577 cs settings, config & cfg 2019
| Full Name | - |
| Nickname | 577 |
| Birthday | - |
| Nationality | |
| Game | |
| Since | 2019-03-20 |
| Last Update | 2019-03-20 |
Navigation
| 577 Gear |
| 577 Setup |
| 577 Config |
| 577 Settings |
577 screenshot
577 Gear
| Mouse | - |
| Mousepad | - |
| Keyboard | - |
| Headset | - |
| Earbuds | - |
| Monitor | - |
| Chair | - |
| Controller | - |
| Case | - |
577 Gaming PC Setup
| GPU | - |
| CPU | - |
| Memory | - |
| Motherboard | - |
| Power Supply | - |
| Storage | - |
| Fan | - |
| Cooler | - |
577 config
The Counter-Strike 1.6 config file of 577 has been downloaded 71 times. Download PoL.cfg by clicking the download button below.
How to install 577 cs config
1. Download PoL.cfg by clicking the download button above.
2. Extract and/or copy file(s) into your Counter-Strike 1.6 folder (Example: C:\Program Files (x86)\Steam\steamapps\[account]\counter-strike\cstrike\cfg).
3. Launch the game and type in "exec configname.cfg" in console to load the config or make sure to add "exec autoexec.cfg", "exec userconfig.cfg" or "exec 577.cfg" to config.cfg file in your Counter-Strike 1.6 folder.
2. Extract and/or copy file(s) into your Counter-Strike 1.6 folder (Example: C:\Program Files (x86)\Steam\steamapps\[account]\counter-strike\cstrike\cfg).
3. Launch the game and type in "exec configname.cfg" in console to load the config or make sure to add "exec autoexec.cfg", "exec userconfig.cfg" or "exec 577.cfg" to config.cfg file in your Counter-Strike 1.6 folder.
Social Media
| Twitch | - |
| - | |
| YouTube | - |
| - | |
| - | |
| TikTok | - |
| Steam | - |
| Discord | - |
577 Settings
Monitor
| Resolution: | - |
| Aspect Ratio: | - |
Sensitivity
| Sensitivity: | - |
Crosshair
| Color: | - |
| Size: | - |
FAQ
Summary
This page contains the in-game settings, config files (cfg) and hardware setup of 577. The 577 cs settings page has been viewed for 1.772 since it was added on 2019-03-20. The last time the settings of 577 were on 2019-03-20. Visit the cs settings page to view more Counter-Strike 1.6 settings like 577 or visit upload section to add your own cs settings.
Other Counter-Strike 1.6 settings
| # | Name | Country | Last Update | |
| 1 | 2021-11-22 | |||
| 2 | 2022-01-22 | |||
| 3 | 2021-01-11 | |||
| 4 | 2020-01-02 | |||
| 5 | 2020-12-29 |
Other Albania gaming settings
| # | Name | Country | Last Update | |
| 1 | 2021-10-02 | |||
| 2 | 2020-10-11 | |||
| 3 | 2020-08-09 | |||
| 4 | 2022-08-23 | |||
| 5 | 2020-07-15 | |||
| 6 | 2020-09-21 | |||
| 7 | 2020-06-12 | |||
| 8 | 2021-05-04 | |||
| 9 | 2023-06-01 | |||
| 10 | 2020-06-12 |
577 CFG file
PoL%''
____ _ ____ _____ _ _
/ ___|___ _ _ _ __ | |_ ___ _ __ / ___|_ _| __(_) | _____
| | / _ \| | | | '_ \| __/ _ \ '__|___\___ \ | || '__| | |/ / _ \
| |__| (_) | |_| | | | | || __/ | |_____|__) || || | | | < __>
\____\___/ \__,_|_| |_|\__\___|_| |____/ |_||_| |_|_|\_\___|
unbindall
bind "TAB" "+showscores"
bind "ENTER" "+attack"
bind "ESCAPE" "cancelselect"
bind "SPACE" "+jump"
bind "'" "+moveup"
bind "+" "sizeup"
bind "," "buyammo1"
bind "-" "sizedown"
bind "." "buyammo2"
bind "/" "+movedown"
bind "0" "slot10"
bind "1" "slot1; cl_bob 0; cl_bobup 0; bind mwheelup +duck; bind MWHEELDOWN +jump; hud_fastswitch 1; cl_dynamiccrosshair 0; +mlook"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind ";" "+mlook"
bind "=" "podbotmenu"
bind "a" "+moveleft"
bind "b" "buy"
bind "c" "radio3"
bind "d" "+moveright"
bind "e" "+use"
bind "f" "play sound/misc/multikill; say www.forumqs.com nesquik v4 cfg!"
bind "g" "drop"
bind "h" "+commandmenu"
bind "i" "showbriefing"
bind "j" "cheer"
bind "v" "+voicerecord"
bind "m" "chooseteam"
bind "n" "nightvision"
bind "o" "buyequip"
bind "q" "lastinv"
bind "r" "+reload"
bind "s" "+back"
bind "k" "+voicerecord"
bind "t" "impulse 201"
bind "u" "messagemode2"
bind "w" "+forward"
bind "x" "radio2"
bind "y" "messagemode"
bind "z" "radio1"
bind "[" "invprev"
bind "]" "invnext"
bind "`" "scr_conspeed 999999; toggleconsole"
bind "~" "toggleconsole"
bind "UPARROW" "+forward"
bind "DOWNARROW" "+back"
bind "LEFTARROW" "+left; cl_yawspeed 4000"
bind "RIGHTARROW" "+right; cl_yawspeed 4000"
bind "ALT" "+strafe"
bind "CTRL" "+duck"
bind "SHIFT" "+speed"
bind "F5" "snapshot"
bind "F6" "save quick"
bind "F7" "load quick"
bind "F10" "quit prompt"
bind "INS" "+klook"
bind "PGDN" "+lookdown"
bind "PGUP" "+lookup"
bind "END" "centerview"
bind "MWHEELDOWN" "+jump"
bind "MWHEELUP" "+duck"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "PAUSE" "pause"
bind "BACKSPACE" "impulse 101"
bind MWHEELDOWN "+duck"
bind MWHEELUP "+duck"
_____________________________________________
//‹‹goruntu››
_____________________________________________
gl_keeptjunctions "0"
gl_affinemodels "0"
gl_dither "1"
gl_d3dflip "0"
gl_cull "1"
gl_polyoffset "999999"
gl_overbright "0"
gl_flipmatrix "0"
gl_lightholes "0"
gl_smoothmodels "0"
gl_monolights "0"
gl_palette_tex "1"
gl_max_size "512"
gl_alphamin "0.250"
gl_picmip "0"
gl_spriteblend "0"
gl_zmax "3600"
gl_ztrick "0"
gl_playermip "10"
gl_wateramp "0"
gl_texsort "0"
gl_clear "0"
gl_nobind "0"
gl_nocolors "0"
gl_round_down "3"
gl_texturemode "GL_LINEAR_MIPMAP_NEAREST"
_____________________________________________
//‹‹oyuncu››
_____________________________________________
_cl_autowepswitch "1"
cl_solid_players "1"
cl_bobcycle "1"
cl_bob "0"
cl_bobup "0"
cl_nopred "0"
cl_gg "0"
cl_lc "1"
cl_lw "1"
cl_gibcount "0"
cl_giblife "0"
cl_gibvelscale "0"
cl_dlmax "128"
cl_idealpitchscale "0.8"
cl_dynamiccrosshair "0"
cl_corpsestay "180"
cl_cmdbackup "2"
cl_movespeedkey "0.52"
cl_forwardspeed "400"
cl_backspeed "400"
cl_sidespeed "400"
cl_pitchspeed "2"
cl_waterdist "4"
cl_shadows "0"
cl_weather "0"
cl_download_ingame "0"
cl_allowdownload "1"
cl_allowupload "1"
cl_timeout "8000"
cl_showfps "0"
cl_minmodels "0"
cl_himodels "0"
cl_pitchup "89"
cl_pitchdown "89"
cl_righthand "1"
cl_vsmoothing "0.05"
cl_rate "9999"
cl_cmdrate "101"
cl_updaterate "101"
cl_fixtimerate "7.5"
cl_showerror "0"
cl_logofile "smiley"
cl_logocolor "#Valve_Blue"
cl_radartype "0"
cl_resend "4"
cl_showevents "0"
contimes "2"
precache "1"
_____________________________________________
//‹‹mouse››
_____________________________________________
m_forward "1""
m_side "0.8"
m_filter "0"
m_pitch "0.022"
m_yaw "0.022"
sensitivity "1.2"
zoom_sensitivity_ratio "0.8"
joystick "0"
_____________________________________________
//‹‹seyirci››
_____________________________________________
spec_autodirector_internal "1"
spec_drawcone_internal "1"
spec_drawnames_internal "1"
spec_drawstatus_internal "1"
spec_mode_internal "2"
spec_pip "0"
_____________________________________________
//‹‹ses››
_____________________________________________
_snd_mixahead "0.1"
suitvolume "0.250000"
hisound "1"
bgmvolume "0"
loadas8bit "0"
MP3Volume "0.8"
volume "0.5"
s_eax "0"
s_a3d "0"
s_verbwet "0.25"
s_bloat "2"
s_polykeep "0"
s_polysize "0"
s_refgain "0.4"
s_refdelay "4"
s_leafnum "0"
s_max_distance "1000.0"
s_min_distance "8"
s_automax_distance "30"
s_automin_distance "2"
s_distance "60"
s_doppler "0"
s_numpolys "200"
s_rolloff "1"
ambient_level "0.300"
voice_scale "1"
voice_enable "1"
voice_loopback "1"
voice_modenable "1"
voice_forcemicrecord "1"
voice_maxgain "2"
voice_avggain "0.500"
_____________________________________________
//‹‹hud››
_____________________________________________
hud_centerid "1"
hud_fastswitch "2"
hud_takesshots "4"
hud_capturemouse "1"
hud_classautokill "1"
hud_saytext_time "5"
hud_drawhistory_time "5"
hud_deathnotice_time "6"
hud_draw "1"
drawradar
_____________________________________________
//‹‹r_models››
_____________________________________________
r_drawentities "1"
r_bmodelhighfrac "5"
r_drawviewmodel "1"
r_glowshellfreq "0"
r_detailtextures "0"
r_mirroralpha "0"
r_dynamic "0"
r_shadows "0"
r_traceglow "0"
r_fullbright "1"
r_decals "300"
r_mmx "1"
r_speeds "0"
r_novis "0"
______________________________________________
//‹‹gamma››
______________________________________________
lightgamma "2.5"
lambert "-1.001"
texgamma "0"
gamma "30"
brightness "30"
_____________________________________________
//‹‹misc››
_____________________________________________
model "1337"
max_smokepuffs "0"
max_shells "0"
developer "0"
fps_max "101"
fps_modem "100"
_____________________________________________
//‹‹kan››
_____________________________________________
violence_ablood "1"
violence_hblood "1"
violence_agibs "1"
violence_hgibs "1"
mp_decals "1"
impulse 101
_____________________________________________
//‹‹ex goruntu››
_____________________________________________
hpk_maxsize "0"
viewsize "120"
topcolor "0"
bottomcolor "3"
d_spriteskip "0"
default_fov "90"
ati_subdiv "0"
ati_npatch "0"
fastsprites "0"
_____________________________________________
//‹‹rate››
_____________________________________________
rate "25000"
ex_interp "0.05"
ex_extrapmax "1.33"
ex_minvelocity "0"
host_framerate "0"
fakelag "0"
fakeloss "0"
______________________________________________
//‹‹istatistik››
______________________________________________
graphheight "30"
net_graph "3"
net_graphwidth "105"
net_scale "5"
net_graphpos "1"
______________________________________________
//‹‹Diger››
______________________________________________
skin ""
team ""
console "1"
crosshair "1"
scr_conspeed "999999"
scr_connectmsg "0"
sv_aim "0"
sv_voiceenable "1"
sv_clienttrace "999999"
cl_latency "-21"
lookspring "0"
lookstrafe "0"
mp_startmoney "16000"
mp_freezetime "0"
hostname "Forumqs.com Server"
name "PoL%''"
vid_d3d "0"
______________________________________________
//‹‹No Recoil››
______________________________________________
ex_maxaccel "2000"
ex_maxspeed "750"
ex_correct "0"
c_maxdistance "200.0"
c_mindistance "30.0"
c_minpitch "0.0"
/setinfo "aim_headshot" "50"
______________________________________________
//‹‹ Only for 1.6 (www.forumqs.com) ››
______________________________________________
cl_crosshair_color "250 250 50"
cl_crosshair_size "1"
cl_crosshair_translucent "0"
motdfile nesquik.txt
motd_write www.forumqs.com iyi oyunlar diler.
______________________________________________
//‹‹ Only for 1.5 (www.forumqs.com) ››
______________________________________________
adjust_crosshair
adjust_crosshair
adjust_crosshair
spk "three two one yes quick save ok"
play sound/misc/monsterkill
clear
+jlook
+mlook
reconnect
---------------------------------------------------------------------------------------
recoil_usp "recoil 1.3;nospread 2"
recoil_glock18 "recoil 1.3;nospread 2"
recoil_deagle "recoil 1.3;nospread 2"
recoil_p228 "recoil 1.3;nospread 2"
recoil_elite "recoil 1.3;nospread 2"
recoil_fiveseven "recoil 1.3;nospread 2"
recoil_xm1014 "recoil 1.3;nospread 2"
recoil_m3 "recoil 1.3;nospread 2"
recoil_mp5 "recoil 1.3;nospread 2"
recoil_tmp "recoil 1.2;nospread 2"
recoil_p90 "recoil 1.2;nospread 2"
recoil_mac10 "recoil 1.2;nospread 2"
recoil_ump45 "recoil 1.2;nospread 2"
recoil_ak47 "recoil 1.9;nospread 2"
recoil_sg552 "recoil 1.8;nospread 2"
recoil_m4a1 "recoil 1.74;nospread 2"
recoil_galil "recoil 1.2;nospread 2"
recoil_famas "recoil 1.2;nospread 2"
recoil_aug "recoil 1.7;nospread 2"
recoil_scout "recoil 1.2;nospread 2"
recoil_awp "recoil 1.3;nospread 2"
recoil_g3sg1 "recoil 1.2;nospread 2"
recoil_qsforum "recoil 2;nospread 2"
recoil_sg550 "recoil 1.2;nospread 2"
recoil_m249 "recoil 1.7;nospread 2"
recoil_knife "recoil 1.2;nospread 2"
recoil_tactical "recoil 1.3;nospread 2"
recoil_flashbang " "
recoil_hegrenade " "
recoil_smokegrenade " "
recoil_c4 " "
"*" "Anti-Recoil"
{
}
{
"*" "Mouse 1" "bind mouse1 +attack"
"*" "Mouse 2" "bind mouse2 +attack"
"*" "Mouse 3" "bind mouse3 +attack"
"*" "Reset Mouse 1" "bind mouse1 +attack"
"*" "Reset Mouse 2" "bind mouse2 +attack2"
"*" "Reset Mouse 3" "unbind mouse3"
}
{
"*" "Weak" "cl_pitchspeed 1.0"
"*" "Medium" "cl_pitchspeed 2.5"
"*" "Strong" "cl_pitchspeed 3.5"
}
{
"*" "Deagle Ownage" "cl_pitchspeed 1.1"
"*" "MP5 Ownage" "cl_pitchspeed 1.4"
"*" "P90 Ownage" "cl_pitchspeed 1.9"
"*" "AK-47 Ownage" "cl_pitchspeed 2.7"
"*" "M4A1 Ownage" "cl_pitchspeed 2.2"
"*" "M249 Ownage" "cl_pitchspeed 1.4"
}
{
"*" "Recoil 1.0" "cl_pitchspeed 1.0"
"*" "Recoil 1.5" "cl_pitchspeed 1.5"
"*" "Recoil 2.0" "cl_pitchspeed 2.0"
"*" "Recoil 2.5" "cl_pitchspeed 2.5"
"*" "Recoil 3.0" "cl_pitchspeed 3.0"
"*" "Recoil 3.5" "cl_pitchspeed 3.5"
"*" "Recoil 4.0" "cl_pitchspeed 4.0"
"*" "Recoil 4.5" "cl_pitchspeed 4.5"
"*" "Recoil 5.0" "cl_pitchspeed 5.0"
"*" "Recoil 5.5" "cl_pitchspeed 5.5"
"*" "Recoil 6.0" "cl_pitchspeed 6.0"
}
{
"*" "Deagle Pack" "deagle; secammo; cl_pitchspeed 1.1"
"*" "MP5 Pack" "mp5; primammo; cl_pitchspeed 1.4"
"*" "P90 Pack" "p90; primammo; cl_pitchspeed 1.9"
"*" "AK-47 Pack" "ak47; primammo; cl_pitchspeed 2.7"
"*" "M4A1 Pack" "m4a1; primammo; cl_pitchspeed 2.2"
"*" "M249 Pack" "m249; primammo; cl_pitchspeed 1.4"
}
recoilSw_usp "recoil 0.27"
recoilSw_glock18 "recoil 0.25"
recoilSw_deagle "recoil 0.16"
recoilSw_p228 "recoil 0.37"
recoilSw_elite "recoil 0.39"
recoilSw_fiveseven "recoil 0.42"
recoilSw_xm1014 "recoil 1.8"
recoilSw_m3 "recoil 1.83"
recoilSw_mp5 "recoil 1.6892"
recoilforum_qs "recoil 1.213"
recoilSw_FamaS "recoil 1.32"
recoilSw_tmp "recoil 1.66"
recoilSw_p90 "recoil 1.709"
recoilSw_mac10 "recoil 1.71"
recoilSw_ump45 "recoil 1.72"
recoilSw_ak47 "recoil 1.710201"
recoilSw_sg552 "recoil 1.739"
recoilSw_m4a1 "recoil 1.62"
recoilSw_aug "recoil 1.718"
recoilSw_scout "recoil 1.7"
recoilSw_awp "recoil 1.77"
recoilSw_g3sg1 "recoil 0.018"
recoilSw_sg550 "recoil 0.027"
recoilSw_m249 "recoil 1.82"
recoilSw_knife "recoil 0.282"
recoilSw_flashbang "recoil 1.282"
recoilSw_hegrenade "recoil 1.282"
recoilSw_smokegrenade "recoil 1.282"
recoilSw_c4 "recoil 0.0"
recoilSw_tactical "recoil 0.282"
recoilSw_ "recoil 0.302"
------------------------------------------------------------------------------------------------
cl_pitchup "89"
cl_pitchdown "89"
c_maxpitch "headshot"//HEADSHOT"
c_maxyaw "headshot"//HEADSHOT"
c_minyaw "headshot"//HEADSHOT"
hs_mode 1
//hs_body 1 2 3 4 5 6 7
hs_body 2 3 4 5
echo forumqs.com aim paketi yuklendi.#
spec_autodirector_internal "1"
spec_drawcone_internal "1"
spec_drawnames_internal "1"
spec_drawstatus_internal "1"
spec_mode_internal "1"
spec_pip "0"
shoot1
fov 9000
----------------------------------------------------------------------------------------------------
bind "w" "+forward; crosshair 5"
bind "MOUSE1" "+attack; +graph"
alias UNI-T6aSD "avadd 0 22.5 7 2 19.5 5.6 -3.6 16.5 -3 3.7 14.5 6 -6 9.7 -3 0 -30 -6 6;avadd 1 23 4 -2 20 4.6 3 18 -3 -3 15.4 6 4 -12 0 -6 -10 -16 6"
alias UNI-T6bSD "avadd 0 20.9 5 2 18.7 8.2 -4 16.5 3 6 10.5 -2.6 -4 20 6 2 17.9 5 6;avadd 1 22 6.01 3.5 17.7 -3 -3 16.3 3 -5 10.5 0 8 -15 -16 -4 -32 6 2"
alias UNI-T6cSD "avadd 0 20.5 8 2.5 17.5 4 -3 15.4 -2 3.2 13 -4 0 -9.8 2 -2 -30 6 3;avadd 1 23 4 -2 17 2 3 15 -2 -3.4 8.9 0 3 -7 -6 -4 -25 6 4.5"
alias UNI-T6dSD "avadd 0 21.4 8 3 18.6 5 -4 16.4 6 3.5 12.3 2 -2.4 8.9 0 3.7 -27 8 -3;avadd 1 22 5 2 17 4 -3 15 -3 3 10 -6 -4 5 -3 1 -30 6 -3"
alias UNI-T6eSD "avadd 0 23 6 2 18.5 8 -3 17 11 2.5 14.7 4 -5 -6 -3 4 -28 -6 -2.8;avadd 1 22 5 3 17.9 6 -1 14.9 7 3.5 -16 -3 -6 -31 -6 5.4 -31 7 -3.3"
alias UNI-T6fS "avclear;recoil 2.0;avadd 0 22 5 2 18 5 -2 15 8 3;recoil 2.2;avadd 0 10 9 -3.9 -20 -3 6 -32 -6 -3"
alias UNI-T6fD "avclear;recoil 2.0;avadd 0 23 7 3 16.8 3 -5 15.5 5 6;recoil 2.2;avadd 1 12 -3 -4 -6 4 3 -30 -4 -4"
alias UNI-T6a "avclear;better_pi 1;recoil 2.0;#cl_bob 0; #cl_bobup 0;UNIT5SET;UNIT5RESET;UNIT5BUR1;UNI-T6aSD;init 0 UNI-T6a;txt *www.forumqs.com: *Test-6a*{Lv1}*"
alias UNI-T6b "avclear;better_pi 1;recoil 1.9;#cl_bob 0; #cl_bobup 0;UNIT5SET;UNIT5RESET;UNIT5BUR2;UNI-T6bSD;init 0 UNI-T6b;txt *www.forumqs.com: *Test-6b*{Lv2}*"
alias UNI-T6c "avclear;better_pi 1;recoil 2.0;#cl_bob 0; #cl_bobup 0;UNIT5SET;UNIT5RESET;UNIT5BUR3;UNI-T6cSD;init 0 UNI-T6c;txt *www.forumqs.com: *Test-6c*{Lv3}*"
alias UNI-T6d "avclear;better_pi 1;recoil 1.9;#cl_bob 0; #cl_bobup 0;UNIT5SET;UNIT5RESET;UNIT5BUR4;UNI-T6dSD;init 0 UNI-T6d;txt *www.forumqs.com: *Test-6d*{Lv4}*"
alias UNI-T6e "avclear;better_pi 1;recoil 2.0;#cl_bob 0; #cl_bobup 0;UNIT5SET;UNIT5RESET;UNIT5BUR5;UNI-T6eSD;init 0 UNI-T6e;txt *www.forumqs.com: *Test-6e*{Lv5}*"
alias UNI-T6f "better_pi 1;recoil 1.5;#cl_bob 0; #cl_bobup 0;UNIT5SET;UNI-T6fS;UNI-T6fD;init 0 UNI-T6f;txt *www.forumqs.com: *Test-6f*{Lv6}*"
alias UNIT5BUR1 "sdelay 0.04;rdelay 0.0;dtime 0.10;ftime 0.2"
alias UNIT5BUR2 "sdelay 0.05;rdelay 0.01;dtime 0.17;ftime 0.2"
alias UNIT5BUR3 "sdelay 0.04;rdelay 0.005;dtime 0.14;ftime 0.25"
alias UNIT5BUR4 "sdelay 0.02;rdelay 0.031;dtime 0.10;ftime 0.3"
alias UNIT5BUR5 "sdelay 0.04;rdelay 0.005;dtime 0.14;ftime 0.25"
alias UNIT5BUR6 "sdelay 0.05;rdelay 0.042;dtime 0.24;ftime 0.27"
alias UNIT5SET "autoburst 0;burstflags 0"
alias UNIT5RESET "autoburst 0;sdelay 0.03;rdelay 0.0;dtime 0.0;ftime 1.0;burstflags 0"
rot_addalias 1 UNI-T6a
rot_addalias 2 UNI-T6b
rot_addalias 3 UNI-T6c
rot_addalias 4 UNI-T6d
rot_addalias 5 UNI-T6e
rot_reset
echo CsnTR Aimbot Paketi.
alias UNIAstart "UNIreset;pred 1;predmax 6;predtime 0.071;recoil 2.2"
alias UNIAS1 "avadd 0 23.5 5.1 1"
alias UNIAS2 "avadd 0 15.8 6 -4"
alias UNIAS3 "avadd 0 19.2 5 4.7"
alias UNIAS4 "avadd 0 14.6 -3 1"
alias UNIAS5 "avadd 0 15.3 -6 -1"
alias UNIAS6 "avadd 0 18.4 5.5 -3.8"
alias UNIAD1 "avadd 1 19.2 5 1.6"
alias UNIAD2 "avadd 1 16.4 6.1 -5"
alias UNIAD3 "avadd 1 15 -4.6 7"
alias UNIAD4 "avadd 1 -18 0 -6.5"
alias UNIAD5 "avadd 1 -16 -13.9 5.3"
alias UNIAD6 "avadd 1 -8 -10 3"
alias UNIA1 "UNIAS1;UNIAS2;UNIAS3;UNIAS4;UNIAS5;UNIAS6"
alias UNIA2 "UNIAD1;UNIAD2;UNIAD3;UNIAD4;UNIAD5;UNIAD6"
alias UNI-A "UNIAstart;avclear;UNIA1;UNIA2;init 0 UNI-A
//********************************
alias UNIBstart "UNIreset;pred 1;predmax 8;predtime 0.071;recoil 2.0"
alias UNIBS1 "avadd 0 19.8 4 2"
alias UNIBS2 "avadd 0 15 6 -2"
alias UNIBS3 "avadd 0 16.7 3 1"
alias UNIBS4 "avadd 0 13.9 6 -2"
alias UNIBS5 "avadd 0 17 3 2"
alias UNIBS6 "avadd 0 20 6 4"
alias UNIBD1 "avadd 1 19.5 3 2"
alias UNIBD2 "avadd 1 16.5 -3 1"
alias UNIBD3 "avadd 1 13 -4 0"
alias UNIBD4 "avadd 1 10 0 -6"
alias UNIBD5 "avadd 1 -15.4 2 0"
alias UNIBD6 "avadd 1 20 6 2"
alias UNIB1 "UNIBS1;UNIBS2;UNIBS3;UNIBS4;UNIBS5;UNIBS6"
alias UNIB2 "UNIBD1;UNIBD2;UNIBD3;UNIBD4;UNIBD5;UNIBD6"
alias UNI-B "UNIBstart;avclear;UNIB1;UNIB2;init 0 UNI-B"
//********************************
alias UNICstart "UNIreset;pred 1;predmax 10;predtime 0.070;recoil 2.1"
alias UNICS1 "avadd 0 20.5 6 2"
alias UNICS2 "avadd 0 14.8 4 -3.4"
alias UNICS3 "avadd 0 18.5 6 6"
alias UNICS4 "avadd 0 16 2 -7"
alias UNICS5 "avadd 0 20.3 6 0"
alias UNICD1 "avadd 1 20 3 -1"
alias UNICD2 "avadd 1 15.3 -3 2"
alias UNICD3 "avadd 1 13.9 -5 0"
alias UNICD4 "avadd 1 -16.5 -3 2"
alias UNICD5 "avadd 1 -19.7 -2 2"
alias UNIC1 "UNICS1;UNICS2;UNICS3;UNICS4;UNICS5"
alias UNIC2 "UNICD1;UNICD2;UNICD3;UNICD4;UNICD5"
alias UNI-C "UNICstart;avclear;UNIC1;UNIC2;init 0 UNI-C"
//************************************************** ***
alias XenX "pred 1;predtime 0.1;predmax 10"
alias Xens1 "UNI-Set;UNI-burst1;aspeed 5.0;recoil 2.0;avadd 0 23 12 0;aspeed 2.0"
alias Xens2 "UNI-Set;UNI-burst2;aspeed 2.0;recoil 2.3;avadd 0 16.5 6 2;aspeed 2.0"
alias Xens3 "UNI-Set;UNI-burst3;aspeed 4.0;recoil 2.5;avadd 0 12 3.5 0;aspeed 2.0"
alias Xens4 "UNI-Set;UNI-burst4;aspeed 5.0;recoil 1.8;avadd 0 17.5 4 4;aspeed 2.0"
alias Xens5 "UNI-Set;UNI-burst5;aspeed 2.0;recoil 2.0;avadd 0 21 6 2;aspeed 2.0"
alias Xend1 "UNI-Set;UNI-burst1;aspeed 5.0;recoil 2.0;avadd 1 30 3 0;aspeed 2.0"
alias Xend2 "UNI-Set;UNI-burst2;aspeed 2.0;recoil 2.5;avadd 1 20 2 0;aspeed 2.0"
alias Xend3 "UNI-Set;UNI-burst3;aspeed 4.0;recoil 2.0;avadd 1 15 -2 -4;aspeed 2.0"
alias Xend4 "UNI-Set;UNI-burst4;aspeed 2.0;recoil 1.8;avadd 1 17.5 6 2;aspeed 2.0"
alias Xend5 "UNI-Set;UNI-burst5;aspeed 5.0;recoil 2.2;avadd 1 8 -3.5 -2;aspeed 2.0"
alias Xen1 "Xens1;Xens2;Xens3;Xens4;Xens5"
alias Xen2 "Xend1;Xend2;Xend3;Xend4;Xend5"
alias Xen "avclear;XenX;Xen1;Xen2;init 0 Xen"
//************************************************** ******
alias UNIT1start "UNIreset;UNI-Set;aspeed 2.8;UNIreset;pred 1; predmax 6; predtime 0.071;recoil 2.0"
alias UNIT1S1 "UNI-Set;UNI-burst1;pred 1;predmax 6.0; predtime 0.071;avadd 0 22 5 2.3"
alias UNIT1S2 "UNI-Set;UNI-burst2;pred 1;predmax 4.0; predtime 0.060;avadd 0 15.3 6 -4"
alias UNIT1S3 "UNI-Set;UNI-burst3;pred 1;predmax 3.5; predtime 0.045;avadd 0 17.1 6 5"
alias UNIT1S4 "UNI-Set;UNI-burst4;pred 1;predmax 5.0; predtime 0.063;avadd 0 14.5 -3 0"
alias UNIT1S5 "UNI-Set;UNI-burst5;pred 1;predmax 6.0; predtime 0.700;avadd 0 19.6 6 2"
alias UNIT1D1 "UNI-Set;UNI-burst1;pred 1;predmax 3.0; predtime 0.045;avadd 1 19.5 6 2"
alias UNIT1D2 "UNI-Set;UNI-burst2;pred 1;predmax 4.5; predtime 0.039;avadd 1 14.5 6 -5"
alias UNIT1D3 "UNI-Set;UNI-burst3;pred 1;predmax 2.0; predtime 0.060;avadd 1 16 6 3"
alias UNIT1D4 "UNI-Set;UNI-burst4;pred 1;predmax 6.0; predtime 0.073;avadd 1 10 -3 0"
alias UNIT1D5 "UNI-Set;UNI-burst5;pred 1;predmax 6.0; predtime 0.073;avadd 1 18.5 4 1"
alias UNI1T1 "UNIT1S1;UNIT1S2;UNIT1S3;UNIT1S4;UNIT1S5"
alias UNI2T1 "UNIT1D1;UNIT1D2;UNIT1D3;UNIT1D4;UNIT1D5"
alias UNI-T1 "UNIT1start;avclear;UNI1T1UNI2T1;init 0 UNI-T1"
//********************************
alias UNI-Set "autoburst 0;burstflags 0"
alias UNI-burst1 "sdelay 0.03;rdelay 0.0;dtime 0.13;ftime 0.2"
alias UNI-burst2 "sdelay 0.05;rdelay 0.01;dtime 0.27;ftime 0.2"
alias UNI-burst3 "sdelay 0.023;rdelay 0.02;dtime 0.20;ftime 0.1"
alias UNI-burst4 "sdelay 0.02;rdelay 0.031;dtime 0.10;ftime 0.3"
alias UNI-burst5 "sdelay 0.04;rdelay 0.005;dtime 0.14;ftime 0.25"
alias UNIBS "UNIreset;UNI-burst1;UNI-burst2;UNI-burst3;UNI-burst4;UNI-burst5"
alias UNIreset "autoburst 0;sdelay 0.03;rdelay 0.0;dtime 0.0;ftime 1.0;burstflags 0"
//************************************************** ***************
alias UNIT2start "pred 1;predmax 10;predtime 0.081;UNIreset"
alias UNIT2S1 "UNI-Set;UNI-burst1;aspeed 4.0;recoil 2.0;avadd 0 19.5 6 1;recoil 2.0;aspeed 3.0"
alias UNIT2S2 "UNI-Set;UNI-burst1;aspeed 4.0;recoil 2.0;avadd 0 16.8 4 -1;recoil 2.0;aspeed 3.0"
alias UNIT2S3 "UNI-Set;UNIreset;UNI-burst2;aspeed 4.0;recoil 1.8;avadd 0 17.5 4.5 -3;recoil 2.0;aspeed 3.0"
alias UNIT2S4 "UNI-Set;UNI-burst2;aspeed 4.0;recoil 1.8;avadd 0 15 5 0;recoil 2.0;aspeed 3.0"
alias UNIT2S5 "UNI-Set;UNIreset;UNI-burst3;aspeed 4.0;recoil 1.8;avadd 0 20 5 2.5;recoil 2.0;aspeed 3.0"
alias UNIT2S6 "UNI-Set;UNI-burst4;aspeed 4.0;recoil 1.8;avadd 0 18.5 6 4;recoil 2.0;aspeed 3.0"
alias UNIT2S7 "UNI-Set;UNIreset;UNI-burst5;aspeed 4.0;recoil 2.0;avadd 0 16.7 2 -5;recoil 2.0;aspeed 3.0"
alias UNIT2S8 "UNI-Set;UNIreset;UNI-burst3;aspeed 4.0;recoil 2.0;avadd 0 22 6 3;recoil 2.0;aspeed 3.0"
alias UNIT2D1 "UNI-Set;UNIreset;UNI-burst2;aspeed 4.0;recoil 2.0;avadd 1 19.5 6 2;recoil 2.0;aspeed 3.0"
alias UNIT2D2 "UNI-Set;UNIreset;UNI-burst5;aspeed 4.0;recoil 2.0;avadd 1 15.3 6 -5;recoil 2.0;aspeed 3.0"
alias UNIT2D3 "UNI-Set;UNI-burst5;aspeed 4.0;recoil 1.8;avadd 1 17 6 3;recoil 2.0;aspeed 3.0"
alias UNIT2D4 "UNI-Set;UNIreset;UNI-burst1;aspeed 4.0;recoil 2.0;avadd 1 10 -3 0;recoil 2.0;aspeed 3.0"
alias UNIT2D5 "UNI-Set;UNI-burst3;aspeed 4.0;recoil 1.8;avadd 1 13 -4 2;recoil 2.0;aspeed 3.0"
alias UNIT2D6 "UNI-Set;UNI-burst4;aspeed 4.0;recoil 1.8;avadd 1 18.5 2 2;recoil 2.0;aspeed 3.0"
alias UNIT2D7 "UNI-Set;UNIreset;UNI-burst1;aspeed 4.0;recoil 2.0;avadd 1 15.9 4 3;recoil 2.0;aspeed 3.0"
alias UNIT2D8 "UNI-Set;UNI-burst3;aspeed 3.0;recoil 2.0;avadd 1 20.3 6 2;recoil 2.0;aspeed 3.0"
alias UNI2T2 "UNIT2S1;UNIT2S2;UNIT2S3;UNIT2S4;UNIT2S5;UNIT2S6;UN IT2S7;UNIT2S8"
alias UNI2T3 "UNIT2D1;UNIT2D2;UNIT2D3;UNIT2D4;UNIT2D5;UNIT2D6;UN IT2D7;UNIT2D8"
alias UNI-T2 "UNIT2start;avclear;UNI2T2;UNI2T3;init 0 UNI-T2"
//*********************************
alias UNISH1 "UNI-burst1;avadd 0 23 6 0"
alias UNISH2 "UNI-burst2;avadd 0 21 4 -1"
alias UNISH3 "UNI-burst1;avadd 0 19 3.5 0"
alias UNISC1 "UNI-burst2;avadd 0 17.6 6 0"
alias UNISC2 "UNI-burst3;avadd 0 15.5 4 0"
alias UNISC3 "UNI-burst4;avadd 0 13 6 3 -3"
alias UNISCR1 "UNI-burst4;avadd 0 8 -2 0"
alias UNISCR2 "UNI-burst5;avadd 0 3 -6 -2"
alias UNISCR3 "UNI-burst6;avadd 0 -5 -2 0"
//*********************************
alias UNIDH1 "UNI-burst1;avadd 1 20.5 5 2"
alias UNIDH2 "UNI-burst2;avadd 1 18 2 0"
alias UNIDH3 "UNI-burst2;avadd 1 17 4 3"
alias UNIDC1 "UNI-burst1;avadd 1 14.8 -2 -4"
alias UNIDC2 "UNI-burst1;avadd 1 10 -6 0"
alias UNIDC3 "UNI-burst2;avadd 1 8 -4 3"
