LOGICA css settings, config & cfg 2015
| Full Name | - |
| Nickname | LOGICA |
| Birthday | - |
| Nationality | |
| Game | |
| Since | 2015-05-12 |
| Last Update | 2015-05-12 |
Navigation
| LOGICA Gear |
| LOGICA Setup |
| LOGICA Config |
| LOGICA Settings |
LOGICA screenshot
LOGICA Gear
| Mouse | - |
| Mousepad | - |
| Keyboard | - |
| Headset | - |
| Earbuds | - |
| Monitor | - |
| Chair | - |
| Controller | - |
| Case | - |
LOGICA Gaming PC Setup
| GPU | - |
| CPU | - |
| Memory | - |
| Motherboard | - |
| Power Supply | - |
| Storage | - |
| Fan | - |
| Cooler | - |
LOGICA config
The Counter-Strike Source config file of LOGICA has been downloaded 57 times. Download autoexec.cfg by clicking the download button below.
How to install LOGICA css config
1. Download autoexec.cfg by clicking the download button above.
2. Extract and/or copy file(s) into your Counter-Strike Source folder (Example: C:\Program Files (x86)\Steam\steamapps\[account]\counter-strike source\cstrike\cfg).
3. Launch the game and type in "exec configname.cfg" in console to load the config or make sure to add "exec autoexec.cfg", "exec userconfig.cfg" or "exec LOGICA.cfg" to config.cfg file in your Counter-Strike Source folder.
2. Extract and/or copy file(s) into your Counter-Strike Source folder (Example: C:\Program Files (x86)\Steam\steamapps\[account]\counter-strike source\cstrike\cfg).
3. Launch the game and type in "exec configname.cfg" in console to load the config or make sure to add "exec autoexec.cfg", "exec userconfig.cfg" or "exec LOGICA.cfg" to config.cfg file in your Counter-Strike Source folder.
Social Media
| Twitch | - |
| - | |
| YouTube | - |
| - | |
| - | |
| TikTok | - |
| Steam | - |
| Discord | - |
LOGICA Settings
Monitor
| Resolution: | - |
| Aspect Ratio: | - |
Sensitivity
| Sensitivity: | - |
Crosshair
| Color: | - |
| Size: | - |
FAQ
Summary
This page contains the in-game settings, config files (cfg) and hardware setup of LOGICA. The LOGICA css settings page has been viewed for 2.085 since it was added on 2015-05-12. The last time the settings of LOGICA were on 2015-05-12. Visit the css settings page to view more Counter-Strike Source settings like LOGICA or visit upload section to add your own css settings.
Other Counter-Strike Source settings
| # | Name | Country | Last Update | |
| 1 | 2020-03-14 | |||
| 2 | 2022-05-04 | |||
| 3 | 2023-05-22 | |||
| 4 | 2022-08-27 | |||
| 5 | 2022-05-18 |
Other Russia gaming settings
| # | Name | Country | Last Update | |
| 1 | 2024-04-06 | |||
| 2 | 2024-02-22 | |||
| 3 | 2024-02-22 | |||
| 4 | 2024-02-20 | |||
| 5 | 2024-04-04 | |||
| 6 | 2024-02-20 | |||
| 7 | 2023-05-10 | |||
| 8 | 2024-05-25 | |||
| 9 | 2024-02-22 | |||
| 10 | 2024-04-08 |
LOGICA CFG file
\\\\\\\\ logica \\
\\\\\\\\ cfg \\
================================-huinya sluchaetsya=)
//////// gl //
//////// hf //
#***************#
rate "70000"
cl_cmdrate "100"
cl_updaterate "100"
cl_interp_ratio "0"
cl_interp "0.0"
cl_lagcompensation "1"
cl_lagcomp_errorcheck "1"
net_chokeloop "0"
cl_smoothtime "0.01"
cl_smooth "0"
cl_resend "1.5"
cl_timeout "999"
net_maxfilesize "16"
net_maxfragments "1492"
cl_pred_optimize "2"
cl_idealpitchscale "0.02"
cl_phys_props_enable "0"
fog_enable "0"
r_decal_cullsize "0"
r_lod "5"
cl_ejectbrass "0"
cl_show_splashes "0"
***************#
bind "KP_PGDN" "buy deagle"
bind "KP_END" "buy awp"
