Bobby - CS.GO Config cs2 settings, config & cfg 2015
| Full Name | - |
| Nickname | Bobby - CS.GO Config |
| Birthday | - |
| Nationality | |
| Game | |
| Since | 2015-03-09 |
| Last Update | 2015-03-09 |
Bobby - CS.GO Config screenshot
Bobby - CS.GO Config Gear
| Mouse | - |
| Mousepad | - |
| Keyboard | - |
| Headset | - |
| Earbuds | - |
| Monitor | - |
| Chair | - |
| Controller | - |
| Case | - |
Bobby - CS.GO Config Gaming PC Setup
| GPU | - |
| CPU | - |
| Memory | - |
| Motherboard | - |
| Power Supply | - |
| Storage | - |
| Fan | - |
| Cooler | - |
Bobby - CS.GO Config config
The Counter-Strike 2 config file of Bobby - CS.GO Config has been downloaded 191 times. Download csgo.cfg by clicking the download button below.
How to install Bobby - CS.GO Config cs2 config
1. Download csgo.cfg by clicking the download button above.
2. Extract and/or copy file(s) into your Counter-Strike 2 folder (Example: C:\Program Files (x86)\Steam\userdata\STEAMID\730\local\cfg).
3. Launch the game and type in "exec configname.cfg" in console to load the config or make sure to add "exec autoexec.cfg", "exec userconfig.cfg" or "exec Bobby - CS.GO Config.cfg" to config.cfg file in your Counter-Strike 2 folder.
2. Extract and/or copy file(s) into your Counter-Strike 2 folder (Example: C:\Program Files (x86)\Steam\userdata\STEAMID\730\local\cfg).
3. Launch the game and type in "exec configname.cfg" in console to load the config or make sure to add "exec autoexec.cfg", "exec userconfig.cfg" or "exec Bobby - CS.GO Config.cfg" to config.cfg file in your Counter-Strike 2 folder.
Social Media
| Twitch | - |
| - | |
| YouTube | - |
| - | |
| - | |
| TikTok | - |
| Steam | - |
| Discord | - |
Bobby - CS.GO Config Settings
Monitor
| Resolution | 1280x1024 |
| Aspect Ratio | - |
| Display Mode | - |
| Brightness | - |
| Color Mode | - |
Video Advanced
| Global Shadow Quality | - |
| Model / Texture Detail | - |
| Texture Streaming | - |
| Effect Detail | - |
| Shader Detail | - |
| Boost Player Contrast | - |
| Multicore Rendering | - |
| Multisampling Anti-Aliasing Mode | - |
| FXAA Anti-Aliasing | - |
| Texture Filtering Mode | - |
| Wait for Vertical Sync | - |
| Motion Blur | - |
| Triple-Monitor Mode | - |
| Use Uber Shaders | - |
Viewmodel
| FOV | - |
| Offset X | - |
| Offset Y | - |
| Offset Z | - |
| Presetpos | - |
| Shift Left Amt | - |
| Shift Right Amt | - |
| Recoil | - |
| Righthand | - |
Viewmodel commands
Launch Options
Mouse
| DPI | - |
| Sensitivity | 1.0 |
| eDPI | - |
| Windows Sensitivity | - |
| Zoom Sensitivity | - |
| Raw Input | - |
| Acceleration | - |
Crosshair
| Draw Outline | - |
| Alpha | - |
| Color | Green |
| Blue | - |
| Green | - |
| Red | - |
| Dot | - |
| Gap | - |
| Size | 3.5 |
| Style | - |
| Thickness | - |
| Sniper | - |
Crosshair commands
cl_crosshaircolor Green; cl_crosshairsize 3.5;
cl_bob
| Lower Amt | - |
| Amt Lat | - |
| Amt Vert | - |
| Cycle | - |
cl_bob commands
HUD
Radar
FAQ
Summary
This page contains the in-game settings, config files (cfg) and hardware setup of Bobby - CS.GO Config. The Bobby - CS.GO Config cs2 settings page has been viewed for 2.310 since it was added on 2015-03-09. The last time the settings of Bobby - CS.GO Config were on 2015-03-09. Visit the cs2 settings page to view more Counter-Strike 2 settings like Bobby - CS.GO Config or visit upload section to add your own cs2 settings.
Other Counter-Strike 2 settings
| # | Name | Country | Last Update | |
| 1 | 2020-04-28 | |||
| 2 | 2021-02-22 | |||
| 3 | 2024-02-29 | |||
| 4 | 2024-04-16 | |||
| 5 | 2023-05-15 |
Other Romania gaming settings
| # | Name | Country | Last Update | |
| 1 | 2026-04-07 | |||
| 2 | 2024-02-01 | |||
| 3 | 2024-05-12 | |||
| 4 | 2020-02-20 | |||
| 5 | 2023-07-19 | |||
| 6 | 2023-07-22 | |||
| 7 | 2021-03-14 | |||
| 8 | 2020-06-14 | |||
| 9 | 2024-05-12 | |||
| 10 | 2020-02-03 |
Bobby - CS.GO Config CFG file
// Config by: Bobby
// Steam ID: http://steamcommunity.com/id/BobbyAsh/
// Game: Counter Strike: Global Offensive
// Last updated: 8:17 PM 09-Mar-15
//
// _______________________________________________________________________________________________________________________________________________________________________________________________________________________________________
// | Launch Options |
// ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
// -console > Setting this launch option will open the console automatically when opening
// the game. There is no real need to set this launch option in CS:GO, because
// you can just set a toggle key in your ingame options or your autoexec and,
// unlike CS:S, the toggle key actually works. Some people still like to set
// this launch option, so they are able to see echos they put in their
// autoexec and know that the autoexec was executed properly.
// -novid > Starting the game with this launch option will remove the Valve intro that
// normally plays at the beginning. A must-have launch option in my opinion,
// because I find that intro is annoying as hell.
// -tickrate 128 > If you create an offline game with bots without this launch option set, the
// created server will run at tickrate 64. If this launch option is set, the
// offline servers will always run at tickrate 128.
