Andy cs2 settings, config & cfg 2017
| Full Name | - |
| Nickname | Andy |
| Birthday | - |
| Nationality | |
| Game | |
| Since | 2017-07-20 |
| Last Update | 2017-07-20 |
Navigation
| Andy Gear |
| Andy Setup |
| Andy Config |
| Andy Settings |
Andy screenshot
Andy Gear
| Mouse | - |
| Mousepad | - |
| Keyboard | - |
| Headset | - |
| Earbuds | - |
| Monitor | - |
| Chair | - |
| Controller | - |
| Case | - |
Andy Gaming PC Setup
| GPU | - |
| CPU | - |
| Memory | - |
| Motherboard | - |
| Power Supply | - |
| Storage | - |
| Fan | - |
| Cooler | - |
Andy config
The Counter-Strike 2 config file of Andy has been downloaded 43 times. Download andy.cfg by clicking the download button below.
How to install Andy cs2 config
1. Download andy.cfg by clicking the download button above.
2. Extract and/or copy file(s) into your Counter-Strike 2 folder (Example: C:\Program Files (x86)\Steam\userdata\STEAMID\730\local\cfg).
3. Launch the game and type in "exec configname.cfg" in console to load the config or make sure to add "exec autoexec.cfg", "exec userconfig.cfg" or "exec Andy.cfg" to config.cfg file in your Counter-Strike 2 folder.
2. Extract and/or copy file(s) into your Counter-Strike 2 folder (Example: C:\Program Files (x86)\Steam\userdata\STEAMID\730\local\cfg).
3. Launch the game and type in "exec configname.cfg" in console to load the config or make sure to add "exec autoexec.cfg", "exec userconfig.cfg" or "exec Andy.cfg" to config.cfg file in your Counter-Strike 2 folder.
Social Media
| Twitch | - |
| - | |
| YouTube | - |
| - | |
| - | |
| TikTok | - |
| Steam | - |
| Discord | - |
Andy Settings
Monitor
| Resolution | - |
| Aspect Ratio | - |
| Display Mode | - |
| Brightness | - |
| Color Mode | - |
Video Advanced
| Global Shadow Quality | - |
| Model / Texture Detail | - |
| Texture Streaming | - |
| Effect Detail | - |
| Shader Detail | - |
| Boost Player Contrast | - |
| Multicore Rendering | - |
| Multisampling Anti-Aliasing Mode | - |
| FXAA Anti-Aliasing | - |
| Texture Filtering Mode | - |
| Wait for Vertical Sync | - |
| Motion Blur | - |
| Triple-Monitor Mode | - |
| Use Uber Shaders | - |
Viewmodel
| FOV | - |
| Offset X | - |
| Offset Y | - |
| Offset Z | - |
| Presetpos | - |
| Shift Left Amt | - |
| Shift Right Amt | - |
| Recoil | - |
| Righthand | - |
Viewmodel commands
Launch Options
Mouse
| DPI | - |
| Sensitivity | - |
| eDPI | - |
| Windows Sensitivity | - |
| Zoom Sensitivity | - |
| Raw Input | - |
| Acceleration | - |
Crosshair
| Draw Outline | - |
| Alpha | - |
| Color | - |
| Blue | - |
| Green | - |
| Red | - |
| Dot | - |
| Gap | - |
| Size | - |
| Style | - |
| Thickness | - |
| Sniper | - |
Crosshair commands
cl_bob
| Lower Amt | - |
| Amt Lat | - |
| Amt Vert | - |
| Cycle | - |
cl_bob commands
HUD
Radar
FAQ
Summary
This page contains the in-game settings, config files (cfg) and hardware setup of Andy. The Andy cs2 settings page has been viewed for 1.864 since it was added on 2017-07-20. The last time the settings of Andy were on 2017-07-20. Visit the cs2 settings page to view more Counter-Strike 2 settings like Andy or visit upload section to add your own cs2 settings.
