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Dannkan cs settings, config & cfg 2012

Full Name -
Nickname Dannkan
Birthday -
Nationality RomaniaRomania
Game Counter-Strike 1.6Counter-Strike 1.6
Since 2012-08-20
Last Update 2012-08-20
Dannkan screenshot

Dannkan Gear

Mouse -
Mousepad -
Keyboard -
Headset -
Earbuds -
Monitor -
Chair -
Controller -
Case -

Dannkan Gaming PC Setup

GPU -
CPU -
Memory -
Motherboard -
Power Supply -
Storage -
Fan -
Cooler -

Dannkan config

The Counter-Strike 1.6 config file of Dannkan has been downloaded 40 times. Download cfg.cfg by clicking the download button below.
How to install Dannkan cs config
1. Download cfg.cfg by clicking the download button above.

2. Extract and/or copy file(s) into your Counter-Strike 1.6 folder (Example: C:\Program Files (x86)\Steam\steamapps\[account]\counter-strike\cstrike\cfg).

3. Launch the game and type in "exec configname.cfg" in console to load the config or make sure to add "exec autoexec.cfg", "exec userconfig.cfg" or "exec Dannkan.cfg" to config.cfg file in your Counter-Strike 1.6 folder.
Social Media
Twitch -
Twitter -
YouTube -
Instagram -
Facebook -
TikTok -
Steam -
Discord -

