Heineken config

Heineken cs config settings download

File Name:

Heineken config

Country:
File Type:
Since:
Last Update:
13-6-2012
Version:
Downloads:
1299
Upload Screenshot
Description:
No Heineken Counter-Strike 1.6 config description
Summary
Heineken config is a cs config game file download. There are 7554 Counter-Strike 1.6 configs just like Heineken cs cfg. Overall there are 8140 cs game files for download. To upload your own cs game files, Counter-Strike 1.6 game files, config game files or gaming files related to Heineken config then please visit our Upload Gaming Files section. Hein.cfg Is the file you will receive after downloading Heineken Counter-Strike 1.6 cfg.

Download Heineken cs config

Heineken Counter-Strike 1.6 config has been downloaded 1299 times.
Comment on Heineken Counter-Strike 1.6 config
Other Counter-Strike 1.6 files
Below you will find some extra Counter-Strike 1.6 configs like Heineken config.
NameTypeGameCountryDownloads
skyte configcs configs
50
nONk configcs configs
32
bax configcs configs
108
BRIAN CFG configcs configs
175
Smoke.cfg configcs configs
423

Heineken cs in-game settings

Resolution:No Heineken Counter-Strike 1.6 resolution found!
Crosshair Size:No Heineken Counter-Strike 1.6 crosshair size found!
Sensitivity:No Heineken Counter-Strike 1.6 sensitivity found!
Crosshair Color:No Heineken Counter-Strike 1.6 crosshair color found!

Heineken cs config file

Heineken* cfg

unbindall

bind "TAB" "+showscores"
bind "ENTER" "+attack"
bind "ESCAPE" "+sprung"
bind "SPACE" "+bhop"
bind "'" "+moveup"
bind "+" "sizeup"
bind "-" "amxmodmenu"
bind "/" "+movedown"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind "i" "say @m nO 1 HanaDAEM,HE naPOBO3UTb,HE kPbIcuTb,HE noDnuPaTb,HE ybuBaTb Co CnuHbI,HE PEKJLAMuTb "
bind "=" "sizeup"
bind "[" "timeleft"
bind "'" " say omg! what and nightmare skill "
bind "a" "+moveleft"
bind "b" "buy"
bind "c" "sGs.bh0p"
bind "d" "+moveright"
bind "e" "+iO0.strafe"
bind "f" "+2"
bind "g" "drop"
bind "h" "+commandmenu"
bind "j" "+yeah"
bind "l" "multiname"
bind "m" "chooseteam"
bind "o" "weaponmenu"
bind "p" "alias m_pitch r_drawviewmodel 1"
bind "q" "+sub"
bind "r" "+reload"
bind "s" "+back"
bind "t" "weapon_hegrenade; weapon_flashbang"
bind "u" "messagemode2"
bind "v" "+xdaa_tele"
bind "w" "+forward"
bind "x" "180.on"
bind "y" "messagemode"
bind - "say x:D"
bind ] "say :D"
bind "z" "+duck_shoot"
bind "~" "toggleconsole"
bind "UPARROW" "+forward"
bind "DOWNARROW" "+back"
bind "LEFTARROW" "+left"
bind "RIGHTARROW" "+right"
bind "f1" "cam"
bind "f2" "+fff"
bind "f3" "/rs"
bind "f4" "amx_csay red [>>TTpaBuJIa CEPBEPA<< HAnADATb no ODHOMy,HE napoBo3uTb,HE noDnuPATb,HE KPbICuTb,AFK,y6uBATb nocJIEDHuMu!
bind "CTRL" "+duck"
bind "SHIFT" "+cjump"
bind "F12" "snapshot"
bind "F5" "say soqa fps 30 :(("
bind "INS" "cheatsoff"
bind "DEL" "cheatsoff"
bind "HOME" "cheatsoff"
bind "END" "cheatsoff"
bind "MWHEELUP" "+duck"
bind "MOUSE1" "+knifehead"
bind "MOUSE2" "+attack2"
bind "PGDN" "+lookdown"
bind "PGUP" "+lookup"
bind "END" "centerview"
bind "MWHEELDOWN" "+jump"
bind "MWHEELUP" "+duck"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "MOUSE3" "+ddrun"
bind "PAUSE" "pause""
`````````````````````````````````````````````````````````````````````````
Настройки