// -refresh / -refreshrate / -freq
// > You can force your monitor to run at a specific refresh rate with this
// launch option. This only makes sense if your monitors maximum refreshrate
// is higher than 60. If it isn't and you set this launch option to 120, you
// can seriously damage your monitor.
// -high > This will start the game in high-priority mode. This launch option can help
// players with lower-end computers to get less lag and a few more fps, but it
// is not a guarantee. Test this launch option, if you don't notice any
// improvement performance-wise, remove this launch option again.
// -threads
// >If you have a CPU with 4 or more cores, you can try to set -threads to the
// number of cores (or number of threads if you own a CPU with 2 threads/core)
// you have. Test it, if you don't notice any difference or your performance is
// actually worse, remove the launchoption again.
// -full / -fullscreen > This launch option forces the game to run in fullscreen mode. The game will
// ignore this launch option, if -windowed / -window / -sw / -startwindowed
// option is also set.
// -windowed / -window / -sw / -startwindowed
//
// > This will force the game to run in windowed mode. Should not be set without
// -w and -h also being specified. The game will ignore this launch option, if
// -full / -fullscreen option is also set.
// -w / -width -h / -height
// > This forces the game to start with the resolution you specified,
// e.g. -w 1920 -h 1080.
// -noborder > Using this launch option will remove the border that Windows puts around
// the window when the game is run in windowed mode.
// -x - horizontal -y - vertical
// > When the game is run with no border, you can't move the window around and
// it is stuck to the center of your screen. You can define the position of
// the window with these 2 launch options. is the space in
// pixels, that you want the game to be "away" from the left and top side of
// the screen.
// -lv > Ok, this isn't really a useful launch option, but if you're bored, just set
// it, play a bit and have a good laugh. The -lv launch option turns the game
// into a low violence version. The previous Counter-Strike Games had to be
// low violence versions over here in Germany while CS:GO doesn't, but the
// animations are still there. There's no blood and models lie down with their
// hands behind their heads.
// -language english > If you want to use CS:GO in English but use the Steam client in a different
// language, you can use this launch option. You can also right-click CS:GO in
// your game library, go to properties and set the in-game language there, but
// that doesn't work for some people. Other languages should work too for this
// launch option, but I did not test that.
// Here are some launch options that either do not work or that really shouldn't be used in CS:GO (Many people still use them and falsely recommend them)
// -noforcemaccel
// -noforcemparms
// -noforcemspd
// > These launch options have absolutely no effect in CS:GO. Use m_rawinput 1
// and m_customaccel 0 instead. Or don't, since it's creating input lag for
// some people. Test a bit and use the settings you're most comfortable with.
// -heapsize
// > You should not use this launch option! This command was removed in CS:S,
// TF2 and DoD:S in 2010, I'm not 100% sure if it is exists in CS:GO. Here's
// what Valve said in 2010: "This command made sense in Half-Life 1's memory
// manager. The current engine manages memory in a way that doesn't need it
// specified. Under some circumstances, specifying a non-optimal heapsize
// causes crashes and/or reduced performance"
// +exec autoexec > There has been a problem in CS:GO since the release, that the configs are
// loaded in a wrong order. The easiest way to avoid that problem, is adding
// host_writeconfig at the very end of your autoexec and making sure, that
// your config isn't set to read-only. The command overwrites any cvars in the
// config.cfg with the ones in the autoexec.cfg when the autoexec is executed.
// Do not set a launch option +exec autoexec.cfg, the autoexec is loaded
// anyway. Right now, this seems to be the only method to make your autoexec
// definitely work.
// My launch options: -console -novid -threads 8 -high -freq 75 -w 1280 -h 1024
// _______________________________________________________________________________________________________________________________________________________________________________________________________________________________________
// | Bindings and toggles |
// ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
bind "ESCAPE" "cancelselect"
bind "`" "toggleconsole"
bind "TAB" "+showscores"
bind "SPACE" "+jump"
bind "," "buyammo1"
bind "." "buyammo2"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind "0" "give weapon_hegrenade; give weapon_flashbang; give weapon_flashbang; give weapon_smokegrenade" // Gives player: HE granade, Flashbangs, Smoke grenade, when "sv_cheats" is set to "1".
bind "a" "+moveleft"
bind "b" "buymenu"
bind "c" "radio3"
bind "d" "+moveright"
bind "e" "+use"
bind "f" "impulse 100"
bind "g" "drop"
bind "i" "show_loadout_toggle"
bind "v" "+voicerecord"
bind "m" "teammenu"
bind "q" "lastinv"
bind "r" "+reload"
bind "s" "+back"
bind "u" "messagemode2"
bind "w" "+forward"
bind "x" "radio2"
bind "y" "messagemode"
bind "z" "radio1"
bind "CTRL" "+duck"
bind "SHIFT" "+speed"
bind "F1" "autobuy"
bind "F2" "rebuy"
bind "F4" "bug"
bind "F5" "jpeg"
bind "F6" "save quick"
bind "F7" "load quick"
bind "F10" "quit prompt"
bind "MWHEELDOWN" "+duck"
bind "MWHEELUP" "+jump"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "PAUSE" "pause"
bind "DEL" "mute"
bind "END" "disconnect"
echo "Bindings loaded"
//bind "" "toggle cl_crosshairstyle 0 1 2 3 4 5" // Toggle all crosshair styles.
//bind "" "toggle cl_crosshaircolor 0 1 2 3 4 5" // Toggle all crosshair colors.
//bind "" "toggle mat_monitorgamma 1.6 1.8 2.0 2.2" // Toggle gamma (bright to dark).
bind "KP_PLUS" "toggle volume 0.2 0 1" // Toggle game volume.
bind "KP_MINUS" "toggle voice_scale 0 1" // Toggle incoming voice volume.
bind "n" "toggle net_graph 0 1" // Toggle graph.
