Dannkan cs settings, config & cfg 2012
Full Name | - |
Nickname | Dannkan |
Birthday | - |
Nationality | Romania |
Game | Counter-Strike 1.6 |
Since | 2012-08-20 |
Last Update | 2012-08-20 |
Navigation
Dannkan Gear |
Dannkan Setup |
Dannkan Config |
Dannkan Settings |
Dannkan screenshot
Dannkan Gear
Mouse | - |
Mousepad | - |
Keyboard | - |
Headset | - |
Monitor | - |
Chair | - |
Controller | - |
Case | - |
Dannkan Setup
GPU | - |
CPU | - |
Memory | - |
Motherboard | - |
Power Supply | - |
Storage | - |
Fan | - |
Cooler | - |
Dannkan config
The Counter-Strike 1.6 config file of Dannkan has been downloaded 39 times. Download cfg.cfg by clicking the download button below.
How to install Dannkan cs config
1. Download cfg.cfg by clicking the download button above.
2. Extract and/or copy file(s) into your Counter-Strike 1.6 folder (Example: C:\Program Files (x86)\Steam\steamapps\[account]\counter-strike\cstrike\cfg).
3. Launch the game and type in "exec configname.cfg" in console to load the config or make sure to add "exec autoexec.cfg", "exec userconfig.cfg" or "exec Dannkan.cfg" to config.cfg file in your Counter-Strike 1.6 folder.
2. Extract and/or copy file(s) into your Counter-Strike 1.6 folder (Example: C:\Program Files (x86)\Steam\steamapps\[account]\counter-strike\cstrike\cfg).
3. Launch the game and type in "exec configname.cfg" in console to load the config or make sure to add "exec autoexec.cfg", "exec userconfig.cfg" or "exec Dannkan.cfg" to config.cfg file in your Counter-Strike 1.6 folder.
Social Media
Twitch | - |
- | |
YouTube | - |
- | |
- | |
TikTok | - |
Steam | - |
Discord | - |
Dannkan Settings
Monitor
Resolution: | 800x600 |
Aspect Ratio: | 4:3 |
Sensitivity
Sensitivity: | - |
Summary
This page contains the in-game settings, config files (cfg) and hardware setup of Dannkan. The Dannkan cs settings page has been viewed for 888 since it was added on 2012-08-20. The last time the settings of Dannkan were on 2012-08-20. Visit the cs settings page to view more Counter-Strike 1.6 settings like Dannkan or visit upload section to add your own cs settings.
Other Counter-Strike 1.6 settings
# | Name | Country | Last Update | |
1 | Poland | 2011-11-27 | ||
2 | Portugal | 2012-08-24 | ||
3 | India | 2017-10-18 | ||
4 | Serbia | 2013-10-08 | ||
5 | India | 2013-08-11 |
Other Romania gaming settings
# | Name | Country | Last Update | |
1 | Romania | 2011-04-13 | ||
2 | Romania | 2011-02-15 | ||
3 | Romania | 2018-05-27 | ||
4 | Romania | 2020-08-22 | ||
5 | Romania | 2012-02-17 | ||
6 | Romania | 2012-10-19 | ||
7 | Romania | 2016-12-10 | ||
8 | Romania | 2010-08-27 | ||
9 | Romania | 2023-05-06 | ||
10 | Romania | 2011-06-20 |
Dannkan CFG file
name :Danut_Rotunda"
~~~~~~~~~~~~~~~~~~~~~~~cfg~~~~~~~~~~~~~~~by Danut_Rotunda ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~cfg~~~~~~~~~~~~~~~~
/=======================================================================\
//=======================================================================\\
\\=======================================================================//
// ____ _ ____ _____ _ _ \\
\\ / ___|___ _ _ _ __ | |_ ___ _ __ / ___|_ _| __(_) | _____ //
// | | / _ \| | | | '_ \| __/ _ \ '__|___\___ \ | || '__| | |/ / _ \ \\
\\ | |__| (_) | |_| | | | | || __/ | |_____|__) || || | | | < __> //
// \____\___/ \__,_|_| |_|\__\___|_| |____/ |_||_| |_|_|\_\___| \\
\\ //
//=======================================================================\\
\\=======================================================================//
//=======================================================================\\
\\ ______ ______ ______ //
// / ____// ___// ____/\ \\
\\ ____ / /\___/ /\__/ /\___\/ ____ //
// /___/\ / /___ / __/\/ /_/ /\ /___/\ \\
\\ \___\/ /_____//__/\_\/_____/ / \___\/ //
// \_____\\__\/ \_____\/ \\
\\ Danut_Rotunda is On dr.cswar.ro ;O //
//=======================================================================\\
///...Binduri.....///====================================================================================== Hooo baa ca's prea multe
unbindall
bind "TAB" "+showscores"
bind "ENTER" "+attack"
bind "ESCAPE" "cancelselect"
bind "'" "+moveup"
bind "+" "sizeup"
bind "," "buyammo1"
bind "-" "sizedown"
bind "." "buyammo2"
bind "/" "+movedown"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind ";" "+mlook"
bind "=" "podbotmenu"
bind "a" "+moveleft"
bind "b" "buy"
bind "d" "+moveright"
bind "e" "+use"
bind "g" "drop"
bind "h" "+commandmenu"
bind "k" "say dr.cswar.ro <---Cel mai tare server de Dr."
