Dizz config cs settings, config & cfg 2015
| Full Name | - |
| Nickname | Dizz config |
| Birthday | - |
| Nationality | |
| Game | |
| Since | 2015-11-26 |
| Last Update | 2015-11-26 |
Dizz config screenshot
Dizz config Gear
| Mouse | - |
| Mousepad | - |
| Keyboard | - |
| Headset | - |
| Earbuds | - |
| Monitor | - |
| Chair | - |
| Controller | - |
| Case | - |
Dizz config Gaming PC Setup
| GPU | - |
| CPU | - |
| Memory | - |
| Motherboard | - |
| Power Supply | - |
| Storage | - |
| Fan | - |
| Cooler | - |
Dizz config config
The Counter-Strike 1.6 config file of Dizz config has been downloaded 120 times. Download D!Zz.cfg by clicking the download button below.
How to install Dizz config cs config
1. Download D!Zz.cfg by clicking the download button above.
2. Extract and/or copy file(s) into your Counter-Strike 1.6 folder (Example: C:\Program Files (x86)\Steam\steamapps\[account]\counter-strike\cstrike\cfg).
3. Launch the game and type in "exec configname.cfg" in console to load the config or make sure to add "exec autoexec.cfg", "exec userconfig.cfg" or "exec Dizz config .cfg" to config.cfg file in your Counter-Strike 1.6 folder.
2. Extract and/or copy file(s) into your Counter-Strike 1.6 folder (Example: C:\Program Files (x86)\Steam\steamapps\[account]\counter-strike\cstrike\cfg).
3. Launch the game and type in "exec configname.cfg" in console to load the config or make sure to add "exec autoexec.cfg", "exec userconfig.cfg" or "exec Dizz config .cfg" to config.cfg file in your Counter-Strike 1.6 folder.
Social Media
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Dizz config Settings
FAQ
Summary
This page contains the in-game settings, config files (cfg) and hardware setup of Dizz config . The Dizz config cs settings page has been viewed for 1.445 since it was added on 2015-11-26. The last time the settings of Dizz config were on 2015-11-26. Visit the cs settings page to view more Counter-Strike 1.6 settings like Dizz config or visit upload section to add your own cs settings.
Other Counter-Strike 1.6 settings
| # | Name | Country | Last Update | |
| 1 | 2020-06-01 | |||
| 2 | 2022-01-19 | |||
| 3 | 2021-05-07 | |||
| 4 | 2021-09-03 | |||
| 5 | 2021-03-10 |
Other Mongolia gaming settings
| # | Name | Country | Last Update | |
| 1 | 2022-11-02 | |||
| 2 | 2025-08-01 | |||
| 3 | 2022-06-04 | |||
| 4 | 2026-02-05 | |||
| 5 | 2023-08-03 | |||
| 6 | 2022-10-17 | |||
| 7 | 2024-03-12 | |||
| 8 | 2024-10-22 | |||
| 9 | 2022-10-06 | |||
| 10 | 2025-01-11 |
Dizz config CFG file
//alias
alias bum.1 "speak activated"
alias bum.0 "speak deactivated"
alias +bum.at "+attack"
alias -bum.at "-attack"
alias +bum.dn "+lookdown"
alias -bum.dn "-lookdown"
//
alias +bum.vecs.1 "bind kp_end cl_pitchspeed 1.5; bind kp_downarrow cl_pitchspeed 2.5; bind kp_pgdn cl_pitchspeed 3.5; bind kp_leftarrow cl_pitchspeed 4.5; bind kp_5 cl_pitchspeed 5.5; bind kp_rightarrow cl_pitchspeed 6.5"
alias -bum.vecs.0 "bind kp_end cl_pitchspeed 1; bind kp_downarrow cl_pitchspeed 2; bind kp_pgdn cl_pitchspeed 3; bind kp_leftarrow cl_pitchspeed 4; bind kp_5 cl_pitchspeed 5; bind kp_rightarrow cl_pitchspeed 6"
//
alias bum.bob.0 "cl_bob 0"
alias bum.bobup.0 "cl_bobup 0"
alias bum.bobcycle.0 "cl_bobcycle 0"
alias bum.bob.1 "cl_bob 1"
alias bum.bobup.1 "cl_bobup 1"
alias bum.bobcycle.1 "cl_bobcycle 1"
//
alias bum.allbob.0 "bum.bob.0; bum.bobup.0; bum.bobcycle.0"
alias bum.allbob.1 "bum.bob.1; bum.bobup.1; bum.bobcycle.1"
//
alias +bum.apist "alias _special bum.apist; bum.apist"
alias -bum.apist "alias _special slot10"
alias bum.apist "+bum.at; w; -bum.at; w; special"
alias +bum.f4 +bum.apist
alias -bum.f4 -bum.apist
//
alias +bum.ar "+bum.dn; +bum.f4"
alias -bum.ar "-bum.f4; -bum.dn"
alias bum.ar.1 "bum.1; bind mouse1 +bum.ar; bum.allbob.0; bind ins bum.ar.0"
alias bum.ar.0 "bum.0; bind mouse1 +attack; bum.allbob.1; bind ins bum.ar.1"
//
alias +bum.sd "impulse 201"
alias -bum.sd "enemydown"
//
//change your settings here
bind "t" "+bum.sd" //- enemy down spray.
bind "ins" "bum.ar.1 //- anti-recoil toggler.
bind "kp_3 "cl_pitchspeed 1" //- anti-recoil slot1
bind "kp_downarrow" "cl_pitchspeed 2" //- anti-recoil slot2
bind "kp_pgdn" "cl_pitchspeed 3" //- anti-recoil slot3
bind "kp_leftarrow" "cl_pitchspeed 4" //- anti-recoil slot4
bind "kp_4" "cl_pitchspeed 5" //- anti-recoil slot5
bind "kp_rightarrow" "cl_pitchspeed 6" //- anti-recoil slot6
bind "kp_ins" "+bum.vecs.1" //- anti-recoil slots +0.5// R-Aimbot v1.0 by W@ko0
// Configuration file
[SETTINGS]
AIMBOT=-0.0000000
AUTOAIM=0
AUTOWALL=0
KNIFEAIM=0
SHOOT=0
TEAM=0
NORECOIL=2
NOSPREAD=5
PISTOL=1
alias sec3 "secammo;secammo;secammo"
alias prim3 "primammo;primammo;primammo"
bind kp_end "usp;secammo"
bind kp_downarrow "deagle;sec3"
bind kp_pgdn "mp5;prim3;prim3"
bind kp_leftarrow "ak47;m4a1;prim3"
bind kp_5 "hegren;prim3;sec;flash;defuser;flash"
bind kp_rightarrow "bullpup;prim3"
bind kp_pgup "awp;primammo"
bind kp_ins "vesthelm; vest"
bind rightarrow "hegren"
bind leftarrow "sgren"
bind uparrow "flash"
bind downarrow "defuser"
alias +p "+jump; +duck"
alias -p "-jump; -duck"
// :: Binds
//*******************************************//
bind "TAB" "+showscores"
bind "ESCAPE" "cancelselect"
bind "SPACE" "+p"
bind "," "buyammo1"
bind "." "buyammo2"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind "0" "slot10"
bind "`" "toggleconsole"
bind "a" "+moveleft"
bind "b" "buy"
bind "c" "radio3"
bind "d" "+moveright"
bind "e" "+use"
bind "f" "+voicerecord"
bind "g" "drop"
bind "l" "say timeleft; wait; say nextmap"
bind "m" "chooseteam"
bind "n" "buyequip"
bind "o" "say /rank"
bind "p" "say /top10"
bind "q" "lastinv"
bind "r" "+reload"
bind "s" "+back"
bind "t" "impulse 201"
bind "u" "messagemode2"
bind "w" "+forward"
bind "x" "radio2"
bind "y" "messagemode"
bind "z" "radio1"
bind "~" "toggleconsole"
bind "CTRL" "+duck"
bind "SHIFT" "+speed"
bind "F12" "snapshot"
bind "F6" "bot_add_t"
bind "F7" "bot_add_ct"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "f" "stop_reload;weapon_knife;wait;lastinv;wait"
bind "mwheelup" "cl_righthand 1
bind "mwheeldown" "cl_righthand 0"
bind "mouse4" "+duck;wait;-duck;wait"
// :: Commands
//*******************************************//
_cl_autowepswitch "1" // dupa preferinta 1 sau 0
_snd_mixahead "0.1"
ati_npatch "1.0"
ati_subdiv "2.0"
bgmvolume "1.000000"
bottomcolor "6"
brightness "1.40000" // puteti incerca si mai mult ^^
cl_crosshair_size "small" // recomand small mai ales la rez 800*600
cl_crosshair_translucent "0" // neaparat ca sa se vada bine pe toate
hartile
cl_dynamiccrosshair "0" // recomand cu caldura
cl_dlmax "128"
cl_forwardspeed "800"
cl_upspeed "800"
cl_downspeed "800"
cl_backspeed "800"
cl_sidespeed "800"
cl_himodels "0" // mareste fps, recomand sa lasati asa
cl_idealpitchscale "0.8"
cl_lc "1" // daca pueneti 0 v-at f*tut :D
cl_logocolor "#Valve_Blue"
cl_logofile "v_1"
cl_lw "1" // lasati asa pt lag mai mic
cl_minmodels "1" // depinde cum vreti (face toti terro sa aiba acelasi
skin si toti ct sa aiba acelasi skin cand e 1 (mareste fps)
cl_radartype "1" // radar netransparent, NEAPARAT asa
cl_shadows "1" // nush ce plm face :D...adica e vba de umbre sau ceva
:P
cl_timeout "35"
cl_vsmoothing "0.05" // lasati asa
cl_weather "1" // ca sa nu mai ploua pe aztec
max_smokepuffs "-1" // mai bine asa, mareste fps
max_shells "-1" // nu mai apar cartusele care sar din arma...mareste
fps
con_color "182 82 212" // culoarea scrisului din consola
console "1"
crosshair "4"
fastsprites "0"
fps_max "100" // max posibil :D
fps_modem "0" // nu schimbati botilor !
gamma "3"
gl_dither "1"
gl_flipmatrix "0"
gl_fog "1"
gl_monolights "0"
gl_lightholes "0"
gl_overbright "0"
gl_polyoffset "0.1"
gl_keeptjunctions 0
hisound "1"
hpk_maxsize "4"
hud_capturemouse "1"
hud_centerid "1"
hud_draw "1"
hud_fastswitch "1"
hud_saytext_internal "1"
hud_takesshots "0"
joystick "0"
lookspring "0.000000"
lookstrafe "0.000000"
model "gordon"
MP3FadeTime "2.0"
MP3Volume "0"
mp_decals "30" // mareste fps
net_graph "3" // mai bun ca net_graph 1 (mareste fps)
net_graphpos "3" // incercati 1,2,3 vedeti cum va place
net_scale "5"
r_bmodelhighfrac "5.0"
s_a3d "0.0"
s_automax_distance "30"
s_automin_distance "2"
s_bloat "2.0"
s_distance "100"
s_doppler "0.0"
s_eax "0.0"
s_leafnum "0"
s_max_distance "1000"
s_min_distance "5"
s_numpolys "200"
s_polykeep "1000000000"
s_polysize "10000000"
s_refdelay "4"
s_refgain "0.4"
s_rolloff "1.0"
s_verbwet "0.25"
skin ""
spec_autodirector_internal "1"
spec_drawcone_internal "1"
spec_drawnames_internal "1"
spec_drawstatus_internal "1"
spec_mode_internal "4"
spec_pip "0"
suitvolume "0"
sv_aim "1.000000000000" // vreti aim nu ? :PP heacherilor
sv_voiceenable "1"
team ""
topcolor "30"
viewsize "120.000000" // nu mere ca in quake3 :(
voice_enable "1"
voice_forcemicrecord "1"
voice_modenable "1"
voice_scale "0.750000"
setinfo "_vgui_menus" "0" // mai bine vara meniuri vizuale de
cumparare...mareste fps :D
setinfo "ah" "0.000000" // scoate auto-helpu ala enervant cu "you
spotted an enemy"...si mareste fps :D
setinfo "ghosts" "0.000000"
cl_resend 2
cl_corpsestay 0
//*******************************************//
r_decals "128"
s_rolloff "1.0"
s_doppler "0.0"
s_automin_distance "2.0"
s_automax_distance "30.0"
s_min_distance "8.0"
s_max_distance "1000.0"
s_leafnum "0"
s_refgain "0"
s_refdelay "0"
s_polykeep "1000000000"
s_polysize "10000000"
s_numpolys "200"
s_bloat "2.0"
s_geometry "0"
s_geom_reverb "0"
s_reflect "0"
s_reverb "0"
s_usepvs "0"
s_verbwet "0"
s_occlude "0"
s_occ_epsilon "0"
s_occfactor "1"
cl_bob "0" // fara, pls...asa va recomand eu
cl_bobup "0" // fara
cl_bobcycle "1" // fara
cl_movespeedkey "0.55" // asta e f folositoare...va miscati mai repede
cand mergeti pe walk
gl_clear "0"
gl_playermip "7.43" // daca puneti 3 sau ceva de genu o sa arate
foarte urat jucatorii...da mareste fps :D
r_mirroralpha "0"
r_traceglow "0"
r_detailtextures "0" // mareste fps
cl_crosshair_color "50 250 50" // verde aprins...cea mai buna culoare
in orice conditii
graphheight "420" // pozitia net_graph...modificati voi cum vreti (pe
verticala)
net_graphwidth "110" // pozitia net_graph...modificati voi cum vreti
(pe orizontala)
scr_conspeed "9999"
volume "0.2"
name "D!Zz.###
rate ""
model ""
sensitivity 3 // sens meu preferat...puneti cat vreti voi
m_filter "0" // NEAPARAT 0
zoom_sensitivity_ratio "1.3" // recomand peste 1.3 ca sa trageti bine
cu awp
+mlook
m_forward "1"
m_pitch "0.022"
m_side "0.8"
m_yaw "0.022"
alias a admin_who
alias amx amx_who
// :: Net Settings
//*******************************************//
cl_allowdownload "1"
cl_allowupload "1"
cl_download_ingame "0"
cl_cmdbackup "2"
rate 25000 // marimea pachetelor trimise/primite de la server...nu
mariti
cl_cmdrate "101" // cate pachete pe sec. se trimit la server...depinde
de sv_maxupdaterate...daca puteti afla cat e ar fi superb
cl_updaterate "101" // cate pachete pe serc. se primesc de la
server...cu cat mai multe cu atat mai bine (100 max)...dar doar va permite netu
;)
ex_interp "0.1" // interpolarea
cl_weather "0"
r_dynamic "1"
r_novis "0"
r_traceglow "1"
r_wateralpha "1"
r_mirroralpha "0"
r_bmodelhighfrac "5.0"
r_lightmap "0"
gl_max_size "256"
precache "1"
mp_decals "20"
gl_affinemodels "0"
gl_alphamin "0.25"
gl_clear "0"
gl_dither "1"
gl_flipmatrix "0"
gl_flashblend "0"
gl_lightholes "0"
//Silent Defuse - Dezamorsare silentioasa
alias "+silentdefuse" "+use;wait;-use;wait;+use;wait;-use;wait;+use;wait;-use;wait;+use;
alias "-silentdefuse" "-use";
bind "x" "+silentdefuse";
//Anti recoiil script - in timp ce tragi tinta coboara
alias +antirclbind "+attack; +lookdown;"
alias -antirclbind "-attack; -lookdown;"
alias antircl antirclon
alias antirclon "bind mouse1 +antirclbind; alias antircl antircloff;"
alias antircloff "bind mouse1 +attack; alias antircl antirclon;"
bind kp_minus antircl
cl_pitchspeed 3
//Silent duck-running script - alergi si nu te aude nimeni
alias +duck_run.fP3 "alias cl_rebuy duck_run.fP3; cl_setrebuy PrimaryAmmo; rebuy; duck_run.fP3"
alias -duck_run.fP3 "alias cl_rebuy; -duck; alias dr_cycle.fP3 dr_loop.fP3.00"
alias duck_run.fP3 "dr_cycle.fP3; wait; rebuy"
alias dr_cycle.fP3 "dr_loop.fP3.00"
alias dr_loop.fP3.00 "+duck; alias dr_cycle.fP3 dr_loop.fP3.01"
alias dr_loop.fP3.01 "-duck; alias dr_cycle.fP3 dr_loop.fP3.02"
alias dr_loop.fP3.02 "+duck; alias dr_cycle.fP3 dr_loop.fP3.03"
alias dr_loop.fP3.03 "alias dr_cycle.fP3 dr_loop.fP3.04"
alias dr_loop.fP3.04 "alias dr_cycle.fP3 dr_loop.fP3.05"
alias dr_loop.fP3.05 "alias dr_cycle.fP3 dr_loop.fP3.06"
alias dr_loop.fP3.06 "alias dr_cycle.fP3 dr_loop.fP3.07"
alias dr_loop.fP3.07 "alias dr_cycle.fP3 dr_loop.fP3.08"
alias dr_loop.fP3.08 "alias dr_cycle.fP3 dr_loop.fP3.09"
alias dr_loop.fP3.09 "alias dr_cycle.fP3 dr_loop.fP3.10"
alias dr_loop.fP3.10 "alias dr_cycle.fP3 dr_loop.fP3.11"
alias dr_loop.fP3.11 "alias dr_cycle.fP3 dr_loop.fP3.12"
alias dr_loop.fP3.12 "alias dr_cycle.fP3 dr_loop.fP3.13"
alias dr_loop.fP3.13 "alias dr_cycle.fP3 dr_loop.fP3.14"
alias dr_loop.fP3.14 "alias dr_cycle.fP3 dr_loop.fP3.15"
alias dr_loop.fP3.15 "-duck; alias dr_cycle.fP3 dr_loop.fP3.16"
alias dr_loop.fP3.16 "alias dr_cycle.fP3 dr_loop.fP3.17"
alias dr_loop.fP3.17 "alias dr_cycle.fP3 dr_loop.fP3.18"
alias dr_loop.fP3.18 "alias dr_cycle.fP3 dr_loop.fP3.19"
alias dr_loop.fP3.19 "alias dr_cycle.fP3 dr_loop.fP3.20"
alias dr_loop.fP3.20 "alias dr_cycle.fP3 dr_loop.fP3.21"
alias dr_loop.fP3.21 "alias dr_cycle.fP3 dr_loop.fP3.22"
alias dr_loop.fP3.22 "alias dr_cycle.fP3 dr_loop.fP3.23"
alias dr_loop.fP3.23 "alias dr_cycle.fP3 dr_loop.fP3.24"
alias dr_loop.fP3.24 "alias dr_cycle.fP3 dr_loop.fP3.25"
alias dr_loop.fP3.25 "alias dr_cycle.fP3 dr_loop.fP3.26"
alias dr_loop.fP3.26 "alias dr_cycle.fP3 dr_loop.fP3.27"
alias dr_loop.fP3.27 "alias dr_cycle.fP3 dr_loop.fP3.28"
alias dr_loop.fP3.28 "alias dr_cycle.fP3 dr_loop.fP3.29"
alias dr_loop.fP3.29 "alias dr_cycle.fP3 dr_loop.fP3.30"
alias dr_loop.fP3.30 "alias dr_cycle.fP3 dr_loop.fP3.00"
bind "x" "+duck_run.fP3"
//Weapon side - arma se schimba de pe stanga pe dreapta si invers ...