// _______________________________________________________________________________________________________________________________________________________________________________________________________________________________________
// | Buy cfg |
// ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
bind "KP_END" "buy m4a1; buy ak47" // Numpad 1
bind "KP_DOWNARROW" "buy awp" // Numpad 2
bind "KP_PGDN" "buy hegrenade; buy flashbang; buy incgrenade; buy molotov" // Numpad 3
bind "KP_LEFTARROW" " buy vesthelm" // Numpad 4
bind "KP_5" "buy deagle" // Numpad 5
bind "KP_RIGHTARROW" "buy p250" // Numpad 6
bind "KP_HOME" "buy defuser" // Numpad 7
bind "KP_UPARROW" "buy famas; buy galilar" // Numpad 8
bind "KP_PGUP" "buy hegrenade; buy flashbang; buy smokegrenade" // Numpad 9
echo "Buy config loaded"
// ______________________________________________________________________________________________________________________________________________________________________________________________________________________________________
// | Rates |
// ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
rate "128000" // default value "80000" - "128000" - Maximum Download Bandwidth in byte per second.
cl_cmdrate "128" // default value "64" - Maximum Command Packets per second, sending to the server. - DO NOT SET THIS HIGHER THAN YOUR MINIMAL FPS!
cl_updaterate "128" // default value "64" - Maximum number of Update Packets per second, received from the Server. Gets adjusted by the Servers TickRate if TRcl_interp "0" // default value "0.031000" - Interpolate object positions starting this many seconds in past.
cl_interp_ratio "1" // default value "2" - Ratio of interpolation time. cl_interp_ratio : cl_updaterate = cl_interp -> lerp in ms.
cl_lagcompensation "1" // default value "1" - Perform server side lag compensation of weapon firing events.
cl_predict "1" // default value "1" - Perform client side prediction.
cl_predictweapons "1" // default value "1" - Perform client side prediction of weapon effects.
cl_showfps "0" // default value "0" - Shows frames per second in the top left corner.
// Recommended settings if cmdrate equal updaterate:
// interp_ratio 2 updaterate 64 = 31.25 ms lerp - Public @ fps<128
// interp_ratio 2 updaterate 128 = 15.625 ms lerp - Public @ fps>128
// interp_ratio 1 updaterate 64 = 15.625 ms lerp - Competitive @ fps<128
// interp_ratio 1 updaterate 128 = 7.8125ms lerp - Competitive @ fps>128
echo "Rates loaded"
// _______________________________________________________________________________________________________________________________________________________________________________________________________________________________________
// | Net |
// ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
fps_max "999" // default value "300" - Frames per second will be capped at this value.
fps_max_menu "120" // default value "120" - Frames per second in main menu when not connected to a server.
net_graph "0" // default value "0" - Enables Netgraph.
// "1" Competitive/Basic Netgraph (allowed under sv_competitive_minspec 1)
// "2" Advanced Netgraph (gives out more information about network status)
// "3" Advanced Netgraph with colored graph.
net_allow_multicast "1" // default value "1" - ?
net_graphheight "990" // default value "64" - Position in pixels from the bottom of your screen.
net_graphpos "1" // default value "1" - "1"=right, "2"=center, "3"=left, Everything above = Position in pixels from the left of Your screen.
net_graphproportionalfont "1" // default value "1" - "0"=small font, "1"=normal font.
net_graphshowinterp "1" // default value "1" - Draw the interpolation graph.
net_graphshowlatency "1" // default value "1" - Draw the ping/packet loss graph portion.
net_graphsolid "1" // default value "1" - Draws height ticks as full vertical rectangles, rather than just single ticks (was more important for Half-Life 1/Counter-Strike 1.6 engine since it had a software renderer)
net_graphtext "1" // default value "1" - Draw text fields.
net_maxroutable "1200" // default value "1200" - Requested max packet size before packets are split.
net_scale "5" // default value "5" - ?
net_steamcnx_allowrelay "1" // default value "1" - Allow steam connections to attempt to use relay servers as fallback (best if specified on command line: +net_steamcnx_allowrel)
echo "Net settings loaded"
// _______________________________________________________________________________________________________________________________________________________________________________________________________________________________________
// | Mouse |
// ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
m_mousespeed "1" // default value "1" - min. "0.0001", max. "10000000" - Mouse Sensitivity.
m_customaccel "3" // default value "3" - Custom Mouse Acceleration (has no effect if m_rawinput is set to 1)
m_customaccel_exponent "1.05" // default value "1.05" - Mouse move is raised to this power before being scaled by scale factor.
m_customaccel_max "0" // default value "0" - If you want a max accel scale value.
m_customaccel_scale "0.04" // default value "0.04" - Custom mouse acceleration value.
m_rawinput "1" // default value "1" - If set to "1", it ignores the Mouse Driver and Windows Settings.
sensitivity "1" // default value "6.0" - min. "0.000100" max. "10000000.000000" - Mouse Sensitivity.
zoom_sensitivity_ratio_mouse "0.9" // default value "1.0" - Factor of sensitivity while zoomed in.
echo "Mouse settings loaded"
// _______________________________________________________________________________________________________________________________________________________________________________________________________________________________________
// | Crosshair |
// ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
cl_crosshairstyle "5" // default value "0" - Default dynamic.
// "0" Default fully dynamic - Crosshair is fully dynamic.
// "1" Default fully static - Crosshair is completely static.
// "2" Classic slightly dynamic (#1) - Crosshair is slightly dynamic.
// "3" Classic fully dynamic - Crosshair is very dynamic/expands a lot.
// "4" Classic fully static - Crosshair is completely static.