Other Counter-Strike 2 settings
| # | Name | Country | Last Update | |
| 1 | 2024-02-02 | |||
| 2 | 2021-12-01 | |||
| 3 | 2024-02-29 | |||
| 4 | 2025-08-10 | |||
| 5 | 2022-08-18 |
Other Albania gaming settings
| # | Name | Country | Last Update | |
| 1 | 2021-05-04 | |||
| 2 | 2022-06-24 | |||
| 3 | 2020-07-15 | |||
| 4 | 2022-10-16 | |||
| 5 | 2022-12-27 | |||
| 6 | 2022-06-22 | |||
| 7 | 2020-05-24 | |||
| 8 | 2021-08-19 | |||
| 9 | 2020-06-12 | |||
| 10 | 2021-01-27 |
Andy CFG file
// Start copying from here if you want my config, you won't be disappointed ;)
// When you type "//" the game ignores whatever is written after
con_enable "1" //Enables Console
echo Config Loaded! (1/2) //This just confirms that the config has been loaded
// Viewmodels
cl_viewmodel_shift_left_amt "1.5"
cl_viewmodel_shift_right_amt "0.75"
viewmodel_fov "68"
viewmodel_offset_x "2.5"
viewmodel_offset_y "1.5"
viewmodel_offset_z "-1.5"
viewmodel_presetpos "0"
cl_bob_lower_amt "5"
cl_bobamt_lat "0.400000"
cl_bobamt_vert "0.250000"
cl_bobcycle "0.98"
////CROSSHAIR
cl_crosshair_drawoutline "0"
cl_crosshair_dynamic_maxdist_splitratio "0"
cl_crosshair_dynamic_splitalpha_innermod "1"
cl_crosshair_dynamic_splitalpha_outermod ".3"
cl_crosshair_dynamic_splitdist "1"
cl_crosshair_outlinethickness "1"
cl_crosshairalpha "250"
cl_crosshaircolor "1"
cl_crosshaircolor_b "250"
cl_crosshaircolor_g "250"
cl_crosshaircolor_r "200"
cl_crosshairdot "0"
cl_crosshairgap "-3"
cl_crosshairgap_useweaponvalue "0"
cl_crosshairscale "0"
cl_crosshairsize "3.5"
cl_crosshairstyle "4"
cl_crosshairthickness ".5"
cl_crosshairusealpha "1"
// Bindings
bind "v" "+voicerecord" //You can communicate with the V key instead of K
bind "f4" "ignoremsg" //Ignore chat by turning off enemies, teams and both
bind "f" "+lookatweapon" //Inspect your weapon with F
unbind "i" //So you don't accidentally enable hud fade, which is very annoying
bind "x" "use weapon_smokegrenade"
bind "c" "use weapon_flashbang"
bind "z" "use weapon_hegrenade;weapon_incgrenade;use weapon_molotov"
bind "KP_INS" "buy deagle"
bind "KP_END" "buy hegrenade"
bind "KP_DOWNARROW" "buy flashbang"
bind "KP_PGDN" "buy smokegrenade"
bind "KP_LEFTARROW" "buy m4a1; buy ak47"
bind "KP_5" "buy vesthelm"
bind "KP_RIGHTARROW" "buy defuser"
bind "KP_HOME" "buy p250"
bind "KP_PGUP" "buy awp"
bind "KP_DEL" "buy molotov; buy incgrenade"
bind "mwheelup" "r_cleardecals"
// No Tutorial or Info Messages (FPS BOOST)
gameinstructor_enable "0" //Removes in game lessons
cl_showhelp "0" //Removes on-screen help
cl_autohelp "0" //Removes automatic help
cl_disablefreezecam "1" //Disables Freezecam, very important to have off
cl_disablehtmlmotd "1" //Removes "Message of the day" page when joining a server
// Rates (Settings are optimized for best networking experience)
rate "786432" //Max bytes per second the host can receive data
cl_cmdrate "128" //Max number of command packets sent to server per second
cl_updaterate "128" //Number of packets per second you are requesting from the server
cl_interp_ratio "1" //Sets the interpolation amount (final amount is cl_interp_ratio / cl_updaterate)
cl_interp "0" //Sets the interpolation amount, always set this to 0
cl_lagcompensation "1" //Lag compensation helps by eliminating combat latency from client side view
cl_predict "1" //Skip waiting for server feedback and simulate client side movement in real-time
cl_predictweapons "1" //Skip waiting for server feedback and perform client side prediction of weapon effects
// Video
mat_monitorgamma "1.6" //Sets the Brightness to it's highest value, highly recommended
mat_monitorgamma_tv_enabled "0" //Turn off TV Mode for less off-set light
// Sound
voice_scale "0.4" //Turns down the volume of other players voice to 40%
snd_mixahead "0.05" //Makes sound as instant as it can get, making it easier to hear small things
snd_musicvolume "0" //Turns off all music, easier to focus
// Net
fps_max "300" //Setting this to 300 for the general gamers
net_graph "0" //Shows my network usage data
net_graphheight "0" //Changes height
net_graphmsecs "400" //The latency graph represents this many milliseconds
net_graphpos "2" //Positioning of Net Graph
net_graphproportionalfont "0" //Makes font smaller