`````````````````````````````````````````````````````````````````````````
_cl_autowepswitch "0"
_snd_mixahead "0.1"
ati_npatch "1"
ati_subdiv "2"
bgmvolume "1.000000"
bottomcolor "6"
brightness "2"
cl_allowdownload "1"
cl_allowupload "0"
cl_cmdrate "101"
cl_cmdbackup "2"
cl_corpsestay "5"
cl_crosshair_color "250 250 250"
cl_crosshair_size "small"
cl_crosshair_translucent "1"
cl_dlmax "128"
cl_download_ingame "0"
cl_dynamiccrosshair "0"
cl_forwardspeed "401"
cl_himodels "0"
cl_idealpitchscale "0.8"
cl_lc "1"
cl_lw "0"
cl_minmodels "1"
cl_radartype "0"
cl_righthand "1"
cl_shadows "1"
cl_timeout "35"
cl_vsmoothing "0.05"
cl_weather "0"
con_color "255 180 30"
console "1.0"
crosshair "1"
fastsprites "0"
fps_modem "0"
gamma "3"
gl_dither "1"
gl_flipmatrix "0"
gl_fog "1"
gl_monolights "0"
gl_overbright "0"
gl_polyoffset "0.1"
hisound "1"
hpk_maxsize "0"
hud_capturemouse "1"
hud_centerid "1"
hud_draw "1"
hud_fastswitch "1"
hud_saytext_internal "1"
hud_takesshots "0"
joystick "0"
lookspring "0.0"
lookstrafe "0.0"
m_filter "0"
m_forward "1"
m_pitch "0.022"
m_side "0.8"
m_yaw "0.022"
model "arctic"
MP3FadeTime "2.0"
MP3Volume "0.8"
mp_decals "101.0"
net_graph "0"
net_graphpos "1"
net_scale "5"
r_bmodelhighfrac "5.0"
r_detailtextures "0"
s_a3d "0"
s_automax_distance "30"
s_automin_distance "2"
s_bloat "2"
s_distance "60"
s_doppler "0"
s_eax "0"
s_leafnum "0"
s_max_distance "1000"
s_min_distance "5"
s_numpolys "201"
s_polykeep "1000000000"
s_polysize "10000000"
s_refdelay "4"
s_refgain "0.4"
s_rolloff "1.0"
s_verbwet "0.25"
spec_autodirector_internal "1"
spec_drawcone_internal "1"
spec_drawnames_internal "1"
spec_drawstatus_internal "1"
spec_mode_internal "2"
spec_pip "0"
suitvolume "0.48"
sv_aim "0"
sv_voiceenable "1"
viewsize "120.0"
voice_enable "1"
voice_forcemicrecord "0.0"
voice_modenable "1"
voice_scale "0.75"
volume "0.6"
sensitivity "10.0"
m_pitch "0.022"
m_yaw "0.022"
m_forward "1"
m_side "0.8"
m_filter "0.000000"
zoom_sensitivity_ratio "1.03"
+mlook
gamma "3.0"
d_spriteskip 9999
brightness "5"
fastsprites "2"
r_decals "301"
r_bmodelhighfrac "5.0"
r_detailtextures "0"
gl_dither "1"
gl_flipmatrix "0"
gl_fog "1"
gl_max_size "512"
gl_monolights "0"
gl_overbright "0"
gl_polyoffset "0.1"
gl_playermip 1
gl_palette_tex 0
gl_reporttjunctions 1
gl_spriteblend 1.2
gl_picmip 0
ati_npatch "1.0"
ati_subdiv "2.0"
hpk_maxsize "4"
viewsize 120.000000
v_dark 4
max_shells "120"
max_smokepuffs "120"
r_mmx 2
volume "0.2500000"
s_rolloff "1.0"
s_doppler "0.0"
s_distance "60"
s_automin_distance "2.0"
s_automax_distance "30.0"
s_min_distance "8.0"
s_max_distance "1000.0"
s_leafnum "0"
s_refgain "0.4"
s_refdelay "4"
s_polykeep "1000000000"
s_polysize "10000000"
s_numpolys "200"
s_bloat "2.0"
s_verbwet "0.25"
s_a3d "0.000000"
s_geometry "0"
s_eax "0.000000"
s_buffersize "65536"
s_2dvolume "0.88"
s_occfactor "0"
_snd_mixahead "0.1"
ambient_fade "100"
ambient_level "0.08"
suitvolume "1.000000"
hisound "1.000000"
bgmvolume "1.000000"
bgmbuffer "-999999999"
MP3FadeTime "2.0"
MP3Volume "0.100000"
voice_scale "1.000000"
voice_enable "1"
voice_forcemicrecord "1.000000"
voice_modenable "1"
sv_voiceenable "1"
_cl_autowepswitch "0"
cl_lw "1"
cl_lc "0"
cl_dlmax "128"
cl_himodels "0.000000"
cl_idealpitchscale "0.8"
cl_timeout "35"
cl_cmdbackup "2"
cl_resend "3"
cl_download_ingame "1"
cl_allowdownload "1"
cl_allowupload "1"
cl_updaterate "501"
cl_forwardspeed "400"
cl_backspeed "400"
cl_vsmoothing "0.05"
cl_corpsestay "0"
cl_righthand "1"
cl_minmodels "0"
cl_dynamiccrosshair "0"
cl_radartype "0"
cl_weather "0"
cl_shadows "1"
cl_updaterate 100
cl_crosshair_color "50 250 50"
cl_crosshair_size "small"
cl_crosshair_translucent "0"
cl_logocolor "#Valve_Red"
cl_logofile "devl1"
cl_showfps "1"
cl_bob "0.01"
cl_bobup "0.0"
cl_bobcycle "0.8"
cl_solid_players 1
cl_needinstanced 0
cl_nosmooth 0
cl_clockreset 0.01
cl_chasedist 101
cl_yawspeed 210
hud_capturemouse "1"
hud_centerid "1"
hud_draw "1"
hud_fastswitch "1"
hud_saytext_internal "1"
hud_takesshots "0"
crosshair "1.000000"
setinfo "_vgui_menus" "0"
console "1.000000"
con_color "255 180 30"
con_notifytime "5"
scr_conspeed "999999"
scr_centertime "5"
scr_printspeed "55"
net_graph "0"
net_scale "5"
net_graphpos "1"
_snd_mixahead "0.1"
sv_aim "0"
sv_unlag 1
sv_unlagsamples 0
sv_voiceenable "voice_speex"
lookspring 1
v_centerspeed 1000
lookstrafe "0.000000"
lookspring "0.000000"
topcolor "0"
bottomcolor "0"
rate 25000
fps_max "301"
mp_decals "1.0"
spec_autodirector_internal "1"
spec_drawcone_internal "1"
spec_drawnames_internal "1"
spec_drawstatus_internal "1"
spec_mode_internal "2"
spec_pip "0"
ex_interp "0"
ex_extrapmax "1.2"
developer "0"
ati_npatch 0
ati_subdiv 0
sys_ticrate "1024"
traceroffset "-185"
tracerlength "0.5"
tracerred "0"
tracerblue "0"
tracergreen "100"
traceralpha "0.2"
tracerspeed "9999"
gl_cull "1"
gl_affinemodels "1"
gl_keeptjunctions "0"
gl_max_size "128"
gl_clear "0"
d_spriteskip "0"
r_dynamic "1"
r_mirroralpha "0"
gl_palette_tex "1"
r_norefresh "0"
gl_round_down "3"
gl_picmip "1.5"
cl_weather "0"
max_shells "0"
max_smokepuffs "0"
cl_minmodels "0"
fps_max 101
net_graph 1
sensitivity 4