// "5" Classic slightly dynamic (#2) - Crosshair is slightly dynamic.
cl_crosshairsize "3.5" // default value "5" - Length of crosshair lines.
cl_crosshairthickness "0" // default value "0.5" - Thickness of crosshair lines.
cl_crosshairdot "0" // default value "0" - Dot in the center of the crosshair.
cl_crosshairgap "1" // default value "0" - Center gap between crosshair lines.
cl_crosshairusealpha "1" // default value "1" - Solid crosshair, "1"=Transparency can be set trough "cl_crosshairalpha".
cl_crosshairalpha "200" // default value "200" - min. "0"=Complete transparent, max. "255"=Total solid.
cl_crosshaircolor "1" // default value "1"
// "0" red,
// "1" green,
// "2" yellow,
// "3" blue,
// "4" cyan,
// "5" set your own color trough cl_crosshaircolor_R/_G/_B
cl_crosshair_drawoutline "0" // default value "0" - This will enable a black outline to draw around the classic crosshair pips for better visibility.
cl_crosshair_outlinethickness "1" // default value "1" - Determines the thickness of the black outline for the classic crosshair.
cl_crosshaircolor_r "255" // "0"-"255" Amount of Red
cl_crosshaircolor_g "255" // "0"-"255" Amount of Green
cl_crosshaircolor_b "255" // "0"-"255" Amount of Blue
echo "Crosshair settings loaded"
// _______________________________________________________________________________________________________________________________________________________________________________________________________________________________________
// | Audio |
// ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
volume "1" // default value "1.0" - min. "0", max. "1" - Overall game volume.
voice_enable "1" //
voice_scale "1" //
snd_musicvolume "0.01" // default value "0.7" - min. "0", max. "1" - Music volume.
snd_mute_losefocus "1" // default value "1" - Mute in-game sound when tabbing out of the game.
windows_speaker_config "-1" // default value "-1" - "-1"=Automatic, "1"=Headset, "4"=Stereo speakers, "3"=4 Speakers, "6"=5.1 Surround.
echo "Audio settings loaded"
// _______________________________________________________________________________________________________________________________________________________________________________________________________________________________________
// | Video |
// ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
mat_setvideomode 1280 1024 "0" // default value "0" - "1"=Windowed mode, "0"=Fullscreen mode.
mat_monitorgamma "1.6" // default value "2.2" - "1.6"=brightest, "2.6"=darkest.
mat_monitorgamma_tv_enabled "0" // default value "0" - Gamma Setting for TV (console) ON/OFF.
echo "Video settings loaded"
// _______________________________________________________________________________________________________________________________________________________________________________________________________________________________________
// | HUD |
// ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
hud_scaling "0.90" // default value "0.85" - min. "0.5", max. "0.95" - Lower values=smaller HUD (Chat, Radar, Killfeed, etc.)
cl_hud_playercount_pos "1" // default value "0" - 0 = top, 1 = bottom. Place the Player Count element at the top of the screen or bottom.
cl_hud_playercount_showcount "0" // default value "0" - Show all avatars in the Player Count element or just the player count number.
cl_hud_radar_scale "1" // default value "1" - Size of the Radar element.
cl_hud_color "1" // default value "0" - Choose a color to display the main parts of the HUD (health, ammo, money, etc)
// "1" white
// "2" light blue
// "3" blue
// "4" purple
// "5" red
// "6" orange
// "7" yellow
// "8" green
// "9" aqua
cl_hud_background_alpha "0.3" // default value "0.5" - Adjust the HUD background alpha for the colored elements.
cl_hud_bomb_under_radar "1" // default value "1" - Select to show the bomb position under the radar or in the default inventory position.
cl_hud_healthammo_style "1" // default value "0" - Display the health and ammo with or without bars/bullets.
safezonex "1" // default value "1" - Hud horizontal adjustment.
safezoney "1" // default value "1" - Hud vertical adjustment.
// _______________________________________________________________________________________________________________________________________________________________________________________________________________________________________
// | Viewmodels and bobing |
// ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
viewmodel_presetpos "1" // default value "1"
// Available presets:
// "1" Desktop - viewmodel_offset_x "1" viewmodel_offset_y "1" viewmodel_offset_z "-1" viewmodel_fow "60"
// "2" Couch - viewmodel_offset_x "0" viewmodel_offset_y "0" viewmodel_offset_z "0" viewmodel_fow "54"
// "3" Classic - viewmodel_offset_x "2.5" viewmodel_offset_y "0" viewmodel_offset_z "-1.5" viewmodel_fow "68"
// Viewmodel bobbing when moving.
cl_bob_lower_amt "21" // default value "21" - min. "5", max. "30" - The amount of viewmodel lowers when running.
cl_bobamt_lat "0.4" // default value "0.4" - min. "0.1", max. "2" - Amount of viewmodel moves side to side when running.
cl_bobamt_vert "0.25" // default value "0.25" - min. "0.1", max. "2" - Amount of viewmodel moves up and down when running.
cl_bobcycle "0.98" // default value "0.98" - min. "0.1", max. "2" - Frequency at which the viewmodel bobs.
echo "Viewmodel / bobbing settings loaded"
// _______________________________________________________________________________________________________________________________________________________________________________________________________________________________________
// | Other |
// ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
cl_allowdownload "1" // default value "1" - Client downloads customization files.
cl_autohelp"1" // default value "1" - Disables "Switched to Burst Firemode" (and similar) Hints.
cl_autowepswitch "0" // default value "1" - Automatically switch to picked up weapons if better.
cl_color "3" // default value "0" - Preferred teammate color. 0-Yellow, 1-Purple, 2-Green, 3-Blue, 4-Orange.
cl_disablefreezecam "0" // default value "0" - Disables Freezecam after you get killed.
cl_disablehtmlmotd "1" // default value "0" - Disable HTML motd (Message of the day) welcome screen on serverjoin.
cl_downloadfilter "all" // default value "all" - Determines which files can be downloaded from the server (all, none, nosounds)
cl_forcepreload "1" // default value "0" - Forces the game to load all the sound and art assets on map load.
cl_righthand "1" // default value "1" - Weaponhand: ''1''=Righthand, ''0''=Lefthand.
cl_showpluginmessages "0" // default value "1" - Allow plugins to display messages to you.
cl_spec_mode "4" // default value "0" - Spectator view preset: 4=First Person, 5=Third Person.
cl_teamid_overhead_name_alpha "255" // default value "240" - min. "0", "max. "255"=total solid - The max alpha the overhead ID names will draw as.
