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DEAFPS COMP. AUTOEXEC apex legends settings, config & cfg 2019

Full Name -
Nickname DEAFPS COMP. AUTOEXEC
Birthday -
Nationality GermanyGermany
Game Apex LegendsApex Legends
Since 2019-06-01
Last Update 2019-06-01
DEAFPS COMP. AUTOEXEC screenshot

DEAFPS COMP. AUTOEXEC Gear

Mouse -
Mousepad -
Keyboard -
Headset -
Monitor -
Chair -
Controller -
Case -

DEAFPS COMP. AUTOEXEC Gaming PC Setup

GPU -
CPU -
Memory -
Motherboard -
Power Supply -
Storage -
Fan -
Cooler -

DEAFPS COMP. AUTOEXEC config

The Apex Legends config file of DEAFPS COMP. AUTOEXEC has been downloaded 1.646 times. Download autoexec.cfg by clicking the download button below.
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DEAFPS COMP. AUTOEXEC Settings

Monitor
Display Mode -
Resolution 1440x1080
Aspect Ratio 4:3
Brightness -
Field of View -
Sprint View Shake -
V-Sync -
Mouse
DPI -
Mouse Sensitivity 2.3
ADS Mouse Sensitivity -
Mouse Acceleration -
Mouse Invert -
Lighting Effects -
Video Advanced
V-Sync -
Anti-aliasing -
Texture Streaming Budget -
Texture Filtering -
Ambient Occlusion Quality -
Sun Shadow Coverage -
Sun Shadow Detail -
Spot Shadow Detail -
Volumetric Lighting -
Dynamic Spot Shadows -
Model Detail -
Effects Detail -
Impact Marks -
Ragdolls -
FAQ
Summary
This page contains the in-game settings, config files (cfg) and hardware setup of DEAFPS COMP. AUTOEXEC. The DEAFPS COMP. AUTOEXEC apex legends settings page has been viewed for 7.862 since it was added on 2019-06-01. The last time the settings of DEAFPS COMP. AUTOEXEC were on 2019-06-01. Visit the apex legends settings page to view more Apex Legends settings like DEAFPS COMP. AUTOEXEC or visit upload section to add your own apex legends settings.
Other Apex Legends settings
DEAFPS COMP. AUTOEXEC CFG file
// ___________________
// |DEAFPS - AUTOEXEC|
// v2 - 08.05.19
// Follow @deaFPS_ on Twitter
//

// HOW-TO-INSTALL----------------------------------------------------------------------------------------------------------------------
// 1. Go to the games directory. (Usually in C:\Program Files (x86)\Origin Games\Apex\cfg)
// 2. Create there a new file called "autoexec.cfg" (without the Quotation marks)
// 3. Paste everything from here in it.
// 4. Rightclick on the game inside of Origin and go to "Game Properties".
// 5. Switch to the "Advanced Launch Options" Tab.
// 6. Add the Command line argument "+exec autoexec.cfg" (without the Quotation marks)


// FEATURES----------------------------------------------------------------------------------------------------------------------------
// Rotating Minimap
// Transparent "Downed-Player" indicators
// 120 FOV
// Adjusted Autoexposure for better Visibility (change mat_autoexposure_min to 1 if too dark)
// No Audio Occlusion for accurate footstep positioning
// No 4:3 Blackbars
// No Telemetry for better privacy of your data
// No Blurred UI
// Disabled Depth-of-Field for better visibility
// Upped Envmap scale to brighten up dark corners
// Unlimited FPS
// More Stable FPS thanks to lowered LOD and disabled shadows
// Net-graph (See ping)
// PING MOZAMBIQUE EVERYWHERE!!!


// KEY-LIST----------------------------------------------------------------------------------------------------------------------------
// "F1" - Toggle FPS Counter
// "F2" - Toggle Net-graph (See ping)
// "F3" - Switch to 1440x1080 Resolution
// "F4" - Switch back to 1920x1080 Resolution
// "F7" - Reexecute this Autoexec
// "5" - Say "Mozambique here" without actually looking at it
// "J" - Say "No!"
// "K" - Say "Ok!"
// "L" - Say "Wait!"


