Alcool cs settings, config & cfg 2013
| Full Name | - |
| Nickname | Alcool |
| Birthday | - |
| Nationality | |
| Game | |
| Since | 2013-07-17 |
| Last Update | 2013-07-17 |
Navigation
| Alcool Gear |
| Alcool Setup |
| Alcool Config |
| Alcool Settings |
Alcool screenshot
Alcool Gear
| Mouse | - |
| Mousepad | - |
| Keyboard | - |
| Headset | - |
| Earbuds | - |
| Monitor | - |
| Chair | - |
| Controller | - |
| Case | - |
Alcool Gaming PC Setup
| GPU | - |
| CPU | - |
| Memory | - |
| Motherboard | - |
| Power Supply | - |
| Storage | - |
| Fan | - |
| Cooler | - |
Alcool config
The Counter-Strike 1.6 config file of Alcool has been downloaded 71 times. Download alcool.cfg by clicking the download button below.
How to install Alcool cs config
1. Download alcool.cfg by clicking the download button above.
2. Extract and/or copy file(s) into your Counter-Strike 1.6 folder (Example: C:\Program Files (x86)\Steam\steamapps\[account]\counter-strike\cstrike\cfg).
3. Launch the game and type in "exec configname.cfg" in console to load the config or make sure to add "exec autoexec.cfg", "exec userconfig.cfg" or "exec Alcool.cfg" to config.cfg file in your Counter-Strike 1.6 folder.
2. Extract and/or copy file(s) into your Counter-Strike 1.6 folder (Example: C:\Program Files (x86)\Steam\steamapps\[account]\counter-strike\cstrike\cfg).
3. Launch the game and type in "exec configname.cfg" in console to load the config or make sure to add "exec autoexec.cfg", "exec userconfig.cfg" or "exec Alcool.cfg" to config.cfg file in your Counter-Strike 1.6 folder.
Social Media
| Twitch | - |
| - | |
| YouTube | - |
| - | |
| - | |
| TikTok | - |
| Steam | - |
| Discord | - |
Alcool Settings
Monitor
| Resolution: | - |
| Aspect Ratio: | - |
Sensitivity
| Sensitivity: | - |
Crosshair
| Color: | - |
| Size: | - |
FAQ
Summary
This page contains the in-game settings, config files (cfg) and hardware setup of Alcool. The Alcool cs settings page has been viewed for 1.516 since it was added on 2013-07-17. The last time the settings of Alcool were on 2013-07-17. Visit the cs settings page to view more Counter-Strike 1.6 settings like Alcool or visit upload section to add your own cs settings.
Other Counter-Strike 1.6 settings
| # | Name | Country | Last Update | |
| 1 | 2020-11-02 | |||
| 2 | 2024-06-10 | |||
| 3 | 2020-04-30 | |||
| 4 | 2020-06-04 | |||
| 5 | 2023-04-02 |
Other Romania gaming settings
| # | Name | Country | Last Update | |
| 1 | 2024-04-27 | |||
| 2 | 2020-02-20 | |||
| 3 | 2024-06-08 | |||
| 4 | 2022-10-15 | |||
| 5 | 2020-05-22 | |||
| 6 | 2024-05-12 | |||
| 7 | 2023-07-22 | |||
| 8 | 2020-01-04 | |||
| 9 | 2023-07-19 | |||
| 10 | 2021-03-14 |
Alcool CFG file
____ _ ____ _____ _ _
/ ___|___ _ _ _ __ | |_ ___ _ __ / ___|_ _| __(_) | _____
| | / _ \| | | | '_ \| __/ _ \ '__|___\___ \ | || '__| | |/ / _ \
| |__| (_) | |_| | | | | || __/ | |_____|__) || || | | | < __>
\____\___/ \__,_|_| |_|\__\___|_| |____/ |_||_| |_|_|\_\___|
O R I G I N A L
CFG Alcool
.-----------------_____-----_______
/''''''''''(______O] ----------____ \_________/]
__...---'"""\_ --'' Alcool ___________|...Aim
|''' ._ _______________=---------"""""""
| ..--''| l L |_l |
| ..--'' . /-___j ' '
| ..--'' / , ' '
|--'' / ` \
L__' \ -
- '-.
'. /
'-./
===============================================================================
****Bindri arme & Altele****
===============================================================================
._________.
|Binduri|---.
.---------. |
|
v
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=--=
bind "F7" " name Hollywood"
bind "F8" "name Alcool"
bind "F9" "say /Rank"
bind "F10" "say Timeleft"
bind "F11" "say /Deagle"
bind "PGDN" "ak47;primammo;deagle;secammo;hegren;flash;flash"
bind "PGUP" "awp;primammo;secammo;hegren;flash;flash;defuser"
bind "END" "m4a1;primammo;secammo;hegren;flash;flash;defuser"
-------------------------------------
===============================================================================
****SANGE****
===============================================================================
violence_ablood "5"
violence_hblood "5"
violence_agibs "5"
violence_hgibs "5"
===============================================================================
______________________
| ****Culorii Tinta****|
|______________________|
........................................
alias +reinbo.ch "alias _special reinbo.ch; reinbo.ch;cl_crosshair_translucent 0"
alias -reinbo.ch "alias _special;cl_crosshair_translucent 0"
alias reinbo.ch "special; wait; adjust_crosshair; wait; adjust_crosshair"
alias +reinbo.atk "+attack;+reinbo.ch"
alias -reinbo.atk "-attack;-reinbo.ch"
bind "mouse1" "+reinbo.atk"
........................................
Silent Runn - Cu acest script alergi fara sa se auda pasii .
++++++++++++++++++++++++++++++++++++++++
alias +duck_run.fP3 "alias cl_rebuy duck_run.fP3; cl_setrebuy PrimaryAmmo; rebuy; duck_run.fP3"
alias -duck_run.fP3 "alias cl_rebuy; -duck; alias dr_cycle.fP3 dr_loop.fP3.00"
alias duck_run.fP3 "dr_cycle.fP3; wait; rebuy"
========================================
RECOIL _SCRIPTS !
______________________________________________________________________________________
alias recoilSw_usp "recoil 0.27"
alias recoilSw_glock18 "recoil 0.25"
alias recoilSw_deagle "recoil 0.16"
alias recoilSw_p228 "recoil 0.37"
alias recoilSw_elite "recoil 0.39"
alias recoilSw_fiveseven "recoil 0.42"
alias recoilSw_xm1014 "recoil 1.8"
alias recoilSw_m3 "recoil 1.83"
alias recoilSw_mp5 "recoil 1.6892"
alias recoilSw_FamaS "recoil 1.32"
alias recoilSw_tmp "recoil 1.66"
alias recoilSw_p90 "recoil 1.709"
alias recoilSw_mac10 "recoil 1.71"
alias recoilSw_ump45 "recoil 1.72"
alias recoilSw_ak47 "recoil 1.710201"
alias recoilSw_sg552 "recoil 1.739"
alias recoilSw_m4a1 "recoil 1.62"
alias recoilSw_aug "recoil 1.718"
alias recoilSw_scout "recoil 1.7"
alias recoilSw_awp "recoil 1.77"
alias recoilSw_g3sg1 "recoil 0.018"
alias recoilSw_sg550 "recoil 0.027"
alias recoilSw_m249 "recoil 1.82"
alias recoilSw_knife "recoil 0.282"
alias recoilSw_flashbang "recoil 1.282"
alias recoilSw_hegrenade "recoil 1.282"
alias recoilSw_smokegrenade "recoil 1.282"
alias recoilSw_c4 "recoil 0.0"
alias recoilSw_tactical "recoil 0.282"
alias recoilSw_ "recoil 0.302"
alias +hlhaim "aim_on 1;aim_lock 1;aim_shoot 2"
alias -hlhaim "aim_on 0;aim_lock 0;aim_shoot 0"
alias +onlyaim "aim_on 1;aim_lock 1"
alias -onlyaim "aim_on 0;aim_lock 0"
alias +aimshoot "aim_on 1;aim_lock 1;aim_shoot 1;"
alias -aimshoot "aim_on 0;aim_lock 0;aim_shoot 0;"
alias +doaim "aim_on 1"
alias -doaim "aim_on 0"
alias +thru "aim_thru 1;aim 1"
alias -thru "aim_thru 0;aim 0"
alias +doshoot "aim_on 1;aim_shoot 2"
alias -doshoot "aim_shoot 0;aim_on 0"
alias +ltfxv4 "aim_on 1;aim_shoot 1"
alias +ltfxv4 "aim_on 0;aim_shoot 0"
alias "+christcs" "aim_on 1;aim_lock 1;aim_shoot 2"
alias "-christcs" "aim_on 0;aim_lock 0;aim_shoot 0"
alias "+ltfxv4" "aim_on 1;aim_lock 1;aim_shoot 1"
alias "-ltfxv4" "aim_on 0;aim_lock 0;aim_shoot 0"
alias "+christns" "aim_smooth 7;aim_on 1;aim_lock 1"
alias "-christns" "aim_smooth 0;aim_on 0;aim_lock 0"
alias +kill "#kill"
alias -kill "#+attack"
alias dodshoot+ "ltfxspeed 2"
alias dodshoot- "ltfxspeed 0"
alias doshooton "aim 1;#wait;#+attack"
alias doshootoff "#-attack; aim 0"
alias duckshooton "#+duck;aim 1;#wait;#+attack"
alias duckshootoff "#-duck;#-attack; aim 0"
alias jumpshooton "#+jump;aim 1;#wait;#+attack"
alias jumpshootoff "#-jump;#-attack; aim 0"
alias bdshooton "aim 1;shoot 1;ltfxaspeed 1"
alias bdshootoff "aim 0;shoot 0;ltfxaspeed 0"
alias doaimon "aim 1;#+attack"
alias doaimoff "#-attack;aim 0"
alias ci_newaim "ci_sforward 9.0; ci_sheight 20.0; ci_dforward 2.0; ci_dheight 9.0; dev1; echo ALL HEADSHOTS ON (EXCELLENT)"
alias ci_zeronew "ci_sforward 3.0; ci_sheight 26.0; ci_dforward 4.0; ci_dheight 24.0; dev1; echo New Aiming ON (GOOD); dev0"
alias ci_newaim2 "ci_sforward 4.0; ci_sheight 19.0; ci_dforward 8.0; ci_dehight 23; dev1 ;echo Aiming At Head (GOOD)"
//alias ciavDheadFl "ciavadd 1 25.5 4 1.5"
//alias ciavSheadFl "ciavadd 0 20.7 7 1.5"
//alias ciavDheadFr "ciavadd 1 25.5 4 -1.5"
//alias ciavSheadFr "ciavadd 0 20.7 7 -1.5"
//alias ciavDheadFb "ciavadd 1 25.5 6 0"
//alias ciavSheadFb "ciavadd 0 20.7 9 0"
//alias ciavDheadFf "ciavadd 1 25.5 2 0"
//alias ciavSheadFf "ciavadd 0 20.7 5 0"
alias ci_hardaim "ci_sforward 6.0; ci_sheight 20.0; ci_sforward 6.0; ci_sheight 13.5; ci_sforward 6.0; ci_sheight 15; ci_sforward -3; ci_sheight 10; ci_sforward -7; ci_sheight -32; ci_sforward 5; ci_sheight -32"
alias ci_hardaim2 "ci_dforward 3; ci_dheight 20; ci_dforward -2; ci_dheight 17; ci_dforward -5; ci_dheight 15; ci_dforward 0; ci_dheight -17; ci_dforward -16; ci_dhright -15"
alias ci_realhardaim "ci_hardaim; ci_hardaim2; dev1; echo [H4L] Aiming At Head (GOOD); dev0"
alias dev1 "developer 1"
alias dev0 "developer 0"
ci_smoke "1.0"
ci_recoil "1.0"
ci_aim "1.0"
ci_aimthru "0.0"
ci_ahead "1.5"
ci_dforward "2.0"
ci_dheight "27.0"
ci_sforward "9.0"
ci_sheight "22.0"
// NORECOIL REAL
recoil_add GLOCK 1.250000
recoil_add P228 1.110000
recoil_add DEAGLE 1.054200
recoil_add FIVE-SEVEN 1.023000
recoil_add 12-GUAGE 1.500000
recoil_add LEONE 1.500000
recoil_add TMP 0.800000
recoil_add MAC10 1.580000
recoil_add MP5 1.425000
recoil_add UMP45 1.295000
recoil_add P90 1.590000
recoil_add GALIL 1.400000
recoil_add AK47 1.900000
recoil_add SCOUT 1.470000
recoil_add SG552 1.600000
recoil_add AWP 0.870000
recoil_add G3SG1 0.100000
recoil_add M249 1.705000
recoil_add M4A1 1.870000
recoil_add FAMAS 1.175000
recoil_add AUG 1.748000
recoil_add SG550 1.800000
alias ci_recoil_on "ci_recoil 1; developer 1; echo No-Recoil Activated; developer 0; alias ci_recoil_switch ci_recoil_off"
alias ci_recoil_off "ci_recoil 0; developer 1; echo No-Recoil Deactivated; developer 0; alias ci_recoil_switch ci_recoil_on"
alias ci_recoil_switch "ci_recoil_on"
alias "usp_vec" "avclear;txt usp_vec"
alias "glock18_vec" "avclear;txt glock18_vec"
alias "p228_vec" "avclear;txt p228_vec"
alias "deagle_vec" "avclear;txt deagle_vec"
alias "elite_vec" "avclear;txt elite_vec"
alias "fiveseven_vec" "avclear;txt fiveseven_vec"
alias "m3_vec" "avclear;txt m3_vec"
alias "xm1014_vec" "avclear;txt xm1014_vec"
alias "mp5_vec" "avclear;txt mp5_vec"
alias "tmp_vec" "avclear;txt tmp_vec"
alias "p90_vec" "avclear;txt p90_vec"
alias "mac10_vec" "avclear;txt mac10_vec"
alias "ump45_vec" "avclear;txt ump45_vec"
alias "ak47_vec" "avclear;txt ak47_vec"
alias "m4a1_vec" "avclear;txt m4a1_vec"
alias "aug_vec" "avclear;txt aug_vec"
alias "sg552_vec" "avclear;txt sg552_vec"
alias "galil_vec" "avclear;txt galil_vec"
alias "famas_vec" "avclear;txt famas_vec"
alias "scout_vec" "avclear;txt scout_vec"
alias "sg550_vec" "avclear;txt sg550_vec"
alias "g3sg1_vec" "avclear;txt g3sg1_vec"
alias "awp_vec" "avclear;txt awp_vec"
alias "m249_vec" "avclear;txt m249_vec"
alias "knife_vec" "avclear;txt knife_vec"
pistolvec;txt $$.Usp"
alias vec_glock18 "pistolvec;aswitch1;aswitchr1;txt $$.Glock"
alias vec_p228 "pistolvec;aswitch1;aswitchr1;txt $$.p228"
alias vec_elite "pistolvec;aswitch1;aswitchr1;txt $$.Elite"
alias vec_fiveseven "pistolvec;aswitch1;aswitchr1;txt $$.5-seven"
