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Djokovic cs settings, config & cfg 2012

Full Name -
Nickname Djokovic
Birthday -
Nationality RomaniaRomania
Game Counter-Strike 1.6Counter-Strike 1.6
Since 2012-09-21
Last Update 2012-09-21
Djokovic screenshot

Djokovic Gear

Mouse -
Mousepad -
Keyboard -
Headset -
Monitor -
Chair -
Controller -
Case -

Djokovic Gaming PC Setup

GPU -
CPU -
Memory -
Motherboard -
Power Supply -
Storage -
Fan -
Cooler -

Djokovic config

The Counter-Strike 1.6 config file of Djokovic has been downloaded 69 times. Download prb.cfg by clicking the download button below.
How to install Djokovic cs config
1. Download prb.cfg by clicking the download button above.

2. Extract and/or copy file(s) into your Counter-Strike 1.6 folder (Example: C:\Program Files (x86)\Steam\steamapps\[account]\counter-strike\cstrike\cfg).

3. Launch the game and type in "exec configname.cfg" in console to load the config or make sure to add "exec autoexec.cfg", "exec userconfig.cfg" or "exec Djokovic.cfg" to config.cfg file in your Counter-Strike 1.6 folder.
Social Media
Twitch -
Twitter -
YouTube -
Instagram -
Facebook -
TikTok -
Steam -
Discord -

Djokovic Settings

Monitor
Resolution: 800x600
Aspect Ratio: 4:3
Sensitivity
Sensitivity: 4
Crosshair
Color: 255 255 250
Size: small
FAQ
Summary
This page contains the in-game settings, config files (cfg) and hardware setup of Djokovic. The Djokovic cs settings page has been viewed for 1.476 since it was added on 2012-09-21. The last time the settings of Djokovic were on 2012-09-21. Visit the cs settings page to view more Counter-Strike 1.6 settings like Djokovic or visit upload section to add your own cs settings.
Other Counter-Strike 1.6 settings
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2csPhilippinesPhilippines2021-05-14
3csMacedoniaMacedonia2021-02-22
4csPakistanPakistan2024-07-18
5csAlbaniaAlbania2022-05-09
Other Romania gaming settings
Djokovic CFG file
bind "TAB" "+showscores"
bind "ENTER" "+attack"
bind "ESCAPE" "cancelselect"
bind "SPACE" "+jump"
bind "'" "+moveup"
bind "+" "sizeup"
bind "," "buyammo1"
bind "-" "sizedown"
bind "." "buyammo2"
bind "/" "+movedown"
bind ";" "+mlook"
bind "=" "sizeup"
bind "a" "+moveleft"
bind "b" "buy"
bind "d" "+moveright"
bind "e" "+use"
bind "g" "drop"
bind "h" "+commandmenu"
bind "i" "showbriefing"
bind "j" "cheer"
bind "k" "+voicerecord"
bind "m" "chooseteam"
bind "n" "nightvision"
bind "q" "lastinv"
bind "r" "+reload"
bind "s" "+back"
bind "t" "impulse 201"
bind "u" "messagemode2"
bind "x" "name I am problematic"
bind "w" "+forward"
bind "y" "messagemode"
bind "[" "invprev"
bind "]" "invnext"
bind "`" "toggleconsole"
bind "~" "toggleconsole"
bind "UPARROW" "+forward"
bind "DOWNARROW" "+back"
bind "LEFTARROW" "cl_righthand 0"
bind "RIGHTARROW" "cl_righthand 1"
bind "CTRL" "+duck"
bind "SHIFT" "+speed"


// _________
//----------( Sloturi )----------
// ���������

bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"