bind "m" "chooseteam"
bind "n" "nightvision"
bind "q" "lastinv"
bind "r" "+reload"
bind "s" "+back"
bind "t" "impulse 201"
bind "w" "+forward"
bind "y" "messagemode"
bind "u" "messagemode2"
bind "[" "invprev"
bind "]" "invnext"
bind "`" "toggleconsole"
bind "~" "toggleconsole"
bind "UPARROW" "+forward"
bind "DOWNARROW" "+back"
bind "LEFTARROW" "+left"
bind "RIGHTARROW" "+right"
bind "ALT" "+strafe"
bind "CTRL" "+duck"
bind "SHIFT" "+speed"
bind "F10" "quit prompt"
bind "INS" "+klook"
bind "PGDN" "+lookdown"
bind "PGUP" "+lookup"
bind "END" "centerview"
bind "MWHEELDOWN" "+jump; wait"
bind "MWHEELUP" "+duck; wait"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "PAUSE" "pause"
bind "space" "+jump"
snd_mixahead "0.1"
ati_npatch "0"
ati_subdiv "0"
brightness "1.990000"
cl_corpsestay "600.000000"
cl_himodels "0"
cl_idealpitchscale "0.8"
cl_lc "1"
cl_lw "1"
cl_minmodels "0"
cl_shadows "1"
cl_vsmoothing "0.05"
cl_weather "0"
cl_corpsestay "0"
cl_dynamiclights "0"
cl_forwardspeed "400"
cl_gaitestimation "1"
cl_gibcount "0"
cl_himodels "0"
cl_lc "1"
cl_lw "1"
cl_nopred "0"
cl_particlefx "0"
cl_resend "0"
cl_shadows "0"
cl_solid_players "1"
cl_minmodels "1"
fastsprites "1"
fps_max "2000000000000000000000000000000000000"
fps_modem "2000000000000000000000000000000000000"
gamma "3"
hpk_maxsize "4"
hud_draw "1"
ex_interp "0.1"
m_forward "1"
m_pitch "0.022000"
m_side "0.8"
m_yaw "0.022"
mp_decals "300.000000"
s_a3d "0"
s_automax_distance "30.0"
s_automin_distance "2.0"
s_bloat "2.0"
s_distance "60"
s_doppler "0.0"
s_eax "0"
s_leafnum "0"
s_max_distance "1000.0"
s_min_distance "8.0"
s_numpolys "200"
s_polykeep "1000000000"
s_polysize "10000000"
s_refdelay "4"
s_refgain "0.4"
s_rolloff "1.0"
s_verbwet "0.25"
_snd_mixahead "0.1"
s_automax_distance "30.0"
s_automin_distance "2.0"
s_distance "60"
s_doppler "0.0"
s_eax "0.000000"
s_leafnum "0"
s_max_distance "1000.0"
s_min_distance "8.0"
s_occ_epsilon "0"
s_occfactor "0"
s_polykeep "0"
s_polysize "0"
s_reverb "0"
s_rolloff "1.0"
s_usepvs "0"
spec_autodirector_internal "1"
spec_drawcone_internal "1"
spec_drawnames_internal "1"
spec_drawstatus_internal "1"
spec_mode_internal "1"
spec_pip "0"
viewsize "120.000000"
r_bmodelhighfrac "0"
r_detailtextures "0"
r_decals "0"
r_dynamic "0"
r_lightmap "0"
r_mirroralpha "0"
r_mmx "1"
r_norefresh "0"
r_shadows "0"
r_traceglow "0"
violence_ablood "1"
violence_agibs "0"
violence_hblood "1"
violence_hgibs "0"
GL_TEXTUREMODE "GL_LINEAR_MIPMAP_NEAREST"
gl_affinemodels "0"
gl_alphamin "0.25"
gl_clear "0"
gl_cull "1"
gl_dither "1"
gl_keeptjunctions "0"
gl_lightholes "0"