alias vec_xm1014 "smgvec;aswitch1;aswitchr1;txt $$.Auto shotty"
alias vec_m3 "smgvec;aswitch1;aswitchr1;txt $$.Pump Shotty"
alias vec_mp5 "smgvec;aswitch1;aswitchr1;txt $$.Mp5"
alias vec_tmp "smgvec;aswitch1;aswitchr1;txt $$.tmp"
alias vec_p90 "smgvec;aswitch1;aswitchr1;txt $$.P90"
alias vec_mac10 "smgvec;aswitch1;aswitchr1;txt $$.mac10"
alias vec_ump45 "smgvec;aswitch1;aswitchr1;txt $$.ump45"
alias vec_sg552 "sig;aswitch1;aswitchr1;txt $$.sig"
alias vec_aug "aug;aswitch1;aswitchr1;txt $$.AUG"
alias vec_m249 "para;aswitch1;aswitchr1;txt $$.Para"
alias vec_scout "scout;aswitch1;aswitchr1;txt $$.Scout"
alias vec_awp "awp;aswitch1;aswitchr1;txt $$.AWP"
alias vec_g3sg1 "asvec;aswitch1;aswitchr11;txt $$.G3"
alias vec_sg550 "asvec;aswitch1;aswitchr1;txt $$.sg550"
alias vec_tactical "pistolvec;aswitch1;aswitchr1;txt $.Shield"
alias vec_knife "knife;aswitch1;aswitchr1"
alias vec_flashbang ";"
alias vec_hegrenade ";"
alias vec_smokegrenade ";"
alias vec_c4 ";"
alias vec_ ";"
"*" "TFCFAG Pure HS" "tfcpure7"
" " ">AIMBOT" {
" " "aim&shoot" "aim 1;shoot 1"
" " "just aim" "aim 1;shoot 0"
" " "both off" "shoot 0;aim 0"
" " ">BURSTMODE" {
" " "continuous fire" "autoburst 0;sdelay 0.03;rdelay 0.0;dtime 0.0;ftime 1.0;burstflags 0"
" " "automatic burst" "autoburst 1"
" " "short bursts" "autoburst 0;sdelay 0.05;rdelay 0.0;dtime 0.5;ftime 0.1;burstflags 0"
" " "medium bursts" "autoburst 0;sdelay 0.05;rdelay 0.0;dtime 0.4;ftime 0.2;burstflags 0"
" " "fast bursts" "autoburst 0;sdelay 0.05;rdelay 0.0;dtime 0.25;ftime 0.1;burstflags 0"
}
" " ">AIM AT" {
" " "enemies" "team 0"
" " "friends" "team 2"
" " "everyone" "team 1"
}
" " ">AIMING" {
" " "Toker Head" "tokerhead"
" " "Toker Throat" "tokerthroat"
" " "Absoulution High Head" "avheadb"
" " "Absoulution Medium Head" "avheadf"
" " "Absoulution Low Head" "avhead"
" " "g0d Supreme" "SIRAimSupreme"
" " "g0d Aim" "SIRAim"
" " "OGC 4.3 Chest" "ogc43chest"
" " "Bunny771 Head" "headbunny"
" " "Bunny771 Heart" "heartbunny"
}
" " ">MORE AIMING" {
" " "Zero-Bad Ass" "zbadassdone"
" " "Zero-Secret" "zeroHead"
" " "Zero-Head" "newzer0"
" " "Zero-Most Head" "newzero"
" " "X-Mib A" "avheadxm"
" " "X-Mib B" "avheadmm"
" " "XHack 1.6 Head" "xhackhead"
" " "Sphere 1.0.0.5 Head1" "spherehead"
" " "CI 3.0 Head" "ci30head"
}
" " ">OPTIONS" {
" " "thru walls on/off" "aimthru change"
" " "target lock on/off" "lock change"
" " "distance/fov mode" "mode change"
" " "prediction on/off" "pred change"
" " "weapon bobbing off" "#cl_bob 0;#cl_bobup 0"
" " "weapon bobbing on" "#cl_bob 0.01;#cl_bobup 0.5"
" " "randomized aiming" "humaim"
" " "smooth aiming" "smooth_t"
}
" " ">BINDINGS" {
" " "xqz2 style mouse3" "aim 0;shoot 0;lock 0;mode 1; g0;bind mouse3 +doaim;g1"
" " "aimthru on mouse3" "aimthru 0;g0;bind mouse3 +thru;g1"
" " "hlh style on mouse3" "shoot 0;lock 0;mode 1;g0;bind mouse3 +doshoot;g1"
}
" " ">BOT FOV" {
" " "10 deg" "fov 10"
" " "30 deg" "fov 30"
" " "90 deg" "fov 90"
" " "180 deg" "fov 180"
" " "360 deg" "fov 360"
}
}
" " ">BLOOD (fast PCs)" {
" " "default" "blood 0"
" " "more" "blood1"
" " "much more" "blood2"
" " "blood bath" "blood3"
}
_________________________________|||||AIM||||||______________________________________
alias +[G]_AWPskr1pT "+attack; wait; wait; wait; wait; wait; wait;wait; lastinv; wait; wait; wait; lastinv"
alias -[G]_AWPskr1pT "-attack"
bind "mouse3" "+[G]_AWPskr1pT"
alias bestweapon "pistol; shotgun; submach; rifle"
alias pistol "weapon_glock18; weapon_usp; weapon_deagle; weapon_p228; weapon_elite; weapon_fiveseven"
alias shotgun "weapon_m3; weapon_xm1014"
alias submach "weapon_mp5navy; weapon_tmp; weapon_p90; weapon_mac10; weapon_ump45"
alias rifle "weapon_ak47; weapon_sg552; weapon_m4a1; weapon_aug; weapon_scout; weapon_awp; weapon_g3sg1; weapon_sg550"
alias w5 "wait; wait; wait; wait; wait"
alias w30 "w5; w5; w5; w5; w5; w5"
alias show_hands "r_drawviewmodel 1"
alias no_hands "r_drawviewmodel 0"
alias fastweapup "show_hands; invprev; +attack; w2; -attack; w30; no_hands"
alias fastweapdown "show_hands; invnext; +attack; w2; -attack; w30; no_hands"
alias a0 "avadd 0 20.43 6.64 2.445"
alias a1 "avadd 1 25.35 6.76 3.67"
alias a2 "avadd 2 11.98 3.42 3.56"
alias asetup "avclear;a0;a1;a2"
alias vec_ak47 "asetup;recoil 1.67"
alias awp-numbers "avadd 0 21.04 7 2.88;avadd 1 25.3 6 3.3;avadd 2 10 6 2.5"
alias awpsetup "aswitch1;aswitchr1;height_correction 0;recoil 1.08"
alias awp "avclear0;avclear1;avclear2;awp-numbers;awpsetup"
alias deagle1 "avadd 0 20.74 6.59 2.469;avadd 1 26.971 5.03 2.3348;avadd 2 11.84 6.57 2.01"
alias deaglevec "avclear;deagle1;recoil 0.015;height_correction 0;#ex_interp 0.03;
alias dnowon1 "avadd 0 20.49 6.31 1.47;avadd 1 26.435 6.47 2.38;avadd 2 11.2 6.51 2.65"
alias dnowon2 "avadd 0 21.21 5.2 3.1;avadd 1 25.1 6.53 1.082;avadd 2 12.8 8.1 2.11;avadd 3 19.623 6.654 .9119"
alias dnowon "avclear;dnowon1;dnowon2;recoil 0.0342;height_correction 2;#ex_interp 0.03;
alias deagle1 "avadd 0 20.159 6.913 1.412;avadd 1 26.035 6.71 3.398;avadd 2 11.708 6.51 3.012;avadd 3 21.4 7.5 2.1"
alias deaglevec "#ex_interp 0.03;height_correction 0;recoil 0.015;"
alias cripset "avadd 0 22.4 5.87 1.09"
alias bloods "avadd 1 26.6 5.7 3.2"
alias gangsta "avadd 2 9.12 6.12 3.431"
alias respect "avadd 3 21 8 3.4"
alias setup "avclear;cripset;bloods;gangsta;respect;"
alias setup2 "#ex_interp 0.03;#cl_cmdrate 15332;wallsensitivity 2;height_correction 0;#cl_updaterate 15332;recoil 0.2"
alias deaglevec "setup;setup2"
// NORECUL
alias +thechosen "+recoilfire1"
alias -thechosen "-recoilfire1"
alias +recoilfire1 "cl_pitchspeed 1; +lookdown; +attack"
alias -recoilfire1 "cl_pitchspeed 225; -lookdown; -attack"
alias +recoilfire2 "cl_pitchspeed 1.5; +lookdown; +attack"
alias -recoilfire2 "cl_pitchspeed 225; -lookdown; -attack"
alias +recoilfire3 "cl_pitchspeed 2; +lookdown; +attack"
alias -recoilfire3 "cl_pitchspeed 225; -lookdown; -attack"
alias +recoilfire4 "cl_pitchspeed 2.5; +lookdown; +attack"
alias -recoilfire4 "cl_pitchspeed 225; -lookdown; -attack"
alias +recoilfire5 "cl_pitchspeed 3; +lookdown; +attack"
alias -recoilfire5 "cl_pitchspeed 225; -lookdown; -attack"
alias +recoilfire6 "cl_pitchspeed 3.5; +lookdown; +attack"
alias -recoilfire6 "cl_pitchspeed 225; -lookdown; -attack"
alias +recoilfire7 "cl_pitchspeed 4; +lookdown; +attack"
alias -recoilfire7 "cl_pitchspeed 225; -lookdown; -attack"
alias +recoilfire8 "cl_pitchspeed 4.5; +lookdown; +attack"
alias -recoilfire8 "cl_pitchspeed 225; -lookdown; -attack"
alias +recoilfire9 "cl_pitchspeed 5 +lookdown; +attack"
alias -recoilfire9 "cl_pitchspeed 225; -lookdown; -attack"
alias +recoilfire10 "cl_pitchspeed 5.5; +lookdown; +attack"
alias -recoilfire10 "cl_pitchspeed 225; -lookdown; -attack"
alias more buffer2
alias less buffer1
bind kp_plus more
bind kp_minus less
bind kp_enter activetoggle
alias xlq-scta "avadd 0 22.220001 7.560001 2.620001;avadd 1 26.920001 3.620001 3.520001"
alias xlq-sctb "avadd 0 22.210001 7.550001 2.610001;avadd 1 26.910001 3.610001 3.510001"
alias xlq-sctx "avclear;xlq-scta;xlq-sctb;recoil 1.2;txt ][ |L|iQuID SCOUT VV)-(0|23 ]["
alias xlq-mp5a "avadd 0 22.310001 6.340001 3.980001;avadd 1 26.210001 3.410001 3.500001"
alias xlq-mp5b "avadd 0 22.300001 6.330001 2.970001;avadd 1 26.200001 3.400001 2.490001"
alias xlq-mp5x "avclear;xlq-mp5a;xlq-mp5b;recoil 1.8;txt ][ |L|iQuID MP5 )V(4$$@C|23 ]["
alias xlq-clta "avadd 0 22.420001 6.520001 2.420001;avadd 1 26.820001 3.420001 2.120001"
alias xlq-cltb "avadd 0 22.410001 6.510001 2.410001;avadd 1 26.810001 3.410001 2.110001"
alias xlq-cltx "avclear;xlq-clta;xlq-cltb;recoil 1.4;txt ][ |L|iQuID COLT SUP3|2$H0T ]["
alias xlq-ak4a "avadd 0 23.120001 7.620001 2.320001;avadd 1 27.020001 4.120001 3.120001"
alias xlq-ak4b "avadd 0 23.110001 7.610001 2.310001;avadd 1 27.010001 4.110001 3.110001"
alias xlq-ak4x "avclear;xlq-ak4a;xlq-ak4b;recoil 1.8;txt ][ |L|iQuID AK47 D][$4$T3|2 ]["
alias xlq-siga "avadd 0 22.720001 8.520001 3.220001;avadd 1 26.890001 4.540001 2.820001"
alias xlq-sigb "avadd 0 22.710001 8.510001 3.210001;avadd 1 26.880001 4.530001 2.810001"
alias xlq-sigx "avclear;xlq-siga;xlq-sigb;recoil 1.5;txt ][ |L|iQuID SIG BL@Z3$)-(0T ]["
alias recoilSw_usp "recoil 0.27"
alias recoilSw_glock18 "recoil 0.25"
alias recoilSw_deagle "recoil 0.16"
alias recoilSw_p228 "recoil 0.37"
alias recoilSw_elite "recoil 0.39"
alias recoilSw_fiveseven "recoil 0.42"
alias recoilSw_xm1014 "recoil 1.8"
alias recoilSw_m3 "recoil 1.83"
alias recoilSw_mp5 "recoil 1.6892"
alias recoilSw_FamaS "recoil 1.32"
alias recoilSw_tmp "recoil 1.66"
alias recoilSw_p90 "recoil 1.709"
alias recoilSw_mac10 "recoil 1.71"
alias recoilSw_ump45 "recoil 1.72"
alias recoilSw_ak47 "recoil 1.710201"
alias recoilSw_sg552 "recoil 1.739"
alias recoilSw_m4a1 "recoil 1.62"
alias recoilSw_aug "recoil 1.718"
alias recoilSw_scout "recoil 1.7"
alias recoilSw_awp "recoil 1.77"
alias recoilSw_g3sg1 "recoil 0.018"
alias recoilSw_sg550 "recoil 0.027"
alias recoilSw_m249 "recoil 1.82"
alias recoilSw_knife "recoil 0.282"
alias recoilSw_flashbang "recoil 1.282"
alias recoilSw_hegrenade "recoil 1.282"
alias recoilSw_smokegrenade "recoil 1.282"
alias recoilSw_c4 "recoil 0.0"
alias recoilSw_tactical "recoil 0.282"
alias recoilSw_ "recoil 0.302"
alias hbak0 "avadd 0 2.44 0.75 0.05"
alias hbak1 "avadd 1 3.21 0.87 -0.06"
alias hbak2 "avadd 2 2.52 1.12 0.60"
alias hbak3 "avadd 3 2.64 2.20 0.40"
alias hbak4 "avadd 4 2.50 1.10 0.40"
alias hbak5 "avadd 5 2.70 1.30 0.40"
alias hbakv1 "gsaim 1;avclear;hbak0;hbak1;hbak2;hbak3;hbak4;hbak5;nospread 2;recoil 1.70;txt Lenny and Alucard's Ak Vec v1"
alias multihitbox "gsaim 0;hitbox 11;avclear;avadd 0 3.563 -0.632 .45;avadd 1 2.534 -0.632 2.34;recoil 1.3;txt [FSP Vec Team] Multi Weapon Vec [LTFX 100x DEAGLE, Colt, and Scout]"
alias dhb0 "avadd 0 1.64 0.25 -0.05"
alias dhb1 "avadd 1 2.01 1.37 0.14"
alias dhb2 "avadd 2 1.62 1.32 0.40"
alias dhb3 "avadd 3 2.54 1.90 -0.30"
alias dhb4 "avadd 4 1.90 1.30 0.00"
alias dhb5 "avadd 5 1.90 1.30 0.20"
alias dhbv2 "gsaim 1;avclear;dhb0;dhb1;dhb2;dhb3;dhb4;dhb5;nospread 2;recoil 0.05;txt Lenny and scottyboy90's HB GSaim Deagle Vec v2"
alias +kill "#kill"
alias -kill "#+attack"
alias dodshoot+ "ltfxspeed 2"
alias dodshoot- "ltfxspeed 0"
alias doshooton "aim 1;#wait;#+attack"
alias doshootoff "#-attack; aim 0"
alias duckshooton "#+duck;aim 1;#wait;#+attack"
alias duckshootoff "#-duck;#-attack; aim 0"
alias jumpshooton "#+jump;aim 1;#wait;#+attack"
alias jumpshootoff "#-jump;#-attack; aim 0"
alias bdshooton "aim 1;shoot 1;ltfxaspeed 1"
alias bdshootoff "aim 0;shoot 0;ltfxaspeed 0"
alias doaimon "aim 1;#+attack"
alias doaimoff "#-attack;aim 0"
alias headh1 "hadj_f 1.0;hadj_h 1.0;hadj_r 1.0"
alias headhitbox "headh1;hitbox 1;avdraw 1;hitboxaim 1"
Active=0
Deathmatch=0
Aimkey=1
Aimthrough=0
Autoshoot=0
NoSpread=1
NoRecoil=0
Silent=1
Smooth=0
Smoothtype=2
Aimspot=11
Prediction=4
DrawAimspot=0
FOV=0
DrawFOV=0
MinDistance=0
DrawMinDistance=0
Style=0
Far=0
ak47 1 10 1 0 0.05 0
ak47 2 20 0.25 0.35 0.05 0
ak47 3 50 0.15 0.45 0.05 4
ak47 4 999 0.07 0.4 0.05 52
deagle 1 999 0.01 0.01 0.02 0
usp 1 999 0.01 0.01 0.02 0
later 5 #cl_bob "0.0"
later 5 #hideradar "1"