alias wpnpos "wpnleft"
alias wpnleft "cl_righthand 0;alias wpnpos wpnright;speak Left; developer 1; echo Weapon Left; developer 0"
alias wpnright "cl_righthand 1;alias wpnpos wpnleft ;speak Right; developer 1; echo Weapon Right; developer 0"
bind capslock "wpnpos"
//Awp Fast-Zoom - tragi mai repede
alias +[G]_AWPskr1pT "+attack; wait; wait; wait; wait; wait; wait;wait; lastinv; wait; wait; wait; lastinv"
alias -[G]_AWPskr1pT "-attack"
bind "mouse3" "+[G]_AWPskr1pT"
//Ping optimizer - optimizeaza lagul
alias setnetgraph netgraphon3
alias netgraphon3 "net_graph 3; cl_showfps 0; alias setnetgraph netgraphon2"
alias netgraphon2 "net_graph 2; alias setnetgraph netgraphon1"
alias netgraphon1 "net_graph 1; alias setnetgraph netgraphoff"
alias netgraphoff "net_graph 0; alias setnetgraph netgraphfps"
alias netgraphfps "cl_showfps 1; alias setnetgraph netgraphon3"
alias r10000 "rate 10000.007; devon; echo RATE 10000; devoff; alias r_up r10000; alias r_dn r8000"
alias r8000 "rate 8000.007; devon; echo RATE 8000; devoff; alias r_up r10000; alias r_dn r7000"
alias r7000 "rate 7000.007; devon; echo RATE 7000; devoff; alias r_up r8000; alias r_dn r6000"
alias r6000 "rate 6000.007; devon; echo RATE 6000; devoff; alias r_up r7000; alias r_dn r5500"
alias r5500 "rate 5500.007; devon; echo RATE 5500; devoff; alias r_up r6000; alias r_dn r5000"
alias r5000 "rate 5000.007; devon; echo RATE 5000; devoff; alias r_up r5500; alias r_dn r4500"
alias r4500 "rate 4500.007; devon; echo RATE 4500; devoff; alias r_up r5000; alias r_dn r4000"
alias r4000 "rate 4000.007; devon; echo RATE 4000; devoff; alias r_up r4500; alias r_dn r3500"
alias r3500 "rate 3500.007; devon; echo RATE 3500; devoff; alias r_up r4000; alias r_dn r3000"
alias r3000 "rate 3000.007; devon; echo RATE 3000; devoff; alias r_up r3500; alias r_dn r2500"
alias r2500 "rate 2500.007; devon; echo RATE 2500; devoff; alias r_up r3000; alias r_dn r2500"
r5000
alias updr55 "cl_updaterate 55; devon; echo -55 pachete; devoff; alias updrup updr55; alias updrdn updr50"
alias updr50 "cl_updaterate 50; devon; echo -50 pachete; devoff; alias updrup updr55; alias updrdn updr45"
alias updr45 "cl_updaterate 45; devon; echo -45 pachete; devoff; alias updrup updr50; alias updrdn updr40"
alias updr40 "cl_updaterate 40; devon; echo -40 pachete; devoff; alias updrup updr45; alias updrdn updr35"
alias updr35 "cl_updaterate 35; devon; echo -35 pachete devoff; alias updrup updr40; alias updrdn updr30"
alias updr30 "cl_updaterate 30; devon; echo -30 pachete; devoff; alias updrup updr35; alias updrdn updr25"
alias updr25 "cl_updaterate 25; devon; echo -25 pachete; devoff; alias updrup updr30; alias updrdn updr20"
alias updr20 "cl_updaterate 20; devon; echo -20 pachete; devoff; alias updrup updr25; alias updrdn updr15"
alias updr15 "cl_updaterate 15; devon; echo -15pachete; devoff; alias updrup updr20; alias updrdn updr15"
updr30
alias cmdr55 "cl_cmdrate 55; devon; echo +55 pachete; devoff; alias cmdrup cmdr55; alias cmdrdn cmdr50"
alias cmdr50 "cl_cmdrate 50; devon; echo +50 pachete; devoff; alias cmdrup cmdr55; alias cmdrdn cmdr45"
alias cmdr45 "cl_cmdrate 45; devon; echo +45 pachete ; devoff; alias cmdrup cmdr50; alias cmdrdn cmdr40"
alias cmdr40 "cl_cmdrate 40; devon; echo +40 pachete; devoff; alias cmdrup cmdr45; alias cmdrdn cmdr35"
alias cmdr35 "cl_cmdrate 35; devon; echo +35 pachete; devoff; alias cmdrup cmdr40; alias cmdrdn cmdr30"
alias cmdr30 "cl_cmdrate 30; devon; echo +30 pachete; devoff; alias cmdrup cmdr35; alias cmdrdn cmdr25"
alias cmdr25 "cl_cmdrate 25; devon; echo +25 pachete; devoff; alias cmdrup cmdr30; alias cmdrdn cmdr20"
alias cmdr20 "cl_cmdrate 20; devon; echo +20 pachete; devoff; alias cmdrup cmdr25; alias cmdrdn cmdr15"
alias cmdr15 "cl_cmdrate 15; devon ; devoff; alias cmdrup cmdr20; alias cmdrdn cmdr15;echo + 15 pachete"
cmdr40
// :: Admin Aliases
//*******************************************//
alias rusha "admin_say "CT NU FACE RUSH SI TINE X, TERRO NU CAMPEAZA SI PUNE BOMBA!!!;admin_tsay "CT NU FACE RUSH SI TINE X, TERRO NU CAMPEAZA SI PUNE BOMBA!!!"
alias resa "admin_restart 1"
alias nosmokea "admin_restrict smoke"
alias noshielda "admin_restrict shield"
alias noflasha "admin_restrict flash"
alias nohea "admin_restrict hegren"
alias restricta "nosmoke;noshield;admin_restrict on"
alias rush "amx_say "CT NU FACE RUSH SI TINE X, TERRO NU CAMPEAZA SI PUNE BOMBA!!!"
alias res "admin_restart 1"
alias nosmoke "amx_restrict smoke"
alias noshield "amx_restrict shield"
alias noflash "amx_restrict flash"
alias nohe "amx_restrict hegren"
alias restrict "nosmoke;noshield;amx_restrict on"
alias forum "admin_ssay "Pentru reclamatii/admine/sloturi vizitati --> http://ghetou-.myforum.ro !!!;admin_tsay green "Pentru reclamatii/admine/sloturi vizitati --> www.facebook/ARiel.FejjsaN.vera !!!"
alias hub "admin_say "Va asteptam si pe HUB-ul nostru --> Hub.RoDistrict.Net !!!;admin_tsay green "Va asteptam si pe HUB-ul nostru --> Hub.RoDistrict.NeT !!!"
alias tero "admin_say "TERO NU MAI CAMPA --> Planteaza B O M B A ==> SLAY SLAY SLAY SLAY SLAY SLAY!!!;admin_tsay red "TERO NU MAI CAMPA --> Planteaza B O M B A ==> SLAY SLAY SLAY SLAY SLAY SLAY!!!"
alias free "admin_say "Tot timpul va fi --> FREE GAME <-- , dar nu TERRO nu CAMPA ca vei primi SLAY , TERRO Trebuie sa planteze B O M B A !!!"
alias limit1 "admin_rcon mp_limitteams 1"
alias bala1 "admin_rcon mp_autoteambalance 1"
alias limit0 "admin_rcon mp_limitteams 0"
alias bala0 "admin_rcon mp_autoteambalance 0"
alias bal1 "limit1; bala1"
alias bal0 "limit0; bala0"
alias rata admin_execall rate 15000
alias rat amx_execall rate 15000
alias upda admin_execall cl_updaterate 30
alias upd amx_execall cl_updaterate 30
alias cmda admin_execall cl_cmdrate 30
alias cmd amx_execall cl_cmdrate 30
alias intera admin_execall ex_interp 0.1
alias inter amx_execall ex_interp 0.1
alias net "rat;wait;upd;wait;cmd;wait;inter"
alias fz3a "admin_rcon mp_freezetime 3"
alias fz3 "amx_rcon mp_freezetime 3"
alias fz0 "admin_rcon mp_freezetime 0"
alias fz0 "amx_rcon mp_freezetime 0"
alias all3 "restrict;wait;bal1;wait;net;wait;fz3"
alias all0 "restrict;wait;bal1;wait;net;wait;fz0"
alias tl0a "admin_timelimit 0"
alias tl0 "amx_timelimit 0"
alias imoffa "admin_rcon admin_ignore_immunity 1"
alias imoff "amx_rcon admin_ignore_immunity 1"
alias imona "admin_rcon admin_ignore_immunity 0"
alias imon "amx_rcon admin_ignore_immunity 0"
alias imon2a "admin_rcon2 admin_ignore_immunity 1"
alias imonn "amx_rcon2 admin_ignore_immunity 1"
alias imoff2a "admin_rcon2 admin_ignore_immunity 0"
alias imoff "amx_rcon2 admin_ignore_immunity 0"
alias ff1a "admin_friendlyfire 1"
alias ff1 "amx_friendlyfire 1"
alias ff0a "admin_friendlyfire 0"
alias ff0 "amx_friendlyfire 0"
// :: Match Aliases (rcon)
//*******************************************//
alias mecia "admin_timelimit 0; admin_rcon mp_roundtime 1.7; admin_rcon mp_c4timer 35; admin_rcon mp_freezetime 10; admin_rcon mp_startmoney 800; admin_rcon mp_autoteambalance 0; admin_rcon mp_limitteam 0; admin_friendlyfire 1; admin_restart 1; admin_tsay purple INCALZIRE"
alias meci "amx_timelimit 0; amx_rcon mp_roundtime 1.7; amx_rcon mp_c4timer 35; amx_rcon mp_freezetime 10; amx_rcon mp_startmoney 800; amx_rcon mp_autoteambalance 0; amx_rcon mp_limitteam 0; amx_friendlyfire 1; amx_restart 1; amx_tsay purple INCALZIRE"
alias incalzirea "admin_timelimit 0; admin_rcon mp_roundtime 2; admin_rcon mp_c4timer 35; admin_rcon mp_freezetime 0; admin_rcon mp_startmoney 16000; admin_rcon mp_autoteambalance 0; admin_rcon mp_limitteam 0; admin_friendlyfire 0; admin_restart 1"
alias incalzire "amx_timelimit 0; amx_rcon mp_roundtime 2; amx_rcon mp_c4timer 35; amx_rcon mp_freezetime 0; amx_rcon mp_startmoney 16000; amx_rcon mp_autoteambalance 0; amx_rcon mp_limitteam 0; amx_friendlyfire 0; amx_restart 1"
alias r1a "admin_restart 1; admin_say 1st restart!"
alias r1 "amx_restart 1; amx_say 1st restart!"
alias r2a "admin_restart 3; admin_say 2nd restart!"
alias r2 "amx_restart 3; amx_say 2nd restart!"
alias r3a "admin_restart 5 LIVE!; admin_say GAME IS ON ! LIVE LIVE LIVE !"
alias r3 "amx_restart 5 LIVE!; amx_say GAME IS ON ! LIVE LIVE LIVE !"