gl_max_size "256"
gl_monolights "0"
gl_palette_tex "0"
gl_picmip "0"
gl_playermip "2"
gl_polyoffset "0.1"
gl_reporttjunctions "0"
gl_round_down "3"
gl_smoothmodels "0"
gl_texsort "1"
gl_wateramp "0"
gl_ztrick "1"
gl_dither "1"
gl_flipmatrix "0"
gl_fog "1"
gl_monolights "0"
gl_overbright "0"
gl_polyoffset "4"
tracerred "0"
traceralpha "0"
ex_maxerrordistance "0"
_detailtexturessupported "0"
ambient_fade "0"
d_spriteskip "0"
developer "0"
fastsprites "2"
gunsmoke "0"
mp_decals "0"
precache "1"
tripplebuffer "0"
vid_nopageflip "0"
vid_wait "0"
echo "DeathRun CFG Loaded. by Danut_Rotunda"
echo http://www.cswar.ro/forum/smile.cswar.ro-f1824.html
echo -Ech0 By <*SmL*> Th3LegenD
echo Do NOT R.I.P
echo Owned
echo Hai ceawles wee.. si nu uita... dr.cswar.ro
//E v2.0 baa...
~~~~~~~~~~~~~~~~~~~~~~~cfg~~~~~~~~~~~~~~~by Danut_Rotunda ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~cfg~~~~~~~~~~~~~~~~
/=======================================================================\
//=======================================================================\\
\\=======================================================================//
// ____ _ ____ _____ _ _ \\
\\ / ___|___ _ _ _ __ | |_ ___ _ __ / ___|_ _| __(_) | _____ //
// | | / _ \| | | | '_ \| __/ _ \ '__|___\___ \ | || '__| | |/ / _ \ \\
\\ | |__| (_) | |_| | | | | || __/ | |_____|__) || || | | | < __> //
// \____\___/ \__,_|_| |_|\__\___|_| |____/ |_||_| |_|_|\_\___| \\
\\ //
//=======================================================================\\
\\=======================================================================//
//=======================================================================\\
\\ ______ ______ ______ //
// / ____// ___// ____/\ \\
\\ ____ / /\___/ /\__/ /\___\/ ____ //
// /___/\ / /___ / __/\/ /_/ /\ /___/\ \\
\\ \___\/ /_____//__/\_\/_____/ / \___\/ //
// \_____\\__\/ \_____\/ \\
\\ Danut_Rotunda is On dr.cswar.ro ;O //
//=======================================================================\\
///...Binduri.....///====================================================================================== Hooo baa ca's prea multe
unbindall
bind "TAB" "+showscores"
bind "ENTER" "+attack"
bind "ESCAPE" "cancelselect"
bind "'" "+moveup"
bind "+" "sizeup"
bind "," "buyammo1"
bind "-" "sizedown"
bind "." "buyammo2"
bind "/" "+movedown"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind ";" "+mlook"
bind "=" "podbotmenu"
bind "a" "+moveleft"
bind "b" "buy"
bind "d" "+moveright"
bind "e" "+use"
bind "g" "drop"
bind "h" "+commandmenu"
bind "k" "say dr.cswar.ro <---Cel mai tare server de Dr."