later 5 #fps_modem 100
later 5 #r_mmx 1
later 5 #fps_max 100
later 5 #cl_timeout 999999999999999999999999999999999
later 5 #cl_yawspeed 0
later 5 #cl_pitchspeed 125
later 5 #cl_gaitestimation 1
later 5 #fakeloss 0
later 5 #fakelag 0
later 5 #sv_cheats 1
later 5 #cl_gaitestimation 1
later 5 #hud_fastswitch 1
later 5 #net_graph 0
later 5 #hideradar
later 5 #cl_cmdrate 13562
later 5 #cl_updaterate 13562
later 5 #cl_weather 0
later 5 #rate 25000
later 5 #ex_interp .0
later 5 #r_dynamic 0
later 5 #r_fullbright 0
later 5 #cl_allowdownload 1
later 5 #cl_allowupload 1
clear
// SETBURST
setburst ak47 1 10 1 0 0.05 0
setburst ak47 2 20 0.25 0.35 0.05 0
setburst ak47 3 50 0.15 0.45 0.05 4
setburst ak47 4 999 0.07 0.4 0.05 52
setburst aug 1 30 1 0 0.05 0
setburst aug 2 60 0.25 0.35 0.05 0
setburst aug 3 110 0.15 0.45 0.05 4
setburst aug 4 999 0.05 0.43 0.2 12
setburst awp 1 3 1 0 0.02 0
setburst awp 2 5 1 0 0.04 16
setburst awp 3 999 1 0 0.45 28
setburst c4 1 999 1 0 0 2
setburst deagle 1 999 0.01 0.01 0.02 0
setburst elite 1 15 0.01 0.01 0.02 0
setburst elite 2 999 0.07 0.15 0.05 0
setburst fiveseven 1 999 0.01 0.01 0.02 0
setburst flashbang 1 999 1 0 0 2
setburst g3sg1 1 3 1 0 0.02 0
setburst g3sg1 2 5 1 0 0.02 16
setburst g3sg1 3 120 1 0 0.05 60
setburst g3sg1 4 999 0.05 0.4 0.05 60
setburst glock18 1 999 0.01 0.01 0.02 0
setburst hegrenade 1 999 1 0 0 2
setburst knife 1 3 1 0 0 0
setburst knife 2 999 1 0 0.1 2
setburst m249 1 45 1 0 0.05 0
setburst m249 2 999 0.05 0.5 0.05 4
setburst m3 1 999 1 0 0.2 0
setburst m4a1 1 10 1 0 0.05 0
setburst m4a1 2 20 0.25 0.35 0.05 0
setburst m4a1 3 80 0.15 0.45 0.05 0
setburst m4a1 4 999 0.07 0.4 0.05 4
setburst mac10 1 40 1 0 0.05 0
setburst mac10 2 120 0.35 0.25 0.04 0
setburst mac10 3 999 0.11 0.25 0.05 4
setburst mp5 1 40 1 0 0.05 0
setburst mp5 2 120 0.45 0.25 0.05 0
setburst mp5 3 999 0.11 0.25 0.05 4
setburst p228 1 999 0.01 0.01 0.02 0
setburst p90 1 20 1 0 0.05 0
setburst p90 2 120 0.1 0.25 0.05 0
setburst p90 3 999 0.11 0.25 0.05 4
setburst scout 1 3 1 0 0.02 0
setburst scout 2 5 1 0 0.04 16
setburst scout 3 999 1 0 0.45 28
setburst sg550 1 3 1 0 0.02 0
setburst sg550 2 30 1 0 0.04 16
setburst sg550 3 999 0.3 0.1 0.05 60
setburst sg552 1 30 1 0 0.05 0
setburst sg552 2 60 0.25 0.35 0.05 0
setburst sg552 3 110 0.15 0.45 0.05 8
setburst sg552 4 999 0.05 0.43 0.2 12
setburst smokegrenade 1 999 1 0 0 2
setburst tmp 1 20 1 0 0 0
setburst tmp 2 100 0.3 0.3 0.02 0
setburst tmp 3 999 0.1 0.3 0.05 4
setburst ump45 1 40 1 0 0.05 0
setburst ump45 2 120 0.45 0.25 0.05 0
setburst ump45 3 999 0.11 0.25 0.05 4
setburst usp 1 999 0.01 0.01 0.02 0
setburst xm1014 1 999 1 0 0.2 0
alias recoil_deagle "recoil 0.016"
alias recoil_m4a1 "recoil 1.558"
alias recoil_ak47 "recoil 1.485"
alias recoil_subs "recoil 1.003"
alias recoil_sg552-aug "recoil 1.7106"
alias recoil_scope "recoil 0.79"
alias recoil_m249 "recoil 1.86"
alias recoil_sg550-g3 "recoil 0.8457"
alias recoil_shotty "recoil 1.658"
================================================
// _________
// --= ( M4A1 AIM)=--
// ŻŻŻŻŻŻŻŻŻ
//COLT
alias colt "rate 95150; cl_cmdrate 190; cl_updaterate 491; cl_cmdbackup 2; ex_interp -9999999;later 3"
//INC's -[COLT]-3.0
alias inc "avadd 0 22.43 5.42 1.34;avadd 1 26.42 6.4 3.8"
alias incx "avclear;inc;recoil 1.7
// GS M4A1
alias colt2 "avadd 0 20.918 6.637 2.5894;avadd 1 25.6021 5.1492 3.02;avadd 2 11.2431 6.8454 3.259;avadd 3 21.013 7.63 2.15;avadd 4 21.045 7.499 2.2;avadd 5 21.045 7.32 2.199"
alias GScolt "avclear;colt2;#ex_interp 0.03;height_correction 4;recoil 1.51;txt Gaitsequence Aiming: m4a1"
// GSAIM FOR M4A1
M4A11 "avadd 0 21 10.1 0;"
M4A12 "avadd 1 23 4 4.5;"
M4A13 "avadd 2 20 7 6;"
M4A14 "avadd 3 20.75 6.5 2.1;"
M4A15 "avadd 4 27 4.25 3.5;"
M4A16 "avadd 5 11.5 8 2.5;"
gsaimM4A1 "avclear; M4A11; M4A12; M4A13; M4A14; M4A15; M4A16; txt GSAIM FOR M4A1 Loaded"
//aNaRcHy Colt
alias colt1 "avadd 0 25.65 7.6 5;avadd 1 27.8 5.4 7"
alias colt2 "avclear;colt1;recoil 1.7
alias colt-numbers "avadd 0 20.69 7.38 1.098 21.01 7.08 .92;avadd 1 24.93 5.05 3.02;avadd 2 13.0231 6.8454 2.2"
alias coltsetup "recoil 1.6;height_correction 2.4;#ex_interp .03"
alias colt "avclear0;avclear1;avclear2;colt-numbers;coltsetup"
alias colt-numbers "avadd 0 20.9 6.678 2.387;avadd 1 24.8 5.5 2.8;avadd 2 13.5 6.8 2.12"
alias coltsetup "recoil 1.55;height_correction 2.4;#ex_interp .03"
alias colt "avclear0;avclear1;avclear2;colt-numbers;coltsetup"
//colt vec
alias colt-numbers "avadd 0 21.192 9.205 2.958;avadd 1 27.55 4.78 3.69"
alias coltvec "avclear;colt-numbers;recoil 1.6!"
//V|p3Rz Pr!v4Te ColT 2
alias V!p_colt12_3 "avadd 0 20.1 6.9 2.7;avadd 0 20.1 5.3 2.56"
alias V!p_colt42_3 "avadd 1 27.42 6.86 1.99"
alias V!p_colt2_3 "avclear;recoil 1.50;V!p_colt12_3;V!p_colt42_3;#speak activated;txt United Cheaters Multivec loaded"
alias out-low "avadd 0 19 5 3;avadd 0 19 5 -1"
alias out-normal "avadd 0 19 5 4;avadd 0 19 5 -2"
alias out-high "avadd 0 19 5 5;avadd 0 19 5 -3"
alias out-extreme "avadd 0 19 5 6;avadd 0 19 5 -4"
alias out-advanced "avadd 0 19 10 1.5"
alias bAll-1 "avadd 0 21 6 1.5"
alias bAll-2 "avadd 0 20 6 4.5"
alias bAll-3 "avadd 0 20 6 -1.5"
alias bAll-4 "avadd 0 20 9 1.5"
alias bAll-5 "avadd 1 25 5 1.7"
alias bAll "avclear0;avclear1;ae 1;bAll-1;bAll-2;bAll-3;bAll-4;bAll-5;recoil 1.6;#speak activated;txt multivec loaded"
// M4A1
alias M4A11 "avadd 0 21 10.1 0;"
alias M4A12 "avadd 1 23 4 4.5;"
alias M4A13 "avadd 2 20 7 6;"
alias M4A14 "avadd 3 20.75 6.5 2.1;"
alias M4A15 "avadd 4 27 4.25 3.5;"
alias M4A16 "avadd 5 11.5 8 2.5;"
alias M4A1 "avclear; M4A11; M4A12; M4A13; M4A14; M4A15; M4A16; txt VEC FOR M4A1 Loaded"
//COLT vec
alias CripThugcolt "avadd 0 19.876 6.781 2.381;avadd 1 22 5.25 3.02;avadd 2 10.81 6.8 3.28"
alias coltvec "avclear;CripThugcolt;recoil 1.81;height_correction 0;#ex_interp 0.03;txt [-Colt-]"
// M4A1
alias M4A11 "avadd 0 21 10.1 0;"
alias M4A12 "avadd 1 23 4 4.5;"
alias M4A13 "avadd 2 20 7 6;"
alias M4A14 "avadd 3 20.75 6.5 2.1;"
alias M4A15 "avadd 4 27 4.25 3.5;"
alias M4A16 "avadd 5 11.5 8 2.5;"
alias M4A1 "avclear; M4A11; M4A12; M4A13; M4A14; M4A15; M4A16; txt VEC FOR M4A1 Loaded"
//Yuckfou OWNAGE COLT
alias Crack26 "avclear;avadd 0 23.8 5.7 2.5;avadd 0 22.5 4.4 1.3;avadd 0 24.4 6.5 3.5;avadd 1 26.179 3.051 5.12;avadd 2 14.786 6.232 2.985;recoil 1.53;avadd 0 20.189 6.83 2.624;avadd 3 21.845 4.534 2;height_correction 0;recoil 1.67;txt yuck colt"
alias 1SHOT "avclear;gsaim 1;avadd 0 21.3 5.26 1.487;avadd 1 25.5 7.5 4.5;avadd 1 26.4 8.3 5.3;avadd 1 28.6 4.4 1.3;avadd 2 13.5 6.5 3.64;avadd 3 21 8.4 2.68;recoil 0.08;#say -=::[JAPS]PurpleHaze::=- [Deagle 1 $hot] -=::Loaded::=-"
//// M4a1 Norecoil //// alias +reak2 "cl_pitchspeed 3.6; cl_yawspeed
0.2; +attack; +lookdown; +left" alias -reak2 "cl_pitchspeed 255;
cl_yawspeed 210; -attack; -lookdown; -left" bind mouse1 "+reak2"
// __________
// --= ( Ak47 AIM )=--
// ŻŻŻŻŻŻŻŻŻŻ
// GSAIM FOR AK47
AK471 "avadd 0 20 10.1 0;"
AK472 "avadd 1 25.25 1.5 3;"
AK473 "avadd 2 22.5 7.25 4.25;"
AK474 "avadd 3 22.5 3 2.25;"
AK475 "avadd 4 29 1.5 2.25;"
AK476 "avadd 5 14 4 3;"
gsaimAK47 "avclear; AK471; AK472; AK473; AK474; AK475; AK476; txt GSAIM FOR AK47 Loaded"
// Ak-47 vec
alias ak1 "avadd 0 21.19 7.23 2.257;avadd 1 24.89 5.2 2.5 24.8 5.2 3.2 24.8 5.2 1;avadd 2 11.01 7.22 2.81;avadd 3 20.49 7.4 2.5"
alias akvec "avclear;ak1;recoil 1.86;txt Aiming Vector: Ak-47"
//Ak Vec
alias Ak "rate 95165; cl_cmdrate 195; cl_updaterate 496; cl_cmdbackup 2; ex_interp -9999999;later 3"
alias CripThugak "avadd 0 18.466 6.69 2.393;avadd 1 23.52 5.12 3.307;avadd 2 10.313 6.98 3.217"
alias Akvec "avclear;CripThugak;recoil 1.81;height_correction 0;#ex_interp 0.03;txt [-Ak47-]"
alias ak-01.5 "avadd 0 17.83 11.143 1.7490"
alias ak-11.5 "avadd 1 25.72 4.12 2.63"
alias ak-21.5 "avadd 2 8.12 12.32 3.56;avadd 3 18.34 6.31 1.47"
alias akvec "avclear;ak-01.5;ak-11.5;ak-21.5;recoil 1.665;#ex_interp .03"
// ____________
// --= ( DEAGLE AIM )=--
// ŻŻŻŻŻŻŻŻŻŻŻŻ
deagy
alias deagy0 "avadd 0 21.81 7.351 2.28"
alias deagy1 "avadd 1 26.85 5.36 2.16"
alias deagy2 "avadd 2 13.90 7.57 2.73"
alias deagy5 "avadd 3 21.2 8.4 1.8"
alias deagy3 "recoil 1.67"
alias deagy4 "avclear;deagy0;deagy1;deagy2;deagy3;deagy5"
alias deagle0 "avadd 0 20.82 7.53 2.04"
alias deagle1 "avadd 1 26.1 4.2 2.49"
alias deagle2 "avadd 2 15.31 7.52 2.36"
alias deagle3 "avadd 3 21.2 8.4 1.8"
alias pistolvec "avclear;deagle0;deagle1;deagle2;deagle3;recoil 0.085;height_correction 0"
// Deagle
alias pist1 "avadd 0 20.82 7.53 2.04"
alias pist2 "avadd 1 26.1 4.2 2.49"
alias pist3 "avadd 2 15.31 7.52 2.36"
alias pistsetup "recoil 0.015;pred 0"
alias deaglevec "avclear;pist1;pist2;pist3;;pistsetup;txt Deagle;height_correction 4"
alias pistolvec "deaglevec"
//Deagle
alias cripset "avadd 0 22.4 5.87 1.09"
alias bloods "avadd 1 26.6 5.7 3.2"
alias gangsta "avadd 2 9.12 6.12 3.431"
alias respect "avadd 3 21 8 3.4"
alias setup "avclear;cripset;bloods;gangsta;respect;txt -=[ DEAGLE v.o1 TEST ]|:=-"
alias setup2 "#ex_interp 0.03;#cl_cmdrate 15332;wallsensitivity 2;height_correction 0;#cl_updaterate 15332;recoil 0.2"
alias deaglevec "setup;setup2"
//Deagle
alias Sshot1 "avadd 0 18.98 12.54 1;avadd 1 26.89 8.3 3.7;avadd 2 13 12 1;avadd 3 20 9 1"
alias SuperShot "avclear;gsaim 1;Sshot1;recoil 0.14;aim 1;lock 1;height_correction 0"
// Deagle
alias dgl "rate 95190; cl_cmdrate 200; cl_updaterate 501; cl_cmdbackup 2; ex_interp -99999;later 3"
//DULOG
alias DULOGSD "avadd 0 23.222 7.888 2.888 ; avadd 1 24.333 3.555 1.777"
alias DULOGSD1 "avadd 0 23.444 7.888 2.888 ; avadd 1 24.555 3.555 1.777"
alias DULOG "avclear;dulogsd;dulogsd1;recoil 1.45;#say ***|-yoyomamaitsaboy VeC L04d3d-|***;#say ***|-get ready to die-|***;txt **| Aiming |**: "
//DULOG
alias DULOGSD "avadd 0 21.988 8.488 2.888 ; avadd 1 24.533 1.155 2.777"
alias DULOGSD1 "avadd 0 21.999 8.498 2.888 ; avadd 1 24.555 1.155 2.777"
alias DULOG "avclear;dulogsd;dulogsd1;recoil 1.45;#say ***|-yoyomamaitsaboy VeC L04d3d-|***;#say ***|-get ready to die-|***;txt **| Aiming |**:"
//deagle vec
alias deagle1 "avadd 0 20.74 6.59 2.469;avadd 1 26.971 5.03 2.3348;avadd 2 11.84 6.57 2.01"
alias deaglevec "avclear;deagle1;recoil 0.015;height_correction 0;#ex_interp 0.03;txt [-Deagle-]"
alias dnowon1 "avadd 0 20.49 6.31 1.47;avadd 1 26.435 6.47 2.38;avadd 2 11.2 6.51 2.65"
alias dnowon2 "avadd 0 21.21 5.2 3.1;avadd 1 25.1 6.53 1.082;avadd 2 12.8 8.1 2.11;avadd 3 19.623 6.654 .9119"
alias dnowon "avclear;dnowon1;dnowon2;recoil 0.0342;height_correction 2;#ex_interp 0.03;txt ]"
// |TNG|-DEAGLE-[NoWoN]
alias dnowon1 "avadd 0 20.49 6.31 1.47;avadd 1 26.435 6.47 2.38;avadd 2 11.2 6.51 2.65"
alias dnowon2 "avadd 0 21.21 5.2 3.1;avadd 1 25.1 6.53 1.082;avadd 2 12.8 8.1 2.11;avadd 3 19.623 6.654 .9119"
alias dnowon "avclear;dnowon1;dnowon2;recoil 0.0342;height_correction 2;#ex_interp 0.03;"
// Deagle vec
alias deagle1 "avadd 0 20.159 6.913 1.412;avadd 1 26.035 6.71 3.398;avadd 2 11.708 6.51 3.012;avadd 3 21.4 7.5 2.1"
alias deaglevec "#ex_interp 0.03;height_correction 0;recoil 0.015;txt Aiming Vector: Deagle"
//Troy and Raged Deagle
alias vec_deagle "vec_m4a1;recoil 1.7;height_correction 1.3;txt Deagle by Tr0y and Raged"