cl_teamid_overhead_name_fadetime "0" // default value "0.5" - How long it takes for the overhead name to fade out once your crosshair has left.
gameinstructor_enable "0" // default value "1" - Display in game lessons for new players.
mat_queue_mode "-1" // default value "-1" - Auto-detect multi-core rendering.
con_enable "1" // default value "0" - "1"=enables console, "0"=disables console.
r_drawtracers_firstperson "1" // default value "1" - Enables / Disables tracers in firstperson view.
mm_dedicated_search_maxping "50" // default value "150" - min. "50", max. "350" - Longest preferred ping to dedicated servers for games.
player_nevershow_communityservermessage "1" // default value "0" - Disables the "Warning" when going to play on Community Servers.
ui_steam_overlay_notification_position "topright" // default value "topleft" - Steam overlay notification position: topleft / topright / bottomleft / bottomright.
echo "Other settings loaded"
// _______________________________________________________________________________________________________________________________________________________________________________________________________________________________________
// | Standard rcon commands |
// ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
// rcon_password (rcon_password) - Login as rcon admin. (You cant run any other rcon commands without done this command)
// rcon mp_restartgame (seconds) - Restarts a game in X seconds.
// rcon maps * - Shows all the available maps.
// rcon changelevel (mapname) - Changes the map.
// rcon banid (userID) [kick] - Ban (+kick) an user. (Type "status" in console to find the userID)
// rcon kick (name) - Kick a player from the server.
// _______________________________________________________________________________________________________________________________________________________________________________________________________________________________________
// | Server cfg |
// ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
alias "dm" "connect 89.36.18.206:27015" // Bachus Suceava | Dust2
alias "aim" "connect 93.119.24.63:27015" // TEG AIM
alias "cheats" "mp_startmoney 16000; sv_cheats 1; rcon sv_cheats 1"
alias "rr" "mp_restartgame 1; rcon mp_restartgame 1"
alias "weapons" "give weapon_ak47; give weapon_m4a1; give weapon_awp; give weapon_deagle; give weapon_p250"
alias "ammo" "givecurrentammo"
alias "d1" "changelevel de_dust; rcon changelevel de_dust"
alias "d2" "changelevel de_dust2; rcon changelevel de_dust2"
alias "train" "changelevel de_train; rcon changelevel de_train"
alias "inferno" "changelevel de_inferno; rcon changelevel de_inferno"
alias "nuke" "changelevel de_nuke; rcon changelevel de_nuke"
alias "cache" "changelevel de_cache; rcon changelevel de_cache"
alias "afk1" "echo afk script enabled; +forward; +moveleft; +left;"
alias "afk2" "echo afk script disabled; -forward; -moveleft; -left;"
// Steam ID: http://steamcommunity.com/id/BobbyAsh/
// Game: Counter Strike: Global Offensive
// Last updated: 8:17 PM 09-Mar-15
//
// _______________________________________________________________________________________________________________________________________________________________________________________________________________________________________
// | Launch Options |
// ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
// -console > Setting this launch option will open the console automatically when opening
// the game. There is no real need to set this launch option in CS:GO, because
// you can just set a toggle key in your ingame options or your autoexec and,
// unlike CS:S, the toggle key actually works. Some people still like to set
// this launch option, so they are able to see echos they put in their
// autoexec and know that the autoexec was executed properly.
// -novid > Starting the game with this launch option will remove the Valve intro that
// normally plays at the beginning. A must-have launch option in my opinion,
// because I find that intro is annoying as hell.
// -tickrate 128 > If you create an offline game with bots without this launch option set, the
// created server will run at tickrate 64. If this launch option is set, the
// offline servers will always run at tickrate 128.
// -refresh
// > You can force your monitor to run at a specific refresh rate with this
// launch option. This only makes sense if your monitors maximum refreshrate
// is higher than 60. If it isn't and you set this launch option to 120, you
// can seriously damage your monitor.
// -high > This will start the game in high-priority mode. This launch option can help
// players with lower-end computers to get less lag and a few more fps, but it
// is not a guarantee. Test this launch option, if you don't notice any
// improvement performance-wise, remove this launch option again.
// -threads
// >If you have a CPU with 4 or more cores, you can try to set -threads to the
// number of cores (or number of threads if you own a CPU with 2 threads/core)
// you have. Test it, if you don't notice any difference or your performance is
// actually worse, remove the launchoption again.
// -full / -fullscreen > This launch option forces the game to run in fullscreen mode. The game will
// ignore this launch option, if -windowed / -window / -sw / -startwindowed
// option is also set.
// -windowed / -window / -sw / -startwindowed
//
// > This will force the game to run in windowed mode. Should not be set without
// -w and -h also being specified. The game will ignore this launch option, if
// -full / -fullscreen option is also set.
// -w
// > This forces the game to start with the resolution you specified,
// e.g. -w 1920 -h 1080.
// -noborder > Using this launch option will remove the border that Windows puts around
// the window when the game is run in windowed mode.
// -x
// > When the game is run with no border, you can't move the window around and
// it is stuck to the center of your screen. You can define the position of
// the window with these 2 launch options.
// pixels, that you want the game to be "away" from the left and top side of
// the screen.
// -lv > Ok, this isn't really a useful launch option, but if you're bored, just set
// it, play a bit and have a good laugh. The -lv launch option turns the game
// into a low violence version. The previous Counter-Strike Games had to be
// low violence versions over here in Germany while CS:GO doesn't, but the
// animations are still there. There's no blood and models lie down with their
// hands behind their heads.
// -language english > If you want to use CS:GO in English but use the Steam client in a different
// language, you can use this launch option. You can also right-click CS:GO in
// your game library, go to properties and set the in-game language there, but
// that doesn't work for some people. Other languages should work too for this
// launch option, but I did not test that.
// Here are some launch options that either do not work or that really shouldn't be used in CS:GO (Many people still use them and falsely recommend them)
// -noforcemaccel
// -noforcemparms
// -noforcemspd
// > These launch options have absolutely no effect in CS:GO. Use m_rawinput 1
// and m_customaccel 0 instead. Or don't, since it's creating input lag for
// some people. Test a bit and use the settings you're most comfortable with.
