InvincibleAim cs settings, config & cfg 2012
| Full Name | - |
| Nickname | InvincibleAim |
| Birthday | - |
| Nationality | |
| Game | |
| Since | 2012-12-26 |
| Last Update | 2012-12-26 |
InvincibleAim screenshot
InvincibleAim Gear
| Mouse | - |
| Mousepad | - |
| Keyboard | - |
| Headset | - |
| Earbuds | - |
| Monitor | - |
| Chair | - |
| Controller | - |
| Case | - |
InvincibleAim Gaming PC Setup
| GPU | - |
| CPU | - |
| Memory | - |
| Motherboard | - |
| Power Supply | - |
| Storage | - |
| Fan | - |
| Cooler | - |
InvincibleAim config
The Counter-Strike 1.6 config file of InvincibleAim has been downloaded 131 times. Download InvincibleAim.cfg by clicking the download button below.
How to install InvincibleAim cs config
1. Download InvincibleAim.cfg by clicking the download button above.
2. Extract and/or copy file(s) into your Counter-Strike 1.6 folder (Example: C:\Program Files (x86)\Steam\steamapps\[account]\counter-strike\cstrike\cfg).
3. Launch the game and type in "exec configname.cfg" in console to load the config or make sure to add "exec autoexec.cfg", "exec userconfig.cfg" or "exec InvincibleAim.cfg" to config.cfg file in your Counter-Strike 1.6 folder.
2. Extract and/or copy file(s) into your Counter-Strike 1.6 folder (Example: C:\Program Files (x86)\Steam\steamapps\[account]\counter-strike\cstrike\cfg).
3. Launch the game and type in "exec configname.cfg" in console to load the config or make sure to add "exec autoexec.cfg", "exec userconfig.cfg" or "exec InvincibleAim.cfg" to config.cfg file in your Counter-Strike 1.6 folder.
Social Media
| Twitch | - |
| - | |
| YouTube | - |
| - | |
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| TikTok | - |
| Steam | - |
| Discord | - |
InvincibleAim Settings
FAQ
Summary
This page contains the in-game settings, config files (cfg) and hardware setup of InvincibleAim. The InvincibleAim cs settings page has been viewed for 1.848 since it was added on 2012-12-26. The last time the settings of InvincibleAim were on 2012-12-26. Visit the cs settings page to view more Counter-Strike 1.6 settings like InvincibleAim or visit upload section to add your own cs settings.
Other Counter-Strike 1.6 settings
| # | Name | Country | Last Update | |
| 1 | 2021-10-04 | |||
| 2 | 2022-02-20 | |||
| 3 | 2020-09-19 | |||
| 4 | 2024-09-24 | |||
| 5 | 2020-05-10 |
Other Serbia gaming settings
| # | Name | Country | Last Update | |
| 1 | 2023-01-05 | |||
| 2 | 2024-02-20 | |||
| 3 | 2023-05-17 | |||
| 4 | 2020-12-21 | |||
| 5 | 2021-05-24 | |||
| 6 | 2024-02-16 | |||
| 7 | 2024-05-10 | |||
| 8 | 2022-08-27 | |||
| 9 | 2022-11-13 | |||
| 10 | 2020-09-01 |
InvincibleAim CFG file
______________________________________________
echo \\soko.hacker Present INVINCIBLE Cfg Aim For Cs1.6\\
echo //____________________________________________//
echo I N V I N C I B L E
echo_____________________________________________
echo / Work Steam and Non-Steam VAC Proof \
\_____________________________________________/
echo
echo O R I G I N A L Y
echo ______________________________________________
echo | soko.hacker New Creation 2011 Config Legendary |
echo |____________________________________________ |
//Binds and Settings by soko.hacker
Active=1
Deathmatch=0
Aimkey=1
Aimthrough=0
Autoshoot=1
NoSpread=1
NoRecoil=0
Silent=1
Smooth=0
Smoothtype=2
Aimspot=11
Prediction=4
DrawAimspot=0
FOV=0
DrawFOV=0
MinDistance=0
DrawMinDistance=0
bind "TAB" "+showscores"
bind "ENTER" "+attack"
bind "ESCAPE" "cancelselect"
bind "SPACE" "+jump"
bind "'" "+moveup"
bind "+" "sizeup"
bind "," "buyammo1"
bind "-" "sizedown"
bind "." "buyammo2"
bind "/" "+movedown"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind ";" "+mlook"
bind "=" "sizeup"
bind "[" "invprev"
bind "]" "invnext"
bind "`" "toggleconsole"
bind "a" "+moveleft"
bind "b" "buy"
bind "c" "radio3"
bind "d" "+moveright"
bind "e" "+use"
bind "f" "impulse 100"
bind "g" "drop"
bind "h" "+commandmenu"
bind "i" "showbriefing"
bind "j" "cheer"
bind "k" "+voicerecord"
bind "l" "showbriefing"
bind "m" "chooseteam"
bind "n" "nightvision"
bind "o" "buyequip"
bind "q" "lastinv"
bind "r" "+reload"
bind "s" "+back"
bind "t" "impulse 201"
bind "u" "messagemode2"
bind "w" "+forward"
bind "x" "radio2"
bind "y" "messagemode"
bind "z" "radio1"
bind "~" "toggleconsole"
bind "i" "messagemode amx_say"
bind "UPARROW" "+forward"
bind "DOWNARROW" "+back"
bind "LEFTARROW" "+left"
bind "RIGHTARROW" "+right"
bind "ALT" "+strafe"
bind "CTRL" "+duck"
bind "SHIFT" "+speed"
bind "F1" "autobuy"
bind "F2" "rebuy"
bind "F5" "snapshot"
bind "F6" "save quick"
bind "F7" "load quick"
bind "F10" "cheat f10"
bind "F11" "cheat f11"
bind "F12" "cheat f12"
bind "INS" "cheat insert"
bind "DEL" "cheat delete"
bind "PGDN" "+lookdown"
bind "PGUP" "+lookup"
bind "HOME" "cheat home"
bind "END" "cheat end"
bind "MWHEELDOWN" "+duck"
bind "MWHEELUP" "+jump"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "PAUSE" "pause"
bind "F1" "m4a1;ak47;primammo;secammo;vesthelm;flash;flash;hegren"
"deagle;secammo;primammo;vesthelm;hegren;flash;flash;defuser"
_cl_autowepswitch "1"
_snd_mixahead "0.1"
ati_npatch "1.0"
ati_subdiv "2.0"
bgmvolume "1.000000"
bottomcolor "6"
brightness "2"
cl_allowdownload "1"
cl_allowupload "1"
cl_backspeed "800"
cl_cmdbackup "2"
cl_cmdrate "101"
cl_corpsestay "1.000000"
cl_crosshair_color "50 250 50"
cl_crosshair_size "small"
cl_crosshair_translucent "0"
cl_dlmax "80"
cl_download_ingame "1"
cl_dynamiccrosshair "0"
cl_forwardspeed "800"
cl_sidespeed "800"
cl_himodels "0"
cl_idealpitchscale "0.8"
cl_lc "1"
cl_logocolor "#Valve_Red"
cl_logofile "skull"
cl_lw "1"
cl_minmodels "0"
cl_radartype "1"
cl_righthand "0"
cl_shadows "1"
cl_timeout "300"
cl_updaterate "101"
cl_vsmoothing "0.05"
cl_weather "1"
con_color "255 180 30"
console "1"
crosshair "1.000000"
lambert "-1.0001"
sv_cheats "1"
cl_showfps "3"
fastsprites "0"
fps_max "101"
fps_modem "0"
fps_show "3"
gamma "3"`
gl_dither "1"
gl_flipmatrix "0"
gl_fog "1"
gl_monolights "0"
gl_overbright "0"
gl_polyoffset "0.1"
gl_zmax "3600"
hisound "1"
hpk_maxsize "4"
hud_capturemouse "1"
hud_centerid "1"
hud_draw "1"
hud_fastswitch "1"
hud_saytext_internal "1"
hud_takesshots "0"
joystick "0"
lookspring "0.000000"
lookstrafe "0.000000"
m_filter "0"
m_forward "1"
m_pitch "0.022"
m_side "0.8"
m_yaw "0.022"
model "gordon"
MP3FadeTime "2.0"
MP3Volume "0.520000"
mp_decals "300.000000"
name "aC.^AcE-.^"
net_graph "0"
net_graphpos "1"
net_scale "5"
r_bmodelhighfrac "5.0"
r_detailtextures "0"
s_a3d "0.0"
s_automax_distance "30.0"
s_automin_distance "2.0"
s_bloat "2.0"
s_distance "60"
s_doppler "0.0"
s_eax "0.0"
s_leafnum "0"
s_max_distance "1000.0"
s_min_distance "8.0"
s_numpolys "200"
s_polykeep "1000000000"
s_polysize "10000000"
s_refdelay "4"
s_refgain "0.4"
s_rolloff "1.0"
s_verbwet "0.25"
sensitivity "1"
skin ""
spec_autodirector_internal "1"
spec_drawcone_internal "1"
spec_drawnames_internal "1"
spec_drawstatus_internal "1"
spec_mode_internal "3"
spec_pip "0"
suitvolume "0.250000"
sv_aim "1"
sv_voiceenable "1"
sv_clienttrace "999999999"
team ""
topcolor "30"
viewsize "110"
voice_enable "1"
voice_forcemicrecord "1"
voice_modenable "1"
voice_scale "0.750000"
volume "0.860000"
setinfo "_vgui_menus" "1"
setinfo "_ah" "1"
setinfo "mID" "84206311"
+mlook
+jlook
// Aim-Settings by soko.hacker
//__________________________________
