LpsAutoexec cs2 settings, config & cfg 2016
| Full Name | - |
| Nickname | LpsAutoexec |
| Birthday | - |
| Nationality | |
| Game | |
| Since | 2016-05-26 |
| Last Update | 2016-05-26 |
LpsAutoexec screenshot
LpsAutoexec Gear
| Mouse | - |
| Mousepad | - |
| Keyboard | - |
| Headset | - |
| Earbuds | - |
| Monitor | - |
| Chair | - |
| Controller | - |
| Case | - |
LpsAutoexec Gaming PC Setup
| GPU | - |
| CPU | - |
| Memory | - |
| Motherboard | - |
| Power Supply | - |
| Storage | - |
| Fan | - |
| Cooler | - |
LpsAutoexec config
The Counter-Strike 2 config file of LpsAutoexec has been downloaded 17 times. Download autoexec.cfg by clicking the download button below.
How to install LpsAutoexec cs2 config
1. Download autoexec.cfg by clicking the download button above.
2. Extract and/or copy file(s) into your Counter-Strike 2 folder (Example: C:\Program Files (x86)\Steam\userdata\STEAMID\730\local\cfg).
3. Launch the game and type in "exec configname.cfg" in console to load the config or make sure to add "exec autoexec.cfg", "exec userconfig.cfg" or "exec LpsAutoexec.cfg" to config.cfg file in your Counter-Strike 2 folder.
2. Extract and/or copy file(s) into your Counter-Strike 2 folder (Example: C:\Program Files (x86)\Steam\userdata\STEAMID\730\local\cfg).
3. Launch the game and type in "exec configname.cfg" in console to load the config or make sure to add "exec autoexec.cfg", "exec userconfig.cfg" or "exec LpsAutoexec.cfg" to config.cfg file in your Counter-Strike 2 folder.
Social Media
| Twitch | - |
| - | |
| YouTube | - |
| - | |
| - | |
| TikTok | - |
| Steam | - |
| Discord | - |
LpsAutoexec Settings
Monitor
| Resolution | 1920x1080 |
| Aspect Ratio | 16:9 |
| Display Mode | - |
| Brightness | - |
| Color Mode | - |
Video Advanced
| Global Shadow Quality | - |
| Model / Texture Detail | - |
| Texture Streaming | - |
| Effect Detail | - |
| Shader Detail | - |
| Boost Player Contrast | - |
| Multicore Rendering | - |
| Multisampling Anti-Aliasing Mode | - |
| FXAA Anti-Aliasing | - |
| Texture Filtering Mode | - |
| Wait for Vertical Sync | - |
| Motion Blur | - |
| Triple-Monitor Mode | - |
| Use Uber Shaders | - |
Viewmodel
| FOV | - |
| Offset X | - |
| Offset Y | - |
| Offset Z | - |
| Presetpos | - |
| Shift Left Amt | - |
| Shift Right Amt | - |
| Recoil | - |
| Righthand | - |
Viewmodel commands
Launch Options
Mouse
| DPI | - |
| Sensitivity | 2.5 |
| eDPI | - |
| Windows Sensitivity | - |
| Zoom Sensitivity | - |
| Raw Input | - |
| Acceleration | - |
Crosshair
| Draw Outline | - |
| Alpha | - |
| Color | 1 |
| Blue | - |
| Green | - |
| Red | - |
| Dot | - |
| Gap | - |
| Size | 3 |
| Style | - |
| Thickness | - |
| Sniper | - |
Crosshair commands
cl_crosshaircolor 1; cl_crosshairsize 3;
cl_bob
| Lower Amt | - |
| Amt Lat | - |
| Amt Vert | - |
| Cycle | - |
cl_bob commands
HUD
Radar
FAQ
Summary
This page contains the in-game settings, config files (cfg) and hardware setup of LpsAutoexec. The LpsAutoexec cs2 settings page has been viewed for 1.167 since it was added on 2016-05-26. The last time the settings of LpsAutoexec were on 2016-05-26. Visit the cs2 settings page to view more Counter-Strike 2 settings like LpsAutoexec or visit upload section to add your own cs2 settings.