bind "KP_INS" "buy m4a1; buy ak47"
bind "KP_ENTER" "buy hegrenade"
bind "KP_DEL" "buy vesthelm"
bind "KP_PLUS" "buy Flash"
bind "KP_MINUS" "Buy smokegrenade"
bind "kp_downarrow" "buy defuser"
***************#
alias lerpa+ "incrementvar cl_interp 0.01 0.09 +0.0001"// cl_interp +0.0001
alias lerpa- "incrementvar cl_interp 0.01 0.09 -0.0001"// cl_interp -0.0001
alias lerpb+ "incrementvar cl_interp 0.01 0.09 +0.001" // cl_interp +0.001
alias lerpb- "incrementvar cl_interp 0.01 0.09 -0.001"// cl_interp -0.001
alias lerpc+ "incrementvar cl_interp 0.01 0.09 +0.01"// cl_interp +0.01
alias lerpc- "incrementvar cl_interp 0.01 0.09 -0.01"// cl_interp +0.01
bind "h" "lerpa+"
bind "j" "lerpa-"
bind "k" "lerpb+"
bind "i" "lerpb-"
bind "p" "lerpc+"
bind "'" "lerpc-"
***************#
r_skin "0"
mat_yuv "0"
cl_winddir "0"
r_radiosity "4"
cl_windspeed "0"
r_worldlights "2"
mat_debugdepth "0"
net_showevents "0"
mat_norendering "0"
r_drawdetailprops "1"
mat_debugdepthmode "0"
mat_softwarelighting "0"
mat_show_texture_memory_usage "0"
***************#
cl_wpn_sway_interp "0"
***************#
cl_minmodels "1"
cl_min_ct "3"
cl_min_t "3"
cl_ragdoll_physics_enable "0"
ragdoll_sleepaftertime "3.5"
cl_ragdoll_collide "0"
cl_wpn_sway_scale "1"
r_modellodscale "1"
r_lod "0"
r_teeth "0"
r_flex "0"
r_mmx "1"
r_sse "1"
r_sse2 "1"
r_eyeglintlodpixels "0"
r_eyeshift_x "0"
r_eyeshift_y "0"
r_eyeshift_z "0"
r_eyegloss "0"
r_eyemove "0"
r_eyesize "0"
r_eyes "0"
***************#
mat_antialias "0"
mat_forceaniso "0"
fps_max "200"
mat_dxlevel "80"
mat_vsync "0"
mat_forcehardwaresync "0"
mat_monitorgamma "1.6"
mat_reducefillrate "1"
mat_colorcorrection "0"
r_fastzreject "1"
cl_forcepreload "1"
r_3dsky "0"
r_ambientboost "0"
r_dopixelvisibility "0"
mat_texture_limit "-1"
mat_envmaptgasize "16"
mat_envmapsize "32"
r_rootlod "2"
mat_forcemanagedtextureintohardware "1"
mat_forceaniso "0"
mat_trilinear "1"
mat_bufferprimitives "1"
mat_bumpbasis "0"
mat_bumpmap "0"
mat_specular "0"
mat_fastnobump "1"
mat_fastspecular "1"
mat_filterlightmaps "1"
mat_filtertextures "1"
mat_loadtextures "1"
mat_mipmaptextures "1"
mat_compressedtextures "1"
mat_picmip "2"
r_renderoverlayfragment "0"
r_decal_cullsize "1"
mat_softwareskin "0"
r_drawflecks "0"
mat_texture_list_all "0"
mat_texturelist_files "1"
mat_parallaxmap "0"
***************#
mat_queue_mode "-2"
cl_nowinpanel "1"
cl_disablehtmlmotd "1"
cl_disablefreezecam "1"
cl_threaded_bone_setup "0"
cl_interp_threadmodeticks "0"
r_threaded_client_shadow_manager "0"
r_threaded_particles "0"
r_threaded_renderables "0"
r_queued_decals "0"
r_queued_post_processing "0"
***************#
mat_filterlightmaps "0"
mat_hdr_enabled "0"
mat_hdr_level "0"
mat_disable_bloom "1"
mat_bloomscale "0"
mat_bloomamount_rate "0"
mat_autoexposure_max "0"
mat_autoexposure_min "0"
muzzleflash_light "0"
cl_c4dynamiclight "0"
r_dynamic "0"
r_maxdlights "0"
r_maxnewsamples "0"
r_minnewsamples "0"
r_maxsampledist "0"
r_occlusion "0"
r_shadows "1"
r_shadowrendertotexture "1"
r_shadowmaxrendered "32"
r_avglight "0"
r_lightstyle "-1"
r_avglightmap "0"
r_lightaverage "0"
r_worldlightmin "0.0002"
r_PhysPropStaticLighting "0"
r_lightcache_numambientsamples "162"
***************#
r_forcewaterleaf "0"
r_waterforceexpensive "0"
r_waterdrawreflection "0"
r_waterdrawrefraction "0"
r_waterforcereflectentities "0"
mat_clipz "0"
r_cheapwaterend "0.1"
r_cheapwaterstart "0"
cl_show_splashes "0"