alias UNIDCR1 "UNI-burst3;avadd 1 7 -4 -3"
alias UNIDCR2 "UNI-burst4;avadd 1 3 -6 0"
alias UNIDCR3 "UNI-burst3;avadd 1 -5 -8 0"
alias UNIPRED "pred 1;predmax 10;predtime 0.099"
alias UNIT31S "if UNISH1 else UNISH2;UNISH3;if UNISC1 else UNISC2;UNISC3;if UNISCR1 else UNISCR2;UNISCR3"
alias UNIT32D "if UNIDH1 else UNIDH2;UNIDH3;if UNIDC1 else UNIDC2;UNIDC3;if UNIDCR1 else UNIDCR2;UNIDCR3"
alias UNI-T3 "avclear;UNIPRED;UNIT31S;UNIT32D"
//**********************************************
alias UNIT4H1 "avadd 0 22.5 5 2"
alias UNIT4H2 "avadd 0 21 6 2"
alias UNIT4L1 "avadd 0 19 4 0"
alias UNIT4L2 "avadd 0 18.5 3 2"
alias UNIT4DH1 "avadd 1 20.5 5 0"
alias UNIT4DH2 "avadd 1 18.5 3 1"
alias UNIT4DL1 "avadd 1 17.7 4 2"
alias UNIT4DL2 "avadd 1 20 -3 -1"
alias UNIT41 "UNIT4H1;later 1;UNIT4H2;later 1;UNIT4L1;later 1;UNIT4L2"
alias UNIT42 "UNIT4DH1;later 1;UNIT4DH2;later 1;UNIT4DL1;later 1;UNIT4DL2"
alias UNI-T4 "avclear;recoil 2.2;pred 1;predmax 6;predtime 0.075;UNIT41;UNIT42;init 0 UNI-T4"
alias 0991 "avclear 0;avclear 1;avadd 0 18 10 0;avadd 0 10 4 0;avadd 0 -6 -2 0;avadd 0 -9 -2 6"
alias 0992 "avadd 0 -9 2 -4;avadd 0 -24 -4 6.5;avadd 0 -22 7 -4;avadd 0 -32 -7 5;avadd 0 -33 5 -4"
alias 0993 "avadd 1 21.3 3 0;avadd 1 15 -5 -4;avadd 1 8 -7 -2;avadd 1 4 -16 2;avadd 1 5 0 -8"
alias 0994 "avadd 1 -5 -12 11;avadd 1 -5 4 -7;avadd 1 -13 -17 5;avadd 1 -13 0 -7"
alias 099 "0991;0992;0993;0994; recoil 1.7; pred 0; txt *** Initialized Aiming to: FoRumzaP HEAD Ping 0-149 ***"
alias 1001 "avclear 0;avclear 1;avadd 0 17.92 10 0;avadd 0 9.8 4 0;avadd 0 -6 -2 0;avadd 0 -9 -2 6"
alias 1002 "avadd 0 -9 2 -4;avadd 0 -24 -4 6.5;avadd 0 -22 7 -4;avadd 0 -32 -7 5;avadd 0 -33 5 -4"
alias 1003 "avadd 1 19 3 0;avadd 1 16.8 -4 -2;avadd 1 8 -7 -2;avadd 1 4 -16 2;avadd 1 5 0 -8"
alias 1004 "avadd 1 -5 -12 11;avadd 1 -5 4 -7;avadd 1 -13 -17 5;avadd 1 -13 0 -7"
alias 100 "1001;1002;1003;1004; recoil 2.2; pred 1; predmax 1; txt *** Initialized Aiming to: FoRumzaP HEAD Ping 150-249 ***"
alias 2001 "avclear 0;avclear 1;avadd 0 17.71 9.89 0;avadd 0 10 4 0;avadd 0 -6 -2 0;avadd 0 -9 -2 6"
alias 2002 "avadd 0 -9 2 -4;avadd 0 -24 -4 6.5;avadd 0 -22 7 -4;avadd 0 -32 -7 5;avadd 0 -33 5 -4"
alias 2003 "avadd 1 19.8 3 0;avadd 1 16.4 3 0;avadd 1 8 -7 -2;avadd 1 4 -16 2;avadd 1 5 0 -8"
alias 2004 "avadd 1 -5 -12 11;avadd 1 -5 4 -7;avadd 1 -13 -17 5;avadd 1 -13 0 -7"
alias 200 "2001;2002;2003;2004; recoil 2.6; pred 1; predmax 5; txt *** Initialized Aiming to: FoRumzaP HEAD Ping 250-349 ***"
alias 3001 "avclear 0;avclear 1;avadd 0 17.02 10.09 0;avadd 0 10 4 0;avadd 0 -6 -2 0;avadd 0 -9 -2 6"
alias 3002 "avadd 0 -9 2 -4;avadd 0 -24 -4 6.5;avadd 0 -22 7 -4;avadd 0 -32 -7 5;avadd 0 -33 5 -4"
alias 3003 "avadd 1 19.7 -5 -4;avadd 1 15.8 3 0;avadd 1 8 -7 -2;avadd 1 4 -16 2;avadd 1 5 0 -8"
alias 3004 "avadd 1 -5 -12 11;avadd 1 -5 4 -7;avadd 1 -13 -17 5;avadd 1 -13 0 -7"
alias 300 "3001;3002;3003;3004; recoil 3.1; pred 1; predmax 8; txt *** Initialized Aiming to: FoRumzaP HEAD Ping 350-400+ ***"
//CS Aiming
alias CSavheadf "avclear; CSavSheadFc; avSchest; aimSrest; CSavheadf2"
alias CSavheadf2 "TFavDheadFc; avDchest; aimDrest; txt *** Aiming: CS Medium Head"
alias CSavhead "avclear; CSavSheadbc; avSchest; aimSrest; CSavhead2"
alias CSavhead2 "CSavDheadbc; avDchest; aimDrest; txt *** Aiming: CS Low Head"
alias CSavheadb "avclear; CSavSheadc; avSchest; aimSrest; CSavheadb2"
alias CSavheadb2 "CSavDheadbc; avDchest; aimDrest; txt *** Aiming: CS High Head"
//Absolution F -medium
alias CSavDheadFc "avadd 1 19 4 4" //crouching Absolution F Center
alias CSavSheadFc "avadd 0 21 8 4" //standing AbsolutionF Center
//Absolution B -high
alias CSavDheadc "avadd 1 19 4 4" //crouching AbsolutionB Center
alias CSavSheadc "avadd 0 23 8 4" //standing AbsolutionB Center
//Absolution A -low
alias CSavDheadbc "avadd 1 19 4 4" //crouching Absolution Center
alias CSavSheadbc "avadd 0 19 8 4" //standing Absolution Center
//new aiming (zer0)
alias zbaddass "avadd 0 20 9 4"
alias zbaddass2 "avadd 1 17 2 4"
alias zbadass3 "avadd 0 22 5 4;avadd 0 13.5 6 -6; avadd 0 15 6 6;avadd 0 10 -3 0;avadd 0 -32 -7 5;avadd 0 -32 5 -4.5"
alias zero1 "avadd 0 20 6 2;avadd 0 13.5 6 -6;avadd 0 15 6 6;avadd 0 10 -3 0;avadd 0 -32 -7 5;avadd 0 -32 5 -4.5"
alias zbadass4 "avadd 1 26 3 3;avadd 1 13 -2 -5;avadd 1 11 -5 8;avadd 1 -21 0 -8;avadd 1 -19 -16 5"
alias zbaddass5 "avadd 1 20 3 2;avadd 1 17 -2 -5;avadd 1 15 -5 8;avadd
alias zbaddpair1 "zbaddass;zbaddass2;zbadass3;zero1;zbadass4;zbaddass5"
alias zbadassdone "zbaddpair1; txt z_Bad-Ass Aiming Loaded"
alias zeroheadSD "avadd 0 22 5 4 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 26 3 3 13 -2 -5 11 -5 8 -21 0 -8 -19 -16 5"
alias zeroHead "avclear;zeroheadSD;init 0 zeroHead; #cl_bob 0; #cl_bobup 0;txt *^*zer0s Secret-Aiming ~ Tame Jestano"
alias SIR3 "avadd 0 20 5 3 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 19 4 3 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5"
alias SIRAimSupreme "avclear 0;avclear 1;SIR3; #cl_bob 0; #cl_bobup 0; txt -[SIR-Aim]- Supreme;"
// Tylers Aim Vector 4
alias lostsoulaimvec4 "avadd 0 19.5 6 2 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 20 3 2 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5"
alias lostsoulaim4 "avclear;avadd 0 19.35 7.1 2;avadd 1 17.05 1.95 3.95;lostsoulaimvec4;init 0 lostsoulaim4;txt *** Aim 4: NH-|ostsou| ***"
//2-Shot-Burst-Fire-Head
//SIR-Aim 2-Shot
alias SIR5 "avadd 0 21 5 3 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 19 4 3 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5"
alias SIR6 "avadd 0 19 5 3 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 19 4 3 15 -2 -5 15 -5 8 -17 0 -8 -15 -16 5"
alias SIRAimTS "avclear 0;avclear 1;SIR5;SIR6; #cl_bob 0; #cl_bobup 0; txt -[SIR-Aim]- 2-Shot;"
//sargent: head
alias SargentHead1 "avadd 0 21 7 2 ;avadd 1 23 7 3"
alias SargentHead "avclear;SargentHead1;init 0 HeadBunny;txt sargent: head;"
//SIR-smoke
alias SIR9 "avadd 0 23 6 2.7 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 20 2 3.7 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5"
alias SIRsmoke "avclear 0;avclear 1;SIR9; #cl_bob 0; #cl_bobup 0; txt -[SIR-Aim]- smoke;"
//gift: shot
alias GiftShot "avclear 0; avclear 1; avadd 0 20.15 7.5 1.45; avadd 1 23.5 6.1 2.8; #cl_bob 0; #cl_bobup 0; txt gift: shot"
//gift: money
alias GiftMoney "avclear 0; avadd 1; avadd 0 21.85 6.5 1.40; avadd 1 24 6.1 2.8; #cl_bob 0; #cl_bobup 0; txt gift: money"
//gift: whore
alias GiftWhore "avclear 0; avclear 1; avadd 0 21.95 6.5 2.8; avadd 1 18 3 4; #cl_bob 0; #cl_bobup 0; txt gift: whore"
//silentscope
alias silent "avclear 0; avadd 0 23 7 -6; avadd 1 27 0 6; #cl_bob 0; #cl_bobup 0; txt silentx"
alias DEAG1 "avadd 0 20 10.1 0;"
alias DEAG2 "avadd 1 26.5 3 -1;"
alias DEAG3 "avadd 2 20 10.5 4;"
alias DEAG4 "avadd 3 20.25 9.5 -1.5;"
alias DEAG5 "avadd 4 30.25 3.75 -2;"
alias DEAG6 "avadd 5 10.75 10.75 0.5;"
alias gsaimDEAG "avclear; DEAG1; DEAG2; DEAG3; DEAG4; DEAG5; DEAG6; txt GSAIM FOR DEAGLE Loaded"
alias M4A11 "avadd 0 21 10.1 0;"
alias M4A12 "avadd 1 23 4 4.5;"
alias M4A13 "avadd 2 20 7 6;"
alias M4A14 "avadd 3 20.75 6.5 2.1;"
alias M4A15 "avadd 4 27 4.25 3.5;"
alias M4A16 "avadd 5 11.5 8 2.5;"
alias gsaimM4A1 "avclear; M4A11; M4A12; M4A13; M4A14; M4A15; M4A16; txt GSAIM FOR M4A1 Loaded"
alias AK471 "avadd 0 20 10.1 0;"
alias AK472 "avadd 1 25.25 1.5 3;"
alias AK473 "avadd 2 22.5 7.25 4.25;"
alias AK474 "avadd 3 22.5 3 2.25;"
alias AK475 "avadd 4 29 1.5 2.25;"
alias AK476 "avadd 5 14 4 3;"
alias gsaimAK47 "avclear; AK471; AK472; AK473; AK474; AK475; AK476; txt GSAIM FOR AK47 Loaded"
alias USP1 "avadd 0 21 10.1 0;"
alias USP2 "avadd 1 26.5 3 -1;"
alias USP3 "avadd 2 20 7 4;"
alias USP4 "avadd 3 20.25 9.5 -1.5;"
alias USP5 "avadd 4 30.25 3.75 -2;"
alias USP6 "avadd 5 10.75 10.75 0.5;"
alias gsaimUSP "avclear; USP1; USP2; USP3; USP4; USP5; USP6; txt GSAIM FOR USP Loaded"
alias GLOCK1 "avadd 0 21 10.1 0;"
alias GLOCK2 "avadd 1 26.5 3 -1;"
alias GLOCK3 "avadd 2 20 7 4;"
alias GLOCK4 "avadd 3 20.25 9.5 -1.5;"
alias GLOCK5 "avadd 4 30.25 3.75 -2;"
alias GLOCK6 "avadd 5 10.75 10.75 0.5;"
alias gsaimGLOCK "avclear; GLOCK1; GLOCK2; GLOCK3; GLOCK4; GLOCK5; GLOCK6; txt GSAIM FOR GLOCK Loaded"
gsaim;clear;
---------------------------------------------------------------------------------------------------
// Ak47 Power by ForumzaP.net
alias w13 "wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait"
alias w16 "wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait"
alias w18 "wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait"
alias airon "air fire; w18; air mode; w16; air one; w13; air on"
alias airroff "air fire; w18; air mode; w16; air one; w13; air of"
alias +antir2 "+lookdown; +attack2"
alias -antir2 "-attack2; -lookdown"
alias +antir "+lookdown; +attack"
alias -antir "-attack; -lookdown"
alias cole2 "coleon2"
alias coleon2 "bind mouse2 +antir2; airon; alias cole coleoff2"
alias coleoff2 "unbind mouse2; bind mouse2 +attack2; airoff; alias cole coleon2"
alias cole "coleon"
alias coleon "bind mouse1 +antir; airon; alias cole coleoff"
alias coleoff "unbind mouse1; bind mouse1 +attack; airoff; alias cole coleon"
alias s0 "aircole 0 358.493 -3.11 1.3; "+ak" +attack; wait; +attack2; wait; accrue_chance; 30.26; 31.26; "-ak" -attack; wait; -attack2; wait; +attack2;wait;-attack2"
alias s1 "aircole 1 435.518 -5.94 3.8; "+ak" +attack; wait; +attack2; wait; accrue_chance; 31.26; 32.26; "-ak" -attack; wait; -attack2; wait; +attack2;wait;-attack2"
alias s2 "aircole 2 525.423 -4.31 5.8; "+ak" +attack; wait; +attack2; wait; accrue_chance; 32.26; 33.26; "-ak" -attack; wait; -attack2; wait; +attack2;wait;-attack2"
alias s3 "aircole 3 612.533 -0.82 9.99; "+ak" +attack; wait; +attack2; wait; accrue_chance; 33.26; 34.26; "-ak" -attack; wait; -attack2; wait; +attack2;wait;-attack2"
alias s4 "aircole s0; s1; s2; s3; s4; "+ak" +attack; wait; +attack2; wait; accrue_max; 88.26; -30.26; s0; "-ak" -attack; wait; -attack2; wait; +attack2;wait;-attack2"
alias s0;s1;s2;s3;s4; PL_ak47 "aircole 7.101010110"
alias sX "PL_allwep "aircoleoff 0.000000000;-0.000000000"
alias w2 "wait; wait"
alias "lO8_load_ak47_settings" "lO8_ak47_settings; lO8_select; motd_write AK47 Settings ForumzaP Loaded; lO8_print"
alias w3 "wait; wait; wait"
alias w4 "w2; w2"
alias w5 "w2; w2; wait"
alias w10 "w5; w5"
alias w14 "w5; w5; w4"
alias w18 "w10; w4; wait; wait; wait; wait"
alias w20 "w10; w5; w5"
alias w28 "w10; w10; w5; wait; wait; wait"
alias coil "shoot_wall; -attack; wait; -attack; unbind mouse1; w28; bind mouse1 "+attack" 3 0.11 4.192 6.1482"
alias coil1 "shoot_wall; -attack; wait; -attack; unbind mouse1; w20; bind mouse1 "+attack" 4 0.23 5.276 7.2741"
alias coil2 "shoot_wall; -attack; wait; -attack; unbind mouse1; w18; bind mouse1 "+attack" 5 0.31 6.462 8.4317"
alias coil3 "shoot_wall; -attack; wait; -attack; unbind mouse1; w14; bind mouse1 "+attack" 6 0.39 7.752 9.8271"
alias coilfinish "shoot_wall; -attack; wait; -attack; unbind mouse1; w4; bind mouse1 "+attack" 7 0.58 8.845 -0.0001"
alias back "alias scoleaim_ak47 "scolaim1;aircole;PL_ak47"
alias scoleaim_ak47 "scolaim1;aircole;PL_ak47;0;1;0"
--------------------------------------------------------------------------------------------------
autoburst 1
//name -
//index -
//range -
//ftime -
//dtime -
//sdelay -
//flags -
// name index range ftime dtime sdelay flags
setburst ak47 1 10 1 0 0 0
setburst aug 1 30 1 0 0 0
setburst awp 1 1 8 2 0 0
setburst c4 1 999 1 0 0 2
setburst deagle 1 999 0.01 0.01 0 0
setburst elite 1 15 0.01 0.01 0 0
setburst fiveseven 1 999 0.01 0.01 0 0
setburst flashbang 1 999 1 0 0 2
setburst g3sg1 1 3 1 0 0 0
setburst glock18 1 999 0.01 0.01 0 0
setburst hegrenade 1 999 1 0 0 2
setburst knife 1 3 1 0 0 0
setburst knife 2 999 1 0 0 2
setburst m249 1 3 1 0.35 0 0
setburst m3 1 999 1 0 0 0
setburst m4a1 1 10 1 0 0 0
setburst mac10 1 40 1 0 0 0
setburst p228 1 999 0.01 0.01 0 0
setburst p90 1 20 1 0 0 0
setburst scout 1 3 1 0 0 0
setburst sg550 1 3 1 0 0 0
setburst smokegrenade 1 999 1 0 0 2
setburst tmp 1 20 1 0 0 0
setburst ump45 1 40 1 0 0 0
setburst usp 1 999 0.01 0.01 0 0
setburst xm1014 1 999 1 0 0 0
thirdperson 0
autobuy 0
hitbox 8
thruwall 1
crosshair 0
sounddisplay 0
soundfilter 0
soundesp 0
radar 1
saystats 1
shoot 0
autowall 0
nospread 1
autojump 1
weapon 0
seqesp 0
flash 0
info 3
pistol 1
recoil 1.69
lock 0
mode 0
esp_offs -0.200
#hud_draw 1
#cl_bob 0
#cl_bobup 0
#cl_bobcycle 0
line_x 10
line_y 590
menu_x 400
menu_y 100
menu_w 210
-------------------------------------------------------------------------------------------------
//Sniper (Awp) Ayari forumzap.net
alias nospread "m_pitch 0;m_forward 0;m_side 0"
alias norecoil_5 "cl_pitchspeed 10"
alias norecoil_4 "cl_pitchspeed 7"
alias norecoil_3 "cl_pitchspeed 5"
alias norecoil_2 "cl_pitchspeed 3"
alias norecoil_1 "cl_pitchspeed 1"
alias norecoil_0 "cl_pitchspeed 999999"
alias +nxspnr "+spread;w;+attack;w;+nonup"
alias -nxspnr "-spread;w;-attack;w;-nonup"
alias +banr "+attack;wait;+lookdown"
alias -banr "-attack;wait;-lookdown;wait"
alias +konr "+koraim;wait;+lookdown"
alias -konr "-koraim;wait;-lookdown;wait"
alias +shtpwnr "+nxshtpwn;wait;+lookdown"
alias -shtpwnr "-nxshtpwn;wait;-lookdown;wait"
alias +nxnr "+nxaim;wait;+lookdown"
alias -nxnr "-nxaim;wait;-lookdown;wait"
alias +nxhnr "+nxhead;wait;+lookdown"
alias -nxhnr "-nxhead;wait;-lookdown;wait"
alias +nxsnr "+nxhead2;wait;+lookdown"
alias -nxsnr "-nxhead2;wait;-lookdown;wait"
alias +nxmaster "+nxmasta;wait;+lookdown;+lookdown;+lookup"
alias -nxmaster "-nxmasta;wait;-lookdown;-lookdown;-lookup;wait"
//Sniper Blackout Remover
alias snp "snp1"
alias snp1 "+attack2; wait; -attack2;hud_draw 0; alias snp snp2;d1;echo -[Zoom 1]-;d0"
alias snp2 "+attack2; wait; -attack2;alias snp snp3;d1;echo -[Zoom 2]-;d0"
alias snp3 "+attack2; wait; -attack2;hud_draw 1;weapon_knife;lastinv; alias snp snp1;d1;echo -[Unzoom]-;d0"
alias sec "sniper_1"
alias sniper_1 "bind mouse2 snp; alias sec sniper_0;d1;echo Sniper Blackout Loaded;d0"
alias sniper_0 "bind mouse2 +attack2; alias sec sniper_1; hud_draw 1;d1;echo Sniper Blackout Unloaded;d0"
alias awpfs "forumzapawp"
alias ***awp "bind mouse1 fsatt; d1; echo Fast Sniper Attack: On; d0; alias fast fsoff"
alias fsoff "bind mouse1 +attack; d1; echo Fast Sniper Attack: Off; d0; alias fast forumzapawp"
alias fsatt "+attack; wait; -attack; forumzapawp; slot2; slot1; +attack2; wait; -attack2; fsoff"
--------------------------------------------------------------------------------------------
// --------------------------------------------------------------------------------------
Ult-1 "avclear;nospread 2;avadd 0 2.9 1.33 -0.3; avadd 1 2.1 1.92 0.4"
Ult-2 "avclear;nospread 2;avadd 0 3.2 -0.65 -0.6; avadd 1 2.8 0.76 -0.2"
Ult-3 "avclear;nospread 2;avadd 0 1.66 2.84 0.35; avadd 1 3.1 -0.43 0.21"
Ult-4 "avclear;nospread 2;avadd 0 -0.91 1.12 -0.9; avadd 1 3.61 1.42 0.33"
Ult-5 "avclear;nospread 2;avadd 0 -1.13 -1.62 0.14; avadd 1 -1.66 -0.31 0.6"
Ult-6 "avclear;nospread 2;avadd 0 2.16 0.86 -1.3; avadd 1 3.21 0.73 -1.4"
wwclconfig_check
wwclconfig_check bind "mwheelup" "+duck"
wwclconfig_check bind "mwheeldown" "+jump"
alias "x1" "p1; w1; norm"
alias "x2" "p2; w1; norm"
alias "x3" "p3; w1; norm"
alias "x4" "p4; w1; norm"
alias "x5" "p5; w1; norm"
alias "x6" "p6; w1; norm"
alias "x7" "p7; w1; norm"
alias "x8" "p8; w1; norm"
alias "x9" "p9; w1; norm"
//------------------------------------------------------------------------
alias "p1" "cl_pitchspeed 0.5"
alias "p3" "cl_pitchspeed 1"
alias "p4" "cl_pitchspeed 2.5"
alias "p5" "cl_pitchspeed 3"
alias "p6" "cl_pitchspeed 4"
alias "p7" "cl_pitchspeed 4.5"
alias "p8" "cl_pitchspeed 225"
alias "p9" "w1; norm"
// --------------------------------------------------------------------------------------
alias boner1 "mdl ov 1 -1 1"
alias boner2 "mdl ov 1.5 -1.5 1.5"
alias boner3 "mdl ov 1.9 -0.5 0.8"
// --------------------------------------------------------------------------------------
alias boner4 "mdl ov 2 -1 1"
alias boner5 "mdl ov 2.1 0 1.6"
alias boner6 "mdl ov 2.4 -1 1.5"
// --------------------------------------------------------------------------------------
alias boner7 "mdl ov 2.5 -1.25 1.25"
alias boner8 "mdl ov 3.5 -1 1"
alias boner9 "mdl ov 4.5 -1.2 1.2"
// --------------------------------------------------------------------------------------
alias colt-numbersx "avadd 0 22.0974 5.9974 2.09935;avadd 1 26.53 7.04 3.39;avadd 2 15 6 2;avadd 3 17.7 7.0 3.1"
alias coltsetupx "recoil 1.6;height_correction 2.25;#cl_bob 0.0;#cl_bobup 0.0"
alias coltvecx "avclear;colt-numbersx;coltsetupx"
// --------------------------------------------------------------------------------------
alias coltl-n "avadd 0 22.41 7.34 2.477;avadd 1 25.3 5.1 3.287"
alias coltl-h "avadd 2 18 8 2.6"
alias coltl-s "recoil 1.673"
alias coltvec1 "avclear;coltl-n;coltl-s;coltl-h"
// --------------------------------------------------------------------------------------
alias coltlie-s5 "avadd 0 21.863 9.4547 2.41643"
alias coltlie-d5 "avadd 1 27.28434 7.136 3.122"
alias coltlie-set5 "recoil 1.7"
alias coltlievec5 "avclear; coltlie-s5; coltlie-d5; coltlie-set5;jumpingvec"
// --------------------------------------------------------------------------------------
alias coltbe "avadd 0 21.41 6.73 2.961;avadd 1 28.86 4.65 3.24"
alias coltbf "avadd 0 21.784 6.67 2.44;avadd 1 28.64 3.98 3.36"
alias coltbg "avadd 0 21.86 6.74 3.54;avadd 1 27.8 5.7 2.65"
alias coltbh "avclear 0;avclear 1;mode 1;coltbe;coltbf;coltbg;recoil 1.55"
// --------------------------------------------------------------------------------------
alias colt-numbers1 "avadd 0 22.863 7.4547 3.41643;avadd 1 27.68434 6.136 4.122"
alias coltsetup1 "recoil 1.5;height_correction 0;targetmode 1"
alias coltvec12 "avclear;colt-numbers1;coltsetup1"
// --------------------------------------------------------------------------------------
alias rifle-a "avadd 0 21.17 7.43 3.52;avadd 1 26.21 4.26 3.00"
alias rifle-b "avadd 2 13.53 8.56 2.41;avadd 1 26.21 4.26 4.00"
alias riflesetup "recoil 1.72"
alias riflevec "avclear;rifle-a;rifle-b;riflesetup"
// --------------------------------------------------------------------------------------
alias smg-a "avadd 0 21.85 6.23 2.82;avadd 1 27.64 4.83 3.00"
alias smg-b "avadd 2 14.53 5.56 2.41;avadd 1 27.64 4.83 4.00"
alias smgsetup "recoil 1.55"
alias smgvec "avclear;smg-a;smg-b;smgsetup"
// --------------------------------------------------------------------------------------
alias sniper-a "avadd 0 23.06 3.43 3.22;avadd 1 29.82 3.86 4.00"
alias sniper-b "avadd 2 15.53 8.56 2.41;avadd 1 29.82 3.86 4.00"
alias snipersetup "recoil 1.35"
alias snipervec "avclear;sniper-a;sniper-b;snipersetup"
// --------------------------------------------------------------------------------------
alias pistol-a "avadd 0 22.47 6.73 2.16;avadd 1 26.72 6.26 4.00"
alias pistol-b "avadd 2 16.53 8.56 2.41;avadd 1 26.72 6.26 4.00"
alias pistolsetup "recoil 0.03"
alias pistolvec "avclear;pistol-a;pistol-b;pistolsetup"
// --------------------------------------------------------------------------------------
alias sig-a "avadd 0 20.698 5.87 3.29"
alias sig-b "avadd 1 26.74 4.56 4.21"
alias sigsetup "recoil 1.65"
alias sigvec "avclear;sig-a;sig-b;sigsetup"
// --------------------------------------------------------------------------------------
alias colt-a "avadd 0 20.76 6.89 4.02"
alias colt-b "avadd 1 25.7 4.56 4.5"
alias coltsetup "recoil 1.65"
alias coltvec "avclear;colt-a;colt-b;coltsetup"
// --------------------------------------------------------------------------------------
alias aug-a "avadd 0 21.12 5.85 3.29"
alias aug-b "avadd 1 25.77 4.32 4.49"
alias augsetup "recoil 1.55"
alias augvec "avclear;aug-a;aug-b;augsetup"
// --------------------------------------------------------------------------------------
alias ak47-a "avadd 0 19.9 7.321 3.295"
alias ak47-b "avadd 1 26.54 3.21 4.78"
alias aksetup "recoil 1.85"
alias akvec "avclear;ak47-a;ak47-b;aksetup"
// --------------------------------------------------------------------------------------
alias para-a "avadd 0 18.72 6.52 3.42"
alias para-b "avadd 1 24.85 4.19 3.65"
alias parasetup "recoil 1.55"
alias paravec "avclear;para-a;para-b;parasetup"
// --------------------------------------------------------------------------------------
alias scout-a "avadd 0 22.72 6.542 2.31"
alias scout-b "avadd 1 29.91 4.678 4.46"
alias scoutsetup "recoil 1.75"
alias scoutvec "avclear;scout-a;scout-b;scoutsetup"
// --------------------------------------------------------------------------------------
alias pistol2-a "avadd 0 21.50 7.61 3.916"
alias pistol2-b "avadd 1 26.17 8.143 4.3"
alias pistol2setup "recoil 1.95"
alias pistolvec2 "avclear;pistol2-a;pistol2-b;pistol2setup"
// --------------------------------------------------------------------------------------
//; alias "zI4.aim-mode=0" "alias +zI4.doshoot +zI4.shoot=norm;alias -zI4.doshoot -zI4.shoot=norm;alias zI4.aim=? zI4.aim-mode=0;developer 1;motd;developer 0"
//; alias "zI4.aim-mode=1" "alias +zI4.doshoot +zI4.shoot=lock;alias -zI4.doshoot -zI4.shoot=lock;alias zI4.aim=? zI4.aim-mode=1;developer 1;motd;developer 0"
//; alias "zI4.aim-mode=2" "alias +zI4.doshoot +zI4.shoot=free;alias -zI4.doshoot -zI4.shoot=free;alias zI4.aim=? zI4.aim-mode=2;developer 1;motd;developer 0"
recoil_usp "recoil 1.3;nospread 2"
recoil_glock18 "recoil 1.3;nospread 2"
recoil_deagle "recoil 1.3;nospread 2"
recoil_p228 "recoil 1.3;nospread 2"
recoil_elite "recoil 1.3;nospread 2"
recoil_fiveseven "recoil 1.3;nospread 2"
recoil_xm1014 "recoil 1.3;nospread 2"
recoil_m3 "recoil 1.3;nospread 2"
recoil_mp5 "recoil 1.3;nospread 2"
recoil_tmp "recoil 1.2;nospread 2"
recoil_p90 "recoil 1.2;nospread 2"
recoil_mac10 "recoil 1.2;nospread 2"
recoil_ump45 "recoil 1.2;nospread 2"
recoil_ak47 "recoil 1.9;nospread 2"
recoil_sg552 "recoil 1.8;nospread 2"
recoil_m4a1 "recoil 1.74;nospread 2"
recoil_galil "recoil 1.2;nospread 2"
recoil_famas "recoil 1.2;nospread 2"
recoil_aug "recoil 1.7;nospread 2"
recoil_scout "recoil 1.2;nospread 2"
recoil_awp "recoil 1.3;nospread 2"
recoil_g3sg1 "recoil 1.2;nospread 2"
recoil_qsforum "recoil 2;nospread 2"
recoil_sg550 "recoil 1.2;nospread 2"
recoil_m249 "recoil 1.7;nospread 2"
recoil_knife "recoil 1.2;nospread 2"
recoil_tactical "recoil 1.3;nospread 2"
recoil_flashbang " "
recoil_hegrenade " "
recoil_smokegrenade " "
recoil_c4 " "
burst_usp "shoot 2;"
burst_glock18 "shoot 2;"
burst_deagle "shoot 2;"
burst_p228 "shoot 2;"
burst_elite "shoot 2;"
burst_fiveseven "shoot 2;"
burst_xm1014 "shoot 2;"
burst_m3 "shoot 2;"
burst_mp5 "DavVvBurst2;"
burst_tmp "DavVvBurst2;"
burst_p90 "DavVvBurst2;"
burst_mac10 "DavVvBurst2;"
burst_ump45 "DavVvBurst2;"
burst_ak47 "DavVvBurst1;"
burst_sg552 "DavVvBurst1;"
burst_m4a1 "DavVvBurst1;"
burst_galil "DavVvBurst1;"
burst_famas "DavVvBurst1;"
burst_aug "DavVvBurst1;"
burst_scout "shoot 2;"
burst_awp "shoot 2;"
burst_g3sg1 "shoot 2;"
burst_sg550 "shoot 2;"
burst_m249 "shoot 2;"
burst_knife "shoot 0;"
burst_tactical "shoot 2;"
burst_flashbang "shoot 0"
burst_hegrenade "shoot 0;"
burst_smokegrenade "shoot 0;"
burst_c4 "shoot 0;"
//// Ak47 Power
alias w13 "wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait"
alias w16 "wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait"
alias w18 "wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait"
alias airon "air fire; w18; air mode; w16; air one; w13; air on"
alias airroff "air fire; w18; air mode; w16; air one; w13; air of"
alias +antir2 "+lookdown; +attack2"
alias -antir2 "-attack2; -lookdown"
alias +antir "+lookdown; +attack"
alias -antir "-attack; -lookdown"
alias cole2 "coleon2"
alias coleon2 "bind mouse2 +antir2; airon; alias cole coleoff2"
alias coleoff2 "unbind mouse2; bind mouse2 +attack2; airoff; alias cole coleon2"
alias cole "coleon"
alias coleon "bind mouse1 +antir; airon; alias cole coleoff"
alias coleoff "unbind mouse1; bind mouse1 +attack; airoff; alias cole coleon"
alias s0 "aircole 0 358.493 -3.11 1.3; "+ak" +attack; wait; +attack2; wait; accrue_chance; 30.26; 31.26; "-ak" -attack; wait; -attack2; wait; +attack2;wait;-attack2"
alias s1 "aircole 1 435.518 -5.94 3.8; "+ak" +attack; wait; +attack2; wait; accrue_chance; 31.26; 32.26; "-ak" -attack; wait; -attack2; wait; +attack2;wait;-attack2"
alias s2 "aircole 2 525.423 -4.31 5.8; "+ak" +attack; wait; +attack2; wait; accrue_chance; 32.26; 33.26; "-ak" -attack; wait; -attack2; wait; +attack2;wait;-attack2"
