AS cs settings, config & cfg 2012
Full Name | - |
Nickname | AS |
Birthday | - |
Nationality | ![]() |
Game | ![]() |
Since | 2012-06-18 |
Last Update | 2012-06-18 |
Navigation
AS Gear |
AS Setup |
AS Config |
AS Settings |
AS screenshot
AS Gear
Mouse | - |
Mousepad | - |
Keyboard | - |
Headset | - |
Monitor | - |
Chair | - |
Controller | - |
Case | - |
AS Gaming PC Setup
GPU | - |
CPU | - |
Memory | - |
Motherboard | - |
Power Supply | - |
Storage | - |
Fan | - |
Cooler | - |
AS config
The Counter-Strike 1.6 config file of AS has been downloaded 157 times. Download as.cfg by clicking the download button below.
How to install AS cs config
1. Download as.cfg by clicking the download button above.
2. Extract and/or copy file(s) into your Counter-Strike 1.6 folder (Example: C:\Program Files (x86)\Steam\steamapps\[account]\counter-strike\cstrike\cfg).
3. Launch the game and type in "exec configname.cfg" in console to load the config or make sure to add "exec autoexec.cfg", "exec userconfig.cfg" or "exec AS.cfg" to config.cfg file in your Counter-Strike 1.6 folder.
2. Extract and/or copy file(s) into your Counter-Strike 1.6 folder (Example: C:\Program Files (x86)\Steam\steamapps\[account]\counter-strike\cstrike\cfg).
3. Launch the game and type in "exec configname.cfg" in console to load the config or make sure to add "exec autoexec.cfg", "exec userconfig.cfg" or "exec AS.cfg" to config.cfg file in your Counter-Strike 1.6 folder.
Social Media
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Discord | - |
AS Settings
Monitor
Resolution: | - |
Aspect Ratio: | - |
Sensitivity
Sensitivity: | - |
Crosshair
Color: | - |
Size: | - |
FAQ
Summary
This page contains the in-game settings, config files (cfg) and hardware setup of AS. The AS cs settings page has been viewed for 1.908 since it was added on 2012-06-18. The last time the settings of AS were on 2012-06-18. Visit the cs settings page to view more Counter-Strike 1.6 settings like AS or visit upload section to add your own cs settings.
Other Counter-Strike 1.6 settings
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2 | ![]() | ![]() | 2020-02-25 | |
3 | ![]() | ![]() | 2021-01-24 | |
4 | ![]() | ![]() | 2024-08-06 | |
5 | ![]() | ![]() | 2020-07-11 |
Other Albania gaming settings
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1 | ![]() | ![]() | 2020-08-09 | |
2 | ![]() | ![]() | 2021-08-19 | |
3 | ![]() | ![]() | 2022-06-21 | |
4 | ![]() | ![]() | 2021-04-14 | |
5 | ![]() | ![]() | 2021-04-07 | |
6 | ![]() | ![]() | 2021-05-03 | |
7 | ![]() | ![]() | 2020-10-05 | |
8 | ![]() | ![]() | 2023-03-10 | |
9 | ![]() | ![]() | 2025-05-06 | |
10 | ![]() | ![]() | 2022-06-24 |
AS CFG file
unbindall
bind "TAB" "+showscores"
bind "ENTER" "+attack"
bind "ESCAPE" "cancelselect"
bind "'" "+moveup"
bind "+" "sizeup"
bind "," "buyammo1"
bind "-" "sizedown"
bind "." "buyammo2"
bind "/" "+movedown"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind ";" "+mlook"
bind "=" "sizeup"
bind "[" "invprev"
bind "]" "invnext"
bind "`" "toggleconsole"
bind "a" "+moveleft"
bind "b" "buy"
bind "c" "radio3"
bind "d" "+moveright"
bind "e" "+use"
