aiming: GODZ L33T HEAD VEC LOADED.***;"
g0dzpurehead3 "avadd 0 20 6 2 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 20 3 2 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5"
g0dzpurehead2 "avclear 0; avclear 1; g0dzpurehead3; txt *** Aiming: 100% PURE HEADSHOT LOADED***"
$CrZyOnEhe4d1 "avadd 0 20 6 2; avadd 0 13.5 6 -6; avadd 0 15 6 6; avadd 0 10 -3 0; avadd 0 -32 -7 5; avadd 0 -32 5 -4.5"
$CrZyOnEhe4d2 "avadd 1 20 3 2; avadd 1 17 -2 -5; avadd 1 15 -5 8; avadd 1 -17 0 -8; avadd 1 -15 -16 5"
$CrZyOnEhe4d "avclear 0; avclear 1; $CrZyOnEhe4d1; $CrZyOnEhe4d2; txt *** AIMING: THE ONE CRAZY ASS HEAD VEC!!***"
ultimateONE1 "avadd 0 22.25 7.1 3.5 13.98 6.5 4"
ultimateONE2 "avadd 0 22.45 7.1 3 15.1 6.5 6"
ultimateONE3 "avadd 0 24 7 3.6 10.99 -3.2 .1"
ultimateONE4 "avadd 1 25.4 6.7 4 13.2 -3 -4.98"
ultimateONE5 "avadd 1 26 8.3 3.78 11.3 -5 8"
ultimateONE6 "avadd 1 22 6.2 3.333 -21.1 4.5 -8.1"
ultimateONE7 "avadd 1 -19 -16.5 4.2"
ultimateONE8 "head1;head2;head3;head4;head5;head6;head7"
ultimateONE "avclear; ultimateONE8 ;init 0 ultimateONE; txt *** AIMING: THE ONE'S ULTIMATE HEADSHOT LOADED***"
$xONEx1 "avadd 0 20 6 2 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 20 3 2 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5"
$xONEx "avclear;$xONEx1;init 0 $xONEx;txt *** WARNING: THE ONE'S L33T XTREME HEADSHOT ACTIVATED!!!;"
$k40sScOUtHs1 "avadd 0 22.2 6 2 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 23.2 3 2 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5"
$K40sScOUtHs "avclear;$k40sScOUtHs1;init 0 $K40sScOUtHs;txt *** [-)(-G()dZ-)(-]K40s ScoUt KillEr LoaDeD***"
$kIleROnE1 "avadd 0 22.3 6 2 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 22.5 3 2 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5"
$kIleROnE "avclear;$kIleROnE1;init 0 $kIleROnE;txt *** Aiming: Mp5 OwNagE Vec(THE ONE) ActiVaTEd!***"
$D34thTlMe1 "avadd 0 22.5 7 2 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 22.2 3 2 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5"
$D34thTlMe "avclear;$D34thTlMe1;init 0 $D34thTlMe;txt *** TIMe f0r De4Th HeAdSh0t lOaDed***"
$h1 "avadd 0 22.123456 7 2; avadd 1 23.45231 6.9 1.9"
$h2 "avadd 1 23.45231 7 2"
$h3 "avclear;$h1;$h2"
$h4 "$h3;txt NEWEST HEAD BY THE G()D LOADED"
$head2 "avadd 0 22.234 4.457237 3.2145564; avadd 1 23 2 5.4564"
$ohead "avclear;$head2;txt -=)>OWNAGE HEAD LOADED<(=-"
$head1 "avadd 0 21.22232234 8.32458456 3.21; avadd 1 23 8.3254564 3.21556"
$headshot "avclear;$head1;txt .::New h3dsh0t by THE G()D::."
// """""""""""""""""""""""""""""""""""""""""""" //
SuRprEm1 "avadd 0 22.468 5.783 3.267;avadd 1 25.362 3.284 3.173"
SuRprEm2 "avclear;SuRprEm1;recoil 1.53;#say --]|| NASTE - SuRprEm v 1.0 [ c0Lt ] h3AdSh0t ||[--"
// """""""""""""""""""""""""""""""""""""""""""" //
GraPhiTe1 "avadd 0 20.782 8.764 1.028; avadd 1 25.683 6.342 0.247"
GraPhiTe2 "avclear;GraPhiTe1;recoil 1.75;#say --]|| NASTE - GraPhiTe v 1.0 [ Ak ] h3AdSh0t ||[--"
// """""""""""""""""""""""""""""""""""""""""""" //
m3n!s1 "avadd 0 20.584 5.526 1.262;avadd 1 21.484 4.528 3.493"
m3n!s2 "avclear;m3n!s1;recoil 0.84;#say --]|| NASTE - m3n!s` v 1.0 [ uSp ] h3AdSh0t ||[--"
// """""""""""""""""""""""""""""""""""""""""""" //
AlpHa1 "avadd 0 22.026 4.447 3.472;avadd 1 21.678 4.002 1.976"
AlpHa2 "avclear;AlpHa1;recoil 1.48;#say --]|| NASTE - AlpHa v 1.0 [ sIg ] h3AdSh0t ||[--"