// ____________
// --= ( Name)=--
// soko.hacker
name "aC.^AcE-.^"
alias HeadADVcccSD
//up,down,left,right(all round perfection :P) hehe should be awesome for mp5 or other fast guns
alias HeadADVaaaSD "avadd 0 20.15 5.12 3.42 23.5 6 3 18 6 2 20 3 -1 23 7 -1 20 5 -4.5; avadd 1 25.15 7.84 0.42 17 2 3 15 5 4 23 4 -2 -15 -16 5"
alias HeadADVbbbSD "avadd 0 20.15 6.84 1.42 22.5 7 -2 19 5 -1 21 6 1 22 6 1 22 5 -4.5; avadd 1 26.15 7.84 0.42 17 9 -1 15 4 3 19 3 -1 26 6 5"
alias HeadADVcccSD "avadd 0 20.15 8.6 2.03 20.5 8 -1 17 9 3 23 7 3 21 4 2 18 8 2.5; avadd 1 27.15 7.84 0.42 17 6 4 15 3 2 18 2 1 24 -6 5"
alias HeadADVdddSD "avadd 0 21.15 6.44 1.23 19.5 9 2 21 8 1 22 2 1 20 5 3 19 5 -1.5; avadd 1 25.15 7.84 0.42 17 7 5 15 2 1 17 1 2 25 -6 5"
alias HeadADVeeeSD "avadd 0 22.15 8.02 0.17 19.5 6 2 21 6 2 20 5 2 22 7 1 19 7 3.5; avadd 1 24.15 7.84 0.42 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5"
alias HeadADVeee "avclear; HeadADVaaaSD; HeadADVbbbSD; HeadADVcccSD; HeadADVdddSD; HeadADVeeeSD;recoil 1.76; txt Pwnin mp5 vec (tweaked by Night_Wolf)"
///////////////////////////////////COLT VECS/////////////////////////////////////////
//mex's quitting vec
alias quiter "avadd 0 23 6 2; avadd 1 25 5 3"
alias quiter1 "avadd 0 23.5 6 2; avadd 1 25.5 5 3"
alias quiter2 "avadd 0 22.5 6 2; avadd 1 24.5 5 3"
alias quiter3 "avadd 0 24 6 2; avadd 1 26 5 3"
alias quitter "avclear; quiter;quiter1;quiter2;quiter3; txt ka0s mex's quitting ves"
///////////////////////////////////AK47 VECS//////////////////////////////////////////
//mex's done vec
alias dunne "avadd 0 21.5 6 2; avadd 1 23 5 3"
alias dunne1 "avadd 0 21.7 6 2; avadd 1 23.2 5 3"
alias dunne2 "avadd 0 21.9 6 2; avadd 1 23.4 5 3"
alias dunne3 "avadd 0 22.3 6 2; avadd 1 23.7 5 3"
alias mexdunne "avclear 0; avclear 1; dunne;dunne1;dunne2;dunne3; txt ka0s mex's done vec"
///////////////////////////////////UMP VECS///////////////////////////////////////////
//mex's over vec
alias ovver "avadd 0 24 6 2; avadd 1 25 5 3"
alias ovver1 "avadd 0 24.3 6 2; avadd 1 25.2 5 3"
alias ovver2 "avadd 0 24.5 6 2; avadd 1 25.4 5 3"
alias ovver3 "avadd 0 23.5 6 2; avadd 1 24.9 5 3"
alias over "avclear 0; avclear 1; ovver;ovver1;ovver2;ovver3; txt ka0s mex's over vec"
///////////////////////////////////MP5 VECS///////////////////////////////////////////
//mex's late vec
alias latte "avadd 0 20 6 2; avadd 1 22 5 3"
alias latte1 "avadd 0 20.4 6 2; avadd 1 22.3 5 3"
alias latte2 "avadd 0 20.7 6 2; avadd 1 22.5 5 3"
alias latte3 "avadd 0 20.999 6 2; avadd 1 22.999 5 3"
alias late "avclear 0; avclear 1; latte;latte1;latte2;latte3; txt ka0s mex's late vec"
///////////////////////////////////SCOUT VECS/////////////////////////////////////////
//mex's past vec
alias passed "avadd 0 23.5 6 2; avadd 1 24.5 5 3"
alias passed1 "avadd 0 23.7 6 2; avadd 1 24.7 5 3"
alias passed2 "avadd 0 23.8 6 2; avadd 1 24.8 5 3"
alias passed3 "avadd 0 24 6 2; avadd 1 25 5 3"
alias past "avclear 0; avclear 1; passed;passed1;passed2;passed3; txt ka0s mex's past vec"
///////////////////////////////////AUG & SIG VECS/////////////////////////////////////
//mex's byebye vec
alias bye "avadd 0 22 6 2; avadd 1 23.5 5 3"
alias bye1 "avadd 0 22.3 6 2; avadd 1 23.7 5 3"
alias bye2 "avadd 0 22.5 6 2; avadd 1 23.8 5 3"
alias bye3 "avadd 0 22.999 6 2; avadd 1 24 5 3"
alias byebye "avclear; bye;bye1;bye2;bye3; txt ka0s mex's byebye vec"
//Toker One Shot (Tweaked By: {B}ust{A} -added 2 more vecS)
alias toker1shota "avadd 0 21.2 6.2 4.2"
alias toker1shotc "avadd 0 23.33 6.8 4.15
alias toker1shotb "avadd 1 25.611 6.5 4.1"
alias toker1shotd "avadd 1 25.44 7.37 3.17
alias toker1shottweak "avclear;toker1shota;toker1shotb;toker1shotc;toker1 shotd;txt (:-{T}oker{O}ne{S}hot-:)"
alias Tacomp51 "avadd 0 20 7.600 1;avadd 1 24 1.5340 1"
alias TaCOmp52 "avadd 0 19.5 6.559 1;avadd 1 24 3.4899 1"
alias TaCOmp5 "avclear ; Tacomp51; TaCOmp52; recoil 1.7;txt | [TacO Mp5 VEc }|"
//KilljoY Vec Colt Vec
alias Killjoy123 "avclear;recoil 1.9;avadd 0 22.34 7.22 2.43;avadd 1 24.2 4.7 1.6;txt |||||||||||-)>KilljoY'S Colt Vec Loaded<(-|||||||||||"
//-=)>.].=-Ace & -=)>.].=-KilljoY ak v3c v1
alias Acekill1 "avadd 0 21.45 8.2 1.6; avadd 1 25.4 7.8 1.5"
alias Acekill2 "avadd 0 23.1 7.6 2.01; avadd 1 24.78 5.7 1.78"
alias Acekill3 "avadd 0 22.1 5.9 -1.8; avadd 1 25.8 8.2 0.5"
alias Acekill "avclear;Acekill1;Acekill2;Acekill3; txt -=)>.].=-Ace & -=)>.].=-KilljoY ak v3c v1"
alias clps "cl_pitchspeed 5.050"
alias cl_pitchspeed "dev1; echo They Are Searching For Anti-Recoil; dev0"
alias +asdfcirus "fire"
alias -asdfcirus "****pff"
alias fire ".+attack; .+lookdown"
alias ****pff ".-attack; .-lookdown"
alias nrecoils "clps;cl_pitchspeed;bind mouse1 +asdfcirus"
alias NewAimHead "init aim NewAimHead;avclear; avadd 0 20.7 8.01 3.6 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 22.4 6.01 3.6 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5"
NewAimHead
//Toker One Shot (Tweaked By: {B}ust{A} -added 2 more vecS)
alias toker1shota "avadd 0 21.2 6.2 4.2"
alias toker1shotc "avadd 0 23.33 6.8 4.15
alias toker1shotb "avadd 1 25.611 6.5 4.1"
alias toker1shotd "avadd 1 25.44 7.37 3.17
alias toker1shottweak "avclear;toker1shota;toker1shotb;toker1shotc;toker1 shotd;txt (:-{T}oker{O}ne{S}hot-:)"
//NoFx SIG/COLT Vec
alias sig "avadd 0 20.9443 7.45 1.5 ;avadd 1 22.554 6.42 2"
alias colt "avadd 0 19.8442 9.34 2 ;avadd 1 22.84 9.4 1.7"
alias aug "avadd 0 21.334 8.42 2.3 ;avadd 1 23.54 7.5 1.3"
alias ak "avadd 0 20.54 6.932 10 1.3 ;avadd 1 22.85 10 2.122"
alias sh0t "avclear 0;avclear 1;sig;colt;aug;ak; txt NoFx SIG/COLT Vec Loaded"
alias Charmp52 "avadd 0 20.92 9.89 2.89 avadd 0 17.5 8 -2; avadd 0 17.46 8 -2; avadd 1 24.78 3.23 3.3 4 -3.4 1 28 3 0 21 3 0 19 3 0.75"
alias Charmp5 "avclear;recoil 1.6; Charmp52; #say_team -[Shadow Assassin]- mp5 vec No.2"
//DaRk DyNaMiC
alias dd2 "avclear 0; avclear 1; avadd 0 22.5 8.2 3.4; avadd 1 24.9 8.3 4.9 ; txt ***DaRk DyNaMiC***"
//Weed's Scout Vec *****
alias meow1 "avadd 0 22.2 6 2 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 23.2 3 2 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5"
alias meow "avclear;meow1;init 0 meow1;txt *** W33dMaN!!! Scout Vec Loaded:***;#say W33dMaN Scout Vec LoaDeD:"
//W33d Ak Vec
alias W33d "avclear;avadd 0 21.76 7.65 2.52 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5;avadd 1 23.68 7.45 2.76; txt ***-]W33dMan Ak Vec[-***;#say W33dMaN Ak Vec LoaDeD:"
//cHr0n1c sH0t v3
alias Chr0n "avadd 0 23.5 7.5 -3.75;avadd 1 25.5418 -4.75 -5"
alias Shotv3 "avclear;Chr0n;recoil 2.3;aspeed 3.5;pred 0;randmax .6;randspeed 2;.say t3h chr0n v3 is l0aded;txt ch0rn sh0t v3 l0aded"
//Matrix Phat 4ss!!
alias MatrixP "avadd 0 21 8 3 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 23 3 2 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5"
alias MatrixP4 "avclear 0; avclear 1; Headshot; txt *** Matrix Phat 4ss ***"
//Neo No-Miss (EDITED JEDI 100% HIT)
alias Neo100 "avclear 0; avclear 1; avadd 0 4.3 2 0; avadd 1 8.7 -2.5 1; txt *** Neo No-Miss ***"
//Neo 1.4 Vec!
alias NeoNEW1 "avadd 0 24.3 5 2.1; avadd 1 20.4 3.9 1.2"
alias NeoNEW2 "avadd 0 25.3 5 2.1; avadd 1 21.4 3.9 1.2"
alias NeoNEW3 "avadd 0 26.3 5 2.1; avadd 1 22.4 3.9 1.2"
alias NeoNEW4 "avadd 0 23.3 5 2.1; avadd 1 19.4 3.9 1.2"
alias Neo "avclear; NeoNEW1; NeoNEW2; NeoNEW3; NeoNEW4; HeadBunnySD;txt Neo's New Vec For CS 1.4...."