// -heapsize
// > You should not use this launch option! This command was removed in CS:S,
// TF2 and DoD:S in 2010, I'm not 100% sure if it is exists in CS:GO. Here's
// what Valve said in 2010: "This command made sense in Half-Life 1's memory
// manager. The current engine manages memory in a way that doesn't need it
// specified. Under some circumstances, specifying a non-optimal heapsize
// causes crashes and/or reduced performance"
// +exec autoexec > There has been a problem in CS:GO since the release, that the configs are
// loaded in a wrong order. The easiest way to avoid that problem, is adding
// host_writeconfig at the very end of your autoexec and making sure, that
// your config isn't set to read-only. The command overwrites any cvars in the
// config.cfg with the ones in the autoexec.cfg when the autoexec is executed.
// Do not set a launch option +exec autoexec.cfg, the autoexec is loaded
// anyway. Right now, this seems to be the only method to make your autoexec
// definitely work.
// My launch options: -console -novid -threads 8 -high -freq 75 -w 1280 -h 1024
// _______________________________________________________________________________________________________________________________________________________________________________________________________________________________________
// | Bindings and toggles |
// ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
bind "ESCAPE" "cancelselect"
bind "`" "toggleconsole"
bind "TAB" "+showscores"
bind "SPACE" "+jump"
bind "," "buyammo1"
bind "." "buyammo2"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind "0" "give weapon_hegrenade; give weapon_flashbang; give weapon_flashbang; give weapon_smokegrenade" // Gives player: HE granade, Flashbangs, Smoke grenade, when "sv_cheats" is set to "1".
bind "a" "+moveleft"
bind "b" "buymenu"
bind "c" "radio3"
bind "d" "+moveright"
bind "e" "+use"
bind "f" "impulse 100"
bind "g" "drop"
bind "i" "show_loadout_toggle"
bind "v" "+voicerecord"
bind "m" "teammenu"
bind "q" "lastinv"
bind "r" "+reload"
bind "s" "+back"
bind "u" "messagemode2"
bind "w" "+forward"
bind "x" "radio2"
bind "y" "messagemode"
bind "z" "radio1"
bind "CTRL" "+duck"
bind "SHIFT" "+speed"
bind "F1" "autobuy"
bind "F2" "rebuy"
bind "F4" "bug"
bind "F5" "jpeg"
bind "F6" "save quick"
bind "F7" "load quick"
bind "F10" "quit prompt"
bind "MWHEELDOWN" "+duck"
bind "MWHEELUP" "+jump"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "PAUSE" "pause"
bind "DEL" "mute"
bind "END" "disconnect"
echo "Bindings loaded"
//bind "" "toggle cl_crosshairstyle 0 1 2 3 4 5" // Toggle all crosshair styles.
//bind "" "toggle cl_crosshaircolor 0 1 2 3 4 5" // Toggle all crosshair colors.
//bind "" "toggle mat_monitorgamma 1.6 1.8 2.0 2.2" // Toggle gamma (bright to dark).
bind "KP_PLUS" "toggle volume 0.2 0 1" // Toggle game volume.
bind "KP_MINUS" "toggle voice_scale 0 1" // Toggle incoming voice volume.
bind "n" "toggle net_graph 0 1" // Toggle graph.
// _______________________________________________________________________________________________________________________________________________________________________________________________________________________________________
// | Buy cfg |
// ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
bind "KP_END" "buy m4a1; buy ak47" // Numpad 1
bind "KP_DOWNARROW" "buy awp" // Numpad 2
bind "KP_PGDN" "buy hegrenade; buy flashbang; buy incgrenade; buy molotov" // Numpad 3
bind "KP_LEFTARROW" " buy vesthelm" // Numpad 4
bind "KP_5" "buy deagle" // Numpad 5
bind "KP_RIGHTARROW" "buy p250" // Numpad 6
bind "KP_HOME" "buy defuser" // Numpad 7
bind "KP_UPARROW" "buy famas; buy galilar" // Numpad 8
bind "KP_PGUP" "buy hegrenade; buy flashbang; buy smokegrenade" // Numpad 9
echo "Buy config loaded"
// ______________________________________________________________________________________________________________________________________________________________________________________________________________________________________
// | Rates |
// ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
rate "128000" // default value "80000" - "128000" - Maximum Download Bandwidth in byte per second.
cl_cmdrate "128" // default value "64" - Maximum Command Packets per second, sending to the server. - DO NOT SET THIS HIGHER THAN YOUR MINIMAL FPS!
cl_updaterate "128" // default value "64" - Maximum number of Update Packets per second, received from the Server. Gets adjusted by the Servers TickRate if TR
cl_interp_ratio "1" // default value "2" - Ratio of interpolation time. cl_interp_ratio : cl_updaterate = cl_interp -> lerp in ms.
cl_lagcompensation "1" // default value "1" - Perform server side lag compensation of weapon firing events.
cl_predict "1" // default value "1" - Perform client side prediction.
cl_predictweapons "1" // default value "1" - Perform client side prediction of weapon effects.
cl_showfps "0" // default value "0" - Shows frames per second in the top left corner.
// Recommended settings if cmdrate equal updaterate:
// interp_ratio 2 updaterate 64 = 31.25 ms lerp - Public @ fps<128
// interp_ratio 2 updaterate 128 = 15.625 ms lerp - Public @ fps>128
// interp_ratio 1 updaterate 64 = 15.625 ms lerp - Competitive @ fps<128
// interp_ratio 1 updaterate 128 = 7.8125ms lerp - Competitive @ fps>128
echo "Rates loaded"
// _______________________________________________________________________________________________________________________________________________________________________________________________________________________________________
// | Net |
// ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
fps_max "999" // default value "300" - Frames per second will be capped at this value.
fps_max_menu "120" // default value "120" - Frames per second in main menu when not connected to a server.
net_graph "0" // default value "0" - Enables Netgraph.
