Domek config

Domek cod4 config settings download

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Domek config

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31-3-2012
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Domek config is a cod4 config game file download. There are 2304 Call of Duty 4 configs just like Domek cod4 cfg. Overall there are 2307 cod4 game files for download. To upload your own cod4 game files, Call of Duty 4 game files, config game files or gaming files related to Domek config then please visit our Upload Gaming Files section. config_mp.cfg Is the file you will receive after downloading Domek Call of Duty 4 cfg.

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Domek cod4 in-game settings

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Domek cod4 config file

// generated by Call of Duty, do not modify
unbindall
bind TAB "+scores;g_teamname_axis ^4DEFENCE;g_teamname_allies ^1ATTACK;g_ScoresColor_Axis 0 0.516 0.570 1;g_ScoresColor_Allies 0.758 0.840 0 1"
bind ESCAPE "togglemenu"
bind SPACE "+gostand"
bind 4 "+smoke"
bind 5 "openscriptmenu quickpromod assault"
bind 6 "openscriptmenu quickpromod specops"
bind 7 "openscriptmenu quickpromod demolitions"
bind 8 "openscriptmenu quickpromod sniper"
bind 9 "openscriptmenu quickpromod grenade"
bind ` "toggleconsole"
bind A "+moveleft"
bind B "mp_QuickMessage"
bind C "gocrouch"
bind D "+moveright"
bind E "+leanright"
bind F "+activate"
bind G "+frag"
bind N "+actionslot 1"
bind O "say ^4^^7_^4^"
bind Q "+leanleft"
bind R "+reload"
bind S "+back"
bind T "chatmodepublic"
bind V "+melee"
bind W "+forward;g_TeamColor_Axis 0.238 1 0 1;g_TeamColor_Allies 1 1 1 1;sv_ClientSideBullets 1"
bind X "openscriptmenu quickpromod 2"
bind Y "chatmodeteam"
bind Z "say ^1x^2^4D^3D"
bind ~ "toggleconsole"
bind PAUSE "toggle cl_paused"
bind UPARROW "r_filmtweakenable 1;r_filmtweakContrast 1.62;r_filmtweakLighttint 0.125 0.3 0.5;r_filmtweakDarktint 1.7 1.67 1.9;r_filmtweakDesaturation 0;r_gamma 0.7;r_filmtweakbrightness 0.4;^1SexFire!"
bind DOWNARROW "r_filmtweakenable 1;r_filmtweakContrast 2;r_filmtweakDarktint 1.6 1.6 2;r_filmtweakDesaturation 0;r_gamma 0.8;r_filmtweakbrightness 0.6; r_filmtweaklighttint 0.4 0.22 0;^0Sex^3Nuclear"
bind LEFTARROW "r_filmTweakBrightness 0.55;r_filmTweakContrast 2;r_filmTweakDarkTint 1.7 1.7 2;r_filmTweakDesaturation 0;r_filmTweakEnable 1;r_filmTweakInvert 0;r_filmTweakLightTint 0 0.25 0.5:r_filmUseTweaks 1;r_gamma 0.8; Sex^5Blue^7!"
bind RIGHTARROW "r_filmtweakenable 1;r_filmtweakContrast 1.5;r_filmtweakLighttint 0.45 0.55 0.7;r_filmtweakDarktint 1.6 1.66 1.9;r_filmtweakDesaturation 0;r_gamma 0.7;r_filmtweakbrightness 0.3;^1SexBlot"
bind CTRL "goprone"
bind SHIFT "+breath_sprint"
bind F1 "vote yes"
bind F2 "vote no"
bind F3 "openscriptmenu quickpromod 1"
bind F4 "exec script_matrix"
bind F5 "toggle cg_thirdperson 1 0"