//1 Shot Deagle
alias own1 "avadd 0 23.4 6.44 4.3;avadd 1 26.78 5.6 3"
alias own2 "avclear;own1;recoil 2.3;txt 1-Shot Deagle;#say \\ 1 $hot Deagle // |Loaded|"
//1Shot Loaded
alias h00ch1 "avadd 0 21.36 5.63 2.34;avadd 1 24.15 3.23 2.53"
alias h00ch2 "avadd 0 21.64 6.29 2.23;avadd 1 25.23 3.72 2.92"
alias h00ch3 "avadd 0 22.61 6.49 2.43;avadd 1 25.28 3.98 3.01"
alias h00ch4 "avadd 1 23.54 7.35 3.25;avadd 1 26.11 4.44 4.44"
DEAG1 "avadd 0 20 10.1 0;"
DEAG2 "avadd 1 26.5 3 -1;"
DEAG3 "avadd 2 20 10.5 4;"
DEAG4 "avadd 3 20.25 9.5 -1.5;"
DEAG5 "avadd 4 30.25 3.75 -2;"
DEAG6 "avadd 5 10.75 10.75 0.5;"
gsaimDEAG "avclear; DEAG1; DEAG2; DEAG3; DEAG4; DEAG5; DEAG6; txt GSAIM FOR DEAGLE Loaded"
// Deagle
alias pist1 "avadd 0 20.82 7.53 2.04"
alias pist2 "avadd 1 26.1 4.2 2.49"
alias pist3 "avadd 2 15.31 7.52 2.36"
alias pistsetup "recoil 0.015;pred 0"
alias deaglevec "avclear;pist1;pist2;pist3;;pistsetup;txt Deagle;height_correction 4"
alias pistolvec "deaglevec"
=================================================
// __________________
//--------( Setarile Din Joc )-----------
// ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
P.G.L.
===---------===
unbindall
bind "TAB" "+showscores"
bind "ENTER" "+attack"
bind "ESCAPE" "cancelselect"
bind "SPACE" "+jump"
bind "'" "+moveup"
bind "+" "sizeup"
bind "," "buyammo1"
bind "-" "sizedown"
bind "." "buyammo2"
bind "/" "+movedown"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind ";" "+mlook"
bind "=" "sizeup"
bind "[" "invprev"
bind "]" "invnext"
bind "`" "toggleconsole"
bind "a" "+moveleft"
bind "b" "buy"
bind "c" "radio3"
bind "d" "+moveright"
bind "e" "+duck"
bind "f" "+use"
bind "g" "drop"
bind "h" "+commandmenu"
bind "i" "showbriefing"
bind "k" "+voicerecord"
bind "m" "chooseteam"
bind "n" "nightvision"
bind "o" "buyequip"
bind "p" "+suicide"
bind "q" "lastinv"
bind "r" "+reload"
bind "s" "+back"
bind "t" "impulse 201"
bind "u" "messagemode2"
bind "v" "say /rs"
bind "w" "+forward"
bind "x" "radio2"
bind "y" "messagemode"
bind "z" "radio1"
bind "~" "toggleconsole"
bind "UPARROW" "+forward"
bind "DOWNARROW" "+back"
bind "LEFTARROW" "+left"
bind "RIGHTARROW" "+right"
bind "ALT" "+strafe"
bind "SHIFT" "+speed"
bind "F1" "autobuy"
bind "F2" "rebuy"
bind "F5" "snapshot"
bind "F6" "save quick"
bind "F7" " name Hollywood"
bind "F8" "name Alcool"
bind "F9" "say /Rank"
bind "F10" "say Timeleft"
bind "F11" "say /Deagle"
bind "INS" "+klook"
bind "PGDN" "ak47;primammo;deagle;secammo;hegren;flash;flash"
bind "PGUP" "awp;primammo;secammo;hegren;flash;flash;defuser"
bind "END" "m4a1;primammo;secammo;hegren;flash;flash;defuser"
bind "MWHEELDOWN" "+duck"
bind "MWHEELUP" "invprev"
bind "MOUSE1" "+reinbo.atk"
bind "MOUSE2" "+attack2"
bind "MOUSE3" "atackul.slow.aproape"
bind "PAUSE" "pause"
_cl_autowepswitch "1"
cl_crosshair_color "0 0 0"
cl_crosshair_size "small"
cl_crosshair_translucent "0"
cl_dynamiccrosshair "0"
cl_lc "1"
cl_lw "1"
cl_bob "0"
cl_bobcycle "1"
cl_bobup "1"
cl_dlmax "512"
cl_download_ingame "1"
cl_corpsestay "180"
cl_minmodels "0"
cl_radartype "1"
cl_shadows "0"
cl_showfps "1"
cl_upspeed "0"
cl_weather "0"
fastsprites "0"
gl_spriteblend "0"
hud_centerid "1"
hud_fastswitch "1"
hud_takesshots "0"
max_shells "120"
max_smokepuffs "120"
mp_decals "300"
ambient_fade "100"
ambient_level "0.300000"
ati_npatch "0.0" // 1.0
ati_subdiv "0.0" // 2.0
bgmvolume "1.000000"
brightness "10"
bottomcolor "6"
cl_allowdownload "1"
cl_allowupload "1"
cl_anglespeedkey "0.67"
cl_backspeed "400"
cl_cmdbackup "2"
cl_dlmax "128"
cl_download_ingame "1"
cl_forwardspeed "400"
cl_gaitestimation "1"
cl_himodels "0.000000"
cl_idealpitchscale "0.8"
cl_latency "0"
cl_movespeedkey "0.52"
//cl_nopred "0"
cl_nosmooth "0"
cl_pitchdown "89"
cl_pitchspeed "225"
cl_pitchup "89"
cl_solid_players "1"
cl_showerror "0"
cl_showmessages "0"
cl_sidespeed "400"
cl_smoothtime "0.1"
cl_timeout "999999"
cl_upspeed "320"
cl_vsmoothing "0.05"
cl_waterdist "4"
cl_yawspeed "210"
c_maxdistance "200"
c_maxpitch "90"
c_maxyaw "135"
c_minpitch "0"
c_minyaw "-135"
con_color "0 255 255"
console "0.000000"
//console "1.000000"
//contimes "4"
crosshair "1.000000"
default_fov "90"
developer "0"
drawradar
d_spriteskip "0.000000"
//ex_correct "0"
//ex_diminishextrap "0"
//ex_maxaccel "2000"
//ex_maxerrordistance "64"
//ex_maxspeed "750"
//ex_minvelocity "0"
fakelag "0"
fakeloss "0"
gl_affinemodels "0"
gl_alphamin "0.25"
gl_clear "0"
gl_cull "1"
gl_d3dflip "0"
gl_dither "1"
gl_flipmatrix "0"
gl_keeptjunctions "1"
gl_lightholes "1"
gl_max_size "256"
gl_monolights "1"
gl_nobind "0"
gl_nocolors "0"
gl_overbright "0.000000"
gl_palette_tex "1"
gl_picmip "0"
gl_playermip "0"
gl_polyoffset "0.1"
gl_reporttjunctions "0"
gl_round_down "3"
gl_wateramp "0"
gl_ztrick "0"
graphheight "64"
hisound "1.000000"
hpk_maxsize "1.500000"
hud_capturemouse "1"
//hud_classautokill "1"
hud_deathnotice_time "6"
hud_draw "1"
hud_drawhistory_time "5"
hud_saytext_time 5
joystick "0.000000"
lambert "1.5"
lightgamma "1"
lookspring "0.000000"
lookstrafe "0.000000"
//m_filter "0.000000"
m_forward "1"
model "gordon"
pushlatency "-25"
r_bmodelhighfrac "5.0"
r_bmodelinterp "1"
r_cachestudio "1"
r_cullsequencebox "1"
r_decals "300"
r_drawentities "1"
r_dynamic "1"
r_glowshellfreq "2.2"
r_lightmap "0"
r_mirroralpha "1"
r_mmx "0"
r_norefresh "0"
r_novis "0"
r_speeds "0"
r_traceglow "0"
r_wadtextures "0"
r_wateralpha "1"
s_a3d "0.000000"
s_automax_distance "30.0"
s_automin_distance "2.0"
s_bloat "2.0"
scr_centertime "2"
scr_conspeed "100000"
scr_ofsx "0"
scr_ofsy "0"
scr_ofsz "0"
scr_printspeed "8"
s_distance "60"
s_doppler "0.0"
setinfo dm ""
setinfo friends ""
setinfo ghosts ""
s_geometry "1.000000"
showpause "1"
s_leafnum "0"
s_max_distance "1000.0"
s_min_distance "8.0"
_snd_mixahead "0.1"
snd_noextraupdate "1.000000"
s_numpolys "200"
s_occfactor "0.25"
s_polykeep "1000000000"
s_polysize "10000000"
s_refdelay "0"
s_refgain "0.0"
s_rolloff "1.0"
suitvolume "0.250000"
sv_aim "0.000000"
sv_allowdownload "1"
s_verbwet "0.25"
sv_failuretime "0.5"
sv_filterban "1"
sv_instancedbaseline "1"
sv_logrelay "0"
sv_maxunlag "0.5"
sv_maxupdaterate "100"
sv_maxvelocity "2000"
sv_minupdaterate "10"
sv_newunit "0"
sv_skyname "0"
sv_spectatormaxspeed "500"
sv_timeout "65"
sv_unlag "1"
sv_unlagpush "0"
sv_unlagsamples "1"
sv_visiblemaxplayers "-1"
sv_voicecodec "0"
sv_voiceenable "0"
sv_wateramp "0"
sys_ticrate "100"
texgamma "2"
gamma "10"
topcolor "30"
tracker "0"
v_dark "0"
vid_d3d "0"
viewsize "120.000000"
violence_ablood "1"
violence_agibs "1"
violence_hblood "1"
violence_hgibs "1"
voice_enable "1"
voice_forcemicrecord "1.000000"
voice_modenable "0"
voice_scale "2.000000"
_windowed_mouse "0.000000"
+mlook
+mlook
===============================
// _______________
// | NET |-=-=-=-=-=-=-=-=-=-=-
// ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
net_graph ""
net_graphpos ""
net_scale ""
rate "25000"
ex_extrapmax "1.2"
ex_interp "0.1"
fps_max "101"
fps_lan "101"
fps_modem "101"
cl_cmdrate "101"
cl_updaterate "101"
cl_anglespeedkey "0.67"
// _______________
// | MOUSE |-=-=-=-=-=-=-=-=-=-=-
// ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
m_pitch "0.022"
m_side "0.8"
m_yaw "0.022"
sensitivity "3"
zoom_sensitivity_ratio "1"
speak "sound/ultimate_sound/excellent_ultimate"
speak "ten nine eight seven six five four three two one hello mister"
spk "sound/misc/headshot"
//Echo's//
echo L
wait;wait;wait;clear
echo Lo
wait;wait;wait;clear
echo Loa
wait;wait;wait;clear
echo Load
wait;wait;wait;clear
echo Loadi
wait;wait;wait;clear
echo Loadin
wait;wait;wait;clear
echo Loading
wait;wait;wait;clear
echo Loading *1%*
wait;wait;wait;clear
echo Loading **2%**
wait;wait;wait;clear
echo Loading ***3%***
wait;wait;wait;clear
echo Loading ****4%****
wait;wait;wait;clear
echo Loading *****5%*****
wait;wait;wait;clear
echo Loading ******6%******
wait;wait;wait;clear
echo Loading *******7%*******
wait;wait;wait;clear
echo Loading ********8%********
wait;wait;wait;clear
echo Loading *********9%*********
wait;wait;wait;clear
echo Loading **********10%**********
wait;wait;wait;clear
echo Loading ***********11%***********
wait;wait;wait;clear
echo Loading ************12%************
wait;wait;wait;clear
echo Loading *************13%*************
wait;wait;wait;clear
echo Loading **************14%**************
wait;wait;wait;clear
echo Loading ***************15%***************
wait;wait;wait;clear
echo Loading ****************16%****************
wait;wait;wait;clear
echo Loading *****************17%*****************
wait;wait;wait;clear
echo Loading ******************18%******************
wait;wait;wait;clear
echo Loading *******************19%*******************
wait;wait;wait;clear
echo Loading ********************20%********************
wait;wait;wait;clear
echo Loading *******************21%*******************
wait;wait;wait;clear
echo Loading ******************22%******************
wait;wait;wait;clear
echo Loading *****************23%*****************
wait;wait;wait;clear
echo Loading ****************24%****************
wait;wait;wait;clear
echo Loading ***************25%***************
wait;wait;wait;clear
echo Loading **************26%**************
wait;wait;wait;clear
echo Loading *************27%*************
wait;wait;wait;clear
echo Loading ************28%************
wait;wait;wait;clear
echo Loading ***********29%***********
wait;wait;wait;clear
echo Loading **********30%**********
wait;wait;wait;clear
echo Loading *********31%*********
wait;wait;wait;clear
echo Loading ********32%********
wait;wait;wait;clear
echo Loading *******33%*******
wait;wait;wait;clear
echo Loading ******34%******
wait;wait;wait;clear
echo Loading *****35%*****
wait;wait;wait;clear
echo Loading ****36%****
wait;wait;wait;clear
echo Loading ***37%***
wait;wait;wait;clear
echo Loading **38%**
wait;wait;wait;clear
echo Loading *39%*
wait;wait;wait;clear
echo Loading 80%
wait;wait;wait;clear
echo Loading *81%*
wait;wait;wait;clear
echo Loading **82%**
wait;wait;wait;clear
echo Loading ***83%***
wait;wait;wait;clear
echo Loading ****84%****
wait;wait;wait;clear
echo Loading *****85%*****
wait;wait;wait;clear
echo Loading ******86%******
wait;wait;wait;clear
echo Loading *******87%*******
wait;wait;wait;clear
echo Loading ********88%********
wait;wait;wait;clear
echo Loading *********89%*********
wait;wait;wait;clear
echo Loading **********90%**********
wait;wait;wait;clear
echo Loading ***********91%***********
wait;wait;wait;clear
echo Loading ************92%************
wait;wait;wait;clear
echo Loading *************93%*************C
wait;wait;wait;clear
echo Loading **************94%**************Co
wait;wait;wait;clear
echo Loading ***************95%***************Com
wait;wait;wait;clear
echo Loading ****************96%****************Comp
wait;wait;wait;clear
echo Loading *****************97%*****************Compl
wait;wait;wait;clear
echo Loading ******************98%******************Cople
wait;wait;wait;clear
echo Loading *******************99%*******************Complet
wait;wait;wait;clear
echo Loading ********************100%******************Complete cFg Alcool Pure Aim
echo "[*] Defaults LoAdeD oK !"