bind "h" "+commandmenu"
bind "g" "drop"
bind "j" "cheer"
bind "f" "impulse 100"
bind "k" "+voicerecord"
bind "l" "showbriefing"
bind "m" "chooseteam"
bind "n" "nightvision"
bind "o" "buyequip"
bind "q" "lastinv"
bind "r" "+reload"
bind "s" "+back"
bind "t" "impulse 201"
bind "u" "messagemode2"
bind "v" "buyequip"
bind "w" "+forward"
bind "x" "radio2"
bind "y" "messagemode"
bind "z" "radio1"
bind "~" "toggleconsole"
bind "UPARROW" "+forward"
bind "DOWNARROW" "+back"
bind "LEFTARROW" "+left"
bind "RIGHTARROW" "+right"
bind "ALT" "+strafe"
bind "CTRL" "+duck"
bind "SHIFT" "+speed"
bind "F1" "autobuy"
bind "F2" "rebuy"
bind "F3" "on"
bind "F5" "snapshot"
bind "F6" "name mouSE`%Gam4E%AS"
bind "F7" "name haTSu`tomoha"
bind "F8" "name AS!![mR]%K!K%/A/"
bind "F9" "name ~o[N]e%|%sHoT~%AS"
bind "F10" "name FromD|AS"
bind "F11" "name .::4ever::.%|%AS"
bind "F12" "say ^^ GooD LucK & HavE a FuN ^^"
bind "INS" "+klook"
bind "PGDN" "+lookdown"
bind "PGUP" "+lookup"
bind "END" "centerview"
bind "KP_ENTER" "taunt"
bind "KP_PLUS" "defuser;flash;hegren;"
bind "MWHEELDOWN" "+duck"
bind "MWHEELUP" "+jump"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
_cl_autowepswitch "0"
_snd_mixahead "0.1"
ati_npatch "1.0"
ati_subdiv "2.0"
bgmvolume "1.000000"
bottomcolor ""
brightness "2"
cl_allowdownload "0"
_snd_mixahead "0.1"
ati_npatch "0"
ati_subdiv "0"
bgmvolume "1.000000"
bottomcolor "6"
brightness "2"
cl_allowupload "1"
cl_backspeed "400"
cl_cmdbackup "2"
cl_cmdrate "100"
cl_corpsestay "0.000000"
cl_crosshair_color "50 250 250"
cl_crosshair_size "large"
cl_crosshair_translucent "0"
cl_dlmax "128"
cl_download_ingame "1"
cl_dynamiccrosshair "0"
cl_forwardspeed "400"
cl_himodels "0"
cl_idealpitchscale "0.8"
cl_lc "1"
cl_logocolor "#Valve_Orange"
cl_logofile "lambda"
cl_lw "1"
cl_gg "1"
cl_minmodels "0"
cl_radartype "1"
cl_righthand "0"
cl_shadows "0"
cl_timeout "300"
cl_updaterate "100"
cl_vsmoothing "0.05"
cl_weather "0"
con_color "50 150 250"
console "1.000000"
crosshair "1.000000"
fastsprites "0"
fps_max "101"
fps_modem "0.0"
gamma "3"
gl_dither "1"
gl_spriteblend "0"
gl_flipmatrix "0"
gl_fog "1"
gl_monolights "0"
gl_overbright "0"
gl_polyoffset "0.1"
hisound "1"
hpk_maxsize "4"
hud_capturemouse "1"
hud_centerid "1"
hud_draw "1"
hud_fastswitch "1"
hud_saytext_internal "1"
hud_takesshots "0"
joystick "0"
lookspring "0.000000"
lookstrafe "0.000000"
m_filter "1"
m_forward "1"
m_pitch "0.022"
m_side "0.8"
m_yaw "0.022"
model "gordon"
MP3FadeTime "2.0"
MP3Volume "0.800000"
mp_decals "0"
name "AS"
net_graph "0"
net_graphpos "1"
net_scale "5"
r_bmodelhighfrac "5.0"
r_detailtextures "0"
s_a3d "0.0"
s_automax_distance "30.0"
s_automin_distance "2.0"
s_bloat "2.0"
s_distance "60"
s_doppler "0.0"
s_eax "0.0"
s_leafnum "0"
s_max_distance "1000.0"
s_min_distance "8.0"
s_numpolys "200"
s_polykeep "1000000000"
s_polysize "10000000"
s_refdelay "4"
s_refgain "0.4"
s_rolloff "1.0"
s_verbwet "0.25"
sensitivity "2.45"
skin ""
spec_autodirector_internal "1"
spec_drawcone_internal "1"
spec_drawnames_internal "1"
spec_drawstatus_internal "1"
spec_mode_internal "2"
spec_pip "0"
suitvolume "0.250000"
sv_aim "0"
sv_voiceenable "1"
