Configtwo cs settings, config & cfg 2021
Full Name | - |
Nickname | Configtwo |
Birthday | - |
Nationality | ![]() |
Game | ![]() |
Since | 2021-03-17 |
Last Update | 2021-03-17 |
Configtwo screenshot
Configtwo Gear
Mouse | - |
Mousepad | - |
Keyboard | - |
Headset | - |
Monitor | - |
Chair | - |
Controller | - |
Case | - |
Configtwo Gaming PC Setup
GPU | - |
CPU | - |
Memory | - |
Motherboard | - |
Power Supply | - |
Storage | - |
Fan | - |
Cooler | - |
Configtwo config
The Counter-Strike 1.6 config file of Configtwo has been downloaded 61 times. Download configtwo.cfg by clicking the download button below.
How to install Configtwo cs config
1. Download configtwo.cfg by clicking the download button above.
2. Extract and/or copy file(s) into your Counter-Strike 1.6 folder (Example: C:\Program Files (x86)\Steam\steamapps\[account]\counter-strike\cstrike\cfg).
3. Launch the game and type in "exec configname.cfg" in console to load the config or make sure to add "exec autoexec.cfg", "exec userconfig.cfg" or "exec Configtwo.cfg" to config.cfg file in your Counter-Strike 1.6 folder.
2. Extract and/or copy file(s) into your Counter-Strike 1.6 folder (Example: C:\Program Files (x86)\Steam\steamapps\[account]\counter-strike\cstrike\cfg).
3. Launch the game and type in "exec configname.cfg" in console to load the config or make sure to add "exec autoexec.cfg", "exec userconfig.cfg" or "exec Configtwo.cfg" to config.cfg file in your Counter-Strike 1.6 folder.
Social Media
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YouTube | - |
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TikTok | - |
Steam | - |
Discord | - |
Configtwo Settings
Monitor
Resolution: | - |
Aspect Ratio: | - |
Sensitivity
Sensitivity: | - |
Crosshair
Color: | - |
Size: | - |
FAQ
Summary
This page contains the in-game settings, config files (cfg) and hardware setup of Configtwo. The Configtwo cs settings page has been viewed for 2.368 since it was added on 2021-03-17. The last time the settings of Configtwo were on 2021-03-17. Visit the cs settings page to view more Counter-Strike 1.6 settings like Configtwo or visit upload section to add your own cs settings.
Other Counter-Strike 1.6 settings
# | Name | Country | Last Update | |
1 | ![]() | ![]() | 2020-06-09 | |
2 | ![]() | ![]() | 2020-03-18 | |
3 | ![]() | ![]() | 2021-11-16 | |
4 | ![]() | ![]() | 2024-04-06 | |
5 | ![]() | ![]() | 2020-04-10 |
Other Indonesia gaming settings
# | Name | Country | Last Update | |
1 | ![]() | ![]() | 2024-04-11 | |
2 | ![]() | ![]() | 2024-04-01 | |
3 | ![]() | ![]() | 2024-04-11 | |
4 | ![]() | ![]() | 2024-04-08 | |
5 | ![]() | ![]() | 2024-03-17 | |
6 | ![]() | ![]() | 2024-04-08 | |
7 | ![]() | ![]() | 2024-04-11 | |
8 | ![]() | ![]() | 2020-01-12 | |
9 | ![]() | ![]() | 2023-01-04 | |
10 | ![]() | ![]() | 2024-04-24 |
Configtwo CFG file
hpk_maxsize "4"
viewsize "120"
fps_override "1"
fps_max "9999"
max_shells "5"
max_smokepuffs "5"
gl_dither "1"
gl_clear "0"
gl_affinemodels "1"
gl_max_size "256"
gl_cull "1"
gl_vsync "0"
gl_ansio "0"
gl_overbright "1"
gl_playermip "1"
gl_keeptjunctions "0"
gl_lightholes 0
gl_monolights "1"
gl_spriteblend "0"
gl_fog "0"
gl_wateramp "0"
gl_reporttjunctions "0"
r_mmx "1"