net_graphshowinterp "1" //Shows interpolation value
net_graphshowlatency "1" //Shows latency value
net_graphsolid "1" //Solid Net Graph
net_graphtext "1" //Shows text fields
net_maxroutable "1200" //Requested max packet size before packets are 'split'
net_scale "5" //Makes font smaller
// Other
r_drawtracers_firstperson "0" //Hides bullet tracers in first person view
lobby_voice_chat_enabled "0" //Turns microphone off in lobby, really useful
cl_use_opens_buy_menu "0" //Disables E from opening buy-menu, really useful
mm_dedicated_search_maxping "50" //Maxping Search in Matchmaking
// Mouse
m_rawinput "1" //Enable Raw Input for perfect precision (Raw input is unavailable on OSX)
m_mouseaccel2 "0" //Disables windows mouse acceleration initial threshold, safety precaution
m_mouseaccel1 "0" //Disables windows mouse acceleration initial threshold, safety precaution
m_customaccel "0" //Custom mouse acceleration disabled
zoom_sensitivity_ratio_joystick "0.7"
zoom_sensitivity_ratio_mouse "1.05"
// Hud Modification (Made possible from Patch 1 May 2015, YAY!)
hud_showtargetid "1" //Enables display of target names, important
cl_hud_bomb_under_radar "1" //Draws bomb under radar, convenient
cl_hud_color "8" //Makes the hud color yellow, for banana style
cl_hud_radar_scale "0.9" //Radar Size, not too big and not too small
cl_radar_scale "0.3" //Radar Map Scale Size, 0.3 is perfect on all maps
cl_radar_always_centered "0" //Centers map instead of player in radar, important
cl_hud_playercount_showcount "0" //Shows player avatars instead of numbers left
cl_hud_playercount_pos "0" //Puts player information in the bottom instead of top
cl_hud_healthammo_style "1" //Simplified information on HP/AP and ammo
cl_hud_background_alpha "0.5" //Hidden but still visible black bars, easy on the eyes
cl_loadout_colorweaponnames "1" //Weapon names are colored in loadout to match their rarity, cool feature
cl_radar_icon_scale_min "0.8" //Sets the minimum player icon scale, this value feels good
cl_showloadout "1" //So it doesnt fade out the weapon slots, very annoying otherwise
hud_scaling "0.95" //Scales hud elements to maximum value
safezonex "1" //Centers the hud closer to the middle
safezoney "1" //Centers the hud closer to the middle
// *********** 4 **********
// Jump Throw Script
alias "+jumpthrow" "+jump;-attack"
alias "-jumpthrow" "-jump"
bind "space" "+jumpthrow"
// *********** 6 **********
alias "clutch" "clutchon"
alias "clutchon" "voice_enable 0; clutchsoundon; gameinstructor_enable 1; cl_clearhinthistory; r_cleardecals; playvol buttons\weapon_confirm 0.5; alias clutch clutchoff"
alias "clutchoff" "voice_enable 1; clutchsoundoff; gameinstructor_enable 0; playvol buttons\button2 0.5; alias clutch clutchon"
clutchoff
bind "F2" clutch
// *********** 10 **********
//Increase Decrease Radar Size
alias "+radar" "+use; cl_radar_always_centered 0; cl_radar_scale 0.9"
alias "-radar" "-use; cl_radar_always_centered 0; cl_radar_scale 0.30"
bind "del" "+radar"
// *********** 8 **********
//Display Damage with Switch Script
alias displaydamage "displaydamage_on"
alias displaydamage_on "con_filter_text Damage Given To; con_filter_text_out Player:; con_filter_enable 2; developer 1; playvol buttons\blip1 0.5; alias displaydamage "displaydamage_off""
alias displaydamage_off "con_filter_enable 0; developer 0; playvol buttons\blip2 0.5; alias displaydamage "displaydamage_on""
bind "f5" "displaydamage"
echo Config Loaded! (2/2) //This just confirms that the config has ended successfully
echo Andi CFG
echo | C | - FLASH
echo | X | - SMOKE
echo | Z | - MOLOOTOV
echo | F5 | - DAMAGE TO ENEMY
echo | F2 | - CLUTCH SCRIPT
echo | 7 | - VIEWMODEL Setting
echo | *SPACE* | JUMP THROW SCRIPT
ECHO CONFIG LOADED (3/3)
host_writeconfig
// When you type "//" the game ignores whatever is written after
con_enable "1" //Enables Console
echo Config Loaded! (1/2) //This just confirms that the config has been loaded
// Viewmodels
cl_viewmodel_shift_left_amt "1.5"
cl_viewmodel_shift_right_amt "0.75"
viewmodel_fov "68"
viewmodel_offset_x "2.5"
viewmodel_offset_y "1.5"
viewmodel_offset_z "-1.5"
viewmodel_presetpos "0"
cl_bob_lower_amt "5"
cl_bobamt_lat "0.400000"
cl_bobamt_vert "0.250000"
cl_bobcycle "0.98"
////CROSSHAIR