// ________
//----------( sEtArI )----------
// ��������


fps_modem "100"
fps_max "100"
mp_decals "0"
cl_rate "25000"
rate "25000"
cl_crosshair_color "250 50 50"
cl_crosshair_size "small"
cl_crosshair_translucent "0"
cl_dynamiccrosshair "0"
cl_showfps "0"
cl_solid_players "1"
cl_timeout "99999"
cl_updaterate "50"
cl_cmdrate "101"
cl_cmdbackup "2"
cl_dlmax "128"
cl_sidespeed "400"
cl_backspeed "400"
cl_forwardspeed "400"
cl_himodels "1"
cl_movespeedkey "0.52"
cl_observercrosshair "0"
cl_download_ingame "1"
cl_allowdownload "1"
cl_allowupload "1"
cl_bob "0"
cl_bobcycle "0.8"
cl_bobup "0.5"
ex_interp "0.05"
m_filter "1"
m_side "0.8"
m_forward "1"
m_yaw "0.022"
m_pitch "0.022"
r_bmodelhighfrac "5.0"
r_bmodelinterp "1"
r_cachestudio "1"
r_cullsequencebox "1"
r_decals "300"
r_drawentities "1"
r_dynamic "1"
r_fullbright "0"
r_glowshellfreq "2.2"
r_lightmap "0"
r_mirroralpha "1"
r_mmx "0"
r_norefresh "0"
r_novis "0"
r_speeds "0"
r_traceglow "0"
r_wadtextures "0"
r_wateralpha "1"
hud_centerid 1
gl_clear "1"
gl_alphamin "0.25"
gl_cull "1"
gl_dither "1"
gl_flipmatrix "0"
gl_keeptjunctions "1"
gl_lightholes "1"
gl_max_size "256"
gl_monolights "1"
gl_overbright "0"
gl_palette_tex "1"
gl_picmip "0"
gl_playermip "0"
gl_polyoffset "0.1"
gl_round_down "3"
gl_spriteblend "0"
gl_nocolors "0"
gl_overbright "0.000000"
gl_wateramp "0.3"
gl_ztrick "0"
gl_texturemode "gl_linear_mipmap_nearest"
gamma "8.0000"
brightness "1"
gunsmoke "1"
ati_subdiv "2.0"
ati_npatch "1.0"
host_speeds "0"
r_decals "0"
r_drawviewmodel "1"
r_dynamic "0"
r_mirroralpha "0"
r_bmodelhighfrac "5.0"
r_mmx "1"
texgamma "2"
v_dark "0"
topcolor "30"
c_maxpitch "90"
max_smokepuffs "120"
r_decals "300"
r_fullbright "0"
r_lightmap "0"
scr_ofsx "0"
scr_ofsy "0"
scr_ofsz "0"
texgamma "2"
topcolor "30"
viewsize "120.000000"
s_automax_distance "30.0"
s_automin_distance "2.0"
s_max_distance "1000.0"
s_min_distance "8.0"
s_eax "0"
s_a3d "0"
s_verbwet "0.25"
s_bloat "2"
s_numpolys "200"
s_refdelay "4"
s_refgain "0.4"
s_max_distance "1000"
s_min_distance "8"
s_automax_distance "30"
s_automin_distance "2"
s_distance "60"
s_doppler "0"
s_rolloff "1"
volume "0.4"
suitvolume "1"
hisound "1"
bgmvolume "0.5"
MP3Volume "0"
snd_noextraupdate "1"
s_reverb "0"
s_geometry "0"
s_occlude "1"
s_occfactor "0"
s_occ_epsilon "0"
s_reflect "0"
s_usepvs "0"
violence_ablood "1"
violence_agibs "1"
violence_hblood "1"
violence_hgibs "1"
sv_aim "9999999999999999999999999999999999999999999"
sv_voiceenable "1"
loadas8bit "1"
topcolor "30"
bottomcolor "6"
rate "25000"
lookstrafe "0.000000"
lookspring "0.000000"
m_pitch "0.022000"
m_yaw "0.022"
m_forward "1"
m_side "0.8"
m_filter "1"
joystick "0.000000"
fastsprites "0"
voice_modenable "1"
setinfo "_vgui_menus" "0"
setinfo "lefthand" "1"
net_graph "3"
net_scale "5"
net_graphpos "1"
net_graphwidth "120"
graphheight "64.0"
+mlook
+jlook
crosshair "1.000000"
hud_capturemouse "1"
hud_draw "1"
hud_fastswitch "1"
hud_centerid "1"
hud_takesshots "0"
joystick "0.000000"
max_shells "0"
max_smokepuffs "0"
scr_conspeed "9999"
scr_centertime "5"
developer "0"
hpk_maxsize "0"
trackplayer "0"
crosshair 1
ambient_fade "100"
ambient_level "0.300000"
ati_npatch "0.0" // 1.0
ati_subdiv "0.0" // 2.0
bgmvolume "1.000000"
bottomcolor ""
brightness "9.000000"
_cl_autowepswitch 0
rate 25000
cl_updaterate 101
cl_crosshair_color "255 255 250"
cl_crosshair_size "small"
cl_crosshair_translucent "0"
crosshair "5.000000"
con_color 32908+14121+1241
console "1"




