Controls cs2 settings, config & cfg 2017
| Full Name | - |
| Nickname | Controls |
| Birthday | - |
| Nationality | |
| Game | |
| Since | 2017-07-15 |
| Last Update | 2017-07-15 |
Controls screenshot
Controls Gear
| Mouse | - |
| Mousepad | - |
| Keyboard | - |
| Headset | - |
| Earbuds | - |
| Monitor | - |
| Chair | - |
| Controller | - |
| Case | - |
Controls Gaming PC Setup
| GPU | - |
| CPU | - |
| Memory | - |
| Motherboard | - |
| Power Supply | - |
| Storage | - |
| Fan | - |
| Cooler | - |
Controls config
The Counter-Strike 2 config file of Controls has been downloaded 78 times. Download Controls.cfg by clicking the download button below.
How to install Controls cs2 config
1. Download Controls.cfg by clicking the download button above.
2. Extract and/or copy file(s) into your Counter-Strike 2 folder (Example: C:\Program Files (x86)\Steam\userdata\STEAMID\730\local\cfg).
3. Launch the game and type in "exec configname.cfg" in console to load the config or make sure to add "exec autoexec.cfg", "exec userconfig.cfg" or "exec Controls.cfg" to config.cfg file in your Counter-Strike 2 folder.
2. Extract and/or copy file(s) into your Counter-Strike 2 folder (Example: C:\Program Files (x86)\Steam\userdata\STEAMID\730\local\cfg).
3. Launch the game and type in "exec configname.cfg" in console to load the config or make sure to add "exec autoexec.cfg", "exec userconfig.cfg" or "exec Controls.cfg" to config.cfg file in your Counter-Strike 2 folder.
Social Media
| Twitch | - |
| - | |
| YouTube | - |
| - | |
| - | |
| TikTok | - |
| Steam | - |
| Discord | - |
Controls Settings
Monitor
| Resolution | - |
| Aspect Ratio | - |
| Display Mode | - |
| Brightness | - |
| Color Mode | - |
Video Advanced
| Global Shadow Quality | - |
| Model / Texture Detail | - |
| Texture Streaming | - |
| Effect Detail | - |
| Shader Detail | - |
| Boost Player Contrast | - |
| Multicore Rendering | - |
| Multisampling Anti-Aliasing Mode | - |
| FXAA Anti-Aliasing | - |
| Texture Filtering Mode | - |
| Wait for Vertical Sync | - |
| Motion Blur | - |
| Triple-Monitor Mode | - |
| Use Uber Shaders | - |
Viewmodel
| FOV | - |
| Offset X | - |
| Offset Y | - |
| Offset Z | - |
| Presetpos | - |
| Shift Left Amt | - |
| Shift Right Amt | - |
| Recoil | - |
| Righthand | - |
Viewmodel commands
Launch Options
Mouse
| DPI | - |
| Sensitivity | - |
| eDPI | - |
| Windows Sensitivity | - |
| Zoom Sensitivity | - |
| Raw Input | - |
| Acceleration | - |
Crosshair
| Draw Outline | - |
| Alpha | - |
| Color | - |
| Blue | - |
| Green | - |
| Red | - |
| Dot | - |
| Gap | - |
| Size | - |
| Style | - |
| Thickness | - |
| Sniper | - |
Crosshair commands
cl_bob
| Lower Amt | - |
| Amt Lat | - |
| Amt Vert | - |
| Cycle | - |
cl_bob commands
HUD
Radar
FAQ
Summary
This page contains the in-game settings, config files (cfg) and hardware setup of Controls. The Controls cs2 settings page has been viewed for 2.638 since it was added on 2017-07-15. The last time the settings of Controls were on 2017-07-15. Visit the cs2 settings page to view more Counter-Strike 2 settings like Controls or visit upload section to add your own cs2 settings.