//COUNTER-TERROIST TEAM VEC!
alias CT1 "avadd 0 24.4 -2.6 -1.3; avadd 0 23.3 -2.6 -2.5; avadd 0 20.3 4.5 0"
alias CT2 "avadd 1 20.6 3.9 0.5; avadd 1 21.87 6.6 1.91; avadd 1 18.79 4.44 1.765"
alias CounterTeam "avclear 0; avclear 1; CT1; CT2; txt <*|*>Counter-Terroist Team Vec (Mostly for Colt/Aug)<*|*>
//Neo Vec+Bone!
alias BoneNeo1 "avadd 0 23.4 3.7 5.6; avadd 0 22.9 2.3 4.4; avadd 0 22.62 1.83 4.6; avadd 0 21.6 2.34 7.5"
alias BoneNeo2 "avadd 1 18.7 4.5 9.8; avadd 1 16.3 3.5 4.9; avadd 1 19.34 -2.8 5.6; avadd 1 20.32 -1.3 4.6"
alias BoneNeo "avclear 0; avclear 1;BoneNeo1;BoneNeo2; txt Neo Test Vec And Bone Aim in One!"
//4skin1
alias askinn "avadd 0 21.3 8 2;avadd 1 25 9 3"
alias askingg "avclear;askinn;init 0 askingg;txt :: 4sK1n B33R ::"
//4skin2
alias Chootie "avclear;avadd 0 21.24 9 0;avadd 1 23.5 6 0"
alias beer "avclear;Chootie;init 0 beer;txt :: 4sK1n H34D ::"
//4sK1n3
alias Wierd "avclear;avadd 0 19.72 9 3;avadd 1 25 8 .75"
alias creeper "avclear;Wierd;init 0 creeper;txt :: 4sK1n B33R 4IM 4 ::"
//4sK1n4
alias creeper "avclear;avadd 0 20.153 8 2;avadd 1 21 8 3"
alias wierd "avclear;creeper;init 0 wierd;txt :: 4sK1n B33R 4IM 5 ::"
//4sK1n5
alias Chootie "avclear;avadd 0 21.24 9 0;avadd 1 23.5 6 0"
alias beerr "avclear;Chootie;init 0 beerr;txt :: 4sK1n B33R 4IM 6 ::"
//peanut
alias peanuthead "avadd 0 21 5 4 13.5 6 -5 15 5 5 9 -2 0 -32 -7 4 -32 5 -4.5;avadd 1 19 4 5 16 -2 -6 15 -5 7 -17 0 -8 -15 -15 4"
alias peanuthead1 "avadd 0 19 5 3 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5;avadd 1 19 4 3 15 -2 -5 15 -5 8 -17 0 -8 -15 -16 5"
alias peanuts "avclear 0; avclear 1; peanuthead; peanuthead1; txt ** -|Aiming - Peanut Head|- 2-Shot **"
//Peanut
alias peanut7 "avadd 0 22 4 3 13.4 5 -6 13 5 5 9 -3 0 -31 -6 4 -32 5 -4.4; avadd 1 25 4 4 13 -3 -4 10 -4 7 -21 0 -7 -18 -14 4"
alias peanuthead "avclear 0; avclear 1; peanut7; txt *** |Aiming: Peanut Pwneg|***"
//Peanut1
alias peanut3 "avadd 0 20 5 2 13.4 5 -6 13 5 5 9 -3 0 -30 -9 4 -32 5 -4.5; avadd 1 20 3 2 16 -2 -4 14 -5 7 -16 0 -9 -15 -14 4"
alias peanutx12 "avclear 0; avclear 1; peanut3; txt ***|Aiming: Peanut x12| ***"
//Peanut2
alias peanut14 "avadd 0 20 5 3 0 11.4 5 -7 0 14 3 3 0 9 -3 0 0 -34 -6 4 0 -34 6 -3.4"
alias peanut21 "avadd 1 20 2 2 1 16 -2 -5 1 14 -5 8 1 -16 0 -7 1 -14 -14 5"
alias peanut0wnz "avclear;peanut14;peanut21;txt ***|Aiming: peanut HS supreme!|***"
//FAG0TRY
alias fagotry "avadd 0 19.67 4.7 2.8 20 8 -3 20 8 0 22.4 8 1 18 7 5 18 7 -5 13.5 5 8 13.5 5 -8; avadd 1 24 6.1 2.8; txt -]SnE[FAG0TRY N3GA-"
alias fag "avclear;fagotry;init 0 fag;txt -=Head-N3GA=-"
//FAGOTRY1
alias fagotry2 "avadd 0 21 7 2;avadd 1 24 6 3"
alias fagg "avclear;fagotry2;init 0 fagg;txt -=Head-N3GA2=-"
//Do0fy
alias doofy "avadd 0 22 .75 6;avadd 1 24 7 3"
alias doofy2 "avclear;doofy;init 0 doofy2;txt -=OwN BaBy=-
//doofy
alias doofyy "avadd 0 .86 3;avadd 1 24 7 3"
alias doofy3 "avclear;doofyy;init 0 doofy3;txt -=Best=-
//doofy2
alias doofy1 "avadd 0 17 9 4;avadd 1 24 7 3"
alias doofy4 "avclear;doofy1;init 0 doofy4;txt -=Best 2=-
//doofy3
alias doofy "avadd 0 19 .67 4;avadd 1 24 7 3"
alias doofy5 "avclear;doofy;init 0 doofy5;txt -=Best 3=-
//S0ld13r
alias HSnEhs1 "avclear;avadd 0 20.1 6.2 1.9;avadd 1 20.1 3 1; txt [SnE]D4 H34DSh0T M4ST4 HS 1"
alias HSnEhs2 "avclear;avadd 0 20.1 6.2 0.9;avadd 1 20.1 3 1; txt [SnE]D4 H34DSh0T M4ST4 HS 2"
alias HSnEhs3 "avclear;avadd 0 19.0 5.0 0.9;avadd 1 18.1 3 1; txt [SnE]00lt4M1T3 Suup4 H34d13"
//Playa
alias PlayaH "avadd 0 22 8 2 22 5 -2 22 7 4.3 22 9 8 22 2 -6 22 8 0 22 0 1 22 9 0 22 6 1 22 4 1; avadd 1 24 3 2 24 0 -3 24 -1 10 24 0 -8 24 -16 5 24 6 6 24 8 -5 24 5 -3 24 7 -4 24 9 -2 24 8 3"
alias Playa "avclear;PlayaH;init 0 Playa;txt -=|Playa Head |=-"
//Play 2
alias PlayaH2 "avclear;avadd 0 22.5 6.5 4.3;avadd 1 20.8 5.9 5.3;txt ***|Complete Ownage|***"
//playa 3
alias Playah3 "avclear;avadd 0 21.34 7.24 3;avadd 1 23.87 5.97 3.21; txt ***|It's Skill Bitch!!|***"
//playa 4
alias playah4 "avclear;avadd 0 21 8.2 2.3;avadd1 24.9 9.2 2.6;txt ***|Headshot Maddness|***"
// :::::::::: -=:]SnE[:=- OwNaGe AiM VeCtOrS - TrY ThEm AlL OuT! :::::::::::::::
//BL4D3
alias bladedeath "avadd 0 20.5 5.8 2.7;avadd 1 19.3 4.1 3.4"
alias blade "avclear;bladedeath;init 0 blade;txt -=BL4D3-H34D=-"
//Headbongo
alias BongoHead "avadd 0 19.70 7 3.60 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 24 8 4 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5"
alias HeadBongo "avclear;BongoHead;init 0 HeadBongo;txt -=Bongo-0wnage=-"
//Headbongo1
alias Bongo "avadd 0 18.50 6 3.20 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 24 8 3 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5"
alias bong0 "avclear;Bongo;init 0 bong0;txt -=Bongo-Torture=-"
//Headbongo2
alias BongoHeadd "avadd 0 22 7 2.70 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 24 8 4 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5"
alias HeadBongoo "avclear;BongoHeadd;init 0 HeadBongoo;txt -=Bongo-K1LL3R=-"
//Headbongo3
alias BongoHeaddd "avadd 0 20.50 7 2.35 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 24 8 4 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5"
alias HeadBongooo "avclear;BongoHeaddd;init 0 HeadBongooo;txt -=Bongo-R41P3R=-"
//Headbongo3
alias BongoHed "avadd 0 21 8 3 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 24 9 2 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5"
alias bongo "avclear;BongoHead;init 0 bongo;txt -=Bongo-D4M4G3=-"
//Head AK 47
alias Bongo47 "avadd 22.6 7 4.8;avadd 1 24.25 8 .50"
alias tit "avclear;Bongo47;init 0 tit;txt -=Bongo-Use with AK47=-"
//Head Deagle
alias bongoD "avadd 0 22 8 4;avadd 1 23 8 1"
alias own "avclear;bongoD;init 0 own;aspeed 3;txt -=Bongo-Deagle-M4A1=-"
//Old Aim-Bongo
alias HeadBunnySD "avadd 0 21 6 4 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 26 8 3 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5"
alias HeadBunny "avclear;HeadBunnySD;init 0 HeadBunny;aspeed 2.25;txt *** -=:All Gunz:=- ***"
alias StomachBunny "avclear;avadd 0 22.5 8.5 1.39;avadd 1 26 8 3;HeadBunnySD;init 0 StomachBunny;txt *** Deagle | M4A1 ***"
//[GoDz]G4ngsterOwnz
alias godz "avclear; avadd 0 20.6 6.6 1.6; avadd 1 20.2 3 2; txt -=**[GoDz]-G4ngster's vec selected [-=OwNs=-]**=-"
//[GoDz]-MaD1-HyPer BuRsT
alias hyper1 "avadd 0 17.3 8.75 5"
alias hyper2 "avadd 1 16.7 1.3 5"
alias hyper "avclear;hyper1;hyper2;init 0 hyper; txt **| Aiming: [GoDz]-MaD1-HyPer BuRsT |**"