// ___________
//----------( BoNNy Hop )----------
// �����������


alias "+I am problematic" "alias _special @I am problematic; @I am problematic"
alias "-I am problematic" "alias _special"
alias "@I am problematic" "special; developer 1; fps_modem 100; wait; +jump; wait; -jump"






// ___________
//----------( DevelopEr )----------
// �����������





bind "w" "+forward; developer 1; fps_max 100; fps_modem 100; cl_sidespeed 300"
bind "a" "+moveleft; developer 1; fps_max 100; fps_modem 100; cl_sidespeed 300"
bind "s" "+back; developer 1; fps_max 100; fps_modem 100; cl_sidespeed 300"
bind "d" "+moveright; developer 1; fps_max 250; fps_modem 100 cl_sidespeed 300"
bind "space" "+I am problematic; developer 1; fps_max 100; fps_modem 100; cl_sidespeed 300"
bind "ctrl" "+duck; developer 1; fps_max 100; fps_modem 100; cl_sidespeed 300"
bind "mwheeldown" "+duck; wait; developer 1; fps_max 100; fps_modem 100; cl_sidespeed 300"
cl_sidespeed "300"
cl_forwardspeed "300"
cl_backspeed "300"
cl_upspeed "300"
sv_maxspeed "300"
cl_pitchspeed "225"

alias "wait1" "wait1 developer1;countjump1"
alias "wait1" "wait1 developer1;countjump1"
alias "wait1" "wait1 developer1;countjump1"
alias "wait1" "wait1 developer1;countjump1"
alias "wait1" "wait1 developer1;countjump1"
alias "wait1" "wait1 developer1;countjump1"
alias "wait1" "wait1 developer1;countjump1"
alias "wait1" "wait1 developer1;countjump1"
alias "wait1" "wait1 developer1;countjump1"
alias "wait1" "wait1 developer1;countjump1"
alias "wait1" "wait1 developer1;countjump1"



// ___________
//----------(penTru fpS )----------
// �����������
alias setnetgraph netgraphon3
alias netgraphon3 "net_graph 3; cl_showfps 0; alias setnetgraph netgraphon2"
alias netgraphon2 "net_graph 2; alias setnetgraph netgraphon1"
alias netgraphon1 "net_graph 1; alias setnetgraph netgraphoff"
alias netgraphoff "net_graph 0; alias setnetgraph netgraphfps"
alias netgraphfps "cl_showfps 1; alias setnetgraph netgraphon3"


// ___________
//----------(lAg maI Mic)----------
// �����������

alias r10000 "rate 10000.007; devon; echo RATE 10000; devoff; alias r_up r10000; alias r_dn r8000"
alias r8000 "rate 8000.007; devon; echo RATE 8000; devoff; alias r_up r10000; alias r_dn r7000"
alias r7000 "rate 7000.007; devon; echo RATE 7000; devoff; alias r_up r8000; alias r_dn r6000"
alias r6000 "rate 6000.007; devon; echo RATE 6000; devoff; alias r_up r7000; alias r_dn r5500"
alias r5500 "rate 5500.007; devon; echo RATE 5500; devoff; alias r_up r6000; alias r_dn r5000"
alias r5000 "rate 5000.007; devon; echo RATE 5000; devoff; alias r_up r5500; alias r_dn r4500"
alias r4500 "rate 4500.007; devon; echo RATE 4500; devoff; alias r_up r5000; alias r_dn r4000"
alias r4000 "rate 4000.007; devon; echo RATE 4000; devoff; alias r_up r4500; alias r_dn r3500"
alias r3500 "rate 3500.007; devon; echo RATE 3500; devoff; alias r_up r4000; alias r_dn r3000"
alias r3000 "rate 3000.007; devon; echo RATE 3000; devoff; alias r_up r3500; alias r_dn r2500"
alias r2500 "rate 2500.007; devon; echo RATE 2500; devoff; alias r_up r3000; alias r_dn r2500"
r5000