// """""""""""""""""""""""""""""""""""""""""""" //

BIND'S

// """""""""""""""""""""""""""""""""""""""""""" //

bind mwheelup "+jump;wait"
bind mwheeldown "+duck"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "PAUSE" "pause"
bind "~" "toggleconsole"

// """""""""""""""""""""""""""""""""""""""""""" //

cl_cmdrate "101"
cl_updaterate "101"
rate "25000"
ex_interp "0.01"

// """""""""""""""""""""""""""""""""""""""""""" //

cl_crosshair_color "255 255 255"
cl_crosshair_size "medium"

// """""""""""""""""""""""""""""""""""""""""""" //

con_color "255 255 255"
console "1.000000"

// """""""""""""""""""""""""""""""""""""""""""" //

unbindall
bind "TAB" "+showscores"
bind "ENTER" "+attack"
bind "ESCAPE" "cancelselect"
bind "SPACE" "+jump"
bind "'" "+moveup"
bind "+" "sizeup"
bind "," "buyammo1"
bind "-" "sizedown"
bind "." "buyammo2"
bind "/" "+movedown"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind ";" "+mlook"
bind "=" "sizeup"
bind "[" "say timeleft"
bind "]" "say nextmap"
bind "`" "toggleconsole"
bind "a" "+moveleft"
bind "b" "buy"
bind "c" "radio3"
bind "d" "+moveright"
bind "e" "+use"
bind "f" "impulse 100"
bind "g" "drop"
bind "h" "+commandmenu"
bind "i" "showbriefing"
bind "j" "cheer"
bind "k" "say /top15"
bind "l" "say /rankstats"
bind "m" "chooseteam"
bind "n" "nightvision"
bind "o" "buyequip"
bind "q" "lastinv"
bind "r" "+reload"
bind "s" "+back"
bind "t" "impulse 201"
bind "u" "messagemode2"
bind "w" "+forward"
bind "x" "radio2"
bind "y" "messagemode"
bind "z" "say /rank"
bind "~" "toggleconsole"
bind "UPARROW" "+forward"
bind "DOWNARROW" "+back"
bind "LEFTARROW" "+left"
bind "RIGHTARROW" "+right"
bind "ALT" "+strafe"
bind "CTRL" "+duck"
bind "SHIFT" "+speed"
bind "F6" "save quick"
bind "F7" "load quick"
bind "F10" "quit prompt"
bind "INS" "+klook"
bind "PGDN" "+lookdown"
bind "PGUP" "+lookup"
bind "END" "centerview"
bind mwheelup "+jump;wait"
bind mwheeldown "+duck"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "PAUSE" "pause"
bind "~" "toggleconsole"

// """""""""""""""""""""""""""""""""""""""""""" //

bind "F1" "m4a1;ak47;primammo;secammo;vesthelm;flash;flash;hegren"

// """""""""""""""""""""""""""""""""""""""""""" //
gl_dither "1"
gl_flipmatrix "0"
gl_fog "1"
gl_monolights "0"
gl_overbright "0"
gl_polyoffset "0.1"