r_dynamic "0"
r_decals "8"
r_mirroralpha "0"
r_shadows "0"
r_detailtextures "0"
r_detailtexturessupported "0"
r_fullbright "1"
r_bmodelhighfrac "0"
r_wateralpha "1"
r_mirroralpha "0"
r_lightmap "0"
r_norefresh "0"
r_traceglow "0
m_customaccel "3"
m_customaccel_exponent "1"
m_customaccel_max "0"
m_customaccel_scale "0"
m_rawinput "0"
m_mousethread_sleep "0"
cl_pitchspeed "6"
cl_himodels "0"
cl_weather "0"
cl_nosmooth "1"
cl_solid_players "0"
cl_corpsestay "60"
cl_dlmax "80"
cl_resend "0"
cl_filterstuffcmd "1"
cl_righthand "1"
cl_bob "0"
cl_bobcycle "0.8"
cl_bobup "0"
cl_showfps "1"
cl_updaterate "102"
cl_cmdrate "102"
cl_shadows "0"
cl_nopred "0"
cl_particlefx "0"
cl_solid_players "0"
_cl_autowepswitch "1"
setinfo "_vgui_menus" "0"
setinfo "_ah" "0"
s_eax "0"
s_a3d "0"
snd_noextraupdate "1"
gl_ztrick "1"
gl_round_down "3"
hud_centerid "1"
hud_fastswitch "1"
ambient_fade "0"
tripplebuffer "0"
gunsmoke "0"
d_spriteskip "0"
m_rawinput "0"
v_dark "1"
hisound "1"
s_occfactor "0"
net_graph "3"
mp_decals "8"
fastsprites "0"
joystick "0"
ati_npatch "0"
ati_subdiv "0"
ati_npatch "0"
ati_subdiv "0"
ati_npatch "1"
ati_subdiv "2"
gl_polyoffset "4"
gl_dither "1"
gl_clear "0
gl_affinemodels "1"
gl_cull "1"
gl_vsync "0"
gl_ansio "0"
gl_overbright "1"
gl_playermip "1"
gl_keeptjunctions "0"
gl_lightholes 0
gl_clear "1"
gl_monolights "1"
gl_spriteblend "0"
gl_fog "0"
gl_wateramp "0"
gl_reporttjunctions "0"
viewsize "120"
fps_override "1"
fps_max "9999"
max_shells "5"
max_smokepuffs "5"
gl_dither "1"
gl_clear "0"
gl_affinemodels "1"
gl_max_size "256"
gl_cull "1"
gl_vsync "0"
gl_ansio "0"
gl_overbright "1"
gl_playermip "1"
gl_keeptjunctions "0"
gl_lightholes 0
gl_monolights "1"
gl_spriteblend "0"
gl_fog "0"
gl_wateramp "0"
gl_reporttjunctions "0"
r_mmx "1"
r_dynamic "0"
r_decals "8"
r_mirroralpha "0"
r_shadows "0"
r_detailtextures "0"
r_detailtexturessupported "0"
r_fullbright "1"
r_bmodelhighfrac "0"
r_wateralpha "1"
r_mirroralpha "0"
r_lightmap "0"
r_norefresh "0"
r_traceglow "0
m_customaccel "3"
m_customaccel_exponent "1"
m_customaccel_max "0"
m_customaccel_scale "0"
m_rawinput "0"
m_mousethread_sleep "0"
cl_pitchspeed "6"
cl_himodels "0"
cl_weather "0"
cl_nosmooth "1"
cl_solid_players "0"
cl_corpsestay "60"
cl_dlmax "80"
cl_resend "0"
cl_filterstuffcmd "1"
cl_righthand "1"
cl_bob "0"
cl_bobcycle "0.8"
cl_bobup "0"
cl_showfps "1"
cl_updaterate "102"
cl_cmdrate "102"
cl_shadows "0"
cl_nopred "0"
cl_particlefx "0"
cl_solid_players "0"
_cl_autowepswitch "1"
setinfo "_vgui_menus" "0"
setinfo "_ah" "0"
s_eax "0"
s_a3d "0"
snd_noextraupdate "1"
gl_ztrick "1"
gl_round_down "3"
hud_centerid "1"
hud_fastswitch "1"
ambient_fade "0"
tripplebuffer "0"
gunsmoke "0"
d_spriteskip "0"
m_rawinput "0"
v_dark "1"
hisound "1"
s_occfactor "0"
net_graph "3"
mp_decals "8"
fastsprites "0"
joystick "0"
ati_npatch "0"
ati_subdiv "0"
ati_npatch "0"
ati_subdiv "0"
ati_npatch "1"
ati_subdiv "2"
gl_polyoffset "4"
gl_dither "1"
gl_clear "0
gl_affinemodels "1"
gl_cull "1"
gl_vsync "0"
gl_ansio "0"
gl_overbright "1"
gl_playermip "1"
gl_keeptjunctions "0"
gl_lightholes 0
gl_clear "1"
gl_monolights "1"
gl_spriteblend "0"
gl_fog "0"
gl_wateramp "0"
gl_reporttjunctions "0"
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