//MaD1 New Vecs
//[GoDz]-MaD1-DaBomB
alias dabomb1 "avadd 0 21.85 8.9 2.97; avadd 1 18 3.25 4"
alias dabomb "avclear;dabomb1;init 0 dabomb; txt **| Aiming: [GoDz]-MaD1-DaBomB |**"
//[GoDz]-MaD1-Silent HS
alias silent1 "avadd 0 21.92 8.2 2.5; avadd 1 17.9 3.2 4"
alias silent "avclear;silent1;init 0 silent; txt **| Aiming: [GoDz]-MaD1-SileNt HS |**"
//[GoDz]-MaD1-FuRiOuS HeaDRusH
alias neck1 "avadd 0 20.7 6.25 4.5"
alias neck2 "avadd 1 22.5 2.5 2.8"
alias neck "avclear;neck1;neck2;init 0 neck; txt **| Aiming: [GoDz]-MaD1-FuRiOuS HeaDRusH |**"
//[GoDz]-MaD1-TooThHaIr
alias tooth1 "avadd 0 19.25 5.5 4.2"
alias tooth2 "avadd 1 20.75 5.5 4.6"
alias tooth "avclear;tooth1;tooth2;init 0 tooth; txt **| Aiming: [GoDz]-MaD1-TooThHair |**"
//[GoDz]-MaD1-FaTLiP
alias lip1 "avadd 0 22 8.5 2.5"
alias lip2 "avadd 1 19 3.5 4.5"
alias lip "avclear;lip1;lip2;init 0 lip; txt **| Aiming: [GoDz]-MaD1-FaTLiP |**"
//[GoDz]-MaD1-ReDEyEz
alias red1 "avadd 0 21.95 8.5 2.5; avadd 0 20.6 4.5 1.5"
alias red2 "avadd 1 18 3 4; avadd 1 24.5 1 2.6"
alias red "avclear;red1;red2;init 0 red; txt **| Aiming: [GoDz]-MaD1-ReDEyEz |**"
//[GoDz]-MaD1-100%ChAoS
alias chaos1 "avadd 0 20.75 5.5 2.5; avadd 0 21.95 8.2 2.5"
alias chaos2 "avadd 1 18.12 3.5 4; avadd 1 24.5 2 3"
alias chaos "avclear;chaos1;chaos2;init 0 chaos; txt **| Aiming: [GoDz]-MaD1-100%ChaoS |**"
//[GoDz]-MaD1-Tech 9
alias tech1 "avadd 0 21.87 8.5 2.5; avadd 0 21.6 8 7.6 3; avadd 0 22.5 8.1 5; avadd 0 22.2 5.6 5"
alias tech2 "avadd 0 20.35 6.5 5; avadd 0 20.4 7.1 3; avadd 0 20.5 6.75 7; avadd 0 20.9 7 4"
alias tech3 "avadd 1 24.75 3 4.16; avadd 1 24.6 5 5; avadd 1 23.98 7 5.2; avadd 1 23.98 5.6"
alias tech4 "avadd 1 24 5 0; avadd 1 24.75 3.7 0; avadd 1 25 2.3 5; avadd 1 25.3 3 5.5"
alias tech "avclear;tech1;tech2;tech3;tech4;init 0 tech; txt **| Aiming: [GoDz]-MaD1-Tech 9 Burst |**"
//[GoDz]-MaD1-FLIP-MODE
alias flip1 "avadd 0 20.5 6 2; avadd 0 20.2 3 0; avadd 0 21 7 5; avadd 0 21.35 5.25 5"
alias flip2 "avadd 0 21.85 7.4 .5; avadd 0 21.79 7.1 .3; avadd 0 21.5 6 7; avadd 0 21 3.6 3 .7"
alias flip3 "avadd 1 24.2 3.6 4.3; avadd 1 24.6 4 5.5; avadd 1 24.75 4.5 3.6; avadd 1 24.9 8.1 5"
alias flip4 "avadd 1 24.52 1 2.5; avadd 1 24.25 1.5 5.3; avadd 1 20.5 4 5; avadd 1 20.2 7.1 7"
alias flip "avclear;flip1;flip2;flip3;flip4;init 0 flip; txt **| Aiming: [GoDz]-MaD1-FLIP-MODE |**"
//[GoDz]Assasin-HeaDGeaR
alias gear1 "avadd 0 21.87 7.5 2.5; avadd 0 22.5 7.5 2.5"
alias gear2 "avadd 1 18.02 3.15 4; avadd 1 24 1.1 2.8"
alias gear "avclear;gear1;gear2;init 0 gear; txt **| Aiming: [GoDz]MaD1/Assasin-HeaDGeaR |**"
//GoDz AIMING
//[GoDz]MaD1Head
alias madhead1 "avadd 0 21.95 8.5 2.8; avadd 1 18 3 4"
alias madhead "avclear;madhead1;init 0 madhead; txt **| Aiming: [GoDz]MaDHead |**"
//[GoDz]-MaD1-$kull
alias skull1 "avadd 0 21.92 8.4 2.5
alias skull2 "avadd 1 24.5 1 2.6"
alias skull "avclear;skull1;skull2;init 0 skull; txt **| Aiming: [GoDz]-MaD1-$kull |**"//[GoDz]-MaD1-Supreme Shot
alias woot1 "avadd 0 23 3 0; avadd 0 23 5 4; avadd 0 23 6 -5; avadd 0 17 3 0"
alias woot2 "avadd 1 24.4 1 2.7; avadd 1 24.2 1 2.5; avadd 1 -17 0 -5; avadd 1 -15 -18 5"
alias woot "avclear;woot1;woot2;init 0 woot; txt **| Aiming: [GoDz]-MaD1-Supreme Shot |**"
//[GoDz]-MaD1-OnE EyE DaVe
alias dave1 "avadd 0 21.93 8.5 2.5; avadd 0 21.85 5 5; avadd 0 22.75 3.3 5; avadd 0 22.72 3 5"
alias dave2 "avadd 0 23.3 6 2.5; avadd 0 23.7 5 3; avadd 0 23 7 -4; avadd 0 23.5 5 5.7"
alias dave3 "avadd 1 24.5 6.3 5; avadd 1 22.75 1.4 5"
alias dave "avclear;dave1;dave2;dave3;init 0 dave; txt **| Aiming: [GoDz]-MaD1-OnE EyE DaVe |**"
//[GoDz]-MaD1-SeCrEtShOt
alias ss1 "avadd 0 20.2 5 3"
alias ss2 "avadd 1 20.2 6.5 2.3"
alias ss "avclear;ss1;ss2;init 0 ss; txt **| Aiming: [GoDz]-MaD1-SeCrEtShOt |**"
//[GoDz]-MaD1-ArmageDon
alias arm1 "avadd 0 21.91 8.73 2.3"
alias arm2 "avadd 1 18.15 3.45 4.5"
alias arm "avclear;arm1;arm2;init 0 arm; txt **| Aiming: [GoDz]-MaD1-ArmageDon |**"
//[GoDz]-MaD1-ForeHead
alias fore1 "avadd 0 22 3 0; avadd 0 23 5 7; avadd 0 23 4 -2; avadd 0 17 5 0"
alias fore2 "avadd 1 24 3 0; avadd 1 15 -2 -4; avadd 1 -17 0 -3; avadd 1 -15 -16 2"
alias fore "avclear;fore1;fore2;init 0 fore; txt **| Aiming: [GoDz]-MaD1-ForeHead Trauma |**"
//[GoDz]-MaD1-BIG HEADSHOT
alias mg1 "avadd 0 21.93 8.5 2.7; avadd 0 21.97 8.9 2.5; avadd 0 21.85 7.5 2.3; avadd 0 21.82 7.2 2.5"
alias mg2 "avadd 0 21.75 8.4 2.2; avadd 0 21.71 8.1 2.3; avadd 0 21.69 6.5 2.5; avadd 0 21.65 7.2 2"
alias mg3 "avadd 0 21.56 6.7 1.5; avadd 0 21.53 8 2.25; avadd 0 21.5 7.76 2.75; avadd 0 21.55 7.4 2"
alias mg4 "avadd 0 20.25 6 2.5; avadd 0 20.28 6.3 2.7; avadd 0 20.35 6.5 2.75; avadd 0 20.38 6.2 2.5"
alias mg5 "avadd 0 19.9 5 2.4; avadd 0 19.93 5.3 2.5; avadd 0 19.95 7 2.6; avadd 0 19.92 7.2 2.8"
alias mg6 "avadd 0 19.8 8 3; avadd 0 19.82 8.2 4; avadd 0 19.85 8.5 2.5; avadd 0 19.87 8.8 2.8"
alias mg7 "avadd 0 19.7 8 3.5; avadd 0 19.72 8.2 3.6; avadd 0 19.4 8.4 3.64; avadd 0 19.55 8.5 2.5"
alias mg8 "avadd 1 24.5 1 2.6; avadd 1 24.6 1.4 2.5; avadd 1 24.7 1.6 2.75; avadd 1 24.8 1.8 3.75"
alias mg9 "avadd 1 24.5 6.3 5; avadd 1 24.52 6.5 5; avadd 1 24.6 6.75 5.25; avadd 1 24.63 6.87 5.3"
alias mg10 "avadd 1 23.9 5 0; avadd 1 23.87 5.4 0; avadd 1 23.85 5.7 2.5; avadd 1 23.75 6.55 2.25"
alias mg11 "avadd 1 22.5 7 3; avadd 1 22.7 5 3.3; avadd 1 22.3 5 3.25; avadd 1 22 4.5 0"
alias mg12 "avadd 1 21.9 7.7 5; avadd 1 21.7 7.5 3; avadd 1 21.5 5.25 2.5; avadd 1 21.49 5.2 7"
alias mg13 "avadd 1 20 3 2; avadd 1 20.3 5 2.5; avadd 1 20.5 5 2.7; avadd 1 20.7 7.3 5"
alias mg14 "avadd 1 18.2 3 7; avadd 1 18.25 3.2 7; avadd 1 18.3 4 7; avadd 1 18.5 5 7.5"
alias mg "avclear;mg1;mg2;mg3;mg4;mg5;mg6;mg7;mg8;mg9;mg10;m g11;mg12;mg13;mg14;init 0 mg; txt **| Aiming: [GoDz]-MaD1-ON CRACK VEC |**"
setburst ak47 1 10 1 0 0.05 0
setburst ak47 2 20 0.25 0.35 0.05 0
setburst ak47 3 50 0.15 0.45 0.05 4
setburst ak47 4 999 0.07 0.4 0.05 52
setburst aug 1 30 1 0 0.05 0
setburst aug 2 60 0.25 0.35 0.05 0
setburst aug 3 110 0.15 0.45 0.05 4
setburst aug 4 999 0.05 0.43 0.2 12
setburst awp 1 3 1 0 0.02 0
setburst awp 2 5 1 0 0.04 16
setburst awp 3 999 1 0 0.45 28
setburst c4 1 999 1 0 0 2
setburst deagle 1 999 0.01 0.01 0.02 0
setburst elite 1 15 0.01 0.01 0.02 0
setburst elite 2 999 0.07 0.15 0.05 0
setburst fiveseven 1 999 0.01 0.01 0.02 0
setburst flashbang 1 999 1 0 0 2
setburst g3sg1 1 3 1 0 0.02 0
setburst g3sg1 2 5 1 0 0.02 16..