echo "[*] Good Luck & Have Fun !"
/ ___|___ _ _ _ __ | |_ ___ _ __ / ___|_ _| __(_) | _____
| | / _ \| | | | '_ \| __/ _ \ '__|___\___ \ | || '__| | |/ / _ \
| |__| (_) | |_| | | | | || __/ | |_____|__) || || | | | < __>
\____\___/ \__,_|_| |_|\__\___|_| |____/ |_||_| |_|_|\_\___|
O R I G I N A L
CFG Alcool
.-----------------_____-----_______
/''''''''''(______O] ----------____ \_________/]
__...---'"""\_ --'' Alcool ___________|...Aim
|''' ._ _______________=---------"""""""
| ..--''| l L |_l |
| ..--'' . /-___j ' '
| ..--'' / , ' '
|--'' / ` \
L__' \ -
- '-.
'. /
'-./
===============================================================================
****Bindri arme & Altele****
===============================================================================
._________.
|Binduri|---.
.---------. |
|
v
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=--=
bind "F7" " name Hollywood"
bind "F8" "name Alcool"
bind "F9" "say /Rank"
bind "F10" "say Timeleft"
bind "F11" "say /Deagle"
bind "PGDN" "ak47;primammo;deagle;secammo;hegren;flash;flash"
bind "PGUP" "awp;primammo;secammo;hegren;flash;flash;defuser"
bind "END" "m4a1;primammo;secammo;hegren;flash;flash;defuser"
-------------------------------------
===============================================================================
****SANGE****
===============================================================================
violence_ablood "5"
violence_hblood "5"
violence_agibs "5"
violence_hgibs "5"
===============================================================================
______________________
| ****Culorii Tinta****|
|______________________|
........................................
alias +reinbo.ch "alias _special reinbo.ch; reinbo.ch;cl_crosshair_translucent 0"
alias -reinbo.ch "alias _special;cl_crosshair_translucent 0"
alias reinbo.ch "special; wait; adjust_crosshair; wait; adjust_crosshair"
alias +reinbo.atk "+attack;+reinbo.ch"
alias -reinbo.atk "-attack;-reinbo.ch"
bind "mouse1" "+reinbo.atk"
........................................
Silent Runn - Cu acest script alergi fara sa se auda pasii .
++++++++++++++++++++++++++++++++++++++++
alias +duck_run.fP3 "alias cl_rebuy duck_run.fP3; cl_setrebuy PrimaryAmmo; rebuy; duck_run.fP3"
alias -duck_run.fP3 "alias cl_rebuy; -duck; alias dr_cycle.fP3 dr_loop.fP3.00"
alias duck_run.fP3 "dr_cycle.fP3; wait; rebuy"
========================================
RECOIL _SCRIPTS !
______________________________________________________________________________________
alias recoilSw_usp "recoil 0.27"
alias recoilSw_glock18 "recoil 0.25"
alias recoilSw_deagle "recoil 0.16"
alias recoilSw_p228 "recoil 0.37"
alias recoilSw_elite "recoil 0.39"
alias recoilSw_fiveseven "recoil 0.42"
alias recoilSw_xm1014 "recoil 1.8"
alias recoilSw_m3 "recoil 1.83"
alias recoilSw_mp5 "recoil 1.6892"
alias recoilSw_FamaS "recoil 1.32"
alias recoilSw_tmp "recoil 1.66"
alias recoilSw_p90 "recoil 1.709"
alias recoilSw_mac10 "recoil 1.71"
alias recoilSw_ump45 "recoil 1.72"
alias recoilSw_ak47 "recoil 1.710201"
alias recoilSw_sg552 "recoil 1.739"
alias recoilSw_m4a1 "recoil 1.62"
alias recoilSw_aug "recoil 1.718"
alias recoilSw_scout "recoil 1.7"
alias recoilSw_awp "recoil 1.77"
alias recoilSw_g3sg1 "recoil 0.018"
alias recoilSw_sg550 "recoil 0.027"
alias recoilSw_m249 "recoil 1.82"
alias recoilSw_knife "recoil 0.282"
alias recoilSw_flashbang "recoil 1.282"
alias recoilSw_hegrenade "recoil 1.282"
alias recoilSw_smokegrenade "recoil 1.282"
alias recoilSw_c4 "recoil 0.0"
alias recoilSw_tactical "recoil 0.282"
alias recoilSw_ "recoil 0.302"
alias +hlhaim "aim_on 1;aim_lock 1;aim_shoot 2"
alias -hlhaim "aim_on 0;aim_lock 0;aim_shoot 0"
alias +onlyaim "aim_on 1;aim_lock 1"
alias -onlyaim "aim_on 0;aim_lock 0"
alias +aimshoot "aim_on 1;aim_lock 1;aim_shoot 1;"
alias -aimshoot "aim_on 0;aim_lock 0;aim_shoot 0;"
alias +doaim "aim_on 1"
alias -doaim "aim_on 0"
alias +thru "aim_thru 1;aim 1"
alias -thru "aim_thru 0;aim 0"
alias +doshoot "aim_on 1;aim_shoot 2"
alias -doshoot "aim_shoot 0;aim_on 0"
alias +ltfxv4 "aim_on 1;aim_shoot 1"
alias +ltfxv4 "aim_on 0;aim_shoot 0"
alias "+christcs" "aim_on 1;aim_lock 1;aim_shoot 2"
alias "-christcs" "aim_on 0;aim_lock 0;aim_shoot 0"
alias "+ltfxv4" "aim_on 1;aim_lock 1;aim_shoot 1"
alias "-ltfxv4" "aim_on 0;aim_lock 0;aim_shoot 0"
alias "+christns" "aim_smooth 7;aim_on 1;aim_lock 1"
alias "-christns" "aim_smooth 0;aim_on 0;aim_lock 0"
alias +kill "#kill"
alias -kill "#+attack"
alias dodshoot+ "ltfxspeed 2"
alias dodshoot- "ltfxspeed 0"
alias doshooton "aim 1;#wait;#+attack"
alias doshootoff "#-attack; aim 0"
alias duckshooton "#+duck;aim 1;#wait;#+attack"
alias duckshootoff "#-duck;#-attack; aim 0"
alias jumpshooton "#+jump;aim 1;#wait;#+attack"
alias jumpshootoff "#-jump;#-attack; aim 0"
alias bdshooton "aim 1;shoot 1;ltfxaspeed 1"
alias bdshootoff "aim 0;shoot 0;ltfxaspeed 0"
alias doaimon "aim 1;#+attack"
alias doaimoff "#-attack;aim 0"
alias ci_newaim "ci_sforward 9.0; ci_sheight 20.0; ci_dforward 2.0; ci_dheight 9.0; dev1; echo ALL HEADSHOTS ON (EXCELLENT)"
alias ci_zeronew "ci_sforward 3.0; ci_sheight 26.0; ci_dforward 4.0; ci_dheight 24.0; dev1; echo New Aiming ON (GOOD); dev0"
alias ci_newaim2 "ci_sforward 4.0; ci_sheight 19.0; ci_dforward 8.0; ci_dehight 23; dev1 ;echo Aiming At Head (GOOD)"
//alias ciavDheadFl "ciavadd 1 25.5 4 1.5"
//alias ciavSheadFl "ciavadd 0 20.7 7 1.5"
//alias ciavDheadFr "ciavadd 1 25.5 4 -1.5"
//alias ciavSheadFr "ciavadd 0 20.7 7 -1.5"
//alias ciavDheadFb "ciavadd 1 25.5 6 0"
//alias ciavSheadFb "ciavadd 0 20.7 9 0"
//alias ciavDheadFf "ciavadd 1 25.5 2 0"
//alias ciavSheadFf "ciavadd 0 20.7 5 0"
alias ci_hardaim "ci_sforward 6.0; ci_sheight 20.0; ci_sforward 6.0; ci_sheight 13.5; ci_sforward 6.0; ci_sheight 15; ci_sforward -3; ci_sheight 10; ci_sforward -7; ci_sheight -32; ci_sforward 5; ci_sheight -32"
alias ci_hardaim2 "ci_dforward 3; ci_dheight 20; ci_dforward -2; ci_dheight 17; ci_dforward -5; ci_dheight 15; ci_dforward 0; ci_dheight -17; ci_dforward -16; ci_dhright -15"
alias ci_realhardaim "ci_hardaim; ci_hardaim2; dev1; echo [H4L] Aiming At Head (GOOD); dev0"
alias dev1 "developer 1"
alias dev0 "developer 0"
ci_smoke "1.0"
ci_recoil "1.0"
ci_aim "1.0"
ci_aimthru "0.0"
ci_ahead "1.5"
ci_dforward "2.0"
ci_dheight "27.0"
ci_sforward "9.0"
ci_sheight "22.0"
// NORECOIL REAL
recoil_add GLOCK 1.250000
recoil_add P228 1.110000
recoil_add DEAGLE 1.054200
recoil_add FIVE-SEVEN 1.023000
recoil_add 12-GUAGE 1.500000
recoil_add LEONE 1.500000
recoil_add TMP 0.800000
recoil_add MAC10 1.580000
recoil_add MP5 1.425000
recoil_add UMP45 1.295000
recoil_add P90 1.590000
recoil_add GALIL 1.400000
recoil_add AK47 1.900000
recoil_add SCOUT 1.470000
recoil_add SG552 1.600000
recoil_add AWP 0.870000
recoil_add G3SG1 0.100000
recoil_add M249 1.705000
recoil_add M4A1 1.870000
recoil_add FAMAS 1.175000
recoil_add AUG 1.748000
recoil_add SG550 1.800000
alias ci_recoil_on "ci_recoil 1; developer 1; echo No-Recoil Activated; developer 0; alias ci_recoil_switch ci_recoil_off"
alias ci_recoil_off "ci_recoil 0; developer 1; echo No-Recoil Deactivated; developer 0; alias ci_recoil_switch ci_recoil_on"
alias ci_recoil_switch "ci_recoil_on"
alias "usp_vec" "avclear;txt usp_vec"
alias "glock18_vec" "avclear;txt glock18_vec"
alias "p228_vec" "avclear;txt p228_vec"
alias "deagle_vec" "avclear;txt deagle_vec"
alias "elite_vec" "avclear;txt elite_vec"
alias "fiveseven_vec" "avclear;txt fiveseven_vec"
alias "m3_vec" "avclear;txt m3_vec"
alias "xm1014_vec" "avclear;txt xm1014_vec"
alias "mp5_vec" "avclear;txt mp5_vec"
alias "tmp_vec" "avclear;txt tmp_vec"
alias "p90_vec" "avclear;txt p90_vec"
alias "mac10_vec" "avclear;txt mac10_vec"
alias "ump45_vec" "avclear;txt ump45_vec"
alias "ak47_vec" "avclear;txt ak47_vec"
alias "m4a1_vec" "avclear;txt m4a1_vec"
alias "aug_vec" "avclear;txt aug_vec"
alias "sg552_vec" "avclear;txt sg552_vec"
alias "galil_vec" "avclear;txt galil_vec"
alias "famas_vec" "avclear;txt famas_vec"
alias "scout_vec" "avclear;txt scout_vec"
alias "sg550_vec" "avclear;txt sg550_vec"
alias "g3sg1_vec" "avclear;txt g3sg1_vec"
alias "awp_vec" "avclear;txt awp_vec"
alias "m249_vec" "avclear;txt m249_vec"
alias "knife_vec" "avclear;txt knife_vec"
pistolvec;txt $$.Usp"
alias vec_glock18 "pistolvec;aswitch1;aswitchr1;txt $$.Glock"
alias vec_p228 "pistolvec;aswitch1;aswitchr1;txt $$.p228"
alias vec_elite "pistolvec;aswitch1;aswitchr1;txt $$.Elite"
alias vec_fiveseven "pistolvec;aswitch1;aswitchr1;txt $$.5-seven"
alias vec_xm1014 "smgvec;aswitch1;aswitchr1;txt $$.Auto shotty"
alias vec_m3 "smgvec;aswitch1;aswitchr1;txt $$.Pump Shotty"
alias vec_mp5 "smgvec;aswitch1;aswitchr1;txt $$.Mp5"
alias vec_tmp "smgvec;aswitch1;aswitchr1;txt $$.tmp"
alias vec_p90 "smgvec;aswitch1;aswitchr1;txt $$.P90"
alias vec_mac10 "smgvec;aswitch1;aswitchr1;txt $$.mac10"
alias vec_ump45 "smgvec;aswitch1;aswitchr1;txt $$.ump45"
alias vec_sg552 "sig;aswitch1;aswitchr1;txt $$.sig"
alias vec_aug "aug;aswitch1;aswitchr1;txt $$.AUG"
alias vec_m249 "para;aswitch1;aswitchr1;txt $$.Para"
alias vec_scout "scout;aswitch1;aswitchr1;txt $$.Scout"
alias vec_awp "awp;aswitch1;aswitchr1;txt $$.AWP"
alias vec_g3sg1 "asvec;aswitch1;aswitchr11;txt $$.G3"
alias vec_sg550 "asvec;aswitch1;aswitchr1;txt $$.sg550"
alias vec_tactical "pistolvec;aswitch1;aswitchr1;txt $.Shield"
alias vec_knife "knife;aswitch1;aswitchr1"
alias vec_flashbang ";"
alias vec_hegrenade ";"
alias vec_smokegrenade ";"
alias vec_c4 ";"
alias vec_ ";"
"*" "TFCFAG Pure HS" "tfcpure7"
" " ">AIMBOT" {
" " "aim&shoot" "aim 1;shoot 1"
" " "just aim" "aim 1;shoot 0"
" " "both off" "shoot 0;aim 0"
" " ">BURSTMODE" {
" " "continuous fire" "autoburst 0;sdelay 0.03;rdelay 0.0;dtime 0.0;ftime 1.0;burstflags 0"
" " "automatic burst" "autoburst 1"