team ""
topcolor ""
viewsize "110"
voice_enable "1"
voice_forcemicrecord "1"
voice_modenable "1"
voice_scale "2"
volume "0.8"
setinfo "vgui_menus" "0"
setinfo "_ah" "0"
setinfo "_pw" "2F1"
setinfo "_vgui_menus" "0"
setinfo "_rpgm_cfg" "11"
setinfo "_pw-pcw" "zdarova332"
setinfo "dm" "0"
+mlook
+jlook
//Moody's bhop script
alias +moodyhop "alias _special @moodyhop;@moodyhop"
alias -moodyhop "alias _special"
alias @moodyhop "special;wait;+jump;wait;-jump"
bind space +moodyhop
//Moody's bee script
alias +bee "alias _special @bee;@bee"
alias -bee "alias _special"
alias @bee "special;wait;+jump;+use;wait;+lookup;-use;wait;+use;-lookup;wait;-use;wait;+lookdown;wait;-lookdown;+use;wait;-jump;+use;wait;+lookup;-use;wait;+use;-lookup;wait;-use;wait;+lookdown;wait;-lookdown;+use"
bind capslock +bee
//Moody's rainbow script
alias taunt "taunt0"
alias taunt0 "amx_tsay red ~;alias taunt taunt1"
alias taunt1 "amx_tsay orange ~;alias taunt taunt2"
alias taunt2 "amx_tsay yellow ~;alias taunt taunt3"
alias taunt3 "amx_tsay blue ~;alias taunt taunt4"
alias taunt4 "amx_tsay green ~;alias taunt taunt5"
alias taunt5 "amx_tsay marron ~;alias taunt taunt0"
bind KP_ENTER "taunt"
//Moody's defuse script
Alias +de "+use;wait;+lookup;-use;wait;+use;-lookup;wait;-use;wait;+lookdown;wait;-lookdown;+use"
alias -de "-use"
bind "e" "+de"
cl_pithspeed 2000
//Moody's bomb jump script
alias w2 "wait; wait"
alias w3 "w2; wait"
alias w4 "w2; w2"
alias w5 "w3; w2"
alias qpist "slot2; w2; +attack; w2; -attack"
alias +bombjump "qpist; w5; +attack; w5; w5; +reload; w5; w5; w5; weapon_c4; w5; w5; +jump"
alias -bombjump "-attack; w5; w5; w5; w5;-reload; w5; w5; w5; w5; w5; w5; w5; -jump"
bind "KP_minus" "+bombjump"
//Screenshot script
Alias +takepic "net_graph 0; cl_showfps 0;hud_centerid 0 ; -showscores; wait;wait;wait;wait;snapshot; wait; wait"
alias -takepic "wait; net_graph 4; cl_showfps 1; hud_centerid 1"
bind F5 +takepic
clientbase=getBaseAddr "client.dll"
vguibase=getBaseAddr "vguimatsurface.dll"
function ground() return (readmem(clientbase+0x521328,4)~=-1) end
function gui() return (readmem(vguibase+0x117314,4)==1) end
jump=(function(bool) cmd((bool and "+" or "-").."jump") end)
while keyDown(35)==0 do
jump((ground() and (keyDown(32)~=0) and not gui()))
wait(5)
alias fast_sniper fs_on
alias +awpshot "+attack; spec_next"
alias -awpshot "-attack; use weapon_knife; slot1"
alias fs_on "bind mouse1 +awpshot; alias fast_sniper fs_off; dev1; echo Fast Sniper ON; dev0"
alias fs_off "bind mouse1 +attack; alias fast_sniper fs_on; dev1; echo Fast Sniper OFF; dev0"
// Bind
bind "z" "fs_on"
bind "x" "fs_off"
alias -duckjump "-jump;-duck"
bind "mouse4" "+duckjump"
exec userconfig.cfg
exec autoexec.cfg
echo ~~~GooD LucK & Have a FuN~~~ Kab TavTai moril
echo
echo ~~~GooD LucK & Have a FuN~~~Kab Tavtai moril
echo
echo ~~~GooD LucK & Have a FuN~~~Kab tavtai moril
exec userconfig.cfg
bind "TAB" "+showscores"
bind "ENTER" "+attack"
bind "ESCAPE" "cancelselect"
bind "'" "+moveup"
bind "+" "sizeup"
bind "," "buyammo1"
bind "-" "sizedown"
bind "." "buyammo2"
bind "/" "+movedown"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind ";" "+mlook"