echo \\soko.hacker Present INVINCIBLE Cfg Aim For Cs1.6\\
echo //____________________________________________//
echo I N V I N C I B L E
echo_____________________________________________
echo / Work Steam and Non-Steam VAC Proof \
\_____________________________________________/
echo
echo O R I G I N A L Y
echo ______________________________________________
echo | soko.hacker New Creation 2011 Config Legendary |
echo |____________________________________________ |
//Binds and Settings by soko.hacker
Active=1
Deathmatch=0
Aimkey=1
Aimthrough=0
Autoshoot=1
NoSpread=1
NoRecoil=0
Silent=1
Smooth=0
Smoothtype=2
Aimspot=11
Prediction=4
DrawAimspot=0
FOV=0
DrawFOV=0
MinDistance=0
DrawMinDistance=0
bind "TAB" "+showscores"
bind "ENTER" "+attack"
bind "ESCAPE" "cancelselect"
bind "SPACE" "+jump"
bind "'" "+moveup"
bind "+" "sizeup"
bind "," "buyammo1"
bind "-" "sizedown"
bind "." "buyammo2"
bind "/" "+movedown"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind ";" "+mlook"
bind "=" "sizeup"
bind "[" "invprev"
bind "]" "invnext"
bind "`" "toggleconsole"
bind "a" "+moveleft"
bind "b" "buy"
bind "c" "radio3"
bind "d" "+moveright"
bind "e" "+use"
bind "f" "impulse 100"
bind "g" "drop"
bind "h" "+commandmenu"
bind "i" "showbriefing"
bind "j" "cheer"
bind "k" "+voicerecord"
bind "l" "showbriefing"
bind "m" "chooseteam"
bind "n" "nightvision"
bind "o" "buyequip"
bind "q" "lastinv"
bind "r" "+reload"
bind "s" "+back"
bind "t" "impulse 201"
bind "u" "messagemode2"
bind "w" "+forward"
bind "x" "radio2"
bind "y" "messagemode"
bind "z" "radio1"
bind "~" "toggleconsole"
bind "i" "messagemode amx_say"
bind "UPARROW" "+forward"
bind "DOWNARROW" "+back"
bind "LEFTARROW" "+left"
bind "RIGHTARROW" "+right"
bind "ALT" "+strafe"
bind "CTRL" "+duck"
bind "SHIFT" "+speed"
bind "F1" "autobuy"
bind "F2" "rebuy"
bind "F5" "snapshot"
bind "F6" "save quick"
bind "F7" "load quick"
bind "F10" "cheat f10"
bind "F11" "cheat f11"
bind "F12" "cheat f12"
bind "INS" "cheat insert"
bind "DEL" "cheat delete"
bind "PGDN" "+lookdown"
bind "PGUP" "+lookup"
bind "HOME" "cheat home"
bind "END" "cheat end"
bind "MWHEELDOWN" "+duck"
bind "MWHEELUP" "+jump"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "PAUSE" "pause"
bind "F1" "m4a1;ak47;primammo;secammo;vesthelm;flash;flash;hegren"
"deagle;secammo;primammo;vesthelm;hegren;flash;flash;defuser"
_cl_autowepswitch "1"
_snd_mixahead "0.1"
ati_npatch "1.0"
ati_subdiv "2.0"
bgmvolume "1.000000"
bottomcolor "6"
brightness "2"
cl_allowdownload "1"
cl_allowupload "1"
cl_backspeed "800"
cl_cmdbackup "2"
cl_cmdrate "101"
cl_corpsestay "1.000000"
cl_crosshair_color "50 250 50"
cl_crosshair_size "small"
cl_crosshair_translucent "0"
cl_dlmax "80"
cl_download_ingame "1"
cl_dynamiccrosshair "0"
cl_forwardspeed "800"
cl_sidespeed "800"
cl_himodels "0"
cl_idealpitchscale "0.8"
cl_lc "1"
cl_logocolor "#Valve_Red"
cl_logofile "skull"
cl_lw "1"
cl_minmodels "0"
cl_radartype "1"
cl_righthand "0"
cl_shadows "1"
cl_timeout "300"
cl_updaterate "101"
cl_vsmoothing "0.05"
cl_weather "1"
con_color "255 180 30"
console "1"
crosshair "1.000000"
lambert "-1.0001"
sv_cheats "1"
cl_showfps "3"
fastsprites "0"
fps_max "101"
fps_modem "0"
fps_show "3"
gamma "3"`
gl_dither "1"
gl_flipmatrix "0"
gl_fog "1"
gl_monolights "0"
gl_overbright "0"
gl_polyoffset "0.1"
gl_zmax "3600"
hisound "1"
hpk_maxsize "4"
hud_capturemouse "1"
hud_centerid "1"
hud_draw "1"
hud_fastswitch "1"
hud_saytext_internal "1"
hud_takesshots "0"
joystick "0"
lookspring "0.000000"
lookstrafe "0.000000"
m_filter "0"
m_forward "1"
m_pitch "0.022"
m_side "0.8"
m_yaw "0.022"
model "gordon"
MP3FadeTime "2.0"
MP3Volume "0.520000"
mp_decals "300.000000"
name "aC.^AcE-.^"
net_graph "0"
net_graphpos "1"
net_scale "5"
r_bmodelhighfrac "5.0"
r_detailtextures "0"
s_a3d "0.0"
s_automax_distance "30.0"
s_automin_distance "2.0"
s_bloat "2.0"
s_distance "60"
s_doppler "0.0"
s_eax "0.0"
s_leafnum "0"
s_max_distance "1000.0"
s_min_distance "8.0"
s_numpolys "200"
s_polykeep "1000000000"
s_polysize "10000000"
s_refdelay "4"
s_refgain "0.4"
s_rolloff "1.0"
s_verbwet "0.25"
sensitivity "1"
skin ""
spec_autodirector_internal "1"
spec_drawcone_internal "1"
spec_drawnames_internal "1"
spec_drawstatus_internal "1"
spec_mode_internal "3"
spec_pip "0"
suitvolume "0.250000"
sv_aim "1"
sv_voiceenable "1"
sv_clienttrace "999999999"
team ""
topcolor "30"
viewsize "110"
voice_enable "1"
voice_forcemicrecord "1"
voice_modenable "1"
voice_scale "0.750000"
volume "0.860000"
setinfo "_vgui_menus" "1"
setinfo "_ah" "1"
setinfo "mID" "84206311"
+mlook
+jlook
// Aim-Settings by soko.hacker
//__________________________________
// ____________
// --= ( Name)=--
// soko.hacker
name "aC.^AcE-.^"
alias HeadADVcccSD
//up,down,left,right(all round perfection :P) hehe should be awesome for mp5 or other fast guns
alias HeadADVaaaSD "avadd 0 20.15 5.12 3.42 23.5 6 3 18 6 2 20 3 -1 23 7 -1 20 5 -4.5; avadd 1 25.15 7.84 0.42 17 2 3 15 5 4 23 4 -2 -15 -16 5"
alias HeadADVbbbSD "avadd 0 20.15 6.84 1.42 22.5 7 -2 19 5 -1 21 6 1 22 6 1 22 5 -4.5; avadd 1 26.15 7.84 0.42 17 9 -1 15 4 3 19 3 -1 26 6 5"
alias HeadADVcccSD "avadd 0 20.15 8.6 2.03 20.5 8 -1 17 9 3 23 7 3 21 4 2 18 8 2.5; avadd 1 27.15 7.84 0.42 17 6 4 15 3 2 18 2 1 24 -6 5"
alias HeadADVdddSD "avadd 0 21.15 6.44 1.23 19.5 9 2 21 8 1 22 2 1 20 5 3 19 5 -1.5; avadd 1 25.15 7.84 0.42 17 7 5 15 2 1 17 1 2 25 -6 5"
alias HeadADVeeeSD "avadd 0 22.15 8.02 0.17 19.5 6 2 21 6 2 20 5 2 22 7 1 19 7 3.5; avadd 1 24.15 7.84 0.42 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5"
alias HeadADVeee "avclear; HeadADVaaaSD; HeadADVbbbSD; HeadADVcccSD; HeadADVdddSD; HeadADVeeeSD;recoil 1.76; txt Pwnin mp5 vec (tweaked by Night_Wolf)"
///////////////////////////////////COLT VECS/////////////////////////////////////////
//mex's quitting vec
alias quiter "avadd 0 23 6 2; avadd 1 25 5 3"
alias quiter1 "avadd 0 23.5 6 2; avadd 1 25.5 5 3"
alias quiter2 "avadd 0 22.5 6 2; avadd 1 24.5 5 3"
alias quiter3 "avadd 0 24 6 2; avadd 1 26 5 3"
alias quitter "avclear; quiter;quiter1;quiter2;quiter3; txt ka0s mex's quitting ves"
///////////////////////////////////AK47 VECS//////////////////////////////////////////
//mex's done vec
alias dunne "avadd 0 21.5 6 2; avadd 1 23 5 3"
alias dunne1 "avadd 0 21.7 6 2; avadd 1 23.2 5 3"