" " "short bursts" "autoburst 0;sdelay 0.05;rdelay 0.0;dtime 0.5;ftime 0.1;burstflags 0"
" " "medium bursts" "autoburst 0;sdelay 0.05;rdelay 0.0;dtime 0.4;ftime 0.2;burstflags 0"
" " "fast bursts" "autoburst 0;sdelay 0.05;rdelay 0.0;dtime 0.25;ftime 0.1;burstflags 0"
}
" " ">AIM AT" {
" " "enemies" "team 0"
" " "friends" "team 2"
" " "everyone" "team 1"
}
" " ">AIMING" {
" " "Toker Head" "tokerhead"
" " "Toker Throat" "tokerthroat"
" " "Absoulution High Head" "avheadb"
" " "Absoulution Medium Head" "avheadf"
" " "Absoulution Low Head" "avhead"
" " "g0d Supreme" "SIRAimSupreme"
" " "g0d Aim" "SIRAim"
" " "OGC 4.3 Chest" "ogc43chest"
" " "Bunny771 Head" "headbunny"
" " "Bunny771 Heart" "heartbunny"
}
" " ">MORE AIMING" {
" " "Zero-Bad Ass" "zbadassdone"
" " "Zero-Secret" "zeroHead"
" " "Zero-Head" "newzer0"
" " "Zero-Most Head" "newzero"
" " "X-Mib A" "avheadxm"
" " "X-Mib B" "avheadmm"
" " "XHack 1.6 Head" "xhackhead"
" " "Sphere 1.0.0.5 Head1" "spherehead"
" " "CI 3.0 Head" "ci30head"
}
" " ">OPTIONS" {
" " "thru walls on/off" "aimthru change"
" " "target lock on/off" "lock change"
" " "distance/fov mode" "mode change"
" " "prediction on/off" "pred change"
" " "weapon bobbing off" "#cl_bob 0;#cl_bobup 0"
" " "weapon bobbing on" "#cl_bob 0.01;#cl_bobup 0.5"
" " "randomized aiming" "humaim"
" " "smooth aiming" "smooth_t"
}
" " ">BINDINGS" {
" " "xqz2 style mouse3" "aim 0;shoot 0;lock 0;mode 1; g0;bind mouse3 +doaim;g1"
" " "aimthru on mouse3" "aimthru 0;g0;bind mouse3 +thru;g1"
" " "hlh style on mouse3" "shoot 0;lock 0;mode 1;g0;bind mouse3 +doshoot;g1"
}
" " ">BOT FOV" {
" " "10 deg" "fov 10"
" " "30 deg" "fov 30"
" " "90 deg" "fov 90"
" " "180 deg" "fov 180"
" " "360 deg" "fov 360"
}
}
" " ">BLOOD (fast PCs)" {
" " "default" "blood 0"
" " "more" "blood1"
" " "much more" "blood2"
" " "blood bath" "blood3"
}
_________________________________|||||AIM||||||______________________________________
alias +[G]_AWPskr1pT "+attack; wait; wait; wait; wait; wait; wait;wait; lastinv; wait; wait; wait; lastinv"
alias -[G]_AWPskr1pT "-attack"
bind "mouse3" "+[G]_AWPskr1pT"
alias bestweapon "pistol; shotgun; submach; rifle"
alias pistol "weapon_glock18; weapon_usp; weapon_deagle; weapon_p228; weapon_elite; weapon_fiveseven"
alias shotgun "weapon_m3; weapon_xm1014"
alias submach "weapon_mp5navy; weapon_tmp; weapon_p90; weapon_mac10; weapon_ump45"
alias rifle "weapon_ak47; weapon_sg552; weapon_m4a1; weapon_aug; weapon_scout; weapon_awp; weapon_g3sg1; weapon_sg550"
alias w5 "wait; wait; wait; wait; wait"
alias w30 "w5; w5; w5; w5; w5; w5"
alias show_hands "r_drawviewmodel 1"
alias no_hands "r_drawviewmodel 0"
alias fastweapup "show_hands; invprev; +attack; w2; -attack; w30; no_hands"
alias fastweapdown "show_hands; invnext; +attack; w2; -attack; w30; no_hands"
alias a0 "avadd 0 20.43 6.64 2.445"
alias a1 "avadd 1 25.35 6.76 3.67"
alias a2 "avadd 2 11.98 3.42 3.56"
alias asetup "avclear;a0;a1;a2"
alias vec_ak47 "asetup;recoil 1.67"
alias awp-numbers "avadd 0 21.04 7 2.88;avadd 1 25.3 6 3.3;avadd 2 10 6 2.5"
alias awpsetup "aswitch1;aswitchr1;height_correction 0;recoil 1.08"
alias awp "avclear0;avclear1;avclear2;awp-numbers;awpsetup"
alias deagle1 "avadd 0 20.74 6.59 2.469;avadd 1 26.971 5.03 2.3348;avadd 2 11.84 6.57 2.01"
alias deaglevec "avclear;deagle1;recoil 0.015;height_correction 0;#ex_interp 0.03;
alias dnowon1 "avadd 0 20.49 6.31 1.47;avadd 1 26.435 6.47 2.38;avadd 2 11.2 6.51 2.65"
alias dnowon2 "avadd 0 21.21 5.2 3.1;avadd 1 25.1 6.53 1.082;avadd 2 12.8 8.1 2.11;avadd 3 19.623 6.654 .9119"
alias dnowon "avclear;dnowon1;dnowon2;recoil 0.0342;height_correction 2;#ex_interp 0.03;
alias deagle1 "avadd 0 20.159 6.913 1.412;avadd 1 26.035 6.71 3.398;avadd 2 11.708 6.51 3.012;avadd 3 21.4 7.5 2.1"
alias deaglevec "#ex_interp 0.03;height_correction 0;recoil 0.015;"
alias cripset "avadd 0 22.4 5.87 1.09"
alias bloods "avadd 1 26.6 5.7 3.2"
alias gangsta "avadd 2 9.12 6.12 3.431"
alias respect "avadd 3 21 8 3.4"
alias setup "avclear;cripset;bloods;gangsta;respect;"
alias setup2 "#ex_interp 0.03;#cl_cmdrate 15332;wallsensitivity 2;height_correction 0;#cl_updaterate 15332;recoil 0.2"
alias deaglevec "setup;setup2"
// NORECUL
alias +thechosen "+recoilfire1"
alias -thechosen "-recoilfire1"
alias +recoilfire1 "cl_pitchspeed 1; +lookdown; +attack"
alias -recoilfire1 "cl_pitchspeed 225; -lookdown; -attack"
alias +recoilfire2 "cl_pitchspeed 1.5; +lookdown; +attack"
alias -recoilfire2 "cl_pitchspeed 225; -lookdown; -attack"
alias +recoilfire3 "cl_pitchspeed 2; +lookdown; +attack"
alias -recoilfire3 "cl_pitchspeed 225; -lookdown; -attack"
alias +recoilfire4 "cl_pitchspeed 2.5; +lookdown; +attack"
alias -recoilfire4 "cl_pitchspeed 225; -lookdown; -attack"
alias +recoilfire5 "cl_pitchspeed 3; +lookdown; +attack"
alias -recoilfire5 "cl_pitchspeed 225; -lookdown; -attack"
alias +recoilfire6 "cl_pitchspeed 3.5; +lookdown; +attack"
alias -recoilfire6 "cl_pitchspeed 225; -lookdown; -attack"
alias +recoilfire7 "cl_pitchspeed 4; +lookdown; +attack"
alias -recoilfire7 "cl_pitchspeed 225; -lookdown; -attack"
alias +recoilfire8 "cl_pitchspeed 4.5; +lookdown; +attack"
alias -recoilfire8 "cl_pitchspeed 225; -lookdown; -attack"
alias +recoilfire9 "cl_pitchspeed 5 +lookdown; +attack"
alias -recoilfire9 "cl_pitchspeed 225; -lookdown; -attack"
alias +recoilfire10 "cl_pitchspeed 5.5; +lookdown; +attack"
alias -recoilfire10 "cl_pitchspeed 225; -lookdown; -attack"
alias more buffer2
alias less buffer1
bind kp_plus more
bind kp_minus less
bind kp_enter activetoggle
alias xlq-scta "avadd 0 22.220001 7.560001 2.620001;avadd 1 26.920001 3.620001 3.520001"
alias xlq-sctb "avadd 0 22.210001 7.550001 2.610001;avadd 1 26.910001 3.610001 3.510001"
alias xlq-sctx "avclear;xlq-scta;xlq-sctb;recoil 1.2;txt ][ |L|iQuID SCOUT VV)-(0|23 ]["
alias xlq-mp5a "avadd 0 22.310001 6.340001 3.980001;avadd 1 26.210001 3.410001 3.500001"
alias xlq-mp5b "avadd 0 22.300001 6.330001 2.970001;avadd 1 26.200001 3.400001 2.490001"
alias xlq-mp5x "avclear;xlq-mp5a;xlq-mp5b;recoil 1.8;txt ][ |L|iQuID MP5 )V(4$$@C|23 ]["
alias xlq-clta "avadd 0 22.420001 6.520001 2.420001;avadd 1 26.820001 3.420001 2.120001"
alias xlq-cltb "avadd 0 22.410001 6.510001 2.410001;avadd 1 26.810001 3.410001 2.110001"
alias xlq-cltx "avclear;xlq-clta;xlq-cltb;recoil 1.4;txt ][ |L|iQuID COLT SUP3|2$H0T ]["
alias xlq-ak4a "avadd 0 23.120001 7.620001 2.320001;avadd 1 27.020001 4.120001 3.120001"
alias xlq-ak4b "avadd 0 23.110001 7.610001 2.310001;avadd 1 27.010001 4.110001 3.110001"
alias xlq-ak4x "avclear;xlq-ak4a;xlq-ak4b;recoil 1.8;txt ][ |L|iQuID AK47 D][$4$T3|2 ]["
alias xlq-siga "avadd 0 22.720001 8.520001 3.220001;avadd 1 26.890001 4.540001 2.820001"
alias xlq-sigb "avadd 0 22.710001 8.510001 3.210001;avadd 1 26.880001 4.530001 2.810001"
alias xlq-sigx "avclear;xlq-siga;xlq-sigb;recoil 1.5;txt ][ |L|iQuID SIG BL@Z3$)-(0T ]["
alias recoilSw_usp "recoil 0.27"
alias recoilSw_glock18 "recoil 0.25"
alias recoilSw_deagle "recoil 0.16"
alias recoilSw_p228 "recoil 0.37"
alias recoilSw_elite "recoil 0.39"
alias recoilSw_fiveseven "recoil 0.42"
alias recoilSw_xm1014 "recoil 1.8"
alias recoilSw_m3 "recoil 1.83"
alias recoilSw_mp5 "recoil 1.6892"
alias recoilSw_FamaS "recoil 1.32"
alias recoilSw_tmp "recoil 1.66"
alias recoilSw_p90 "recoil 1.709"
alias recoilSw_mac10 "recoil 1.71"
alias recoilSw_ump45 "recoil 1.72"
alias recoilSw_ak47 "recoil 1.710201"
alias recoilSw_sg552 "recoil 1.739"
alias recoilSw_m4a1 "recoil 1.62"
alias recoilSw_aug "recoil 1.718"
alias recoilSw_scout "recoil 1.7"
alias recoilSw_awp "recoil 1.77"
alias recoilSw_g3sg1 "recoil 0.018"
alias recoilSw_sg550 "recoil 0.027"
alias recoilSw_m249 "recoil 1.82"
alias recoilSw_knife "recoil 0.282"
alias recoilSw_flashbang "recoil 1.282"
alias recoilSw_hegrenade "recoil 1.282"
alias recoilSw_smokegrenade "recoil 1.282"
alias recoilSw_c4 "recoil 0.0"
alias recoilSw_tactical "recoil 0.282"
alias recoilSw_ "recoil 0.302"
alias hbak0 "avadd 0 2.44 0.75 0.05"
alias hbak1 "avadd 1 3.21 0.87 -0.06"
alias hbak2 "avadd 2 2.52 1.12 0.60"
alias hbak3 "avadd 3 2.64 2.20 0.40"
alias hbak4 "avadd 4 2.50 1.10 0.40"
alias hbak5 "avadd 5 2.70 1.30 0.40"
alias hbakv1 "gsaim 1;avclear;hbak0;hbak1;hbak2;hbak3;hbak4;hbak5;nospread 2;recoil 1.70;txt Lenny and Alucard's Ak Vec v1"
alias multihitbox "gsaim 0;hitbox 11;avclear;avadd 0 3.563 -0.632 .45;avadd 1 2.534 -0.632 2.34;recoil 1.3;txt [FSP Vec Team] Multi Weapon Vec [LTFX 100x DEAGLE, Colt, and Scout]"
alias dhb0 "avadd 0 1.64 0.25 -0.05"
alias dhb1 "avadd 1 2.01 1.37 0.14"
alias dhb2 "avadd 2 1.62 1.32 0.40"
alias dhb3 "avadd 3 2.54 1.90 -0.30"
alias dhb4 "avadd 4 1.90 1.30 0.00"
alias dhb5 "avadd 5 1.90 1.30 0.20"
alias dhbv2 "gsaim 1;avclear;dhb0;dhb1;dhb2;dhb3;dhb4;dhb5;nospread 2;recoil 0.05;txt Lenny and scottyboy90's HB GSaim Deagle Vec v2"
alias +kill "#kill"
alias -kill "#+attack"
alias dodshoot+ "ltfxspeed 2"
alias dodshoot- "ltfxspeed 0"
alias doshooton "aim 1;#wait;#+attack"
alias doshootoff "#-attack; aim 0"
alias duckshooton "#+duck;aim 1;#wait;#+attack"
alias duckshootoff "#-duck;#-attack; aim 0"
alias jumpshooton "#+jump;aim 1;#wait;#+attack"
alias jumpshootoff "#-jump;#-attack; aim 0"
alias bdshooton "aim 1;shoot 1;ltfxaspeed 1"
alias bdshootoff "aim 0;shoot 0;ltfxaspeed 0"
alias doaimon "aim 1;#+attack"
alias doaimoff "#-attack;aim 0"
alias headh1 "hadj_f 1.0;hadj_h 1.0;hadj_r 1.0"
alias headhitbox "headh1;hitbox 1;avdraw 1;hitboxaim 1"
Active=0
Deathmatch=0
Aimkey=1
Aimthrough=0
Autoshoot=0
NoSpread=1
NoRecoil=0
Silent=1
Smooth=0
Smoothtype=2
Aimspot=11
Prediction=4
DrawAimspot=0
FOV=0
DrawFOV=0
MinDistance=0
DrawMinDistance=0
Style=0
Far=0
ak47 1 10 1 0 0.05 0
ak47 2 20 0.25 0.35 0.05 0
ak47 3 50 0.15 0.45 0.05 4
ak47 4 999 0.07 0.4 0.05 52