alias s3 "aircole 3 612.533 -0.82 9.99; "+ak" +attack; wait; +attack2; wait; accrue_chance; 33.26; 34.26; "-ak" -attack; wait; -attack2; wait; +attack2;wait;-attack2"
alias s4 "aircole s0; s1; s2; s3; s4; "+ak" +attack; wait; +attack2; wait; accrue_max; 88.26; -30.26; s0; "-ak" -attack; wait; -attack2; wait; +attack2;wait;-attack2"
alias s0;s1;s2;s3;s4; PL_ak47 "aircole 7.101010110"
alias sX "PL_allwep "aircoleoff 0.000000000;-0.000000000"
alias w2 "wait; wait"
alias "lO8_load_ak47_settings" "lO8_ak47_settings; lO8_select; motd_write AK47 Settings Forumqs Loaded; lO8_print"
alias w3 "wait; wait; wait"
alias w4 "w2; w2"
alias w5 "w2; w2; wait"
alias w10 "w5; w5"
alias w14 "w5; w5; w4"
alias w18 "w10; w4; wait; wait; wait; wait"
alias w20 "w10; w5; w5"
alias w28 "w10; w10; w5; wait; wait; wait"
alias coil "shoot_wall; -attack; wait; -attack; unbind mouse1; w28; bind mouse1 "+attack" 3 0.11 4.192 6.1482"
alias coil1 "shoot_wall; -attack; wait; -attack; unbind mouse1; w20; bind mouse1 "+attack" 4 0.23 5.276 7.2741"
alias coil2 "shoot_wall; -attack; wait; -attack; unbind mouse1; w18; bind mouse1 "+attack" 5 0.31 6.462 8.4317"
alias coil3 "shoot_wall; -attack; wait; -attack; unbind mouse1; w14; bind mouse1 "+attack" 6 0.39 7.752 9.8271"
alias coilfinish "shoot_wall; -attack; wait; -attack; unbind mouse1; w4; bind mouse1 "+attack" 7 0.58 8.845 -0.0001"
alias back "alias scoleaim_ak47 "scolaim1;aircole;PL_ak47"
alias scoleaim_ak47 "scolaim1;aircole;PL_ak47;0;1;0"
//Hitbox on/off
alias hitbox_on "avclear;gsaim 0;avadd 0 0.0 0.0 0.0;avadd 1 0.0 0.0 0.0;hitboxaim 1;alias hitbox_s hitbox_off"
alias hitbox_off "hitboxaim 0;alias hitbox_s hitbox_on"
hitbox_on
//Hitbox Head
alias FuriousM4a1 "hitbox 11;avclear;avadd 0 3 1 1;avadd 1 3 0 0;recoil 1.5;spreadvar 0;"
alias FuriousAk "hitbox 11;avclear;avadd 0 3 1 1;avadd 1 2.8 0 0;recoil 1.9;spreadvar 1.1;"
alias FuriousSig "hitbox 11;avclear;avadd 0 3 1 1;avadd 1 3 0 0;recoil 1.7;spreadvar 0;"
alias FuriousAug "hitbox 11;avclear;avadd 0 3 1 1;avadd 1 3 0 0;recoil 1.6;spreadvar 0;"
alias FuriousGun "hitbox 11;avclear;avadd 0 3 1 0;avadd 1 2.6 0 0;recoil 0.1;spreadvar 0;"
alias FuriousScout "hitbox 11;avclear;avadd 0 2 1 0;avadd 1 2.7 0 0;recoil 0.9;spreadvar 0;"
alias FuriousAwp "hitbox 7;avclear;avadd 0 0 1 0;avadd 1 0 0 0;recoil 0.9;spreadvar 0;"
alias FuriousShotgun "hitbox 7;avclear;avadd 0 0 1 0;avadd 1 0 0 0;recoil 2.0;spreadvar 0;"
alias FuriousMp5 "hitbox 11;avclear;avadd 0 3 1 0;avadd 1 3 0 0;recoil 1.3;spreadvar 0;"
alias FuriousGalil "hitbox 11;avclear;avadd 0 3 1 0;avadd 1 2 0 0;recoil 1.5;spreadvar 0;"
alias FuriousFamas "hitbox 11;avclear;avadd 0 3 1 0;avadd 1 2 0 0;recoil 1.45;spreadvar 0;"
//Hitbox Head (reverse aiming)
alias invFuriousM4a1 "avclear;avadd 0 0 0 0.0;avadd 1 0 0 0.0;recoil 1.4;spreadvar 0;"
alias invFuriousAk "avclear;avadd 0 0 0 0.0;avadd 1 0 0 0.0;recoil 1.6;spreadvar 1.1;"
alias invFuriousSig "avclear;avadd 0 1.7 0 0.0;avadd 1 1.7 0 0.0;recoil 1.5;spreadvar 0;"
alias invFuriousAug "avclear;avadd 0 2.6 0 0.0;avadd 1 2.6 0 0.0;recoil 1.6;spreadvar 0;"
alias invFuriousGun "avclear;avadd 0 2.6 0 0.0;avadd 1 2.6 0 0.0;recoil 0.1;spreadvar 0;"
alias invFuriousScout "avclear;avadd 0 2.8 0 1.1;avadd 1 2.8 0 1.1;spreadvar 0;"
alias invFuriousAwp "avclear;avadd 0 0 0 0.0;avadd 1 0 0 0.0;recoil 1.3;spreadvar 0;"
alias invFuriousShotgun "avclear;avadd 0 -4 0 0.0;avadd 1 -4 0 0.0;recoil 2.0;spreadvar 0;"
alias invFuriousMp5 "avclear;avadd 0 5.5 0 0.0;avadd 1 3 0 0.0;recoil 2;spreadvar 0;"
alias invFuriousGalil "avclear;avadd 0 2 0 0.0;avadd 1 2 0 0.0;recoil 1.5;spreadvar 0;"
alias invFuriousFamas "avclear;avadd 0 2 0 0.0;avadd 1 2 0 0.0;recoil 1.45;spreadvar 0;"
alias defav "avclear;avadd 0 22.8 4.8 1.4;avadd 1 28.9 4.7 3.7;avadd 2 12.1 6.8 3.8;recoil 1.54;aspeed 2.3"
alias defava "#cl_bob 0;#cl_bobup 0;#c_minpitch 0;#cl_pitchspeed 0"
alias defavx "jumpaim 0;defav;defava"
alias 0991 "avclear 0;avclear 1;avadd 0 18 10 0;avadd 0 10 4 0;avadd 0 -6 -2 0;avadd 0 -9 -2 6"
alias 0992 "avadd 0 -9 2 -4;avadd 0 -24 -4 6.5;avadd 0 -22 7 -4;avadd 0 -32 -7 5;avadd 0 -33 5 -4"
alias 0993 "avadd 1 21.3 3 0;avadd 1 15 -5 -4;avadd 1 8 -7 -2;avadd 1 4 -16 2;avadd 1 5 0 -8"
alias 0994 "avadd 1 -5 -12 11;avadd 1 -5 4 -7;avadd 1 -13 -17 5;avadd 1 -13 0 -7"
alias 099 "0991;0992;0993;0994; recoil 1.7; pred 0; txt *** Initialized Aiming to: FoRumqS HEAD Ping 0-149 ***"
alias 1001 "avclear 0;avclear 1;avadd 0 17.92 10 0;avadd 0 9.8 4 0;avadd 0 -6 -2 0;avadd 0 -9 -2 6"
alias 1002 "avadd 0 -9 2 -4;avadd 0 -24 -4 6.5;avadd 0 -22 7 -4;avadd 0 -32 -7 5;avadd 0 -33 5 -4"
alias 1003 "avadd 1 19 3 0;avadd 1 16.8 -4 -2;avadd 1 8 -7 -2;avadd 1 4 -16 2;avadd 1 5 0 -8"
alias 1004 "avadd 1 -5 -12 11;avadd 1 -5 4 -7;avadd 1 -13 -17 5;avadd 1 -13 0 -7"
alias 100 "1001;1002;1003;1004; recoil 2.2; pred 1; predmax 1; txt *** Initialized Aiming to: FoRumqS HEAD Ping 150-249 ***"
alias 2001 "avclear 0;avclear 1;avadd 0 17.71 9.89 0;avadd 0 10 4 0;avadd 0 -6 -2 0;avadd 0 -9 -2 6"
alias 2002 "avadd 0 -9 2 -4;avadd 0 -24 -4 6.5;avadd 0 -22 7 -4;avadd 0 -32 -7 5;avadd 0 -33 5 -4"
alias 2003 "avadd 1 19.8 3 0;avadd 1 16.4 3 0;avadd 1 8 -7 -2;avadd 1 4 -16 2;avadd 1 5 0 -8"
alias 2004 "avadd 1 -5 -12 11;avadd 1 -5 4 -7;avadd 1 -13 -17 5;avadd 1 -13 0 -7"
alias 200 "2001;2002;2003;2004; recoil 2.6; pred 1; predmax 5; txt *** Initialized Aiming to: FoRumqS HEAD Ping 250-349 ***"
alias 3001 "avclear 0;avclear 1;avadd 0 17.02 10.09 0;avadd 0 10 4 0;avadd 0 -6 -2 0;avadd 0 -9 -2 6"
alias 3002 "avadd 0 -9 2 -4;avadd 0 -24 -4 6.5;avadd 0 -22 7 -4;avadd 0 -32 -7 5;avadd 0 -33 5 -4"
alias 3003 "avadd 1 19.7 -5 -4;avadd 1 15.8 3 0;avadd 1 8 -7 -2;avadd 1 4 -16 2;avadd 1 5 0 -8"
alias 3004 "avadd 1 -5 -12 11;avadd 1 -5 4 -7;avadd 1 -13 -17 5;avadd 1 -13 0 -7"
alias 300 "3001;3002;3003;3004; recoil 3.1; pred 1; predmax 8; txt *** Initialized Aiming to: FoRumqS HEAD Ping 350-400+ ***"
//CS Aiming
alias CSavheadf "avclear; CSavSheadFc; avSchest; aimSrest; CSavheadf2"
alias CSavheadf2 "TFavDheadFc; avDchest; aimDrest; txt *** Aiming: CS Medium Head"
alias CSavhead "avclear; CSavSheadbc; avSchest; aimSrest; CSavhead2"
alias CSavhead2 "CSavDheadbc; avDchest; aimDrest; txt *** Aiming: CS Low Head"
alias CSavheadb "avclear; CSavSheadc; avSchest; aimSrest; CSavheadb2"
alias CSavheadb2 "CSavDheadbc; avDchest; aimDrest; txt *** Aiming: CS High Head"
//Absolution F -medium
alias CSavDheadFc "avadd 1 19 4 4" //crouching Absolution F Center
alias CSavSheadFc "avadd 0 21 8 4" //standing AbsolutionF Center
//Absolution B -high
alias CSavDheadc "avadd 1 19 4 4" //crouching AbsolutionB Center
alias CSavSheadc "avadd 0 23 8 4" //standing AbsolutionB Center
//Absolution A -low
alias CSavDheadbc "avadd 1 19 4 4" //crouching Absolution Center
alias CSavSheadbc "avadd 0 19 8 4" //standing Absolution Center
//new aiming (zer0)
alias zbaddass "avadd 0 20 9 4"
alias zbaddass2 "avadd 1 17 2 4"
alias zbadass3 "avadd 0 22 5 4;avadd 0 13.5 6 -6; avadd 0 15 6 6;avadd 0 10 -3 0;avadd 0 -32 -7 5;avadd 0 -32 5 -4.5"
alias zero1 "avadd 0 20 6 2;avadd 0 13.5 6 -6;avadd 0 15 6 6;avadd 0 10 -3 0;avadd 0 -32 -7 5;avadd 0 -32 5 -4.5"
alias zbadass4 "avadd 1 26 3 3;avadd 1 13 -2 -5;avadd 1 11 -5 8;avadd 1 -21 0 -8;avadd 1 -19 -16 5"
alias zbaddass5 "avadd 1 20 3 2;avadd 1 17 -2 -5;avadd 1 15 -5 8;avadd
alias zbaddpair1 "zbaddass;zbaddass2;zbadass3;zero1;zbadass4;zbaddass5"
alias zbadassdone "zbaddpair1; txt z_Bad-Ass Aiming Loaded"
alias zeroheadSD "avadd 0 22 5 4 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 26 3 3 13 -2 -5 11 -5 8 -21 0 -8 -19 -16 5"
alias zeroHead "avclear;zeroheadSD;init 0 zeroHead; #cl_bob 0; #cl_bobup 0;txt *^*zer0s Secret-Aiming ~ Tame Jestano"
alias SIR3 "avadd 0 20 5 3 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 19 4 3 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5"
alias SIRAimSupreme "avclear 0;avclear 1;SIR3; #cl_bob 0; #cl_bobup 0; txt -[SIR-Aim]- Supreme;"
// Tylers Aim Vector 4
alias lostsoulaimvec4 "avadd 0 19.5 6 2 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 20 3 2 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5"
alias lostsoulaim4 "avclear;avadd 0 19.35 7.1 2;avadd 1 17.05 1.95 3.95;lostsoulaimvec4;init 0 lostsoulaim4;txt *** Aim 4: NH-|ostsou| ***"
//2-Shot-Burst-Fire-Head
//SIR-Aim 2-Shot
alias SIR5 "avadd 0 21 5 3 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 19 4 3 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5"
alias SIR6 "avadd 0 19 5 3 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 19 4 3 15 -2 -5 15 -5 8 -17 0 -8 -15 -16 5"
alias SIRAimTS "avclear 0;avclear 1;SIR5;SIR6; #cl_bob 0; #cl_bobup 0; txt -[SIR-Aim]- 2-Shot;"
//sargent: head
alias SargentHead1 "avadd 0 21 7 2 ;avadd 1 23 7 3"
alias SargentHead "avclear;SargentHead1;init 0 HeadBunny;txt sargent: head;"
//SIR-smoke
alias SIR9 "avadd 0 23 6 2.7 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 20 2 3.7 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5"
alias SIRsmoke "avclear 0;avclear 1;SIR9; #cl_bob 0; #cl_bobup 0; txt -[SIR-Aim]- smoke;"
//gift: shot
alias GiftShot "avclear 0; avclear 1; avadd 0 20.15 7.5 1.45; avadd 1 23.5 6.1 2.8; #cl_bob 0; #cl_bobup 0; txt gift: shot"
//gift: money
alias GiftMoney "avclear 0; avadd 1; avadd 0 21.85 6.5 1.40; avadd 1 24 6.1 2.8; #cl_bob 0; #cl_bobup 0; txt gift: money"
//gift: whore
alias GiftWhore "avclear 0; avclear 1; avadd 0 21.95 6.5 2.8; avadd 1 18 3 4; #cl_bob 0; #cl_bobup 0; txt gift: whore"
//silentscope
alias silent "avclear 0; avadd 0 23 7 -6; avadd 1 27 0 6; #cl_bob 0; #cl_bobup 0; txt silentx"
//---------------------------------------------------------------------------------------------------------------------
// 640x320+(Ak47) res filename x-pos y-pos x-size y-size
10
weapon 320 320hud1 160 80 80 20
weapon_s 320 320hud1 160 100 80 20
ammo 320 640hud7 72 72 24 24
crosshair 320 crosshairs 24 0 24 24
autoaim 320 crosshairs 0 72 24 24
// 640x320+(Ak47) res filename x-pos y-pos x-size y-size
weapon 640 640hud10 0 0 170 45
weapon_s 640 640hud11 0 0 170 45
ammo 640 640hud7 72 72 24 24
crosshair 640 crosshairs 24 0 24 24
autoaim 640 crosshairs 0 72 24 24
// 640x320+(m4a1) res filename x-pos y-pos x-size y-size
10
weapon 320 320hud1 80 40 80 20
weapon_s 320 320hud1 80 60 80 20
ammo 320 640hud7 0 96 24 24
crosshair 320 crosshairs 24 0 24 24
autoaim 320 crosshairs 0 72 24 24
// 640x320+(m4a1) res filename x-pos y-pos x-size y-size
weapon 640 640hud2 0 45 170 45
weapon_s 640 640hud5 0 45 170 45
ammo 640 640hud7 0 96 24 24
crosshair 640 crosshairs 24 0 24 24
autoaim 640 crosshairs 0 72 24 24
// 640x320+(deagle) res filename x-pos y-pos x-size y-size
10
weapon 320 320hud2 0 128 80 20
weapon_s 320 320hud2 0 148 80 20
ammo 320 640hud7 24 72 24 24
crosshair 320 crosshairs 24 0 24 24
autoaim 320 crosshairs 0 72 24 24
// 640x320+(deagle) res filename x-pos y-pos x-size y-size
weapon 640 640hud10 0 90 170 45
weapon_s 640 640hud11 0 90 170 45
ammo 640 640hud7 24 72 24 24
crosshair 640 crosshairs 24 0 24 24
autoaim 640 crosshairs 0 72 24 24
// 640x320+(awp) res filename x-pos y-pos x-size y-size
14
weapon 320 320hud1 80 120 80 20
weapon_s 320 320hud1 80 140 80 20
ammo 320 640hud7 24 96 24 24
crosshair 320 crosshairs 24 0 24 24
autoaim 320 crosshairs 0 72 24 24
zoom 320 ch_sniper 0 0 256 256
zoom_autoaim 320 ch_sniper 0 0 256 256
// 640x320+(awp) res filename x-pos y-pos x-size y-size
weapon 640 640hud2 0 135 170 45
weapon_s 640 640hud5 0 135 170 45
ammo 640 640hud7 24 96 24 24
crosshair 640 crosshairs 24 0 24 24
autoaim 640 crosshairs 0 72 24 24
zoom 640 sniper_scope 0 0 256 256
zoom_autoaim 640 sniper_scope 0 0 256 256
(2) 800x600 Options
// 800x600+ res filename x-pos y-pos x-size y-size
weapon 800 w_ak47 10 0.12 0.12 0.000001 1
weapon_s 800 w_ak47 20 0.12 0.13 0.000001 1
ammo 800 w_ak47 30 0.12 0.14 0.000001 1
crosshair 800 crosshairs 50 0.08 0.15 0.000001 0
autoaim 800 crosshairs 999 0.06 0.16 0.000001 0
// 800x600+ res filename x-pos y-pos x-size y-size
weapon 600 w_ak47 10 0.12 0.12 0.000001 1
weapon_s 600 w_ak47 20 0.12 0.13 0.000001 1
ammo 600 w_ak47 30 0.12 0.14 0.000001 1
crosshair 600 crosshairs 50 0.08 0.15 0.000001 0
autoaim 600 crosshairs 999 0.06 0.16 0.000001 0
10
// 800x600+ res filename x-pos y-pos x-size y-size
weapon 800 w_m4a1 10 0.12 0.12 0.000001 1
weapon_s 800 w_m4a1 20 0.12 0.13 0.000001 1
ammo 800 w_m4a1 30 0.12 0.14 0.000001 1
crosshair 800 crosshairs 50 0.08 0.15 0.000001 0
autoaim 800 crosshairs 999 0.06 0.16 0.000001 0
// 800x600+ res filename x-pos y-pos x-size y-size
weapon 600 w_m4a1 10 0.12 0.12 0.000001 1
weapon_s 600 w_m4a1 20 0.12 0.13 0.000001 1
ammo 600 w_m4a1 30 0.12 0.14 0.000001 1
crosshair 600 crosshairs 50 0.08 0.15 0.000001 0
autoaim 600 crosshairs 999 0.06 0.16 0.000001 0
// 800x600+ res filename x-pos y-pos x-size y-size
weapon 800 w_deagle 1 999 1 0 0 0
weapon_s 800 w_deagle 2 999 1 0 0 0
ammo 800 w_deagle 3 999 1 0 0 0
crosshair 800 crosshairs 4 999 1 0 0 0
autoaim 800 crosshairs 5 999 1 0 0 0
// 800x600+ res filename x-pos y-pos x-size y-size
weapon 600 w_deagle 1 999 1 0 0 0
weapon_s 600 w_deagle 2 999 1 0 0 0
ammo 600 w_deagle 3 999 1 0 0 0
crosshair 600 crosshairs 4 999 1 0 0 0
autoaim 600 crosshairs 5 999 1 0 0 0
// 800x600+ res filename x-pos y-pos x-size y-size
weapon 800 w_awp 1 3 1 0 0.02 0
weapon_s 800 w_awp 2 5 1 0.02 16
ammo 800 w_awp 3 999 1 0 0.2 60
crosshair 800 crosshairs 4 999 1 0 0.2 60
autoaim 800 crosshairs 5 999 1 0 0.2 60
// 800x600+ res filename x-pos y-pos x-size y-size
weapon 600 w_awp 1 3 1 0 0.02 0
weapon_s 600 w_awp 2 5 1 0.02 16
ammo 600 w_awp 3 999 1 0 0.2 60
crosshair 600 crosshairs 4 999 1 0 0.2 60
autoaim 600 crosshairs 5 999 1 0 0.2 60
10
(3) 1024x768 Options
// 1024x768+ res filename x-pos y-pos x-size y-size
weapon 1024 w_ak47 10 0.12 0.12 0.000001 1
weapon_s 1024 w_ak47 20 0.12 0.13 0.000001 1
ammo 1024 w_ak47 30 0.12 0.14 0.000001 1
crosshair 1024 crosshairs 50 0.08 0.15 0.000001 0
autoaim 1024 crosshairs 999 0.06 0.16 0.000001 0
// 1024x768+ res filename x-pos y-pos x-size y-size
weapon 768 w_ak47 10 0.12 0.12 0.000001 1
weapon_s 768 w_ak47 20 0.12 0.13 0.000001 1
ammo 768 w_ak47 30 0.12 0.14 0.000001 1
crosshair 768 crosshairs 50 0.08 0.15 0.000001 0
autoaim 768 crosshairs 999 0.06 0.16 0.000001 0
10
// 1024x768+ res filename x-pos y-pos x-size y-size
weapon 1024 w_m4a1 10 0.12 0.12 0.000001 1
weapon_s 1024 w_m4a1 20 0.12 0.13 0.000001 1
ammo 1024 w_m4a1 30 0.12 0.14 0.000001 1
crosshair 1024 crosshairs 50 0.08 0.15 0.000001 0
autoaim 1024 crosshairs 999 0.06 0.16 0.000001 0
// 1024x768+ res filename x-pos y-pos x-size y-size
weapon 768 w_m4a1 10 0.12 0.12 0.000001 1
weapon_s 768 w_m4a1 20 0.12 0.13 0.000001 1
ammo 768 w_m4a1 30 0.12 0.14 0.000001 1
crosshair 768 crosshairs 50 0.08 0.15 0.000001 0
autoaim 768 crosshairs 999 0.06 0.16 0.000001 0
// 1024x768+ res filename x-pos y-pos x-size y-size
weapon 1024 w_deagle 1 999 1 0 0 0
weapon_s 1024 w_deagle 2 999 1 0 0 0
ammo 1024 w_deagle 3 999 1 0 0 0
crosshair 1024 crosshairs 4 999 1 0 0 0
autoaim 1024 crosshairs 5 999 1 0 0 0
// 1024x768+ res filename x-pos y-pos x-size y-size
weapon 768 w_deagle 1 999 1 0 0 0
weapon_s 768 w_deagle 2 999 1 0 0 0
ammo 768 w_deagle 3 999 1 0 0 0
crosshair 768 crosshairs 4 999 1 0 0 0
autoaim 768 crosshairs 5 999 1 0 0 0
// 1024x768+ res filename x-pos y-pos x-size y-size
weapon 1024 w_awp 1 3 1 0 0.02 0
weapon_s 1024 w_awp 2 5 1 0.02 16
ammo 1024 w_awp 3 999 1 0 0.2 60
crosshair 1024 crosshairs 4 999 1 0 0.2 60
autoaim 1024 crosshairs 5 999 1 0 0.2 60
// 1024x768+ res filename x-pos y-pos x-size y-size
weapon 768 w_awp 1 3 1 0 0.02 0
weapon_s 768 w_awp 2 5 1 0.02 16
ammo 768 w_awp 3 999 1 0 0.2 60
crosshair 768 crosshairs 4 999 1 0 0.2 60
autoaim 768 crosshairs 5 999 1 0 0.2 60//HeadShot Options
c_maxpitch "headshot//HEADSHOT"
c_minpitch "headshot//HEADSHOT"
c_maxyaw "headshot//HEADSHOT"
c_minyaw "headshot//HEADSHOT"
c_maxdistance "headshot//HEADSHOT"
c_mindistance "headshot//HEADSHOT"
c_orthoheight "headshot//HEADSHOT"
c_orthowidth "headshot//HEADSHOT"
//VecSwitch
vec_pistol "avclear; avadd 0 20.49 6.31 1.47;avadd 1 26.435 6.47 2.38;avadd 2 11.2 6.51 2.65; recoil 0.016"
vec_m4a1 "avclear;avadd 0 20.65 6.73 1.937;avadd 1 26.69 6.15 3.65;avadd 2 11.76 6.5 3.25; recoil 1.61"
vec_ak47 "avclear;avadd 0 21.75 6.63 3.276;avadd 1 26.85 5.85 3.45;avadd 2 11.9 6.8 2.4; txt recoil 1.73"
vec_aug "avclear;avadd 0 21.53 6.724 2.718;avadd 1 25.82 6.11 2.73;avadd 2 10.917 6.673 3.41; recoil 1.7"
vec_sg552 "avclear;avadd 0 21.53 6.724 2.718;avadd 1 25.82 6.11 2.73;avadd 2 10.917 6.673 3.41; recoil 1.7"
vec_other "avclear; avadd 0 22.05 6.61 2.013;avadd 1 25.19 6.88 3.404;avadd 2 13.244 7.11 2.31; recoil 1.71"
vec_sg550 "avclear; avadd 0 21.4533 6.42533 3.618;avadd 1 23.4 4.9 3.015; recoil .0001"
vec_g3sg1 "avclear; avadd 0 21.4533 6.42533 3.618;avadd 1 23.4 4.9 3.015; recoil .0001"
vec_scout "avclear;avadd 0 22.8389 6.92 3.34;avadd 1 30.13 4.54 3.96; recoil 1.65"
vec_awp "avclear;avadd 0 22.8389 6.92 3.34;avadd 1 30.13 4.54 3.96; recoil 1.65"
avclear; avadd 0 20.49 6.31 1.47;avadd 1 26.435 6.47 2.38;avadd 2 11.2 6.51 2.65; recoil 0.016"
avclear;avadd 0 20.65 6.73 1.937;avadd 1 26.69 6.15 3.65;avadd 2 11.76 6.5 3.25; recoil 1.61"
avclear;avadd 0 21.75 6.63 3.276;avadd 1 26.85 5.85 3.45;avadd 2 11.9 6.8 2.4; txt recoil 1.73"
avclear;avadd 0 21.53 6.724 2.718;avadd 1 25.82 6.11 2.73;avadd 2 10.917 6.673 3.41; recoil 1.7"
avclear;avadd 0 21.53 6.724 2.718;avadd 1 25.82 6.11 2.73;avadd 2 10.917 6.673 3.41; recoil 1.7"
avclear; avadd 0 22.05 6.61 2.013;avadd 1 25.19 6.88 3.404;avadd 2 13.244 7.11 2.31; recoil 1.71"
avclear; avadd 0 21.4533 6.42533 3.618;avadd 1 23.4 4.9 3.015; recoil .0001"
avclear; avadd 0 21.4533 6.42533 3.618;avadd 1 23.4 4.9 3.015; recoil .0001"
avclear;avadd 0 22.8389 6.92 3.34;avadd 1 30.13 4.54 3.96; recoil 1.65"
avclear;avadd 0 22.8389 6.92 3.34;avadd 1 30.13 4.54 3.96; recoil 1.65"
//Gore- Settings
Gore-o "avadd 0 2.9 0.21 0;avadd 1 2.1 1.92 0;"
Gore-n "avadd 0 2.9 0.21 1.3;avadd 1 2.1 1.92 -0.4;"
Gore-e "avadd 0 2.9 0.21 -1.3;avadd 1 2.1 1.92 0.4;"
Gore-one "avclear;nospread 2;Gore-o;Gore-n;Gore-e; txt ::: GORE VECS Number one ::: ;"
Gore-t "avadd 0 3.2 -0.65 0;avadd 1 2.8 0.76 0;"
Gore-w "avadd 0 3.2 -0.65 0.6;avadd 1 2.8 0.76 0.2;"
Gore-o "avadd 0 3.2 -0.65 -0.6;avadd 1 2.8 0.76 -0.2;"
Gore-two "avclear;nospread 2;Gore-t;Gore-w;Gore-o; txt ::: GORE VECS Number two ::: ;"
Gore-th "avadd 0 -0.91 1.12 0;avadd 1 3.61 1.42 0;"
Gore-r "avadd 0 -0.91 1.12 -0.9;avadd 1 3.61 1.42 -0.33;"
Gore-ee "avadd 0 -0.91 1.12 0.9;avadd 1 3.61 1.42 0.33;"
Gore-three "avclear;nospread 2;Gore-th;Gore-r;Gore-ee; txt ::: GORE VECS Number three ::: ;"
Gore-f "avadd 0 1.66 2.84 0;avadd 1 3.1 -0.43 0;"
Gore-o "avadd 0 1.66 2.84 -2.35;avadd 1 3.1 -0.43 -1.21;"
Gore-ur "avadd 0 1.66 2.84 2.35;avadd 1 3.1 -0.43 1.21;"
Gore-four "avclear;nospread 2;Gore-f;Gore-o;Gore-ur; txt ::: GORE VECS Number four ::: ;"
//Aim Settings
alias +ultimate "avadd 9 35.021 4.0 1.5 ; nospread 2 ; recoil 0"
alias +ultimate1 "avadd 0 18 10 0 ; nospread 0 ; recoil 0 ; norecoil 1;"
alias +doaim "aim 1;lock 1"
alias -doaim "aim 0;lock 0"
alias +thru "aimthru 1"
alias -thru "aimthru 0"
alias +doshoot "aim 1;.wait;.+attack"
alias -doshoot ".-attack; aim 0"
alias +csgaim "aim 1;later 0.01 .+attack;later 0.01 aim 0"
alias -csgaim "later 0.01 .-attack
alias nospread "m_pitch 0;m_forward 0;m_side 0"
alias norecoil_5 "cl_pitchspeed 10"
alias norecoil_4 "cl_pitchspeed 7"
alias norecoil_3 "cl_pitchspeed 5"
alias norecoil_2 "cl_pitchspeed 3"
alias norecoil_1 "cl_pitchspeed 1"
alias norecoil_0 "cl_pitchspeed 999999"
alias +nxspnr "+spread;w;+attack;w;+nonup"
alias -nxspnr "-spread;w;-attack;w;-nonup"
alias +banr "+attack;wait;+lookdown"
alias -banr "-attack;wait;-lookdown;wait"
alias +konr "+koraim;wait;+lookdown"
alias -konr "-koraim;wait;-lookdown;wait "
alias +shtpwnr "+nxshtpwn;wait;+lookdown "
alias -shtpwnr "-nxshtpwn;wait;-lookdown;wait "
alias +nxnr "+nxaim;wait;+lookdown "
alias -nxnr "-nxaim;wait;-lookdown;wait "
alias +nxhnr "+nxhead;wait;+lookdown "
alias -nxhnr "-nxhead;wait;-lookdown;wait "
alias +nxsnr "+nxhead2;wait;+lookdown "
alias -nxsnr "-nxhead2;wait;-lookdown;wait "
alias +nxmaster "+nxmasta;wait;+lookdown;+lookdown;+lookup "
alias -nxmaster "-nxmasta;wait;-lookdown;-lookdown;-lookup;wait"
//LastVec
alias LastvecSt ";avadd 0 22.8 4.8 1.4;"
alias LastvecDu ";avadd 1 28.9 4.7 3.7;"
alias LastvecJu ";avadd 2 12.1 6.8 3.8;"
alias LastvecOp "jumpaim 0;recoil 1.54;aspeed 2.75;height_correction 0;shake_bonus 0;targetmode 3;nospread 1;short_pi 1;"
alias LastvecEx "avclear;LastvecSt;LastvecDu;LastvecJu;LastvecOp"
alias LastvecSt ";avadd 0 22.8 4.8 1.4;"
alias LastvecDu ";avadd 1 28.9 4.7 3.7;"
alias LastvecJu ";avadd 2 12.1 6.8 3.8;"
alias LastvecOp "jumpaim 0;recoil 1.54;aspeed 2.75;height_correction 0;shake_bonus 0;targetmode 0;nospread 1;short_pi 1;"
alias LastvecSt ";avadd 0 22.8 4.8 1.4;"
alias LastvecDu ";avadd 1 28.9 4.7 3.7;"
alias LastvecJu ";avadd 2 12.1 6.8 3.8;"
alias LastvecOp "jumpaim 0;recoil 1.54;aspeed 2.75;height_correction 0;shake_bonus 0;targetmode 0;nospread 1;short_pi 1;"
alias LastvecEx "avclear;LastvecSt;LastvecDu;LastvecJu;LastvecOp;txt LastvecLoaded."alias SIR3 "avadd 0 20 5 3 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 19 4 3 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5"
alias SIRAimSupreme "avclear 0;avclear 1;SIR3; #cl_bob 0; #cl_bobup 0"
//Recoil Advanced
;alias w2 "wait; wait"
;alias w4 "w2; w2"
;alias w10 "w4; w4; w2"
;alias +Rhox.HS+AT "+attack; Rhox.AT+HS.v1; Rhox.HS+AT.v1"
;alias -Rhox.HS+AT "Rhox.AT+HS.x; Rhox.HS+AT.x1"
;alias Rhox.HS+AT.v1 "-mlook; Rhox.HS+AT.v2"
;alias Rhox.HS+AT.v2 "cl_pitchspeed 0; Rhox.HS+AT.v3"
;alias Rhox.HS+AT.v3 "m_pitch 0; Rhox.HS+AT.v4"
;alias Rhox.HS+AT.v4 "m_yaw 0; Rhox.HS+AT.v5"
;alias Rhox.HS+AT.v5 "+mlook; Rhox.HS+AT.v6"
;alias Rhox.HS+AT.v6 "w10; w10; w10; Rhox.HS+AT.v7"
;alias Rhox.HS+AT.v7 "m_yaw 0.022; Rhox.HS+AT.v8"
;alias Rhox.HS+AT.v8 "m_yaw 0.022; Rhox.HS+AT.v9"
;alias Rhox.HS+AT.v9 "m_pitch 0.022; Rhox.HS+AT.v0"
;alias Rhox.HS+AT.v0 "cl_pitchspeed 225"
;alias Rhox.HS+AT.x1 "+mlook; Rhox.HS+AT.x2"
;alias Rhox.HS+AT.x2 "-attack"
;alias Rhox.AT+HS.v1 "lookspring 1; Rhox.AT+HS.v2"
;alias Rhox.AT+HS.v2 "v_centerspeed 999999; Rhox.AT+HS.v3"
;alias Rhox.AT+HS.v3 "lookstrafe 0; Rhox.AT+HS.v4"
;alias Rhox.AT+HS.v4 "-mlook; wait; Rhox.AT+HS.v5"
;alias Rhox.AT+HS.v5 "+mlook; Rhox.AT+HS.v6"
;alias Rhox.AT+HS.v6 "+attack"
;alias Rhox.AT+HS.x "v_centerspeed 500"
;alias Rhox.AT+HS.x "-attack"
bind "mouse1" "+Rhox.HS+AT"
wwclconfig_check colt-a "avadd 0 20.76 6.89 4.02"
wwclconfig_check colt-b "avadd 1 25.7 4.56 4.5"
wwclconfig_check coltsetup "recoil 1.65"
wwclconfig_check coltvec "avclear;colt-a;colt-b;coltsetup"
wwclconfig_check ak47-a "avadd 0 19.9 7.321 3.295"
wwclconfig_check ak47-b "avadd 1 26.54 3.21 4.78"
wwclconfig_check aksetup "recoil 1.85"
wwclconfig_check akvec "avclear;ak47-a;ak47-b;aksetup"
//AutoVecs Options
alias vec-pis "jumpaim 1;pistolvec"
alias vec-deagle "jumpaim 1;pistolvec"
alias vec-xm1014 "jumpaim 0;avclear;avadd 0 18 5 0;avadd 1 23 5 0;recoil 2.5"
alias vec-m3 "jumpaim 0;avclear;avadd 0 19 6 1;avadd 1 24 6 1;recoil 2"
alias vec-mp5 "jumpaim 1;smgvec"
alias vec-tmp "jumpaim 1;smgvec"
alias vec-p90 "jumpaim 1;smgvec"
alias vec-mac10 "jumpaim 1;smgvec"
alias vec-ump45 "jumpaim 1;smgvec"
alias vec-ak47 "jumpaim 0;akvec"
alias vec-sg552 "jumpaim 0;sigvec"
alias vec-m4a1 "jumpaim 1;riflevec"
alias vec-aug "jumpaim 0;augvec"
alias vec-scout "jumpaim 1;snipervec"
alias vec-sg550 "jumpaim 0;avclear;avadd 0 22.3523 7.27 3.23432;avadd 1 26.54399 5.27 3.3432;recoil .22"
alias vec-g3sg1 "jumpaim 0;avclear;avadd 0 22.3523 7.27 3.23432;avadd 1 26.54399 5.27 3.3432;recoil .15"
alias vec-awp "jumpaim 1;snipervec"
alias vec-m249 "jumpaim 0;paravec"
alias vec-knife "jumpaim 0;knifevec"
//VacSet
alias vac_settings "burstswitch 1;cvars 0; aim 0; shoot 0; nospread 0; recoil 0; alias +speedx; bind mouse1 +doshoot; aimfirstpoint 0; aiminfo 0; aimthru 0; aspeed 0; autoburst 0; autoconfig 1; vac_set2;"
alias vac_set2 "autorecoil 0; autowall 0; avdraw 0; esp 0; distance 0; weapon 0;flash 1; smoke 1; fov 3; gsaim 0; soundfilter 0; jump 0; duck 0; vac_set3;"
alias vac_set3 "wall 1; name 8; hitboxaim 1; hitbox 11; taction 0; unvacced 1; walltrans 0.2;VacBursts; txt Vac settings Loaded ..."