bind "=" "sizeup"
bind "[" "invprev"
bind "]" "invnext"
bind "`" "toggleconsole"
bind "a" "+moveleft"
bind "b" "buy"
bind "c" "radio3"
bind "d" "+moveright"
bind "e" "+use"
bind "h" "+commandmenu"
bind "g" "drop"
bind "j" "cheer"
bind "f" "impulse 100"
bind "k" "+voicerecord"
bind "l" "showbriefing"
bind "m" "chooseteam"
bind "n" "nightvision"
bind "o" "buyequip"
bind "q" "lastinv"
bind "r" "+reload"
bind "s" "+back"
bind "t" "impulse 201"
bind "u" "messagemode2"
bind "v" "buyequip"
bind "w" "+forward"
bind "x" "radio2"
bind "y" "messagemode"
bind "z" "radio1"
bind "~" "toggleconsole"
bind "UPARROW" "+forward"
bind "DOWNARROW" "+back"
bind "LEFTARROW" "+left"
bind "RIGHTARROW" "+right"
bind "ALT" "+strafe"
bind "CTRL" "+duck"
bind "SHIFT" "+speed"
bind "F1" "autobuy"
bind "F2" "rebuy"
bind "F3" "on"
bind "F5" "snapshot"
bind "F6" "name mouSE`%Gam4E%AS"
bind "F7" "name haTSu`tomoha"
bind "F8" "name AS!![mR]%K!K%/A/"
bind "F9" "name ~o[N]e%|%sHoT~%AS"
bind "F10" "name FromD|AS"
bind "F11" "name .::4ever::.%|%AS"
bind "F12" "say ^^ GooD LucK & HavE a FuN ^^"
bind "INS" "+klook"
bind "PGDN" "+lookdown"
bind "PGUP" "+lookup"
bind "END" "centerview"
bind "KP_ENTER" "taunt"
bind "KP_PLUS" "defuser;flash;hegren;"
bind "MWHEELDOWN" "+duck"
bind "MWHEELUP" "+jump"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
_cl_autowepswitch "0"
_snd_mixahead "0.1"
ati_npatch "1.0"
ati_subdiv "2.0"
bgmvolume "1.000000"
bottomcolor ""
brightness "2"
cl_allowdownload "0"
_snd_mixahead "0.1"
ati_npatch "0"
ati_subdiv "0"
bgmvolume "1.000000"
bottomcolor "6"
brightness "2"
cl_allowupload "1"
cl_backspeed "400"
cl_cmdbackup "2"
cl_cmdrate "100"
cl_corpsestay "0.000000"
cl_crosshair_color "50 250 250"
cl_crosshair_size "large"
cl_crosshair_translucent "0"
cl_dlmax "128"
cl_download_ingame "1"
cl_dynamiccrosshair "0"
cl_forwardspeed "400"
cl_himodels "0"
cl_idealpitchscale "0.8"
cl_lc "1"
cl_logocolor "#Valve_Orange"
cl_logofile "lambda"
cl_lw "1"
cl_gg "1"
cl_minmodels "0"
cl_radartype "1"
cl_righthand "0"
cl_shadows "0"
cl_timeout "300"
cl_updaterate "100"
cl_vsmoothing "0.05"
cl_weather "0"
con_color "50 150 250"
console "1.000000"
crosshair "1.000000"
fastsprites "0"
fps_max "101"
fps_modem "0.0"
gamma "3"
gl_dither "1"
gl_spriteblend "0"
gl_flipmatrix "0"
gl_fog "1"
gl_monolights "0"
gl_overbright "0"
gl_polyoffset "0.1"
hisound "1"
hpk_maxsize "4"
hud_capturemouse "1"
hud_centerid "1"
hud_draw "1"
hud_fastswitch "1"
hud_saytext_internal "1"
hud_takesshots "0"
joystick "0"
lookspring "0.000000"
lookstrafe "0.000000"
m_filter "1"
m_forward "1"
m_pitch "0.022"
m_side "0.8"
m_yaw "0.022"
model "gordon"
MP3FadeTime "2.0"
MP3Volume "0.800000"
mp_decals "0"
name "AS"
net_graph "0"
net_graphpos "1"
net_scale "5"
r_bmodelhighfrac "5.0"
r_detailtextures "0"
s_a3d "0.0"
s_automax_distance "30.0"
s_automin_distance "2.0"
s_bloat "2.0"
s_distance "60"
s_doppler "0.0"
s_eax "0.0"
s_leafnum "0"
s_max_distance "1000.0"
s_min_distance "8.0"
s_numpolys "200"
s_polykeep "1000000000"
s_polysize "10000000"
s_refdelay "4"
s_refgain "0.4"
s_rolloff "1.0"
s_verbwet "0.25"
sensitivity "2.45"
skin ""