alias updr55 "cl_updaterate 55; devon; echo -55 pachete; devoff; alias updrup updr55; alias updrdn updr50"
alias updr50 "cl_updaterate 50; devon; echo -50 pachete; devoff; alias updrup updr55; alias updrdn updr45"
alias updr45 "cl_updaterate 45; devon; echo -45 pachete; devoff; alias updrup updr50; alias updrdn updr40"
alias updr40 "cl_updaterate 40; devon; echo -40 pachete; devoff; alias updrup updr45; alias updrdn updr35"
alias updr35 "cl_updaterate 35; devon; echo -35 pachete devoff; alias updrup updr40; alias updrdn updr30"
alias updr30 "cl_updaterate 30; devon; echo -30 pachete; devoff; alias updrup updr35; alias updrdn updr25"
alias updr25 "cl_updaterate 25; devon; echo -25 pachete; devoff; alias updrup updr30; alias updrdn updr20"
alias updr20 "cl_updaterate 20; devon; echo -20 pachete; devoff; alias updrup updr25; alias updrdn updr15"
alias updr15 "cl_updaterate 15; devon; echo -15pachete; devoff; alias updrup updr20; alias updrdn updr15"
updr30

alias cmdr55 "cl_cmdrate 55; devon; echo +55 pachete; devoff; alias cmdrup cmdr55; alias cmdrdn cmdr50"
alias cmdr50 "cl_cmdrate 50; devon; echo +50 pachete; devoff; alias cmdrup cmdr55; alias cmdrdn cmdr45"
alias cmdr45 "cl_cmdrate 45; devon; echo +45 pachete ; devoff; alias cmdrup cmdr50; alias cmdrdn cmdr40"
alias cmdr40 "cl_cmdrate 40; devon; echo +40 pachete; devoff; alias cmdrup cmdr45; alias cmdrdn cmdr35"
alias cmdr35 "cl_cmdrate 35; devon; echo +35 pachete; devoff; alias cmdrup cmdr40; alias cmdrdn cmdr30"
alias cmdr30 "cl_cmdrate 30; devon; echo +30 pachete; devoff; alias cmdrup cmdr35; alias cmdrdn cmdr25"
alias cmdr25 "cl_cmdrate 25; devon; echo +25 pachete; devoff; alias cmdrup cmdr30; alias cmdrdn cmdr20"
alias cmdr20 "cl_cmdrate 20; devon; echo +20 pachete; devoff; alias cmdrup cmdr25; alias cmdrdn cmdr15"
alias cmdr15 "cl_cmdrate 15; devon ; devoff; alias cmdrup cmdr20; alias cmdrdn cmdr15;echo + 15 pachete"
cmdr40














// _______
//----------(De Hns )----------
// �������


alias w1.bT9 "wait"
alias w5.bT9 "w1.bT9;w1.bT9;w1.bT9;w1.bT9;w1.bT9"
alias +du.bT9 "+duck;w1.bT9;-duck;w1.bT9;+duck"
alias -du.bT9 "w5.bT9;-duck"

bind "mouse3" "+du.bT9"

// _______
//----------(GsTrAfE)----------
// �������

alias "+gstrafe" "alias _special @gstrafe; @gstrafe"
alias "-gstrafe" "alias _special"
alias "@gstrafe" "special; developer 1; fps_modem 100; wait; +duck; wait; -duck"
bind "alt" "+gstrafe"


// ____
//----------(echo)----------
// ����



sensivity 1.4




echo " ~ CFG LOADED ~"
echo " ~ I am problematic ~"















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