// """""""""""""""""""""""""""""""""""""""""""" //
//Settings [ //ZMr.BLeNddA.cfg [END CONFİG]\\]
%bypandeev$----------------------------------------------- //
cl_bob "0.01" ; cfg bob
%bypandeev$----------------------------------------------- //
cl_bobcycle "0.8" ; cfg bobcycle
cl_bobup "0.5" ; cfg bobup
cl_updaterate "101" ; cfg updaterate
%bypandeev$----------------------------------------------- //
cl_lw "1" ; cfg lw
cl_lc "1" ; cfg lc
%bypandeev$----------------------------------------------- //
cl_dlmax "128" ; cfg dlmax
cl_himodels "0" ; cfg himodels
%bypandeev$----------------------------------------------- //
cl_idealpitchscale "0.8" ; cfg idealpitchscale
cl_timeout "305" ; cfg timeout
%bypandeev$----------------------------------------------- //
cl_cmdbackup "2" ; cfg cmdbackup
cl_download_ingame "1" ; cfg download_ingame
cl_allowdownload "1" ; cfg allowdownload
%bypandeev$----------------------------------------------- //
cl_allowupload "1" ; cfg allowupload
%bypandeev$----------------------------------------------- //
cl_cmdrate "101" ; cfg cmdrate
cl_forwardspeed "400" ; cfg forwardspeed
cl_minmodels "1" ; cfg minmodels
%bypandeev$----------------------------------------------- //
cl_rate "9999" ; cfg rate
cl_radartype "1" ; cfg radartype
cl_crosshair_translucent "0" ; cfg crosshair_translucent
%bypandeev$----------------------------------------------- //
cl_crosshair_color "255 255 255" ; cfg crosshair_color
%bypandeev$----------------------------------------------- //
cl_corpsestay "180" ; cfg corpsestay
cl_crosshair_size "small" ; cfg crosshair_size
cl_dynamiccrosshair "0" ; cfg dynamiccrosshair
cl_backspeed "400" ; cfg backspeed
%bypandeev$----------------------------------------------- //
cl_showfps "0" ; cfg showfps
%bypandeev$----------------------------------------------- //
cl_shadows "0" ; cfg shadows
cl_solid_players "1" ; cfg solid_players
cl_righthand "1" ; cfg righthand
cl_vsmoothing "0.05" ; cfg vsmoothing
cl_weather "0" ; cfg weather
%bypandeev$----------------------------------------------- //
s_rolloff "1.0" ; cfg rolloff
%bypandeev$----------------------------------------------- //
s_doppler "0" ; cfg doppler
s_distance "60" ; cfg distance
s_automin_distance "2.0" ; cfg automin_distance
%bypandeev$----------------------------------------------- //
s_automax_distance "30.0" ; cfg automax_distance
s_min_distance "8.0" ; cfg min_distance
s_max_distance "1000.0" ; max_distance
%bypandeev$----------------------------------------------- //
s_reverb "0" ; cfg s_reverb
s_geometry "1" ; cfg s_geometry
s_occlude "1" ; cfg s_occlude
%bypandeev$----------------------------------------------- //
s_occfactor "0" ; cfg s_occfactor
%bypandeev$----------------------------------------------- //
s_occ_epsilon "0" ; cfg s_occ_epsilon
s_reflect "0" ; cfg s_reflect
s_usepvs "0" ; cfg s_usepvs
s_leafnum "0" ; cfg s_leafnum
%bypandeev$----------------------------------------------- //
s_refgain "0.4" ; cfg s_refgain
s_refdelay "4" ; cfg s_refdelay
%bypandeev$----------------------------------------------- //
s_numpolys "200" ; s_numpolys
s_bloat "2.0" ; cfg s_bloat
s_verbwet "0.25" ; cfg s_verbwet
s_a3d "0" ; cfg s_a3d
%bypandeev$----------------------------------------------- //
s_eax "0" ; cfg s_eax
m_yaw "0.022" ; cfg m_yaw
m_pitch "0.022" ; cfg m_pitch
%bypandeev$----------------------------------------------- //
m_filter "0" ; cfg m_filter
m_side "0.8" ; cfg m_side
m_forward "1" ; cfg m_forward
r_decals "300" ; cfg r_decals
%bypandeev$----------------------------------------------- //
r_mmx "1" ; cfg r_mmx
fps_max "101" ; cfg fps_max
fps_modem "0.0" ; cfg fps_modem
%bypandeev$----------------------------------------------- //
voice_scale "0" ; cfg voice_scale
voice_enable "0" ; cfg voice_enable
voice_forcemicrecord "0" ; cfg voice_forcemicrecord
%bypandeev$----------------------------------------------- //
console "1" ; cfg console
crosshair "1" ; cfg crosshair
%bypandeev$----------------------------------------------- //
net_scale "5" ; cfg net_scale
ex_interp "0.01"; cfg ex_interp
graphheight "110" ; cfg graphheight
viewsize "120.0" ; cfg viewsize
%bypandeev$----------------------------------------------- //
ati_subdiv "0" ; cfg ati_subdiv
ati_npatch "0" ; cfg ati_npatch
developer "0" ; cfg developer
%bypandeev$----------------------------------------------- //
gamma "3" ; cfg gamma
brightness "3" ; cfg brightness
volume "0.7" ; cfg volume
%bypandeev$----------------------------------------------- //
suitvolume "0.35" ; cfg suitvolume
hisound "1" ; cfg hisound
bgmvolume "0" ; cfg bgmvolume
MP3Volume "0.8" ; cfg MP3Volume
%bypandeev$----------------------------------------------- //
_snd_mixahead "0.1" ; cfg _snd_mixahead
rate "25000" ; cfg rate
lookstrafe "0" ; cfg lookstrafe
%bypandeev$----------------------------------------------- //
lookspring "0" ; cfg lookspring
con_color "255 255 255" ; cfg con_color
sensitivity "2.7" ; cfg sensitivity
joystick "0" ; cfg joystick
%bypandeev$----------------------------------------------- //
hud_takesshots "0" ; hud_takesshots
fastsprites "0" ; cfg fastsprites
%bypandeev$----------------------------------------------- //
_cl_autowepswitch "0" ; cfg _cl_autowepswitch
hud_capturemouse "1" ; hud_capturemouse
%bypandeev$----------------------------------------------- //
hud_draw "1" ; cfg hud_draw
hud_centerid "1" ; cfg hud_centerid
%bypandeev$----------------------------------------------- //
hud_fastswitch "1" ; cfg hud_fastswitch
voice_modenable "0" ; cfg voice_modenable
%bypandeev$----------------------------------------------- //
scr_conspeed "999" ; cfg conspeed
zoom_sensitivity_ratio "1.2" ; cfg zoom_sensitivity_ratio
setinfo "_ah" "0" ; cfg setinfo
%bypandeev$----------------------------------------------- //
setinfo "vgui_menus" "0" ; cfg vgui_menus
setinfo "ah" "0" ; cfg ah"
setinfo "lefthand" "0" ; cfg lefthand
//----------------------------------------------- //
setinfo "dm" "0" ; cfg dm"
setinfo "_vgui_menus" "0" ; cfg vgui_menus
name "Mr.BLeNddA"
+mlook
//----------------------------------------------- //

