JDI css settings, config & cfg 2012
Full Name | - |
Nickname | JDI |
Birthday | - |
Nationality | Lithuania |
Game | Counter-Strike Source |
Since | 2012-06-27 |
Last Update | 2012-06-27 |
Navigation
JDI Gear |
JDI Setup |
JDI Config |
JDI Settings |
JDI screenshot
JDI Gear
Mouse | - |
Mousepad | - |
Keyboard | - |
Headset | - |
Monitor | - |
Chair | - |
Controller | - |
Case | - |
JDI Setup
GPU | - |
CPU | - |
Memory | - |
Motherboard | - |
Power Supply | - |
Storage | - |
Fan | - |
Cooler | - |
JDI config
The Counter-Strike Source config file of JDI has been downloaded 33 times. Download autoexec.cfg by clicking the download button below.
How to install JDI css config
1. Download autoexec.cfg by clicking the download button above.
2. Extract and/or copy file(s) into your Counter-Strike Source folder (Example: C:\Program Files (x86)\Steam\steamapps\[account]\counter-strike source\cstrike\cfg).
3. Launch the game and type in "exec configname.cfg" in console to load the config or make sure to add "exec autoexec.cfg", "exec userconfig.cfg" or "exec JDI.cfg" to config.cfg file in your Counter-Strike Source folder.
2. Extract and/or copy file(s) into your Counter-Strike Source folder (Example: C:\Program Files (x86)\Steam\steamapps\[account]\counter-strike source\cstrike\cfg).
3. Launch the game and type in "exec configname.cfg" in console to load the config or make sure to add "exec autoexec.cfg", "exec userconfig.cfg" or "exec JDI.cfg" to config.cfg file in your Counter-Strike Source folder.
Social Media
Twitch | - |
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YouTube | - |
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TikTok | - |
Steam | - |
Discord | - |
JDI Settings
Monitor
Resolution: | - |
Aspect Ratio: | - |
Sensitivity
Sensitivity: | - |
Crosshair
Color: | - |
Size: | - |
Summary
This page contains the in-game settings, config files (cfg) and hardware setup of JDI. The JDI css settings page has been viewed for 1.400 since it was added on 2012-06-27. The last time the settings of JDI were on 2012-06-27. Visit the css settings page to view more Counter-Strike Source settings like JDI or visit upload section to add your own css settings.
Other Counter-Strike Source settings
# | Name | Country | Last Update | |
1 | Cyprus | 2013-07-20 | ||
2 | Germany | 2012-04-22 | ||
3 | United Kingdom | 2010-09-15 | ||
4 | Lithuania | 2012-06-17 | ||
5 | Denmark | 2010-09-05 |
Other Lithuania gaming settings
# | Name | Country | Last Update | |
1 | Lithuania | 2020-11-09 | ||
2 | Lithuania | 2019-11-30 | ||
3 | Lithuania | 2012-04-07 | ||
4 | Lithuania | 2013-04-28 | ||
5 | Lithuania | 2019-07-11 | ||
6 | Lithuania | 2018-04-29 | ||
7 | Lithuania | 2021-11-13 | ||
8 | Lithuania | 2019-07-04 | ||
9 | Lithuania | 2019-11-26 | ||
10 | Lithuania | 2013-09-28 |
JDI CFG file
rate "100000"
cl_cmdrate "66"
cl_updaterate "66"
cl_interp "0.01"
cl_interp_ratio "1"
cl_lagcompensation "1"
cl_predictweapons "1"
cl_smooth "0"