cl_crosshair_drawoutline "0"
cl_crosshair_dynamic_maxdist_splitratio "0"
cl_crosshair_dynamic_splitalpha_innermod "1"
cl_crosshair_dynamic_splitalpha_outermod ".3"
cl_crosshair_dynamic_splitdist "1"
cl_crosshair_outlinethickness "1"
cl_crosshairalpha "250"
cl_crosshaircolor "1"
cl_crosshaircolor_b "250"
cl_crosshaircolor_g "250"
cl_crosshaircolor_r "200"
cl_crosshairdot "0"
cl_crosshairgap "-3"
cl_crosshairgap_useweaponvalue "0"
cl_crosshairscale "0"
cl_crosshairsize "3.5"
cl_crosshairstyle "4"
cl_crosshairthickness ".5"
cl_crosshairusealpha "1"
// Bindings
bind "v" "+voicerecord" //You can communicate with the V key instead of K
bind "f4" "ignoremsg" //Ignore chat by turning off enemies, teams and both
bind "f" "+lookatweapon" //Inspect your weapon with F
unbind "i" //So you don't accidentally enable hud fade, which is very annoying
bind "x" "use weapon_smokegrenade"
bind "c" "use weapon_flashbang"
bind "z" "use weapon_hegrenade;weapon_incgrenade;use weapon_molotov"
bind "KP_INS" "buy deagle"
bind "KP_END" "buy hegrenade"
bind "KP_DOWNARROW" "buy flashbang"
bind "KP_PGDN" "buy smokegrenade"
bind "KP_LEFTARROW" "buy m4a1; buy ak47"
bind "KP_5" "buy vesthelm"
bind "KP_RIGHTARROW" "buy defuser"
bind "KP_HOME" "buy p250"
bind "KP_PGUP" "buy awp"
bind "KP_DEL" "buy molotov; buy incgrenade"
bind "mwheelup" "r_cleardecals"
// No Tutorial or Info Messages (FPS BOOST)
gameinstructor_enable "0" //Removes in game lessons
cl_showhelp "0" //Removes on-screen help
cl_autohelp "0" //Removes automatic help
cl_disablefreezecam "1" //Disables Freezecam, very important to have off
cl_disablehtmlmotd "1" //Removes "Message of the day" page when joining a server
// Rates (Settings are optimized for best networking experience)
rate "786432" //Max bytes per second the host can receive data
cl_cmdrate "128" //Max number of command packets sent to server per second
cl_updaterate "128" //Number of packets per second you are requesting from the server
cl_interp_ratio "1" //Sets the interpolation amount (final amount is cl_interp_ratio / cl_updaterate)
cl_interp "0" //Sets the interpolation amount, always set this to 0
cl_lagcompensation "1" //Lag compensation helps by eliminating combat latency from client side view
cl_predict "1" //Skip waiting for server feedback and simulate client side movement in real-time
cl_predictweapons "1" //Skip waiting for server feedback and perform client side prediction of weapon effects
// Video
mat_monitorgamma "1.6" //Sets the Brightness to it's highest value, highly recommended
mat_monitorgamma_tv_enabled "0" //Turn off TV Mode for less off-set light
// Sound
voice_scale "0.4" //Turns down the volume of other players voice to 40%
snd_mixahead "0.05" //Makes sound as instant as it can get, making it easier to hear small things
snd_musicvolume "0" //Turns off all music, easier to focus
// Net
fps_max "300" //Setting this to 300 for the general gamers
net_graph "0" //Shows my network usage data
net_graphheight "0" //Changes height
net_graphmsecs "400" //The latency graph represents this many milliseconds
net_graphpos "2" //Positioning of Net Graph
net_graphproportionalfont "0" //Makes font smaller
net_graphshowinterp "1" //Shows interpolation value
net_graphshowlatency "1" //Shows latency value
net_graphsolid "1" //Solid Net Graph
net_graphtext "1" //Shows text fields
net_maxroutable "1200" //Requested max packet size before packets are 'split'
net_scale "5" //Makes font smaller
// Other
r_drawtracers_firstperson "0" //Hides bullet tracers in first person view
lobby_voice_chat_enabled "0" //Turns microphone off in lobby, really useful
cl_use_opens_buy_menu "0" //Disables E from opening buy-menu, really useful
mm_dedicated_search_maxping "50" //Maxping Search in Matchmaking
// Mouse
m_rawinput "1" //Enable Raw Input for perfect precision (Raw input is unavailable on OSX)
m_mouseaccel2 "0" //Disables windows mouse acceleration initial threshold, safety precaution
m_mouseaccel1 "0" //Disables windows mouse acceleration initial threshold, safety precaution
m_customaccel "0" //Custom mouse acceleration disabled
zoom_sensitivity_ratio_joystick "0.7"
zoom_sensitivity_ratio_mouse "1.05"
// Hud Modification (Made possible from Patch 1 May 2015, YAY!)
