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Mihail cs2 settings, config & cfg 2019

Full Name -
Nickname Mihail
Birthday -
Nationality RomaniaRomania
Game Counter-Strike 2Counter-Strike 2
Since 2019-09-07
Last Update 2019-09-07
Mihail screenshot

Mihail Gear

Mouse -
Mousepad -
Keyboard -
Headset -
Earbuds -
Monitor -
Chair -
Controller -
Case -

Mihail Gaming PC Setup

GPU -
CPU -
Memory -
Motherboard -
Power Supply -
Storage -
Fan -
Cooler -

Mihail config

The Counter-Strike 2 config file of Mihail has been downloaded 18 times. Download mihail.cfg by clicking the download button below.
How to install Mihail cs2 config
1. Download mihail.cfg by clicking the download button above.

2. Extract and/or copy file(s) into your Counter-Strike 2 folder (Example: C:\Program Files (x86)\Steam\userdata\STEAMID\730\local\cfg).

3. Launch the game and type in "exec configname.cfg" in console to load the config or make sure to add "exec autoexec.cfg", "exec userconfig.cfg" or "exec Mihail.cfg" to config.cfg file in your Counter-Strike 2 folder.
Social Media
Twitch -
Twitter -
YouTube -
Instagram -
Facebook -
TikTok -
Steam -
Discord -

Mihail Settings

Monitor
Resolution-
Aspect Ratio-
Display Mode-
Brightness-
Color Mode-
Video Advanced
Global Shadow Quality-
Model / Texture Detail-
Texture Streaming-
Effect Detail-
Shader Detail-
Boost Player Contrast-
Multicore Rendering-
Multisampling Anti-Aliasing Mode-
FXAA Anti-Aliasing-
Texture Filtering Mode-
Wait for Vertical Sync-
Motion Blur-
Triple-Monitor Mode-
Use Uber Shaders-
Viewmodel
FOV-
Offset X-
Offset Y-
Offset Z-
Presetpos-
Shift Left Amt-
Shift Right Amt-
Recoil-
Righthand-
Viewmodel commands
Launch Options
Mouse
DPI-
Sensitivity-
eDPI-
Windows Sensitivity-
Zoom Sensitivity-
Raw Input-
Acceleration-
Crosshair
Draw Outline-
Alpha-
Color-
Blue-
Green-
Red-
Dot-
Gap-
Size-
Style-
Thickness-
Sniper-
Crosshair commands
cl_bob
Lower Amt-
Amt Lat-
Amt Vert-
Cycle-
cl_bob commands
HUD
Radar
FAQ
Summary
This page contains the in-game settings, config files (cfg) and hardware setup of Mihail. The Mihail cs2 settings page has been viewed for 1.306 since it was added on 2019-09-07. The last time the settings of Mihail were on 2019-09-07. Visit the cs2 settings page to view more Counter-Strike 2 settings like Mihail or visit upload section to add your own cs2 settings.
Other Counter-Strike 2 settings
Other Romania gaming settings
Mihail CFG file
// Maxim aka BananaGaming Config - Updated 2019-07-27
// Use "//" for comments just like this sentence.
// In-game font for Panorama is called "Superstar" - Download @ https://www.dropbox.com/sh/5aokqe2bkzl9yy3/AADEGk1wakXJ4KL6F0kwuaoba?dl=0

// PLEASE NOTE:
// "Text Color Mod" is used together with this config: https://bananagaming.tv/textcolormod.php
// "Improved Radio Mod" is used together with this config: https://bananagaming.tv/improvedradiomod.php

echo Config Loaded!!! (1/2) //This confirms that the config has been loaded

// Content
// 1. Main Settings
// 2. Bindings
// 3. Crosshair
// 4. Hud
// 5. Radar
// 6. Mouse
// 7. Viewmodel
// 8. Bob
// 9. Rates
// 10. Net
// 11. Video
// 12. Sound
// 13. Other
// 14. Scripts

// 1. Main Settings
con_enable "1" //Enables Console
gameinstructor_enable "0" //Removes in-game instructions
cl_showhelp "0" //Removes on-screen help
cl_autohelp "0" //Removes automatic help
cl_disablefreezecam "1" //Disables Freezecam
cl_disablehtmlmotd "1" //Removes "Message of the day" page when joining a server
cl_autowepswitch "0" //Disable auto-weapon switch
cl_forcepreload "0" //Disabled for higher FPS, and a smoother experience (thanks John McDonald)
cl_join_advertise "2" //Let friends join your community servers
lobby_default_privacy_bits2 "0" //Set default lobby permissions to "friends need invite"
spec_replay_autostart "0" //Disable Auto-start Killer Replay when available