// "1" Competitive/Basic Netgraph (allowed under sv_competitive_minspec 1)
// "2" Advanced Netgraph (gives out more information about network status)
// "3" Advanced Netgraph with colored graph.
net_allow_multicast "1" // default value "1" - ?
net_graphheight "990" // default value "64" - Position in pixels from the bottom of your screen.
net_graphpos "1" // default value "1" - "1"=right, "2"=center, "3"=left, Everything above = Position in pixels from the left of Your screen.
net_graphproportionalfont "1" // default value "1" - "0"=small font, "1"=normal font.
net_graphshowinterp "1" // default value "1" - Draw the interpolation graph.
net_graphshowlatency "1" // default value "1" - Draw the ping/packet loss graph portion.
net_graphsolid "1" // default value "1" - Draws height ticks as full vertical rectangles, rather than just single ticks (was more important for Half-Life 1/Counter-Strike 1.6 engine since it had a software renderer)
net_graphtext "1" // default value "1" - Draw text fields.
net_maxroutable "1200" // default value "1200" - Requested max packet size before packets are split.
net_scale "5" // default value "5" - ?
net_steamcnx_allowrelay "1" // default value "1" - Allow steam connections to attempt to use relay servers as fallback (best if specified on command line: +net_steamcnx_allowrel)
echo "Net settings loaded"
// _______________________________________________________________________________________________________________________________________________________________________________________________________________________________________
// | Mouse |
// ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
m_mousespeed "1" // default value "1" - min. "0.0001", max. "10000000" - Mouse Sensitivity.
m_customaccel "3" // default value "3" - Custom Mouse Acceleration (has no effect if m_rawinput is set to 1)
m_customaccel_exponent "1.05" // default value "1.05" - Mouse move is raised to this power before being scaled by scale factor.
m_customaccel_max "0" // default value "0" - If you want a max accel scale value.
m_customaccel_scale "0.04" // default value "0.04" - Custom mouse acceleration value.
m_rawinput "1" // default value "1" - If set to "1", it ignores the Mouse Driver and Windows Settings.
sensitivity "1" // default value "6.0" - min. "0.000100" max. "10000000.000000" - Mouse Sensitivity.
zoom_sensitivity_ratio_mouse "0.9" // default value "1.0" - Factor of sensitivity while zoomed in.
echo "Mouse settings loaded"
// _______________________________________________________________________________________________________________________________________________________________________________________________________________________________________
// | Crosshair |
// ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
cl_crosshairstyle "5" // default value "0" - Default dynamic.
// "0" Default fully dynamic - Crosshair is fully dynamic.
// "1" Default fully static - Crosshair is completely static.
// "2" Classic slightly dynamic (#1) - Crosshair is slightly dynamic.
// "3" Classic fully dynamic - Crosshair is very dynamic/expands a lot.
// "4" Classic fully static - Crosshair is completely static.
// "5" Classic slightly dynamic (#2) - Crosshair is slightly dynamic.
cl_crosshairsize "3.5" // default value "5" - Length of crosshair lines.
cl_crosshairthickness "0" // default value "0.5" - Thickness of crosshair lines.
cl_crosshairdot "0" // default value "0" - Dot in the center of the crosshair.
cl_crosshairgap "1" // default value "0" - Center gap between crosshair lines.
cl_crosshairusealpha "1" // default value "1" - Solid crosshair, "1"=Transparency can be set trough "cl_crosshairalpha".
cl_crosshairalpha "200" // default value "200" - min. "0"=Complete transparent, max. "255"=Total solid.
cl_crosshaircolor "1" // default value "1"
// "0" red,
// "1" green,
// "2" yellow,
// "3" blue,
// "4" cyan,
// "5" set your own color trough cl_crosshaircolor_R/_G/_B
cl_crosshair_drawoutline "0" // default value "0" - This will enable a black outline to draw around the classic crosshair pips for better visibility.
cl_crosshair_outlinethickness "1" // default value "1" - Determines the thickness of the black outline for the classic crosshair.
cl_crosshaircolor_r "255" // "0"-"255" Amount of Red
cl_crosshaircolor_g "255" // "0"-"255" Amount of Green
cl_crosshaircolor_b "255" // "0"-"255" Amount of Blue
echo "Crosshair settings loaded"
// _______________________________________________________________________________________________________________________________________________________________________________________________________________________________________
// | Audio |
// ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
volume "1" // default value "1.0" - min. "0", max. "1" - Overall game volume.
voice_enable "1" //
voice_scale "1" //
snd_musicvolume "0.01" // default value "0.7" - min. "0", max. "1" - Music volume.
snd_mute_losefocus "1" // default value "1" - Mute in-game sound when tabbing out of the game.
windows_speaker_config "-1" // default value "-1" - "-1"=Automatic, "1"=Headset, "4"=Stereo speakers, "3"=4 Speakers, "6"=5.1 Surround.
echo "Audio settings loaded"
// _______________________________________________________________________________________________________________________________________________________________________________________________________________________________________
// | Video |
// ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
mat_setvideomode 1280 1024 "0" // default value "0" - "1"=Windowed mode, "0"=Fullscreen mode.
mat_monitorgamma "1.6" // default value "2.2" - "1.6"=brightest, "2.6"=darkest.
mat_monitorgamma_tv_enabled "0" // default value "0" - Gamma Setting for TV (console) ON/OFF.
echo "Video settings loaded"
// _______________________________________________________________________________________________________________________________________________________________________________________________________________________________________
// | HUD |
// ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
hud_scaling "0.90" // default value "0.85" - min. "0.5", max. "0.95" - Lower values=smaller HUD (Chat, Radar, Killfeed, etc.)
cl_hud_playercount_pos "1" // default value "0" - 0 = top, 1 = bottom. Place the Player Count element at the top of the screen or bottom.
cl_hud_playercount_showcount "0" // default value "0" - Show all avatars in the Player Count element or just the player count number.
cl_hud_radar_scale "1" // default value "1" - Size of the Radar element.
cl_hud_color "1" // default value "0" - Choose a color to display the main parts of the HUD (health, ammo, money, etc)
// "1" white
// "2" light blue
// "3" blue
// "4" purple
// "5" red
// "6" orange
// "7" yellow
// "8" green
// "9" aqua
cl_hud_background_alpha "0.3" // default value "0.5" - Adjust the HUD background alpha for the colored elements.
cl_hud_bomb_under_radar "1" // default value "1" - Select to show the bomb position under the radar or in the default inventory position.
cl_hud_healthammo_style "1" // default value "0" - Display the health and ammo with or without bars/bullets.
safezonex "1" // default value "1" - Hud horizontal adjustment.
safezoney "1" // default value "1" - Hud vertical adjustment.