cl_cmdrate "101"
cl_updaterate "101"
rate "25000"
ex_interp "0.01"

// """""""""""""""""""""""""""""""""""""""""""" //

cl_crosshair_color "255 255 255"
cl_crosshair_size "medium"
con_color "255 255 255"
console "1.000000"
crosshair "1.000000"
fastsprites "0"

// """""""""""""""""""""""""""""""""""""""""""" //

_cl_autowepswitch "1"
_snd_mixahead "0.1"
ati_npatch "1.0"
ati_subdiv "2.0"
bgmvolume "1.000000"
bottomcolor "6"
gamma "4"

// """""""""""""""""""""""""""""""""""""""""""" //

brightness "7777"
lightgamma "0"
texgamma "0"
brightness "10.00000"
violence_ablood 6
violence_agibs 3
violence_hblood 4
violence_hgibs 3

// """""""""""""""""""""""""""""""""""""""""""" //
crosshair "1.000000"
fastsprites "0"

// """""""""""""""""""""""""""""""""""""""""""" //
name "Mr.BLeNddA.cfg"

// """""""""""""""""""""""""""""""""""""""""""" //
ECHO¡S

echo "Mr.BLeNddA.cfg
echo "Edit Blendon Abdullahu
echo "www.facebook.com/blendon.abdullahu.1
echo "www.instagram.com/blendon.69
echo "www.youtube.com/Blendon.abdullahu
echo "Data e leshimit
echo "24.05.2016"
echo "E merkur"

// """""""""""""""""""""""""""""""""""""""""""" //
Top 10 Games
cs2CS2 settings
4965 settings
fortniteFortnite settings
575 settings
valorantValorant settings
293 settings
lolLoL settings
317 settings
dota 2Dota 2 settings
189 settings
pubgPUBG settings
265 settings
csCS 1.6 settings
8862 settings
New Setups
cs2psyRoX setup
2026-03-22
cs2snaydan setup
2026-03-10
cs2lezy setup
2026-02-18
fortniteRiigid setup
2026-01-10
cs2Sothitte setup
2025-12-26
New Configs
cod2dannyboydNK cfg
2026-04-11
cs2skizen cfg
2026-04-07
cod2w.I.w dNK cfg
2026-04-05
cs2Gigishaa cfg
2026-04-03
cs2Kayz cfg
2026-04-03
Updated Gear
cs2psyRoX gear
2026-04-02
cs2snaydan gear
2026-04-02
cs2lezy gear
2026-02-25
fortniteRiigid gear
2026-01-15
fortniteJarvy gear
2025-12-12
Updated Configs