cl_smoothtime "0.01"
cl_pred_optimize "2"
cl_idealpitchscale "0.02"
net_scale "5"
net_showevents "0"
net_chokeloop "0"
cl_downloadfilter "nosounds"
/
joystick "0"
sensitivity "1.8"
m_yaw "0.022"
m_side "0.8"
m_pitch "0.022"
m_filter "0"
m_forward "1"
m_customaccel "0"
m_customaccel_scale "0"
m_customaccel_max "0"
m_customaccel_exponent "1"
m_mouseaccel1 "0"
m_mouseaccel2 "0"
m_mousespeed "1"
cl_mouselook "1"
snd_digital_surround "1"
snd_surround_speakers "0"
volume "1.0"
snd_musicvolume "0.0"
dsp_slow_cpu "0"
snd_noextraupdate "1"
voice_dsound "0"
snd_mixahead "0.1"
soundscape_flush
mat_setvideomode 1280 1024 0
r_decal_cullsize "0"
r_decals "0"
mp_decals "0"
mat_antialias "0"
mat_forceaniso "0"
mat_trilinear "0"
mat_clipz "0"
mat_disable_bloom "0"
mat_wateroverlaysize "0"
mat_debug_postprocessing_effects "0"
mat_debugdepthmode "0"
mat_debugdepthval "128"
mat_debugdepthvalmax "256"
mat_compressedtextures "1"
mat_filterlightmaps "1"
mat_forcehardwaresync "0"
mat_parallaxmap "0"
mat_hdr_level "0"
mat_bloomscale "0"
mat_forcemanagedtextureintohardware "0"
mat_fastnobump "1"
mat_debug_postprocessing_effects "0"
mat_debugdepthmode "0"
mat_debugdepthval "128"
mat_debugdepthvalmax "256"
mat_compressedtextures "1"
mat_filterlightmaps "1"
mat_forcehardwaresync "0"
mat_reducefillrate "1"
mat_disable_bloom "1"
mat_wateroverlaysize "8"
mat_hdr_enabled "0"
mat_parallaxmap "0"
mat_hdr_level "0"
mat_bloomscale "0"
mat_forcemanagedtextureintohardware "0"
mat_fastnobump "1"
mat_specular "0"
mat_bumpmap "0"
mat_bufferprimitives "1"
mat_disable_lightwarp "1"
mat_framebuffercopyoverlaysize "0"
mat_disable_ps_patch "1"
mat_envmapsize "0"
mat_envmaptgasize "0"
mat_disable_fancy_blending "1"
mat_autoexposure_max "0"
mat_autoexposure_min "0"
mat_alphacoverage "0"
mat_bloom_scalefactor_scalar "0"
mat_maxframelatency "0"
mat_max_worldmesh_vertices "0"
mat_software_aa_blur_one_pixel_lines "0"
mat_software_aa_strength "0"
mat_software_aa_strength_vgui "0"
mat_software_aa_tap_offset "0"
mat_picmip "2"
mat_clipz "1"
mat_vsync "0"
mat_monitorgamma "1.6"
mat_shadowstate "0"
r_3dnow "1"
r_ropetranslucent "0"
r_drawdetailprops "0"
r_drawflecks "0"
r_shadows "0"
r_shadowmaxrendered "32"
r_dynamic "0"
r_3dsky "0"
r_propsmaxdist "0"
r_worldlights "1"
r_renderoverlayfragment "0"
r_eyes "0"
r_teeth "0"
r_maxdlights "32"
r_maxnewsamples "0"
r_maxsampledist "0"
r_norefresh "0"
r_minnewsamples "0"
r_maxdlights "32"
r_maxnewsamples "0"
r_maxsampledist "0"
r_norefresh "0"
r_minnewsamples "0"
r_forcewaterleaf "0"
r_shadows "0"
r_eyes "0"
r_eyeglintlodpixels "0"
r_eyesize "0"
r_eyeshift_z "0"
r_shadowrendertotexture "1"
r_flex "0"
r_eyeshift_y "0"
r_eyeshift_x "0"
r_eyemove "0"
r_eyegloss "0"
r_teeth "0"
r_worldlightmin "0"
r_waterforcereflectentities "0"
r_worldlights "0"
r_PhysPropStaticLighting "0"
r_cheapwaterend "1"
r_cheapwaterstart "1"
r_updaterefracttexture "0"
r_WaterDrawReflection "0"
r_WaterDrawRefraction "0"
r_drawflecks "0"
r_dopixelvisibility "0"
r_renderoverlayfragment "0"