deagle 1 999 0.01 0.01 0.02 0
usp 1 999 0.01 0.01 0.02 0
later 5 #cl_bob "0.0"
later 5 #hideradar "1"
later 5 #fps_modem 100
later 5 #r_mmx 1
later 5 #fps_max 100
later 5 #cl_timeout 999999999999999999999999999999999
later 5 #cl_yawspeed 0
later 5 #cl_pitchspeed 125
later 5 #cl_gaitestimation 1
later 5 #fakeloss 0
later 5 #fakelag 0
later 5 #sv_cheats 1
later 5 #cl_gaitestimation 1
later 5 #hud_fastswitch 1
later 5 #net_graph 0
later 5 #hideradar
later 5 #cl_cmdrate 13562
later 5 #cl_updaterate 13562
later 5 #cl_weather 0
later 5 #rate 25000
later 5 #ex_interp .0
later 5 #r_dynamic 0
later 5 #r_fullbright 0
later 5 #cl_allowdownload 1
later 5 #cl_allowupload 1
clear
// SETBURST
setburst ak47 1 10 1 0 0.05 0
setburst ak47 2 20 0.25 0.35 0.05 0
setburst ak47 3 50 0.15 0.45 0.05 4
setburst ak47 4 999 0.07 0.4 0.05 52
setburst aug 1 30 1 0 0.05 0
setburst aug 2 60 0.25 0.35 0.05 0
setburst aug 3 110 0.15 0.45 0.05 4
setburst aug 4 999 0.05 0.43 0.2 12
setburst awp 1 3 1 0 0.02 0
setburst awp 2 5 1 0 0.04 16
setburst awp 3 999 1 0 0.45 28
setburst c4 1 999 1 0 0 2
setburst deagle 1 999 0.01 0.01 0.02 0
setburst elite 1 15 0.01 0.01 0.02 0
setburst elite 2 999 0.07 0.15 0.05 0
setburst fiveseven 1 999 0.01 0.01 0.02 0
setburst flashbang 1 999 1 0 0 2
setburst g3sg1 1 3 1 0 0.02 0
setburst g3sg1 2 5 1 0 0.02 16
setburst g3sg1 3 120 1 0 0.05 60
setburst g3sg1 4 999 0.05 0.4 0.05 60
setburst glock18 1 999 0.01 0.01 0.02 0
setburst hegrenade 1 999 1 0 0 2
setburst knife 1 3 1 0 0 0
setburst knife 2 999 1 0 0.1 2
setburst m249 1 45 1 0 0.05 0
setburst m249 2 999 0.05 0.5 0.05 4
setburst m3 1 999 1 0 0.2 0
setburst m4a1 1 10 1 0 0.05 0
setburst m4a1 2 20 0.25 0.35 0.05 0
setburst m4a1 3 80 0.15 0.45 0.05 0
setburst m4a1 4 999 0.07 0.4 0.05 4
setburst mac10 1 40 1 0 0.05 0
setburst mac10 2 120 0.35 0.25 0.04 0
setburst mac10 3 999 0.11 0.25 0.05 4
setburst mp5 1 40 1 0 0.05 0
setburst mp5 2 120 0.45 0.25 0.05 0
setburst mp5 3 999 0.11 0.25 0.05 4
setburst p228 1 999 0.01 0.01 0.02 0
setburst p90 1 20 1 0 0.05 0
setburst p90 2 120 0.1 0.25 0.05 0
setburst p90 3 999 0.11 0.25 0.05 4
setburst scout 1 3 1 0 0.02 0
setburst scout 2 5 1 0 0.04 16
setburst scout 3 999 1 0 0.45 28
setburst sg550 1 3 1 0 0.02 0
setburst sg550 2 30 1 0 0.04 16
setburst sg550 3 999 0.3 0.1 0.05 60
setburst sg552 1 30 1 0 0.05 0
setburst sg552 2 60 0.25 0.35 0.05 0
setburst sg552 3 110 0.15 0.45 0.05 8
setburst sg552 4 999 0.05 0.43 0.2 12
setburst smokegrenade 1 999 1 0 0 2
setburst tmp 1 20 1 0 0 0
setburst tmp 2 100 0.3 0.3 0.02 0
setburst tmp 3 999 0.1 0.3 0.05 4
setburst ump45 1 40 1 0 0.05 0
setburst ump45 2 120 0.45 0.25 0.05 0
setburst ump45 3 999 0.11 0.25 0.05 4
setburst usp 1 999 0.01 0.01 0.02 0
setburst xm1014 1 999 1 0 0.2 0
alias recoil_deagle "recoil 0.016"
alias recoil_m4a1 "recoil 1.558"
alias recoil_ak47 "recoil 1.485"
alias recoil_subs "recoil 1.003"
alias recoil_sg552-aug "recoil 1.7106"
alias recoil_scope "recoil 0.79"
alias recoil_m249 "recoil 1.86"
alias recoil_sg550-g3 "recoil 0.8457"
alias recoil_shotty "recoil 1.658"
================================================
// _________
// --= ( M4A1 AIM)=--
// ŻŻŻŻŻŻŻŻŻ
//COLT
alias colt "rate 95150; cl_cmdrate 190; cl_updaterate 491; cl_cmdbackup 2; ex_interp -9999999;later 3"
//INC's -[COLT]-3.0
alias inc "avadd 0 22.43 5.42 1.34;avadd 1 26.42 6.4 3.8"
alias incx "avclear;inc;recoil 1.7
// GS M4A1
alias colt2 "avadd 0 20.918 6.637 2.5894;avadd 1 25.6021 5.1492 3.02;avadd 2 11.2431 6.8454 3.259;avadd 3 21.013 7.63 2.15;avadd 4 21.045 7.499 2.2;avadd 5 21.045 7.32 2.199"
alias GScolt "avclear;colt2;#ex_interp 0.03;height_correction 4;recoil 1.51;txt Gaitsequence Aiming: m4a1"
// GSAIM FOR M4A1
M4A11 "avadd 0 21 10.1 0;"
M4A12 "avadd 1 23 4 4.5;"
M4A13 "avadd 2 20 7 6;"
M4A14 "avadd 3 20.75 6.5 2.1;"
M4A15 "avadd 4 27 4.25 3.5;"
M4A16 "avadd 5 11.5 8 2.5;"
gsaimM4A1 "avclear; M4A11; M4A12; M4A13; M4A14; M4A15; M4A16; txt GSAIM FOR M4A1 Loaded"
//aNaRcHy Colt
alias colt1 "avadd 0 25.65 7.6 5;avadd 1 27.8 5.4 7"
alias colt2 "avclear;colt1;recoil 1.7
alias colt-numbers "avadd 0 20.69 7.38 1.098 21.01 7.08 .92;avadd 1 24.93 5.05 3.02;avadd 2 13.0231 6.8454 2.2"
alias coltsetup "recoil 1.6;height_correction 2.4;#ex_interp .03"
alias colt "avclear0;avclear1;avclear2;colt-numbers;coltsetup"
alias colt-numbers "avadd 0 20.9 6.678 2.387;avadd 1 24.8 5.5 2.8;avadd 2 13.5 6.8 2.12"
alias coltsetup "recoil 1.55;height_correction 2.4;#ex_interp .03"
alias colt "avclear0;avclear1;avclear2;colt-numbers;coltsetup"
//colt vec
alias colt-numbers "avadd 0 21.192 9.205 2.958;avadd 1 27.55 4.78 3.69"
alias coltvec "avclear;colt-numbers;recoil 1.6!"
//V|p3Rz Pr!v4Te ColT 2
alias V!p_colt12_3 "avadd 0 20.1 6.9 2.7;avadd 0 20.1 5.3 2.56"
alias V!p_colt42_3 "avadd 1 27.42 6.86 1.99"
alias V!p_colt2_3 "avclear;recoil 1.50;V!p_colt12_3;V!p_colt42_3;#speak activated;txt United Cheaters Multivec loaded"
alias out-low "avadd 0 19 5 3;avadd 0 19 5 -1"
alias out-normal "avadd 0 19 5 4;avadd 0 19 5 -2"
alias out-high "avadd 0 19 5 5;avadd 0 19 5 -3"
alias out-extreme "avadd 0 19 5 6;avadd 0 19 5 -4"
alias out-advanced "avadd 0 19 10 1.5"
alias bAll-1 "avadd 0 21 6 1.5"
alias bAll-2 "avadd 0 20 6 4.5"
alias bAll-3 "avadd 0 20 6 -1.5"
alias bAll-4 "avadd 0 20 9 1.5"
alias bAll-5 "avadd 1 25 5 1.7"
alias bAll "avclear0;avclear1;ae 1;bAll-1;bAll-2;bAll-3;bAll-4;bAll-5;recoil 1.6;#speak activated;txt multivec loaded"
// M4A1
alias M4A11 "avadd 0 21 10.1 0;"
alias M4A12 "avadd 1 23 4 4.5;"
alias M4A13 "avadd 2 20 7 6;"
alias M4A14 "avadd 3 20.75 6.5 2.1;"
alias M4A15 "avadd 4 27 4.25 3.5;"
alias M4A16 "avadd 5 11.5 8 2.5;"
alias M4A1 "avclear; M4A11; M4A12; M4A13; M4A14; M4A15; M4A16; txt VEC FOR M4A1 Loaded"
//COLT vec
alias CripThugcolt "avadd 0 19.876 6.781 2.381;avadd 1 22 5.25 3.02;avadd 2 10.81 6.8 3.28"
alias coltvec "avclear;CripThugcolt;recoil 1.81;height_correction 0;#ex_interp 0.03;txt [-Colt-]"
// M4A1
alias M4A11 "avadd 0 21 10.1 0;"
alias M4A12 "avadd 1 23 4 4.5;"
alias M4A13 "avadd 2 20 7 6;"
alias M4A14 "avadd 3 20.75 6.5 2.1;"
alias M4A15 "avadd 4 27 4.25 3.5;"
alias M4A16 "avadd 5 11.5 8 2.5;"
alias M4A1 "avclear; M4A11; M4A12; M4A13; M4A14; M4A15; M4A16; txt VEC FOR M4A1 Loaded"
//Yuckfou OWNAGE COLT
alias Crack26 "avclear;avadd 0 23.8 5.7 2.5;avadd 0 22.5 4.4 1.3;avadd 0 24.4 6.5 3.5;avadd 1 26.179 3.051 5.12;avadd 2 14.786 6.232 2.985;recoil 1.53;avadd 0 20.189 6.83 2.624;avadd 3 21.845 4.534 2;height_correction 0;recoil 1.67;txt yuck colt"
alias 1SHOT "avclear;gsaim 1;avadd 0 21.3 5.26 1.487;avadd 1 25.5 7.5 4.5;avadd 1 26.4 8.3 5.3;avadd 1 28.6 4.4 1.3;avadd 2 13.5 6.5 3.64;avadd 3 21 8.4 2.68;recoil 0.08;#say -=::[JAPS]PurpleHaze::=- [Deagle 1 $hot] -=::Loaded::=-"
//// M4a1 Norecoil //// alias +reak2 "cl_pitchspeed 3.6; cl_yawspeed
0.2; +attack; +lookdown; +left" alias -reak2 "cl_pitchspeed 255;
cl_yawspeed 210; -attack; -lookdown; -left" bind mouse1 "+reak2"
// __________
// --= ( Ak47 AIM )=--
// ŻŻŻŻŻŻŻŻŻŻ
// GSAIM FOR AK47
AK471 "avadd 0 20 10.1 0;"
AK472 "avadd 1 25.25 1.5 3;"
AK473 "avadd 2 22.5 7.25 4.25;"
AK474 "avadd 3 22.5 3 2.25;"
AK475 "avadd 4 29 1.5 2.25;"
AK476 "avadd 5 14 4 3;"
gsaimAK47 "avclear; AK471; AK472; AK473; AK474; AK475; AK476; txt GSAIM FOR AK47 Loaded"
// Ak-47 vec
alias ak1 "avadd 0 21.19 7.23 2.257;avadd 1 24.89 5.2 2.5 24.8 5.2 3.2 24.8 5.2 1;avadd 2 11.01 7.22 2.81;avadd 3 20.49 7.4 2.5"
alias akvec "avclear;ak1;recoil 1.86;txt Aiming Vector: Ak-47"
//Ak Vec
alias Ak "rate 95165; cl_cmdrate 195; cl_updaterate 496; cl_cmdbackup 2; ex_interp -9999999;later 3"
alias CripThugak "avadd 0 18.466 6.69 2.393;avadd 1 23.52 5.12 3.307;avadd 2 10.313 6.98 3.217"
alias Akvec "avclear;CripThugak;recoil 1.81;height_correction 0;#ex_interp 0.03;txt [-Ak47-]"
alias ak-01.5 "avadd 0 17.83 11.143 1.7490"
alias ak-11.5 "avadd 1 25.72 4.12 2.63"
alias ak-21.5 "avadd 2 8.12 12.32 3.56;avadd 3 18.34 6.31 1.47"
alias akvec "avclear;ak-01.5;ak-11.5;ak-21.5;recoil 1.665;#ex_interp .03"
// ____________
// --= ( DEAGLE AIM )=--
// ŻŻŻŻŻŻŻŻŻŻŻŻ
deagy
alias deagy0 "avadd 0 21.81 7.351 2.28"
alias deagy1 "avadd 1 26.85 5.36 2.16"
alias deagy2 "avadd 2 13.90 7.57 2.73"
alias deagy5 "avadd 3 21.2 8.4 1.8"
alias deagy3 "recoil 1.67"
alias deagy4 "avclear;deagy0;deagy1;deagy2;deagy3;deagy5"
alias deagle0 "avadd 0 20.82 7.53 2.04"
alias deagle1 "avadd 1 26.1 4.2 2.49"
alias deagle2 "avadd 2 15.31 7.52 2.36"
alias deagle3 "avadd 3 21.2 8.4 1.8"
alias pistolvec "avclear;deagle0;deagle1;deagle2;deagle3;recoil 0.085;height_correction 0"
// Deagle
alias pist1 "avadd 0 20.82 7.53 2.04"
alias pist2 "avadd 1 26.1 4.2 2.49"
alias pist3 "avadd 2 15.31 7.52 2.36"
alias pistsetup "recoil 0.015;pred 0"
alias deaglevec "avclear;pist1;pist2;pist3;;pistsetup;txt Deagle;height_correction 4"
alias pistolvec "deaglevec"
//Deagle
alias cripset "avadd 0 22.4 5.87 1.09"
alias bloods "avadd 1 26.6 5.7 3.2"
alias gangsta "avadd 2 9.12 6.12 3.431"
alias respect "avadd 3 21 8 3.4"
alias setup "avclear;cripset;bloods;gangsta;respect;txt -=[ DEAGLE v.o1 TEST ]|:=-"
alias setup2 "#ex_interp 0.03;#cl_cmdrate 15332;wallsensitivity 2;height_correction 0;#cl_updaterate 15332;recoil 0.2"
alias deaglevec "setup;setup2"
//Deagle
alias Sshot1 "avadd 0 18.98 12.54 1;avadd 1 26.89 8.3 3.7;avadd 2 13 12 1;avadd 3 20 9 1"
alias SuperShot "avclear;gsaim 1;Sshot1;recoil 0.14;aim 1;lock 1;height_correction 0"
// Deagle
alias dgl "rate 95190; cl_cmdrate 200; cl_updaterate 501; cl_cmdbackup 2; ex_interp -99999;later 3"
//DULOG
alias DULOGSD "avadd 0 23.222 7.888 2.888 ; avadd 1 24.333 3.555 1.777"
alias DULOGSD1 "avadd 0 23.444 7.888 2.888 ; avadd 1 24.555 3.555 1.777"
alias DULOG "avclear;dulogsd;dulogsd1;recoil 1.45;#say ***|-yoyomamaitsaboy VeC L04d3d-|***;#say ***|-get ready to die-|***;txt **| Aiming |**: "