hud_showtargetid "1" //Enables display of target names, important
cl_hud_bomb_under_radar "1" //Draws bomb under radar, convenient
cl_hud_color "8" //Makes the hud color yellow, for banana style
cl_hud_radar_scale "0.9" //Radar Size, not too big and not too small
cl_radar_scale "0.3" //Radar Map Scale Size, 0.3 is perfect on all maps
cl_radar_always_centered "0" //Centers map instead of player in radar, important
cl_hud_playercount_showcount "0" //Shows player avatars instead of numbers left
cl_hud_playercount_pos "0" //Puts player information in the bottom instead of top
cl_hud_healthammo_style "1" //Simplified information on HP/AP and ammo
cl_hud_background_alpha "0.5" //Hidden but still visible black bars, easy on the eyes
cl_loadout_colorweaponnames "1" //Weapon names are colored in loadout to match their rarity, cool feature
cl_radar_icon_scale_min "0.8" //Sets the minimum player icon scale, this value feels good
cl_showloadout "1" //So it doesnt fade out the weapon slots, very annoying otherwise
hud_scaling "0.95" //Scales hud elements to maximum value
safezonex "1" //Centers the hud closer to the middle
safezoney "1" //Centers the hud closer to the middle
// *********** 4 **********
// Jump Throw Script
alias "+jumpthrow" "+jump;-attack"
alias "-jumpthrow" "-jump"
bind "space" "+jumpthrow"
// *********** 6 **********
alias "clutch" "clutchon"
alias "clutchon" "voice_enable 0; clutchsoundon; gameinstructor_enable 1; cl_clearhinthistory; r_cleardecals; playvol buttons\weapon_confirm 0.5; alias clutch clutchoff"
alias "clutchoff" "voice_enable 1; clutchsoundoff; gameinstructor_enable 0; playvol buttons\button2 0.5; alias clutch clutchon"
clutchoff
bind "F2" clutch
// *********** 10 **********
//Increase Decrease Radar Size
alias "+radar" "+use; cl_radar_always_centered 0; cl_radar_scale 0.9"
alias "-radar" "-use; cl_radar_always_centered 0; cl_radar_scale 0.30"
bind "del" "+radar"
// *********** 8 **********
//Display Damage with Switch Script
alias displaydamage "displaydamage_on"
alias displaydamage_on "con_filter_text Damage Given To; con_filter_text_out Player:; con_filter_enable 2; developer 1; playvol buttons\blip1 0.5; alias displaydamage "displaydamage_off""
alias displaydamage_off "con_filter_enable 0; developer 0; playvol buttons\blip2 0.5; alias displaydamage "displaydamage_on""
bind "f5" "displaydamage"
echo Config Loaded! (2/2) //This just confirms that the config has ended successfully
echo Andi CFG
echo | C | - FLASH
echo | X | - SMOKE
echo | Z | - MOLOOTOV
echo | F5 | - DAMAGE TO ENEMY
echo | F2 | - CLUTCH SCRIPT
echo | 7 | - VIEWMODEL Setting
echo | *SPACE* | JUMP THROW SCRIPT
ECHO CONFIG LOADED (3/3)
host_writeconfig
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