AfricaZulu config

AfricaZulu dota2 config settings download

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AfricaZulu config

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AfricaZulu config is a dota2 config game file download. There are 14 Dota 2 configs just like AfricaZulu dota2 cfg. Overall there are 14 dota2 game files for download. To upload your own dota2 game files, Dota 2 game files, config game files or gaming files related to AfricaZulu config then please visit our Upload Gaming Files section. autoexec.cfg Is the file you will receive after downloading AfricaZulu Dota 2 cfg.

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AfricaZulu dota2 config file

///////////////////////////////////////////////
// Killsteal-Legends.net Dota 2 Config 1.4.6 //
///////////////////////////////////////////////
//////////////// by Shixxor ///////////////////
///////////////////////////////////////////////

// Changelog
// v.1.4.6 Feb 11th, 2012: Team announcement for using the courier. Removed auto-speedup from courier script, there were problems with it when it wasn't on cooldown.
// v.1.4.5 Jan 21st, 2012: Added killcam information window when you die. Dota avatar picture removed.
// v.1.4.4 Jan 14th, 2012: Major documentation update. Mini netgraph added to topbar with toggle script. Standard scoreboard netgraph removed. Lowered flight height of flying units to avoid missclicks.
// v.1.4.3 Jan 13th, 2012: New patch option added "dota_hud_healthbar_number". Rangefinder updated for new smoke range.
// v.1.4.2 Jan 04th, 2012: Mousewheel zoom disabled. Some netcode documentation. Avatar picture set. Minor adjustment to cl_smoothtime. mat_triplebuffered enabled.
// v.1.3.2 Dec 17th, 2011: Right click deny disabled because ranged heros stop moving when you accidentally rightclick a friendly creep in range.
// v.1.0.0 Initial release Oct 24th, 2011


//////////////
// SETTINGS // Most of these settings can not be found in the regular options menu. Feel free to edit them to your likes.
//////////////

con_enable "1"

dota_killcam_show 1 // Enables information windows upon death (default 0)
dota_sf_hud_killcam 1 // Enables information windows upon death (default 0)
dota_health_per_vertical_marker "250" // Health segmenting in the lifebar (default 250)
dota_health_marker_major_alpha "255" // Opacity major healthbar divider (default 255, 0=invisible 255=opaque)
dota_health_marker_minor_alpha "128" // Opacity minor healthbar divider (default 128, 0=invisible 255=opaque)
dota_hud_healthbar_number "1" // Health number above the lifebar on (default 1)
dota_screen_shake "1" // Screen shake on certain spell effects (default 1)
dota_force_right_click_attack "1" // Rightclick deny disabled (default 0)
dota_disable_range_finder "0" // Visual spell range indicator activated (default 1)
dota_minimap_hero_size "900" // Slightly bigger hero icons on minimap (default 600)
dota_minimap_misclick_time "0.4" // Threshold delay to accept minimap clicks (default 0.2)
dota_camera_accelerate "10" // Decelerating map scroll (50 = insta stop, 1 = smooth slowdown, vanilla DotA would be 50)
dota_player_multipler_orders "1" // Control all units with CTRL click (default 0)
dota_player_units_auto_attack "0" // Hero autoattack disabled (default 1)
dota_camera_speed "3682" // Scrolling speed (vanilla DotA-like is 6500, default 3000)
dota_camera_disable_zoom "0" // Disables mousewheel zoom (default 1)
dota_unit_fly_bonus_height "10" // Flying height of air units (Default 150)
dota_always_show_player_names "1" // Always show player names
dota_ability_quick_cast "1" // Doubletapping to selfcast
dota_unit_multiple_selection "1" // ???


//Fade time on visual effects on doing or receiving damage reduced to half duration
dota_health_hurt_decay_time_max "0.4" // (Default 0.8)
dota_health_hurt_decay_time_min "0.15" // (Default 0.3)
dota_health_hurt_delay "0.05" // (Default 0.1)
dota_pain_decay "0.4" // (Default 0.8)
dota_pain_factor "1.5" // (Default 3)
dota_pain_fade_rate "1.5" // (Default 3)
dota_pain_multiplier "0.4" // (Default 0.8)

fps_max "60" // Max FPS for client to render (Default 120)
mat_vsync "1" // VSYNC on/off (0 Disables, 1 Enables)
mat_triplebuffered "1" // Enable with vsync if fps is less than 60 (0 Disables, 1 Enables)