alias w3 "wait;wait;wait;wait;wait"
alias w2
"wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait"alias w "w2;w2"
alias w6 "wait;wait;wait;wait;wait;wait"
alias rr1 "admin_restart 10"
alias l1 "admin_ssay
[Live----------------------------------------Live];w6"
alias l2 "admin_ssay
[-Live--------------------------------------Live-];w6"
alias l3 "admin_ssay
[--Live------------------------------------Live--];w6"
alias l4 "admin_ssay
[---Live----------------------------------Live---];w6"
alias l5 "admin_ssay
[----Live--------------------------------Live----];w6"
alias l6 "admin_ssay
[-----Live------------------------------Live-----];w6"
alias l7 "admin_ssay
[------Live----------------------------Live------];w6"
alias l8 "admin_ssay
[-------Live--------------------------Live-------];w6"
alias l9 "admin_ssay
[--------Live------------------------Live--------];w6"
alias l11 "admin_ssay
[---------Live----------------------Live---------];w6"
alias l12 "admin_ssay
[----------Live--------------------Live----------];w6"
alias l13 "admin_ssay
[-----------Live------------------Live-----------];w6"
alias l14 "admin_ssay
[------------Live----------------Live------------];w6"
alias l16 "admin_ssay
[-------------Live--------------Live-------------];w6"
alias l17 "admin_ssay
[--------------Live------------Live--------------];w6"
alias l18 "admin_ssay
[---------------Live----------Live---------------];w6"
alias l19 "admin_ssay
[----------------Live--------Live----------------];w6"
alias l21 "admin_ssay
[-----------------Live------Live-----------------];w6"
alias l22 "admin_ssay
[------------------Live----Live------------------];w6"
alias l23 "admin_ssay
[-------------------Live--Live-------------------];w6"
alias l24 "admin_ssay
[------------------Live----Live------------------];w6"
alias l25 "admin_ssay
[-----------------Live------Live-----------------];w6"
alias l26 "admin_ssay
[----------------Live--------Live----------------];w6"
alias l27 "admin_ssay
[---------------Live----------Live---------------];w6"
alias l28 "admin_ssay
[--------------Live------------Live--------------];w6"
alias l29 "admin_ssay
[-------------Live--------------Live-------------];w6"
alias l31 "admin_ssay
[------------Live----------------Live------------];w6"
alias l32 "admin_ssay
[-----------Live------------------Live-----------];w6"
alias l33 "admin_ssay
[----------Live--------------------Live----------];w6"
alias l34 "admin_ssay
[---------Live----------------------Live---------];w6"
alias l35 "admin_ssay
[--------Live------------------------Live--------];w6"
alias l36 "admin_ssay
[-------Live--------------------------Live-------];w6"
alias l37 "admin_ssay
[------Live----------------------------Live------];w6"
alias l38 "admin_ssay
[-----Live------------------------------Live-----];w6"
alias l39 "admin_ssay
[----Live--------------------------------Live----];w6"
alias l41 "admin_ssay
[---Live----------------------------------Live---];w6"
alias l42 "admin_ssay
[--Live------------------------------------Live--];w6"
alias l43 "admin_ssay
[-Live--------------------------------------Live-];w6"
alias l44 "admin_ssay
[Live----------------------------------------Live];w6"
alias m1 "admin_ssay [ The Games Is On ];w6"
alias m2 "admin_ssay [ GL & HF ];w6"
alias m3 "admin_ssay [ Ghetou Admin ];w6"
alias l
"l1;l2;l3;l4;l5;l6;l7;l8;l9;l11;l12;l13;l14;l15;l16;l17;l18;l19;l21;l22;l23;l24;l25;l26;l27;l28;l29;l31;l32;l33;l34;l35;l36;l37;l38;l39;l41;l42;l43;l44;l45;l46
"
bind pgup "l"
// :: Righthand/Lefthand
//*******************************************//
bind "MWHEELDOWN" "+duck"
bind "MWHEELUP" "+jump"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind alt "+speed"
bind shift "+duck"
bind mwheelup "+duck"
bind mwheeldown "+jump"
bind e drop
bind f "+use"
name "D!zZ.###
Active=1
Deathmatch=2
Aimkey=2
Aimthrough=0
Autoshoot=0
NoSpread=0
NoRecoil=0
Silent=1
Smooth=0
Smoothtype=2
Aimspot=999
Prediction=4
DrawAimspot=0
FOV=0
DrawFOV=0
MinDistance=0
DrawMinDistance=0
AGNshoot=1
Style=0
Far=0
ak47 1 10 1 0 0.05 0
ak47 2 20 0.25 0.35 0.05 0
ak47 3 50 0.15 0.45 0.05 4
ak47 4 999 0.07 0.4 0.05 52
awp 1 3 1 0 0.02 0
awp 2 5 1 0 0.04 16
awp 3 999 1 0 0.45 28
deagle 1 999 0.01 0.01 0.02 0
usp 1 999 0.01 0.01 0.02 0
glock18 1 999 0.01 0.01 0.02 0
m4a1 1 10 1 0 0.05 0
m4a1 2 20 0.25 0.35 0.05 0
m4a1 3 80 0.15 0.45 0.05 0
m4a1 4 999 0.07 0.4 0.05 4
mp5 1 40 1 0 0.05 0
mp5 2 120 0.45 0.25 0.05 0
mp5 3 999 0.11 0.25 0.05 4
// Movement \\
BINDS
bind "TAB" "+showscores"
bind "ENTER" "+attack"
bind "ESCAPE" "cancelselect"
bind "SPACE" "+sbh"
bind "'" "+moveup"
bind "," "buyammo1"
bind "." "buyammo2"
bind "/" "+movedown"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind ";" "+mlook"
bind "[" "invprev"
bind "]" "invnext"
bind "`" "toggleconsole"
bind "a" "+moveleft"
bind "b" "buy"
bind "c" "radio3"
bind "d" "+moveright"
bind "e" "+use"
bind "f" "impulse 100"
bind "g" "drop"
bind "h" "+commandmenu"
bind "i" "showbriefing"
bind "j" "cheer"
bind "k" "+voicerecord"
bind "l" "showbriefing"
bind "m" "chooseteam"
bind "n" "nightvision"
bind "o" "buyequip"
bind "q" "lastinv"
bind "r" "+reload"
bind "s" "+back"
bind "t" "impulse 201"
bind "u" "messagemode2"
bind "w" "+forward"
bind "x" "radio2"
bind "y" "messagemode"
bind "z" "radio1"
bind "~" "toggleconsole"
bind "UPARROW" "+forward"
bind "DOWNARROW" "+back"
bind "LEFTARROW" "+left"
bind "RIGHTARROW" "+right"
bind "ALT" "+strafe"
bind "CTRL" "+duck"
bind "SHIFT" "+speed"
bind "F5" "snapshot"
bind "F6" "save quick"
bind "F7" "load quick"
bind "INS" "+klook"
bind "PGDN" "+lookdown"
bind "PGUP" "+lookup"
bind "END" "centerview"
bind "MWHEELDOWN" "invnext"
bind "MWHEELUP" "invprev"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "F1" "m4a1;ak47;primammo;secammo;vesthelm;flash;flash;hegren"
bind "F3" "deagle;secammo;primammo;vesthelm;hegren;flash;flash;defuser"
//AGN Setings//
_cl_autowepswitch "1"
_snd_mixahead "0.1"
ati_npatch "1.0"
ati_subdiv "2.0"
bgmvolume "1.000000"
bottomcolor "6"
brightness "10.000000"
cl_allowdownload "1"
cl_allowupload "1"
cl_backspeed "400"
cl_cmdbackup "2"
cl_cmdrate "101"
cl_corpsestay "600.000000"
cl_crosshair_color "255 255 255"
cl_crosshair_size "small"
cl_crosshair_translucent "0"
cl_dlmax "128"
cl_download_ingame "1"
cl_dynamiccrosshair "0"
cl_forwardspeed "400"
cl_himodels "0"
cl_idealpitchscale "0.8"
cl_lc "1"
cl_logocolor "#Valve_Red"
cl_logofile "smiley"
cl_lw "1"
cl_minmodels "1"
cl_radartype "1"
cl_righthand "1"
cl_shadows "1"
cl_timeout "8888"
cl_updaterate "105"
cl_vsmoothing "0.05"
cl_weather "0"
s_polykeep "1000000000"
s_polysize "10000000"
con_color "255 180 30"
console "1.000000"
crosshair "1.000000"
fastsprites "0"
fps_max "999"
fps_modem "0"
gamma "6"
gl_dither "1"
gl_flipmatrix "0"
gl_fog "1"
gl_monolights "0"
gl_overbright "0"
gl_polyoffset "10000"
hisound "1"
hpk_maxsize "0"
gl_alphamin "0.25"
gl_cull "1"
gl_dither "1"
gl_flipmatrix "0"
hud_capturemouse "1"
hud_centerid "1"
hud_draw "1"
hud_fastswitch "9999"
gl_keeptjunctions "0.000000"
hud_saytext_internal "1"
hud_takesshots "0"
joystick "0"
gl_lightholes "1"
gl_playermip "1000.00000"
lookspring "0.000000"
lookstrafe "0.000000"
m_filter "0"
m_forward "1"
m_pitch "0.022"
m_side "0.8"
m_yaw "0.022"
model "gordon"
MP3FadeTime "2.0"
MP3Volume "0"
mp_decals "1000.000000"
net_graph "3"
net_graphpos "3"
net_scale "5"
r_bmodelhighfrac "5.0"
r_detailtextures "0"
s_a3d "0.0"
s_automax_distance "30"
s_automin_distance "2"
s_bloat "2.0"
s_distance "60"
s_doppler "0.0"
s_eax "0.0"
s_leafnum "0"
s_max_distance "1000"
s_min_distance "5"
s_numpolys "200"
s_polykeep "1000000000"
s_polysize "10000000"
s_refdelay "4"
s_refgain "0.4"
s_rolloff "1.0"
s_verbwet "0.25"
spec_autodirector_internal "1"
spec_drawcone_internal "1"
spec_drawnames_internal "1"
spec_drawstatus_internal "1"
spec_mode_internal "4"
spec_pip "0"
suitvolume "0.250000"
sv_aim "0"
sv_voiceenable "1"
topcolor "30"
viewsize "120.000000"
voice_enable "0"
voice_forcemicrecord "1"
voice_modenable "1"
voice_scale "2"
volume "0.5"
setinfo "ah" "0"
setinfo "_mmc" "buzau09dle"
setinfo "lang" "en"
setinfo "_pw-admindmod" "agnownage"
setinfo "_vgui_menus" "1"
setinfo "_ah" "0"
+mlook
+jlook
graphhight "420"
violence_ablood "10"
violence_hblood "10"
violence_agibs "10"
violence_hgibs "10"
cl_shadows "0"
_cl_autowepswitch "0"
_snd_mixahead "0.1"
ati_npatch "1.0"
ati_subdiv "2.0"
bgmvolume "1.000000"
bottomcolor "6"
brightness "10.000000"
cl_allowdownload "1"
cl_allowupload "1"
cl_backspeed "400"
cl_cmdbackup "2"
cl_cmdrate "30"
cl_corpsestay "600"
cl_crosshair_color "255 255 255"
cl_crosshair_size "small"
cl_crosshair_translucent "0"
cl_dlmax "128"
cl_download_ingame "1"
cl_dynamiccrosshair "1"
cl_forwardspeed "400"
cl_himodels "0.000000"
cl_idealpitchscale "0.8"
cl_lc "1"
cl_logocolor "orange"
cl_logofile "lambda"
cl_lw "1"
cl_minmodels "0"
cl_radartype "0"
cl_righthand "1"
cl_shadows "1"
cl_timeout "300"
cl_updaterate "20"
cl_vsmoothing "0.05"
cl_weather "1"
con_color "255 180 30"
console "1.000000"
crosshair "1.000000"
fastsprites "0"
fps_max "101"
fps_modem "101"
gamma "6"
gl_dither "1"
gl_flipmatrix "0"
gl_fog "1"
gl_monolights "0"
gl_overbright "0"
gl_polyoffset "4"
hisound "1.000000"
hpk_maxsize "4"
hud_capturemouse "1"
hud_centerid "0"
hud_draw "1"
hud_fastswitch "1"
hud_saytext_internal "1"
hud_takesshots "0"
joystick "0.000000"
lookspring "0.000000"
lookstrafe "0.000000"
m_filter "0.000000"
m_forward "1"
m_pitch "0.022000"
m_side "0.8"
m_yaw "0.022"
model "gordon"
MP3FadeTime "2.0"
MP3Volume "0.800000"
mp_decals "300"
name "D!Zz.###"
net_graph "0"
net_graphpos "1"
net_scale "5"
r_bmodelhighfrac "5.0"
r_detailtextures "0"
s_a3d "0.000000"
s_automax_distance "30.0"
s_automin_distance "2.0"
s_bloat "2.0"
s_distance "60"
s_doppler "0.0"
s_eax "0.000000"
s_leafnum "0"
s_max_distance "1000.0"
s_min_distance "8.0"
s_numpolys "200"
s_polykeep "1000000000"
s_polysize "10000000"
s_refdelay "4"
s_refgain "0.4"
s_rolloff "1.0"
s_verbwet "0.25"
sensitivity "3.3"
skin ""
spec_autodirector_internal "1"
spec_drawcone_internal "1"
spec_drawnames_internal "1"
spec_drawstatus_internal "1"
spec_mode_internal "1"
spec_pip "0"
suitvolume "0.250000"
sv_aim "1.000000"
sv_voiceenable "1"
team ""
topcolor "30"
viewsize "120.000000"
voice_enable "1"
voice_forcemicrecord "1"
voice_modenable "1.000000"
voice_scale "0.750000"
volume "0.800000"
violence_ablood 1
violence_agibs 1
violence_hblood 1
violence_hgibs 1
+mlook
+jlook
aimbot=0
fov=0
smooth=0
bone=0
headshot=0
godmode=0.1
antiwallbang=0
mindistance=0
bhop=0
noflash=255
cl_crosshair_color "1000 1000 1000"
esp_mode 2 // 1 = engfuncs, 2 = opengl
esp_textmode 2 // 1 = plain text, 2 = textbox
esp_box 1
esp_boxsize 15
esp_boxwidth 1
esp_dynamic 1
esp_visible 1
esp_visual 1
esp_name 1
esp_weapon 1
esp_health 2 // 1 = text, 2 = bar
esp_far 1
esp_fartimeout 3.5
esp_farsmooth 1
esp_hit 2
esp_hittimeout 1.0
esp_step 2
esp_stepdist 100
esp_steptimeout 1.0
esp_target 1 // 1 = cross, 2 = text print
esp_entity 2 // 1 = all, 2 = bomb/grens
esp_bomb 1
col_ct 0 120 255 255
col_t 255 60 60 255
col_visible 0 255 0 255
col_visual 255 255 60 255
col_health 255 255 255 150
col_hit 255 255 255 255
col_step 50 50 50 255
col_entity 255 255 255 255
col_bomb 255 255 255 255
//font_esp "Verdana" 12 0 0 0
aim_type 1 // 1 = silent, 2 = setviewangle, 3 = pixel, 4 = triggerbot
aim_fov 10
aim_distance 1
aim_through 0
aim_edge 1 // 1 = aim to head, 2 = aim to visible vec
aim_predictedge 4 // prediction amount on edges
aim_delay 0
aim_time 300
aim_prediction 0 // aimpoint prediction
aim_smoothness 0.00 // only if aim_type > 1
aim_key mouse1 // only if aim_type > 1
vis_wallhack 0 // 1 = asus, 2 = xqz
vis_lambert 0
vis_playerglow 0
vis_noflash 1
vis_nosmoke 1
vis_noftb 1
misc_norecoil 0
misc_bhop 1
misc_rusduck c // 0 = off
misc_stats 2
misc_autosshot 1
misc_maxrounds 12
// HUD COMMANDS //
hud_fastswitch "1"
hud_centerid "1"
hud_deathnotice_time "6" / (6)
hud_saytext_time "10" / (5)
// MP COMMANDS //
mp_decals "4096"
// MAX COMMANDS //
max_shells "1000"
max_smokepuffs "-3"
// VIOLENCE COMMANDS //
violence_ablood "6" ; alias violence_ablood ""
violence_agibs "9" ; alias violence_agibs ""
violence_hblood "6" ; alias violence_hblood ""
violence_hgibs "9" ; alias violence_hgibs ""
// FPS COMMANDS //
fps_max "101"
fps_modem "101"
// RATES //
cl_cmdrate "101"
cl_rate "25000" ; alias cl_rate ""
cl_updaterate "101"
rate "250000" ; alias rate ""
ex_interp "0.01" ; alias ex_interp ""
// s_ kommandon
/.| Generell
s_rolloff 1 ;
s_doppler 0 ;
s_distance 99 ;
s_automin_distance 1 ;
s_automax_distance 60 ;
s_min_distance 4 ;
s_max_distance 1500 ;
s_leafnum 0 ;
s_refgain 0.35 ;
s_refdelay 3.5 ;
s_polykeep 1000000000 ;
s_polysize 10000000 ;
s_numpolys 200 ;
s_bloat 2 ;
s_verbwet 0 ; // 0.25
s_eax 0 ; alias s_eax
s_geometry 1 ; alias s_geometry
s_reflect 0 ;
s_reverb 0 ;
s_usepvs 0 ;
s_occlude 1 ; alias s_occlude
s_occ_epsilon 0 ; alias s_occ_epsilon
s_occfactor 1 ; alias s_occfactor
s_buffersize 65536 ;
/.| Room
room_delay 0 ;
room_feedback 0 ;
room_dlylp 2 ;
room_size 0 ;
room_refl 0 ;
room_rvblp 1 ;
room_left 0 ;
room_lp 0 ;
room_mod 0 ;
room_type 0 ;
room_off 0 ;
waterroom_type 14 ;
/.| Misc
volume 0.5 ;
suitvolume 0.9 ;
MP3Volume 1 ;
MP3Fadetime 1 ;
hisound 1 ; alias hisound
bgmvolume 0.5 ;
snd_noextraupdate 1 ;
_snd_mixahead 0.1 ;
snd_show 0 ;
loadas8bit 0 ;
nosound 0 ;
ambient_fade 0.1 ;
ambient_level 0 ;
/.| Voice
voice_modenable 1 ;
voice_enable 1 ;
voice_dsound 1 ;
voice_loopback 1 ;
voice_maxgain 2.5 ;
voice_avggain 0.5 ;
voice_fadeouttime 0.05 ;
voice_profile 0 ;
voice_showchannels 0 ;
voice_showincoming 0 ;
voice_forcemicrecord 0 ;
voice_overdrive 1.35 ;
voice_overdrivefadetime 0.1 ;
voice_recordtofile 0 ;
voice_inputfromfile 0 ;
voice_eax 1 ;
voice_clientdebug 0 ;
// S4
// danger H$ A I M C F G
alias hbak0 "avadd 0 2.44 0.75 0.05"
alias hbak1 "avadd 1 3.21 0.87 -0.06"
alias hbak2 "avadd 2 2.52 1.12 0.60"
alias hbak3 "avadd 3 2.64 2.20 0.40"
alias hbak4 "avadd 4 2.50 1.10 0.40"
alias hbak5 "avadd 5 2.70 1.30 0.40"