Other Counter-Strike 2 settings
| # | Name | Country | Last Update | |
| 1 | 2023-01-23 | |||
| 2 | 2024-03-14 | |||
| 3 | 2023-04-19 | |||
| 4 | 2024-05-12 | |||
| 5 | 2023-05-17 |
Other Australia gaming settings
| # | Name | Country | Last Update | |
| 1 | 2024-02-18 | |||
| 2 | 2024-02-02 | |||
| 3 | 2022-10-09 | |||
| 4 | 2024-02-18 | |||
| 5 | 2022-10-10 | |||
| 6 | 2024-02-18 | |||
| 7 | 2024-02-27 | |||
| 8 | 2024-02-18 | |||
| 9 | 2024-02-19 | |||
| 10 | 2024-02-19 |
Controls CFG file
//Logic's Official Configuration:
//Made by: Gabriel Langford
//Keyboard and Mouse:
unbindallmousekeyboard
//Menu:
bind "ESCAPE" "cancelselect"
bind "o" "cancelselect"
bind "b" "buymenu"
bind "v" "teammenu"
bind "t" "+spray_menu"
bind "i" "show_loadout_toggle"
//Payment:
bind "F4" "autobuy"
bind "F5" "rebuy"
bind "," "buyammo1"
bind "." "buyammo2"
//Movement:
bind "w" "+forward"
bind "s" "+back"
bind "a" "+moveleft"
bind "d" "+moveright"
bind "CTRL" "+duck"
bind "SPACE" "+jump"
bind "SHIFT" "+speed"
//Selection:
bind "MWHEELDOWN" "invnext"
bind "MWHEELUP" "invprev"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind "0" "slot10"
//Weapon:
bind "h" "+use"
bind "g" "drop"
bind "f" "+lookatweapon"
//Attack:
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
//Viewmodel:
bind "q" "cl_righthand 0"
bind "e" "cl_righthand 1"
//Radio:
bind "z" "radio1"
bind "x" "radio2"
bind "c" "radio3"
//Communication:
bind "p" "+voicerecord"
bind "y" "messagemode"
bind "u" "messagemode2"
//Miscellaneous:
bind "F6" "jpeg"
bind "F7" "save quick"
bind "F8" "load quick"
bind "F10" "quit prompt"
bind "F11" "mute"
bind "F12" "pause"
//Scripts:
//Console:
bind "`" "toggleconsole"
bind "DEL" "clear; toggleconsole"
//Current Crosshair and Viewmodel:
bind "INS" "currentcrosshairandviewmodel"
alias "a0" clear
alias "a1" echo "*********************************************";
alias "a2" echo "YOUR CURRENT CROSSHAIR AND VIEWMODEL SETTINGS"
alias "a3" echo "*********************************************";
alias "a4" developer 2
alias "a5" con_filter_enable 1
alias "a6" con_filter_text cl_crosshair
alias "a7" host_writeconfig //
alias "a8" con_filter_text viewmodel
alias "a9" host_writeconfig //
alias "a10" con_filter_text cl_fix
alias "a11" con_filter_text view_punch
alias "a12" developer 0
alias "a13" con_filter_enable 0
alias "a14" showconsole
alias "currentcrosshairandviewmodel" "a0; a1; a2; a3; a4; a5; a6; a7; a8; a9; a10; a11; a12; a13; a14"
//Damage Given and Damage Graph:
bind "RCTRL" "lastinv; displaydamage"
alias displaydamage "displaydamage_on"
alias displaydamage_on "con_filter_text Damage Given To; con_filter_text_out Player:; con_filter_enable 2; developer 1; alias displaydamage "displaydamage_off""
alias displaydamage_off "con_filter_enable 0; developer 0; alias displaydamage "displaydamage_on""
displaydamage_off
//Netgraph and Scoreboard:
bind "TAB" "+scorenet"
net_graph "1"
net_graphpos "2"
net_graphheight "9999"
alias "+scorenet" "+showscores; net_graphheight 0"
alias "-scorenet" "-showscores; net_graphheight 9999"
//Autobuys:
bind "k" "buy ump45; drop"
bind "l" "buy ak47; m4a4; m4a1; drop"