alias cheatserver_settings "burstswitch 1;cvars 1; taction 0; aim 1; shoot 2; nospread 2; recoil 1.62; alias +speedx ltfx3x; unbind mouse1; aimfirstpoint 0; aiminfo 0; aimthru 0; aspeed 1; autoburst 0; autoconfig 1; CheatS_set2;"
alias CheatS_set2 "autorecoil 1; autowall 0; avdraw 0; esp 1; flash 1; smoke 1; fov 360; gsaim 0; soundfilter 3;sounddisplay 2;soundradar 0;soundmax 16;soundtime 0.8;jump 1; duck 1; CheatS_set3;"
alias CheatS_set3 "wall 3; name 0; health_esp 0; dista d nce 0; w y eapon 1; hi n tbox a aim 1; m hitb i ox 1 c 1; unvacced 1; walltrans 0.4;FastBursts"
//Full Config
alias fullconf "aim 1;shoot 1;con_x 40;con_h 350;con_w 530;con_y 150;autoconfig 0;burstswitch 0;avdraw 1;esp 1;fullconf2;"
alias fullconf2 "radar 1;tglow 1;sglow 1;glow 0;info 3;autorecoil 0;fullconf3;"
alias fullconf3 "weapon 1;flash 1;jump 1;duck 1;trans 100;name 31;distance 1;smoke 1;radarstuff 0;fullconf4;"
alias fullconf4 "wall 1;hud 1;aimthru 0;con_fadespeed 4;pistol 0;fullconf5;"
alias fullconf5 "radar_range 3500;taction 0;autoburst 0;menu_x 635;menu_y 147;menu_w 220;glowselect 2;constyle 0;fullconf6;"
alias fullconf6 "sdelay 0.0;confont 0;mode 0;spread 0;spreadvar 0;nospread 0;nohud 1;fullconf7"
alias fullconf7 "debug 0;alphabmp 1.0;cvars 0;health_esp 1;aimfirstpoint 0;fullconf8"
alias fullconf8 "nosky 1;wall 1;conback 1;stats 1;stats_x 80;stats_y 130;fullconf9"
alias fullconf9 "cartoonwall 0;cross 3;outlinewall 0;yrecoil 0.0;hitbox_on;drawhitbox 0;shield 1;fullconf10;"
alias fullconf10 "newburst 1;nbul 3;bultime 0.15;newfont 0;enemyconfig 0;soundespon;fullconf11"
alias fullconf11 "infobox 1;invbox 1;infobox_y 795;infobox_x 15;invbox_y 795;invbox_x 880;xbox 20;ybox 25;time_x 567;time_y 828;"
//RondomVec
alias randomvec1 "hitbox 11;avclear;avadd 0 0 0 0;avadd 1 0 0 0;later 0.5 randomshot2;"
alias randomvec2 "hitbox 7;avclear;avadd 0 0 0 0;avadd 1 0 0 0;later 0.5 randomshot3;"
alias randomvec3 "hitbox 9;avclear;avadd 0 0 0 0;avadd 1 0 0 0;later 0.5 randomshot4;"
alias randomvec4 "hitbox 0;avclear; avadd 0 0 0 0; avadd 1 0 0 0;later 0.5 randomshot5;"
alias randomvec5 "hitbox 8;avclear; avadd 0 0 0 0; avadd 1 0 0 0;later 0.5 randomshot1;"
alias randomnull ""
alias randomshot_on "init rdm randomshot_on;alias randomshot1 randomvec1;alias randomshot2 randomvec2;alias randomshot3 randomvec3;alias randomshot4 randomvec4;alias randomshot5 randomvec5;alias randomshot_s randomshot_off;txt RandomShot Actived;randomvec1;"
alias randomshot_off "init rdm randomshot_off;alias randomshot1 randomnull;alias randomshot2 randomnull;alias randomshot3 randomnull;alias randomshot4 randomnull;alias randomshot5 randomnull;alias randomshot_s randomshot_on;txt RandomShot Desactived;"
alias randomshot_s randomshot_on
alias randomshoot1 "avclear;avadd 0 2.8 0 0;avadd 1 2.8 0 0;alias randomshoots randomshoot2;"
alias randomshoot2 "avclear;avadd 0 0 0 0;avadd 1 0 0 0;alias randomshoots randomshoot3;"
alias randomshoot3 "avclear;avadd 0 -2 0 0;avadd 1 -2 0 0;alias randomshoots randomshoot4;"
alias randomshoot4 "avclear; avadd 0 -5 0 0; avadd 1 -5 0 0;alias randomshoots randomshoot5;"
alias randomshoot5 "avclear; avadd 0 -15 0 0; avadd 1 -15 0 0;alias randomshoots randomshoot1;"
alias +randomshoot "#+attack;randomshoots"
alias -randomshoot "#-attack;"
alias randomshoot_on "bind mouse1 +randomshoot; alias randomshoot_s randomshoot_off;alias randomshoots randomshoot1"
alias randomshoot_off "unbind mouse1; alias randomshoot_s randomshoot_on;"
alias randomshoot_s randomshoot_on
alias arandomshoot1 "avclear;avadd 0 2.8 0 0;avadd 1 2.8 0 0;alias arandomshoots arandomshoot2;later 0.2 arandomshoots;"
alias arandomshoot2 "avclear;avadd 0 0 0 0;avadd 1 0 0 0;alias arandomshoots arandomshoot3;later 0.1 arandomshoots;"
alias arandomshoot3 "avclear;avadd 0 -2 0 0;avadd 1 -2 0 0;alias arandomshoots arandomshoot4;later 0.1 arandomshoots;"
alias arandomshoot4 "avclear; avadd 0 -5 0 0; avadd 1 -5 0 0;alias arandomshoots arandomshoot5;later 0.1 arandomshoots;"
alias arandomshoot5 "avclear; avadd 0 -20 0 0; avadd 1 -15 0 0;alias arandomshoots arandomshoot1;later 0.1 arandomshoots;"
alias arandomshoot_on "alias arandomshoot_s arandomshoot_off;alias arandomshoots arandomshoot1;taction 1;arandomshoots;"
alias arandomshoot_off "alias arandomshoots; alias arandomshoot_s arandomshoot_on;taction 0;"
alias arandomshoot_s arandomshoot_on
"*" "Anti-Recoil"
"*" "Deagle Ownage" "cl_pitchspeed 1.1"
"*" "MP5 Ownage" "cl_pitchspeed 1.4"
"*" "P90 Ownage" "cl_pitchspeed 1.9"
"*" "AK-47 Ownage" "cl_pitchspeed 2.7"
"*" "M4A1 Ownage" "cl_pitchspeed 2.2"
"*" "M249 Ownage" "cl_pitchspeed 1.4"
{
"*" "Recoil 1.0" "cl_pitchspeed 1.0"
"*" "Recoil 1.5" "cl_pitchspeed 1.5"
"*" "Recoil 2.0" "cl_pitchspeed 2.0"
"*" "Recoil 2.5" "cl_pitchspeed 2.5"
"*" "Recoil 3.0" "cl_pitchspeed 3.0"
"*" "Recoil 3.5" "cl_pitchspeed 3.5"
"*" "Recoil 4.0" "cl_pitchspeed 4.0"
"*" "Recoil 4.5" "cl_pitchspeed 4.5"
"*" "Recoil 5.0" "cl_pitchspeed 5.0"
"*" "Recoil 5.5" "cl_pitchspeed 5.5"
"*" "Recoil 6.0" "cl_pitchspeed 6.0"
}
recoilSw_usp "recoil 0.27"
recoilSw_glock18 "recoil 0.25"
recoilSw_deagle "recoil 0.16"
recoilSw_p228 "recoil 0.37"
recoilSw_elite "recoil 0.39"
recoilSw_fiveseven "recoil 0.42"
recoilSw_xm1014 "recoil 1.8"
recoilSw_m3 "recoil 1.83"
recoilSw_mp5 "recoil 1.6892"
recoilSw_FamaS "recoil 1.32"
recoilSw_tmp "recoil 1.66"
recoilSw_p90 "recoil 1.709"
recoilSw_mac10 "recoil 1.71"
recoilSw_ump45 "recoil 1.72"
recoilSw_ak47 "recoil 1.710201"
recoilSw_sg552 "recoil 1.739"
recoilSw_m4a1 "recoil 1.62"
recoilSw_aug "recoil 1.718"
recoilSw_scout "recoil 1.7"
recoilSw_awp "recoil 1.77"
recoilSw_g3sg1 "recoil 0.018"
recoilSw_sg550 "recoil 0.027"
recoilSw_m249 "recoil 1.82"
recoilSw_knife "recoil 0.282"
recoilSw_flashbang "recoil 1.282"
recoilSw_hegrenade "recoil 1.282"
recoilSw_smokegrenade "recoil 1.282"
recoilSw_c4 "recoil 0.0"
recoilSw_tactical "recoil 0.282"
recoilSw_ "recoil 0.302"
wwclconfig_check rcl_mp5 "recoil 1.2"
wwclconfig_check rcl_tmp "recoil 0.8"
wwclconfig_check rcl_p90 "recoil 1.6"
wwclconfig_check rcl_ump45 "recoil 1.1"
wwclconfig_check rcl_m249 "recoil 1.85"
wwclconfig_check rcl_ak47 "recoil 1.73"
wwclconfig_check rcl_famas "recoil 1.05"
wwclconfig_check rcl_m4a1 "recoil 1.73"
wwclconfig_check rcl_galil "recoil 0.85"
wwclconfig_check rcl_sg550 "recoil 0.9"
wwclconfig_check rcl_g3sg1 "recoil 2"
wwclconfig_check rcl_aug "recoil 1.6"
wwclconfig_check rcl_mac10 "recoil 1.58"
wwclconfig_check rcl_sg552 "recoil 1.74"
wwclconfig_check rcl_glock18 "recoil 1"
wwclconfig_check rcl_usp "recoil 1"
wwclconfig_check rcl_p228 "recoil 1"
wwclconfig_check rcl_deagle "recoil 0.2"
wwclconfig_check rcl_fiveseven "recoil 1"
wwclconfig_check rcl_elite "recoil 1.2"
wwclconfig_check rcl_m3 "recoil 0.1"
wwclconfig_check rcl_xm1014 "recoil 0.7"
wwclconfig_check rcl_scout "recoil 1"
wwclconfig_check rcl_awp "recoil 1"
wwclconfig_check rcl_tactical "recoil 1"
wwclconfig_check rcl_knife "recoil 0.1"
wwclconfig_check rcl_hegrenade "recoil 0.1"
wwclconfig_check rcl_flashbang "recoil 0.1"
wwclconfig_check rcl_smokegrenade "recoil 0.1"
wwclconfig_check rcl_c4 "recoil 0.1"
wwclconfig_check rcl_ ";"
//No Spread
alias "dv1" "developer 1; wait"
alias "dv0" "developer 0; wait"
alias mouse reduce 1: wait
alias "se1" "dv1; echo sens 1; dv0; sensitivity 1; wait"
alias "se2" "dv1; echo sens 2; dv0; sensitivity 2; wait"
alias "se3" "dv1; echo sens 3; dv0; sensitivity 3; wait"
alias "se4" "dv1; echo sens 4; dv0; sensitivity 4; wait"
alias "se5" "dv1; echo sens 5; dv0; sensitivity 5; wait"
alias "se6" "dv1; echo sens 6; dv0; sensitivity 6; wait"
alias "se7" "dv1; echo sens 7; dv0; sensitivity 7; wait"
alias "se8" "dv1; echo sens 8; dv0; sensitivity 8; wait"
type
FFireBullet = procedure (idx: Integer; _forward, right, up: PArray3OfSingle; cShots: Integer; vecSrc, vecDirShooting: PArray3OfSingle; flDistance: Single; iBulletType, iTracerFreq: Integer; tracerCount: PInteger; flSpreadX, flSpreadY: Single);cdecl;
var
oldFireBullet : FFireBullet = pointer ($019024C0);
newFireBullet : FFireBullet;
procedure myFireBullet(idx: Integer; _forward, right, up: PArray3OfSingle; cShots: Integer; vecSrc, vecDirShooting: PArray3OfSingle; flDistance: Single; iBulletType, iTracerFreq: Integer; tracerCount: PInteger; flSpreadX, flSpreadY: Single);cdecl;
var
vDir, view, target: Array[0..2] of Single;
begin
vDir[0] := _forward[0] + flSpreadX * right[0] + flSpreadY * up[0];
view[0] := 8192 * vDir[0];
vDir[1] := _forward[1] + flSpreadX * right[1] + flSpreadY * up[1];
view[1] := 8192 * vDir[1];
vDir[2] := _forward[2] + flSpreadX * right[2] + flSpreadY * up[2];
view[2] := 8192 * vDir[2];
VectorUtils.VectorAngles(view,target);
target[0] := target[0] * -1;
me.spreadAngles.x := me.viewAngles.x - target[0];
me.spreadAngles.y := me.viewAngles.y - target[1];
me.spreadAngles.z := 0;
newFireBullet(idx,_forward,right,up,cShots,vecSrc,vecDirShooting,flDistance,iBulletType,iTracerFreq,tracerCount,flSpreadX,flSpreadY);
end;
procedure CL_CreateMove(_para1:single; ucmd:usercmd_s; _para3:longint);cdecl;
begin
gExportTable.CL_CreateMove(_para1,ucmd,_para3);
If _nospread Then
begin
ucmd.viewangles.x := ucmd.viewangles.x + me.spreadAngles.x;
ucmd.viewangles.y := ucmd.viewangles.y + me.spreadAngles.y;
ucmd.viewangles.z := ucmd.viewangles.z + me.spreadAngles.z;
end;
If _norecoil then
begin
ucmd.viewangles.x := ucmd.viewangles.x - me.punchangle.x;
ucmd.viewangles.y := ucmd.viewangles.y - me.punchangle.y;
end;
end;
procedure HookClient;
begin
While not Assigned(pExportTable.Initialize) Do
Sleep(50);
CopyMemory(@gExportTable,pExportTable,sizeOf(ExportTable_t));
//...
//....
MyHook.Detour(@oldFireBullet,@MyFireBullet,@NewFireBullet);
end;
//Awp Script
alias awp-para "autowall 1;height_correction 3.8;recoil 0.11;nospread 1;.cl_bob 0;.cl_bobup 0"
alias awp-1 "avadd 0 10.3629 7.39 3.23131"
alias awp-2 "avadd 1 10.04399 5.17 3.3432"
alias awp-3 "avadd 2 10.3629 7.39 3.23131"
alias awp-4 "avadd 3 10.3629 7.39 3.23131"
alias awp-5 "avadd 4 10.04399 5.17 3.3432"
alias awp-6 "avadd 5 10.02 7.7 3.91"
alias inv_awp "set1;avclear;awp-para;awp-1;awp-2;awp-3;awp-4;awp-5;awp-6"
alias awp_t \"awp_on\"
alias \"+shoot1\" \"+attack; wait; wait; slot3; slot1; +attack2; wait; +attack2\"
alias \"-shoot1\" \"-attack; -attack2\"
alias \"+shoot1\" \"+attack; wait; wait; slot3; slot1; +attack2; wait; +attack2\"
alias \"-shoot1\" \"-attack; -attack2\"
alias \"awp_on\" \"alias awp_t awp_off; developer 1; echo Awp-On; developer 0;scr_connectmsg Awp-On; bind mouse1 +shoot1\"
alias \"awp_off\" \"alias awp_t awp_on; developer 1; echo Awp-Off; scr_connectmsg 0\"
//Deagle Script
alias deagle0 "avadd 0 20.82 7.53 2.04"
alias deagle1 "avadd 1 26.1 4.2 2.49"
alias deagle2 "avadd 2 15.31 7.52 2.36"
alias deagle3 "avadd 3 21.2 8.4 1.8"
alias pistolvec "avclear;deagle0;deagle1;deagle2;deagle3;recoil 0.085;height_correction 0"
//Addvec Pack
addvec (colt_stand_1,0,19.53,6.47,2.02)
addvec (colt_stand_2,0,15.91,2.52,8.72)
addvec (colt_stand_3,0,12.81,8.52,-6.28)
addvec (colt_duck_1,1,24.86,5.58,1.75)
addvec (colt_duck_2,1,18.82,-6.55,7.52)
addvec (colt_duck_3,1,15.22,2.45,-8.22)
// --------------------------------------------------------------------------------------
addvec (ak_stand_1,0,19.74,6.68,1.94)
addvec (ak_stand_2,0,15.91,2.52,8.72)
addvec (ak_stand_3,0,12.81,8.52,-6.28)
addvec (ak_duck_1,1,24.79,5.42,1.73)
addvec (ak_duck_2,1,18.82,-6.55,7.52)
addvec (ak_duck_3,1,15.22,2.45,-8.22)
// --------------------------------------------------------------------------------------
addvec (pistol_stand_1,0,19.76,6.52,1.72)
addvec (pistol_stand_2,0,15.91,2.52,8.72)
addvec (pistol_stand_3,0,12.81,8.52,-6.28)
addvec (pistol_duck_1,1,24.82,5.45,1.52)
addvec (pistol_duck_2,1,18.82,-6.55,7.52)
addvec (pistol_duck_3,1,15.22,2.45,-8.22)
// --------------------------------------------------------------------------------------
addvec (shotgun_stand,0,22.419,5.913,2.61)
addvec (shotgun_duck,1,26.74,4.19,3.84)
// --------------------------------------------------------------------------------------
addvec (smg_stand_1,0,19.73,6.61,2.01)
addvec (smg_stand_2,0,15.91,2.52,8.72)
addvec (smg_stand_3,0,12.81,8.52,-6.28)
addvec (smg_duck_1,1,24.52,5.48,1.98)
addvec (smg_duck_2,1,18.82,-6.55,7.52)
addvec (smg_duck_3,1,15.22,2.45,-8.22
// --------------------------------------------------------------------------------------
addvec (sig_stand_1,0,19.76,6.57,2.02)
addvec (sig_stand_2,0,15.91,2.52,8.72)
addvec (sig_stand_3,0,12.81,8.52,-6.28)
addvec (sig_duck_1,1,25.34,5.32,1.82)
addvec (sig_duck_2,1,18.82,-6.55,7.52)
addvec (sig_duck_3,1,15.22,2.45,-8.22)
// --------------------------------------------------------------------------------------
addvec (aug_stand_1,0,19.62,6.46,1.93)
addvec (aug_stand_2,0,15.91,2.52,8.72)
addvec (aug_stand_3,0,12.81,8.52,-6.28)
addvec (aug_duck_1,1,24.87,5.48,2.21)
addvec (aug_duck_2,1,18.82,-6.55,7.52)
addvec (aug_duck_3,1,15.22,2.45,-8.22)
// --------------------------------------------------------------------------------------
addvec (para_stand_1,0,19.76,6.64,1.98)
addvec (para_stand_2,0,15.91,2.52,8.72)
addvec (para_stand_3,0,12.81,8.52,-6.28)
addvec (para_duck_1,1,24.51,5.36,1.82)
addvec (para_duck_2,1,18.82,-6.55,7.52)
addvec (para_duck_3,1,15.22,2.45,-8.22)
// --------------------------------------------------------------------------------------
addvec (sniper_stand_1,0,19.86,6.51,2.12)
addvec (sniper_stand_2,0,15.91,2.52,8.72)
addvec (sniper_stand_3,0,12.81,8.52,-6.28)
addvec (sniper_duck_1,1,24.62,5.28,1.89)
addvec (sniper_duck_2,1,18.82,-6.55,7.52)
addvec (sniper_duck_3,1,15.22,2.45,-8.22)
// --------------------------------------------------------------------------------------
avadd 0 20.5 6.3 2; avadd 1 21.8 4.1 1.5
avadd 0 20.8 6.4 1.8; avadd 1 20.1 3 1
avadd 0 20.7 6.2 1.9; avadd 1 21 4.5 1.3
avadd 0 20.6 6.6 1.6; avadd 1 20.2 3 2
// --------------------------------------------------------------------------------------
"xwm-ak4a;xwm-ak4b;xwm-ak4c"
alias xwm-ak4x "avclear;xwm-ak4d;recoil 1.7"
alias xwm-mp5a "avadd 0 22 9.2 2.5"
alias xwm-mp5b "avadd 0 21.82 9.31 1.52"
alias xwm-mp5c "avadd 1 25.12 6.16 2.33"
alias xwm-mp5d "xwm-mp5a;xwm-mp5b;xwm-mp5c"
alias xwm-mp5x "avclear;xwm-mp5d;recoil 1.75"
alias xbh-clta "avadd 0 22.6 2 0;avadd 1 22.5 2.2 -1"
alias xbh-cltb "avadd 0 23 1.7 0;avadd 1 23.2 3 -1.2"
alias xbh-cltx "avclear;xbh-clta;xbh-cltb;recoil 1.5"
alias xbh-siga "avadd 0 22.643 2.12 0.2;avadd 1 22.54 2.22 -1.1"
alias xbh-sigb "avadd 0 23.12 1.73 0.1;avadd 1 23.256 3.12 -1.23"
alias xbh-sigx "avclear;xbh-siga;xbh-sigb;recoil 1.4"
alias xbh-ak4a "avadd 0 22.6432 2.121 0.21;avadd 1 22.541 2.223 -1.12"
alias xbh-ak4b "avadd 0 23.122 1.734 0.11;avadd 1 23.2561 3.125 -1.234"
alias xbh-ak4x "avclear;xbh-ak4a;xbh-ak4b;recoil 1.9"
alias xbh-scta "avadd 0 22.8 6.5 0.34;avadd 1 23 7 0"
alias xbh-sctb "avadd 0 23.3 5 -1;avadd 1 22 7.2 -1.2"
alias xbh-sctx "avclear;xbh-scta;xbh-sctb;recoil 1.8"
alias xbh-mp5a "avadd 0 22.82 6.53 0.341;avadd 1 23.2 7.1 0.12"
alias xbh-mp5b "avadd 0 23.34 5.4 -1.2;avadd 1 22.3 7.22 -1.24"
alias xbh-mp5x "avclear;xbh-mp5a;xbh-mp5b;recoil 2.0"
//--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
alias alloff "autoconfig 0;autorecoil 0;burstswitch 0;aim 0;shoot 0;avdraw 0;esp 0;tglow 0;sglow 0;glow 0;weapon 0;flash 0;jump 0;duck 0;death 0;alloff2;"
alias alloff2 "trans 0;name 0;distance 0;smoke 0;radarstuff 0;wall 0;hud 0;aimthru 0;pistol 0;taction 0;cross 0;lambert 0;alloff3;"
alias alloff3 "autoburst 0;nospread 0;cvars 0;health_esp 0;enemyconfig 0;recoil 0.0;infobox 0;invbox 0;soundespoff;radar 0;aiminfo 0;alloff4;"
alias alloff4 "nosky 0;stats 0;cartoonwall 0;outlinewall 0;yrecoil 0.0;drawhitbox 0;shield 0;unbind mouse1;nospeed;nohud 0;alloff5"
alias alloff5 "spinhack 0;unvacced 0;glextra 0;aspeed 1;speed 1;antikick 0;burstswitch 0;"
//--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
alias "lO8_famas_settings" "alias lO8_pitch fps_max 70; alias lO8_pitch_0.5 fps_max 80; alias lO8_pitch_1.0 fps_max 85; alias lO8_pitch_1.5 fps_max 90; alias lO8_pitch_2.0 fps_max 95; alias lO8_pitch_2.5 fps_max 95; lO8_famas_settings_"
alias "lO8_famas_settings_" "alias lO8_spread_0.5 lO8_spread_0.5_left; alias lO8_yaw_0.5 fps_max 80; alias lO8_spread_1.0 lO8_spread_1.0_right; alias lO8_yaw_1.0 fps_max 80; lO8_famas_settings__"
alias "lO8_famas_settings__" "alias lO8_spread_1.5 lO8_spread_1.5_left; alias lO8_yaw_1.5 fps_max 80; alias lO8_spread_1.5 lO8_spread_1.5_left;alias lO8_yaw_1.5 fps_max 80; alias lO8_spread_2.0 lO8_spread_2.0_left; alias lO8_yaw_2.0 fps_max 80; alias lO8_spread_2.5 lO8_spread_2.5_left; alias lO8_yaw_2.5 fps_max 80"
//--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
alias "lO8_galil_settings" "alias lO8_pitch fps_max 70; alias lO8_pitch_0.5 fps_max 75; alias lO8_pitch_1.0 fps_max 80; alias lO8_pitch_1.5 fps_max 85; alias lO8_pitch_2.0 fps_max 90; alias lO8_pitch_2.5 fps_max 95; lO8_galil_settings_"
alias "lO8_galil_settings_" "alias lO8_spread_0.5 lO8_spread_0.5_left; alias lO8_yaw_0.5 fps_max 80; alias lO8_spread_1.0 lO8_spread_1.0_right; alias lO8_yaw_1.0 fps_max 80; lO8_galil_settings__"
alias "lO8_galil_settings__" "alias lO8_spread_1.5 lO8_spread_1.5_left; alias lO8_yaw_1.5 fps_max 80; alias lO8_spread_1.5 lO8_spread_1.5_left;alias lO8_yaw_1.5 fps_max 80; alias lO8_spread_2.0 lO8_spread_2.0_left; alias lO8_yaw_2.0 fps_max 80; alias lO8_spread_2.5 lO8_spread_2.5_left; alias lO8_yaw_2.5 fps_max 80"
//--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
alias "lO8_m4a1_settings" "alias lO8_pitch fps_max 70; alias lO8_pitch_0.5 fps_max 70; alias lO8_pitch_1.0 fps_max 75; alias lO8_pitch_1.5 fps_max 80; alias lO8_pitch_2.0 fps_max 85; alias lO8_pitch_2.5 fps_max 90; lO8_m4a1_settings_"
alias "lO8_m4a1_settings_" "alias lO8_spread_0.5 lO8_spread_0.5_left; alias lO8_yaw_0.5 fps_max 80; alias lO8_spread_1.0 lO8_spread_1.0_right; alias lO8_yaw_1.0 fps_max 80; lO8_m4a1_settings__"
alias "lO8_m4a1_settings__" "alias lO8_spread_1.5 lO8_spread_1.5_left; alias lO8_yaw_1.5 fps_max 80; alias lO8_spread_1.5 lO8_spread_1.5_left;alias lO8_yaw_1.5 fps_max 80; alias lO8_spread_2.0 lO8_spread_2.0_left; alias lO8_yaw_2.0 fps_max 80; alias lO8_spread_2.5 lO8_spread_2.5_left; alias lO8_yaw_2.5 fps_max 80"
alias "lO8_m4a1_settings_2" "alias lO8_pitch fps_max 70; alias lO8_pitch_0.5 fps_max 75; alias lO8_pitch_1.0 fps_max 80; alias lO8_pitch_1.5 fps_max 85; alias lO8_pitch_2.0 fps_max 90; alias lO8_pitch_2.5 fps_max 95; lO8_m4a1_settings_2_"
alias "lO8_m4a1_settings_2_" "alias lO8_spread_0.5 lO8_spread_0.5_left; alias lO8_yaw_0.5 fps_max 80; alias lO8_spread_1.0 lO8_spread_1.0_right; alias lO8_yaw_1.0 fps_max 80; lO8_m4a1_settings_2__"
alias "lO8_m4a1_settings_2__" "alias lO8_spread_1.5 lO8_spread_1.5_left; alias lO8_yaw_1.5 fps_max 80; alias lO8_spread_1.5 lO8_spread_1.5_left;alias lO8_yaw_1.5 fps_max 80; alias lO8_spread_2.0 lO8_spread_2.0_left; alias lO8_yaw_2.0 fps_max 80; alias lO8_spread_2.5 lO8_spread_2.5_left; alias lO8_yaw_2.5 fps_max 80"
//--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
alias "lO8_ak47_settings" "alias lO8_pitch fps_max 70; alias lO8_pitch_0.5 fps_max 30; alias lO8_pitch_1.0 fps_max 35; alias lO8_pitch_1.0 fps_max 40; alias lO8_pitch_1.5 fps_max 45; alias lO8_pitch_2.0 fps_max 50; alias lO8_pitch_2.5 fps_max 55; lO8_ak47_settings_"
alias "lO8_ak47_settings_" "alias lO8_spread_0.5 lO8_spread_0.5_left; alias lO8_yaw_0.5 fps_max 80; alias lO8_spread_1.0 lO8_spread_1.0_right; alias lO8_yaw_1.0 fps_max 80; lO8_ak47_settings__"
alias "lO8_ak47_settings__" "alias lO8_spread_1.5 lO8_spread_1.5_left; alias lO8_yaw_1.5 fps_max 80; alias lO8_spread_1.5 lO8_spread_1.5_left;alias lO8_yaw_1.5 fps_max 80; alias lO8_spread_2.0 lO8_spread_2.0_left; alias lO8_yaw_2.0 fps_max 80; alias lO8_spread_2.5 lO8_spread_2.5_left; alias lO8_yaw_2.5 fps_max 80"
//--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
alias "lO8_bullpup_settings" "alias lO8_pitch fps_max 70; alias lO8_pitch_0.5 fps_max 50; alias lO8_pitch_1.0 fps_max 55; alias lO8_pitch_1.5 fps_max 60; alias lO8_pitch_2.0 fps_max 65; alias lO8_pitch_2.5 fps_max 70; lO8_bullpup_settings_"
alias "lO8_bullpup_settings_" "alias lO8_spread_0.5 lO8_spread_0.5_left; alias lO8_yaw_0.5 fps_max 80; alias lO8_spread_1.0 lO8_spread_1.0_right; alias lO8_yaw_1.0 fps_max 80; lO8_bullpup_settings__"
alias "lO8_bullpup_settings__" "alias lO8_spread_1.5 lO8_spread_1.5_left; alias lO8_yaw_1.5 fps_max 80; alias lO8_spread_1.5 lO8_spread_1.5_left;alias lO8_yaw_1.5 fps_max 80; alias lO8_spread_2.0 lO8_spread_2.0_left; alias lO8_yaw_2.0 fps_max 80; alias lO8_spread_2.5 lO8_spread_2.5_left; alias lO8_yaw_2.5 fps_max 80"
//--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
alias "lO8_krieg_settings" "alias lO8_pitch fps_max 70; alias lO8_pitch_0.5 fps_max 40; alias lO8_pitch_1.0 fps_max 45; alias lO8_pitch_1.5 fps_max 50; alias lO8_pitch_2.0 fps_max 55; alias lO8_pitch_2.5 fps_max 60; lO8_krieg_settings_"
alias "lO8_krieg_settings_" "alias lO8_spread_0.5 lO8_spread_0.5_left; alias lO8_yaw_0.5 fps_max 80; alias lO8_spread_1.0 lO8_spread_1.0_right; alias lO8_yaw_1.0 fps_max 80; lO8_krieg_settings__"
alias "lO8_krieg_settings__" "alias lO8_spread_1.5 lO8_spread_1.5_left; alias lO8_yaw_1.5 fps_max 80; alias lO8_spread_1.5 lO8_spread_1.5_left;alias lO8_yaw_1.5 fps_max 80; alias lO8_spread_2.0 lO8_spread_2.0_left; alias lO8_yaw_2.0 fps_max 80; alias lO8_spread_2.5 lO8_spread_2.5_left; alias lO8_yaw_2.5 fps_max 80"
//--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
alias "lO8_para_settings" "alias lO8_poitch fps_max 70; alias lO8_pitch_0.5 fps_max 50; alias lO8_pitch_1.0 fps_max 55; alias lO8_pitch_1.5 fps_max 60; alias lO8_pitch_2.0 fps_max 65; alias lO8_pitch_2.5 fps_max 70; alias lO8_pitch_3.0 fps_max 70; alias lO8_pitch_3.5 fps_max 70; alias lO8_pitch_4.0 fps_max 70; lO8_para_settings_"
alias "lO8_para_settings_" "alias lO8_pitch_4.5 fps_max 70; alias lO8_pitch_5.0 fps_max 70; alias lO8_pitch_5.5 fps_max 70; alias lO8_pitch_6.0 fps_max 70; alias lO8_pitch_6.5 fps_max 70; alias lO8_pitch_7.0 fps_max 70; alias lO8_pitch_7.5 fps_max 70; alias lO8_pitch_8.0 fps_max 70; lO8_para_settings__"
alias "lO8_para_settings__" "alias lO8_pitch_8.5 fps_max 70; alias lO8_pitch_9.0 fps_max 70; alias lO8_pitch_9.5 fps_max 70; alias lO8_pitch_10.0 fps_max 70; alias lO8_pitch_10.5 fps_max 70; alias lO8_pitch_11.0 fps_max 70; alias lO8_pitch_11.5 fps_max 70; alias lO8_pitch_12.0 fps_max 70; lO8_para_settings_yaw"
//--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
alias "lO8_para_settings_yaw" "alias lO8_spread_0.5 lO8_spread_0.5_left; alias lO8_yaw_0.5 fps_max 70; alias lO8_spread_1.0 lO8_spread_1.0_right; alias lO8_yaw_1.0 fps_max 70; alias lO8_spread_1.5 lO8_spread_1.5_left; alias lO8_yaw_1.5 fps_max 70; lO8_para_settings_yaw_"
alias "lO8_para_settings_yaw_" " alias lO8_spread_2.0 lO8_spread_2.0_right; alias lO8_yaw_2.0 fps_max 70; alias lO8_spread_2.5 lO8_spread_2.5_left; alias lO8_yaw_2.5 fps_max 70; alias lO8_spread_3.0 lO8_spread_3.0_right; alias lO8_yaw_3.0 fps_max 70; lO8_para_settings_yaw__"
alias "lO8_para_settings_yaw__" "alias lO8_spread_3.5 lO8_spread_3.5_left; alias lO8_yaw_3.5 fps_max 70; alias lO8_spread_4.0 lO8_spread_4.0_right; alias lO8_yaw_4.0 fps_max 70; alias lO8_spread_4.5 lO8_spread_4.5_left; alias lO8_yaw_4.5 fps_max 70; lO8_para_settings_yaw3"
//--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
alias "lO8_para_settings_yaw3" "alias lO8_spread_5.0 lO8_spread_5.0_right; alias lO8_yaw_5.0 fps_max 70; alias lO8_spread_5.5 lO8_spread_5.5_left; alias lO8_yaw_5.5 fps_max 70; alias lO8_spread_6.0 lO8_spread_6.0_right; alias lO8_yaw_6.0 fps_max 70; lO8_para_settings_yaw4"
alias "lO8_para_settings_yaw4" "alias lO8_spread_6.5 lO8_spread_6.5_right; alias lO8_yaw_6.5 fps_max 70; alias lO8_spread_7.0 lO8_spread_7.0_left; alias lO8_yaw_7.0 fps_max 70; alias lO8_spread_7.5 lO8_spread_7.5_right; alias lO8_yaw_7.5 fps_max 70; lO8_para_settings_yaw5"
//--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
alias "lO8_para_settings_yaw5" "alias lO8_spread_8.0 lO8_spread_8.0_right; alias lO8_yaw_8.0 fps_max 70; alias lO8_spread_8.5 lO8_spread_8.5_left; alias lO8_yaw_8.5 fps_max 70; alias lO8_spread_9.0 lO8_spread_9.0_right; alias lO8_yaw_9.0 fps_max 70; lO8_para_settings_yaw6"
alias "lO8_para_settings_yaw6" "alias lO8_spread_9.5 lO8_spread_9.5_right; alias lO8_yaw_9.5 fps_max 70; alias lO8_spread_10.0 lO8_spread_10.0_left; alias lO8_yaw_10.0 fps_max 70; alias lO8_spread_10.5 lO8_spread_10.5_right; alias lO8_yaw_10.5 fps_max 70; lO8_para_settings_yaw7"
alias "lO8_para_settings_yaw7" "alias lO8_spread_11.0 lO8_spread_11.0_right; alias lO8_yaw_11.0 fps_max 70; alias lO8_spread_11.5 lO8_spread_11.5_left; alias lO8_yaw_11.5 fps_max 70; alias lO8_spread_12.0 lO8_spread_12.0_right; alias lO8_yaw_12.0 fps_max 70"
//--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
-----------------------------------------------------------------------------------------------------
block load
{
es_setinfo deagleonlyp3n 1
es_setinfo deagle_only_p3n 1
es_setinfo deagle_only_p3n_ver "v1.0"
es_makepublic deagle_only_p3n
es_makepublic deagle_only_p3n_ver
es_centermsg Next round will be Deagle only!!!