// 2. Bindings
bind "." "toggleconsole" //Binds console to the "." key
bind "v" "+voicerecord" //Communicate with "V" instead of "K"
bind "f" "+lookatweapon" //Inspect your weapon with F
bind "f4" "ignoremsg" //Ignore chat by turning off enemies, teams and both

bind "leftarrow" "+left" //Turn left with arrow key
bind "rightarrow" "+right" //Turn right with arrow key
bind "uparrow" "+forward" //Move forward with arrow key
bind "downarrow" "+back" //Move back with arrow key

bind "mwheelup" "+jump" //For them bhops
bind "mwheeldown" "+jump" //For them bhops

bind "home" "cl_draw_only_deathnotices 0" //Show all of hud
bind "end" "cl_draw_only_deathnotices 1" //Hide parts of hud (for recording videos)

bind "PGUP" "volume 0.5" //Highest volume I play on
bind "PGDN" "volume 0" //Mute volume

unbind "i" //To not accidentally enable hud fade

// The following binds are for the "Improved Radio Mod" combined with Danger Zone
bind "z" "radio" //Offline Menu
bind "x" "slot12 " //Medi-shot
bind "c" "radio2" //Radio Menu

// 3. Crosshair (Last Updated 2019-03-17)
// Made with Crashz Crosshair Generator
cl_crosshair_drawoutline "1.000000"
cl_crosshair_dynamic_maxdist_splitratio "0.0"
cl_crosshair_dynamic_splitalpha_innermod "1"
cl_crosshair_dynamic_splitalpha_outermod "0.3"
cl_crosshair_dynamic_splitdist "5"
cl_crosshair_outlinethickness "1.000000"
cl_crosshair_sniper_show_normal_inaccuracy "0"
cl_crosshair_sniper_width "1"
cl_crosshair_t "0.000000"
cl_crosshairalpha "235.000000"
cl_crosshaircolor "2.000000"
cl_crosshaircolor_b "0.000000"
cl_crosshaircolor_g "255.000000"
cl_crosshaircolor_r "255.000000"
cl_crosshairdot "0.000000"
cl_crosshairgap "-1.000000"
cl_crosshairgap_useweaponvalue "0"
cl_crosshairscale "0"
cl_crosshairsize "2.000000"
cl_crosshairstyle "4.000000"
cl_crosshairthickness "0.500000"
cl_crosshairusealpha "1"
cl_fixedcrosshairgap "3"

// 4. Hud
hud_scaling "0.95" //Scales hud elements to maximum value
hud_showtargetid "1" //Enables display of target names, important
cl_hud_bomb_under_radar "1" //Draws bomb under radar, convenient
cl_hud_color "7" //Makes the hud color yellow, for banana style
cl_hud_playercount_showcount "0" //Shows player avatars instead of numbers left
cl_hud_playercount_pos "1" //Puts player information in the bottom instead of top
cl_hud_healthammo_style "0" //Reverted hud style due to hidden burst mode
cl_hud_background_alpha "0.4" //Hidden but still visible black bars, easy on the eyes
cl_showloadout "1" //So it doesnt fade out the weapon slots, very annoying otherwise
cl_teamid_overhead_always "2" //Always show team behind walls with equiptment
safezonex "1" //Screen width percentage for the hud
safezoney "1" //Screen height percentage for the hud
cl_show_clan_in_death_notice "0" //Steamtag name will not show next to player names

// 5. Radar (Optimized radar settings)
cl_teammate_colors_show "1" //Show teammates as separate colors without letter
cl_hud_radar_scale "1" //Radar size, not too big and not too small
cl_radar_scale "0.4" //Radar map scale size, 0.4 works on all maps
cl_radar_always_centered "0" //Centers map instead of player
cl_radar_icon_scale_min "1" //Minimum player icon scale

// 6. Mouse ("Raw Input" & "No Acceleration")
m_rawinput "1" //Enable Raw Input for perfect precision (Raw input is unavailable on OSX)
m_mouseaccel2 "0" //Disables windows mouse acceleration initial threshold, safety precaution
m_mouseaccel1 "0" //Disables windows mouse acceleration initial threshold, safety precaution
m_customaccel "0" //Custom mouse acceleration disabled
m_mousespeed "0" //Windows mouse acceleration disabled, just for precaution
zoom_sensitivity_ratio_mouse "0.818933027098955175" //Fixes your zoom sensitivity to act as your real sensitivity, default value is 1