mat_wateroverlaysize "16"
***************#
cl_drawmonitors "0"
r_drawbatchdecals "1"
r_decals "50"
mp_decals "50"
cl_ejectbrass "0"
r_maxmodeldecal "50"
r_spray_lifetime "1"
r_drawmodeldecals "1"
rope_shake "0"
rope_smooth "0"
rope_subdiv "0"
rope_collide "0"
rope_wind_dist "0"
rope_averagelight "0"
rope_smooth_enlarge "0"
rope_smooth_minwidth "0"
rope_smooth_minalpha "0"
rope_smooth_maxalpha "0"
rope_smooth_maxalphawidth "0"
cl_phys_props_enable "0"
cl_phys_props_max "0"
r_propsmaxdist "700"
cl_detaildist "1000"
cl_detailfade "200"
func_break_max_pieces "0"
props_break_max_pieces "-1"
props_break_max_pieces_perframe "0"
***************#
net_graphpos "1"
net_graphheight "70"
***************#
cl_showfps "0"
hud_centerid "1"
scr_centertime "2"
cl_showtextmsg "1"
spec_scoreboard "0"
hud_saytext_time "12"
cl_autowepswitch "0"
cl_showpluginmessages "0"
hud_fastswitch "1"
gl_clear "0"
cl_spec_mode "1"
mat_fastnobump "0"
violence_hblood "1"
violence_hgibs "1"
violence_ablood "1"
violence_agibs "1"
voice_enable "1"
***************#
cl_allowupload "1"
cl_allowdownload "1"
######***************##########***************########
clear
clear
echo " "
echo " "
echo " "
echo " %%%%%%%%%%% "
echo " "
echo " logica config"
echo " "
echo " loaded"
echo" good luck & have fun!"
echo " "
echo " CS:Source"
echo " "
echo " %%%%%%%%%%% "
echo " "
echo " "
\\\\\\\\ cfg \\
================================-huinya sluchaetsya=)
//////// gl //
//////// hf //
#***************#
rate "70000"
cl_cmdrate "100"
cl_updaterate "100"
cl_interp_ratio "0"
cl_interp "0.0"
cl_lagcompensation "1"
cl_lagcomp_errorcheck "1"
net_chokeloop "0"
cl_smoothtime "0.01"
cl_smooth "0"
cl_resend "1.5"
cl_timeout "999"
net_maxfilesize "16"
net_maxfragments "1492"
cl_pred_optimize "2"
cl_idealpitchscale "0.02"
cl_phys_props_enable "0"
fog_enable "0"
r_decal_cullsize "0"
r_lod "5"
cl_ejectbrass "0"
cl_show_splashes "0"
***************#
bind "KP_PGDN" "buy deagle"
bind "KP_END" "buy awp"
bind "KP_INS" "buy m4a1; buy ak47"
bind "KP_ENTER" "buy hegrenade"
bind "KP_DEL" "buy vesthelm"
bind "KP_PLUS" "buy Flash"
bind "KP_MINUS" "Buy smokegrenade"
bind "kp_downarrow" "buy defuser"
***************#
alias lerpa+ "incrementvar cl_interp 0.01 0.09 +0.0001"// cl_interp +0.0001
alias lerpa- "incrementvar cl_interp 0.01 0.09 -0.0001"// cl_interp -0.0001
alias lerpb+ "incrementvar cl_interp 0.01 0.09 +0.001" // cl_interp +0.001
alias lerpb- "incrementvar cl_interp 0.01 0.09 -0.001"// cl_interp -0.001
alias lerpc+ "incrementvar cl_interp 0.01 0.09 +0.01"// cl_interp +0.01
alias lerpc- "incrementvar cl_interp 0.01 0.09 -0.01"// cl_interp +0.01
bind "h" "lerpa+"
bind "j" "lerpa-"
bind "k" "lerpb+"
bind "i" "lerpb-"
bind "p" "lerpc+"
bind "'" "lerpc-"
***************#
r_skin "0"
mat_yuv "0"
cl_winddir "0"
r_radiosity "4"
cl_windspeed "0"
r_worldlights "2"
mat_debugdepth "0"
net_showevents "0"
mat_norendering "0"
r_drawdetailprops "1"
mat_debugdepthmode "0"
mat_softwarelighting "0"
mat_show_texture_memory_usage "0"
***************#
cl_wpn_sway_interp "0"
***************#
cl_minmodels "1"
cl_min_ct "3"
cl_min_t "3"
cl_ragdoll_physics_enable "0"
ragdoll_sleepaftertime "3.5"
cl_ragdoll_collide "0"
cl_wpn_sway_scale "1"
r_modellodscale "1"
r_lod "0"
r_teeth "0"
r_flex "0"
r_mmx "1"
r_sse "1"
r_sse2 "1"
r_eyeglintlodpixels "0"
r_eyeshift_x "0"
r_eyeshift_y "0"
r_eyeshift_z "0"
r_eyegloss "0"
r_eyemove "0"