alias hbakv1 "gsaim 1;avclear;hbak0;hbak1;hbak2;hbak3;hbak4;hbak5;nospread 2;recoil 1.70;txt Lenny and Alucard's Ak Vec v1"
alias multihitbox "gsaim 0;hitbox 11;avclear;avadd 0 3.563 -0.632 .45;avadd 1 2.534 -0.632 2.34;recoil 1.3;txt [FSP Vec Team] Multi Weapon Vec [LTFX 100x DEAGLE, Colt, and Scout]"
alias dhb0 "avadd 0 1.64 0.25 -0.05"
alias dhb1 "avadd 1 2.01 1.37 0.14"
alias dhb2 "avadd 2 1.62 1.32 0.40"
alias dhb3 "avadd 3 2.54 1.90 -0.30"
alias dhb4 "avadd 4 1.90 1.30 0.00"
alias dhb5 "avadd 5 1.90 1.30 0.20"
alias dhbv2 "gsaim 1;avclear;dhb0;dhb1;dhb2;dhb3;dhb4;dhb5;nospread 2;recoil 0.05;txt Lenny and scottyboy90's HB GSaim Deagle Vec v2"
alias +kill "#kill"
alias -kill "#+attack"
alias dodshoot+ "ltfxspeed 2"
alias dodshoot- "ltfxspeed 0"
alias doshooton "aim 1;#wait;#+attack"
alias doshootoff "#-attack; aim 0"
alias duckshooton "#+duck;aim 1;#wait;#+attack"
alias duckshootoff "#-duck;#-attack; aim 0"
alias jumpshooton "#+jump;aim 1;#wait;#+attack"
alias jumpshootoff "#-jump;#-attack; aim 0"
alias bdshooton "aim 1;shoot 1;ltfxaspeed 1"
alias bdshootoff "aim 0;shoot 0;ltfxaspeed 0"
alias doaimon "aim 1;#+attack"
alias doaimoff "#-attack;aim 0"
alias headh1 "hadj_f 1.0;hadj_h 1.0;hadj_r 1.0"
alias headhitbox "headh1;hitbox 1;avdraw 1;hitboxaim 1"
// ________________________________________________________
Active=0
Deathmatch=0
Aimkey=1
Aimthrough=0
Autoshoot=0
NoSpread=1
NoRecoil=0
Silent=1
Smooth=0
Smoothtype=2
Aimspot=11
Prediction=4
DrawAimspot=0
FOV=0
DrawFOV=0
MinDistance=0
DrawMinDistance=0
Style=0
Far=0
ak47 1 10 1 0 0.05 0
ak47 2 20 0.25 0.35 0.05 0
ak47 3 50 0.15 0.45 0.05 4
ak47 4 999 0.07 0.4 0.05 52
deagle 1 999 0.01 0.01 0.02 0
usp 1 999 0.01 0.01 0.02 0
// ________________________________________________________
later 5 #cl_bob "0.0"
later 5 #hideradar "1"
later 5 #fps_modem 100
later 5 #r_mmx 1
later 5 #fps_max 100
later 5 #cl_timeout 999999999999999999999999999999999
later 5 #cl_yawspeed 0
later 5 #cl_pitchspeed 125
later 5 #cl_gaitestimation 1
later 5 #fakeloss 0
later 5 #fakelag 0
later 5 #sv_cheats 1
later 5 #cl_gaitestimation 1
later 5 #hud_fastswitch 1
later 5 #net_graph 0
later 5 #hideradar
later 5 #cl_cmdrate 13562
later 5 #cl_updaterate 13562
later 5 #cl_weather 0
later 5 #rate 25000
later 5 #ex_interp .0
later 5 #r_dynamic 0
later 5 #r_fullbright 0
later 5 #cl_allowdownload 1
later 5 #cl_allowupload 1
clear
// ________________________________________________________
setburst mp5 1 5 0.4 0.0001 0 0
setburst mp5 2 10 0.38 0.001 0 0
setburst mp5 3 20 0.35 0.01 0 0
setburst mp5 4 30 0.32 0.015 0 0
setburst mp5 5 50 0.25 0.02 0 0
setburst mp5 6 999 0.15 0.04 0 0
setburst ak47 1 10 0.12 0.12 0.000001 1
setburst ak47 2 20 0.12 0.13 0.000001 1
setburst ak47 3 30 0.12 0.14 0.000001 1
setburst ak47 4 50 0.08 0.15 0.000001 0
setburst ak47 5 999 0.06 0.16 0.000001 0
setburst sg552 1 20 0.25 0.06 0.000001 0
setburst sg552 2 50 0.2 0.1 0.000001 0
setburst sg552 3 80 0.18 0.15 0.000001 0
setburst sg552 4 999 0.12 0.2 0.000001 0
setburst m4a1 1 10 0.12 0.12 0.000001 1
setburst m4a1 2 20 0.12 0.13 0.000001 1
setburst m4a1 3 30 0.12 0.14 0.000001 1
setburst m4a1 4 50 0.08 0.15 0.000001 0
setburst m4a1 5 999 0.06 0.16 0.000001 0
setburst aug 1 30 1 0 0 0
setburst aug 2 60 0.25 0.35 0 0
setburst aug 3 110 0.15 0.45 0 0
setburst aug 4 999 0.05 0.43 0 12
setburst awp 1 3 1 0 0 0
setburst awp 2 5 1 0 0 16
setburst awp 3 999 1 0 0 60
setburst c4 1 999 1 0 0 2
setburst deagle 1 999 1 0 0 0
setburst elite 1 15 1 0 0 0
setburst elite 2 999 0.07 0.15 0 0
setburst fiveseven 1 999 1 0 0 0
setburst flashbang 1 999 1 0 0 2
setburst g3sg1 1 3 1 0 0 0
setburst g3sg1 2 5 1 0 0 16
setburst g3sg1 3 120 1 0 0 60
setburst g3sg1 4 999 0.05 0.4 0 60
setburst glock18 1 999 0.01 0.01 0 0
setburst knife 1 3 1 0 0 0
setburst knife 2 999 1 0 0 2
setburst m249 1 45 1 0 0 0
setburst m249 2 999 0.05 0.5 0 0
setburst m3 1 999 1 0 0 0
setburst mac10 1 40 1 0 0 0
setburst mac10 2 120 0.35 0.25 0 0
setburst mac10 3 999 0.01 0.25 0 0
setburst p90 1 5 1 0 0 0
setburst p90 2 10 1 0 0 0
setburst p90 3 120 0.1 0.25 0 0
setburst p90 4 999 0.11 0.25 0 0
setburst scout 1 3 1 0 0 0
setburst scout 2 5 1 0 0 16
setburst scout 3 999 1 0 0 60
setburst sg550 1 3 1 0 0 0
setburst sg550 2 30 1 0 0 16
setburst sg550 3 999 0.3 0.1 0 60
setburst smokegrenade 1 999 1 0 0 2
setburst tmp 1 20 1 0 0 0
setburst tmp 2 100 0.3 0.3 0 0
setburst tmp 3 999 0.1 0.3 0 0
setburst ump45 1 40 1 0 0 0
setburst ump45 2 120 0.45 0.25 0 0
setburst ump45 3 999 0.11 0.25 0 0
setburst usp 1 999 1 0 0 0
setburst xm1014 1 999 1 0 0 0
setburst ak47 1 10 1 0 0.05 0
setburst ak47 2 20 0.25 0.35 0.05 0
setburst ak47 3 50 0.15 0.45 0.05 36
setburst ak47 4 999 0.07 0.4 0.05 52
setburst aug 1 30 1 0 0.05 0
setburst aug 2 60 0.25 0.35 0.05 0
setburst aug 3 110 0.15 0.45 0.05 0
setburst aug 4 999 0.05 0.43 0.2 12
setburst awp 1 3 1 0 0.02 0
setburst awp 2 5 1 0 0.02 16
setburst awp 3 999 1 0 0.2 60
setburst c4 1 999 1 0 0 2
setburst deagle 1 999 1 0 0.02 0
setburst elite 1 15 1 0 0.02 0
setburst elite 2 999 0.07 0.15 0.05 0
setburst fiveseven 1 999 1 0 0.02 0
setburst flashbang 1 999 1 0 0 2
setburst g3sg1 1 3 1 0 0.02 0
setburst g3sg1 2 5 1 0 0.02 16
setburst g3sg1 3 120 1 0 0.05 60
setburst g3sg1 4 999 0.05 0.4 0.05 60
setburst glock18 1 999 0.01 0.01 0.02 0
setburst hegrenade 1 999 1 0 0 2
setburst knife 1 3 1 0 0 0
setburst knife 2 999 1 0 0.1 2
setburst m249 1 45 1 0 0.05 0
setburst m249 2 999 0.05 0.5 0.05 0
setburst m3 1 999 1 0 0.2 0
setburst m4a1 1 10 1 0 0.05 0
setburst m4a1 2 20 0.25 0.35 0.05 0
setburst m4a1 3 80 0.15 0.45 0.05 0
setburst m4a1 4 999 0.07 0.4 0.05 0
setburst mac10 1 40 1 0 0.05 0
setburst mac10 2 120 0.35 0.25 0.04 0
setburst mac10 3 999 0.11 0.25 0.05 0
setburst mp5 1 40 1 0 0.05 0
setburst mp5 2 120 0.45 0.25 0.05 0
setburst mp5 3 999 0.11 0.25 0.05 0
setburst p228 1 999 1 0 0.02 0
setburst p90 1 20 1 0 0.05 0
setburst p90 2 120 0.1 0.25 0.05 0
setburst p90 3 999 0.11 0.25 0.05 0
setburst scout 1 3 1 0 0.02 0
setburst scout 2 5 1 0 0.02 16
setburst scout 3 999 1 0 0.05 60
setburst sg550 1 3 1 0 0.02 0
setburst sg550 2 30 1 0 0.04 16
setburst sg550 3 999 0.3 0.1 0.05 60
setburst sg552 1 30 1 0 0.05 0
setburst sg552 2 60 0.25 0.35 0.05 0
setburst sg552 3 110 0.15 0.45 0.05 8
setburst sg552 4 999 0.05 0.43 0.2 12
setburst smokegrenade 1 999 1 0 0 2
setburst tmp 1 20 1 0 0 0
setburst tmp 2 100 0.3 0.3 0.02 0
setburst tmp 3 999 0.1 0.3 0.05 0
setburst ump45 1 40 1 0 0.05 0
setburst ump45 2 120 0.45 0.25 0.05 0
setburst ump45 3 999 0.11 0.25 0.05 0
setburst usp 1 999 1 0 0.02 0
setburst xm1014 1 999 1 0 0.2 0
// ________________________________________________________
alias rcl_mp5 "recoil 1.2"
alias rcl_tmp "recoil 0.8"
alias rcl_p90 "recoil 1.6"
alias rcl_ump45 "recoil 1.1"
alias rcl_m249 "recoil 1.85"
alias rcl_ak47 "recoil 1.73"
alias rcl_famas "recoil 1.05"
alias rcl_m4a1 "recoil 1.73"
alias rcl_galil "recoil 0.85"
alias rcl_sg550 "recoil 0.9"
alias rcl_g3sg1 "recoil 2"
alias rcl_aug "recoil 1.6"
alias rcl_mac10 "recoil 1.58"
alias rcl_sg552 "recoil 1.74"
alias rcl_glock18 "recoil 1"
alias rcl_usp "recoil 1"
alias rcl_p228 "recoil 1"
alias rcl_deagle "recoil 0.2"
alias rcl_fiveseven "recoil 1"
alias rcl_elite "recoil 1.2"
alias rcl_m3 "recoil 0.1"
alias rcl_xm1014 "recoil 0.7"
alias rcl_scout "recoil 1"
alias rcl_awp "recoil 1"
alias rcl_tactical "recoil 1"
alias rcl_knife "recoil 0.1"
alias rcl_hegrenade "recoil 0.1"
alias rcl_flashbang "recoil 0.1"
alias rcl_smokegrenade "recoil 0.1"
alias rcl_c4 "recoil 0.1"
alias rcl_ ";"
// ________________________________________________________
alias d "avclear1;avadd 1 25.66 5.75 1.78"
alias dk "avclear1;avadd 1 22.66 10.75 -3"
alias dr "avclear1;avadd 1 25.66 5.75 1.78"
alias z "avclear2;avadd 0 21.27 7.32 2.019"
alias zk "avclear2;avadd 0 21.27 10.32 5.01"
alias zr "avclear2;avadd 0 21.27 7.32 2.019"
alias inv_ "avclear;avadd 0 21.27 7.32 2.019;avadd 1 25.66 5.75 1.78"
alias G02 "avclear;avadd 0 25.27 7.32 -1.981;avadd 1 25.5 2.5 -0.98"
alias inv_p228 "G02;txt pistol"
alias inv_tmp "G02;txt pistol"
alias inv_glock18 "G02;txt pistol"
alias inv_deagle "G02;txt pistol"
alias inv_mac10 "G02;txt pistol"
alias inv_fiveseven "G02;txt pistol"
alias inv_usp "G02;txt pistol"
alias G04 "avclear;avadd 0 21.27 7.32 2.019;avadd 1 25.66 5.75 1.78"
alias inv_scout "G04;txt Steyr Scout "
alias inv_awp "G04;txt Awp"
alias inv_sg550 "G04;txt SG-550"
alias G06 "avclear;avadd 0 21.27 7.32 2.019;avadd 1 25.66 5.75 1.78"
alias inv_m3 "G06;txt M3"
alias G09 "avclear;avadd 0 21.27 7.32 2.019;avadd 1 25.66 5.75 1.78"
alias inv_knife "G09;txt Knife "
alias inv_g3sg1 "inv_;txt H&K G3/SG-1 "
alias inv_sg552 "inv_;txt SIG SG-552 Commando "
alias inv_m4a1 "inv_;txt Colt M4A1 Carbine "
alias inv_mp5 "inv_;txt H&K MP5 Navy "
alias inv_ak47 "inv_;txt AK-47 "
alias inv_galil "inv_;txt IMI Galil "
alias inv_elite "inv_;txt Dual Beretta 96G "
alias inv_aug "inv_;txt Steyr Aug "
alias inv_p90 "inv_;txt FN P90 "
alias inv_ump45 "inv_;txt H&K UMP45 "
alias inv_famas "inv_;txt Famas "
alias inv_c4 "inv_;txt C4 Backpack "
alias inv_tactical "inv_;txt Ballistic Shield IIIA "
alias inv_xm1014 "inv_;txt Benneli XM1014 "
alias inv_m249 "inv_;txt FN M249 Para "
alias inv_hegrenade "inv_;txt High Explosive Grenade "
alias inv_smokegrenade "inv_;txt Smoke Gas Grenade "
alias inv_flashbang "inv_;txt Flash Bang Grenade "
// ________________________________________________________
alias +inv "rush 1;r_norefresh 1;+hlset;way_on 1;weapon 0;noall 0;cl_timeout 999999999999999"
alias -inv "rush 0;r_norefresh 0;-hlset;way_on 0;weapon l;noall 0;cl_timeout 999999999999999"
// ________________________________________________________
alias B_p228
alias B_tmp
alias B_glock18
alias B_deagle
alias B_mac10
alias B_fiveseven
alias B_usp
alias B_scout
alias B_awp
alias B_sg550
alias B_m3
alias B_knife
alias B_g3sg1
alias B_sg552
alias B_m4a1
alias B_mp5
alias B_ak47
alias B_galil
alias B_elite
alias B_aug
alias B_p90
alias B_ump45
alias B_famas
alias B_c4
alias B_tactical
alias B_xm1014
alias B_m249
alias B_hegrenade
alias B_smokegrenade
alias B_flashbang
// ________________________________________________________
wwclconfig_check recoilSw_usp "recoil 0.27"
wwclconfig_check recoilSw_glock18 "recoil 0.25"
wwclconfig_check recoilSw_deagle "recoil 0.16"
wwclconfig_check recoilSw_p228 "recoil 0.37"
wwclconfig_check recoilSw_elite "recoil 0.39"
wwclconfig_check recoilSw_fiveseven "recoil 0.42"
wwclconfig_check recoilSw_xm1014 "recoil 1.8"
wwclconfig_check recoilSw_m3 "recoil 1.83"
wwclconfig_check recoilSw_mp5 "recoil 1.6892"
wwclconfig_check recoilSw_FamaS "recoil 1.32"
wwclconfig_check recoilSw_tmp "recoil 1.66"
wwclconfig_check recoilSw_p90 "recoil 1.709"
wwclconfig_check recoilSw_mac10 "recoil 1.71"
wwclconfig_check recoilSw_ump45 "recoil 1.72"
wwclconfig_check recoilSw_ak47 "recoil 1.710201"
wwclconfig_check recoilSw_sg552 "recoil 1.739"
wwclconfig_check recoilSw_m4a1 "recoil 1.62"
wwclconfig_check recoilSw_aug "recoil 1.718"
wwclconfig_check recoilSw_scout "recoil 1.7"
wwclconfig_check recoilSw_awp "recoil 1.77"
wwclconfig_check recoilSw_g3sg1 "recoil 0.018"
wwclconfig_check recoilSw_sg550 "recoil 0.027"
wwclconfig_check recoilSw_m249 "recoil 1.82"
wwclconfig_check recoilSw_knife "recoil 0.282"
wwclconfig_check recoilSw_flashbang "recoil 1.282"
wwclconfig_check recoilSw_hegrenade "recoil 1.282"
wwclconfig_check recoilSw_smokegrenade "recoil 1.282"
wwclconfig_check recoilSw_c4 "recoil 0.0"
wwclconfig_check recoilSw_tactical "recoil 0.282"
wwclconfig_check recoilSw_ "recoil 0.302"
// ________________________________________________________
burst_usp "shoot 2;"
burst_glock18 "shoot 2;"
burst_deagle "shoot 2;"
burst_p228 "shoot 2;"
burst_elite "shoot 2;"
burst_fiveseven "shoot 2;"
burst_xm1014 "shoot 2;"
burst_m3 "shoot 2;"
burst_mp5 "DavVvBurst2;"
burst_tmp "DavVvBurst2;"
burst_p90 "DavVvBurst2;"
burst_mac10 "DavVvBurst2;"
burst_ump45 "DavVvBurst2;"
burst_ak47 "DavVvBurst1;"
burst_sg552 "DavVvBurst1;"
burst_m4a1 "DavVvBurst1;"
burst_galil "DavVvBurst1;"
burst_famas "DavVvBurst1;"
burst_aug "DavVvBurst1;"
burst_scout "shoot 2;"
burst_awp "shoot 2;"
burst_g3sg1 "shoot 2;"
burst_sg550 "shoot 2;"
burst_m249 "shoot 2;"
burst_knife "shoot 0;"
burst_tactical "shoot 2;"
burst_flashbang "shoot 0"
burst_hegrenade "shoot 0;"
burst_smokegrenade "shoot 0;"
burst_c4 "shoot 0;"
bind mwheelup "+jump;wait"
bind mwheeldown "+duck"
// SpLaXS .dll AIM REAL
// ________________________________________________________
aimbot=0
fov=0
smooth=0
bone=0
headshot=0
godmode=0.1
antiwallbang=0
mindistance=0
bhop=0
noflash=255
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alias bum.1 "speak activated"
alias bum.0 "speak deactivated"
alias +bum.at "+attack"
alias -bum.at "-attack"
alias +bum.dn "+lookdown"
alias -bum.dn "-lookdown"
//
alias +bum.vecs.1 "bind kp_end cl_pitchspeed 1.5; bind kp_downarrow cl_pitchspeed 2.5; bind kp_pgdn cl_pitchspeed 3.5; bind kp_leftarrow cl_pitchspeed 4.5; bind kp_5 cl_pitchspeed 5.5; bind kp_rightarrow cl_pitchspeed 6.5"
alias -bum.vecs.0 "bind kp_end cl_pitchspeed 1; bind kp_downarrow cl_pitchspeed 2; bind kp_pgdn cl_pitchspeed 3; bind kp_leftarrow cl_pitchspeed 4; bind kp_5 cl_pitchspeed 5; bind kp_rightarrow cl_pitchspeed 6"
//
alias bum.bob.0 "cl_bob 0"
alias bum.bobup.0 "cl_bobup 0"
alias bum.bobcycle.0 "cl_bobcycle 0"
alias bum.bob.1 "cl_bob 1"
alias bum.bobup.1 "cl_bobup 1"
alias bum.bobcycle.1 "cl_bobcycle 1"
//
alias bum.allbob.0 "bum.bob.0; bum.bobup.0; bum.bobcycle.0"
alias bum.allbob.1 "bum.bob.1; bum.bobup.1; bum.bobcycle.1"
//
alias +bum.apist "alias _special bum.apist; bum.apist"
alias -bum.apist "alias _special slot10"
alias bum.apist "+bum.at; w; -bum.at; w; special"
alias +bum.f4 +bum.apist
alias -bum.f4 -bum.apist
//
alias +bum.ar "+bum.dn; +bum.f4"
alias -bum.ar "-bum.f4; -bum.dn"
alias bum.ar.1 "bum.1; bind mouse1 +bum.ar; bum.allbob.0; bind ins bum.ar.0"
alias bum.ar.0 "bum.0; bind mouse1 +attack; bum.allbob.1; bind ins bum.ar.1"
//
alias +bum.sd "impulse 201"
alias -bum.sd "enemydown"
//
//change your settings here
bind "t" "+bum.sd" //- enemy down spray.