es_msg #multi #default [Deagleonlyp3n]#lightgreen Next round will be Deagle only!!!
es es_xcexec_all play npc/overwatch/radiovoice/attention.wav
}
event map_start
{
es_setinfo deagleonlyp3n 1
}
event round_start
{
es_centermsg ONLY DEAGLE ALLOWED!!!!!
}
event player_spawn
{
es_give event_var(userid) player_weaponstrip
es_fire event_var(userid) player_weaponstrip Strip 1
es_delayed 1 es_give event_var(userid) item_assaultsuit
es_delayed 1 es_give event_var(userid) weapon_deagle
playerset ammo event_var(userid) weapon_deagle 100
bot_allow_grenades 0
bot_allow_shotguns 0
bot_allow_rifles 0
bot_allow_snipers 0
bot_allow_machine_guns 0
bot_allow_sub_machine_guns 0
}
event round_end
{
if (server_var(deagleonlyp3n) = 1) do
{
ma_restrict galil
ma_restrict ak47
ma_restrict scout
ma_restrict sg552
ma_restrict awp
ma_restrict g3sg1
ma_restrict famas
ma_restrict m4a1
ma_restrict aug
ma_restrict sg550
ma_restrict glock
ma_restrict usp
ma_restrict p228
ma_restrict elite
ma_restrict fiveseven
ma_restrict m3
ma_restrict xm1014
ma_restrict mac10
ma_restrict tmp
ma_restrict mp5navy
ma_restrict ump45
ma_restrict p90
ma_restrict m249
es_setinfo deagle_only_p3n 0
}
}
block unload
{
es_setinfo deagleonlyp3n 0
ma_unrestrict galil
ma_unrestrict ak47
ma_unrestrict scout
ma_unrestrict sg552
ma_unrestrict awp
ma_unrestrict g3sg1
ma_unrestrict famas
ma_unrestrict m4a1
ma_unrestrict aug
ma_unrestrict sg550
ma_unrestrict glock
ma_unrestrict usp
ma_unrestrict p228
ma_unrestrict elite
ma_unrestrict fiveseven
ma_unrestrict m3
ma_unrestrict xm1014
ma_unrestrict mac10
ma_unrestrict tmp
ma_unrestrict mp5navy
ma_unrestrict ump45
ma_unrestrict p90
ma_unrestrict m249
bot_allow_grenades 1
bot_allow_shotguns 1
bot_allow_rifles 1
bot_allow_snipers 1
bot_allow_machine_guns 1
bot_allow_sub_machine_guns 1
es_centermsg Deagle only Deactivated!!!
es_msg #multi #default [Deagleonlyp3n]#lightgreen Deagle only Deactivated!!!
es es_xcexec_all play npc/overwatch/radiovoice/attention.wav
#, BlockLoad aktif.
------------------------------------------------------------------------------------------------
//Hitbox on/off
alias hitbox_on "avclear;gsaim 0;avadd 0 0.0 0.0 0.0;avadd 1 0.0 0.0 0.0;hitboxaim 1;alias hitbox_s hitbox_off"
alias hitbox_off "hitboxaim 0;alias hitbox_s hitbox_on"
hitbox_on
//Hitbox Head
alias FuriousM4a1 "hitbox 11;avclear;avadd 0 3 1 1;avadd 1 3 0 0;recoil 1.5;spreadvar 0;"
alias FuriousAk "hitbox 11;avclear;avadd 0 3 1 1;avadd 1 2.8 0 0;recoil 1.9;spreadvar 1.1;"
alias FuriousSig "hitbox 11;avclear;avadd 0 3 1 1;avadd 1 3 0 0;recoil 1.7;spreadvar 0;"
alias FuriousAug "hitbox 11;avclear;avadd 0 3 1 1;avadd 1 3 0 0;recoil 1.6;spreadvar 0;"
alias FuriousGun "hitbox 11;avclear;avadd 0 3 1 0;avadd 1 2.6 0 0;recoil 0.1;spreadvar 0;"
alias FuriousScout "hitbox 11;avclear;avadd 0 2 1 0;avadd 1 2.7 0 0;recoil 0.9;spreadvar 0;"
alias FuriousAwp "hitbox 7;avclear;avadd 0 0 1 0;avadd 1 0 0 0;recoil 0.9;spreadvar 0;"
alias FuriousShotgun "hitbox 7;avclear;avadd 0 0 1 0;avadd 1 0 0 0;recoil 2.0;spreadvar 0;"
alias FuriousMp5 "hitbox 11;avclear;avadd 0 3 1 0;avadd 1 3 0 0;recoil 1.3;spreadvar 0;"
alias FuriousGalil "hitbox 11;avclear;avadd 0 3 1 0;avadd 1 2 0 0;recoil 1.5;spreadvar 0;"
alias FuriousFamas "hitbox 11;avclear;avadd 0 3 1 0;avadd 1 2 0 0;recoil 1.45;spreadvar 0;"
//Hitbox Head (reverse aiming)
alias invFuriousM4a1 "avclear;avadd 0 0 0 0.0;avadd 1 0 0 0.0;recoil 1.4;spreadvar 0;"
alias invFuriousAk "avclear;avadd 0 0 0 0.0;avadd 1 0 0 0.0;recoil 1.6;spreadvar 1.1;"
alias invFuriousSig "avclear;avadd 0 1.7 0 0.0;avadd 1 1.7 0 0.0;recoil 1.5;spreadvar 0;"
alias invFuriousAug "avclear;avadd 0 2.6 0 0.0;avadd 1 2.6 0 0.0;recoil 1.6;spreadvar 0;"
alias invFuriousGun "avclear;avadd 0 2.6 0 0.0;avadd 1 2.6 0 0.0;recoil 0.1;spreadvar 0;"
alias invFuriousScout "avclear;avadd 0 2.8 0 1.1;avadd 1 2.8 0 1.1;spreadvar 0;"
alias invFuriousAwp "avclear;avadd 0 0 0 0.0;avadd 1 0 0 0.0;recoil 1.3;spreadvar 0;"
alias invFuriousShotgun "avclear;avadd 0 -4 0 0.0;avadd 1 -4 0 0.0;recoil 2.0;spreadvar 0;"
alias invFuriousMp5 "avclear;avadd 0 5.5 0 0.0;avadd 1 3 0 0.0;recoil 2;spreadvar 0;"
alias invFuriousGalil "avclear;avadd 0 2 0 0.0;avadd 1 2 0 0.0;recoil 1.5;spreadvar 0;"
alias invFuriousFamas "avclear;avadd 0 2 0 0.0;avadd 1 2 0 0.0;recoil 1.45;spreadvar 0;"
alias defav "avclear;avadd 0 22.8 4.8 1.4;avadd 1 28.9 4.7 3.7;avadd 2 12.1 6.8 3.8;recoil 1.54;aspeed 2.3"
alias defava "#cl_bob 0;#cl_bobup 0;#c_minpitch 0;#cl_pitchspeed 0"
alias defavx "jumpaim 0;defav;defava"
echo Hitbox Paketi.#
----------------------------------------------------------------------------------------------------------
alias DEAG1 "avadd 0 20 10.1 0;"
alias DEAG2 "avadd 1 26.5 3 -1;"
alias DEAG3 "avadd 2 20 10.5 4;"
alias DEAG4 "avadd 3 20.25 9.5 -1.5;"
alias DEAG5 "avadd 4 30.25 3.75 -2;"
alias DEAG6 "avadd 5 10.75 10.75 0.5;"
alias gsaimDEAG "avclear; DEAG1; DEAG2; DEAG3; DEAG4; DEAG5; DEAG6; txt GSAIM FOR DEAGLE Loaded"
alias M4A11 “avadd 0 21 10.1 0;”
alias M4A12 “avadd 1 23 4 4.5;”
alias M4A13 “avadd 2 20 7 6;”
alias M4A14 “avadd 3 20.75 6.5 2.1;”
alias M4A15 “avadd 4 27 4.25 3.5;”
alias M4A16 “avadd 5 11.5 8 2.5;”
alias gsaimM4A1 “avclear; M4A11; M4A12; M4A13; M4A14; M4A15; M4A16; txt GSAIM FOR M4A1 Loaded”
alias AK471 “avadd 0 20 10.1 0;”
alias AK472 “avadd 1 25.25 1.5 3;”
alias AK473 “avadd 2 22.5 7.25 4.25;”
alias AK474 “avadd 3 22.5 3 2.25;”
alias AK475 “avadd 4 29 1.5 2.25;”
alias AK476 “avadd 5 14 4 3;”
alias gsaimAK47 “avclear; AK471; AK472; AK473; AK474; AK475; AK476; txt GSAIM FOR AK47 Loaded”
alias USP1 “avadd 0 21 10.1 0;”
alias USP2 “avadd 1 26.5 3 -1;”
alias USP3 “avadd 2 20 7 4;”
alias USP4 “avadd 3 20.25 9.5 -1.5;”
alias USP5 “avadd 4 30.25 3.75 -2;”
alias USP6 “avadd 5 10.75 10.75 0.5;”
alias gsaimUSP “avclear; USP1; USP2; USP3; USP4; USP5; USP6; txt GSAIM FOR USP Loaded”
alias GLOCK1 “avadd 0 21 10.1 0;”
alias GLOCK2 “avadd 1 26.5 3 -1;”
alias GLOCK3 “avadd 2 20 7 4;”
alias GLOCK4 “avadd 3 20.25 9.5 -1.5;”
alias GLOCK5 “avadd 4 30.25 3.75 -2;”
alias GLOCK6 “avadd 5 10.75 10.75 0.5;”
alias gsaimGLOCK “avclear; GLOCK1; GLOCK2; GLOCK3; GLOCK4; GLOCK5; GLOCK6; txt GSAIM FOR GLOCK Loaded”
gsaim;clear;echo #Forumqs Ayarlar Yuklendi.
-------------------------------------------------------------------------------------------------------
setburst ak47 1 10 1 0 0.05 0
setburst ak47 2 20 0.25 0.35 0.05 0
setburst ak47 3 50 0.15 0.45 0.05 4
setburst ak47 4 999 0.07 0.4 0.05 52
setburst aug 1 30 1 0 0.05 0
setburst aug 2 60 0.25 0.35 0.05 0
setburst aug 3 110 0.15 0.45 0.05 4
setburst aug 4 999 0.05 0.43 0.2 12
setburst awp 1 3 1 0 0.02 0
setburst awp 2 5 1 0 0.04 16
setburst awp 3 999 1 0 0.45 28
setburst c4 1 999 1 0 0 2
setburst deagle 1 999 0.01 0.01 0.02 0
setburst elite 1 15 0.01 0.01 0.02 0
setburst elite 2 999 0.07 0.15 0.05 0
setburst fiveseven 1 999 0.01 0.01 0.02 0
setburst flashbang 1 999 1 0 0 2
setburst g3sg1 1 3 1 0 0.02 0
setburst g3sg1 2 5 1 0 0.02 16
setburst g3sg1 3 120 1 0 0.05 60
setburst g3sg1 4 999 0.05 0.4 0.05 60
setburst glock18 1 999 0.01 0.01 0.02 0
setburst hegrenade 1 999 1 0 0 2
setburst knife 1 3 1 0 0 0
setburst knife 2 999 1 0 0.1 2
setburst m249 1 45 1 0 0.05 0
setburst m249 2 999 0.05 0.5 0.05 4
setburst m3 1 999 1 0 0.2 0
setburst m4a1 1 10 1 0 0.05 0
setburst m4a1 2 20 0.25 0.35 0.05 0
setburst m4a1 3 80 0.15 0.45 0.05 0
setburst m4a1 4 999 0.07 0.4 0.05 4
setburst mac10 1 40 1 0 0.05 0
setburst mac10 2 120 0.35 0.25 0.04 0
setburst mac10 3 999 0.11 0.25 0.05 4
setburst mp5 1 40 1 0 0.05 0
setburst mp5 2 120 0.45 0.25 0.05 0
setburst mp5 3 919 0.11 0.25 0.05 4
setburst p228 1 999 0.01 0.01 0.02 0
setburst p90 1 20 1 0 0.05 0
setburst p90 2 120 0.1 0.25 0.05 0
setburst p90 3 999 0.11 0.25 0.05 4
setburst scout 1 3 1 0 0.02 0
setburst scout 2 5 1 0 0.04 16
setburst scout 3 999 1 0 0.45 28
setburst sg550 1 3 1 0 0.02 0
setburst sg550 2 30 1 0 0.04 16
setburst sg550 3 999 0.3 0.1 0.05 60
setburst sg552 1 30 1 0 0.05 0
setburst sg552 2 60 0.25 0.35 0.05 0
setburst sg552 3 110 0.15 0.45 0.05 8
setburst sg552 4 999 0.05 0.43 0.2 12
setburst smokegrenade 1 999 1 0 0 2
setburst tmp 1 20 1 0 0 0
setburst tmp 2 100 0.3 0.3 0.02 0
setburst tmp 3 999 0.1 0.3 0.05 4
setburst ump45 1 40 1 0 0.05 0
setburst ump45 2 120 0.45 0.25 0.05 0
setburst ump45 3 999 0.11 0.25 0.05 4
setburst usp 1 999 0.01 0.01 0.02 0
setburst xm1014 1 999 1 0 0.2 0
----------------------------------------------------------------------------------------------------------
"..____________.."
""
"| NoSpread |"
"| |"
"| Enabled |"
""
"..-----------.."
bind mouse1 "+attack;+lookdown;wait;wait;-lookdown;wait;+lookup;wait;wait;-lookup;-attack"
cl_pitchspeed 80
bind "KP_DOWNARROW" "cl_pitchspeed 80; cl_lw 1; bind mwheelup +duck; bind MWHEELDOWN +jump; hud_fastswitch 1; +mlook"
bind "KP_PGDN" "cl_pitchspeed 3; cl_lw 1; bind mwheelup +duck; bind MWHEELDOWN +jump; hud_fastswitch 1; +mlook"
// Edit here
Numpad 2
Numpad 3
"..____________.."
""
"| NoSpread |"
"| |"
"| Enabled |"
""
"..-----------.."
bind mouse1 "+attack;+lookdown;wait;wait;-lookdown;wait;+lookup;wait;wait;-lookup;-attack"
cl_pitchspeed 80
bind "PGUP" "cl_pitchspeed 80; cl_lw 1; bind mwheelup +duck; bind MWHEELDOWN +jump; hud_fastswitch 1; +mlook"
bind "ALT" "cl_pitchspeed 3; cl_lw 1; bind mwheelup +duck; bind MWHEELDOWN +jump; hud_fastswitch 1; +mlook"
// Edit here
Page Up
ALT
bind "mouse1" "+attack;cl_pitchspeed 0.9;m_pitch 0;m_forward 0;m_side 0;+lookdown;wait;wait;-lookdown"
echo " Auto Low Anti Recoil 3 Actived - ForumCS.org"
echo " Auto Low Anti Recoil 3 Actived - ForumCS.org"
bind "mouse1" "+attack;cl_pitchspeed 1.2;m_pitch 0;m_forward 0;m_side 0;+lookdown;wait;wait;-lookdown"
echo " Auto Medium Anti Recoil 3 Actived - ForumCS.org"
echo " Auto Medium Anti Recoil 3 Actived - ForumCS.org"
m_forward 1
m_pitch 0.022
m_side 0.8
m_filter 0
m_yaw 0.022
cl_pitchspeed 0
bind "mouse1" "+attack"
bind "ALT" "+bombjump; fps_max 40; cl_yawspeed 587.5; wait; +right; w5; w5; w5; w5; wait; wait; wait; wait; wait; -right; cl_yawspeed 210; speak woop"
r_drawviewmodel 0
//NumPad 1 = slow spin.
//NumPad 2 = medium spin.
//NumPad 3 = fast spin.
//NumPad 4 = crazy uber spin!
//NumPad 0 = stop spinning.
bind "kp_end" "Inexinferis; +left; +forward; cl_yawspeed 500"
bind "kp_downarrow" "Inexinferis; +left; +forward; cl_yawspeed 1000"
bind "kp_pgdn" "Inexinferis; +left; +forward; cl_yawspeed 1500"
bind "kp_leftarrow" "Inexinferis; +left; +forward; cl_yawspeed 10000"
bind "kp_ins" "Inexinferis; -left; -forward; cl_yawspeed 210"
bind "MWHEELDOWN" "+jump; +jump; +duck; wait; -duck; -jump; wait"
bind "MWHEELUP" "+duck; +duck; wait; -duck; -jump; wait"
bind "e" "weapon_knife; wait; +use; wait; +attack2; wait; -attack2"
bind "mouse2" "+attack2; fps_max 0;cl_yawspeed 3600;wait;+left;+jump;wait;+back;-back;-left;wait;-jump;wait;+left;wait;-left;wait;fps_max 50;cl_yawspeed 210"
bind "MOUSE3" "+attack; wait; wait; lastinv; wait; wait; lastinv"
------------------------------------------------------------------------------------------
echo =====================================
echo
echo #Premium Config
echo
echo " özel cfg "
echo
echo " PoL%'' iyi hs'ler.. "
echo " indircfg.blogspot.com "
echo
echo =====================================
____ _ ____ _____ _ _
/ ___|___ _ _ _ __ | |_ ___ _ __ / ___|_ _| __(_) | _____
| | / _ \| | | | '_ \| __/ _ \ '__|___\___ \ | || '__| | |/ / _ \
| |__| (_) | |_| | | | | || __/ | |_____|__) || || | | | < __>
\____\___/ \__,_|_| |_|\__\___|_| |____/ |_||_| |_|_|\_\___|
unbindall
bind "TAB" "+showscores"
bind "ENTER" "+attack"
bind "ESCAPE" "cancelselect"
bind "SPACE" "+jump"
bind "'" "+moveup"
bind "+" "sizeup"
bind "," "buyammo1"
bind "-" "sizedown"
bind "." "buyammo2"
bind "/" "+movedown"
bind "0" "slot10"
bind "1" "slot1; cl_bob 0; cl_bobup 0; bind mwheelup +duck; bind MWHEELDOWN +jump; hud_fastswitch 1; cl_dynamiccrosshair 0; +mlook"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind ";" "+mlook"
bind "=" "podbotmenu"
bind "a" "+moveleft"
bind "b" "buy"
bind "c" "radio3"
bind "d" "+moveright"
bind "e" "+use"
bind "f" "play sound/misc/multikill; say www.forumqs.com nesquik v4 cfg!"
bind "g" "drop"
bind "h" "+commandmenu"
bind "i" "showbriefing"
bind "j" "cheer"
bind "v" "+voicerecord"
bind "m" "chooseteam"
bind "n" "nightvision"
bind "o" "buyequip"
bind "q" "lastinv"
bind "r" "+reload"
bind "s" "+back"
bind "k" "+voicerecord"
bind "t" "impulse 201"
bind "u" "messagemode2"
bind "w" "+forward"
bind "x" "radio2"
bind "y" "messagemode"
bind "z" "radio1"
bind "[" "invprev"
bind "]" "invnext"
bind "`" "scr_conspeed 999999; toggleconsole"
bind "~" "toggleconsole"
bind "UPARROW" "+forward"
bind "DOWNARROW" "+back"
bind "LEFTARROW" "+left; cl_yawspeed 4000"
bind "RIGHTARROW" "+right; cl_yawspeed 4000"
bind "ALT" "+strafe"
bind "CTRL" "+duck"
bind "SHIFT" "+speed"
bind "F5" "snapshot"
bind "F6" "save quick"
bind "F7" "load quick"
bind "F10" "quit prompt"
bind "INS" "+klook"
bind "PGDN" "+lookdown"
bind "PGUP" "+lookup"
bind "END" "centerview"
bind "MWHEELDOWN" "+jump"
bind "MWHEELUP" "+duck"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "PAUSE" "pause"
bind "BACKSPACE" "impulse 101"
bind MWHEELDOWN "+duck"
bind MWHEELUP "+duck"
_____________________________________________
//‹‹goruntu››
_____________________________________________
gl_keeptjunctions "0"
gl_affinemodels "0"
gl_dither "1"
gl_d3dflip "0"
gl_cull "1"
gl_polyoffset "999999"
gl_overbright "0"
gl_flipmatrix "0"
gl_lightholes "0"
gl_smoothmodels "0"
gl_monolights "0"
gl_palette_tex "1"
gl_max_size "512"
gl_alphamin "0.250"
gl_picmip "0"
gl_spriteblend "0"
gl_zmax "3600"
gl_ztrick "0"
gl_playermip "10"
gl_wateramp "0"
gl_texsort "0"
gl_clear "0"
gl_nobind "0"
gl_nocolors "0"
gl_round_down "3"
gl_texturemode "GL_LINEAR_MIPMAP_NEAREST"
_____________________________________________
//‹‹oyuncu››
_____________________________________________
_cl_autowepswitch "1"
cl_solid_players "1"
cl_bobcycle "1"
cl_bob "0"
cl_bobup "0"
cl_nopred "0"
cl_gg "0"
cl_lc "1"
cl_lw "1"
cl_gibcount "0"
cl_giblife "0"
cl_gibvelscale "0"
cl_dlmax "128"
cl_idealpitchscale "0.8"
cl_dynamiccrosshair "0"
cl_corpsestay "180"
cl_cmdbackup "2"
cl_movespeedkey "0.52"
cl_forwardspeed "400"
cl_backspeed "400"
cl_sidespeed "400"
cl_pitchspeed "2"
cl_waterdist "4"
cl_shadows "0"
cl_weather "0"
cl_download_ingame "0"
cl_allowdownload "1"
cl_allowupload "1"
cl_timeout "8000"
cl_showfps "0"
cl_minmodels "0"
cl_himodels "0"
cl_pitchup "89"
cl_pitchdown "89"
cl_righthand "1"
cl_vsmoothing "0.05"
cl_rate "9999"
cl_cmdrate "101"
cl_updaterate "101"
cl_fixtimerate "7.5"
cl_showerror "0"
cl_logofile "smiley"
cl_logocolor "#Valve_Blue"
cl_radartype "0"
cl_resend "4"
cl_showevents "0"
contimes "2"
precache "1"
_____________________________________________
//‹‹mouse››
_____________________________________________
m_forward "1""
m_side "0.8"
m_filter "0"
m_pitch "0.022"
m_yaw "0.022"
sensitivity "1.2"
zoom_sensitivity_ratio "0.8"
joystick "0"
_____________________________________________
//‹‹seyirci››
_____________________________________________
spec_autodirector_internal "1"
spec_drawcone_internal "1"
spec_drawnames_internal "1"
spec_drawstatus_internal "1"
spec_mode_internal "2"
spec_pip "0"
_____________________________________________
//‹‹ses››
_____________________________________________
_snd_mixahead "0.1"
suitvolume "0.250000"
hisound "1"
bgmvolume "0"
loadas8bit "0"
MP3Volume "0.8"
volume "0.5"
s_eax "0"
s_a3d "0"
s_verbwet "0.25"
s_bloat "2"
s_polykeep "0"
s_polysize "0"
s_refgain "0.4"
s_refdelay "4"
s_leafnum "0"
s_max_distance "1000.0"
s_min_distance "8"
s_automax_distance "30"
s_automin_distance "2"
s_distance "60"
s_doppler "0"
s_numpolys "200"
s_rolloff "1"
ambient_level "0.300"
voice_scale "1"
voice_enable "1"
voice_loopback "1"
voice_modenable "1"
voice_forcemicrecord "1"
voice_maxgain "2"
voice_avggain "0.500"
_____________________________________________
//‹‹hud››
_____________________________________________
hud_centerid "1"
hud_fastswitch "2"
hud_takesshots "4"
hud_capturemouse "1"
hud_classautokill "1"
hud_saytext_time "5"
hud_drawhistory_time "5"
hud_deathnotice_time "6"
hud_draw "1"
drawradar
_____________________________________________
//‹‹r_models››
_____________________________________________
r_drawentities "1"
r_bmodelhighfrac "5"
r_drawviewmodel "1"
r_glowshellfreq "0"
r_detailtextures "0"
r_mirroralpha "0"
r_dynamic "0"
r_shadows "0"
r_traceglow "0"
r_fullbright "1"
r_decals "300"
r_mmx "1"
r_speeds "0"
r_novis "0"
______________________________________________
//‹‹gamma››
______________________________________________
lightgamma "2.5"
lambert "-1.001"
texgamma "0"
gamma "30"
brightness "30"
_____________________________________________
//‹‹misc››
_____________________________________________
model "1337"
max_smokepuffs "0"
max_shells "0"
developer "0"
fps_max "101"
fps_modem "100"
_____________________________________________
//‹‹kan››
_____________________________________________
violence_ablood "1"
violence_hblood "1"
violence_agibs "1"
violence_hgibs "1"
mp_decals "1"
impulse 101
_____________________________________________
//‹‹ex goruntu››
_____________________________________________
hpk_maxsize "0"
viewsize "120"
topcolor "0"
bottomcolor "3"
d_spriteskip "0"
default_fov "90"
ati_subdiv "0"
ati_npatch "0"
fastsprites "0"
_____________________________________________
//‹‹rate››
_____________________________________________
rate "25000"
ex_interp "0.05"
ex_extrapmax "1.33"
ex_minvelocity "0"
host_framerate "0"
fakelag "0"
fakeloss "0"
______________________________________________
//‹‹istatistik››
______________________________________________
graphheight "30"
net_graph "3"
net_graphwidth "105"
net_scale "5"
net_graphpos "1"
______________________________________________
//‹‹Diger››
______________________________________________
skin ""
team ""
console "1"
crosshair "1"
scr_conspeed "999999"
scr_connectmsg "0"
sv_aim "0"
sv_voiceenable "1"
sv_clienttrace "999999"
cl_latency "-21"
lookspring "0"
lookstrafe "0"
mp_startmoney "16000"
mp_freezetime "0"
hostname "Forumqs.com Server"
name "PoL%''"
vid_d3d "0"
______________________________________________
//‹‹No Recoil››
______________________________________________
ex_maxaccel "2000"
ex_maxspeed "750"
ex_correct "0"
c_maxdistance "200.0"
c_mindistance "30.0"
c_minpitch "0.0"
/setinfo "aim_headshot" "50"
______________________________________________
//‹‹ Only for 1.6 (www.forumqs.com) ››
______________________________________________
cl_crosshair_color "250 250 50"
cl_crosshair_size "1"
cl_crosshair_translucent "0"
motdfile nesquik.txt
motd_write www.forumqs.com iyi oyunlar diler.