// 7. Viewmodel
viewmodel_offset_x "1" //Changes viewmodel view in X scale
viewmodel_offset_y "2" //Changes viewmodel view in Y scale
viewmodel_offset_z "-2" //Changes viewmodel view in Z scale
viewmodel_fov "68" //Highest viewmodel FOV
viewmodel_recoil "0" //Disables viewmodel reactions to weapon recoil & aimpunch (from Update: 2018-03-01)

// 8. Bob (Less movement when you move around with weapons)
cl_bob_lower_amt "5" //How much the viewmodel lowers when running, set to lowest for less distraction
cl_bobamt_lat "0.1" //How much the viewmodel moves side to side when running, set to lowest for less distraction
cl_bobamt_vert "0.1" //How much the viewmodel moves up and down when running, set to lowest for less distraction
cl_bobcycle "0.98" //The frequency at which the viewmodel bobs, set to default
cl_viewmodel_shift_left_amt "0.5" //Lowers the crouching animation of the viewmodel
cl_viewmodel_shift_right_amt "0.25" //Lowers the crouching animation of the viewmodel

// 9. Rates (These network settings are optimized for high speed internet)
rate "786432" // Your download rate to the server. Max rate: "786432"
cl_cmdrate "128" //Max number of command packets sent to server per second
cl_updaterate "128" //Number of packets per second you are requesting from the server
cl_interp "0.007813" //Sets the interpolation amount, always set this to 0
cl_interp_ratio "1" //Sets the interpolation amount (final amount is cl_interp_ratio / cl_updaterate)
cl_lagcompensation "1" //Lag compensation helps by eliminating combat latency from client side view
cl_predict "1" //Skip waiting for server feedback and simulate client side movement in real-time
cl_predictweapons "1" //Skip waiting for server feedback and perform client side prediction of weapon effects

// 10. Net (Netgraph positioning)
net_graph "1" //Shows my network usage data
net_graphheight "10" //Changes height
net_graphmsecs "400" //The latency graph represents this many milliseconds
net_graphpos "2" //Positioning of Net Graph
net_graphproportionalfont "1" //Makes font smaller
net_graphshowinterp "1" //Shows interpolation value
net_graphshowlatency "1" //Shows latency value
net_graphsolid "1" //Solid Net Graph
net_graphtext "1" //Shows text fields
net_maxroutable "1200" //Requested max packet size before packets are split
net_scale "5" //Makes font smaller

// 11. Video (Video settings and FPS Boosts)
fps_max "300" //Max frames per second, setting it to 0 causes long loading times
fps_max_menu "245" //Max frames per second in main-menu
mat_monitorgamma "1.6" //Sets Brightness to highest, highly recommended
mat_monitorgamma_tv_enabled "0" //Turn off TV Mode for less off-set light
mat_powersavingsmode "0" //Disables power saving mode
mat_queue_mode "2" //The queue/thread mode the material system should use, setting this to 2 gave me an FPS boost
r_dynamic "0" //Affects dynamic lighting, turned off for more FPS
r_drawtracers_firstperson "0" //Remove first person tracers, does not impact gameplay, just makes it easier to spray

// 12. Sound (and music, does not affect volume)
snd_hwcompat "0" //Enables "Advanced 3D Audio Processing"
snd_musicvolume_multiplier_inoverlay "0" // Disable music volume when Steam Overlay is active
voice_scale "0.4" //Turns down the volume of other players voice to 40%
snd_deathcamera_volume "0" //Volume of the death camera music
snd_dzmusic_volume "0" //Volume of the Danger Zone victory music
snd_mapobjective_volume "0" //Volume of map objective music
snd_menumusic_volume "0" //Volume of the main menu music
snd_music_selection "2" //Tracking rotating music for players with no music packs equipped
snd_musicvolume_multiplier_inoverlay "0" //Music volume multiplier when Steam Overlay is active
snd_mute_mvp_music_live_players "0" //MVP music is muted if players from both teams are still alive
snd_mvp_volume "0" //Volume of the MVP music
snd_roundend_volume "0" //Volume of round end music
snd_roundstart_volume "0" //Volume of round start music
snd_tensecondwarning_volume "0.03" //10 Second warning music

// 13. Other
cl_use_opens_buy_menu "0" //Disables E from opening buy-menu, really useful
mm_dedicated_search_maxping "50" //Maxping Search in Matchmaking
func_break_max_pieces "0" //Less clutter from breaking vents (especially on Mirage)

echo Config Loaded!!! (2/2) //This just confirms that the config has ended successfully