r_eyesize "0"
r_eyes "0"
***************#
mat_antialias "0"
mat_forceaniso "0"
fps_max "200"
mat_dxlevel "80"
mat_vsync "0"
mat_forcehardwaresync "0"
mat_monitorgamma "1.6"
mat_reducefillrate "1"
mat_colorcorrection "0"
r_fastzreject "1"
cl_forcepreload "1"
r_3dsky "0"
r_ambientboost "0"
r_dopixelvisibility "0"
mat_texture_limit "-1"
mat_envmaptgasize "16"
mat_envmapsize "32"
r_rootlod "2"
mat_forcemanagedtextureintohardware "1"
mat_forceaniso "0"
mat_trilinear "1"
mat_bufferprimitives "1"
mat_bumpbasis "0"
mat_bumpmap "0"
mat_specular "0"
mat_fastnobump "1"
mat_fastspecular "1"
mat_filterlightmaps "1"
mat_filtertextures "1"
mat_loadtextures "1"
mat_mipmaptextures "1"
mat_compressedtextures "1"
mat_picmip "2"
r_renderoverlayfragment "0"
r_decal_cullsize "1"
mat_softwareskin "0"
r_drawflecks "0"
mat_texture_list_all "0"
mat_texturelist_files "1"
mat_parallaxmap "0"
***************#
mat_queue_mode "-2"
cl_nowinpanel "1"
cl_disablehtmlmotd "1"
cl_disablefreezecam "1"
cl_threaded_bone_setup "0"
cl_interp_threadmodeticks "0"
r_threaded_client_shadow_manager "0"
r_threaded_particles "0"
r_threaded_renderables "0"
r_queued_decals "0"
r_queued_post_processing "0"
***************#
mat_filterlightmaps "0"
mat_hdr_enabled "0"
mat_hdr_level "0"
mat_disable_bloom "1"
mat_bloomscale "0"
mat_bloomamount_rate "0"
mat_autoexposure_max "0"
mat_autoexposure_min "0"
muzzleflash_light "0"
cl_c4dynamiclight "0"
r_dynamic "0"
r_maxdlights "0"
r_maxnewsamples "0"
r_minnewsamples "0"
r_maxsampledist "0"
r_occlusion "0"
r_shadows "1"
r_shadowrendertotexture "1"
r_shadowmaxrendered "32"
r_avglight "0"
r_lightstyle "-1"
r_avglightmap "0"
r_lightaverage "0"
r_worldlightmin "0.0002"
r_PhysPropStaticLighting "0"
r_lightcache_numambientsamples "162"
***************#
r_forcewaterleaf "0"
r_waterforceexpensive "0"
r_waterdrawreflection "0"
r_waterdrawrefraction "0"
r_waterforcereflectentities "0"
mat_clipz "0"
r_cheapwaterend "0.1"
r_cheapwaterstart "0"
cl_show_splashes "0"
mat_wateroverlaysize "16"
***************#
cl_drawmonitors "0"
r_drawbatchdecals "1"
r_decals "50"
mp_decals "50"
cl_ejectbrass "0"
r_maxmodeldecal "50"
r_spray_lifetime "1"
r_drawmodeldecals "1"
rope_shake "0"
rope_smooth "0"
rope_subdiv "0"
rope_collide "0"
rope_wind_dist "0"
rope_averagelight "0"
rope_smooth_enlarge "0"
rope_smooth_minwidth "0"
rope_smooth_minalpha "0"
rope_smooth_maxalpha "0"
rope_smooth_maxalphawidth "0"
cl_phys_props_enable "0"
cl_phys_props_max "0"
r_propsmaxdist "700"
cl_detaildist "1000"
cl_detailfade "200"
func_break_max_pieces "0"
props_break_max_pieces "-1"
props_break_max_pieces_perframe "0"
***************#
net_graphpos "1"
net_graphheight "70"
***************#
cl_showfps "0"
hud_centerid "1"
scr_centertime "2"
cl_showtextmsg "1"
spec_scoreboard "0"
hud_saytext_time "12"
cl_autowepswitch "0"
cl_showpluginmessages "0"
hud_fastswitch "1"
gl_clear "0"
cl_spec_mode "1"
mat_fastnobump "0"
violence_hblood "1"
violence_hgibs "1"
violence_ablood "1"
violence_agibs "1"
voice_enable "1"
***************#
cl_allowupload "1"
cl_allowdownload "1"
######***************##########***************########
clear
clear
echo " "
echo " "
echo " "
echo " %%%%%%%%%%% "
echo " "
echo " logica config"
echo " "
echo " loaded"
echo" good luck & have fun!"
echo " "
echo " CS:Source"
echo " "
echo " %%%%%%%%%%% "
echo " "
echo " "
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