// GAMEPLAY-SETTINGS-------------------------------------------------------------------------------------------------------------------
//mouse_sensitivity "2" // Your mouse sensitivity - wont take any effect unless you remove the "//" at the
// beginning

cl_fovScale "1.7" // 1.55 = 110FOV | 1.7 = 120FOV - wont take any effect unless you remove the "//" at
// the beginning

m_rawinput "1" // Takes the direct input of your mouse
m_filter "0" // Makes sure any kind of mouse filtering is off
m_acceleration "0" // Once again this makes sure mouse acceleration is off

hud_setting_minimapRotate "1" // This setting allows the minimap to rotate with you, this setting isn't present
// inside the game (default 0)

mat_autoexposure_override_min_max "1" // is required to get the other auto exposure commands working
mat_autoexposure_max "1" // slightly lowered the exposure of the world (default 1)
mat_autoexposure_min "0.9" // slightly lowered the exposure of the world (default 1)
mat_autoexposure_speed "9" // Speed between the exposure changes

sprint_view_shake_style "1" // Less Headbob

hud_setting_pingAlpha "0.3" // Opacity of the pings and downed banners (default 1)



// BINDS-------------------------------------------------------------------------------------------------------------------------------
bindtoggle "F1" "cl_showfps" // Toggle for the FPS Counter

bindtoggle "F2" "shownet_enabled" // Net Graph

bind "F3" "mat_setvideomode 1350 1080 0 0" // Changes res to your 4:3 res - you might like to change this to your preferred
// res...like 1440x1080

bind "F4" "mat_setvideomode 1360 768 0 0" // Changes res back to 1920x1080

bind "F7" "exec autoexec.cfg" // If you have accidentally changes something in the video options just press F7 and
// the settings will load again

bind "5" "cmd ClientCommand_Quickchat 3" // "Lstar here"

bind "6" "cmd ClientCommand_Quickchat 18" // "Stalker on me"

bind "7" "cmd ClientCommand_Quickchat 118" // "Titan!"

bind "8" "cmd ClientCommand_Quickchat 114" // "Snipah danger close"

bind "9" "cmd ClientCommand_Quickchat 121" // "Infected Coming in!"

bind "0" "cmd ClientCommand_Quickchat 124" // "Goliath!"

bind "j" "cmd ClientCommand_Quickchat 139" // "No!"

bind "k" "cmd ClientCommand_Quickchat 138" // "OK!"

bind "l" "cmd ClientCommand_Quickchat 153" // "Wait!"

bind "o" "toggle mat_envmap_scale 0 1 5 10"

bind "F8" "exec dof.cfg"


bindtoggle "n" "cl_move_use_dt" // Stucks you midair



// Simple Bind to re-execute some commands that need to be executed every new match----------------------------------------------------
// Commands inside with explanation:
//-----------------CMD------------------|----------------EXPLANATION-------------------------------------------------------------------
// |
// +forward | The idea of the script is to execute the commands whenever you walk forward, this makes sure
// | you will execute them 100%
// |
// dof_enable 0 | Removes all "Depth-of-Field" on the map
// |
// mat_envmap_scale 5 | Strength of the envmap (Default 1)
// |
// mat_debug_tonemapping_disable 1 | Disables tonemapping debugging, which cant be accessed by the consumer anyway

bind "w" "+forward; dof_enable 0; mat_envmap_scale 5; mat_debug_tonemapping_disable 1"



// 4:3-SETTINGS------------------------------------------------------------------------------------------------------------------------
// IMPORTANT! - If the UI glitches switch to 1080p with "F4" and back to your 4:3 res with "F3"----------------------------------------

mat_letterbox_aspect_goal 0

mat_letterbox_aspect_threshold 0



// Audio Occlusion/Distortion---------------------------------------------------------------------------------------------------------
miles_occlusion 0

miles_occlusion_force 0

miles_occlusion_partial 0



// PRIVACY-SETTINGS--------------------------------------------------------------------------------------------------------------------
telemetry_client_enable 0

telemetry_client_sendInterval 0



// IMPORTANT-GRAPHICS-BASED-COMMANDS---------------------------------------------------------------------------------------------------
fps_max unlimited // Unlocks Framerate