bind "ins" "bum.ar.1 //- anti-recoil toggler.
bind "kp_3 "cl_pitchspeed 1" //- anti-recoil slot1
bind "kp_downarrow" "cl_pitchspeed 2" //- anti-recoil slot2
bind "kp_pgdn" "cl_pitchspeed 3" //- anti-recoil slot3
bind "kp_leftarrow" "cl_pitchspeed 4" //- anti-recoil slot4
bind "kp_4" "cl_pitchspeed 5" //- anti-recoil slot5
bind "kp_rightarrow" "cl_pitchspeed 6" //- anti-recoil slot6
bind "kp_ins" "+bum.vecs.1" //- anti-recoil slots +0.5// R-Aimbot v1.0 by W@ko0
// Configuration file
[SETTINGS]
AIMBOT=-0.0000000
AUTOAIM=0
AUTOWALL=0
KNIFEAIM=0
SHOOT=0
TEAM=0
NORECOIL=2
NOSPREAD=5
PISTOL=1
alias sec3 "secammo;secammo;secammo"
alias prim3 "primammo;primammo;primammo"
bind kp_end "usp;secammo"
bind kp_downarrow "deagle;sec3"
bind kp_pgdn "mp5;prim3;prim3"
bind kp_leftarrow "ak47;m4a1;prim3"
bind kp_5 "hegren;prim3;sec;flash;defuser;flash"
bind kp_rightarrow "bullpup;prim3"
bind kp_pgup "awp;primammo"
bind kp_ins "vesthelm; vest"
bind rightarrow "hegren"
bind leftarrow "sgren"
bind uparrow "flash"
bind downarrow "defuser"
alias +p "+jump; +duck"
alias -p "-jump; -duck"
// :: Binds
//*******************************************//
bind "TAB" "+showscores"
bind "ESCAPE" "cancelselect"
bind "SPACE" "+p"
bind "," "buyammo1"
bind "." "buyammo2"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind "0" "slot10"
bind "`" "toggleconsole"
bind "a" "+moveleft"
bind "b" "buy"
bind "c" "radio3"
bind "d" "+moveright"
bind "e" "+use"
bind "f" "+voicerecord"
bind "g" "drop"
bind "l" "say timeleft; wait; say nextmap"
bind "m" "chooseteam"
bind "n" "buyequip"
bind "o" "say /rank"
bind "p" "say /top10"
bind "q" "lastinv"
bind "r" "+reload"
bind "s" "+back"
bind "t" "impulse 201"
bind "u" "messagemode2"
bind "w" "+forward"
bind "x" "radio2"
bind "y" "messagemode"
bind "z" "radio1"
bind "~" "toggleconsole"
bind "CTRL" "+duck"
bind "SHIFT" "+speed"
bind "F12" "snapshot"
bind "F6" "bot_add_t"
bind "F7" "bot_add_ct"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "f" "stop_reload;weapon_knife;wait;lastinv;wait"
bind "mwheelup" "cl_righthand 1
bind "mwheeldown" "cl_righthand 0"
bind "mouse4" "+duck;wait;-duck;wait"
// :: Commands
//*******************************************//
_cl_autowepswitch "1" // dupa preferinta 1 sau 0
_snd_mixahead "0.1"
ati_npatch "1.0"
ati_subdiv "2.0"
bgmvolume "1.000000"
bottomcolor "6"
brightness "1.40000" // puteti incerca si mai mult ^^
cl_crosshair_size "small" // recomand small mai ales la rez 800*600
cl_crosshair_translucent "0" // neaparat ca sa se vada bine pe toate
hartile
cl_dynamiccrosshair "0" // recomand cu caldura
cl_dlmax "128"
cl_forwardspeed "800"
cl_upspeed "800"
cl_downspeed "800"
cl_backspeed "800"
cl_sidespeed "800"
cl_himodels "0" // mareste fps, recomand sa lasati asa
cl_idealpitchscale "0.8"
cl_lc "1" // daca pueneti 0 v-at f*tut :D
cl_logocolor "#Valve_Blue"
cl_logofile "v_1"
cl_lw "1" // lasati asa pt lag mai mic
cl_minmodels "1" // depinde cum vreti (face toti terro sa aiba acelasi
skin si toti ct sa aiba acelasi skin cand e 1 (mareste fps)
cl_radartype "1" // radar netransparent, NEAPARAT asa
cl_shadows "1" // nush ce plm face :D...adica e vba de umbre sau ceva
:P
cl_timeout "35"
cl_vsmoothing "0.05" // lasati asa
cl_weather "1" // ca sa nu mai ploua pe aztec
max_smokepuffs "-1" // mai bine asa, mareste fps
max_shells "-1" // nu mai apar cartusele care sar din arma...mareste
fps
con_color "182 82 212" // culoarea scrisului din consola
console "1"
crosshair "4"
fastsprites "0"
fps_max "100" // max posibil :D
fps_modem "0" // nu schimbati botilor !
gamma "3"
gl_dither "1"
gl_flipmatrix "0"
gl_fog "1"
gl_monolights "0"
gl_lightholes "0"
gl_overbright "0"
gl_polyoffset "0.1"
gl_keeptjunctions 0
hisound "1"
hpk_maxsize "4"
hud_capturemouse "1"
hud_centerid "1"
hud_draw "1"
hud_fastswitch "1"
hud_saytext_internal "1"
hud_takesshots "0"
joystick "0"
lookspring "0.000000"
lookstrafe "0.000000"
model "gordon"
MP3FadeTime "2.0"
MP3Volume "0"
mp_decals "30" // mareste fps
net_graph "3" // mai bun ca net_graph 1 (mareste fps)
net_graphpos "3" // incercati 1,2,3 vedeti cum va place
net_scale "5"
r_bmodelhighfrac "5.0"
s_a3d "0.0"
s_automax_distance "30"
s_automin_distance "2"
s_bloat "2.0"
s_distance "100"
s_doppler "0.0"
s_eax "0.0"
s_leafnum "0"
s_max_distance "1000"
s_min_distance "5"
s_numpolys "200"
s_polykeep "1000000000"
s_polysize "10000000"
s_refdelay "4"
s_refgain "0.4"
s_rolloff "1.0"
s_verbwet "0.25"
skin ""
spec_autodirector_internal "1"
spec_drawcone_internal "1"
spec_drawnames_internal "1"
spec_drawstatus_internal "1"
spec_mode_internal "4"
spec_pip "0"
suitvolume "0"
sv_aim "1.000000000000" // vreti aim nu ? :PP heacherilor
sv_voiceenable "1"
team ""
topcolor "30"
viewsize "120.000000" // nu mere ca in quake3 :(
voice_enable "1"
voice_forcemicrecord "1"
voice_modenable "1"
voice_scale "0.750000"
setinfo "_vgui_menus" "0" // mai bine vara meniuri vizuale de
cumparare...mareste fps :D
setinfo "ah" "0.000000" // scoate auto-helpu ala enervant cu "you
spotted an enemy"...si mareste fps :D
setinfo "ghosts" "0.000000"
cl_resend 2
cl_corpsestay 0
//*******************************************//
r_decals "128"
s_rolloff "1.0"
s_doppler "0.0"
s_automin_distance "2.0"
s_automax_distance "30.0"
s_min_distance "8.0"
s_max_distance "1000.0"
s_leafnum "0"
s_refgain "0"
s_refdelay "0"
s_polykeep "1000000000"
s_polysize "10000000"
s_numpolys "200"
s_bloat "2.0"
s_geometry "0"
s_geom_reverb "0"
s_reflect "0"
s_reverb "0"
s_usepvs "0"
s_verbwet "0"
s_occlude "0"
s_occ_epsilon "0"
s_occfactor "1"
cl_bob "0" // fara, pls...asa va recomand eu
cl_bobup "0" // fara
cl_bobcycle "1" // fara
cl_movespeedkey "0.55" // asta e f folositoare...va miscati mai repede
cand mergeti pe walk
gl_clear "0"
gl_playermip "7.43" // daca puneti 3 sau ceva de genu o sa arate
foarte urat jucatorii...da mareste fps :D
r_mirroralpha "0"
r_traceglow "0"
r_detailtextures "0" // mareste fps
cl_crosshair_color "50 250 50" // verde aprins...cea mai buna culoare
in orice conditii
graphheight "420" // pozitia net_graph...modificati voi cum vreti (pe
verticala)
net_graphwidth "110" // pozitia net_graph...modificati voi cum vreti
(pe orizontala)
scr_conspeed "9999"
volume "0.2"
name "D!Zz.###
rate ""
model ""
sensitivity 3 // sens meu preferat...puneti cat vreti voi
m_filter "0" // NEAPARAT 0
zoom_sensitivity_ratio "1.3" // recomand peste 1.3 ca sa trageti bine
cu awp
+mlook
m_forward "1"
m_pitch "0.022"
m_side "0.8"
m_yaw "0.022"
alias a admin_who
alias amx amx_who
// :: Net Settings
//*******************************************//
cl_allowdownload "1"
cl_allowupload "1"
cl_download_ingame "0"
cl_cmdbackup "2"
rate 25000 // marimea pachetelor trimise/primite de la server...nu
mariti
cl_cmdrate "101" // cate pachete pe sec. se trimit la server...depinde
de sv_maxupdaterate...daca puteti afla cat e ar fi superb
cl_updaterate "101" // cate pachete pe serc. se primesc de la
server...cu cat mai multe cu atat mai bine (100 max)...dar doar va permite netu
;)
ex_interp "0.1" // interpolarea
cl_weather "0"
r_dynamic "1"
r_novis "0"
r_traceglow "1"
r_wateralpha "1"
r_mirroralpha "0"
r_bmodelhighfrac "5.0"
r_lightmap "0"
gl_max_size "256"
precache "1"
mp_decals "20"
gl_affinemodels "0"
gl_alphamin "0.25"
gl_clear "0"
gl_dither "1"
gl_flipmatrix "0"
gl_flashblend "0"
gl_lightholes "0"
//Silent Defuse - Dezamorsare silentioasa
alias "+silentdefuse" "+use;wait;-use;wait;+use;wait;-use;wait;+use;wait;-use;wait;+use;
alias "-silentdefuse" "-use";
bind "x" "+silentdefuse";
//Anti recoiil script - in timp ce tragi tinta coboara
alias +antirclbind "+attack; +lookdown;"
alias -antirclbind "-attack; -lookdown;"
alias antircl antirclon
alias antirclon "bind mouse1 +antirclbind; alias antircl antircloff;"
alias antircloff "bind mouse1 +attack; alias antircl antirclon;"
bind kp_minus antircl
cl_pitchspeed 3
//Silent duck-running script - alergi si nu te aude nimeni
alias +duck_run.fP3 "alias cl_rebuy duck_run.fP3; cl_setrebuy PrimaryAmmo; rebuy; duck_run.fP3"
alias -duck_run.fP3 "alias cl_rebuy; -duck; alias dr_cycle.fP3 dr_loop.fP3.00"
alias duck_run.fP3 "dr_cycle.fP3; wait; rebuy"
alias dr_cycle.fP3 "dr_loop.fP3.00"
alias dr_loop.fP3.00 "+duck; alias dr_cycle.fP3 dr_loop.fP3.01"
alias dr_loop.fP3.01 "-duck; alias dr_cycle.fP3 dr_loop.fP3.02"
alias dr_loop.fP3.02 "+duck; alias dr_cycle.fP3 dr_loop.fP3.03"
alias dr_loop.fP3.03 "alias dr_cycle.fP3 dr_loop.fP3.04"
alias dr_loop.fP3.04 "alias dr_cycle.fP3 dr_loop.fP3.05"
alias dr_loop.fP3.05 "alias dr_cycle.fP3 dr_loop.fP3.06"
alias dr_loop.fP3.06 "alias dr_cycle.fP3 dr_loop.fP3.07"
alias dr_loop.fP3.07 "alias dr_cycle.fP3 dr_loop.fP3.08"
alias dr_loop.fP3.08 "alias dr_cycle.fP3 dr_loop.fP3.09"
alias dr_loop.fP3.09 "alias dr_cycle.fP3 dr_loop.fP3.10"
alias dr_loop.fP3.10 "alias dr_cycle.fP3 dr_loop.fP3.11"
alias dr_loop.fP3.11 "alias dr_cycle.fP3 dr_loop.fP3.12"
alias dr_loop.fP3.12 "alias dr_cycle.fP3 dr_loop.fP3.13"
alias dr_loop.fP3.13 "alias dr_cycle.fP3 dr_loop.fP3.14"
alias dr_loop.fP3.14 "alias dr_cycle.fP3 dr_loop.fP3.15"
alias dr_loop.fP3.15 "-duck; alias dr_cycle.fP3 dr_loop.fP3.16"
alias dr_loop.fP3.16 "alias dr_cycle.fP3 dr_loop.fP3.17"
alias dr_loop.fP3.17 "alias dr_cycle.fP3 dr_loop.fP3.18"
alias dr_loop.fP3.18 "alias dr_cycle.fP3 dr_loop.fP3.19"
alias dr_loop.fP3.19 "alias dr_cycle.fP3 dr_loop.fP3.20"
alias dr_loop.fP3.20 "alias dr_cycle.fP3 dr_loop.fP3.21"
alias dr_loop.fP3.21 "alias dr_cycle.fP3 dr_loop.fP3.22"
alias dr_loop.fP3.22 "alias dr_cycle.fP3 dr_loop.fP3.23"
alias dr_loop.fP3.23 "alias dr_cycle.fP3 dr_loop.fP3.24"
alias dr_loop.fP3.24 "alias dr_cycle.fP3 dr_loop.fP3.25"
alias dr_loop.fP3.25 "alias dr_cycle.fP3 dr_loop.fP3.26"
alias dr_loop.fP3.26 "alias dr_cycle.fP3 dr_loop.fP3.27"
alias dr_loop.fP3.27 "alias dr_cycle.fP3 dr_loop.fP3.28"
alias dr_loop.fP3.28 "alias dr_cycle.fP3 dr_loop.fP3.29"
alias dr_loop.fP3.29 "alias dr_cycle.fP3 dr_loop.fP3.30"
alias dr_loop.fP3.30 "alias dr_cycle.fP3 dr_loop.fP3.00"
bind "x" "+duck_run.fP3"
//Weapon side - arma se schimba de pe stanga pe dreapta si invers ...