______________________________________________
//‹‹ Only for 1.5 (www.forumqs.com) ››
______________________________________________
adjust_crosshair
adjust_crosshair
adjust_crosshair
spk "three two one yes quick save ok"
play sound/misc/monsterkill
clear
+jlook
+mlook
reconnect
---------------------------------------------------------------------------------------
recoil_usp "recoil 1.3;nospread 2"
recoil_glock18 "recoil 1.3;nospread 2"
recoil_deagle "recoil 1.3;nospread 2"
recoil_p228 "recoil 1.3;nospread 2"
recoil_elite "recoil 1.3;nospread 2"
recoil_fiveseven "recoil 1.3;nospread 2"
recoil_xm1014 "recoil 1.3;nospread 2"
recoil_m3 "recoil 1.3;nospread 2"
recoil_mp5 "recoil 1.3;nospread 2"
recoil_tmp "recoil 1.2;nospread 2"
recoil_p90 "recoil 1.2;nospread 2"
recoil_mac10 "recoil 1.2;nospread 2"
recoil_ump45 "recoil 1.2;nospread 2"
recoil_ak47 "recoil 1.9;nospread 2"
recoil_sg552 "recoil 1.8;nospread 2"
recoil_m4a1 "recoil 1.74;nospread 2"
recoil_galil "recoil 1.2;nospread 2"
recoil_famas "recoil 1.2;nospread 2"
recoil_aug "recoil 1.7;nospread 2"
recoil_scout "recoil 1.2;nospread 2"
recoil_awp "recoil 1.3;nospread 2"
recoil_g3sg1 "recoil 1.2;nospread 2"
recoil_qsforum "recoil 2;nospread 2"
recoil_sg550 "recoil 1.2;nospread 2"
recoil_m249 "recoil 1.7;nospread 2"
recoil_knife "recoil 1.2;nospread 2"
recoil_tactical "recoil 1.3;nospread 2"
recoil_flashbang " "
recoil_hegrenade " "
recoil_smokegrenade " "
recoil_c4 " "
"*" "Anti-Recoil"
{
}
{
"*" "Mouse 1" "bind mouse1 +attack"
"*" "Mouse 2" "bind mouse2 +attack"
"*" "Mouse 3" "bind mouse3 +attack"
"*" "Reset Mouse 1" "bind mouse1 +attack"
"*" "Reset Mouse 2" "bind mouse2 +attack2"
"*" "Reset Mouse 3" "unbind mouse3"
}
{
"*" "Weak" "cl_pitchspeed 1.0"
"*" "Medium" "cl_pitchspeed 2.5"
"*" "Strong" "cl_pitchspeed 3.5"
}
{
"*" "Deagle Ownage" "cl_pitchspeed 1.1"
"*" "MP5 Ownage" "cl_pitchspeed 1.4"
"*" "P90 Ownage" "cl_pitchspeed 1.9"
"*" "AK-47 Ownage" "cl_pitchspeed 2.7"
"*" "M4A1 Ownage" "cl_pitchspeed 2.2"
"*" "M249 Ownage" "cl_pitchspeed 1.4"
}
{
"*" "Recoil 1.0" "cl_pitchspeed 1.0"
"*" "Recoil 1.5" "cl_pitchspeed 1.5"
"*" "Recoil 2.0" "cl_pitchspeed 2.0"
"*" "Recoil 2.5" "cl_pitchspeed 2.5"
"*" "Recoil 3.0" "cl_pitchspeed 3.0"
"*" "Recoil 3.5" "cl_pitchspeed 3.5"
"*" "Recoil 4.0" "cl_pitchspeed 4.0"
"*" "Recoil 4.5" "cl_pitchspeed 4.5"
"*" "Recoil 5.0" "cl_pitchspeed 5.0"
"*" "Recoil 5.5" "cl_pitchspeed 5.5"
"*" "Recoil 6.0" "cl_pitchspeed 6.0"
}
{
"*" "Deagle Pack" "deagle; secammo; cl_pitchspeed 1.1"
"*" "MP5 Pack" "mp5; primammo; cl_pitchspeed 1.4"
"*" "P90 Pack" "p90; primammo; cl_pitchspeed 1.9"
"*" "AK-47 Pack" "ak47; primammo; cl_pitchspeed 2.7"
"*" "M4A1 Pack" "m4a1; primammo; cl_pitchspeed 2.2"
"*" "M249 Pack" "m249; primammo; cl_pitchspeed 1.4"
}
recoilSw_usp "recoil 0.27"
recoilSw_glock18 "recoil 0.25"
recoilSw_deagle "recoil 0.16"
recoilSw_p228 "recoil 0.37"
recoilSw_elite "recoil 0.39"
recoilSw_fiveseven "recoil 0.42"
recoilSw_xm1014 "recoil 1.8"
recoilSw_m3 "recoil 1.83"
recoilSw_mp5 "recoil 1.6892"
recoilforum_qs "recoil 1.213"
recoilSw_FamaS "recoil 1.32"
recoilSw_tmp "recoil 1.66"
recoilSw_p90 "recoil 1.709"
recoilSw_mac10 "recoil 1.71"
recoilSw_ump45 "recoil 1.72"
recoilSw_ak47 "recoil 1.710201"
recoilSw_sg552 "recoil 1.739"
recoilSw_m4a1 "recoil 1.62"
recoilSw_aug "recoil 1.718"
recoilSw_scout "recoil 1.7"
recoilSw_awp "recoil 1.77"
recoilSw_g3sg1 "recoil 0.018"
recoilSw_sg550 "recoil 0.027"
recoilSw_m249 "recoil 1.82"
recoilSw_knife "recoil 0.282"
recoilSw_flashbang "recoil 1.282"
recoilSw_hegrenade "recoil 1.282"
recoilSw_smokegrenade "recoil 1.282"
recoilSw_c4 "recoil 0.0"
recoilSw_tactical "recoil 0.282"
recoilSw_ "recoil 0.302"
------------------------------------------------------------------------------------------------
cl_pitchup "89"
cl_pitchdown "89"
c_maxpitch "headshot"//HEADSHOT"
c_maxyaw "headshot"//HEADSHOT"
c_minyaw "headshot"//HEADSHOT"
hs_mode 1
//hs_body 1 2 3 4 5 6 7
hs_body 2 3 4 5
echo forumqs.com aim paketi yuklendi.#
spec_autodirector_internal "1"
spec_drawcone_internal "1"
spec_drawnames_internal "1"
spec_drawstatus_internal "1"
spec_mode_internal "1"
spec_pip "0"
shoot1
fov 9000
----------------------------------------------------------------------------------------------------
bind "w" "+forward; crosshair 5"
bind "MOUSE1" "+attack; +graph"
alias UNI-T6aSD "avadd 0 22.5 7 2 19.5 5.6 -3.6 16.5 -3 3.7 14.5 6 -6 9.7 -3 0 -30 -6 6;avadd 1 23 4 -2 20 4.6 3 18 -3 -3 15.4 6 4 -12 0 -6 -10 -16 6"
alias UNI-T6bSD "avadd 0 20.9 5 2 18.7 8.2 -4 16.5 3 6 10.5 -2.6 -4 20 6 2 17.9 5 6;avadd 1 22 6.01 3.5 17.7 -3 -3 16.3 3 -5 10.5 0 8 -15 -16 -4 -32 6 2"
alias UNI-T6cSD "avadd 0 20.5 8 2.5 17.5 4 -3 15.4 -2 3.2 13 -4 0 -9.8 2 -2 -30 6 3;avadd 1 23 4 -2 17 2 3 15 -2 -3.4 8.9 0 3 -7 -6 -4 -25 6 4.5"
alias UNI-T6dSD "avadd 0 21.4 8 3 18.6 5 -4 16.4 6 3.5 12.3 2 -2.4 8.9 0 3.7 -27 8 -3;avadd 1 22 5 2 17 4 -3 15 -3 3 10 -6 -4 5 -3 1 -30 6 -3"
alias UNI-T6eSD "avadd 0 23 6 2 18.5 8 -3 17 11 2.5 14.7 4 -5 -6 -3 4 -28 -6 -2.8;avadd 1 22 5 3 17.9 6 -1 14.9 7 3.5 -16 -3 -6 -31 -6 5.4 -31 7 -3.3"
alias UNI-T6fS "avclear;recoil 2.0;avadd 0 22 5 2 18 5 -2 15 8 3;recoil 2.2;avadd 0 10 9 -3.9 -20 -3 6 -32 -6 -3"
alias UNI-T6fD "avclear;recoil 2.0;avadd 0 23 7 3 16.8 3 -5 15.5 5 6;recoil 2.2;avadd 1 12 -3 -4 -6 4 3 -30 -4 -4"
alias UNI-T6a "avclear;better_pi 1;recoil 2.0;#cl_bob 0; #cl_bobup 0;UNIT5SET;UNIT5RESET;UNIT5BUR1;UNI-T6aSD;init 0 UNI-T6a;txt *www.forumqs.com: *Test-6a*{Lv1}*"
alias UNI-T6b "avclear;better_pi 1;recoil 1.9;#cl_bob 0; #cl_bobup 0;UNIT5SET;UNIT5RESET;UNIT5BUR2;UNI-T6bSD;init 0 UNI-T6b;txt *www.forumqs.com: *Test-6b*{Lv2}*"
alias UNI-T6c "avclear;better_pi 1;recoil 2.0;#cl_bob 0; #cl_bobup 0;UNIT5SET;UNIT5RESET;UNIT5BUR3;UNI-T6cSD;init 0 UNI-T6c;txt *www.forumqs.com: *Test-6c*{Lv3}*"
alias UNI-T6d "avclear;better_pi 1;recoil 1.9;#cl_bob 0; #cl_bobup 0;UNIT5SET;UNIT5RESET;UNIT5BUR4;UNI-T6dSD;init 0 UNI-T6d;txt *www.forumqs.com: *Test-6d*{Lv4}*"
alias UNI-T6e "avclear;better_pi 1;recoil 2.0;#cl_bob 0; #cl_bobup 0;UNIT5SET;UNIT5RESET;UNIT5BUR5;UNI-T6eSD;init 0 UNI-T6e;txt *www.forumqs.com: *Test-6e*{Lv5}*"
alias UNI-T6f "better_pi 1;recoil 1.5;#cl_bob 0; #cl_bobup 0;UNIT5SET;UNI-T6fS;UNI-T6fD;init 0 UNI-T6f;txt *www.forumqs.com: *Test-6f*{Lv6}*"
alias UNIT5BUR1 "sdelay 0.04;rdelay 0.0;dtime 0.10;ftime 0.2"
alias UNIT5BUR2 "sdelay 0.05;rdelay 0.01;dtime 0.17;ftime 0.2"
alias UNIT5BUR3 "sdelay 0.04;rdelay 0.005;dtime 0.14;ftime 0.25"
alias UNIT5BUR4 "sdelay 0.02;rdelay 0.031;dtime 0.10;ftime 0.3"
alias UNIT5BUR5 "sdelay 0.04;rdelay 0.005;dtime 0.14;ftime 0.25"
alias UNIT5BUR6 "sdelay 0.05;rdelay 0.042;dtime 0.24;ftime 0.27"
alias UNIT5SET "autoburst 0;burstflags 0"
alias UNIT5RESET "autoburst 0;sdelay 0.03;rdelay 0.0;dtime 0.0;ftime 1.0;burstflags 0"
rot_addalias 1 UNI-T6a
rot_addalias 2 UNI-T6b
rot_addalias 3 UNI-T6c
rot_addalias 4 UNI-T6d
rot_addalias 5 UNI-T6e
rot_reset
echo CsnTR Aimbot Paketi.
alias UNIAstart "UNIreset;pred 1;predmax 6;predtime 0.071;recoil 2.2"
alias UNIAS1 "avadd 0 23.5 5.1 1"
alias UNIAS2 "avadd 0 15.8 6 -4"
alias UNIAS3 "avadd 0 19.2 5 4.7"
alias UNIAS4 "avadd 0 14.6 -3 1"
alias UNIAS5 "avadd 0 15.3 -6 -1"
alias UNIAS6 "avadd 0 18.4 5.5 -3.8"
alias UNIAD1 "avadd 1 19.2 5 1.6"
alias UNIAD2 "avadd 1 16.4 6.1 -5"
alias UNIAD3 "avadd 1 15 -4.6 7"
alias UNIAD4 "avadd 1 -18 0 -6.5"
alias UNIAD5 "avadd 1 -16 -13.9 5.3"
alias UNIAD6 "avadd 1 -8 -10 3"
alias UNIA1 "UNIAS1;UNIAS2;UNIAS3;UNIAS4;UNIAS5;UNIAS6"
alias UNIA2 "UNIAD1;UNIAD2;UNIAD3;UNIAD4;UNIAD5;UNIAD6"
alias UNI-A "UNIAstart;avclear;UNIA1;UNIA2;init 0 UNI-A
//********************************
alias UNIBstart "UNIreset;pred 1;predmax 8;predtime 0.071;recoil 2.0"
alias UNIBS1 "avadd 0 19.8 4 2"
alias UNIBS2 "avadd 0 15 6 -2"
alias UNIBS3 "avadd 0 16.7 3 1"
alias UNIBS4 "avadd 0 13.9 6 -2"
alias UNIBS5 "avadd 0 17 3 2"
alias UNIBS6 "avadd 0 20 6 4"
alias UNIBD1 "avadd 1 19.5 3 2"
alias UNIBD2 "avadd 1 16.5 -3 1"
alias UNIBD3 "avadd 1 13 -4 0"
alias UNIBD4 "avadd 1 10 0 -6"
alias UNIBD5 "avadd 1 -15.4 2 0"
alias UNIBD6 "avadd 1 20 6 2"
alias UNIB1 "UNIBS1;UNIBS2;UNIBS3;UNIBS4;UNIBS5;UNIBS6"
alias UNIB2 "UNIBD1;UNIBD2;UNIBD3;UNIBD4;UNIBD5;UNIBD6"
alias UNI-B "UNIBstart;avclear;UNIB1;UNIB2;init 0 UNI-B"
//********************************
alias UNICstart "UNIreset;pred 1;predmax 10;predtime 0.070;recoil 2.1"
alias UNICS1 "avadd 0 20.5 6 2"
alias UNICS2 "avadd 0 14.8 4 -3.4"
alias UNICS3 "avadd 0 18.5 6 6"
alias UNICS4 "avadd 0 16 2 -7"
alias UNICS5 "avadd 0 20.3 6 0"
alias UNICD1 "avadd 1 20 3 -1"
alias UNICD2 "avadd 1 15.3 -3 2"
alias UNICD3 "avadd 1 13.9 -5 0"
alias UNICD4 "avadd 1 -16.5 -3 2"
alias UNICD5 "avadd 1 -19.7 -2 2"
alias UNIC1 "UNICS1;UNICS2;UNICS3;UNICS4;UNICS5"
alias UNIC2 "UNICD1;UNICD2;UNICD3;UNICD4;UNICD5"
alias UNI-C "UNICstart;avclear;UNIC1;UNIC2;init 0 UNI-C"
//************************************************** ***
alias XenX "pred 1;predtime 0.1;predmax 10"
alias Xens1 "UNI-Set;UNI-burst1;aspeed 5.0;recoil 2.0;avadd 0 23 12 0;aspeed 2.0"
alias Xens2 "UNI-Set;UNI-burst2;aspeed 2.0;recoil 2.3;avadd 0 16.5 6 2;aspeed 2.0"
alias Xens3 "UNI-Set;UNI-burst3;aspeed 4.0;recoil 2.5;avadd 0 12 3.5 0;aspeed 2.0"
alias Xens4 "UNI-Set;UNI-burst4;aspeed 5.0;recoil 1.8;avadd 0 17.5 4 4;aspeed 2.0"
alias Xens5 "UNI-Set;UNI-burst5;aspeed 2.0;recoil 2.0;avadd 0 21 6 2;aspeed 2.0"
alias Xend1 "UNI-Set;UNI-burst1;aspeed 5.0;recoil 2.0;avadd 1 30 3 0;aspeed 2.0"
alias Xend2 "UNI-Set;UNI-burst2;aspeed 2.0;recoil 2.5;avadd 1 20 2 0;aspeed 2.0"
alias Xend3 "UNI-Set;UNI-burst3;aspeed 4.0;recoil 2.0;avadd 1 15 -2 -4;aspeed 2.0"
alias Xend4 "UNI-Set;UNI-burst4;aspeed 2.0;recoil 1.8;avadd 1 17.5 6 2;aspeed 2.0"
alias Xend5 "UNI-Set;UNI-burst5;aspeed 5.0;recoil 2.2;avadd 1 8 -3.5 -2;aspeed 2.0"
alias Xen1 "Xens1;Xens2;Xens3;Xens4;Xens5"
alias Xen2 "Xend1;Xend2;Xend3;Xend4;Xend5"
alias Xen "avclear;XenX;Xen1;Xen2;init 0 Xen"
//************************************************** ******
alias UNIT1start "UNIreset;UNI-Set;aspeed 2.8;UNIreset;pred 1; predmax 6; predtime 0.071;recoil 2.0"
alias UNIT1S1 "UNI-Set;UNI-burst1;pred 1;predmax 6.0; predtime 0.071;avadd 0 22 5 2.3"
alias UNIT1S2 "UNI-Set;UNI-burst2;pred 1;predmax 4.0; predtime 0.060;avadd 0 15.3 6 -4"
alias UNIT1S3 "UNI-Set;UNI-burst3;pred 1;predmax 3.5; predtime 0.045;avadd 0 17.1 6 5"
alias UNIT1S4 "UNI-Set;UNI-burst4;pred 1;predmax 5.0; predtime 0.063;avadd 0 14.5 -3 0"
alias UNIT1S5 "UNI-Set;UNI-burst5;pred 1;predmax 6.0; predtime 0.700;avadd 0 19.6 6 2"
alias UNIT1D1 "UNI-Set;UNI-burst1;pred 1;predmax 3.0; predtime 0.045;avadd 1 19.5 6 2"
alias UNIT1D2 "UNI-Set;UNI-burst2;pred 1;predmax 4.5; predtime 0.039;avadd 1 14.5 6 -5"
alias UNIT1D3 "UNI-Set;UNI-burst3;pred 1;predmax 2.0; predtime 0.060;avadd 1 16 6 3"
alias UNIT1D4 "UNI-Set;UNI-burst4;pred 1;predmax 6.0; predtime 0.073;avadd 1 10 -3 0"
alias UNIT1D5 "UNI-Set;UNI-burst5;pred 1;predmax 6.0; predtime 0.073;avadd 1 18.5 4 1"
alias UNI1T1 "UNIT1S1;UNIT1S2;UNIT1S3;UNIT1S4;UNIT1S5"
alias UNI2T1 "UNIT1D1;UNIT1D2;UNIT1D3;UNIT1D4;UNIT1D5"
alias UNI-T1 "UNIT1start;avclear;UNI1T1UNI2T1;init 0 UNI-T1"
//********************************
alias UNI-Set "autoburst 0;burstflags 0"
alias UNI-burst1 "sdelay 0.03;rdelay 0.0;dtime 0.13;ftime 0.2"
alias UNI-burst2 "sdelay 0.05;rdelay 0.01;dtime 0.27;ftime 0.2"
alias UNI-burst3 "sdelay 0.023;rdelay 0.02;dtime 0.20;ftime 0.1"
alias UNI-burst4 "sdelay 0.02;rdelay 0.031;dtime 0.10;ftime 0.3"
alias UNI-burst5 "sdelay 0.04;rdelay 0.005;dtime 0.14;ftime 0.25"
alias UNIBS "UNIreset;UNI-burst1;UNI-burst2;UNI-burst3;UNI-burst4;UNI-burst5"
alias UNIreset "autoburst 0;sdelay 0.03;rdelay 0.0;dtime 0.0;ftime 1.0;burstflags 0"
//************************************************** ***************
alias UNIT2start "pred 1;predmax 10;predtime 0.081;UNIreset"
alias UNIT2S1 "UNI-Set;UNI-burst1;aspeed 4.0;recoil 2.0;avadd 0 19.5 6 1;recoil 2.0;aspeed 3.0"
alias UNIT2S2 "UNI-Set;UNI-burst1;aspeed 4.0;recoil 2.0;avadd 0 16.8 4 -1;recoil 2.0;aspeed 3.0"
alias UNIT2S3 "UNI-Set;UNIreset;UNI-burst2;aspeed 4.0;recoil 1.8;avadd 0 17.5 4.5 -3;recoil 2.0;aspeed 3.0"
alias UNIT2S4 "UNI-Set;UNI-burst2;aspeed 4.0;recoil 1.8;avadd 0 15 5 0;recoil 2.0;aspeed 3.0"
alias UNIT2S5 "UNI-Set;UNIreset;UNI-burst3;aspeed 4.0;recoil 1.8;avadd 0 20 5 2.5;recoil 2.0;aspeed 3.0"
alias UNIT2S6 "UNI-Set;UNI-burst4;aspeed 4.0;recoil 1.8;avadd 0 18.5 6 4;recoil 2.0;aspeed 3.0"
alias UNIT2S7 "UNI-Set;UNIreset;UNI-burst5;aspeed 4.0;recoil 2.0;avadd 0 16.7 2 -5;recoil 2.0;aspeed 3.0"
alias UNIT2S8 "UNI-Set;UNIreset;UNI-burst3;aspeed 4.0;recoil 2.0;avadd 0 22 6 3;recoil 2.0;aspeed 3.0"
alias UNIT2D1 "UNI-Set;UNIreset;UNI-burst2;aspeed 4.0;recoil 2.0;avadd 1 19.5 6 2;recoil 2.0;aspeed 3.0"
alias UNIT2D2 "UNI-Set;UNIreset;UNI-burst5;aspeed 4.0;recoil 2.0;avadd 1 15.3 6 -5;recoil 2.0;aspeed 3.0"
alias UNIT2D3 "UNI-Set;UNI-burst5;aspeed 4.0;recoil 1.8;avadd 1 17 6 3;recoil 2.0;aspeed 3.0"
alias UNIT2D4 "UNI-Set;UNIreset;UNI-burst1;aspeed 4.0;recoil 2.0;avadd 1 10 -3 0;recoil 2.0;aspeed 3.0"
alias UNIT2D5 "UNI-Set;UNI-burst3;aspeed 4.0;recoil 1.8;avadd 1 13 -4 2;recoil 2.0;aspeed 3.0"
alias UNIT2D6 "UNI-Set;UNI-burst4;aspeed 4.0;recoil 1.8;avadd 1 18.5 2 2;recoil 2.0;aspeed 3.0"
alias UNIT2D7 "UNI-Set;UNIreset;UNI-burst1;aspeed 4.0;recoil 2.0;avadd 1 15.9 4 3;recoil 2.0;aspeed 3.0"
alias UNIT2D8 "UNI-Set;UNI-burst3;aspeed 3.0;recoil 2.0;avadd 1 20.3 6 2;recoil 2.0;aspeed 3.0"
alias UNI2T2 "UNIT2S1;UNIT2S2;UNIT2S3;UNIT2S4;UNIT2S5;UNIT2S6;UN IT2S7;UNIT2S8"
alias UNI2T3 "UNIT2D1;UNIT2D2;UNIT2D3;UNIT2D4;UNIT2D5;UNIT2D6;UN IT2D7;UNIT2D8"
alias UNI-T2 "UNIT2start;avclear;UNI2T2;UNI2T3;init 0 UNI-T2"
//*********************************
alias UNISH1 "UNI-burst1;avadd 0 23 6 0"
alias UNISH2 "UNI-burst2;avadd 0 21 4 -1"
alias UNISH3 "UNI-burst1;avadd 0 19 3.5 0"
alias UNISC1 "UNI-burst2;avadd 0 17.6 6 0"
alias UNISC2 "UNI-burst3;avadd 0 15.5 4 0"
alias UNISC3 "UNI-burst4;avadd 0 13 6 3 -3"
alias UNISCR1 "UNI-burst4;avadd 0 8 -2 0"
alias UNISCR2 "UNI-burst5;avadd 0 3 -6 -2"
alias UNISCR3 "UNI-burst6;avadd 0 -5 -2 0"
//*********************************
alias UNIDH1 "UNI-burst1;avadd 1 20.5 5 2"
alias UNIDH2 "UNI-burst2;avadd 1 18 2 0"
alias UNIDH3 "UNI-burst2;avadd 1 17 4 3"
alias UNIDC1 "UNI-burst1;avadd 1 14.8 -2 -4"
alias UNIDC2 "UNI-burst1;avadd 1 10 -6 0"
alias UNIDC3 "UNI-burst2;avadd 1 8 -4 3"
alias UNIDCR1 "UNI-burst3;avadd 1 7 -4 -3"
alias UNIDCR2 "UNI-burst4;avadd 1 3 -6 0"
alias UNIDCR3 "UNI-burst3;avadd 1 -5 -8 0"
alias UNIPRED "pred 1;predmax 10;predtime 0.099"
alias UNIT31S "if UNISH1 else UNISH2;UNISH3;if UNISC1 else UNISC2;UNISC3;if UNISCR1 else UNISCR2;UNISCR3"
alias UNIT32D "if UNIDH1 else UNIDH2;UNIDH3;if UNIDC1 else UNIDC2;UNIDC3;if UNIDCR1 else UNIDCR2;UNIDCR3"
alias UNI-T3 "avclear;UNIPRED;UNIT31S;UNIT32D"
//**********************************************
alias UNIT4H1 "avadd 0 22.5 5 2"
alias UNIT4H2 "avadd 0 21 6 2"
alias UNIT4L1 "avadd 0 19 4 0"
alias UNIT4L2 "avadd 0 18.5 3 2"
alias UNIT4DH1 "avadd 1 20.5 5 0"
alias UNIT4DH2 "avadd 1 18.5 3 1"
alias UNIT4DL1 "avadd 1 17.7 4 2"
alias UNIT4DL2 "avadd 1 20 -3 -1"
alias UNIT41 "UNIT4H1;later 1;UNIT4H2;later 1;UNIT4L1;later 1;UNIT4L2"
alias UNIT42 "UNIT4DH1;later 1;UNIT4DH2;later 1;UNIT4DL1;later 1;UNIT4DL2"
alias UNI-T4 "avclear;recoil 2.2;pred 1;predmax 6;predtime 0.075;UNIT41;UNIT42;init 0 UNI-T4"
alias 0991 "avclear 0;avclear 1;avadd 0 18 10 0;avadd 0 10 4 0;avadd 0 -6 -2 0;avadd 0 -9 -2 6"
alias 0992 "avadd 0 -9 2 -4;avadd 0 -24 -4 6.5;avadd 0 -22 7 -4;avadd 0 -32 -7 5;avadd 0 -33 5 -4"
alias 0993 "avadd 1 21.3 3 0;avadd 1 15 -5 -4;avadd 1 8 -7 -2;avadd 1 4 -16 2;avadd 1 5 0 -8"
alias 0994 "avadd 1 -5 -12 11;avadd 1 -5 4 -7;avadd 1 -13 -17 5;avadd 1 -13 0 -7"
alias 099 "0991;0992;0993;0994; recoil 1.7; pred 0; txt *** Initialized Aiming to: FoRumzaP HEAD Ping 0-149 ***"
alias 1001 "avclear 0;avclear 1;avadd 0 17.92 10 0;avadd 0 9.8 4 0;avadd 0 -6 -2 0;avadd 0 -9 -2 6"
alias 1002 "avadd 0 -9 2 -4;avadd 0 -24 -4 6.5;avadd 0 -22 7 -4;avadd 0 -32 -7 5;avadd 0 -33 5 -4"
alias 1003 "avadd 1 19 3 0;avadd 1 16.8 -4 -2;avadd 1 8 -7 -2;avadd 1 4 -16 2;avadd 1 5 0 -8"
alias 1004 "avadd 1 -5 -12 11;avadd 1 -5 4 -7;avadd 1 -13 -17 5;avadd 1 -13 0 -7"
alias 100 "1001;1002;1003;1004; recoil 2.2; pred 1; predmax 1; txt *** Initialized Aiming to: FoRumzaP HEAD Ping 150-249 ***"
alias 2001 "avclear 0;avclear 1;avadd 0 17.71 9.89 0;avadd 0 10 4 0;avadd 0 -6 -2 0;avadd 0 -9 -2 6"
alias 2002 "avadd 0 -9 2 -4;avadd 0 -24 -4 6.5;avadd 0 -22 7 -4;avadd 0 -32 -7 5;avadd 0 -33 5 -4"
alias 2003 "avadd 1 19.8 3 0;avadd 1 16.4 3 0;avadd 1 8 -7 -2;avadd 1 4 -16 2;avadd 1 5 0 -8"
alias 2004 "avadd 1 -5 -12 11;avadd 1 -5 4 -7;avadd 1 -13 -17 5;avadd 1 -13 0 -7"
alias 200 "2001;2002;2003;2004; recoil 2.6; pred 1; predmax 5; txt *** Initialized Aiming to: FoRumzaP HEAD Ping 250-349 ***"
alias 3001 "avclear 0;avclear 1;avadd 0 17.02 10.09 0;avadd 0 10 4 0;avadd 0 -6 -2 0;avadd 0 -9 -2 6"
alias 3002 "avadd 0 -9 2 -4;avadd 0 -24 -4 6.5;avadd 0 -22 7 -4;avadd 0 -32 -7 5;avadd 0 -33 5 -4"
alias 3003 "avadd 1 19.7 -5 -4;avadd 1 15.8 3 0;avadd 1 8 -7 -2;avadd 1 4 -16 2;avadd 1 5 0 -8"
alias 3004 "avadd 1 -5 -12 11;avadd 1 -5 4 -7;avadd 1 -13 -17 5;avadd 1 -13 0 -7"
alias 300 "3001;3002;3003;3004; recoil 3.1; pred 1; predmax 8; txt *** Initialized Aiming to: FoRumzaP HEAD Ping 350-400+ ***"
//CS Aiming
alias CSavheadf "avclear; CSavSheadFc; avSchest; aimSrest; CSavheadf2"
alias CSavheadf2 "TFavDheadFc; avDchest; aimDrest; txt *** Aiming: CS Medium Head"
alias CSavhead "avclear; CSavSheadbc; avSchest; aimSrest; CSavhead2"
alias CSavhead2 "CSavDheadbc; avDchest; aimDrest; txt *** Aiming: CS Low Head"
alias CSavheadb "avclear; CSavSheadc; avSchest; aimSrest; CSavheadb2"
alias CSavheadb2 "CSavDheadbc; avDchest; aimDrest; txt *** Aiming: CS High Head"
//Absolution F -medium
alias CSavDheadFc "avadd 1 19 4 4" //crouching Absolution F Center
alias CSavSheadFc "avadd 0 21 8 4" //standing AbsolutionF Center
//Absolution B -high
alias CSavDheadc "avadd 1 19 4 4" //crouching AbsolutionB Center
alias CSavSheadc "avadd 0 23 8 4" //standing AbsolutionB Center
//Absolution A -low
alias CSavDheadbc "avadd 1 19 4 4" //crouching Absolution Center
alias CSavSheadbc "avadd 0 19 8 4" //standing Absolution Center
//new aiming (zer0)
alias zbaddass "avadd 0 20 9 4"
alias zbaddass2 "avadd 1 17 2 4"
alias zbadass3 "avadd 0 22 5 4;avadd 0 13.5 6 -6; avadd 0 15 6 6;avadd 0 10 -3 0;avadd 0 -32 -7 5;avadd 0 -32 5 -4.5"
alias zero1 "avadd 0 20 6 2;avadd 0 13.5 6 -6;avadd 0 15 6 6;avadd 0 10 -3 0;avadd 0 -32 -7 5;avadd 0 -32 5 -4.5"
alias zbadass4 "avadd 1 26 3 3;avadd 1 13 -2 -5;avadd 1 11 -5 8;avadd 1 -21 0 -8;avadd 1 -19 -16 5"
alias zbaddass5 "avadd 1 20 3 2;avadd 1 17 -2 -5;avadd 1 15 -5 8;avadd
alias zbaddpair1 "zbaddass;zbaddass2;zbadass3;zero1;zbadass4;zbaddass5"
alias zbadassdone "zbaddpair1; txt z_Bad-Ass Aiming Loaded"
alias zeroheadSD "avadd 0 22 5 4 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 26 3 3 13 -2 -5 11 -5 8 -21 0 -8 -19 -16 5"
alias zeroHead "avclear;zeroheadSD;init 0 zeroHead; #cl_bob 0; #cl_bobup 0;txt *^*zer0s Secret-Aiming ~ Tame Jestano"
alias SIR3 "avadd 0 20 5 3 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 19 4 3 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5"
alias SIRAimSupreme "avclear 0;avclear 1;SIR3; #cl_bob 0; #cl_bobup 0; txt -[SIR-Aim]- Supreme;"
// Tylers Aim Vector 4
alias lostsoulaimvec4 "avadd 0 19.5 6 2 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 20 3 2 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5"
alias lostsoulaim4 "avclear;avadd 0 19.35 7.1 2;avadd 1 17.05 1.95 3.95;lostsoulaimvec4;init 0 lostsoulaim4;txt *** Aim 4: NH-|ostsou| ***"
//2-Shot-Burst-Fire-Head
//SIR-Aim 2-Shot
alias SIR5 "avadd 0 21 5 3 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 19 4 3 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5"
alias SIR6 "avadd 0 19 5 3 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 19 4 3 15 -2 -5 15 -5 8 -17 0 -8 -15 -16 5"
alias SIRAimTS "avclear 0;avclear 1;SIR5;SIR6; #cl_bob 0; #cl_bobup 0; txt -[SIR-Aim]- 2-Shot;"
//sargent: head
alias SargentHead1 "avadd 0 21 7 2 ;avadd 1 23 7 3"
alias SargentHead "avclear;SargentHead1;init 0 HeadBunny;txt sargent: head;"
//SIR-smoke
alias SIR9 "avadd 0 23 6 2.7 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 20 2 3.7 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5"
alias SIRsmoke "avclear 0;avclear 1;SIR9; #cl_bob 0; #cl_bobup 0; txt -[SIR-Aim]- smoke;"
//gift: shot
alias GiftShot "avclear 0; avclear 1; avadd 0 20.15 7.5 1.45; avadd 1 23.5 6.1 2.8; #cl_bob 0; #cl_bobup 0; txt gift: shot"
//gift: money
alias GiftMoney "avclear 0; avadd 1; avadd 0 21.85 6.5 1.40; avadd 1 24 6.1 2.8; #cl_bob 0; #cl_bobup 0; txt gift: money"
//gift: whore
alias GiftWhore "avclear 0; avclear 1; avadd 0 21.95 6.5 2.8; avadd 1 18 3 4; #cl_bob 0; #cl_bobup 0; txt gift: whore"
//silentscope
alias silent "avclear 0; avadd 0 23 7 -6; avadd 1 27 0 6; #cl_bob 0; #cl_bobup 0; txt silentx"
alias DEAG1 "avadd 0 20 10.1 0;"
alias DEAG2 "avadd 1 26.5 3 -1;"
alias DEAG3 "avadd 2 20 10.5 4;"
alias DEAG4 "avadd 3 20.25 9.5 -1.5;"
alias DEAG5 "avadd 4 30.25 3.75 -2;"
alias DEAG6 "avadd 5 10.75 10.75 0.5;"
alias gsaimDEAG "avclear; DEAG1; DEAG2; DEAG3; DEAG4; DEAG5; DEAG6; txt GSAIM FOR DEAGLE Loaded"
alias M4A11 "avadd 0 21 10.1 0;"
alias M4A12 "avadd 1 23 4 4.5;"
alias M4A13 "avadd 2 20 7 6;"
alias M4A14 "avadd 3 20.75 6.5 2.1;"
alias M4A15 "avadd 4 27 4.25 3.5;"
alias M4A16 "avadd 5 11.5 8 2.5;"
alias gsaimM4A1 "avclear; M4A11; M4A12; M4A13; M4A14; M4A15; M4A16; txt GSAIM FOR M4A1 Loaded"
alias AK471 "avadd 0 20 10.1 0;"
alias AK472 "avadd 1 25.25 1.5 3;"
alias AK473 "avadd 2 22.5 7.25 4.25;"
alias AK474 "avadd 3 22.5 3 2.25;"
alias AK475 "avadd 4 29 1.5 2.25;"
alias AK476 "avadd 5 14 4 3;"
alias gsaimAK47 "avclear; AK471; AK472; AK473; AK474; AK475; AK476; txt GSAIM FOR AK47 Loaded"
alias USP1 "avadd 0 21 10.1 0;"
alias USP2 "avadd 1 26.5 3 -1;"
alias USP3 "avadd 2 20 7 4;"
alias USP4 "avadd 3 20.25 9.5 -1.5;"
alias USP5 "avadd 4 30.25 3.75 -2;"
alias USP6 "avadd 5 10.75 10.75 0.5;"
alias gsaimUSP "avclear; USP1; USP2; USP3; USP4; USP5; USP6; txt GSAIM FOR USP Loaded"
alias GLOCK1 "avadd 0 21 10.1 0;"
alias GLOCK2 "avadd 1 26.5 3 -1;"
alias GLOCK3 "avadd 2 20 7 4;"
alias GLOCK4 "avadd 3 20.25 9.5 -1.5;"
alias GLOCK5 "avadd 4 30.25 3.75 -2;"
alias GLOCK6 "avadd 5 10.75 10.75 0.5;"
alias gsaimGLOCK "avclear; GLOCK1; GLOCK2; GLOCK3; GLOCK4; GLOCK5; GLOCK6; txt GSAIM FOR GLOCK Loaded"
gsaim;clear;
---------------------------------------------------------------------------------------------------
// Ak47 Power by ForumzaP.net
alias w13 "wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait"
alias w16 "wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait"
alias w18 "wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait"
alias airon "air fire; w18; air mode; w16; air one; w13; air on"
alias airroff "air fire; w18; air mode; w16; air one; w13; air of"