//Smoke and Regular Crosshair:
bind "ALT" "crosshairs"
alias "crosshairs" "crosshairsmoke"
alias "crosshairsmoke" "cl_crosshairsize 1337;cl_crosshairdot 1;cl_crosshairgap 10; alias crosshairs crosshairregular"
alias "crosshairregular" "cl_crosshairsize 3;cl_crosshairdot 0;cl_crosshairgap -5; alias crosshairs crosshairsmoke"
crosshairregular
//Reloading:
bind "r" "+reloadsay"
alias "+reloadsay" "say_team Reloading.; +reload"
alias "-reloadsay" "-reload"
//Radar Size Changer:
bind "j" "radar"
alias "radar" "radar_small"
alias "radar_small" "+use; cl_radar_always_centered 1; cl_radar_scale 0.60; alias radar radar_large"
alias "radar_large" "-use; cl_radar_always_centered 0; cl_radar_scale 0.30; alias radar radar_small"
radar_large
//Voice Enabled and Disabled:
bind "n" "voice"
alias "voice" "voice_on"
alias "voice_on" "voice_enable 0; say_team Voice Disabled, I can't hear anyone now.; alias voice voice_off"
alias "voice_off" "voice_enable 1; say_team Voice Enabled, I can hear everyone now.; alias voice voice_on"
voice_off
//Clutch:
bind "m" "clutch"
alias "clutch" "clutch_on"
alias "clutch_on" "clutchsound_on; gameinstructor_enable 1; cl_clearhinthistory; r_cleardecals; say_team I'm going for the clutch...; alias clutch clutch_off"
alias "clutch_off" "clutchsound_off; gameinstructor_enable 0; say_team I'm not going for the clutch...; alias clutch clutch_on"
alias "clutchsound_on" "volume 1; snd_musicvolume 0; snd_menumusic_volume 0; snd_deathcamera_volume 0; snd_mapobjective_volume 1; snd_roundend_volume 0; snd_roundstart_volume 0; snd_tensecondwarning_volume 1"
alias "clutchsound_off" "volume 1; snd_musicvolume 0; snd_menumusic_volume 0; snd_deathcamera_volume 0; snd_mapobjective_volume 1; snd_roundend_volume 0; snd_roundstart_volume 0; snd_tensecondwarning_volume 1"
clutch_off
//Made by: Gabriel Langford
//Keyboard and Mouse:
unbindallmousekeyboard
//Menu:
bind "ESCAPE" "cancelselect"
bind "o" "cancelselect"
bind "b" "buymenu"
bind "v" "teammenu"
bind "t" "+spray_menu"
bind "i" "show_loadout_toggle"
//Payment:
bind "F4" "autobuy"
bind "F5" "rebuy"
bind "," "buyammo1"
bind "." "buyammo2"
//Movement:
bind "w" "+forward"
bind "s" "+back"
bind "a" "+moveleft"
bind "d" "+moveright"
bind "CTRL" "+duck"
bind "SPACE" "+jump"
bind "SHIFT" "+speed"
//Selection:
bind "MWHEELDOWN" "invnext"
bind "MWHEELUP" "invprev"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind "0" "slot10"
//Weapon:
bind "h" "+use"
bind "g" "drop"
bind "f" "+lookatweapon"
//Attack:
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
//Viewmodel:
bind "q" "cl_righthand 0"
bind "e" "cl_righthand 1"
//Radio:
bind "z" "radio1"
bind "x" "radio2"
bind "c" "radio3"
//Communication:
bind "p" "+voicerecord"
bind "y" "messagemode"
bind "u" "messagemode2"
//Miscellaneous:
bind "F6" "jpeg"
bind "F7" "save quick"
bind "F8" "load quick"
bind "F10" "quit prompt"
bind "F11" "mute"
bind "F12" "pause"
//Scripts:
//Console:
bind "`" "toggleconsole"
bind "DEL" "clear; toggleconsole"
//Current Crosshair and Viewmodel:
bind "INS" "currentcrosshairandviewmodel"
alias "a0" clear
alias "a1" echo "*********************************************";