alias wpnpos "wpnleft"
alias wpnleft "cl_righthand 0;alias wpnpos wpnright;speak Left; developer 1; echo Weapon Left; developer 0"
alias wpnright "cl_righthand 1;alias wpnpos wpnleft ;speak Right; developer 1; echo Weapon Right; developer 0"
bind capslock "wpnpos"
//Awp Fast-Zoom - tragi mai repede
alias +[G]_AWPskr1pT "+attack; wait; wait; wait; wait; wait; wait;wait; lastinv; wait; wait; wait; lastinv"
alias -[G]_AWPskr1pT "-attack"
bind "mouse3" "+[G]_AWPskr1pT"
//Ping optimizer - optimizeaza lagul
alias setnetgraph netgraphon3
alias netgraphon3 "net_graph 3; cl_showfps 0; alias setnetgraph netgraphon2"
alias netgraphon2 "net_graph 2; alias setnetgraph netgraphon1"
alias netgraphon1 "net_graph 1; alias setnetgraph netgraphoff"
alias netgraphoff "net_graph 0; alias setnetgraph netgraphfps"
alias netgraphfps "cl_showfps 1; alias setnetgraph netgraphon3"
alias r10000 "rate 10000.007; devon; echo RATE 10000; devoff; alias r_up r10000; alias r_dn r8000"
alias r8000 "rate 8000.007; devon; echo RATE 8000; devoff; alias r_up r10000; alias r_dn r7000"
alias r7000 "rate 7000.007; devon; echo RATE 7000; devoff; alias r_up r8000; alias r_dn r6000"
alias r6000 "rate 6000.007; devon; echo RATE 6000; devoff; alias r_up r7000; alias r_dn r5500"
alias r5500 "rate 5500.007; devon; echo RATE 5500; devoff; alias r_up r6000; alias r_dn r5000"
alias r5000 "rate 5000.007; devon; echo RATE 5000; devoff; alias r_up r5500; alias r_dn r4500"
alias r4500 "rate 4500.007; devon; echo RATE 4500; devoff; alias r_up r5000; alias r_dn r4000"
alias r4000 "rate 4000.007; devon; echo RATE 4000; devoff; alias r_up r4500; alias r_dn r3500"
alias r3500 "rate 3500.007; devon; echo RATE 3500; devoff; alias r_up r4000; alias r_dn r3000"
alias r3000 "rate 3000.007; devon; echo RATE 3000; devoff; alias r_up r3500; alias r_dn r2500"
alias r2500 "rate 2500.007; devon; echo RATE 2500; devoff; alias r_up r3000; alias r_dn r2500"
r5000
alias updr55 "cl_updaterate 55; devon; echo -55 pachete; devoff; alias updrup updr55; alias updrdn updr50"
alias updr50 "cl_updaterate 50; devon; echo -50 pachete; devoff; alias updrup updr55; alias updrdn updr45"
alias updr45 "cl_updaterate 45; devon; echo -45 pachete; devoff; alias updrup updr50; alias updrdn updr40"
alias updr40 "cl_updaterate 40; devon; echo -40 pachete; devoff; alias updrup updr45; alias updrdn updr35"
alias updr35 "cl_updaterate 35; devon; echo -35 pachete devoff; alias updrup updr40; alias updrdn updr30"
alias updr30 "cl_updaterate 30; devon; echo -30 pachete; devoff; alias updrup updr35; alias updrdn updr25"
alias updr25 "cl_updaterate 25; devon; echo -25 pachete; devoff; alias updrup updr30; alias updrdn updr20"
alias updr20 "cl_updaterate 20; devon; echo -20 pachete; devoff; alias updrup updr25; alias updrdn updr15"
alias updr15 "cl_updaterate 15; devon; echo -15pachete; devoff; alias updrup updr20; alias updrdn updr15"
updr30
alias cmdr55 "cl_cmdrate 55; devon; echo +55 pachete; devoff; alias cmdrup cmdr55; alias cmdrdn cmdr50"
alias cmdr50 "cl_cmdrate 50; devon; echo +50 pachete; devoff; alias cmdrup cmdr55; alias cmdrdn cmdr45"
alias cmdr45 "cl_cmdrate 45; devon; echo +45 pachete ; devoff; alias cmdrup cmdr50; alias cmdrdn cmdr40"
alias cmdr40 "cl_cmdrate 40; devon; echo +40 pachete; devoff; alias cmdrup cmdr45; alias cmdrdn cmdr35"
alias cmdr35 "cl_cmdrate 35; devon; echo +35 pachete; devoff; alias cmdrup cmdr40; alias cmdrdn cmdr30"
alias cmdr30 "cl_cmdrate 30; devon; echo +30 pachete; devoff; alias cmdrup cmdr35; alias cmdrdn cmdr25"
alias cmdr25 "cl_cmdrate 25; devon; echo +25 pachete; devoff; alias cmdrup cmdr30; alias cmdrdn cmdr20"
alias cmdr20 "cl_cmdrate 20; devon; echo +20 pachete; devoff; alias cmdrup cmdr25; alias cmdrdn cmdr15"
alias cmdr15 "cl_cmdrate 15; devon ; devoff; alias cmdrup cmdr20; alias cmdrdn cmdr15;echo + 15 pachete"
cmdr40
// :: Admin Aliases
//*******************************************//
alias rusha "admin_say "CT NU FACE RUSH SI TINE X, TERRO NU CAMPEAZA SI PUNE BOMBA!!!;admin_tsay "CT NU FACE RUSH SI TINE X, TERRO NU CAMPEAZA SI PUNE BOMBA!!!"
alias resa "admin_restart 1"
alias nosmokea "admin_restrict smoke"
alias noshielda "admin_restrict shield"
alias noflasha "admin_restrict flash"
alias nohea "admin_restrict hegren"
alias restricta "nosmoke;noshield;admin_restrict on"
alias rush "amx_say "CT NU FACE RUSH SI TINE X, TERRO NU CAMPEAZA SI PUNE BOMBA!!!"
alias res "admin_restart 1"
alias nosmoke "amx_restrict smoke"
alias noshield "amx_restrict shield"
alias noflash "amx_restrict flash"
alias nohe "amx_restrict hegren"
alias restrict "nosmoke;noshield;amx_restrict on"
alias forum "admin_ssay "Pentru reclamatii/admine/sloturi vizitati --> http://ghetou-.myforum.ro !!!;admin_tsay green "Pentru reclamatii/admine/sloturi vizitati --> www.facebook/ARiel.FejjsaN.vera !!!"
alias hub "admin_say "Va asteptam si pe HUB-ul nostru --> Hub.RoDistrict.Net !!!;admin_tsay green "Va asteptam si pe HUB-ul nostru --> Hub.RoDistrict.NeT !!!"
alias tero "admin_say "TERO NU MAI CAMPA --> Planteaza B O M B A ==> SLAY SLAY SLAY SLAY SLAY SLAY!!!;admin_tsay red "TERO NU MAI CAMPA --> Planteaza B O M B A ==> SLAY SLAY SLAY SLAY SLAY SLAY!!!"
alias free "admin_say "Tot timpul va fi --> FREE GAME <-- , dar nu TERRO nu CAMPA ca vei primi SLAY , TERRO Trebuie sa planteze B O M B A !!!"
alias limit1 "admin_rcon mp_limitteams 1"
alias bala1 "admin_rcon mp_autoteambalance 1"
alias limit0 "admin_rcon mp_limitteams 0"
alias bala0 "admin_rcon mp_autoteambalance 0"
alias bal1 "limit1; bala1"
alias bal0 "limit0; bala0"
alias rata admin_execall rate 15000
alias rat amx_execall rate 15000
alias upda admin_execall cl_updaterate 30
alias upd amx_execall cl_updaterate 30
alias cmda admin_execall cl_cmdrate 30
alias cmd amx_execall cl_cmdrate 30
alias intera admin_execall ex_interp 0.1
alias inter amx_execall ex_interp 0.1
alias net "rat;wait;upd;wait;cmd;wait;inter"
alias fz3a "admin_rcon mp_freezetime 3"
alias fz3 "amx_rcon mp_freezetime 3"
alias fz0 "admin_rcon mp_freezetime 0"
alias fz0 "amx_rcon mp_freezetime 0"
alias all3 "restrict;wait;bal1;wait;net;wait;fz3"
alias all0 "restrict;wait;bal1;wait;net;wait;fz0"
alias tl0a "admin_timelimit 0"
alias tl0 "amx_timelimit 0"
alias imoffa "admin_rcon admin_ignore_immunity 1"
alias imoff "amx_rcon admin_ignore_immunity 1"
alias imona "admin_rcon admin_ignore_immunity 0"
alias imon "amx_rcon admin_ignore_immunity 0"
alias imon2a "admin_rcon2 admin_ignore_immunity 1"
alias imonn "amx_rcon2 admin_ignore_immunity 1"
alias imoff2a "admin_rcon2 admin_ignore_immunity 0"
alias imoff "amx_rcon2 admin_ignore_immunity 0"
alias ff1a "admin_friendlyfire 1"
alias ff1 "amx_friendlyfire 1"
alias ff0a "admin_friendlyfire 0"
alias ff0 "amx_friendlyfire 0"
// :: Match Aliases (rcon)
//*******************************************//
alias mecia "admin_timelimit 0; admin_rcon mp_roundtime 1.7; admin_rcon mp_c4timer 35; admin_rcon mp_freezetime 10; admin_rcon mp_startmoney 800; admin_rcon mp_autoteambalance 0; admin_rcon mp_limitteam 0; admin_friendlyfire 1; admin_restart 1; admin_tsay purple INCALZIRE"
alias meci "amx_timelimit 0; amx_rcon mp_roundtime 1.7; amx_rcon mp_c4timer 35; amx_rcon mp_freezetime 10; amx_rcon mp_startmoney 800; amx_rcon mp_autoteambalance 0; amx_rcon mp_limitteam 0; amx_friendlyfire 1; amx_restart 1; amx_tsay purple INCALZIRE"
alias incalzirea "admin_timelimit 0; admin_rcon mp_roundtime 2; admin_rcon mp_c4timer 35; admin_rcon mp_freezetime 0; admin_rcon mp_startmoney 16000; admin_rcon mp_autoteambalance 0; admin_rcon mp_limitteam 0; admin_friendlyfire 0; admin_restart 1"
alias incalzire "amx_timelimit 0; amx_rcon mp_roundtime 2; amx_rcon mp_c4timer 35; amx_rcon mp_freezetime 0; amx_rcon mp_startmoney 16000; amx_rcon mp_autoteambalance 0; amx_rcon mp_limitteam 0; amx_friendlyfire 0; amx_restart 1"
alias r1a "admin_restart 1; admin_say 1st restart!"
alias r1 "amx_restart 1; amx_say 1st restart!"
alias r2a "admin_restart 3; admin_say 2nd restart!"
alias r2 "amx_restart 3; amx_say 2nd restart!"
alias r3a "admin_restart 5 LIVE!; admin_say GAME IS ON ! LIVE LIVE LIVE !"
alias r3 "amx_restart 5 LIVE!; amx_say GAME IS ON ! LIVE LIVE LIVE !"