r_occlusion "0"
r_shadowmaxrendered "-1"
r_rootlod "2"
r_lod "2"
r_drawbatchdecals "0"
r_spray_lifetime "1"
r_ambientboost "0"
r_ambientfactor "1"
r_waterforceexpensive "0"
r_ropetranslucent "0"
r_dynamic "0"
r_lightaverage "1"
r_3dsky "0"
r_sse2 "1"
r_maxmodeldecal "0"
r_drawmodeldecals "0"
r_bloomtintg "0"
r_bloomtintb "0"
r_bloomtintexponent "0"
r_bloomtintr "0"
r_drawdetailprops "0"
r_flashlightrendermodels "0"
r_hunkalloclightmaps "0"
r_lightcache_zbuffercache "0"
r_propsmaxdist "0"
r_staticprop_lod "3"
r_sse_s "1"
r_queued_ropes "1"
rope_smooth "0"
rope_wind_dist "0"
rope_collide "0"
rope_subdiv "0"
rope_smooth_maxalphawidth "0"
rope_smooth_maxalpha "0"
rope_smooth_enlarge "0"
rope_wind_dist "0.01"
rope_subdiv "0"
rope_smooth_minwidth "0"
rope_smooth_minalpha "0"
rope_averagelight "0"
rope_smooth "0"
rope_shake "0"
rope_collide "0"
violence_ablood "1"
violence_agibs "1"
violence_hblood "1"
violence_hgibs "1"
cl_new_impact_effects "0"
cl_radaralpha "255"
cl_ragdoll_physics_enable "0"
cl_ragdoll_collide "0"
cl_sway_interp "0"
cl_phys_props_max "0"
cl_drawmonitors "0"
cl_ejectbrass "0"
cl_forcepreload "1"
cl_show_splashes "0"
cl_detail_avoid_force "0"
cl_detail_avoid_radius "0"
cl_detail_avoid_recover_speed "0"
cl_detail_max_sway "0"
cl_forcepreload "1"
cl_drawmonitors "0"
cl_show_splashes "0"
cl_detail_avoid_force "0"
cl_detail_avoid_radius "0"
cl_detail_avoid_recover_speed "0"
cl_wpn_sway_interp "0"
cl_detail_max_sway "0"
cl_rumblescale "0"
cl_disablefreezecam "1"
cl_clearhinthistory "1"
cl_detaildist "0"
cl_detailfade "0"
cl_debugrumble "0"
cl_playerspraydisable "1"
cl_showhelp "0"
cl_phys_props_max "0"
cl_phys_props_enable "0"
budget_peaks_window "0"
budget_show_peaks "0"
budget_averages_window "0"
budget_background_alpha "0"
budget_show_averages "0"
budget_show_history "0"
budget_history_range_ms "5"
budget_history_numsamplesvisible "0"
texture_budget_background_alpha "9999999"
texture_budget_panel_height "0"
texture_budget_panel_width "0"
g_ragdoll_fadespeed "0"
g_ragdoll_lvfadespeed "0"
gl_clear "1"
lod_TransitionDist "0"
flex_smooth "0"
showhitlocation "1"
dsp_water "14"
blink_duration "0"
weapon_showproficiency "1"
prop_active_gib_limit "0"
adsp_debug "0"
mp_usehwmmodels "-1"
mp_usehwmvcds "-1"
cl_show_splashes "0"
con_filter_text "Too many vertex"
con_filter_text_out "Too many vertex"
con_filter_enable "2"
mat_queue_mode "2"
cl_threaded_bone_setup "0"
cl_threaded_client_leaf_system "0"
r_threaded_client_shadow_manager "1"
r_threaded_particles "1"
r_threaded_renderables "1"
r_queued_decals "0"
r_queued_post_processing "1"
fps_max "76"
cl_minmodels "1"
cl_min_ct "2"
cl_min_t "4"
cl_righthand "1"
cl_showpos "0"
cl_showfps "0"
net_graph "1"
hud_showtargetid "1"
cl_autohelp "0"
hud_fastswitch "1"
cl_autowepswitch "0"
voice_enable "1"
setinfo zb_wantautocashcalling "1"
save_changes
save
cl_allowupload "1"
cl_allowdownload "1"
cl_downloadfilter "nosounds"
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