alias dunne2 "avadd 0 21.9 6 2; avadd 1 23.4 5 3"
alias dunne3 "avadd 0 22.3 6 2; avadd 1 23.7 5 3"
alias mexdunne "avclear 0; avclear 1; dunne;dunne1;dunne2;dunne3; txt ka0s mex's done vec"
///////////////////////////////////UMP VECS///////////////////////////////////////////
//mex's over vec
alias ovver "avadd 0 24 6 2; avadd 1 25 5 3"
alias ovver1 "avadd 0 24.3 6 2; avadd 1 25.2 5 3"
alias ovver2 "avadd 0 24.5 6 2; avadd 1 25.4 5 3"
alias ovver3 "avadd 0 23.5 6 2; avadd 1 24.9 5 3"
alias over "avclear 0; avclear 1; ovver;ovver1;ovver2;ovver3; txt ka0s mex's over vec"
///////////////////////////////////MP5 VECS///////////////////////////////////////////
//mex's late vec
alias latte "avadd 0 20 6 2; avadd 1 22 5 3"
alias latte1 "avadd 0 20.4 6 2; avadd 1 22.3 5 3"
alias latte2 "avadd 0 20.7 6 2; avadd 1 22.5 5 3"
alias latte3 "avadd 0 20.999 6 2; avadd 1 22.999 5 3"
alias late "avclear 0; avclear 1; latte;latte1;latte2;latte3; txt ka0s mex's late vec"
///////////////////////////////////SCOUT VECS/////////////////////////////////////////
//mex's past vec
alias passed "avadd 0 23.5 6 2; avadd 1 24.5 5 3"
alias passed1 "avadd 0 23.7 6 2; avadd 1 24.7 5 3"
alias passed2 "avadd 0 23.8 6 2; avadd 1 24.8 5 3"
alias passed3 "avadd 0 24 6 2; avadd 1 25 5 3"
alias past "avclear 0; avclear 1; passed;passed1;passed2;passed3; txt ka0s mex's past vec"
///////////////////////////////////AUG & SIG VECS/////////////////////////////////////
//mex's byebye vec
alias bye "avadd 0 22 6 2; avadd 1 23.5 5 3"
alias bye1 "avadd 0 22.3 6 2; avadd 1 23.7 5 3"
alias bye2 "avadd 0 22.5 6 2; avadd 1 23.8 5 3"
alias bye3 "avadd 0 22.999 6 2; avadd 1 24 5 3"
alias byebye "avclear; bye;bye1;bye2;bye3; txt ka0s mex's byebye vec"
//Toker One Shot (Tweaked By: {B}ust{A} -added 2 more vecS)
alias toker1shota "avadd 0 21.2 6.2 4.2"
alias toker1shotc "avadd 0 23.33 6.8 4.15
alias toker1shotb "avadd 1 25.611 6.5 4.1"
alias toker1shotd "avadd 1 25.44 7.37 3.17
alias toker1shottweak "avclear;toker1shota;toker1shotb;toker1shotc;toker1 shotd;txt (:-{T}oker{O}ne{S}hot-:)"
alias Tacomp51 "avadd 0 20 7.600 1;avadd 1 24 1.5340 1"
alias TaCOmp52 "avadd 0 19.5 6.559 1;avadd 1 24 3.4899 1"
alias TaCOmp5 "avclear ; Tacomp51; TaCOmp52; recoil 1.7;txt | [TacO Mp5 VEc }|"
//KilljoY Vec Colt Vec
alias Killjoy123 "avclear;recoil 1.9;avadd 0 22.34 7.22 2.43;avadd 1 24.2 4.7 1.6;txt |||||||||||-)>KilljoY'S Colt Vec Loaded<(-|||||||||||"
//-=)>.].=-Ace & -=)>.].=-KilljoY ak v3c v1
alias Acekill1 "avadd 0 21.45 8.2 1.6; avadd 1 25.4 7.8 1.5"
alias Acekill2 "avadd 0 23.1 7.6 2.01; avadd 1 24.78 5.7 1.78"
alias Acekill3 "avadd 0 22.1 5.9 -1.8; avadd 1 25.8 8.2 0.5"
alias Acekill "avclear;Acekill1;Acekill2;Acekill3; txt -=)>.].=-Ace & -=)>.].=-KilljoY ak v3c v1"
alias clps "cl_pitchspeed 5.050"
alias cl_pitchspeed "dev1; echo They Are Searching For Anti-Recoil; dev0"
alias +asdfcirus "fire"
alias -asdfcirus "****pff"
alias fire ".+attack; .+lookdown"
alias ****pff ".-attack; .-lookdown"
alias nrecoils "clps;cl_pitchspeed;bind mouse1 +asdfcirus"
alias NewAimHead "init aim NewAimHead;avclear; avadd 0 20.7 8.01 3.6 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 22.4 6.01 3.6 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5"
NewAimHead
//Toker One Shot (Tweaked By: {B}ust{A} -added 2 more vecS)
alias toker1shota "avadd 0 21.2 6.2 4.2"
alias toker1shotc "avadd 0 23.33 6.8 4.15
alias toker1shotb "avadd 1 25.611 6.5 4.1"
alias toker1shotd "avadd 1 25.44 7.37 3.17
alias toker1shottweak "avclear;toker1shota;toker1shotb;toker1shotc;toker1 shotd;txt (:-{T}oker{O}ne{S}hot-:)"
//NoFx SIG/COLT Vec
alias sig "avadd 0 20.9443 7.45 1.5 ;avadd 1 22.554 6.42 2"
alias colt "avadd 0 19.8442 9.34 2 ;avadd 1 22.84 9.4 1.7"
alias aug "avadd 0 21.334 8.42 2.3 ;avadd 1 23.54 7.5 1.3"
alias ak "avadd 0 20.54 6.932 10 1.3 ;avadd 1 22.85 10 2.122"
alias sh0t "avclear 0;avclear 1;sig;colt;aug;ak; txt NoFx SIG/COLT Vec Loaded"
alias Charmp52 "avadd 0 20.92 9.89 2.89 avadd 0 17.5 8 -2; avadd 0 17.46 8 -2; avadd 1 24.78 3.23 3.3 4 -3.4 1 28 3 0 21 3 0 19 3 0.75"
alias Charmp5 "avclear;recoil 1.6; Charmp52; #say_team -[Shadow Assassin]- mp5 vec No.2"
//DaRk DyNaMiC
alias dd2 "avclear 0; avclear 1; avadd 0 22.5 8.2 3.4; avadd 1 24.9 8.3 4.9 ; txt ***DaRk DyNaMiC***"
//Weed's Scout Vec *****
alias meow1 "avadd 0 22.2 6 2 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 23.2 3 2 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5"
alias meow "avclear;meow1;init 0 meow1;txt *** W33dMaN!!! Scout Vec Loaded:***;#say W33dMaN Scout Vec LoaDeD:"
//W33d Ak Vec
alias W33d "avclear;avadd 0 21.76 7.65 2.52 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5;avadd 1 23.68 7.45 2.76; txt ***-]W33dMan Ak Vec[-***;#say W33dMaN Ak Vec LoaDeD:"
//cHr0n1c sH0t v3
alias Chr0n "avadd 0 23.5 7.5 -3.75;avadd 1 25.5418 -4.75 -5"
alias Shotv3 "avclear;Chr0n;recoil 2.3;aspeed 3.5;pred 0;randmax .6;randspeed 2;.say t3h chr0n v3 is l0aded;txt ch0rn sh0t v3 l0aded"
//Matrix Phat 4ss!!
alias MatrixP "avadd 0 21 8 3 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 23 3 2 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5"
alias MatrixP4 "avclear 0; avclear 1; Headshot; txt *** Matrix Phat 4ss ***"
//Neo No-Miss (EDITED JEDI 100% HIT)
alias Neo100 "avclear 0; avclear 1; avadd 0 4.3 2 0; avadd 1 8.7 -2.5 1; txt *** Neo No-Miss ***"
//Neo 1.4 Vec!
alias NeoNEW1 "avadd 0 24.3 5 2.1; avadd 1 20.4 3.9 1.2"
alias NeoNEW2 "avadd 0 25.3 5 2.1; avadd 1 21.4 3.9 1.2"
alias NeoNEW3 "avadd 0 26.3 5 2.1; avadd 1 22.4 3.9 1.2"
alias NeoNEW4 "avadd 0 23.3 5 2.1; avadd 1 19.4 3.9 1.2"
alias Neo "avclear; NeoNEW1; NeoNEW2; NeoNEW3; NeoNEW4; HeadBunnySD;txt Neo's New Vec For CS 1.4...."
//COUNTER-TERROIST TEAM VEC!
alias CT1 "avadd 0 24.4 -2.6 -1.3; avadd 0 23.3 -2.6 -2.5; avadd 0 20.3 4.5 0"
alias CT2 "avadd 1 20.6 3.9 0.5; avadd 1 21.87 6.6 1.91; avadd 1 18.79 4.44 1.765"
alias CounterTeam "avclear 0; avclear 1; CT1; CT2; txt <*|*>Counter-Terroist Team Vec (Mostly for Colt/Aug)<*|*>
//Neo Vec+Bone!
alias BoneNeo1 "avadd 0 23.4 3.7 5.6; avadd 0 22.9 2.3 4.4; avadd 0 22.62 1.83 4.6; avadd 0 21.6 2.34 7.5"
alias BoneNeo2 "avadd 1 18.7 4.5 9.8; avadd 1 16.3 3.5 4.9; avadd 1 19.34 -2.8 5.6; avadd 1 20.32 -1.3 4.6"
alias BoneNeo "avclear 0; avclear 1;BoneNeo1;BoneNeo2; txt Neo Test Vec And Bone Aim in One!"