alias w3 "wait;wait;wait;wait;wait"
alias w2
"wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait"alias w "w2;w2"
alias w6 "wait;wait;wait;wait;wait;wait"
alias rr1 "admin_restart 10"
alias l1 "admin_ssay
[Live----------------------------------------Live];w6"
alias l2 "admin_ssay
[-Live--------------------------------------Live-];w6"
alias l3 "admin_ssay
[--Live------------------------------------Live--];w6"
alias l4 "admin_ssay
[---Live----------------------------------Live---];w6"
alias l5 "admin_ssay
[----Live--------------------------------Live----];w6"
alias l6 "admin_ssay
[-----Live------------------------------Live-----];w6"
alias l7 "admin_ssay
[------Live----------------------------Live------];w6"
alias l8 "admin_ssay
[-------Live--------------------------Live-------];w6"
alias l9 "admin_ssay
[--------Live------------------------Live--------];w6"
alias l11 "admin_ssay
[---------Live----------------------Live---------];w6"
alias l12 "admin_ssay
[----------Live--------------------Live----------];w6"
alias l13 "admin_ssay
[-----------Live------------------Live-----------];w6"
alias l14 "admin_ssay
[------------Live----------------Live------------];w6"
alias l16 "admin_ssay
[-------------Live--------------Live-------------];w6"
alias l17 "admin_ssay
[--------------Live------------Live--------------];w6"
alias l18 "admin_ssay
[---------------Live----------Live---------------];w6"
alias l19 "admin_ssay
[----------------Live--------Live----------------];w6"
alias l21 "admin_ssay
[-----------------Live------Live-----------------];w6"
alias l22 "admin_ssay
[------------------Live----Live------------------];w6"
alias l23 "admin_ssay
[-------------------Live--Live-------------------];w6"
alias l24 "admin_ssay
[------------------Live----Live------------------];w6"
alias l25 "admin_ssay
[-----------------Live------Live-----------------];w6"
alias l26 "admin_ssay
[----------------Live--------Live----------------];w6"
alias l27 "admin_ssay
[---------------Live----------Live---------------];w6"
alias l28 "admin_ssay
[--------------Live------------Live--------------];w6"
alias l29 "admin_ssay
[-------------Live--------------Live-------------];w6"
alias l31 "admin_ssay
[------------Live----------------Live------------];w6"
alias l32 "admin_ssay
[-----------Live------------------Live-----------];w6"
alias l33 "admin_ssay
[----------Live--------------------Live----------];w6"
alias l34 "admin_ssay
[---------Live----------------------Live---------];w6"
alias l35 "admin_ssay
[--------Live------------------------Live--------];w6"
alias l36 "admin_ssay
[-------Live--------------------------Live-------];w6"
alias l37 "admin_ssay
[------Live----------------------------Live------];w6"
alias l38 "admin_ssay
[-----Live------------------------------Live-----];w6"
alias l39 "admin_ssay
[----Live--------------------------------Live----];w6"
alias l41 "admin_ssay
[---Live----------------------------------Live---];w6"
alias l42 "admin_ssay
[--Live------------------------------------Live--];w6"
alias l43 "admin_ssay
[-Live--------------------------------------Live-];w6"
alias l44 "admin_ssay
[Live----------------------------------------Live];w6"
alias m1 "admin_ssay [ The Games Is On ];w6"
alias m2 "admin_ssay [ GL & HF ];w6"
alias m3 "admin_ssay [ Ghetou Admin ];w6"
alias l
"l1;l2;l3;l4;l5;l6;l7;l8;l9;l11;l12;l13;l14;l15;l16;l17;l18;l19;l21;l22;l23;l24;l25;l26;l27;l28;l29;l31;l32;l33;l34;l35;l36;l37;l38;l39;l41;l42;l43;l44;l45;l46
"
bind pgup "l"
// :: Righthand/Lefthand
//*******************************************//
bind "MWHEELDOWN" "+duck"
bind "MWHEELUP" "+jump"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind alt "+speed"
bind shift "+duck"
bind mwheelup "+duck"
bind mwheeldown "+jump"
bind e drop
bind f "+use"
name "D!zZ.###
Active=1
Deathmatch=2
Aimkey=2
Aimthrough=0
Autoshoot=0
NoSpread=0
NoRecoil=0
Silent=1
Smooth=0
Smoothtype=2
Aimspot=999
Prediction=4
DrawAimspot=0
FOV=0
DrawFOV=0
MinDistance=0
DrawMinDistance=0
AGNshoot=1
Style=0
Far=0
ak47 1 10 1 0 0.05 0
ak47 2 20 0.25 0.35 0.05 0
ak47 3 50 0.15 0.45 0.05 4
ak47 4 999 0.07 0.4 0.05 52
awp 1 3 1 0 0.02 0
awp 2 5 1 0 0.04 16
awp 3 999 1 0 0.45 28
deagle 1 999 0.01 0.01 0.02 0
usp 1 999 0.01 0.01 0.02 0
glock18 1 999 0.01 0.01 0.02 0
m4a1 1 10 1 0 0.05 0
m4a1 2 20 0.25 0.35 0.05 0
m4a1 3 80 0.15 0.45 0.05 0
m4a1 4 999 0.07 0.4 0.05 4
mp5 1 40 1 0 0.05 0
mp5 2 120 0.45 0.25 0.05 0
mp5 3 999 0.11 0.25 0.05 4
// Movement \\
BINDS
bind "TAB" "+showscores"
bind "ENTER" "+attack"
bind "ESCAPE" "cancelselect"
bind "SPACE" "+sbh"
bind "'" "+moveup"
bind "," "buyammo1"
bind "." "buyammo2"
bind "/" "+movedown"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind ";" "+mlook"
bind "[" "invprev"
bind "]" "invnext"
bind "`" "toggleconsole"
bind "a" "+moveleft"
bind "b" "buy"
bind "c" "radio3"
bind "d" "+moveright"
bind "e" "+use"
bind "f" "impulse 100"
bind "g" "drop"
bind "h" "+commandmenu"
bind "i" "showbriefing"
bind "j" "cheer"
bind "k" "+voicerecord"
bind "l" "showbriefing"
bind "m" "chooseteam"
bind "n" "nightvision"
bind "o" "buyequip"
bind "q" "lastinv"
bind "r" "+reload"
bind "s" "+back"
bind "t" "impulse 201"
bind "u" "messagemode2"
bind "w" "+forward"
bind "x" "radio2"
bind "y" "messagemode"
bind "z" "radio1"
bind "~" "toggleconsole"
bind "UPARROW" "+forward"
bind "DOWNARROW" "+back"
bind "LEFTARROW" "+left"
bind "RIGHTARROW" "+right"
bind "ALT" "+strafe"
bind "CTRL" "+duck"
bind "SHIFT" "+speed"
bind "F5" "snapshot"
bind "F6" "save quick"
bind "F7" "load quick"
bind "INS" "+klook"
bind "PGDN" "+lookdown"
bind "PGUP" "+lookup"
bind "END" "centerview"
bind "MWHEELDOWN" "invnext"
bind "MWHEELUP" "invprev"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "F1" "m4a1;ak47;primammo;secammo;vesthelm;flash;flash;hegren"
bind "F3" "deagle;secammo;primammo;vesthelm;hegren;flash;flash;defuser"
//AGN Setings//
_cl_autowepswitch "1"
_snd_mixahead "0.1"
ati_npatch "1.0"
ati_subdiv "2.0"
bgmvolume "1.000000"
bottomcolor "6"
brightness "10.000000"
cl_allowdownload "1"
cl_allowupload "1"
cl_backspeed "400"
cl_cmdbackup "2"
cl_cmdrate "101"
cl_corpsestay "600.000000"
cl_crosshair_color "255 255 255"
cl_crosshair_size "small"
cl_crosshair_translucent "0"
cl_dlmax "128"
cl_download_ingame "1"
cl_dynamiccrosshair "0"
cl_forwardspeed "400"
cl_himodels "0"
cl_idealpitchscale "0.8"
cl_lc "1"
cl_logocolor "#Valve_Red"
cl_logofile "smiley"
cl_lw "1"
cl_minmodels "1"
cl_radartype "1"
cl_righthand "1"
cl_shadows "1"
cl_timeout "8888"
cl_updaterate "105"
cl_vsmoothing "0.05"
cl_weather "0"
s_polykeep "1000000000"
s_polysize "10000000"
con_color "255 180 30"
console "1.000000"
crosshair "1.000000"
fastsprites "0"
fps_max "999"
fps_modem "0"
gamma "6"
gl_dither "1"
gl_flipmatrix "0"
gl_fog "1"
gl_monolights "0"
gl_overbright "0"
gl_polyoffset "10000"
hisound "1"
hpk_maxsize "0"
gl_alphamin "0.25"
gl_cull "1"
gl_dither "1"
gl_flipmatrix "0"
hud_capturemouse "1"
hud_centerid "1"
hud_draw "1"
hud_fastswitch "9999"
gl_keeptjunctions "0.000000"
hud_saytext_internal "1"
hud_takesshots "0"
joystick "0"
gl_lightholes "1"
gl_playermip "1000.00000"
lookspring "0.000000"
lookstrafe "0.000000"
m_filter "0"
m_forward "1"
m_pitch "0.022"
m_side "0.8"
m_yaw "0.022"
model "gordon"
MP3FadeTime "2.0"
MP3Volume "0"
mp_decals "1000.000000"
net_graph "3"
net_graphpos "3"
net_scale "5"
r_bmodelhighfrac "5.0"
r_detailtextures "0"
s_a3d "0.0"
s_automax_distance "30"
s_automin_distance "2"
s_bloat "2.0"
s_distance "60"
s_doppler "0.0"
s_eax "0.0"
s_leafnum "0"
s_max_distance "1000"
s_min_distance "5"
s_numpolys "200"
s_polykeep "1000000000"
s_polysize "10000000"
s_refdelay "4"
s_refgain "0.4"
s_rolloff "1.0"
s_verbwet "0.25"
spec_autodirector_internal "1"
spec_drawcone_internal "1"
spec_drawnames_internal "1"
spec_drawstatus_internal "1"
spec_mode_internal "4"
spec_pip "0"
suitvolume "0.250000"
sv_aim "0"
sv_voiceenable "1"
topcolor "30"
viewsize "120.000000"
voice_enable "0"
voice_forcemicrecord "1"
voice_modenable "1"
voice_scale "2"
volume "0.5"
setinfo "ah" "0"
setinfo "_mmc" "buzau09dle"
setinfo "lang" "en"
setinfo "_pw-admindmod" "agnownage"
setinfo "_vgui_menus" "1"
setinfo "_ah" "0"
+mlook
+jlook
graphhight "420"
violence_ablood "10"
violence_hblood "10"
violence_agibs "10"
violence_hgibs "10"
cl_shadows "0"
_cl_autowepswitch "0"
_snd_mixahead "0.1"
ati_npatch "1.0"
ati_subdiv "2.0"
bgmvolume "1.000000"
bottomcolor "6"
brightness "10.000000"
cl_allowdownload "1"
cl_allowupload "1"
cl_backspeed "400"
cl_cmdbackup "2"
cl_cmdrate "30"
cl_corpsestay "600"
cl_crosshair_color "255 255 255"
cl_crosshair_size "small"
cl_crosshair_translucent "0"
cl_dlmax "128"
cl_download_ingame "1"
cl_dynamiccrosshair "1"
cl_forwardspeed "400"
cl_himodels "0.000000"
cl_idealpitchscale "0.8"
cl_lc "1"
cl_logocolor "orange"
cl_logofile "lambda"
cl_lw "1"
cl_minmodels "0"
cl_radartype "0"
cl_righthand "1"
cl_shadows "1"
cl_timeout "300"
cl_updaterate "20"
cl_vsmoothing "0.05"
cl_weather "1"
con_color "255 180 30"
console "1.000000"
crosshair "1.000000"
fastsprites "0"
fps_max "101"
fps_modem "101"
gamma "6"
gl_dither "1"
gl_flipmatrix "0"
gl_fog "1"
gl_monolights "0"
gl_overbright "0"
gl_polyoffset "4"
hisound "1.000000"
hpk_maxsize "4"
hud_capturemouse "1"
hud_centerid "0"
hud_draw "1"
hud_fastswitch "1"
hud_saytext_internal "1"
hud_takesshots "0"
joystick "0.000000"
lookspring "0.000000"
lookstrafe "0.000000"
m_filter "0.000000"
m_forward "1"
m_pitch "0.022000"
m_side "0.8"
m_yaw "0.022"
model "gordon"
MP3FadeTime "2.0"
MP3Volume "0.800000"
mp_decals "300"
name "D!Zz.###"
net_graph "0"
net_graphpos "1"
net_scale "5"
r_bmodelhighfrac "5.0"
r_detailtextures "0"
s_a3d "0.000000"
s_automax_distance "30.0"
s_automin_distance "2.0"
s_bloat "2.0"
s_distance "60"
s_doppler "0.0"
s_eax "0.000000"
s_leafnum "0"
s_max_distance "1000.0"
s_min_distance "8.0"
s_numpolys "200"
s_polykeep "1000000000"
s_polysize "10000000"
s_refdelay "4"
s_refgain "0.4"
s_rolloff "1.0"
s_verbwet "0.25"
sensitivity "3.3"
skin ""
spec_autodirector_internal "1"
spec_drawcone_internal "1"
spec_drawnames_internal "1"
spec_drawstatus_internal "1"
spec_mode_internal "1"
spec_pip "0"
suitvolume "0.250000"
sv_aim "1.000000"
sv_voiceenable "1"
team ""
topcolor "30"
viewsize "120.000000"
voice_enable "1"
voice_forcemicrecord "1"
voice_modenable "1.000000"
voice_scale "0.750000"
volume "0.800000"
violence_ablood 1
violence_agibs 1
violence_hblood 1
violence_hgibs 1
+mlook
+jlook
aimbot=0
fov=0
smooth=0
bone=0
headshot=0
godmode=0.1
antiwallbang=0
mindistance=0
bhop=0
noflash=255
cl_crosshair_color "1000 1000 1000"
esp_mode 2 // 1 = engfuncs, 2 = opengl
esp_textmode 2 // 1 = plain text, 2 = textbox
esp_box 1
esp_boxsize 15
esp_boxwidth 1
esp_dynamic 1
esp_visible 1
esp_visual 1
esp_name 1
esp_weapon 1
esp_health 2 // 1 = text, 2 = bar
esp_far 1
esp_fartimeout 3.5
esp_farsmooth 1
esp_hit 2
esp_hittimeout 1.0
esp_step 2
esp_stepdist 100
esp_steptimeout 1.0
esp_target 1 // 1 = cross, 2 = text print
esp_entity 2 // 1 = all, 2 = bomb/grens
esp_bomb 1
col_ct 0 120 255 255
col_t 255 60 60 255
col_visible 0 255 0 255
col_visual 255 255 60 255
col_health 255 255 255 150
col_hit 255 255 255 255
col_step 50 50 50 255
col_entity 255 255 255 255
col_bomb 255 255 255 255
//font_esp "Verdana" 12 0 0 0
aim_type 1 // 1 = silent, 2 = setviewangle, 3 = pixel, 4 = triggerbot
aim_fov 10
aim_distance 1
aim_through 0
aim_edge 1 // 1 = aim to head, 2 = aim to visible vec
aim_predictedge 4 // prediction amount on edges
aim_delay 0
aim_time 300
aim_prediction 0 // aimpoint prediction
aim_smoothness 0.00 // only if aim_type > 1
aim_key mouse1 // only if aim_type > 1
vis_wallhack 0 // 1 = asus, 2 = xqz
vis_lambert 0
vis_playerglow 0
vis_noflash 1
vis_nosmoke 1
vis_noftb 1
misc_norecoil 0
misc_bhop 1
misc_rusduck c // 0 = off
misc_stats 2
misc_autosshot 1
misc_maxrounds 12
// HUD COMMANDS //
hud_fastswitch "1"
hud_centerid "1"
hud_deathnotice_time "6" / (6)
hud_saytext_time "10" / (5)
// MP COMMANDS //
mp_decals "4096"
// MAX COMMANDS //
max_shells "1000"
max_smokepuffs "-3"
// VIOLENCE COMMANDS //
violence_ablood "6" ; alias violence_ablood ""
violence_agibs "9" ; alias violence_agibs ""
violence_hblood "6" ; alias violence_hblood ""
violence_hgibs "9" ; alias violence_hgibs ""
// FPS COMMANDS //
fps_max "101"
fps_modem "101"
// RATES //
cl_cmdrate "101"
cl_rate "25000" ; alias cl_rate ""
cl_updaterate "101"
rate "250000" ; alias rate ""
ex_interp "0.01" ; alias ex_interp ""
// s_ kommandon
/.| Generell
s_rolloff 1 ;
s_doppler 0 ;
s_distance 99 ;
s_automin_distance 1 ;
s_automax_distance 60 ;
s_min_distance 4 ;
s_max_distance 1500 ;
s_leafnum 0 ;
s_refgain 0.35 ;
s_refdelay 3.5 ;
s_polykeep 1000000000 ;
s_polysize 10000000 ;
s_numpolys 200 ;
s_bloat 2 ;
s_verbwet 0 ; // 0.25
s_eax 0 ; alias s_eax
s_geometry 1 ; alias s_geometry
s_reflect 0 ;
s_reverb 0 ;
s_usepvs 0 ;
s_occlude 1 ; alias s_occlude
s_occ_epsilon 0 ; alias s_occ_epsilon
s_occfactor 1 ; alias s_occfactor
s_buffersize 65536 ;
/.| Room
room_delay 0 ;
room_feedback 0 ;
room_dlylp 2 ;
room_size 0 ;
room_refl 0 ;
room_rvblp 1 ;
room_left 0 ;
room_lp 0 ;
room_mod 0 ;
room_type 0 ;
room_off 0 ;
waterroom_type 14 ;
/.| Misc
volume 0.5 ;
suitvolume 0.9 ;
MP3Volume 1 ;
MP3Fadetime 1 ;
hisound 1 ; alias hisound
bgmvolume 0.5 ;
snd_noextraupdate 1 ;
_snd_mixahead 0.1 ;
snd_show 0 ;