//DULOG
alias DULOGSD "avadd 0 21.988 8.488 2.888 ; avadd 1 24.533 1.155 2.777"
alias DULOGSD1 "avadd 0 21.999 8.498 2.888 ; avadd 1 24.555 1.155 2.777"
alias DULOG "avclear;dulogsd;dulogsd1;recoil 1.45;#say ***|-yoyomamaitsaboy VeC L04d3d-|***;#say ***|-get ready to die-|***;txt **| Aiming |**:"
//deagle vec
alias deagle1 "avadd 0 20.74 6.59 2.469;avadd 1 26.971 5.03 2.3348;avadd 2 11.84 6.57 2.01"
alias deaglevec "avclear;deagle1;recoil 0.015;height_correction 0;#ex_interp 0.03;txt [-Deagle-]"
alias dnowon1 "avadd 0 20.49 6.31 1.47;avadd 1 26.435 6.47 2.38;avadd 2 11.2 6.51 2.65"
alias dnowon2 "avadd 0 21.21 5.2 3.1;avadd 1 25.1 6.53 1.082;avadd 2 12.8 8.1 2.11;avadd 3 19.623 6.654 .9119"
alias dnowon "avclear;dnowon1;dnowon2;recoil 0.0342;height_correction 2;#ex_interp 0.03;txt ]"
// |TNG|-DEAGLE-[NoWoN]
alias dnowon1 "avadd 0 20.49 6.31 1.47;avadd 1 26.435 6.47 2.38;avadd 2 11.2 6.51 2.65"
alias dnowon2 "avadd 0 21.21 5.2 3.1;avadd 1 25.1 6.53 1.082;avadd 2 12.8 8.1 2.11;avadd 3 19.623 6.654 .9119"
alias dnowon "avclear;dnowon1;dnowon2;recoil 0.0342;height_correction 2;#ex_interp 0.03;"
// Deagle vec
alias deagle1 "avadd 0 20.159 6.913 1.412;avadd 1 26.035 6.71 3.398;avadd 2 11.708 6.51 3.012;avadd 3 21.4 7.5 2.1"
alias deaglevec "#ex_interp 0.03;height_correction 0;recoil 0.015;txt Aiming Vector: Deagle"
//Troy and Raged Deagle
alias vec_deagle "vec_m4a1;recoil 1.7;height_correction 1.3;txt Deagle by Tr0y and Raged"
//1 Shot Deagle
alias own1 "avadd 0 23.4 6.44 4.3;avadd 1 26.78 5.6 3"
alias own2 "avclear;own1;recoil 2.3;txt 1-Shot Deagle;#say \\ 1 $hot Deagle // |Loaded|"
//1Shot Loaded
alias h00ch1 "avadd 0 21.36 5.63 2.34;avadd 1 24.15 3.23 2.53"
alias h00ch2 "avadd 0 21.64 6.29 2.23;avadd 1 25.23 3.72 2.92"
alias h00ch3 "avadd 0 22.61 6.49 2.43;avadd 1 25.28 3.98 3.01"
alias h00ch4 "avadd 1 23.54 7.35 3.25;avadd 1 26.11 4.44 4.44"
DEAG1 "avadd 0 20 10.1 0;"
DEAG2 "avadd 1 26.5 3 -1;"
DEAG3 "avadd 2 20 10.5 4;"
DEAG4 "avadd 3 20.25 9.5 -1.5;"
DEAG5 "avadd 4 30.25 3.75 -2;"
DEAG6 "avadd 5 10.75 10.75 0.5;"
gsaimDEAG "avclear; DEAG1; DEAG2; DEAG3; DEAG4; DEAG5; DEAG6; txt GSAIM FOR DEAGLE Loaded"
// Deagle
alias pist1 "avadd 0 20.82 7.53 2.04"
alias pist2 "avadd 1 26.1 4.2 2.49"
alias pist3 "avadd 2 15.31 7.52 2.36"
alias pistsetup "recoil 0.015;pred 0"
alias deaglevec "avclear;pist1;pist2;pist3;;pistsetup;txt Deagle;height_correction 4"
alias pistolvec "deaglevec"
=================================================
// __________________
//--------( Setarile Din Joc )-----------
// ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
P.G.L.
===---------===
unbindall
bind "TAB" "+showscores"
bind "ENTER" "+attack"
bind "ESCAPE" "cancelselect"
bind "SPACE" "+jump"
bind "'" "+moveup"
bind "+" "sizeup"
bind "," "buyammo1"
bind "-" "sizedown"
bind "." "buyammo2"
bind "/" "+movedown"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind ";" "+mlook"
bind "=" "sizeup"
bind "[" "invprev"
bind "]" "invnext"
bind "`" "toggleconsole"
bind "a" "+moveleft"
bind "b" "buy"
bind "c" "radio3"
bind "d" "+moveright"
bind "e" "+duck"
bind "f" "+use"
bind "g" "drop"
bind "h" "+commandmenu"
bind "i" "showbriefing"
bind "k" "+voicerecord"
bind "m" "chooseteam"
bind "n" "nightvision"
bind "o" "buyequip"
bind "p" "+suicide"
bind "q" "lastinv"
bind "r" "+reload"
bind "s" "+back"
bind "t" "impulse 201"
bind "u" "messagemode2"
bind "v" "say /rs"
bind "w" "+forward"
bind "x" "radio2"
bind "y" "messagemode"
bind "z" "radio1"
bind "~" "toggleconsole"
bind "UPARROW" "+forward"
bind "DOWNARROW" "+back"
bind "LEFTARROW" "+left"
bind "RIGHTARROW" "+right"
bind "ALT" "+strafe"
bind "SHIFT" "+speed"
bind "F1" "autobuy"
bind "F2" "rebuy"
bind "F5" "snapshot"
bind "F6" "save quick"
bind "F7" " name Hollywood"
bind "F8" "name Alcool"
bind "F9" "say /Rank"
bind "F10" "say Timeleft"
bind "F11" "say /Deagle"
bind "INS" "+klook"
bind "PGDN" "ak47;primammo;deagle;secammo;hegren;flash;flash"
bind "PGUP" "awp;primammo;secammo;hegren;flash;flash;defuser"
bind "END" "m4a1;primammo;secammo;hegren;flash;flash;defuser"
bind "MWHEELDOWN" "+duck"
bind "MWHEELUP" "invprev"
bind "MOUSE1" "+reinbo.atk"
bind "MOUSE2" "+attack2"
bind "MOUSE3" "atackul.slow.aproape"
bind "PAUSE" "pause"
_cl_autowepswitch "1"
cl_crosshair_color "0 0 0"
cl_crosshair_size "small"
cl_crosshair_translucent "0"
cl_dynamiccrosshair "0"
cl_lc "1"
cl_lw "1"
cl_bob "0"
cl_bobcycle "1"
cl_bobup "1"
cl_dlmax "512"
cl_download_ingame "1"
cl_corpsestay "180"
cl_minmodels "0"
cl_radartype "1"
cl_shadows "0"
cl_showfps "1"
cl_upspeed "0"
cl_weather "0"
fastsprites "0"
gl_spriteblend "0"
hud_centerid "1"
hud_fastswitch "1"
hud_takesshots "0"
max_shells "120"
max_smokepuffs "120"
mp_decals "300"
ambient_fade "100"
ambient_level "0.300000"
ati_npatch "0.0" // 1.0
ati_subdiv "0.0" // 2.0
bgmvolume "1.000000"
brightness "10"
bottomcolor "6"
cl_allowdownload "1"
cl_allowupload "1"
cl_anglespeedkey "0.67"
cl_backspeed "400"
cl_cmdbackup "2"
cl_dlmax "128"
cl_download_ingame "1"
cl_forwardspeed "400"
cl_gaitestimation "1"
cl_himodels "0.000000"
cl_idealpitchscale "0.8"
cl_latency "0"
cl_movespeedkey "0.52"
//cl_nopred "0"
cl_nosmooth "0"
cl_pitchdown "89"
cl_pitchspeed "225"
cl_pitchup "89"
cl_solid_players "1"
cl_showerror "0"
cl_showmessages "0"
cl_sidespeed "400"
cl_smoothtime "0.1"
cl_timeout "999999"
cl_upspeed "320"
cl_vsmoothing "0.05"
cl_waterdist "4"
cl_yawspeed "210"
c_maxdistance "200"
c_maxpitch "90"
c_maxyaw "135"
c_minpitch "0"
c_minyaw "-135"
con_color "0 255 255"
console "0.000000"
//console "1.000000"
//contimes "4"
crosshair "1.000000"
default_fov "90"
developer "0"
drawradar
d_spriteskip "0.000000"
//ex_correct "0"
//ex_diminishextrap "0"
//ex_maxaccel "2000"
//ex_maxerrordistance "64"
//ex_maxspeed "750"
//ex_minvelocity "0"
fakelag "0"
fakeloss "0"
gl_affinemodels "0"
gl_alphamin "0.25"
gl_clear "0"
gl_cull "1"
gl_d3dflip "0"
gl_dither "1"
gl_flipmatrix "0"
gl_keeptjunctions "1"
gl_lightholes "1"
gl_max_size "256"
gl_monolights "1"
gl_nobind "0"
gl_nocolors "0"
gl_overbright "0.000000"
gl_palette_tex "1"
gl_picmip "0"
gl_playermip "0"
gl_polyoffset "0.1"
gl_reporttjunctions "0"
gl_round_down "3"
gl_wateramp "0"
gl_ztrick "0"
graphheight "64"
hisound "1.000000"
hpk_maxsize "1.500000"
hud_capturemouse "1"
//hud_classautokill "1"
hud_deathnotice_time "6"
hud_draw "1"
hud_drawhistory_time "5"
hud_saytext_time 5
joystick "0.000000"
lambert "1.5"
lightgamma "1"
lookspring "0.000000"
lookstrafe "0.000000"
//m_filter "0.000000"
m_forward "1"
model "gordon"
pushlatency "-25"
r_bmodelhighfrac "5.0"
r_bmodelinterp "1"
r_cachestudio "1"
r_cullsequencebox "1"
r_decals "300"
r_drawentities "1"
r_dynamic "1"
r_glowshellfreq "2.2"
r_lightmap "0"
r_mirroralpha "1"
r_mmx "0"
r_norefresh "0"
r_novis "0"
r_speeds "0"
r_traceglow "0"
r_wadtextures "0"
r_wateralpha "1"
s_a3d "0.000000"
s_automax_distance "30.0"
s_automin_distance "2.0"
s_bloat "2.0"
scr_centertime "2"
scr_conspeed "100000"
scr_ofsx "0"
scr_ofsy "0"
scr_ofsz "0"
scr_printspeed "8"
s_distance "60"
s_doppler "0.0"
setinfo dm ""
setinfo friends ""
setinfo ghosts ""
s_geometry "1.000000"
showpause "1"
s_leafnum "0"
s_max_distance "1000.0"
s_min_distance "8.0"
_snd_mixahead "0.1"
snd_noextraupdate "1.000000"
s_numpolys "200"
s_occfactor "0.25"
s_polykeep "1000000000"
s_polysize "10000000"
s_refdelay "0"
s_refgain "0.0"
s_rolloff "1.0"
suitvolume "0.250000"
sv_aim "0.000000"
sv_allowdownload "1"
s_verbwet "0.25"
sv_failuretime "0.5"
sv_filterban "1"
sv_instancedbaseline "1"
sv_logrelay "0"
sv_maxunlag "0.5"
sv_maxupdaterate "100"
sv_maxvelocity "2000"
sv_minupdaterate "10"
sv_newunit "0"
sv_skyname "0"
sv_spectatormaxspeed "500"
sv_timeout "65"
sv_unlag "1"
sv_unlagpush "0"
sv_unlagsamples "1"
sv_visiblemaxplayers "-1"
sv_voicecodec "0"
sv_voiceenable "0"
sv_wateramp "0"
sys_ticrate "100"
texgamma "2"
gamma "10"
topcolor "30"
tracker "0"
v_dark "0"
vid_d3d "0"
viewsize "120.000000"
violence_ablood "1"
violence_agibs "1"
violence_hblood "1"
violence_hgibs "1"
voice_enable "1"
voice_forcemicrecord "1.000000"
voice_modenable "0"
voice_scale "2.000000"
_windowed_mouse "0.000000"
+mlook
+mlook
===============================
// _______________
// | NET |-=-=-=-=-=-=-=-=-=-=-
// ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
net_graph ""
net_graphpos ""
net_scale ""
rate "25000"
ex_extrapmax "1.2"
ex_interp "0.1"
fps_max "101"
fps_lan "101"
fps_modem "101"
cl_cmdrate "101"
cl_updaterate "101"
cl_anglespeedkey "0.67"
// _______________
// | MOUSE |-=-=-=-=-=-=-=-=-=-=-
// ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
m_pitch "0.022"
m_side "0.8"
m_yaw "0.022"
sensitivity "3"
zoom_sensitivity_ratio "1"
speak "sound/ultimate_sound/excellent_ultimate"
speak "ten nine eight seven six five four three two one hello mister"
spk "sound/misc/headshot"
//Echo's//
echo L
wait;wait;wait;clear
echo Lo
wait;wait;wait;clear
echo Loa
wait;wait;wait;clear
echo Load
wait;wait;wait;clear
echo Loadi
wait;wait;wait;clear
echo Loadin
wait;wait;wait;clear
echo Loading
wait;wait;wait;clear
echo Loading *1%*
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wait;wait;wait;clear
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wait;wait;wait;clear
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wait;wait;wait;clear
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wait;wait;wait;clear
echo Loading ******************98%******************Cople
wait;wait;wait;clear
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wait;wait;wait;clear
echo Loading ********************100%******************Complete cFg Alcool Pure Aim
echo "[*] Defaults LoAdeD oK !"
echo "[*] Good Luck & Have Fun !"
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