Other Counter-Strike 2 settings
| # | Name | Country | Last Update | |
| 1 | 2025-08-08 | |||
| 2 | 2025-12-28 | |||
| 3 | 2021-02-04 | |||
| 4 | 2021-03-10 | |||
| 5 | 2024-02-29 |
Other Brazil gaming settings
| # | Name | Country | Last Update | |
| 1 | 2025-08-01 | |||
| 2 | 2020-11-29 | |||
| 3 | 2024-02-22 | |||
| 4 | 2024-02-22 | |||
| 5 | 2022-02-18 | |||
| 6 | 2022-10-09 | |||
| 7 | 2024-04-07 | |||
| 8 | 2022-09-05 | |||
| 9 | 2022-06-08 | |||
| 10 | 2020-07-13 |
LpsAutoexec CFG file
// mouse Binds
bind mwheeldown "use weapon_smokegrenade"
bind MOUSE4 "use weapon_hegrenade"
bind MOUSE5 "use weapon_flashbang"
bind MOUSE3 "use weapon_molotov"
// repositions the gunmodel to mimic CSS more closely.
viewmodel_fov "65"
viewmodel_offset_x "2"
viewmodel_offset_y "2"
viewmodel_offset_z "-2"
// removes the shifting of the arm when crouching down.
cl_viewmodel_shift_left_amt "0"
cl_viewmodel_shift_right_amt "0"
// removes the bobbing of the weapon back and forth, when you run.
cl_viewmodel_shift_left_amt "0"
cl_viewmodel_shift_right_amt "0"
cl_bob_lower_amt "0"
cl_bobamt_lat "0"
cl_bobamt_vert "0"
// scales the HUD depending on what resolution you use, 1 is max.
hud_scaling "1"
// lowers delay between sounds.
snd_mixahead "0.05"
snd_headphone_pan_exponent "2"
snd_musicvolume "0
// sets interpolation values.
cl_interp "0"
cl_interp_ratio "1"
// ignores dedicated servers with pings above this value.
mm_dedicated_search_maxping
// usual rate commands
cl_cmdrate "128"
cl_updaterate "128"
rate "128000"
fps_max "401"
// causes the scope to move less while moving scoped and reduces bobbing effect
cl_bobcycle "2"
// mouse
m_rawinput "1"
m_mouseaccel1 "0"
m_mouseaccel2 "0"
zoom_sensitivity_ratio_mouse 0.97
// crosshair
cl_crosshairalpha "230"
cl_crosshaircolor "1"
cl_crosshaircolor_b "255"
cl_crosshaircolor_g "255"
cl_crosshaircolor_r "255"
cl_crosshairdot "0"
cl_crosshairscale "120"
cl_crosshairsize "3"
cl_crosshairgap "-3"
cl_crosshairthickness "1"
cl_crosshairusealpha "1"
// miscellaneous
r_drawtracers_firstperson "0"
cl_autowepswitch "0"
hud_showtargetid "1"
net_graph "1"
cl_autohelp "0"
cl_showhelp "0"
cl_showloadout "1"
bind mwheeldown "use weapon_smokegrenade"
bind MOUSE4 "use weapon_hegrenade"
bind MOUSE5 "use weapon_flashbang"
bind MOUSE3 "use weapon_molotov"
// repositions the gunmodel to mimic CSS more closely.
viewmodel_fov "65"
viewmodel_offset_x "2"
viewmodel_offset_y "2"
viewmodel_offset_z "-2"
// removes the shifting of the arm when crouching down.
cl_viewmodel_shift_left_amt "0"
cl_viewmodel_shift_right_amt "0"
// removes the bobbing of the weapon back and forth, when you run.
cl_viewmodel_shift_left_amt "0"
cl_viewmodel_shift_right_amt "0"
cl_bob_lower_amt "0"
cl_bobamt_lat "0"
cl_bobamt_vert "0"
// scales the HUD depending on what resolution you use, 1 is max.
hud_scaling "1"
// lowers delay between sounds.
snd_mixahead "0.05"
snd_headphone_pan_exponent "2"
snd_musicvolume "0
// sets interpolation values.
cl_interp "0"
cl_interp_ratio "1"
// ignores dedicated servers with pings above this value.
mm_dedicated_search_maxping
// usual rate commands
cl_cmdrate "128"
cl_updaterate "128"
rate "128000"
fps_max "401"
// causes the scope to move less while moving scoped and reduces bobbing effect
cl_bobcycle "2"
// mouse
m_rawinput "1"
m_mouseaccel1 "0"
m_mouseaccel2 "0"
zoom_sensitivity_ratio_mouse 0.97
// crosshair
cl_crosshairalpha "230"
cl_crosshaircolor "1"
cl_crosshaircolor_b "255"
cl_crosshaircolor_g "255"
cl_crosshaircolor_r "255"
cl_crosshairdot "0"
cl_crosshairscale "120"
cl_crosshairsize "3"
cl_crosshairgap "-3"
cl_crosshairthickness "1"
cl_crosshairusealpha "1"
// miscellaneous
r_drawtracers_firstperson "0"
cl_autowepswitch "0"
hud_showtargetid "1"
net_graph "1"
cl_autohelp "0"
cl_showhelp "0"
cl_showloadout "1"
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