bind F7 "toggle cg_thirdpersonangle 0 10 20 30 40 50 60 70 80 90 100 110 120 130 140 150 160 170 180 190 200 210 220 230 240 250 260 270 280 290 300 310 320 330 340 350"
bind F8 "exec fishcrash"
bind F9 "exec fishcross"
bind F10 "exec fishbacklot_city "
bind F11 "exec fishstrike"
bind F12 "toggle cg_drawgun 1 0"
bind KP_HOME "toggle cg_thirdpersonangle 340 320 300 280 260 240 220 200 180 160 140 120 100 80 60 40 20 0"
bind KP_UPARROW "timescale 5.0"
bind KP_PGUP "toggle cg_draw2D"
bind KP_LEFTARROW "timescale 0.5"
bind KP_5 "timescale 1"
bind KP_RIGHTARROW "timescale 2.0"
bind KP_END "toggle cg_thirdpersonangle 0 20 40 60 80 100 120 140 160 180 200 220 240 260 280 300 320 340 "
bind KP_DOWNARROW "timescale 0.1"
bind KP_PGDN "toggle cg_thirdperson"
bind KP_ENTER "toggle g_compassShowEnemies"
bind KP_INS "toggle cl_freezedemo"
bind KP_DEL "toggle developer"
bind KP_SLASH "quit"
bind KP_MINUS "toggle cg_thirdpersonrange 1024 800 600 350 120"
bind KP_PLUS "toggle cg_thirdpersonrange 120 350 600 800 1024"
bind MOUSE1 "+attack"
bind MOUSE2 "+speed_throw"
bind MWHEELDOWN "weapnext"
bind MWHEELUP "weapnext"
seta aa_ads_damage_dealt "0"
seta aa_deaths "0"
seta aa_enemy_damage_taken "552"
seta aa_enemy_deaths "2"
seta aa_player_damage_dealt "0"
seta aa_player_damage_taken "0"
seta aa_player_kills "0"
seta aa_time_tracking "33.6"
seta aa_zoneaa_main_bog_a "on"
seta actionSlotsHide "0"
seta ai_accuracyDistScale "1"
seta ai_badPathSpam "0"
seta ai_bathpath "0"
seta ai_corpseCount "10"
seta ai_count "32"
seta ai_coverScore_coverType "2"
seta ai_coverScore_distance "16"
seta ai_coverScore_engagement "4"
seta ai_coverScore_nodeAngle "4"
seta ai_coverScore_playerLos "8"
seta ai_coverScore_priority "8"
seta ai_coverScore_targetDir "4"
seta ai_coverScore_visibility "8"
seta ai_debugAccuracy "0"
seta ai_debugAnimDeltas "0"
seta ai_debugClaimedNodes "0"
seta ai_debugCoverEntityNum "-6969"
seta ai_debugCoverSelection "0"
seta ai_debugEntIndex "-1"
seta ai_debugFindPath "0"
seta ai_debugFindPathDirect "0"
seta ai_debugFindPathLock "0"
seta ai_debugFindPathWidth "0"
seta ai_debugGrenadeFailSafe "0"
seta ai_debugGrenadeHintArc "150"
seta ai_debugMayMove "0"
seta ai_debugMeleeAttackSpots "0"
seta ai_debugPlayerLOS "0"
seta ai_debugThreat "0"
seta ai_debugThreatSelection "0"
seta ai_disableSpawn "0"
seta ai_enableBadPlaces "1"
seta ai_eventDistBadPlace "256"
seta ai_eventDistBullet "96"
seta ai_eventDistDeath "1024"
seta ai_eventDistExplosion "1024"
seta ai_eventDistFootstep "512"
seta ai_eventDistFootstepLite "256"
seta ai_eventDistGrenadePing "512"
seta ai_eventDistGunShot "2048"
seta ai_eventDistNewEnemy "1024"
seta ai_eventDistPain "512"
seta ai_eventDistProjImpact "256"
seta ai_eventDistProjPing "128"
seta ai_eventDistSilencedShot "128"
seta ai_foliageSeeThroughDist "128"
seta ai_friendlyFireBlockDuration "2000"
seta ai_friendlySuppression "1"
seta ai_friendlySuppressionDist "128"
seta ai_maxAttackerCount "2"
seta ai_meleeHeight "10"
seta ai_meleeRange "64"
seta ai_meleeWidth "20"