alias +antir2 "+lookdown; +attack2"
alias -antir2 "-attack2; -lookdown"
alias +antir "+lookdown; +attack"
alias -antir "-attack; -lookdown"
alias cole2 "coleon2"
alias coleon2 "bind mouse2 +antir2; airon; alias cole coleoff2"
alias coleoff2 "unbind mouse2; bind mouse2 +attack2; airoff; alias cole coleon2"
alias cole "coleon"
alias coleon "bind mouse1 +antir; airon; alias cole coleoff"
alias coleoff "unbind mouse1; bind mouse1 +attack; airoff; alias cole coleon"
alias s0 "aircole 0 358.493 -3.11 1.3; "+ak" +attack; wait; +attack2; wait; accrue_chance; 30.26; 31.26; "-ak" -attack; wait; -attack2; wait; +attack2;wait;-attack2"
alias s1 "aircole 1 435.518 -5.94 3.8; "+ak" +attack; wait; +attack2; wait; accrue_chance; 31.26; 32.26; "-ak" -attack; wait; -attack2; wait; +attack2;wait;-attack2"
alias s2 "aircole 2 525.423 -4.31 5.8; "+ak" +attack; wait; +attack2; wait; accrue_chance; 32.26; 33.26; "-ak" -attack; wait; -attack2; wait; +attack2;wait;-attack2"
alias s3 "aircole 3 612.533 -0.82 9.99; "+ak" +attack; wait; +attack2; wait; accrue_chance; 33.26; 34.26; "-ak" -attack; wait; -attack2; wait; +attack2;wait;-attack2"
alias s4 "aircole s0; s1; s2; s3; s4; "+ak" +attack; wait; +attack2; wait; accrue_max; 88.26; -30.26; s0; "-ak" -attack; wait; -attack2; wait; +attack2;wait;-attack2"
alias s0;s1;s2;s3;s4; PL_ak47 "aircole 7.101010110"
alias sX "PL_allwep "aircoleoff 0.000000000;-0.000000000"
alias w2 "wait; wait"
alias "lO8_load_ak47_settings" "lO8_ak47_settings; lO8_select; motd_write AK47 Settings ForumzaP Loaded; lO8_print"
alias w3 "wait; wait; wait"
alias w4 "w2; w2"
alias w5 "w2; w2; wait"
alias w10 "w5; w5"
alias w14 "w5; w5; w4"
alias w18 "w10; w4; wait; wait; wait; wait"
alias w20 "w10; w5; w5"
alias w28 "w10; w10; w5; wait; wait; wait"
alias coil "shoot_wall; -attack; wait; -attack; unbind mouse1; w28; bind mouse1 "+attack" 3 0.11 4.192 6.1482"
alias coil1 "shoot_wall; -attack; wait; -attack; unbind mouse1; w20; bind mouse1 "+attack" 4 0.23 5.276 7.2741"
alias coil2 "shoot_wall; -attack; wait; -attack; unbind mouse1; w18; bind mouse1 "+attack" 5 0.31 6.462 8.4317"
alias coil3 "shoot_wall; -attack; wait; -attack; unbind mouse1; w14; bind mouse1 "+attack" 6 0.39 7.752 9.8271"
alias coilfinish "shoot_wall; -attack; wait; -attack; unbind mouse1; w4; bind mouse1 "+attack" 7 0.58 8.845 -0.0001"
alias back "alias scoleaim_ak47 "scolaim1;aircole;PL_ak47"
alias scoleaim_ak47 "scolaim1;aircole;PL_ak47;0;1;0"
--------------------------------------------------------------------------------------------------
autoburst 1
//name -
//index -
//range -
//ftime -
//dtime -
//sdelay -
//flags -
// name index range ftime dtime sdelay flags
setburst ak47 1 10 1 0 0 0
setburst aug 1 30 1 0 0 0
setburst awp 1 1 8 2 0 0
setburst c4 1 999 1 0 0 2
setburst deagle 1 999 0.01 0.01 0 0
setburst elite 1 15 0.01 0.01 0 0
setburst fiveseven 1 999 0.01 0.01 0 0
setburst flashbang 1 999 1 0 0 2
setburst g3sg1 1 3 1 0 0 0
setburst glock18 1 999 0.01 0.01 0 0
setburst hegrenade 1 999 1 0 0 2
setburst knife 1 3 1 0 0 0
setburst knife 2 999 1 0 0 2
setburst m249 1 3 1 0.35 0 0
setburst m3 1 999 1 0 0 0
setburst m4a1 1 10 1 0 0 0
setburst mac10 1 40 1 0 0 0
setburst p228 1 999 0.01 0.01 0 0
setburst p90 1 20 1 0 0 0
setburst scout 1 3 1 0 0 0
setburst sg550 1 3 1 0 0 0
setburst smokegrenade 1 999 1 0 0 2
setburst tmp 1 20 1 0 0 0
setburst ump45 1 40 1 0 0 0
setburst usp 1 999 0.01 0.01 0 0
setburst xm1014 1 999 1 0 0 0
thirdperson 0
autobuy 0
hitbox 8
thruwall 1
crosshair 0
sounddisplay 0
soundfilter 0
soundesp 0
radar 1
saystats 1
shoot 0
autowall 0
nospread 1
autojump 1
weapon 0
seqesp 0
flash 0
info 3
pistol 1
recoil 1.69
lock 0
mode 0
esp_offs -0.200
#hud_draw 1
#cl_bob 0
#cl_bobup 0
#cl_bobcycle 0
line_x 10
line_y 590
menu_x 400
menu_y 100
menu_w 210
-------------------------------------------------------------------------------------------------
//Sniper (Awp) Ayari forumzap.net
alias nospread "m_pitch 0;m_forward 0;m_side 0"
alias norecoil_5 "cl_pitchspeed 10"
alias norecoil_4 "cl_pitchspeed 7"
alias norecoil_3 "cl_pitchspeed 5"
alias norecoil_2 "cl_pitchspeed 3"
alias norecoil_1 "cl_pitchspeed 1"
alias norecoil_0 "cl_pitchspeed 999999"
alias +nxspnr "+spread;w;+attack;w;+nonup"
alias -nxspnr "-spread;w;-attack;w;-nonup"
alias +banr "+attack;wait;+lookdown"
alias -banr "-attack;wait;-lookdown;wait"
alias +konr "+koraim;wait;+lookdown"
alias -konr "-koraim;wait;-lookdown;wait"
alias +shtpwnr "+nxshtpwn;wait;+lookdown"
alias -shtpwnr "-nxshtpwn;wait;-lookdown;wait"
alias +nxnr "+nxaim;wait;+lookdown"
alias -nxnr "-nxaim;wait;-lookdown;wait"
alias +nxhnr "+nxhead;wait;+lookdown"
alias -nxhnr "-nxhead;wait;-lookdown;wait"
alias +nxsnr "+nxhead2;wait;+lookdown"
alias -nxsnr "-nxhead2;wait;-lookdown;wait"
alias +nxmaster "+nxmasta;wait;+lookdown;+lookdown;+lookup"
alias -nxmaster "-nxmasta;wait;-lookdown;-lookdown;-lookup;wait"
//Sniper Blackout Remover
alias snp "snp1"
alias snp1 "+attack2; wait; -attack2;hud_draw 0; alias snp snp2;d1;echo -[Zoom 1]-;d0"
alias snp2 "+attack2; wait; -attack2;alias snp snp3;d1;echo -[Zoom 2]-;d0"
alias snp3 "+attack2; wait; -attack2;hud_draw 1;weapon_knife;lastinv; alias snp snp1;d1;echo -[Unzoom]-;d0"
alias sec "sniper_1"
alias sniper_1 "bind mouse2 snp; alias sec sniper_0;d1;echo Sniper Blackout Loaded;d0"
alias sniper_0 "bind mouse2 +attack2; alias sec sniper_1; hud_draw 1;d1;echo Sniper Blackout Unloaded;d0"
alias awpfs "forumzapawp"
alias ***awp "bind mouse1 fsatt; d1; echo Fast Sniper Attack: On; d0; alias fast fsoff"
alias fsoff "bind mouse1 +attack; d1; echo Fast Sniper Attack: Off; d0; alias fast forumzapawp"
alias fsatt "+attack; wait; -attack; forumzapawp; slot2; slot1; +attack2; wait; -attack2; fsoff"
--------------------------------------------------------------------------------------------
// --------------------------------------------------------------------------------------
Ult-1 "avclear;nospread 2;avadd 0 2.9 1.33 -0.3; avadd 1 2.1 1.92 0.4"
Ult-2 "avclear;nospread 2;avadd 0 3.2 -0.65 -0.6; avadd 1 2.8 0.76 -0.2"
Ult-3 "avclear;nospread 2;avadd 0 1.66 2.84 0.35; avadd 1 3.1 -0.43 0.21"
Ult-4 "avclear;nospread 2;avadd 0 -0.91 1.12 -0.9; avadd 1 3.61 1.42 0.33"
Ult-5 "avclear;nospread 2;avadd 0 -1.13 -1.62 0.14; avadd 1 -1.66 -0.31 0.6"
Ult-6 "avclear;nospread 2;avadd 0 2.16 0.86 -1.3; avadd 1 3.21 0.73 -1.4"
wwclconfig_check
wwclconfig_check bind "mwheelup" "+duck"
wwclconfig_check bind "mwheeldown" "+jump"
alias "x1" "p1; w1; norm"
alias "x2" "p2; w1; norm"
alias "x3" "p3; w1; norm"
alias "x4" "p4; w1; norm"
alias "x5" "p5; w1; norm"
alias "x6" "p6; w1; norm"
alias "x7" "p7; w1; norm"
alias "x8" "p8; w1; norm"
alias "x9" "p9; w1; norm"
//------------------------------------------------------------------------
alias "p1" "cl_pitchspeed 0.5"
alias "p3" "cl_pitchspeed 1"
alias "p4" "cl_pitchspeed 2.5"
alias "p5" "cl_pitchspeed 3"
alias "p6" "cl_pitchspeed 4"
alias "p7" "cl_pitchspeed 4.5"
alias "p8" "cl_pitchspeed 225"
alias "p9" "w1; norm"
// --------------------------------------------------------------------------------------
alias boner1 "mdl ov 1 -1 1"
alias boner2 "mdl ov 1.5 -1.5 1.5"
alias boner3 "mdl ov 1.9 -0.5 0.8"
// --------------------------------------------------------------------------------------
alias boner4 "mdl ov 2 -1 1"
alias boner5 "mdl ov 2.1 0 1.6"
alias boner6 "mdl ov 2.4 -1 1.5"
// --------------------------------------------------------------------------------------
alias boner7 "mdl ov 2.5 -1.25 1.25"
alias boner8 "mdl ov 3.5 -1 1"
alias boner9 "mdl ov 4.5 -1.2 1.2"
// --------------------------------------------------------------------------------------
alias colt-numbersx "avadd 0 22.0974 5.9974 2.09935;avadd 1 26.53 7.04 3.39;avadd 2 15 6 2;avadd 3 17.7 7.0 3.1"
alias coltsetupx "recoil 1.6;height_correction 2.25;#cl_bob 0.0;#cl_bobup 0.0"
alias coltvecx "avclear;colt-numbersx;coltsetupx"
// --------------------------------------------------------------------------------------
alias coltl-n "avadd 0 22.41 7.34 2.477;avadd 1 25.3 5.1 3.287"
alias coltl-h "avadd 2 18 8 2.6"
alias coltl-s "recoil 1.673"
alias coltvec1 "avclear;coltl-n;coltl-s;coltl-h"
// --------------------------------------------------------------------------------------
alias coltlie-s5 "avadd 0 21.863 9.4547 2.41643"
alias coltlie-d5 "avadd 1 27.28434 7.136 3.122"
alias coltlie-set5 "recoil 1.7"
alias coltlievec5 "avclear; coltlie-s5; coltlie-d5; coltlie-set5;jumpingvec"
// --------------------------------------------------------------------------------------
alias coltbe "avadd 0 21.41 6.73 2.961;avadd 1 28.86 4.65 3.24"
alias coltbf "avadd 0 21.784 6.67 2.44;avadd 1 28.64 3.98 3.36"
alias coltbg "avadd 0 21.86 6.74 3.54;avadd 1 27.8 5.7 2.65"
alias coltbh "avclear 0;avclear 1;mode 1;coltbe;coltbf;coltbg;recoil 1.55"
// --------------------------------------------------------------------------------------
alias colt-numbers1 "avadd 0 22.863 7.4547 3.41643;avadd 1 27.68434 6.136 4.122"
alias coltsetup1 "recoil 1.5;height_correction 0;targetmode 1"
alias coltvec12 "avclear;colt-numbers1;coltsetup1"
// --------------------------------------------------------------------------------------
alias rifle-a "avadd 0 21.17 7.43 3.52;avadd 1 26.21 4.26 3.00"
alias rifle-b "avadd 2 13.53 8.56 2.41;avadd 1 26.21 4.26 4.00"
alias riflesetup "recoil 1.72"
alias riflevec "avclear;rifle-a;rifle-b;riflesetup"
// --------------------------------------------------------------------------------------
alias smg-a "avadd 0 21.85 6.23 2.82;avadd 1 27.64 4.83 3.00"
alias smg-b "avadd 2 14.53 5.56 2.41;avadd 1 27.64 4.83 4.00"
alias smgsetup "recoil 1.55"
alias smgvec "avclear;smg-a;smg-b;smgsetup"
// --------------------------------------------------------------------------------------
alias sniper-a "avadd 0 23.06 3.43 3.22;avadd 1 29.82 3.86 4.00"
alias sniper-b "avadd 2 15.53 8.56 2.41;avadd 1 29.82 3.86 4.00"
alias snipersetup "recoil 1.35"
alias snipervec "avclear;sniper-a;sniper-b;snipersetup"
// --------------------------------------------------------------------------------------
alias pistol-a "avadd 0 22.47 6.73 2.16;avadd 1 26.72 6.26 4.00"
alias pistol-b "avadd 2 16.53 8.56 2.41;avadd 1 26.72 6.26 4.00"
alias pistolsetup "recoil 0.03"
alias pistolvec "avclear;pistol-a;pistol-b;pistolsetup"
// --------------------------------------------------------------------------------------
alias sig-a "avadd 0 20.698 5.87 3.29"
alias sig-b "avadd 1 26.74 4.56 4.21"
alias sigsetup "recoil 1.65"
alias sigvec "avclear;sig-a;sig-b;sigsetup"
// --------------------------------------------------------------------------------------
alias colt-a "avadd 0 20.76 6.89 4.02"
alias colt-b "avadd 1 25.7 4.56 4.5"
alias coltsetup "recoil 1.65"
alias coltvec "avclear;colt-a;colt-b;coltsetup"
// --------------------------------------------------------------------------------------
alias aug-a "avadd 0 21.12 5.85 3.29"
alias aug-b "avadd 1 25.77 4.32 4.49"
alias augsetup "recoil 1.55"
alias augvec "avclear;aug-a;aug-b;augsetup"
// --------------------------------------------------------------------------------------
alias ak47-a "avadd 0 19.9 7.321 3.295"
alias ak47-b "avadd 1 26.54 3.21 4.78"
alias aksetup "recoil 1.85"
alias akvec "avclear;ak47-a;ak47-b;aksetup"
// --------------------------------------------------------------------------------------
alias para-a "avadd 0 18.72 6.52 3.42"
alias para-b "avadd 1 24.85 4.19 3.65"
alias parasetup "recoil 1.55"
alias paravec "avclear;para-a;para-b;parasetup"
// --------------------------------------------------------------------------------------
alias scout-a "avadd 0 22.72 6.542 2.31"
alias scout-b "avadd 1 29.91 4.678 4.46"
alias scoutsetup "recoil 1.75"
alias scoutvec "avclear;scout-a;scout-b;scoutsetup"
// --------------------------------------------------------------------------------------
alias pistol2-a "avadd 0 21.50 7.61 3.916"
alias pistol2-b "avadd 1 26.17 8.143 4.3"
alias pistol2setup "recoil 1.95"
alias pistolvec2 "avclear;pistol2-a;pistol2-b;pistol2setup"
// --------------------------------------------------------------------------------------
//; alias "zI4.aim-mode=0" "alias +zI4.doshoot +zI4.shoot=norm;alias -zI4.doshoot -zI4.shoot=norm;alias zI4.aim=? zI4.aim-mode=0;developer 1;motd;developer 0"
//; alias "zI4.aim-mode=1" "alias +zI4.doshoot +zI4.shoot=lock;alias -zI4.doshoot -zI4.shoot=lock;alias zI4.aim=? zI4.aim-mode=1;developer 1;motd;developer 0"
//; alias "zI4.aim-mode=2" "alias +zI4.doshoot +zI4.shoot=free;alias -zI4.doshoot -zI4.shoot=free;alias zI4.aim=? zI4.aim-mode=2;developer 1;motd;developer 0"
recoil_usp "recoil 1.3;nospread 2"
recoil_glock18 "recoil 1.3;nospread 2"
recoil_deagle "recoil 1.3;nospread 2"
recoil_p228 "recoil 1.3;nospread 2"
recoil_elite "recoil 1.3;nospread 2"
recoil_fiveseven "recoil 1.3;nospread 2"
recoil_xm1014 "recoil 1.3;nospread 2"
recoil_m3 "recoil 1.3;nospread 2"
recoil_mp5 "recoil 1.3;nospread 2"
recoil_tmp "recoil 1.2;nospread 2"
recoil_p90 "recoil 1.2;nospread 2"
recoil_mac10 "recoil 1.2;nospread 2"
recoil_ump45 "recoil 1.2;nospread 2"
recoil_ak47 "recoil 1.9;nospread 2"
recoil_sg552 "recoil 1.8;nospread 2"
recoil_m4a1 "recoil 1.74;nospread 2"
recoil_galil "recoil 1.2;nospread 2"
recoil_famas "recoil 1.2;nospread 2"
recoil_aug "recoil 1.7;nospread 2"
recoil_scout "recoil 1.2;nospread 2"
recoil_awp "recoil 1.3;nospread 2"
recoil_g3sg1 "recoil 1.2;nospread 2"
recoil_qsforum "recoil 2;nospread 2"
recoil_sg550 "recoil 1.2;nospread 2"
recoil_m249 "recoil 1.7;nospread 2"
recoil_knife "recoil 1.2;nospread 2"
recoil_tactical "recoil 1.3;nospread 2"
recoil_flashbang " "
recoil_hegrenade " "
recoil_smokegrenade " "
recoil_c4 " "
burst_usp "shoot 2;"
burst_glock18 "shoot 2;"
burst_deagle "shoot 2;"
burst_p228 "shoot 2;"
burst_elite "shoot 2;"
burst_fiveseven "shoot 2;"
burst_xm1014 "shoot 2;"
burst_m3 "shoot 2;"
burst_mp5 "DavVvBurst2;"
burst_tmp "DavVvBurst2;"
burst_p90 "DavVvBurst2;"
burst_mac10 "DavVvBurst2;"
burst_ump45 "DavVvBurst2;"
burst_ak47 "DavVvBurst1;"
burst_sg552 "DavVvBurst1;"
burst_m4a1 "DavVvBurst1;"
burst_galil "DavVvBurst1;"
burst_famas "DavVvBurst1;"
burst_aug "DavVvBurst1;"
burst_scout "shoot 2;"
burst_awp "shoot 2;"
burst_g3sg1 "shoot 2;"
burst_sg550 "shoot 2;"
burst_m249 "shoot 2;"
burst_knife "shoot 0;"
burst_tactical "shoot 2;"
burst_flashbang "shoot 0"
burst_hegrenade "shoot 0;"
burst_smokegrenade "shoot 0;"
burst_c4 "shoot 0;"
//// Ak47 Power
alias w13 "wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait"
alias w16 "wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait"
alias w18 "wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait"
alias airon "air fire; w18; air mode; w16; air one; w13; air on"
alias airroff "air fire; w18; air mode; w16; air one; w13; air of"
alias +antir2 "+lookdown; +attack2"
alias -antir2 "-attack2; -lookdown"
alias +antir "+lookdown; +attack"
alias -antir "-attack; -lookdown"
alias cole2 "coleon2"
alias coleon2 "bind mouse2 +antir2; airon; alias cole coleoff2"
alias coleoff2 "unbind mouse2; bind mouse2 +attack2; airoff; alias cole coleon2"
alias cole "coleon"
alias coleon "bind mouse1 +antir; airon; alias cole coleoff"
alias coleoff "unbind mouse1; bind mouse1 +attack; airoff; alias cole coleon"
alias s0 "aircole 0 358.493 -3.11 1.3; "+ak" +attack; wait; +attack2; wait; accrue_chance; 30.26; 31.26; "-ak" -attack; wait; -attack2; wait; +attack2;wait;-attack2"
alias s1 "aircole 1 435.518 -5.94 3.8; "+ak" +attack; wait; +attack2; wait; accrue_chance; 31.26; 32.26; "-ak" -attack; wait; -attack2; wait; +attack2;wait;-attack2"
alias s2 "aircole 2 525.423 -4.31 5.8; "+ak" +attack; wait; +attack2; wait; accrue_chance; 32.26; 33.26; "-ak" -attack; wait; -attack2; wait; +attack2;wait;-attack2"
alias s3 "aircole 3 612.533 -0.82 9.99; "+ak" +attack; wait; +attack2; wait; accrue_chance; 33.26; 34.26; "-ak" -attack; wait; -attack2; wait; +attack2;wait;-attack2"
alias s4 "aircole s0; s1; s2; s3; s4; "+ak" +attack; wait; +attack2; wait; accrue_max; 88.26; -30.26; s0; "-ak" -attack; wait; -attack2; wait; +attack2;wait;-attack2"
alias s0;s1;s2;s3;s4; PL_ak47 "aircole 7.101010110"
alias sX "PL_allwep "aircoleoff 0.000000000;-0.000000000"
alias w2 "wait; wait"
alias "lO8_load_ak47_settings" "lO8_ak47_settings; lO8_select; motd_write AK47 Settings Forumqs Loaded; lO8_print"
alias w3 "wait; wait; wait"
alias w4 "w2; w2"
alias w5 "w2; w2; wait"
alias w10 "w5; w5"
alias w14 "w5; w5; w4"
alias w18 "w10; w4; wait; wait; wait; wait"
alias w20 "w10; w5; w5"
alias w28 "w10; w10; w5; wait; wait; wait"
alias coil "shoot_wall; -attack; wait; -attack; unbind mouse1; w28; bind mouse1 "+attack" 3 0.11 4.192 6.1482"
alias coil1 "shoot_wall; -attack; wait; -attack; unbind mouse1; w20; bind mouse1 "+attack" 4 0.23 5.276 7.2741"
alias coil2 "shoot_wall; -attack; wait; -attack; unbind mouse1; w18; bind mouse1 "+attack" 5 0.31 6.462 8.4317"
alias coil3 "shoot_wall; -attack; wait; -attack; unbind mouse1; w14; bind mouse1 "+attack" 6 0.39 7.752 9.8271"
alias coilfinish "shoot_wall; -attack; wait; -attack; unbind mouse1; w4; bind mouse1 "+attack" 7 0.58 8.845 -0.0001"
alias back "alias scoleaim_ak47 "scolaim1;aircole;PL_ak47"
alias scoleaim_ak47 "scolaim1;aircole;PL_ak47;0;1;0"
//Hitbox on/off
alias hitbox_on "avclear;gsaim 0;avadd 0 0.0 0.0 0.0;avadd 1 0.0 0.0 0.0;hitboxaim 1;alias hitbox_s hitbox_off"
alias hitbox_off "hitboxaim 0;alias hitbox_s hitbox_on"
hitbox_on
//Hitbox Head
alias FuriousM4a1 "hitbox 11;avclear;avadd 0 3 1 1;avadd 1 3 0 0;recoil 1.5;spreadvar 0;"
alias FuriousAk "hitbox 11;avclear;avadd 0 3 1 1;avadd 1 2.8 0 0;recoil 1.9;spreadvar 1.1;"
alias FuriousSig "hitbox 11;avclear;avadd 0 3 1 1;avadd 1 3 0 0;recoil 1.7;spreadvar 0;"
alias FuriousAug "hitbox 11;avclear;avadd 0 3 1 1;avadd 1 3 0 0;recoil 1.6;spreadvar 0;"
alias FuriousGun "hitbox 11;avclear;avadd 0 3 1 0;avadd 1 2.6 0 0;recoil 0.1;spreadvar 0;"
alias FuriousScout "hitbox 11;avclear;avadd 0 2 1 0;avadd 1 2.7 0 0;recoil 0.9;spreadvar 0;"
alias FuriousAwp "hitbox 7;avclear;avadd 0 0 1 0;avadd 1 0 0 0;recoil 0.9;spreadvar 0;"
alias FuriousShotgun "hitbox 7;avclear;avadd 0 0 1 0;avadd 1 0 0 0;recoil 2.0;spreadvar 0;"
alias FuriousMp5 "hitbox 11;avclear;avadd 0 3 1 0;avadd 1 3 0 0;recoil 1.3;spreadvar 0;"
alias FuriousGalil "hitbox 11;avclear;avadd 0 3 1 0;avadd 1 2 0 0;recoil 1.5;spreadvar 0;"
alias FuriousFamas "hitbox 11;avclear;avadd 0 3 1 0;avadd 1 2 0 0;recoil 1.45;spreadvar 0;"
//Hitbox Head (reverse aiming)
alias invFuriousM4a1 "avclear;avadd 0 0 0 0.0;avadd 1 0 0 0.0;recoil 1.4;spreadvar 0;"
alias invFuriousAk "avclear;avadd 0 0 0 0.0;avadd 1 0 0 0.0;recoil 1.6;spreadvar 1.1;"
alias invFuriousSig "avclear;avadd 0 1.7 0 0.0;avadd 1 1.7 0 0.0;recoil 1.5;spreadvar 0;"
alias invFuriousAug "avclear;avadd 0 2.6 0 0.0;avadd 1 2.6 0 0.0;recoil 1.6;spreadvar 0;"
alias invFuriousGun "avclear;avadd 0 2.6 0 0.0;avadd 1 2.6 0 0.0;recoil 0.1;spreadvar 0;"
alias invFuriousScout "avclear;avadd 0 2.8 0 1.1;avadd 1 2.8 0 1.1;spreadvar 0;"
alias invFuriousAwp "avclear;avadd 0 0 0 0.0;avadd 1 0 0 0.0;recoil 1.3;spreadvar 0;"
alias invFuriousShotgun "avclear;avadd 0 -4 0 0.0;avadd 1 -4 0 0.0;recoil 2.0;spreadvar 0;"
alias invFuriousMp5 "avclear;avadd 0 5.5 0 0.0;avadd 1 3 0 0.0;recoil 2;spreadvar 0;"
alias invFuriousGalil "avclear;avadd 0 2 0 0.0;avadd 1 2 0 0.0;recoil 1.5;spreadvar 0;"
alias invFuriousFamas "avclear;avadd 0 2 0 0.0;avadd 1 2 0 0.0;recoil 1.45;spreadvar 0;"
alias defav "avclear;avadd 0 22.8 4.8 1.4;avadd 1 28.9 4.7 3.7;avadd 2 12.1 6.8 3.8;recoil 1.54;aspeed 2.3"
alias defava "#cl_bob 0;#cl_bobup 0;#c_minpitch 0;#cl_pitchspeed 0"
alias defavx "jumpaim 0;defav;defava"
alias 0991 "avclear 0;avclear 1;avadd 0 18 10 0;avadd 0 10 4 0;avadd 0 -6 -2 0;avadd 0 -9 -2 6"
alias 0992 "avadd 0 -9 2 -4;avadd 0 -24 -4 6.5;avadd 0 -22 7 -4;avadd 0 -32 -7 5;avadd 0 -33 5 -4"
alias 0993 "avadd 1 21.3 3 0;avadd 1 15 -5 -4;avadd 1 8 -7 -2;avadd 1 4 -16 2;avadd 1 5 0 -8"
alias 0994 "avadd 1 -5 -12 11;avadd 1 -5 4 -7;avadd 1 -13 -17 5;avadd 1 -13 0 -7"
alias 099 "0991;0992;0993;0994; recoil 1.7; pred 0; txt *** Initialized Aiming to: FoRumqS HEAD Ping 0-149 ***"
alias 1001 "avclear 0;avclear 1;avadd 0 17.92 10 0;avadd 0 9.8 4 0;avadd 0 -6 -2 0;avadd 0 -9 -2 6"
alias 1002 "avadd 0 -9 2 -4;avadd 0 -24 -4 6.5;avadd 0 -22 7 -4;avadd 0 -32 -7 5;avadd 0 -33 5 -4"
alias 1003 "avadd 1 19 3 0;avadd 1 16.8 -4 -2;avadd 1 8 -7 -2;avadd 1 4 -16 2;avadd 1 5 0 -8"
alias 1004 "avadd 1 -5 -12 11;avadd 1 -5 4 -7;avadd 1 -13 -17 5;avadd 1 -13 0 -7"
alias 100 "1001;1002;1003;1004; recoil 2.2; pred 1; predmax 1; txt *** Initialized Aiming to: FoRumqS HEAD Ping 150-249 ***"
alias 2001 "avclear 0;avclear 1;avadd 0 17.71 9.89 0;avadd 0 10 4 0;avadd 0 -6 -2 0;avadd 0 -9 -2 6"
alias 2002 "avadd 0 -9 2 -4;avadd 0 -24 -4 6.5;avadd 0 -22 7 -4;avadd 0 -32 -7 5;avadd 0 -33 5 -4"
alias 2003 "avadd 1 19.8 3 0;avadd 1 16.4 3 0;avadd 1 8 -7 -2;avadd 1 4 -16 2;avadd 1 5 0 -8"
alias 2004 "avadd 1 -5 -12 11;avadd 1 -5 4 -7;avadd 1 -13 -17 5;avadd 1 -13 0 -7"
alias 200 "2001;2002;2003;2004; recoil 2.6; pred 1; predmax 5; txt *** Initialized Aiming to: FoRumqS HEAD Ping 250-349 ***"
alias 3001 "avclear 0;avclear 1;avadd 0 17.02 10.09 0;avadd 0 10 4 0;avadd 0 -6 -2 0;avadd 0 -9 -2 6"
alias 3002 "avadd 0 -9 2 -4;avadd 0 -24 -4 6.5;avadd 0 -22 7 -4;avadd 0 -32 -7 5;avadd 0 -33 5 -4"
alias 3003 "avadd 1 19.7 -5 -4;avadd 1 15.8 3 0;avadd 1 8 -7 -2;avadd 1 4 -16 2;avadd 1 5 0 -8"
alias 3004 "avadd 1 -5 -12 11;avadd 1 -5 4 -7;avadd 1 -13 -17 5;avadd 1 -13 0 -7"
alias 300 "3001;3002;3003;3004; recoil 3.1; pred 1; predmax 8; txt *** Initialized Aiming to: FoRumqS HEAD Ping 350-400+ ***"
//CS Aiming
alias CSavheadf "avclear; CSavSheadFc; avSchest; aimSrest; CSavheadf2"
alias CSavheadf2 "TFavDheadFc; avDchest; aimDrest; txt *** Aiming: CS Medium Head"
alias CSavhead "avclear; CSavSheadbc; avSchest; aimSrest; CSavhead2"
alias CSavhead2 "CSavDheadbc; avDchest; aimDrest; txt *** Aiming: CS Low Head"
alias CSavheadb "avclear; CSavSheadc; avSchest; aimSrest; CSavheadb2"
alias CSavheadb2 "CSavDheadbc; avDchest; aimDrest; txt *** Aiming: CS High Head"
//Absolution F -medium
alias CSavDheadFc "avadd 1 19 4 4" //crouching Absolution F Center
alias CSavSheadFc "avadd 0 21 8 4" //standing AbsolutionF Center
//Absolution B -high
alias CSavDheadc "avadd 1 19 4 4" //crouching AbsolutionB Center
alias CSavSheadc "avadd 0 23 8 4" //standing AbsolutionB Center
//Absolution A -low
alias CSavDheadbc "avadd 1 19 4 4" //crouching Absolution Center
alias CSavSheadbc "avadd 0 19 8 4" //standing Absolution Center
//new aiming (zer0)
alias zbaddass "avadd 0 20 9 4"
alias zbaddass2 "avadd 1 17 2 4"
alias zbadass3 "avadd 0 22 5 4;avadd 0 13.5 6 -6; avadd 0 15 6 6;avadd 0 10 -3 0;avadd 0 -32 -7 5;avadd 0 -32 5 -4.5"
alias zero1 "avadd 0 20 6 2;avadd 0 13.5 6 -6;avadd 0 15 6 6;avadd 0 10 -3 0;avadd 0 -32 -7 5;avadd 0 -32 5 -4.5"
alias zbadass4 "avadd 1 26 3 3;avadd 1 13 -2 -5;avadd 1 11 -5 8;avadd 1 -21 0 -8;avadd 1 -19 -16 5"