bind "m" "chooseteam"
bind "n" "nightvision"
bind "q" "lastinv"
bind "r" "+reload"
bind "s" "+back"
bind "t" "impulse 201"
bind "w" "+forward"
bind "y" "messagemode"
bind "u" "messagemode2"
bind "[" "invprev"
bind "]" "invnext"
bind "`" "toggleconsole"
bind "~" "toggleconsole"
bind "UPARROW" "+forward"
bind "DOWNARROW" "+back"
bind "LEFTARROW" "+left"
bind "RIGHTARROW" "+right"
bind "ALT" "+strafe"
bind "CTRL" "+duck"
bind "SHIFT" "+speed"
bind "F10" "quit prompt"
bind "INS" "+klook"
bind "PGDN" "+lookdown"
bind "PGUP" "+lookup"
bind "END" "centerview"
bind "MWHEELDOWN" "+jump; wait"
bind "MWHEELUP" "+duck; wait"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "PAUSE" "pause"
bind "space" "+jump"
snd_mixahead "0.1"
ati_npatch "0"
ati_subdiv "0"
brightness "1.990000"
cl_corpsestay "600.000000"
cl_himodels "0"
cl_idealpitchscale "0.8"
cl_lc "1"
cl_lw "1"
cl_minmodels "0"
cl_shadows "1"
cl_vsmoothing "0.05"
cl_weather "0"
cl_corpsestay "0"
cl_dynamiclights "0"
cl_forwardspeed "400"
cl_gaitestimation "1"
cl_gibcount "0"
cl_himodels "0"
cl_lc "1"
cl_lw "1"
cl_nopred "0"
cl_particlefx "0"
cl_resend "0"
cl_shadows "0"
cl_solid_players "1"
cl_minmodels "1"
fastsprites "1"
fps_max "2000000000000000000000000000000000000"
fps_modem "2000000000000000000000000000000000000"
gamma "3"
hpk_maxsize "4"
hud_draw "1"
ex_interp "0.1"
m_forward "1"
m_pitch "0.022000"
m_side "0.8"
m_yaw "0.022"
mp_decals "300.000000"
s_a3d "0"
s_automax_distance "30.0"
s_automin_distance "2.0"
s_bloat "2.0"
s_distance "60"
s_doppler "0.0"
s_eax "0"
s_leafnum "0"
s_max_distance "1000.0"
s_min_distance "8.0"
s_numpolys "200"
s_polykeep "1000000000"
s_polysize "10000000"
s_refdelay "4"
s_refgain "0.4"
s_rolloff "1.0"
s_verbwet "0.25"
_snd_mixahead "0.1"
s_automax_distance "30.0"
s_automin_distance "2.0"
s_distance "60"
s_doppler "0.0"
s_eax "0.000000"
s_leafnum "0"
s_max_distance "1000.0"
s_min_distance "8.0"
s_occ_epsilon "0"
s_occfactor "0"
s_polykeep "0"
s_polysize "0"
s_reverb "0"
s_rolloff "1.0"
s_usepvs "0"
spec_autodirector_internal "1"
spec_drawcone_internal "1"
spec_drawnames_internal "1"
spec_drawstatus_internal "1"
spec_mode_internal "1"
spec_pip "0"
viewsize "120.000000"
r_bmodelhighfrac "0"
r_detailtextures "0"
r_decals "0"
r_dynamic "0"
r_lightmap "0"
r_mirroralpha "0"
r_mmx "1"
r_norefresh "0"
r_shadows "0"
r_traceglow "0"
violence_ablood "1"
violence_agibs "0"
violence_hblood "1"
violence_hgibs "0"
GL_TEXTUREMODE "GL_LINEAR_MIPMAP_NEAREST"
gl_affinemodels "0"
gl_alphamin "0.25"
gl_clear "0"
gl_cull "1"
gl_dither "1"
gl_keeptjunctions "0"
gl_lightholes "0"
gl_max_size "256"
gl_monolights "0"
gl_palette_tex "0"
gl_picmip "0"
gl_playermip "2"
gl_polyoffset "0.1"
gl_reporttjunctions "0"
gl_round_down "3"
gl_smoothmodels "0"
gl_texsort "1"
gl_wateramp "0"
gl_ztrick "1"
gl_dither "1"
gl_flipmatrix "0"
gl_fog "1"
gl_monolights "0"
gl_overbright "0"
gl_polyoffset "4"
tracerred "0"
traceralpha "0"
ex_maxerrordistance "0"
_detailtexturessupported "0"
ambient_fade "0"
d_spriteskip "0"
developer "0"
fastsprites "2"
gunsmoke "0"
mp_decals "0"
precache "1"
tripplebuffer "0"
vid_nopageflip "0"
vid_wait "0"
echo "DeathRun CFG Loaded. by Danut_Rotunda"
echo http://www.cswar.ro/forum/smile.cswar.ro-f1824.html
echo -Ech0 By <*SmL*> Th3LegenD
echo Do NOT R.I.P
echo Owned
echo Hai ceawles wee.. si nu uita... dr.cswar.ro
//E v2.0 baa...
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