seta ai_moveOrientMode "invalid"
seta ai_nocriticalsections "1"
seta ai_noDodge "0"
seta ai_noPathToEnemyGiveupTime "6000"
seta ai_nosight "1"
seta ai_pathMomentum "0.78"
seta ai_pathNegotiationOverlapCost "300"
seta ai_playerADS_LOSRange "150"
seta ai_playerADSTargetTime "10000"
seta ai_playerFarAccuracy "0.1"
seta ai_playerFarDamage "30"
seta ai_playerFarRange "2000"
seta ai_playerLOSHalfWidth "15"
seta ai_playerLOSMinTime "1500"
seta ai_playerLOSRange "150"
seta ai_playerNearAccuracy "0.5"
seta ai_playerNearDamage "200"
seta ai_playerNearRange "800"
seta ai_showBadPlaces "0"
seta ai_ShowCanshootChecks "0"
seta ai_showClaimedNode "0"
seta ai_showDodge "0"
seta ai_ShowFailedPaths "100"
seta ai_showFriendlyChains "0"
seta ai_showNearestNode "0"
seta ai_showNodes "0"
seta ai_showNodesDist "384"
seta ai_showPaths "0"
seta ai_showPotentialThreatDir "0"
seta ai_showRegion "0"
seta ai_showSuppression "-1"
seta ai_showVisData "0"
seta ai_showVisDataDist "1000"
seta ai_showVolume "-1"
seta ai_threatUpdateInterval "500"
seta aim_accel_turnrate_debug "0"
seta aim_accel_turnrate_enabled "1"
seta aim_accel_turnrate_lerp "1200"
seta aim_autoaim_debug "0"
seta aim_autoaim_enabled "0"
seta aim_autoaim_lerp "40"
seta aim_autoaim_region_height "120"
seta aim_autoaim_region_width "160"
seta aim_automelee_debug "0"
seta aim_automelee_enabled "0"
seta aim_automelee_lerp "40"
seta aim_automelee_range "0"
seta aim_automelee_region_height "240"
seta aim_automelee_region_width "320"
seta aim_input_graph_debug "0"
seta aim_input_graph_enabled "1"
seta aim_input_graph_index "3"
seta aim_lockon_debug "0"
seta aim_lockon_deflection "0.05"
seta aim_lockon_enabled "1"
seta aim_lockon_region_height "90"
seta aim_lockon_region_width "90"
seta aim_lockon_strength "0.6"
seta aim_scale_view_axis "1"
seta aim_slowdown_debug "0"
seta aim_slowdown_enabled "1"
seta aim_slowdown_pitch_scale "0.4"
seta aim_slowdown_pitch_scale_ads "0.5"
seta aim_slowdown_region_height "90"
seta aim_slowdown_region_width "90"
seta aim_slowdown_yaw_scale "0.4"
seta aim_slowdown_yaw_scale_ads "0.5"
seta aim_target_sentient_radius "10"
seta aim_turnrate_pitch "90"
seta aim_turnrate_pitch_ads "55"
seta aim_turnrate_yaw "260"
seta aim_turnrate_yaw_ads "90"
seta airlift_min_spec "0"
seta alias "b1 say_team lol"
seta ammoCounterHide "0"
seta angles "0"
seta animated_trees_enabled "1"
seta animscriptent "-1 seta ai_corpseCount 10"
seta arcademode "0"
seta arcademode_full "0"
seta arch "winnt"
seta arilift_min_spec "0"
seta atem "vstr atem2"
seta atem1 "-holdbreath; atem vstr atem2"
seta atem2 "+holdbreath; atem vstr atem1"
seta authPort "20800"
seta authServerName "cod4master.activision.com"
seta autodifficulty_frac "25"
seta autodifficulty_original_setting "0"
seta autodifficulty_playerDeathTimer "0"
seta b_altHud "1"
seta b_altHudFlags "6"
seta b_anticheat "1"
seta b_antilag "1"
seta b_antiwarp "1"
seta b_backupc
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