// Fitting Netgraph in the topbar for 1680x1050, 1920x1200 and 1920x1080. Play around with net_graphinsetbottom and net_graphinsetright to adjust it for other resolutions
net_graphinsetbottom "390" // Position from bottom edge. Put "55" for 1280x800 (Default 0)
net_graphinsetright "-100" // Position from right edge. Put "-100" for 1280x800 (Default 0)
net_graphproportionalfont "0" // Makes net_graph text smaller (Default 1)
net_graph "1" // Enables the Net_Graph (Default 0)


///////////////
/// NETCODE /// If your connection is good (DSL and above) these values should work, however if you experience lag/delay issues try the values in the brackets.
///////////////

rate "40000" // Total amount of bandwidth Dota 2 may use (Default 80000, try 40000 if lags/delays)
cl_updaterate "20" // Amount of updates recieved from server per second (Default 40, try 20 if lags/delays)
cl_cmdrate "20" // Amount of updates sent to server per second (Default 40, try 20 if lags/delays)

cl_interp "0" // cl_interp 1 / cl_updaterate * (cl_interp_ratio ) (Default 0.1)
cl_interp_ratio "1" // Multiplies final result of cl_interp (Default 2)
cl_smoothtime "0.01" // When errors occur smooth display over X time, 0 Disables (Default 0.1)


//////////////
/// SCRIPT /// Do not edit these unless you know what you are doing. Respective bindings are in the binding part below.
//////////////

// Courier picks up whole stash and brings it to you with speedup before returning to base
// ATTENTION: Since the 6.73 patch this script seems to trigger the heros ultimate when the courier is dead! We're looking for a fix.
alias "quick_courier" "dota_select_courier; dota_ability_execute 3; dota_ability_execute 4; +dota_camera_follow; say_team Courier is coming to me! Please wait."

// Net_Graph Toggle Script
alias "showgraph" "showgraph_off"
alias "showgraph_on" "net_graph 1; alias showgraph showgraph_off"
alias "showgraph_off" "net_graph 0; alias showgraph showgraph_on"

// Shows scoreboard and APM in the console
alias "+showboard" "+showscores;dota_apm"
alias "-showboard" "-showscores;"

// Shows 1025 rangeunits, the proximity range to be revealed while smoked, 1300 = lvl4 pudge hook range, 700 = tower range, 1150 = dagger range
alias "+range" "dota_range_display 1300"
alias "-range" "dota_range_display 0"


//////////////////////
// CUSTOM BINDINGS // Script bindings to use the scripts from above and some other misc keys .
//////////////////////

bind "x" "quick_courier" // Courier Script
bind "F10" "showgraph" // Toggle Net_Graph
bind "\" "+showboard" // Show Netgraph and APM
bind "y" "+range" // Show Range Radius

// Say MISS/RE bindings
bind "leftarrow" "say_team miss top"
bind "rightarrow" "say_team miss bottom"
bind "downarrow" "say_team miss mid"
bind "uparrow" "say_team re"

bind "F8" "exec autoexec.cfg" // Executes this autoexec again
bind "F11" "toggleconsole" // Open Console


//////////////////////
/// MAIN BINDINGS //// Main Dota 2 bindings from the menu.
//////////////////////

// ATTENTION: Either remove this whole BINDING part to not overwrite your own bindings or replace these bindings with your own and unbind ALL keys in the options menu afterwards to prevent them from being overwritten each time you start a game! To unbind a key in the options menu select it and press DEL.

bind "v" "dota_purchase_stickybuy" // Stickybuy
bind "b" "dota_purchase_quickbuy" // Quickbuy
bind "o" "dota_ability_learn_mode" // Skill an ability mode
bind "h" "dota_hold" // Hold Position
bind "l" "dota_glyph" // Use Fortification Glyph
bind "enter" "say" // Text Say
bind "u" "dota_learn_stats" // Skill Stats
bind "a" "mc_attack" // Attack Move
bind "s" "dota_stop" // Stop
bind "F9" "dota_pause" // Pauses the match
bind "F12" "jpeg" // Make Screenshot
bind "space" "+dota_camera_follow" // Tab to select hero, doubletap to jump to hero
bind "mouse1" "+attack" // Select Click
bind "mouse2" "+attack2" // Action Click


/////////////////////////
echo "KSL Config Loaded."
say_team "[config loaded]"
/////////////////////////
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