//4skin1
alias askinn "avadd 0 21.3 8 2;avadd 1 25 9 3"
alias askingg "avclear;askinn;init 0 askingg;txt :: 4sK1n B33R ::"
//4skin2
alias Chootie "avclear;avadd 0 21.24 9 0;avadd 1 23.5 6 0"
alias beer "avclear;Chootie;init 0 beer;txt :: 4sK1n H34D ::"
//4sK1n3
alias Wierd "avclear;avadd 0 19.72 9 3;avadd 1 25 8 .75"
alias creeper "avclear;Wierd;init 0 creeper;txt :: 4sK1n B33R 4IM 4 ::"
//4sK1n4
alias creeper "avclear;avadd 0 20.153 8 2;avadd 1 21 8 3"
alias wierd "avclear;creeper;init 0 wierd;txt :: 4sK1n B33R 4IM 5 ::"
//4sK1n5
alias Chootie "avclear;avadd 0 21.24 9 0;avadd 1 23.5 6 0"
alias beerr "avclear;Chootie;init 0 beerr;txt :: 4sK1n B33R 4IM 6 ::"
//peanut
alias peanuthead "avadd 0 21 5 4 13.5 6 -5 15 5 5 9 -2 0 -32 -7 4 -32 5 -4.5;avadd 1 19 4 5 16 -2 -6 15 -5 7 -17 0 -8 -15 -15 4"
alias peanuthead1 "avadd 0 19 5 3 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5;avadd 1 19 4 3 15 -2 -5 15 -5 8 -17 0 -8 -15 -16 5"
alias peanuts "avclear 0; avclear 1; peanuthead; peanuthead1; txt ** -|Aiming - Peanut Head|- 2-Shot **"
//Peanut
alias peanut7 "avadd 0 22 4 3 13.4 5 -6 13 5 5 9 -3 0 -31 -6 4 -32 5 -4.4; avadd 1 25 4 4 13 -3 -4 10 -4 7 -21 0 -7 -18 -14 4"
alias peanuthead "avclear 0; avclear 1; peanut7; txt *** |Aiming: Peanut Pwneg|***"
//Peanut1
alias peanut3 "avadd 0 20 5 2 13.4 5 -6 13 5 5 9 -3 0 -30 -9 4 -32 5 -4.5; avadd 1 20 3 2 16 -2 -4 14 -5 7 -16 0 -9 -15 -14 4"
alias peanutx12 "avclear 0; avclear 1; peanut3; txt ***|Aiming: Peanut x12| ***"
//Peanut2
alias peanut14 "avadd 0 20 5 3 0 11.4 5 -7 0 14 3 3 0 9 -3 0 0 -34 -6 4 0 -34 6 -3.4"
alias peanut21 "avadd 1 20 2 2 1 16 -2 -5 1 14 -5 8 1 -16 0 -7 1 -14 -14 5"
alias peanut0wnz "avclear;peanut14;peanut21;txt ***|Aiming: peanut HS supreme!|***"
//FAG0TRY
alias fagotry "avadd 0 19.67 4.7 2.8 20 8 -3 20 8 0 22.4 8 1 18 7 5 18 7 -5 13.5 5 8 13.5 5 -8; avadd 1 24 6.1 2.8; txt -]SnE[FAG0TRY N3GA-"
alias fag "avclear;fagotry;init 0 fag;txt -=Head-N3GA=-"
//FAGOTRY1
alias fagotry2 "avadd 0 21 7 2;avadd 1 24 6 3"
alias fagg "avclear;fagotry2;init 0 fagg;txt -=Head-N3GA2=-"
//Do0fy
alias doofy "avadd 0 22 .75 6;avadd 1 24 7 3"
alias doofy2 "avclear;doofy;init 0 doofy2;txt -=OwN BaBy=-
//doofy
alias doofyy "avadd 0 .86 3;avadd 1 24 7 3"
alias doofy3 "avclear;doofyy;init 0 doofy3;txt -=Best=-
//doofy2
alias doofy1 "avadd 0 17 9 4;avadd 1 24 7 3"
alias doofy4 "avclear;doofy1;init 0 doofy4;txt -=Best 2=-
//doofy3
alias doofy "avadd 0 19 .67 4;avadd 1 24 7 3"
alias doofy5 "avclear;doofy;init 0 doofy5;txt -=Best 3=-
//S0ld13r
alias HSnEhs1 "avclear;avadd 0 20.1 6.2 1.9;avadd 1 20.1 3 1; txt [SnE]D4 H34DSh0T M4ST4 HS 1"
alias HSnEhs2 "avclear;avadd 0 20.1 6.2 0.9;avadd 1 20.1 3 1; txt [SnE]D4 H34DSh0T M4ST4 HS 2"
alias HSnEhs3 "avclear;avadd 0 19.0 5.0 0.9;avadd 1 18.1 3 1; txt [SnE]00lt4M1T3 Suup4 H34d13"
//Playa
alias PlayaH "avadd 0 22 8 2 22 5 -2 22 7 4.3 22 9 8 22 2 -6 22 8 0 22 0 1 22 9 0 22 6 1 22 4 1; avadd 1 24 3 2 24 0 -3 24 -1 10 24 0 -8 24 -16 5 24 6 6 24 8 -5 24 5 -3 24 7 -4 24 9 -2 24 8 3"
alias Playa "avclear;PlayaH;init 0 Playa;txt -=|Playa Head |=-"
//Play 2
alias PlayaH2 "avclear;avadd 0 22.5 6.5 4.3;avadd 1 20.8 5.9 5.3;txt ***|Complete Ownage|***"
//playa 3
alias Playah3 "avclear;avadd 0 21.34 7.24 3;avadd 1 23.87 5.97 3.21; txt ***|It's Skill Bitch!!|***"
//playa 4
alias playah4 "avclear;avadd 0 21 8.2 2.3;avadd1 24.9 9.2 2.6;txt ***|Headshot Maddness|***"
// :::::::::: -=:]SnE[:=- OwNaGe AiM VeCtOrS - TrY ThEm AlL OuT! :::::::::::::::
//BL4D3
alias bladedeath "avadd 0 20.5 5.8 2.7;avadd 1 19.3 4.1 3.4"
alias blade "avclear;bladedeath;init 0 blade;txt -=BL4D3-H34D=-"
//Headbongo
alias BongoHead "avadd 0 19.70 7 3.60 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 24 8 4 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5"
alias HeadBongo "avclear;BongoHead;init 0 HeadBongo;txt -=Bongo-0wnage=-"
//Headbongo1
alias Bongo "avadd 0 18.50 6 3.20 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 24 8 3 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5"
alias bong0 "avclear;Bongo;init 0 bong0;txt -=Bongo-Torture=-"
//Headbongo2
alias BongoHeadd "avadd 0 22 7 2.70 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 24 8 4 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5"
alias HeadBongoo "avclear;BongoHeadd;init 0 HeadBongoo;txt -=Bongo-K1LL3R=-"
//Headbongo3
alias BongoHeaddd "avadd 0 20.50 7 2.35 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 24 8 4 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5"
alias HeadBongooo "avclear;BongoHeaddd;init 0 HeadBongooo;txt -=Bongo-R41P3R=-"
//Headbongo3
alias BongoHed "avadd 0 21 8 3 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 24 9 2 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5"
alias bongo "avclear;BongoHead;init 0 bongo;txt -=Bongo-D4M4G3=-"
//Head AK 47
alias Bongo47 "avadd 22.6 7 4.8;avadd 1 24.25 8 .50"
alias tit "avclear;Bongo47;init 0 tit;txt -=Bongo-Use with AK47=-"
//Head Deagle
alias bongoD "avadd 0 22 8 4;avadd 1 23 8 1"
alias own "avclear;bongoD;init 0 own;aspeed 3;txt -=Bongo-Deagle-M4A1=-"
//Old Aim-Bongo
alias HeadBunnySD "avadd 0 21 6 4 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 26 8 3 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5"
alias HeadBunny "avclear;HeadBunnySD;init 0 HeadBunny;aspeed 2.25;txt *** -=:All Gunz:=- ***"
alias StomachBunny "avclear;avadd 0 22.5 8.5 1.39;avadd 1 26 8 3;HeadBunnySD;init 0 StomachBunny;txt *** Deagle | M4A1 ***"
//[GoDz]G4ngsterOwnz
alias godz "avclear; avadd 0 20.6 6.6 1.6; avadd 1 20.2 3 2; txt -=**[GoDz]-G4ngster's vec selected [-=OwNs=-]**=-"
//[GoDz]-MaD1-HyPer BuRsT
alias hyper1 "avadd 0 17.3 8.75 5"
alias hyper2 "avadd 1 16.7 1.3 5"
alias hyper "avclear;hyper1;hyper2;init 0 hyper; txt **| Aiming: [GoDz]-MaD1-HyPer BuRsT |**"
//MaD1 New Vecs
//[GoDz]-MaD1-DaBomB
alias dabomb1 "avadd 0 21.85 8.9 2.97; avadd 1 18 3.25 4"
alias dabomb "avclear;dabomb1;init 0 dabomb; txt **| Aiming: [GoDz]-MaD1-DaBomB |**"
//[GoDz]-MaD1-Silent HS
alias silent1 "avadd 0 21.92 8.2 2.5; avadd 1 17.9 3.2 4"
alias silent "avclear;silent1;init 0 silent; txt **| Aiming: [GoDz]-MaD1-SileNt HS |**"