// _______________________________________________________________________________________________________________________________________________________________________________________________________________________________________
// | Viewmodels and bobing |
// ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
viewmodel_presetpos "1" // default value "1"
// Available presets:
// "1" Desktop - viewmodel_offset_x "1" viewmodel_offset_y "1" viewmodel_offset_z "-1" viewmodel_fow "60"
// "2" Couch - viewmodel_offset_x "0" viewmodel_offset_y "0" viewmodel_offset_z "0" viewmodel_fow "54"
// "3" Classic - viewmodel_offset_x "2.5" viewmodel_offset_y "0" viewmodel_offset_z "-1.5" viewmodel_fow "68"
// Viewmodel bobbing when moving.
cl_bob_lower_amt "21" // default value "21" - min. "5", max. "30" - The amount of viewmodel lowers when running.
cl_bobamt_lat "0.4" // default value "0.4" - min. "0.1", max. "2" - Amount of viewmodel moves side to side when running.
cl_bobamt_vert "0.25" // default value "0.25" - min. "0.1", max. "2" - Amount of viewmodel moves up and down when running.
cl_bobcycle "0.98" // default value "0.98" - min. "0.1", max. "2" - Frequency at which the viewmodel bobs.
echo "Viewmodel / bobbing settings loaded"
// _______________________________________________________________________________________________________________________________________________________________________________________________________________________________________
// | Other |
// ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
cl_allowdownload "1" // default value "1" - Client downloads customization files.
cl_autohelp"1" // default value "1" - Disables "Switched to Burst Firemode" (and similar) Hints.
cl_autowepswitch "0" // default value "1" - Automatically switch to picked up weapons if better.
cl_color "3" // default value "0" - Preferred teammate color. 0-Yellow, 1-Purple, 2-Green, 3-Blue, 4-Orange.
cl_disablefreezecam "0" // default value "0" - Disables Freezecam after you get killed.
cl_disablehtmlmotd "1" // default value "0" - Disable HTML motd (Message of the day) welcome screen on serverjoin.
cl_downloadfilter "all" // default value "all" - Determines which files can be downloaded from the server (all, none, nosounds)
cl_forcepreload "1" // default value "0" - Forces the game to load all the sound and art assets on map load.
cl_righthand "1" // default value "1" - Weaponhand: ''1''=Righthand, ''0''=Lefthand.
cl_showpluginmessages "0" // default value "1" - Allow plugins to display messages to you.
cl_spec_mode "4" // default value "0" - Spectator view preset: 4=First Person, 5=Third Person.
cl_teamid_overhead_name_alpha "255" // default value "240" - min. "0", "max. "255"=total solid - The max alpha the overhead ID names will draw as.
cl_teamid_overhead_name_fadetime "0" // default value "0.5" - How long it takes for the overhead name to fade out once your crosshair has left.
gameinstructor_enable "0" // default value "1" - Display in game lessons for new players.
mat_queue_mode "-1" // default value "-1" - Auto-detect multi-core rendering.
con_enable "1" // default value "0" - "1"=enables console, "0"=disables console.
r_drawtracers_firstperson "1" // default value "1" - Enables / Disables tracers in firstperson view.
mm_dedicated_search_maxping "50" // default value "150" - min. "50", max. "350" - Longest preferred ping to dedicated servers for games.
player_nevershow_communityservermessage "1" // default value "0" - Disables the "Warning" when going to play on Community Servers.
ui_steam_overlay_notification_position "topright" // default value "topleft" - Steam overlay notification position: topleft / topright / bottomleft / bottomright.
echo "Other settings loaded"
// _______________________________________________________________________________________________________________________________________________________________________________________________________________________________________
// | Standard rcon commands |
// ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
// rcon_password (rcon_password) - Login as rcon admin. (You cant run any other rcon commands without done this command)
// rcon mp_restartgame (seconds) - Restarts a game in X seconds.
// rcon maps * - Shows all the available maps.
// rcon changelevel (mapname) - Changes the map.
// rcon banid (userID) [kick] - Ban (+kick) an user. (Type "status" in console to find the userID)
// rcon kick (name) - Kick a player from the server.
// _______________________________________________________________________________________________________________________________________________________________________________________________________________________________________
// | Server cfg |
// ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
alias "dm" "connect 89.36.18.206:27015" // Bachus Suceava | Dust2
alias "aim" "connect 93.119.24.63:27015" // TEG AIM
alias "cheats" "mp_startmoney 16000; sv_cheats 1; rcon sv_cheats 1"
alias "rr" "mp_restartgame 1; rcon mp_restartgame 1"
alias "weapons" "give weapon_ak47; give weapon_m4a1; give weapon_awp; give weapon_deagle; give weapon_p250"
alias "ammo" "givecurrentammo"
alias "d1" "changelevel de_dust; rcon changelevel de_dust"
alias "d2" "changelevel de_dust2; rcon changelevel de_dust2"
alias "train" "changelevel de_train; rcon changelevel de_train"
alias "inferno" "changelevel de_inferno; rcon changelevel de_inferno"
alias "nuke" "changelevel de_nuke; rcon changelevel de_nuke"
alias "cache" "changelevel de_cache; rcon changelevel de_cache"
alias "afk1" "echo afk script enabled; +forward; +moveleft; +left;"
alias "afk2" "echo afk script disabled; -forward; -moveleft; -left;"
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