// 14. Scripts

// SCRIPTS BELOW - Optional!

echo Scripts Loaded (1/2)

//Load whatever gamemode you want with the "map" command. For example "map de_dust2; competitive"
alias "casual" "game_type 0; game_mode 0"
alias "competitive" "game_type 0; game_mode 1"
alias "wingman" "game_type 0; game_mode 2"
alias "armsrace" "game_type 1; game_mode 0"
alias "demolition" "game_type 1; game_mode 1"
alias "deathmatch" "game_type 1; game_mode 2"
alias "dangerzone" "game_type 6; game_mode 0"
alias "custom" "game_type 3; game_mode 0"

// Show net graph with scoreboard
alias "+net" "+score; net_graphheight 10"
alias "-net" "-score; net_graphheight 9999"
bind "tab" "+net"

// Shortcuts for popular commands in console (nice to use)
alias "d" "disconnect"
alias "q" "quit;exit"
alias "r" "retry"
alias "rs" "mp_restartgame 1"

// Display Advanced Damage Details
alias displaydamage "displaydamage_on"
alias displaydamage_on "con_filter_text Damage Given To; con_filter_text_out Player:; con_filter_enable 2; developer 1; playvol buttons\\\\blip1 0.5; alias displaydamage "displaydamage_off""
alias displaydamage_off "con_filter_enable 0; developer 0; playvol buttons\\\\blip2 0.5; alias displaydamage "displaydamage_on""
bind "F5" "displaydamage" //Bind to whatever you prefer (Default F5)

// Jump Throw (For Smokes)
alias "+jumpthrow" "+jump; -attack"
alias "-jumpthrow" "-jump"
bind "mouse5" "+jumpthrow" //Bind to whatever you prefer (Default Mouse5)

// Voice Toggle
alias "togglev" "voice_1"
alias "voice_1" "voice_scale 0.4; playvol buttons\\\\blip1 0.5; alias togglev voice_0"
alias "voice_0" "voice_scale 0.0; playvol buttons\\\\blip2 0.5; alias togglev voice_1"

/////////////////////////////////////////////////////////////////////
// Advanced Bind Script - Fast grenade switch by Maxim aka BananaGaming

//Part 1
//Make sure that what is inside the quotes is what you are currently using. You may also change the letters/numbers
//Note: "v" is the key I use to talk with, not "k" by default
alias defA "bind q lastinv"
alias defB "bind e +use"
alias defC "bind f +lookatweapon"
alias defD "bind g drop"
alias defE "bind v +voicerecord"
alias defF "bind 1 slot1"
alias defG "bind 2 slot2"
alias defH "bind 3 slot3"
alias defI "bind x slot12"
alias defJ "bind space +jump; -jump" //Added -jump to turn off +jump in part 3

//Part 2
//If you changed any letters/numbers in part 1 make sure you make the same changes here
//Do not change the keyXX part
alias keyA "bind q keyAA"
alias keyB "bind e keyBB"
alias keyC "bind f keyCC"
alias keyD "bind g keyDD"
alias keyE "bind v keyEE"
alias keyF "bind 1 keyFF"
alias keyG "bind 2 keyGG"
alias keyH "bind 3 keyHH"
alias keyI "bind x keyII"
alias keyJ "bind space keyJJ"

//Part 3
//Here you can change what the bindings do when you hold down your key
//This is the fun part :)
alias keyAA "use weapon_flashbang"
alias keyBB "use weapon_hegrenade"
alias keyCC "use weapon_smokegrenade"
alias keyDD "use weapon_molotov; use weapon_incgrenade; use weapon_decoy"
alias keyEE "togglev"
alias keyFF "autobuy"
alias keyGG "buy flashbang; buy smokegrenade"
alias keyHH "buy flashbang; buy smokegrenade; buy molotov; buy flashbang; buy defuser"
alias keyII "noclip"
alias keyJJ "+jump;-attack" //+commands need to be turned off with -commands in part 1 to work

//Part 4 - Do not touch!
alias +keybinds "keyA; keyB; keyC; keyD; keyE; keyF; keyG; keyH; keyI; keyJ"
alias -keybinds "defA; defB; defC; defD; defE; defF; defG; defH; defI; defJ"

//Part 5 - Bind whatever key you want, this will be your main key
bind mouse4 +keybinds

/////////////////////////////////////////////////////////////////////

//Final part
host_writeconfig //Store current settings to config.cfg

echo Scripts Loaded (2/2)
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