spec_autodirector_internal "1"
spec_drawcone_internal "1"
spec_drawnames_internal "1"
spec_drawstatus_internal "1"
spec_mode_internal "2"
spec_pip "0"
suitvolume "0.250000"
sv_aim "0"
sv_voiceenable "1"
team ""
topcolor ""
viewsize "110"
voice_enable "1"
voice_forcemicrecord "1"
voice_modenable "1"
voice_scale "2"
volume "0.8"
setinfo "vgui_menus" "0"
setinfo "_ah" "0"
setinfo "_pw" "2F1"
setinfo "_vgui_menus" "0"
setinfo "_rpgm_cfg" "11"
setinfo "_pw-pcw" "zdarova332"
setinfo "dm" "0"
+mlook
+jlook
//Moody's bhop script
alias +moodyhop "alias _special @moodyhop;@moodyhop"
alias -moodyhop "alias _special"
alias @moodyhop "special;wait;+jump;wait;-jump"
bind space +moodyhop
//Moody's bee script
alias +bee "alias _special @bee;@bee"
alias -bee "alias _special"
alias @bee "special;wait;+jump;+use;wait;+lookup;-use;wait;+use;-lookup;wait;-use;wait;+lookdown;wait;-lookdown;+use;wait;-jump;+use;wait;+lookup;-use;wait;+use;-lookup;wait;-use;wait;+lookdown;wait;-lookdown;+use"
bind capslock +bee
//Moody's rainbow script
alias taunt "taunt0"
alias taunt0 "amx_tsay red ~;alias taunt taunt1"
alias taunt1 "amx_tsay orange ~;alias taunt taunt2"
alias taunt2 "amx_tsay yellow ~;alias taunt taunt3"
alias taunt3 "amx_tsay blue ~;alias taunt taunt4"
alias taunt4 "amx_tsay green ~;alias taunt taunt5"
alias taunt5 "amx_tsay marron ~;alias taunt taunt0"
bind KP_ENTER "taunt"
//Moody's defuse script
Alias +de "+use;wait;+lookup;-use;wait;+use;-lookup;wait;-use;wait;+lookdown;wait;-lookdown;+use"
alias -de "-use"
bind "e" "+de"
cl_pithspeed 2000
//Moody's bomb jump script
alias w2 "wait; wait"
alias w3 "w2; wait"
alias w4 "w2; w2"
alias w5 "w3; w2"
alias qpist "slot2; w2; +attack; w2; -attack"
alias +bombjump "qpist; w5; +attack; w5; w5; +reload; w5; w5; w5; weapon_c4; w5; w5; +jump"
alias -bombjump "-attack; w5; w5; w5; w5;-reload; w5; w5; w5; w5; w5; w5; w5; -jump"
bind "KP_minus" "+bombjump"
//Screenshot script
Alias +takepic "net_graph 0; cl_showfps 0;hud_centerid 0 ; -showscores; wait;wait;wait;wait;snapshot; wait; wait"
alias -takepic "wait; net_graph 4; cl_showfps 1; hud_centerid 1"
bind F5 +takepic
clientbase=getBaseAddr "client.dll"
vguibase=getBaseAddr "vguimatsurface.dll"
function ground() return (readmem(clientbase+0x521328,4)~=-1) end
function gui() return (readmem(vguibase+0x117314,4)==1) end
jump=(function(bool) cmd((bool and "+" or "-").."jump") end)
while keyDown(35)==0 do
jump((ground() and (keyDown(32)~=0) and not gui()))
wait(5)
alias fast_sniper fs_on
alias +awpshot "+attack; spec_next"
alias -awpshot "-attack; use weapon_knife; slot1"
alias fs_on "bind mouse1 +awpshot; alias fast_sniper fs_off; dev1; echo Fast Sniper ON; dev0"
alias fs_off "bind mouse1 +attack; alias fast_sniper fs_on; dev1; echo Fast Sniper OFF; dev0"
// Bind
bind "z" "fs_on"
bind "x" "fs_off"
alias -duckjump "-jump;-duck"
bind "mouse4" "+duckjump"
exec userconfig.cfg
exec autoexec.cfg
echo ~~~GooD LucK & Have a FuN~~~ Kab TavTai moril
echo
echo ~~~GooD LucK & Have a FuN~~~Kab Tavtai moril
echo
echo ~~~GooD LucK & Have a FuN~~~Kab tavtai moril
exec userconfig.cfg
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