//[GoDz]-MaD1-FuRiOuS HeaDRusH
alias neck1 "avadd 0 20.7 6.25 4.5"
alias neck2 "avadd 1 22.5 2.5 2.8"
alias neck "avclear;neck1;neck2;init 0 neck; txt **| Aiming: [GoDz]-MaD1-FuRiOuS HeaDRusH |**"
//[GoDz]-MaD1-TooThHaIr
alias tooth1 "avadd 0 19.25 5.5 4.2"
alias tooth2 "avadd 1 20.75 5.5 4.6"
alias tooth "avclear;tooth1;tooth2;init 0 tooth; txt **| Aiming: [GoDz]-MaD1-TooThHair |**"
//[GoDz]-MaD1-FaTLiP
alias lip1 "avadd 0 22 8.5 2.5"
alias lip2 "avadd 1 19 3.5 4.5"
alias lip "avclear;lip1;lip2;init 0 lip; txt **| Aiming: [GoDz]-MaD1-FaTLiP |**"
//[GoDz]-MaD1-ReDEyEz
alias red1 "avadd 0 21.95 8.5 2.5; avadd 0 20.6 4.5 1.5"
alias red2 "avadd 1 18 3 4; avadd 1 24.5 1 2.6"
alias red "avclear;red1;red2;init 0 red; txt **| Aiming: [GoDz]-MaD1-ReDEyEz |**"
//[GoDz]-MaD1-100%ChAoS
alias chaos1 "avadd 0 20.75 5.5 2.5; avadd 0 21.95 8.2 2.5"
alias chaos2 "avadd 1 18.12 3.5 4; avadd 1 24.5 2 3"
alias chaos "avclear;chaos1;chaos2;init 0 chaos; txt **| Aiming: [GoDz]-MaD1-100%ChaoS |**"
//[GoDz]-MaD1-Tech 9
alias tech1 "avadd 0 21.87 8.5 2.5; avadd 0 21.6 8 7.6 3; avadd 0 22.5 8.1 5; avadd 0 22.2 5.6 5"
alias tech2 "avadd 0 20.35 6.5 5; avadd 0 20.4 7.1 3; avadd 0 20.5 6.75 7; avadd 0 20.9 7 4"
alias tech3 "avadd 1 24.75 3 4.16; avadd 1 24.6 5 5; avadd 1 23.98 7 5.2; avadd 1 23.98 5.6"
alias tech4 "avadd 1 24 5 0; avadd 1 24.75 3.7 0; avadd 1 25 2.3 5; avadd 1 25.3 3 5.5"
alias tech "avclear;tech1;tech2;tech3;tech4;init 0 tech; txt **| Aiming: [GoDz]-MaD1-Tech 9 Burst |**"
//[GoDz]-MaD1-FLIP-MODE
alias flip1 "avadd 0 20.5 6 2; avadd 0 20.2 3 0; avadd 0 21 7 5; avadd 0 21.35 5.25 5"
alias flip2 "avadd 0 21.85 7.4 .5; avadd 0 21.79 7.1 .3; avadd 0 21.5 6 7; avadd 0 21 3.6 3 .7"
alias flip3 "avadd 1 24.2 3.6 4.3; avadd 1 24.6 4 5.5; avadd 1 24.75 4.5 3.6; avadd 1 24.9 8.1 5"
alias flip4 "avadd 1 24.52 1 2.5; avadd 1 24.25 1.5 5.3; avadd 1 20.5 4 5; avadd 1 20.2 7.1 7"
alias flip "avclear;flip1;flip2;flip3;flip4;init 0 flip; txt **| Aiming: [GoDz]-MaD1-FLIP-MODE |**"
//[GoDz]Assasin-HeaDGeaR
alias gear1 "avadd 0 21.87 7.5 2.5; avadd 0 22.5 7.5 2.5"
alias gear2 "avadd 1 18.02 3.15 4; avadd 1 24 1.1 2.8"
alias gear "avclear;gear1;gear2;init 0 gear; txt **| Aiming: [GoDz]MaD1/Assasin-HeaDGeaR |**"
//GoDz AIMING
//[GoDz]MaD1Head
alias madhead1 "avadd 0 21.95 8.5 2.8; avadd 1 18 3 4"
alias madhead "avclear;madhead1;init 0 madhead; txt **| Aiming: [GoDz]MaDHead |**"
//[GoDz]-MaD1-$kull
alias skull1 "avadd 0 21.92 8.4 2.5
alias skull2 "avadd 1 24.5 1 2.6"
alias skull "avclear;skull1;skull2;init 0 skull; txt **| Aiming: [GoDz]-MaD1-$kull |**"//[GoDz]-MaD1-Supreme Shot
alias woot1 "avadd 0 23 3 0; avadd 0 23 5 4; avadd 0 23 6 -5; avadd 0 17 3 0"
alias woot2 "avadd 1 24.4 1 2.7; avadd 1 24.2 1 2.5; avadd 1 -17 0 -5; avadd 1 -15 -18 5"
alias woot "avclear;woot1;woot2;init 0 woot; txt **| Aiming: [GoDz]-MaD1-Supreme Shot |**"
//[GoDz]-MaD1-OnE EyE DaVe
alias dave1 "avadd 0 21.93 8.5 2.5; avadd 0 21.85 5 5; avadd 0 22.75 3.3 5; avadd 0 22.72 3 5"
alias dave2 "avadd 0 23.3 6 2.5; avadd 0 23.7 5 3; avadd 0 23 7 -4; avadd 0 23.5 5 5.7"
alias dave3 "avadd 1 24.5 6.3 5; avadd 1 22.75 1.4 5"
alias dave "avclear;dave1;dave2;dave3;init 0 dave; txt **| Aiming: [GoDz]-MaD1-OnE EyE DaVe |**"
//[GoDz]-MaD1-SeCrEtShOt
alias ss1 "avadd 0 20.2 5 3"
alias ss2 "avadd 1 20.2 6.5 2.3"
alias ss "avclear;ss1;ss2;init 0 ss; txt **| Aiming: [GoDz]-MaD1-SeCrEtShOt |**"
//[GoDz]-MaD1-ArmageDon
alias arm1 "avadd 0 21.91 8.73 2.3"
alias arm2 "avadd 1 18.15 3.45 4.5"
alias arm "avclear;arm1;arm2;init 0 arm; txt **| Aiming: [GoDz]-MaD1-ArmageDon |**"
//[GoDz]-MaD1-ForeHead
alias fore1 "avadd 0 22 3 0; avadd 0 23 5 7; avadd 0 23 4 -2; avadd 0 17 5 0"
alias fore2 "avadd 1 24 3 0; avadd 1 15 -2 -4; avadd 1 -17 0 -3; avadd 1 -15 -16 2"
alias fore "avclear;fore1;fore2;init 0 fore; txt **| Aiming: [GoDz]-MaD1-ForeHead Trauma |**"
//[GoDz]-MaD1-BIG HEADSHOT
alias mg1 "avadd 0 21.93 8.5 2.7; avadd 0 21.97 8.9 2.5; avadd 0 21.85 7.5 2.3; avadd 0 21.82 7.2 2.5"
alias mg2 "avadd 0 21.75 8.4 2.2; avadd 0 21.71 8.1 2.3; avadd 0 21.69 6.5 2.5; avadd 0 21.65 7.2 2"
alias mg3 "avadd 0 21.56 6.7 1.5; avadd 0 21.53 8 2.25; avadd 0 21.5 7.76 2.75; avadd 0 21.55 7.4 2"
alias mg4 "avadd 0 20.25 6 2.5; avadd 0 20.28 6.3 2.7; avadd 0 20.35 6.5 2.75; avadd 0 20.38 6.2 2.5"
alias mg5 "avadd 0 19.9 5 2.4; avadd 0 19.93 5.3 2.5; avadd 0 19.95 7 2.6; avadd 0 19.92 7.2 2.8"
alias mg6 "avadd 0 19.8 8 3; avadd 0 19.82 8.2 4; avadd 0 19.85 8.5 2.5; avadd 0 19.87 8.8 2.8"
alias mg7 "avadd 0 19.7 8 3.5; avadd 0 19.72 8.2 3.6; avadd 0 19.4 8.4 3.64; avadd 0 19.55 8.5 2.5"
alias mg8 "avadd 1 24.5 1 2.6; avadd 1 24.6 1.4 2.5; avadd 1 24.7 1.6 2.75; avadd 1 24.8 1.8 3.75"
alias mg9 "avadd 1 24.5 6.3 5; avadd 1 24.52 6.5 5; avadd 1 24.6 6.75 5.25; avadd 1 24.63 6.87 5.3"
alias mg10 "avadd 1 23.9 5 0; avadd 1 23.87 5.4 0; avadd 1 23.85 5.7 2.5; avadd 1 23.75 6.55 2.25"
alias mg11 "avadd 1 22.5 7 3; avadd 1 22.7 5 3.3; avadd 1 22.3 5 3.25; avadd 1 22 4.5 0"
alias mg12 "avadd 1 21.9 7.7 5; avadd 1 21.7 7.5 3; avadd 1 21.5 5.25 2.5; avadd 1 21.49 5.2 7"
alias mg13 "avadd 1 20 3 2; avadd 1 20.3 5 2.5; avadd 1 20.5 5 2.7; avadd 1 20.7 7.3 5"
alias mg14 "avadd 1 18.2 3 7; avadd 1 18.25 3.2 7; avadd 1 18.3 4 7; avadd 1 18.5 5 7.5"
alias mg "avclear;mg1;mg2;mg3;mg4;mg5;mg6;mg7;mg8;mg9;mg10;m g11;mg12;mg13;mg14;init 0 mg; txt **| Aiming: [GoDz]-MaD1-ON CRACK VEC |**"
setburst ak47 1 10 1 0 0.05 0
setburst ak47 2 20 0.25 0.35 0.05 0
setburst ak47 3 50 0.15 0.45 0.05 4
setburst ak47 4 999 0.07 0.4 0.05 52
setburst aug 1 30 1 0 0.05 0
setburst aug 2 60 0.25 0.35 0.05 0
setburst aug 3 110 0.15 0.45 0.05 4
setburst aug 4 999 0.05 0.43 0.2 12
setburst awp 1 3 1 0 0.02 0
setburst awp 2 5 1 0 0.04 16
setburst awp 3 999 1 0 0.45 28
setburst c4 1 999 1 0 0 2
setburst deagle 1 999 0.01 0.01 0.02 0
setburst elite 1 15 0.01 0.01 0.02 0
setburst elite 2 999 0.07 0.15 0.05 0
setburst fiveseven 1 999 0.01 0.01 0.02 0
setburst flashbang 1 999 1 0 0 2
setburst g3sg1 1 3 1 0 0.02 0
setburst g3sg1 2 5 1 0 0.02 16..
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