loadas8bit 0 ;
nosound 0 ;
ambient_fade 0.1 ;
ambient_level 0 ;
/.| Voice
voice_modenable 1 ;
voice_enable 1 ;
voice_dsound 1 ;
voice_loopback 1 ;
voice_maxgain 2.5 ;
voice_avggain 0.5 ;
voice_fadeouttime 0.05 ;
voice_profile 0 ;
voice_showchannels 0 ;
voice_showincoming 0 ;
voice_forcemicrecord 0 ;
voice_overdrive 1.35 ;
voice_overdrivefadetime 0.1 ;
voice_recordtofile 0 ;
voice_inputfromfile 0 ;
voice_eax 1 ;
voice_clientdebug 0 ;
// S4
// danger H$ A I M C F G
alias hbak0 "avadd 0 2.44 0.75 0.05"
alias hbak1 "avadd 1 3.21 0.87 -0.06"
alias hbak2 "avadd 2 2.52 1.12 0.60"
alias hbak3 "avadd 3 2.64 2.20 0.40"
alias hbak4 "avadd 4 2.50 1.10 0.40"
alias hbak5 "avadd 5 2.70 1.30 0.40"
alias hbakv1 "gsaim 1;avclear;hbak0;hbak1;hbak2;hbak3;hbak4;hbak5;nospread 2;recoil 1.70;txt Lenny and Alucard's Ak Vec v1"
alias multihitbox "gsaim 0;hitbox 11;avclear;avadd 0 3.563 -0.632 .45;avadd 1 2.534 -0.632 2.34;recoil 1.3;txt [FSP Vec Team] Multi Weapon Vec [LTFX 100x DEAGLE, Colt, and Scout]"
alias dhb0 "avadd 0 1.64 0.25 -0.05"
alias dhb1 "avadd 1 2.01 1.37 0.14"
alias dhb2 "avadd 2 1.62 1.32 0.40"
alias dhb3 "avadd 3 2.54 1.90 -0.30"
alias dhb4 "avadd 4 1.90 1.30 0.00"
alias dhb5 "avadd 5 1.90 1.30 0.20"
alias dhbv2 "gsaim 1;avclear;dhb0;dhb1;dhb2;dhb3;dhb4;dhb5;nospread 2;recoil 0.05;txt Lenny and scottyboy90's HB GSaim Deagle Vec v2"
alias +kill "#kill"
alias -kill "#+attack"
alias dodshoot+ "ltfxspeed 2"
alias dodshoot- "ltfxspeed 0"
alias doshooton "aim 1;#wait;#+attack"
alias doshootoff "#-attack; aim 0"
alias duckshooton "#+duck;aim 1;#wait;#+attack"
alias duckshootoff "#-duck;#-attack; aim 0"
alias jumpshooton "#+jump;aim 1;#wait;#+attack"
alias jumpshootoff "#-jump;#-attack; aim 0"
alias bdshooton "aim 1;shoot 1;ltfxaspeed 1"
alias bdshootoff "aim 0;shoot 0;ltfxaspeed 0"
alias doaimon "aim 1;#+attack"
alias doaimoff "#-attack;aim 0"
alias headh1 "hadj_f 1.0;hadj_h 1.0;hadj_r 1.0"
alias headhitbox "headh1;hitbox 1;avdraw 1;hitboxaim 1"
// ________________________________________________________
Active=0
Deathmatch=0
Aimkey=1
Aimthrough=0
Autoshoot=0
NoSpread=1
NoRecoil=0
Silent=1
Smooth=0
Smoothtype=2
Aimspot=11
Prediction=4
DrawAimspot=0
FOV=0
DrawFOV=0
MinDistance=0
DrawMinDistance=0
Style=0
Far=0
ak47 1 10 1 0 0.05 0
ak47 2 20 0.25 0.35 0.05 0
ak47 3 50 0.15 0.45 0.05 4
ak47 4 999 0.07 0.4 0.05 52
deagle 1 999 0.01 0.01 0.02 0
usp 1 999 0.01 0.01 0.02 0
// ________________________________________________________
later 5 #cl_bob "0.0"
later 5 #hideradar "1"
later 5 #fps_modem 100
later 5 #r_mmx 1
later 5 #fps_max 100
later 5 #cl_timeout 999999999999999999999999999999999
later 5 #cl_yawspeed 0
later 5 #cl_pitchspeed 125
later 5 #cl_gaitestimation 1
later 5 #fakeloss 0
later 5 #fakelag 0
later 5 #sv_cheats 1
later 5 #cl_gaitestimation 1
later 5 #hud_fastswitch 1
later 5 #net_graph 0
later 5 #hideradar
later 5 #cl_cmdrate 13562
later 5 #cl_updaterate 13562
later 5 #cl_weather 0
later 5 #rate 25000
later 5 #ex_interp .0
later 5 #r_dynamic 0
later 5 #r_fullbright 0
later 5 #cl_allowdownload 1
later 5 #cl_allowupload 1
clear
// ________________________________________________________
setburst mp5 1 5 0.4 0.0001 0 0
setburst mp5 2 10 0.38 0.001 0 0
setburst mp5 3 20 0.35 0.01 0 0
setburst mp5 4 30 0.32 0.015 0 0
setburst mp5 5 50 0.25 0.02 0 0
setburst mp5 6 999 0.15 0.04 0 0
setburst ak47 1 10 0.12 0.12 0.000001 1
setburst ak47 2 20 0.12 0.13 0.000001 1
setburst ak47 3 30 0.12 0.14 0.000001 1
setburst ak47 4 50 0.08 0.15 0.000001 0
setburst ak47 5 999 0.06 0.16 0.000001 0
setburst sg552 1 20 0.25 0.06 0.000001 0
setburst sg552 2 50 0.2 0.1 0.000001 0
setburst sg552 3 80 0.18 0.15 0.000001 0
setburst sg552 4 999 0.12 0.2 0.000001 0
setburst m4a1 1 10 0.12 0.12 0.000001 1
setburst m4a1 2 20 0.12 0.13 0.000001 1
setburst m4a1 3 30 0.12 0.14 0.000001 1
setburst m4a1 4 50 0.08 0.15 0.000001 0
setburst m4a1 5 999 0.06 0.16 0.000001 0
setburst aug 1 30 1 0 0 0
setburst aug 2 60 0.25 0.35 0 0
setburst aug 3 110 0.15 0.45 0 0
setburst aug 4 999 0.05 0.43 0 12
setburst awp 1 3 1 0 0 0
setburst awp 2 5 1 0 0 16
setburst awp 3 999 1 0 0 60
setburst c4 1 999 1 0 0 2
setburst deagle 1 999 1 0 0 0
setburst elite 1 15 1 0 0 0
setburst elite 2 999 0.07 0.15 0 0
setburst fiveseven 1 999 1 0 0 0
setburst flashbang 1 999 1 0 0 2
setburst g3sg1 1 3 1 0 0 0
setburst g3sg1 2 5 1 0 0 16
setburst g3sg1 3 120 1 0 0 60
setburst g3sg1 4 999 0.05 0.4 0 60
setburst glock18 1 999 0.01 0.01 0 0
setburst knife 1 3 1 0 0 0
setburst knife 2 999 1 0 0 2
setburst m249 1 45 1 0 0 0
setburst m249 2 999 0.05 0.5 0 0
setburst m3 1 999 1 0 0 0
setburst mac10 1 40 1 0 0 0
setburst mac10 2 120 0.35 0.25 0 0
setburst mac10 3 999 0.01 0.25 0 0
setburst p90 1 5 1 0 0 0
setburst p90 2 10 1 0 0 0
setburst p90 3 120 0.1 0.25 0 0
setburst p90 4 999 0.11 0.25 0 0
setburst scout 1 3 1 0 0 0
setburst scout 2 5 1 0 0 16
setburst scout 3 999 1 0 0 60
setburst sg550 1 3 1 0 0 0
setburst sg550 2 30 1 0 0 16
setburst sg550 3 999 0.3 0.1 0 60
setburst smokegrenade 1 999 1 0 0 2
setburst tmp 1 20 1 0 0 0
setburst tmp 2 100 0.3 0.3 0 0
setburst tmp 3 999 0.1 0.3 0 0
setburst ump45 1 40 1 0 0 0
setburst ump45 2 120 0.45 0.25 0 0
setburst ump45 3 999 0.11 0.25 0 0
setburst usp 1 999 1 0 0 0
setburst xm1014 1 999 1 0 0 0
setburst ak47 1 10 1 0 0.05 0
setburst ak47 2 20 0.25 0.35 0.05 0
setburst ak47 3 50 0.15 0.45 0.05 36
setburst ak47 4 999 0.07 0.4 0.05 52
setburst aug 1 30 1 0 0.05 0
setburst aug 2 60 0.25 0.35 0.05 0
setburst aug 3 110 0.15 0.45 0.05 0
setburst aug 4 999 0.05 0.43 0.2 12
setburst awp 1 3 1 0 0.02 0
setburst awp 2 5 1 0 0.02 16
setburst awp 3 999 1 0 0.2 60
setburst c4 1 999 1 0 0 2
setburst deagle 1 999 1 0 0.02 0
setburst elite 1 15 1 0 0.02 0
setburst elite 2 999 0.07 0.15 0.05 0
setburst fiveseven 1 999 1 0 0.02 0
setburst flashbang 1 999 1 0 0 2
setburst g3sg1 1 3 1 0 0.02 0
setburst g3sg1 2 5 1 0 0.02 16
setburst g3sg1 3 120 1 0 0.05 60
setburst g3sg1 4 999 0.05 0.4 0.05 60
setburst glock18 1 999 0.01 0.01 0.02 0
setburst hegrenade 1 999 1 0 0 2
setburst knife 1 3 1 0 0 0
setburst knife 2 999 1 0 0.1 2
setburst m249 1 45 1 0 0.05 0
setburst m249 2 999 0.05 0.5 0.05 0
setburst m3 1 999 1 0 0.2 0
setburst m4a1 1 10 1 0 0.05 0
setburst m4a1 2 20 0.25 0.35 0.05 0
setburst m4a1 3 80 0.15 0.45 0.05 0
setburst m4a1 4 999 0.07 0.4 0.05 0
setburst mac10 1 40 1 0 0.05 0
setburst mac10 2 120 0.35 0.25 0.04 0
setburst mac10 3 999 0.11 0.25 0.05 0
setburst mp5 1 40 1 0 0.05 0
setburst mp5 2 120 0.45 0.25 0.05 0
setburst mp5 3 999 0.11 0.25 0.05 0
setburst p228 1 999 1 0 0.02 0
setburst p90 1 20 1 0 0.05 0
setburst p90 2 120 0.1 0.25 0.05 0
setburst p90 3 999 0.11 0.25 0.05 0
setburst scout 1 3 1 0 0.02 0
setburst scout 2 5 1 0 0.02 16
setburst scout 3 999 1 0 0.05 60
setburst sg550 1 3 1 0 0.02 0
setburst sg550 2 30 1 0 0.04 16
setburst sg550 3 999 0.3 0.1 0.05 60
setburst sg552 1 30 1 0 0.05 0
setburst sg552 2 60 0.25 0.35 0.05 0
setburst sg552 3 110 0.15 0.45 0.05 8
setburst sg552 4 999 0.05 0.43 0.2 12
setburst smokegrenade 1 999 1 0 0 2
setburst tmp 1 20 1 0 0 0
setburst tmp 2 100 0.3 0.3 0.02 0
setburst tmp 3 999 0.1 0.3 0.05 0
setburst ump45 1 40 1 0 0.05 0
setburst ump45 2 120 0.45 0.25 0.05 0
setburst ump45 3 999 0.11 0.25 0.05 0
setburst usp 1 999 1 0 0.02 0
setburst xm1014 1 999 1 0 0.2 0
// ________________________________________________________
alias rcl_mp5 "recoil 1.2"
alias rcl_tmp "recoil 0.8"
alias rcl_p90 "recoil 1.6"
alias rcl_ump45 "recoil 1.1"
alias rcl_m249 "recoil 1.85"
alias rcl_ak47 "recoil 1.73"
alias rcl_famas "recoil 1.05"
alias rcl_m4a1 "recoil 1.73"
alias rcl_galil "recoil 0.85"
alias rcl_sg550 "recoil 0.9"
alias rcl_g3sg1 "recoil 2"
alias rcl_aug "recoil 1.6"
alias rcl_mac10 "recoil 1.58"
alias rcl_sg552 "recoil 1.74"
alias rcl_glock18 "recoil 1"
alias rcl_usp "recoil 1"
alias rcl_p228 "recoil 1"
alias rcl_deagle "recoil 0.2"
alias rcl_fiveseven "recoil 1"
alias rcl_elite "recoil 1.2"
alias rcl_m3 "recoil 0.1"
alias rcl_xm1014 "recoil 0.7"
alias rcl_scout "recoil 1"
alias rcl_awp "recoil 1"
alias rcl_tactical "recoil 1"
alias rcl_knife "recoil 0.1"
alias rcl_hegrenade "recoil 0.1"
alias rcl_flashbang "recoil 0.1"
alias rcl_smokegrenade "recoil 0.1"
alias rcl_c4 "recoil 0.1"
alias rcl_ ";"
// ________________________________________________________
alias d "avclear1;avadd 1 25.66 5.75 1.78"
alias dk "avclear1;avadd 1 22.66 10.75 -3"
alias dr "avclear1;avadd 1 25.66 5.75 1.78"
alias z "avclear2;avadd 0 21.27 7.32 2.019"
alias zk "avclear2;avadd 0 21.27 10.32 5.01"
alias zr "avclear2;avadd 0 21.27 7.32 2.019"
alias inv_ "avclear;avadd 0 21.27 7.32 2.019;avadd 1 25.66 5.75 1.78"
alias G02 "avclear;avadd 0 25.27 7.32 -1.981;avadd 1 25.5 2.5 -0.98"
alias inv_p228 "G02;txt pistol"
alias inv_tmp "G02;txt pistol"
alias inv_glock18 "G02;txt pistol"
alias inv_deagle "G02;txt pistol"
alias inv_mac10 "G02;txt pistol"
alias inv_fiveseven "G02;txt pistol"
alias inv_usp "G02;txt pistol"
alias G04 "avclear;avadd 0 21.27 7.32 2.019;avadd 1 25.66 5.75 1.78"
alias inv_scout "G04;txt Steyr Scout "
alias inv_awp "G04;txt Awp"
alias inv_sg550 "G04;txt SG-550"
alias G06 "avclear;avadd 0 21.27 7.32 2.019;avadd 1 25.66 5.75 1.78"
alias inv_m3 "G06;txt M3"
alias G09 "avclear;avadd 0 21.27 7.32 2.019;avadd 1 25.66 5.75 1.78"
alias inv_knife "G09;txt Knife "
alias inv_g3sg1 "inv_;txt H&K G3/SG-1 "
alias inv_sg552 "inv_;txt SIG SG-552 Commando "
alias inv_m4a1 "inv_;txt Colt M4A1 Carbine "
alias inv_mp5 "inv_;txt H&K MP5 Navy "
alias inv_ak47 "inv_;txt AK-47 "
alias inv_galil "inv_;txt IMI Galil "
alias inv_elite "inv_;txt Dual Beretta 96G "
alias inv_aug "inv_;txt Steyr Aug "
alias inv_p90 "inv_;txt FN P90 "
alias inv_ump45 "inv_;txt H&K UMP45 "
alias inv_famas "inv_;txt Famas "
alias inv_c4 "inv_;txt C4 Backpack "
alias inv_tactical "inv_;txt Ballistic Shield IIIA "
alias inv_xm1014 "inv_;txt Benneli XM1014 "
alias inv_m249 "inv_;txt FN M249 Para "
alias inv_hegrenade "inv_;txt High Explosive Grenade "
alias inv_smokegrenade "inv_;txt Smoke Gas Grenade "
alias inv_flashbang "inv_;txt Flash Bang Grenade "
// ________________________________________________________
alias +inv "rush 1;r_norefresh 1;+hlset;way_on 1;weapon 0;noall 0;cl_timeout 999999999999999"
alias -inv "rush 0;r_norefresh 0;-hlset;way_on 0;weapon l;noall 0;cl_timeout 999999999999999"
// ________________________________________________________
alias B_p228
alias B_tmp
alias B_glock18
alias B_deagle
alias B_mac10
alias B_fiveseven
alias B_usp
alias B_scout
alias B_awp
alias B_sg550
alias B_m3
alias B_knife
alias B_g3sg1
alias B_sg552
alias B_m4a1
alias B_mp5
alias B_ak47
alias B_galil
alias B_elite
alias B_aug
alias B_p90
alias B_ump45
alias B_famas
alias B_c4
alias B_tactical
alias B_xm1014
alias B_m249
alias B_hegrenade
alias B_smokegrenade
alias B_flashbang
// ________________________________________________________
wwclconfig_check recoilSw_usp "recoil 0.27"
wwclconfig_check recoilSw_glock18 "recoil 0.25"
wwclconfig_check recoilSw_deagle "recoil 0.16"
wwclconfig_check recoilSw_p228 "recoil 0.37"
wwclconfig_check recoilSw_elite "recoil 0.39"
wwclconfig_check recoilSw_fiveseven "recoil 0.42"
wwclconfig_check recoilSw_xm1014 "recoil 1.8"
wwclconfig_check recoilSw_m3 "recoil 1.83"
wwclconfig_check recoilSw_mp5 "recoil 1.6892"
wwclconfig_check recoilSw_FamaS "recoil 1.32"
wwclconfig_check recoilSw_tmp "recoil 1.66"
wwclconfig_check recoilSw_p90 "recoil 1.709"
wwclconfig_check recoilSw_mac10 "recoil 1.71"
wwclconfig_check recoilSw_ump45 "recoil 1.72"
wwclconfig_check recoilSw_ak47 "recoil 1.710201"
wwclconfig_check recoilSw_sg552 "recoil 1.739"
wwclconfig_check recoilSw_m4a1 "recoil 1.62"
wwclconfig_check recoilSw_aug "recoil 1.718"
wwclconfig_check recoilSw_scout "recoil 1.7"
wwclconfig_check recoilSw_awp "recoil 1.77"
wwclconfig_check recoilSw_g3sg1 "recoil 0.018"
wwclconfig_check recoilSw_sg550 "recoil 0.027"
wwclconfig_check recoilSw_m249 "recoil 1.82"
wwclconfig_check recoilSw_knife "recoil 0.282"
wwclconfig_check recoilSw_flashbang "recoil 1.282"
wwclconfig_check recoilSw_hegrenade "recoil 1.282"
wwclconfig_check recoilSw_smokegrenade "recoil 1.282"
wwclconfig_check recoilSw_c4 "recoil 0.0"
wwclconfig_check recoilSw_tactical "recoil 0.282"
wwclconfig_check recoilSw_ "recoil 0.302"
// ________________________________________________________
burst_usp "shoot 2;"
burst_glock18 "shoot 2;"
burst_deagle "shoot 2;"
burst_p228 "shoot 2;"
burst_elite "shoot 2;"
burst_fiveseven "shoot 2;"
burst_xm1014 "shoot 2;"
burst_m3 "shoot 2;"
burst_mp5 "DavVvBurst2;"
burst_tmp "DavVvBurst2;"
burst_p90 "DavVvBurst2;"
burst_mac10 "DavVvBurst2;"
burst_ump45 "DavVvBurst2;"
burst_ak47 "DavVvBurst1;"
burst_sg552 "DavVvBurst1;"
burst_m4a1 "DavVvBurst1;"
burst_galil "DavVvBurst1;"
burst_famas "DavVvBurst1;"
burst_aug "DavVvBurst1;"
burst_scout "shoot 2;"
burst_awp "shoot 2;"
burst_g3sg1 "shoot 2;"
burst_sg550 "shoot 2;"
burst_m249 "shoot 2;"
burst_knife "shoot 0;"
burst_tactical "shoot 2;"
burst_flashbang "shoot 0"
burst_hegrenade "shoot 0;"
burst_smokegrenade "shoot 0;"
burst_c4 "shoot 0;"
bind mwheelup "+jump;wait"
bind mwheeldown "+duck"
// SpLaXS .dll AIM REAL
// ________________________________________________________
aimbot=0
fov=0
smooth=0
bone=0
headshot=0
godmode=0.1
antiwallbang=0
mindistance=0
bhop=0
noflash=255
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