alias "a2" echo "YOUR CURRENT CROSSHAIR AND VIEWMODEL SETTINGS"
alias "a3" echo "*********************************************";
alias "a4" developer 2
alias "a5" con_filter_enable 1
alias "a6" con_filter_text cl_crosshair
alias "a7" host_writeconfig //
alias "a8" con_filter_text viewmodel
alias "a9" host_writeconfig //
alias "a10" con_filter_text cl_fix
alias "a11" con_filter_text view_punch
alias "a12" developer 0
alias "a13" con_filter_enable 0
alias "a14" showconsole
alias "currentcrosshairandviewmodel" "a0; a1; a2; a3; a4; a5; a6; a7; a8; a9; a10; a11; a12; a13; a14"
//Damage Given and Damage Graph:
bind "RCTRL" "lastinv; displaydamage"
alias displaydamage "displaydamage_on"
alias displaydamage_on "con_filter_text Damage Given To; con_filter_text_out Player:; con_filter_enable 2; developer 1; alias displaydamage "displaydamage_off""
alias displaydamage_off "con_filter_enable 0; developer 0; alias displaydamage "displaydamage_on""
displaydamage_off
//Netgraph and Scoreboard:
bind "TAB" "+scorenet"
net_graph "1"
net_graphpos "2"
net_graphheight "9999"
alias "+scorenet" "+showscores; net_graphheight 0"
alias "-scorenet" "-showscores; net_graphheight 9999"
//Autobuys:
bind "k" "buy ump45; drop"
bind "l" "buy ak47; m4a4; m4a1; drop"
//Smoke and Regular Crosshair:
bind "ALT" "crosshairs"
alias "crosshairs" "crosshairsmoke"
alias "crosshairsmoke" "cl_crosshairsize 1337;cl_crosshairdot 1;cl_crosshairgap 10; alias crosshairs crosshairregular"
alias "crosshairregular" "cl_crosshairsize 3;cl_crosshairdot 0;cl_crosshairgap -5; alias crosshairs crosshairsmoke"
crosshairregular
//Reloading:
bind "r" "+reloadsay"
alias "+reloadsay" "say_team Reloading.; +reload"
alias "-reloadsay" "-reload"
//Radar Size Changer:
bind "j" "radar"
alias "radar" "radar_small"
alias "radar_small" "+use; cl_radar_always_centered 1; cl_radar_scale 0.60; alias radar radar_large"
alias "radar_large" "-use; cl_radar_always_centered 0; cl_radar_scale 0.30; alias radar radar_small"
radar_large
//Voice Enabled and Disabled:
bind "n" "voice"
alias "voice" "voice_on"
alias "voice_on" "voice_enable 0; say_team Voice Disabled, I can't hear anyone now.; alias voice voice_off"
alias "voice_off" "voice_enable 1; say_team Voice Enabled, I can hear everyone now.; alias voice voice_on"
voice_off
//Clutch:
bind "m" "clutch"
alias "clutch" "clutch_on"
alias "clutch_on" "clutchsound_on; gameinstructor_enable 1; cl_clearhinthistory; r_cleardecals; say_team I'm going for the clutch...; alias clutch clutch_off"
alias "clutch_off" "clutchsound_off; gameinstructor_enable 0; say_team I'm not going for the clutch...; alias clutch clutch_on"
alias "clutchsound_on" "volume 1; snd_musicvolume 0; snd_menumusic_volume 0; snd_deathcamera_volume 0; snd_mapobjective_volume 1; snd_roundend_volume 0; snd_roundstart_volume 0; snd_tensecondwarning_volume 1"
alias "clutchsound_off" "volume 1; snd_musicvolume 0; snd_menumusic_volume 0; snd_deathcamera_volume 0; snd_mapobjective_volume 1; snd_roundend_volume 0; snd_roundstart_volume 0; snd_tensecondwarning_volume 1"
clutch_off
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