mat_antialias_mode 0 // Disables Anti-aliasing

mat_diffuse 1 // Disables Specularmapping

mat_fxaa_enable 0 // This makes sure FXAA is off

mat_picmip 4 // Basically this is the texture Quality controller of the game 4 = Lowest ... 1 = High

stream_memory 0 // Change this to 0 if you want to use mat_picmip 4

r_lod_switch_scale 0.3 // Distance at where the low end models are loaded

dvs_enable 0 // disables Adaptive Resolution

r_shadows 0 // Disables Shadows

csm_enabled 0 // Disables Cascaded Shadows

fog_enableskybox 0 // Removes the fog from the skybox... You can see the mountains in the background more
// clearly now

cl_forcepreload 1 // Forces to preload all models and textures... Put to 0 if this causes trouble

r_particle_timescale 4 // Reduces Muzzleflash

mat_screen_blur_enabled 0 // Disables the blur effect on the HUD, this gives you like 5-10 more fps



// OTHER-GRAPHICS-BASED-COMMANDS---------------------------------------------------------------------------------------
mat_disable_bloom 1 // Disables Glow spread of the light

mat_drawflat 1 // Apparently disables something like Tessellation or Parallax

mat_depthfeather_enable 0 // DoF smoothing

mat_detail_tex 0

mat_sun_highlight_size 0 // Sun Size

mat_enable_ssr 0 // SSR = Screen Space Reflections

mat_fastnobump 0 // Faster Bump-mapping, may cause crashes so put to "1" at own risk

mat_fastspecular 0 // Faster Specularmapping, may cause crashes so put to "1" at own risk

mat_global_lighting 0

mat_hdr_enabled 0 // Disables HDR

mat_norendering 1

mat_reducefillrate 1

mat_use_compressed_hdr_textures 0 // Setting that is referring to mat_hdr_enabled

mat_mip_linear 1

mat_phong 0 // May cause crashes on "1"

mat_filtertextures 0 // Unfiltered textures

mat_filterlightmaps 0 // Unfiltered light-maps

mat_vignette_enable 0 // Removes the vignette from the screen

r_dynamic 0 // Removes the Ambient light for example when firing a gun the near surroundings wont
// be lit by the muzzleflash

r_fastzreject 0 // If set to 1 activates a fast z-setting algorithm which takes advantage of hardware
// fast z reject for improved performance. If set to -1 detects your default hardware
// setting for this option. Initially this should be set to -1

r_WaterDrawReflection 0 // Disables Water Reflections

r_jiggle_bones 0 // May cause crashes on "1"

r_decals 0 // No bullet impacts

ssao_enabled 0 // Disables Ambient Occlusion

modeldecals_forceAllowed -1

particle_cpu_level 0

cl_particle_fallback_base 0

cl_particle_fallback_multiplier 0

cl_use_simd_bones 0

cl_simdbones_slerp 0

cl_gib_allow 0

cl_cull_weapon_fx 0

cl_threaded_bone_setup 1

cl_threaded_client_leaf_system 1

//cl_fasttempentcollision 20

lightmap_realtimelight 0

lightmap_realtimeshadows 0

lightmap_ambient 0

sssss_enable 0

viewmodel_selfshadow 0 // Disables shadow of your own player model on your gun

static_shadow_res 1

staticProp_budget 4000



// OTHER-------------------------------------------------------------------------------------------------------------------------------
cl_ragdoll_maxcount 0 // Disables Rag doll

cl_ragdoll_self_collision 0 // Disables Rag doll beeing affected by the player

cl_ragdoll_force_fade_time 0

cl_ragdoll_force_fade_time_local_view_player 0

cl_ragdoll_force_fade_time_on_moving_geo 0

rspn_motd "DEAFPS AUTOEXEC LOADING..."


//-------------------------------------------------------------------------------------------------------------------------------------
// __________________
// | CHANGELOG |
// ------------------
//
// ADDED:
// cl_fasttempentcollision 20
// hud_setting_pingAlpha 0.3
// mat_debug_tonemapping_disable 1
// staticProp_budget 4000

// REMOVED:
// csm_world_shadows 0
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