Dannkan Settings

Monitor
Resolution: 800x600
Aspect Ratio: 4:3
Sensitivity
Sensitivity: -
Crosshair
Color: 2500
Size: 250
FAQ
Summary
This page contains the in-game settings, config files (cfg) and hardware setup of Dannkan. The Dannkan cs settings page has been viewed for 1.423 since it was added on 2012-08-20. The last time the settings of Dannkan were on 2012-08-20. Visit the cs settings page to view more Counter-Strike 1.6 settings like Dannkan or visit upload section to add your own cs settings.
Other Counter-Strike 1.6 settings
# Name Country Last Update
1csBulgariaBulgaria2024-10-14
2csAlbaniaAlbania2020-01-07
3csGeorgiaGeorgia2023-05-17
4csTurkeyTurkey2020-07-19
5csJapanJapan2020-05-10
Other Romania gaming settings
Dannkan CFG file
name :Danut_Rotunda"


~~~~~~~~~~~~~~~~~~~~~~~cfg~~~~~~~~~~~~~~~by Danut_Rotunda ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~cfg~~~~~~~~~~~~~~~~



/=======================================================================\
//=======================================================================\\
\\=======================================================================//
// ____ _ ____ _____ _ _ \\
\\ / ___|___ _ _ _ __ | |_ ___ _ __ / ___|_ _| __(_) | _____ //
// | | / _ \| | | | '_ \| __/ _ \ '__|___\___ \ | || '__| | |/ / _ \ \\
\\ | |__| (_) | |_| | | | | || __/ | |_____|__) || || | | | < __> //
// \____\___/ \__,_|_| |_|\__\___|_| |____/ |_||_| |_|_|\_\___| \\
\\ //
//=======================================================================\\
\\=======================================================================//
//=======================================================================\\
\\ ______ ______ ______ //
// / ____// ___// ____/\ \\
\\ ____ / /\___/ /\__/ /\___\/ ____ //
// /___/\ / /___ / __/\/ /_/ /\ /___/\ \\
\\ \___\/ /_____//__/\_\/_____/ / \___\/ //
// \_____\\__\/ \_____\/ \\
\\ Danut_Rotunda is On dr.cswar.ro ;O //
//=======================================================================\\

///...Binduri.....///====================================================================================== Hooo baa ca's prea multe

unbindall
bind "TAB" "+showscores"
bind "ENTER" "+attack"
bind "ESCAPE" "cancelselect"
bind "'" "+moveup"
bind "+" "sizeup"
bind "," "buyammo1"
bind "-" "sizedown"
bind "." "buyammo2"
bind "/" "+movedown"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind ";" "+mlook"
bind "=" "podbotmenu"
bind "a" "+moveleft"
bind "b" "buy"
bind "d" "+moveright"
bind "e" "+use"
bind "g" "drop"
bind "h" "+commandmenu"
bind "k" "say dr.cswar.ro <---Cel mai tare server de Dr."
bind "m" "chooseteam"
bind "n" "nightvision"
bind "q" "lastinv"
bind "r" "+reload"
bind "s" "+back"
bind "t" "impulse 201"
bind "w" "+forward"
bind "y" "messagemode"
bind "u" "messagemode2"
bind "[" "invprev"
bind "]" "invnext"
bind "`" "toggleconsole"
bind "~" "toggleconsole"
bind "UPARROW" "+forward"
bind "DOWNARROW" "+back"
bind "LEFTARROW" "+left"
bind "RIGHTARROW" "+right"
bind "ALT" "+strafe"
bind "CTRL" "+duck"
bind "SHIFT" "+speed"
bind "F10" "quit prompt"
bind "INS" "+klook"
bind "PGDN" "+lookdown"
bind "PGUP" "+lookup"
bind "END" "centerview"
bind "MWHEELDOWN" "+jump; wait"
bind "MWHEELUP" "+duck; wait"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "PAUSE" "pause"
bind "space" "+jump"


snd_mixahead "0.1"
ati_npatch "0"
ati_subdiv "0"
brightness "1.990000"
cl_corpsestay "600.000000"
cl_himodels "0"
cl_idealpitchscale "0.8"
cl_lc "1"
cl_lw "1"
cl_minmodels "0"
cl_shadows "1"
cl_vsmoothing "0.05"
cl_weather "0"
cl_corpsestay "0"
cl_dynamiclights "0"
cl_forwardspeed "400"
cl_gaitestimation "1"
cl_gibcount "0"
cl_himodels "0"
cl_lc "1"
cl_lw "1"
cl_nopred "0"
cl_particlefx "0"
cl_resend "0"
cl_shadows "0"
cl_solid_players "1"
cl_minmodels "1"
fastsprites "1"
fps_max "2000000000000000000000000000000000000"
fps_modem "2000000000000000000000000000000000000"
gamma "3"
hpk_maxsize "4"
hud_draw "1"
ex_interp "0.1"
m_forward "1"
m_pitch "0.022000"
m_side "0.8"
m_yaw "0.022"
mp_decals "300.000000"
s_a3d "0"
s_automax_distance "30.0"
s_automin_distance "2.0"
s_bloat "2.0"
s_distance "60"
s_doppler "0.0"
s_eax "0"
s_leafnum "0"
s_max_distance "1000.0"
s_min_distance "8.0"
s_numpolys "200"
s_polykeep "1000000000"
s_polysize "10000000"
s_refdelay "4"
s_refgain "0.4"
s_rolloff "1.0"
s_verbwet "0.25"
_snd_mixahead "0.1"
s_automax_distance "30.0"
s_automin_distance "2.0"
s_distance "60"
s_doppler "0.0"
s_eax "0.000000"
s_leafnum "0"
s_max_distance "1000.0"
s_min_distance "8.0"
s_occ_epsilon "0"
s_occfactor "0"
s_polykeep "0"
s_polysize "0"
s_reverb "0"
s_rolloff "1.0"
s_usepvs "0"
spec_autodirector_internal "1"
spec_drawcone_internal "1"
spec_drawnames_internal "1"
spec_drawstatus_internal "1"
spec_mode_internal "1"
spec_pip "0"
viewsize "120.000000"
r_bmodelhighfrac "0"
r_detailtextures "0"
r_decals "0"
r_dynamic "0"
r_lightmap "0"
r_mirroralpha "0"
r_mmx "1"
r_norefresh "0"
r_shadows "0"
r_traceglow "0"
violence_ablood "1"
violence_agibs "0"
violence_hblood "1"
violence_hgibs "0"
GL_TEXTUREMODE "GL_LINEAR_MIPMAP_NEAREST"
gl_affinemodels "0"
gl_alphamin "0.25"
gl_clear "0"
gl_cull "1"
gl_dither "1"
gl_keeptjunctions "0"
gl_lightholes "0"
gl_max_size "256"
gl_monolights "0"
gl_palette_tex "0"
gl_picmip "0"
gl_playermip "2"
gl_polyoffset "0.1"
gl_reporttjunctions "0"
gl_round_down "3"
gl_smoothmodels "0"
gl_texsort "1"
gl_wateramp "0"
gl_ztrick "1"
gl_dither "1"
gl_flipmatrix "0"
gl_fog "1"
gl_monolights "0"
gl_overbright "0"
gl_polyoffset "4"
tracerred "0"
traceralpha "0"
ex_maxerrordistance "0"
_detailtexturessupported "0"
ambient_fade "0"
d_spriteskip "0"
developer "0"
fastsprites "2"
gunsmoke "0"
mp_decals "0"
precache "1"
tripplebuffer "0"
vid_nopageflip "0"
vid_wait "0"



echo "DeathRun CFG Loaded. by Danut_Rotunda"
echo http://www.cswar.ro/forum/smile.cswar.ro-f1824.html
echo -Ech0 By <*SmL*> Th3LegenD
echo Do NOT R.I.P
echo Owned
echo Hai ceawles wee.. si nu uita... dr.cswar.ro




//E v2.0 baa...



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