H%H%H%H%H%H%H%H%H%H%H%H%H%H%H%H%H%H%H%H%H%H%H%H%H%H%H%H%H%H%H%H%H%H%H%H%H%H%H%H%H%H%H%H%H%H%__:D
skr_:DDDDDDDDDDDDDDDDDDDDD
H%H%H%H%H%H%H%H%H%H%H%H%H%H%H%H%H%H%H%H%H%H%H%H%H%H%H%H%H%H%H%H%H%H%H%H%H%H%H%H%H%H%H%H%H%H%__:D

bind "SPACE" "+bhop"
alias +bhop "alias _special @bhop;@bhop"
alias -bhop "alias _special"
alias @bhop "special;wait;+jump;wait;-jump"

//Dubleduck
alias "+dd1" "+duck; wait; -duck; wait; +duck"
alias "-dd1" "-duck"
bind "shift" "+dd1"
bind "CTRL" "+dd1"


alias "cam" "cam_3D" //feNNNNNNNNNNNNNNNNNNNNNN'~ # ~~~~~cSx~~~~
alias "cam_3D" "say /cam;w10;w5;slot1;alias ca
How to install Heineken config
1. Download Hein.cfg by clicking the download button.

2. (Extract and) copy file(s) into your Counter-Strike 1.6 folder (Example: C:\Program Files\Steam\steamapps\[account]\counter-strike\cstrike).

3. Launch the game and type in "exec configname.cfg" in console to load the config or make sure to add "exec autoexec.cfg", "exec userconfig.cfg" or "exec Heineken.cfg" to your config.cfg file in your Counter-strike 1.6 folder.
Tags