alias zbaddass5 "avadd 1 20 3 2;avadd 1 17 -2 -5;avadd 1 15 -5 8;avadd
alias zbaddpair1 "zbaddass;zbaddass2;zbadass3;zero1;zbadass4;zbaddass5"
alias zbadassdone "zbaddpair1; txt z_Bad-Ass Aiming Loaded"
alias zeroheadSD "avadd 0 22 5 4 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 26 3 3 13 -2 -5 11 -5 8 -21 0 -8 -19 -16 5"
alias zeroHead "avclear;zeroheadSD;init 0 zeroHead; #cl_bob 0; #cl_bobup 0;txt *^*zer0s Secret-Aiming ~ Tame Jestano"
alias SIR3 "avadd 0 20 5 3 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 19 4 3 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5"
alias SIRAimSupreme "avclear 0;avclear 1;SIR3; #cl_bob 0; #cl_bobup 0; txt -[SIR-Aim]- Supreme;"
// Tylers Aim Vector 4
alias lostsoulaimvec4 "avadd 0 19.5 6 2 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 20 3 2 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5"
alias lostsoulaim4 "avclear;avadd 0 19.35 7.1 2;avadd 1 17.05 1.95 3.95;lostsoulaimvec4;init 0 lostsoulaim4;txt *** Aim 4: NH-|ostsou| ***"
//2-Shot-Burst-Fire-Head
//SIR-Aim 2-Shot
alias SIR5 "avadd 0 21 5 3 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 19 4 3 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5"
alias SIR6 "avadd 0 19 5 3 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 19 4 3 15 -2 -5 15 -5 8 -17 0 -8 -15 -16 5"
alias SIRAimTS "avclear 0;avclear 1;SIR5;SIR6; #cl_bob 0; #cl_bobup 0; txt -[SIR-Aim]- 2-Shot;"
//sargent: head
alias SargentHead1 "avadd 0 21 7 2 ;avadd 1 23 7 3"
alias SargentHead "avclear;SargentHead1;init 0 HeadBunny;txt sargent: head;"
//SIR-smoke
alias SIR9 "avadd 0 23 6 2.7 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 20 2 3.7 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5"
alias SIRsmoke "avclear 0;avclear 1;SIR9; #cl_bob 0; #cl_bobup 0; txt -[SIR-Aim]- smoke;"
//gift: shot
alias GiftShot "avclear 0; avclear 1; avadd 0 20.15 7.5 1.45; avadd 1 23.5 6.1 2.8; #cl_bob 0; #cl_bobup 0; txt gift: shot"
//gift: money
alias GiftMoney "avclear 0; avadd 1; avadd 0 21.85 6.5 1.40; avadd 1 24 6.1 2.8; #cl_bob 0; #cl_bobup 0; txt gift: money"
//gift: whore
alias GiftWhore "avclear 0; avclear 1; avadd 0 21.95 6.5 2.8; avadd 1 18 3 4; #cl_bob 0; #cl_bobup 0; txt gift: whore"
//silentscope
alias silent "avclear 0; avadd 0 23 7 -6; avadd 1 27 0 6; #cl_bob 0; #cl_bobup 0; txt silentx"
//---------------------------------------------------------------------------------------------------------------------
// 640x320+(Ak47) res filename x-pos y-pos x-size y-size
10
weapon 320 320hud1 160 80 80 20
weapon_s 320 320hud1 160 100 80 20
ammo 320 640hud7 72 72 24 24
crosshair 320 crosshairs 24 0 24 24
autoaim 320 crosshairs 0 72 24 24
// 640x320+(Ak47) res filename x-pos y-pos x-size y-size
weapon 640 640hud10 0 0 170 45
weapon_s 640 640hud11 0 0 170 45
ammo 640 640hud7 72 72 24 24
crosshair 640 crosshairs 24 0 24 24
autoaim 640 crosshairs 0 72 24 24
// 640x320+(m4a1) res filename x-pos y-pos x-size y-size
10
weapon 320 320hud1 80 40 80 20
weapon_s 320 320hud1 80 60 80 20
ammo 320 640hud7 0 96 24 24
crosshair 320 crosshairs 24 0 24 24
autoaim 320 crosshairs 0 72 24 24
// 640x320+(m4a1) res filename x-pos y-pos x-size y-size
weapon 640 640hud2 0 45 170 45
weapon_s 640 640hud5 0 45 170 45
ammo 640 640hud7 0 96 24 24
crosshair 640 crosshairs 24 0 24 24
autoaim 640 crosshairs 0 72 24 24
// 640x320+(deagle) res filename x-pos y-pos x-size y-size
10
weapon 320 320hud2 0 128 80 20
weapon_s 320 320hud2 0 148 80 20
ammo 320 640hud7 24 72 24 24
crosshair 320 crosshairs 24 0 24 24
autoaim 320 crosshairs 0 72 24 24
// 640x320+(deagle) res filename x-pos y-pos x-size y-size
weapon 640 640hud10 0 90 170 45
weapon_s 640 640hud11 0 90 170 45
ammo 640 640hud7 24 72 24 24
crosshair 640 crosshairs 24 0 24 24
autoaim 640 crosshairs 0 72 24 24
// 640x320+(awp) res filename x-pos y-pos x-size y-size
14
weapon 320 320hud1 80 120 80 20
weapon_s 320 320hud1 80 140 80 20
ammo 320 640hud7 24 96 24 24
crosshair 320 crosshairs 24 0 24 24
autoaim 320 crosshairs 0 72 24 24
zoom 320 ch_sniper 0 0 256 256
zoom_autoaim 320 ch_sniper 0 0 256 256
// 640x320+(awp) res filename x-pos y-pos x-size y-size
weapon 640 640hud2 0 135 170 45
weapon_s 640 640hud5 0 135 170 45
ammo 640 640hud7 24 96 24 24
crosshair 640 crosshairs 24 0 24 24
autoaim 640 crosshairs 0 72 24 24
zoom 640 sniper_scope 0 0 256 256
zoom_autoaim 640 sniper_scope 0 0 256 256
(2) 800x600 Options
// 800x600+ res filename x-pos y-pos x-size y-size
weapon 800 w_ak47 10 0.12 0.12 0.000001 1
weapon_s 800 w_ak47 20 0.12 0.13 0.000001 1
ammo 800 w_ak47 30 0.12 0.14 0.000001 1
crosshair 800 crosshairs 50 0.08 0.15 0.000001 0
autoaim 800 crosshairs 999 0.06 0.16 0.000001 0
// 800x600+ res filename x-pos y-pos x-size y-size
weapon 600 w_ak47 10 0.12 0.12 0.000001 1
weapon_s 600 w_ak47 20 0.12 0.13 0.000001 1
ammo 600 w_ak47 30 0.12 0.14 0.000001 1
crosshair 600 crosshairs 50 0.08 0.15 0.000001 0
autoaim 600 crosshairs 999 0.06 0.16 0.000001 0
10
// 800x600+ res filename x-pos y-pos x-size y-size
weapon 800 w_m4a1 10 0.12 0.12 0.000001 1
weapon_s 800 w_m4a1 20 0.12 0.13 0.000001 1
ammo 800 w_m4a1 30 0.12 0.14 0.000001 1
crosshair 800 crosshairs 50 0.08 0.15 0.000001 0
autoaim 800 crosshairs 999 0.06 0.16 0.000001 0
// 800x600+ res filename x-pos y-pos x-size y-size
weapon 600 w_m4a1 10 0.12 0.12 0.000001 1
weapon_s 600 w_m4a1 20 0.12 0.13 0.000001 1
ammo 600 w_m4a1 30 0.12 0.14 0.000001 1
crosshair 600 crosshairs 50 0.08 0.15 0.000001 0
autoaim 600 crosshairs 999 0.06 0.16 0.000001 0
// 800x600+ res filename x-pos y-pos x-size y-size
weapon 800 w_deagle 1 999 1 0 0 0
weapon_s 800 w_deagle 2 999 1 0 0 0
ammo 800 w_deagle 3 999 1 0 0 0
crosshair 800 crosshairs 4 999 1 0 0 0
autoaim 800 crosshairs 5 999 1 0 0 0
// 800x600+ res filename x-pos y-pos x-size y-size
weapon 600 w_deagle 1 999 1 0 0 0
weapon_s 600 w_deagle 2 999 1 0 0 0
ammo 600 w_deagle 3 999 1 0 0 0
crosshair 600 crosshairs 4 999 1 0 0 0
autoaim 600 crosshairs 5 999 1 0 0 0
// 800x600+ res filename x-pos y-pos x-size y-size
weapon 800 w_awp 1 3 1 0 0.02 0
weapon_s 800 w_awp 2 5 1 0.02 16
ammo 800 w_awp 3 999 1 0 0.2 60
crosshair 800 crosshairs 4 999 1 0 0.2 60
autoaim 800 crosshairs 5 999 1 0 0.2 60
// 800x600+ res filename x-pos y-pos x-size y-size
weapon 600 w_awp 1 3 1 0 0.02 0
weapon_s 600 w_awp 2 5 1 0.02 16
ammo 600 w_awp 3 999 1 0 0.2 60
crosshair 600 crosshairs 4 999 1 0 0.2 60
autoaim 600 crosshairs 5 999 1 0 0.2 60
10
(3) 1024x768 Options
// 1024x768+ res filename x-pos y-pos x-size y-size
weapon 1024 w_ak47 10 0.12 0.12 0.000001 1
weapon_s 1024 w_ak47 20 0.12 0.13 0.000001 1
ammo 1024 w_ak47 30 0.12 0.14 0.000001 1
crosshair 1024 crosshairs 50 0.08 0.15 0.000001 0
autoaim 1024 crosshairs 999 0.06 0.16 0.000001 0
// 1024x768+ res filename x-pos y-pos x-size y-size
weapon 768 w_ak47 10 0.12 0.12 0.000001 1
weapon_s 768 w_ak47 20 0.12 0.13 0.000001 1
ammo 768 w_ak47 30 0.12 0.14 0.000001 1
crosshair 768 crosshairs 50 0.08 0.15 0.000001 0
autoaim 768 crosshairs 999 0.06 0.16 0.000001 0
10
// 1024x768+ res filename x-pos y-pos x-size y-size
weapon 1024 w_m4a1 10 0.12 0.12 0.000001 1
weapon_s 1024 w_m4a1 20 0.12 0.13 0.000001 1
ammo 1024 w_m4a1 30 0.12 0.14 0.000001 1
crosshair 1024 crosshairs 50 0.08 0.15 0.000001 0
autoaim 1024 crosshairs 999 0.06 0.16 0.000001 0
// 1024x768+ res filename x-pos y-pos x-size y-size
weapon 768 w_m4a1 10 0.12 0.12 0.000001 1
weapon_s 768 w_m4a1 20 0.12 0.13 0.000001 1
ammo 768 w_m4a1 30 0.12 0.14 0.000001 1
crosshair 768 crosshairs 50 0.08 0.15 0.000001 0
autoaim 768 crosshairs 999 0.06 0.16 0.000001 0
// 1024x768+ res filename x-pos y-pos x-size y-size
weapon 1024 w_deagle 1 999 1 0 0 0
weapon_s 1024 w_deagle 2 999 1 0 0 0
ammo 1024 w_deagle 3 999 1 0 0 0
crosshair 1024 crosshairs 4 999 1 0 0 0
autoaim 1024 crosshairs 5 999 1 0 0 0
// 1024x768+ res filename x-pos y-pos x-size y-size
weapon 768 w_deagle 1 999 1 0 0 0
weapon_s 768 w_deagle 2 999 1 0 0 0
ammo 768 w_deagle 3 999 1 0 0 0
crosshair 768 crosshairs 4 999 1 0 0 0
autoaim 768 crosshairs 5 999 1 0 0 0
// 1024x768+ res filename x-pos y-pos x-size y-size
weapon 1024 w_awp 1 3 1 0 0.02 0
weapon_s 1024 w_awp 2 5 1 0.02 16
ammo 1024 w_awp 3 999 1 0 0.2 60
crosshair 1024 crosshairs 4 999 1 0 0.2 60
autoaim 1024 crosshairs 5 999 1 0 0.2 60
// 1024x768+ res filename x-pos y-pos x-size y-size
weapon 768 w_awp 1 3 1 0 0.02 0
weapon_s 768 w_awp 2 5 1 0.02 16
ammo 768 w_awp 3 999 1 0 0.2 60
crosshair 768 crosshairs 4 999 1 0 0.2 60
autoaim 768 crosshairs 5 999 1 0 0.2 60//HeadShot Options
c_maxpitch "headshot//HEADSHOT"
c_minpitch "headshot//HEADSHOT"
c_maxyaw "headshot//HEADSHOT"
c_minyaw "headshot//HEADSHOT"
c_maxdistance "headshot//HEADSHOT"
c_mindistance "headshot//HEADSHOT"
c_orthoheight "headshot//HEADSHOT"
c_orthowidth "headshot//HEADSHOT"
//VecSwitch
vec_pistol "avclear; avadd 0 20.49 6.31 1.47;avadd 1 26.435 6.47 2.38;avadd 2 11.2 6.51 2.65; recoil 0.016"
vec_m4a1 "avclear;avadd 0 20.65 6.73 1.937;avadd 1 26.69 6.15 3.65;avadd 2 11.76 6.5 3.25; recoil 1.61"
vec_ak47 "avclear;avadd 0 21.75 6.63 3.276;avadd 1 26.85 5.85 3.45;avadd 2 11.9 6.8 2.4; txt recoil 1.73"
vec_aug "avclear;avadd 0 21.53 6.724 2.718;avadd 1 25.82 6.11 2.73;avadd 2 10.917 6.673 3.41; recoil 1.7"
vec_sg552 "avclear;avadd 0 21.53 6.724 2.718;avadd 1 25.82 6.11 2.73;avadd 2 10.917 6.673 3.41; recoil 1.7"
vec_other "avclear; avadd 0 22.05 6.61 2.013;avadd 1 25.19 6.88 3.404;avadd 2 13.244 7.11 2.31; recoil 1.71"
vec_sg550 "avclear; avadd 0 21.4533 6.42533 3.618;avadd 1 23.4 4.9 3.015; recoil .0001"
vec_g3sg1 "avclear; avadd 0 21.4533 6.42533 3.618;avadd 1 23.4 4.9 3.015; recoil .0001"
vec_scout "avclear;avadd 0 22.8389 6.92 3.34;avadd 1 30.13 4.54 3.96; recoil 1.65"
vec_awp "avclear;avadd 0 22.8389 6.92 3.34;avadd 1 30.13 4.54 3.96; recoil 1.65"
avclear; avadd 0 20.49 6.31 1.47;avadd 1 26.435 6.47 2.38;avadd 2 11.2 6.51 2.65; recoil 0.016"
avclear;avadd 0 20.65 6.73 1.937;avadd 1 26.69 6.15 3.65;avadd 2 11.76 6.5 3.25; recoil 1.61"
avclear;avadd 0 21.75 6.63 3.276;avadd 1 26.85 5.85 3.45;avadd 2 11.9 6.8 2.4; txt recoil 1.73"
avclear;avadd 0 21.53 6.724 2.718;avadd 1 25.82 6.11 2.73;avadd 2 10.917 6.673 3.41; recoil 1.7"
avclear;avadd 0 21.53 6.724 2.718;avadd 1 25.82 6.11 2.73;avadd 2 10.917 6.673 3.41; recoil 1.7"
avclear; avadd 0 22.05 6.61 2.013;avadd 1 25.19 6.88 3.404;avadd 2 13.244 7.11 2.31; recoil 1.71"
avclear; avadd 0 21.4533 6.42533 3.618;avadd 1 23.4 4.9 3.015; recoil .0001"
avclear; avadd 0 21.4533 6.42533 3.618;avadd 1 23.4 4.9 3.015; recoil .0001"
avclear;avadd 0 22.8389 6.92 3.34;avadd 1 30.13 4.54 3.96; recoil 1.65"
avclear;avadd 0 22.8389 6.92 3.34;avadd 1 30.13 4.54 3.96; recoil 1.65"
//Gore- Settings
Gore-o "avadd 0 2.9 0.21 0;avadd 1 2.1 1.92 0;"
Gore-n "avadd 0 2.9 0.21 1.3;avadd 1 2.1 1.92 -0.4;"
Gore-e "avadd 0 2.9 0.21 -1.3;avadd 1 2.1 1.92 0.4;"
Gore-one "avclear;nospread 2;Gore-o;Gore-n;Gore-e; txt ::: GORE VECS Number one ::: ;"
Gore-t "avadd 0 3.2 -0.65 0;avadd 1 2.8 0.76 0;"
Gore-w "avadd 0 3.2 -0.65 0.6;avadd 1 2.8 0.76 0.2;"
Gore-o "avadd 0 3.2 -0.65 -0.6;avadd 1 2.8 0.76 -0.2;"
Gore-two "avclear;nospread 2;Gore-t;Gore-w;Gore-o; txt ::: GORE VECS Number two ::: ;"
Gore-th "avadd 0 -0.91 1.12 0;avadd 1 3.61 1.42 0;"
Gore-r "avadd 0 -0.91 1.12 -0.9;avadd 1 3.61 1.42 -0.33;"
Gore-ee "avadd 0 -0.91 1.12 0.9;avadd 1 3.61 1.42 0.33;"
Gore-three "avclear;nospread 2;Gore-th;Gore-r;Gore-ee; txt ::: GORE VECS Number three ::: ;"
Gore-f "avadd 0 1.66 2.84 0;avadd 1 3.1 -0.43 0;"
Gore-o "avadd 0 1.66 2.84 -2.35;avadd 1 3.1 -0.43 -1.21;"
Gore-ur "avadd 0 1.66 2.84 2.35;avadd 1 3.1 -0.43 1.21;"
Gore-four "avclear;nospread 2;Gore-f;Gore-o;Gore-ur; txt ::: GORE VECS Number four ::: ;"
//Aim Settings
alias +ultimate "avadd 9 35.021 4.0 1.5 ; nospread 2 ; recoil 0"
alias +ultimate1 "avadd 0 18 10 0 ; nospread 0 ; recoil 0 ; norecoil 1;"
alias +doaim "aim 1;lock 1"
alias -doaim "aim 0;lock 0"
alias +thru "aimthru 1"
alias -thru "aimthru 0"
alias +doshoot "aim 1;.wait;.+attack"
alias -doshoot ".-attack; aim 0"
alias +csgaim "aim 1;later 0.01 .+attack;later 0.01 aim 0"
alias -csgaim "later 0.01 .-attack
alias nospread "m_pitch 0;m_forward 0;m_side 0"
alias norecoil_5 "cl_pitchspeed 10"
alias norecoil_4 "cl_pitchspeed 7"
alias norecoil_3 "cl_pitchspeed 5"
alias norecoil_2 "cl_pitchspeed 3"
alias norecoil_1 "cl_pitchspeed 1"
alias norecoil_0 "cl_pitchspeed 999999"
alias +nxspnr "+spread;w;+attack;w;+nonup"
alias -nxspnr "-spread;w;-attack;w;-nonup"
alias +banr "+attack;wait;+lookdown"
alias -banr "-attack;wait;-lookdown;wait"
alias +konr "+koraim;wait;+lookdown"
alias -konr "-koraim;wait;-lookdown;wait "
alias +shtpwnr "+nxshtpwn;wait;+lookdown "
alias -shtpwnr "-nxshtpwn;wait;-lookdown;wait "
alias +nxnr "+nxaim;wait;+lookdown "
alias -nxnr "-nxaim;wait;-lookdown;wait "
alias +nxhnr "+nxhead;wait;+lookdown "
alias -nxhnr "-nxhead;wait;-lookdown;wait "
alias +nxsnr "+nxhead2;wait;+lookdown "
alias -nxsnr "-nxhead2;wait;-lookdown;wait "
alias +nxmaster "+nxmasta;wait;+lookdown;+lookdown;+lookup "
alias -nxmaster "-nxmasta;wait;-lookdown;-lookdown;-lookup;wait"
//LastVec
alias LastvecSt ";avadd 0 22.8 4.8 1.4;"
alias LastvecDu ";avadd 1 28.9 4.7 3.7;"
alias LastvecJu ";avadd 2 12.1 6.8 3.8;"
alias LastvecOp "jumpaim 0;recoil 1.54;aspeed 2.75;height_correction 0;shake_bonus 0;targetmode 3;nospread 1;short_pi 1;"
alias LastvecEx "avclear;LastvecSt;LastvecDu;LastvecJu;LastvecOp"
alias LastvecSt ";avadd 0 22.8 4.8 1.4;"
alias LastvecDu ";avadd 1 28.9 4.7 3.7;"
alias LastvecJu ";avadd 2 12.1 6.8 3.8;"
alias LastvecOp "jumpaim 0;recoil 1.54;aspeed 2.75;height_correction 0;shake_bonus 0;targetmode 0;nospread 1;short_pi 1;"
alias LastvecSt ";avadd 0 22.8 4.8 1.4;"
alias LastvecDu ";avadd 1 28.9 4.7 3.7;"
alias LastvecJu ";avadd 2 12.1 6.8 3.8;"
alias LastvecOp "jumpaim 0;recoil 1.54;aspeed 2.75;height_correction 0;shake_bonus 0;targetmode 0;nospread 1;short_pi 1;"
alias LastvecEx "avclear;LastvecSt;LastvecDu;LastvecJu;LastvecOp;txt LastvecLoaded."alias SIR3 "avadd 0 20 5 3 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 19 4 3 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5"
alias SIRAimSupreme "avclear 0;avclear 1;SIR3; #cl_bob 0; #cl_bobup 0"
//Recoil Advanced
;alias w2 "wait; wait"
;alias w4 "w2; w2"
;alias w10 "w4; w4; w2"
;alias +Rhox.HS+AT "+attack; Rhox.AT+HS.v1; Rhox.HS+AT.v1"
;alias -Rhox.HS+AT "Rhox.AT+HS.x; Rhox.HS+AT.x1"
;alias Rhox.HS+AT.v1 "-mlook; Rhox.HS+AT.v2"
;alias Rhox.HS+AT.v2 "cl_pitchspeed 0; Rhox.HS+AT.v3"
;alias Rhox.HS+AT.v3 "m_pitch 0; Rhox.HS+AT.v4"
;alias Rhox.HS+AT.v4 "m_yaw 0; Rhox.HS+AT.v5"
;alias Rhox.HS+AT.v5 "+mlook; Rhox.HS+AT.v6"
;alias Rhox.HS+AT.v6 "w10; w10; w10; Rhox.HS+AT.v7"
;alias Rhox.HS+AT.v7 "m_yaw 0.022; Rhox.HS+AT.v8"
;alias Rhox.HS+AT.v8 "m_yaw 0.022; Rhox.HS+AT.v9"
;alias Rhox.HS+AT.v9 "m_pitch 0.022; Rhox.HS+AT.v0"
;alias Rhox.HS+AT.v0 "cl_pitchspeed 225"
;alias Rhox.HS+AT.x1 "+mlook; Rhox.HS+AT.x2"
;alias Rhox.HS+AT.x2 "-attack"
;alias Rhox.AT+HS.v1 "lookspring 1; Rhox.AT+HS.v2"
;alias Rhox.AT+HS.v2 "v_centerspeed 999999; Rhox.AT+HS.v3"
;alias Rhox.AT+HS.v3 "lookstrafe 0; Rhox.AT+HS.v4"
;alias Rhox.AT+HS.v4 "-mlook; wait; Rhox.AT+HS.v5"
;alias Rhox.AT+HS.v5 "+mlook; Rhox.AT+HS.v6"
;alias Rhox.AT+HS.v6 "+attack"
;alias Rhox.AT+HS.x "v_centerspeed 500"
;alias Rhox.AT+HS.x "-attack"
bind "mouse1" "+Rhox.HS+AT"
wwclconfig_check colt-a "avadd 0 20.76 6.89 4.02"
wwclconfig_check colt-b "avadd 1 25.7 4.56 4.5"
wwclconfig_check coltsetup "recoil 1.65"
wwclconfig_check coltvec "avclear;colt-a;colt-b;coltsetup"
wwclconfig_check ak47-a "avadd 0 19.9 7.321 3.295"
wwclconfig_check ak47-b "avadd 1 26.54 3.21 4.78"
wwclconfig_check aksetup "recoil 1.85"
wwclconfig_check akvec "avclear;ak47-a;ak47-b;aksetup"
//AutoVecs Options
alias vec-pis "jumpaim 1;pistolvec"
alias vec-deagle "jumpaim 1;pistolvec"
alias vec-xm1014 "jumpaim 0;avclear;avadd 0 18 5 0;avadd 1 23 5 0;recoil 2.5"
alias vec-m3 "jumpaim 0;avclear;avadd 0 19 6 1;avadd 1 24 6 1;recoil 2"
alias vec-mp5 "jumpaim 1;smgvec"
alias vec-tmp "jumpaim 1;smgvec"
alias vec-p90 "jumpaim 1;smgvec"
alias vec-mac10 "jumpaim 1;smgvec"
alias vec-ump45 "jumpaim 1;smgvec"
alias vec-ak47 "jumpaim 0;akvec"
alias vec-sg552 "jumpaim 0;sigvec"
alias vec-m4a1 "jumpaim 1;riflevec"
alias vec-aug "jumpaim 0;augvec"
alias vec-scout "jumpaim 1;snipervec"
alias vec-sg550 "jumpaim 0;avclear;avadd 0 22.3523 7.27 3.23432;avadd 1 26.54399 5.27 3.3432;recoil .22"
alias vec-g3sg1 "jumpaim 0;avclear;avadd 0 22.3523 7.27 3.23432;avadd 1 26.54399 5.27 3.3432;recoil .15"
alias vec-awp "jumpaim 1;snipervec"
alias vec-m249 "jumpaim 0;paravec"
alias vec-knife "jumpaim 0;knifevec"
//VacSet
alias vac_settings "burstswitch 1;cvars 0; aim 0; shoot 0; nospread 0; recoil 0; alias +speedx; bind mouse1 +doshoot; aimfirstpoint 0; aiminfo 0; aimthru 0; aspeed 0; autoburst 0; autoconfig 1; vac_set2;"
alias vac_set2 "autorecoil 0; autowall 0; avdraw 0; esp 0; distance 0; weapon 0;flash 1; smoke 1; fov 3; gsaim 0; soundfilter 0; jump 0; duck 0; vac_set3;"
alias vac_set3 "wall 1; name 8; hitboxaim 1; hitbox 11; taction 0; unvacced 1; walltrans 0.2;VacBursts; txt Vac settings Loaded ..."
alias cheatserver_settings "burstswitch 1;cvars 1; taction 0; aim 1; shoot 2; nospread 2; recoil 1.62; alias +speedx ltfx3x; unbind mouse1; aimfirstpoint 0; aiminfo 0; aimthru 0; aspeed 1; autoburst 0; autoconfig 1; CheatS_set2;"
alias CheatS_set2 "autorecoil 1; autowall 0; avdraw 0; esp 1; flash 1; smoke 1; fov 360; gsaim 0; soundfilter 3;sounddisplay 2;soundradar 0;soundmax 16;soundtime 0.8;jump 1; duck 1; CheatS_set3;"
alias CheatS_set3 "wall 3; name 0; health_esp 0; dista d nce 0; w y eapon 1; hi n tbox a aim 1; m hitb i ox 1 c 1; unvacced 1; walltrans 0.4;FastBursts"
//Full Config
alias fullconf "aim 1;shoot 1;con_x 40;con_h 350;con_w 530;con_y 150;autoconfig 0;burstswitch 0;avdraw 1;esp 1;fullconf2;"
alias fullconf2 "radar 1;tglow 1;sglow 1;glow 0;info 3;autorecoil 0;fullconf3;"
alias fullconf3 "weapon 1;flash 1;jump 1;duck 1;trans 100;name 31;distance 1;smoke 1;radarstuff 0;fullconf4;"
alias fullconf4 "wall 1;hud 1;aimthru 0;con_fadespeed 4;pistol 0;fullconf5;"
alias fullconf5 "radar_range 3500;taction 0;autoburst 0;menu_x 635;menu_y 147;menu_w 220;glowselect 2;constyle 0;fullconf6;"
alias fullconf6 "sdelay 0.0;confont 0;mode 0;spread 0;spreadvar 0;nospread 0;nohud 1;fullconf7"
alias fullconf7 "debug 0;alphabmp 1.0;cvars 0;health_esp 1;aimfirstpoint 0;fullconf8"
alias fullconf8 "nosky 1;wall 1;conback 1;stats 1;stats_x 80;stats_y 130;fullconf9"
alias fullconf9 "cartoonwall 0;cross 3;outlinewall 0;yrecoil 0.0;hitbox_on;drawhitbox 0;shield 1;fullconf10;"
alias fullconf10 "newburst 1;nbul 3;bultime 0.15;newfont 0;enemyconfig 0;soundespon;fullconf11"
alias fullconf11 "infobox 1;invbox 1;infobox_y 795;infobox_x 15;invbox_y 795;invbox_x 880;xbox 20;ybox 25;time_x 567;time_y 828;"
//RondomVec
alias randomvec1 "hitbox 11;avclear;avadd 0 0 0 0;avadd 1 0 0 0;later 0.5 randomshot2;"
alias randomvec2 "hitbox 7;avclear;avadd 0 0 0 0;avadd 1 0 0 0;later 0.5 randomshot3;"
alias randomvec3 "hitbox 9;avclear;avadd 0 0 0 0;avadd 1 0 0 0;later 0.5 randomshot4;"
alias randomvec4 "hitbox 0;avclear; avadd 0 0 0 0; avadd 1 0 0 0;later 0.5 randomshot5;"
alias randomvec5 "hitbox 8;avclear; avadd 0 0 0 0; avadd 1 0 0 0;later 0.5 randomshot1;"
alias randomnull ""
alias randomshot_on "init rdm randomshot_on;alias randomshot1 randomvec1;alias randomshot2 randomvec2;alias randomshot3 randomvec3;alias randomshot4 randomvec4;alias randomshot5 randomvec5;alias randomshot_s randomshot_off;txt RandomShot Actived;randomvec1;"
alias randomshot_off "init rdm randomshot_off;alias randomshot1 randomnull;alias randomshot2 randomnull;alias randomshot3 randomnull;alias randomshot4 randomnull;alias randomshot5 randomnull;alias randomshot_s randomshot_on;txt RandomShot Desactived;"
alias randomshot_s randomshot_on
alias randomshoot1 "avclear;avadd 0 2.8 0 0;avadd 1 2.8 0 0;alias randomshoots randomshoot2;"
alias randomshoot2 "avclear;avadd 0 0 0 0;avadd 1 0 0 0;alias randomshoots randomshoot3;"
alias randomshoot3 "avclear;avadd 0 -2 0 0;avadd 1 -2 0 0;alias randomshoots randomshoot4;"
alias randomshoot4 "avclear; avadd 0 -5 0 0; avadd 1 -5 0 0;alias randomshoots randomshoot5;"
alias randomshoot5 "avclear; avadd 0 -15 0 0; avadd 1 -15 0 0;alias randomshoots randomshoot1;"
alias +randomshoot "#+attack;randomshoots"
alias -randomshoot "#-attack;"
alias randomshoot_on "bind mouse1 +randomshoot; alias randomshoot_s randomshoot_off;alias randomshoots randomshoot1"
alias randomshoot_off "unbind mouse1; alias randomshoot_s randomshoot_on;"
alias randomshoot_s randomshoot_on
alias arandomshoot1 "avclear;avadd 0 2.8 0 0;avadd 1 2.8 0 0;alias arandomshoots arandomshoot2;later 0.2 arandomshoots;"
alias arandomshoot2 "avclear;avadd 0 0 0 0;avadd 1 0 0 0;alias arandomshoots arandomshoot3;later 0.1 arandomshoots;"
alias arandomshoot3 "avclear;avadd 0 -2 0 0;avadd 1 -2 0 0;alias arandomshoots arandomshoot4;later 0.1 arandomshoots;"
alias arandomshoot4 "avclear; avadd 0 -5 0 0; avadd 1 -5 0 0;alias arandomshoots arandomshoot5;later 0.1 arandomshoots;"
alias arandomshoot5 "avclear; avadd 0 -20 0 0; avadd 1 -15 0 0;alias arandomshoots arandomshoot1;later 0.1 arandomshoots;"
alias arandomshoot_on "alias arandomshoot_s arandomshoot_off;alias arandomshoots arandomshoot1;taction 1;arandomshoots;"
alias arandomshoot_off "alias arandomshoots; alias arandomshoot_s arandomshoot_on;taction 0;"
alias arandomshoot_s arandomshoot_on
"*" "Anti-Recoil"
"*" "Deagle Ownage" "cl_pitchspeed 1.1"
"*" "MP5 Ownage" "cl_pitchspeed 1.4"
"*" "P90 Ownage" "cl_pitchspeed 1.9"
"*" "AK-47 Ownage" "cl_pitchspeed 2.7"
"*" "M4A1 Ownage" "cl_pitchspeed 2.2"
"*" "M249 Ownage" "cl_pitchspeed 1.4"
{
"*" "Recoil 1.0" "cl_pitchspeed 1.0"
"*" "Recoil 1.5" "cl_pitchspeed 1.5"
"*" "Recoil 2.0" "cl_pitchspeed 2.0"
"*" "Recoil 2.5" "cl_pitchspeed 2.5"
"*" "Recoil 3.0" "cl_pitchspeed 3.0"
"*" "Recoil 3.5" "cl_pitchspeed 3.5"
"*" "Recoil 4.0" "cl_pitchspeed 4.0"
"*" "Recoil 4.5" "cl_pitchspeed 4.5"
"*" "Recoil 5.0" "cl_pitchspeed 5.0"
"*" "Recoil 5.5" "cl_pitchspeed 5.5"
"*" "Recoil 6.0" "cl_pitchspeed 6.0"
}
recoilSw_usp "recoil 0.27"
recoilSw_glock18 "recoil 0.25"
recoilSw_deagle "recoil 0.16"
recoilSw_p228 "recoil 0.37"
recoilSw_elite "recoil 0.39"
recoilSw_fiveseven "recoil 0.42"
recoilSw_xm1014 "recoil 1.8"
recoilSw_m3 "recoil 1.83"
recoilSw_mp5 "recoil 1.6892"
recoilSw_FamaS "recoil 1.32"
recoilSw_tmp "recoil 1.66"
recoilSw_p90 "recoil 1.709"
recoilSw_mac10 "recoil 1.71"
recoilSw_ump45 "recoil 1.72"
recoilSw_ak47 "recoil 1.710201"
recoilSw_sg552 "recoil 1.739"
recoilSw_m4a1 "recoil 1.62"
recoilSw_aug "recoil 1.718"
recoilSw_scout "recoil 1.7"
recoilSw_awp "recoil 1.77"
recoilSw_g3sg1 "recoil 0.018"
recoilSw_sg550 "recoil 0.027"
recoilSw_m249 "recoil 1.82"
recoilSw_knife "recoil 0.282"
recoilSw_flashbang "recoil 1.282"
recoilSw_hegrenade "recoil 1.282"
recoilSw_smokegrenade "recoil 1.282"
recoilSw_c4 "recoil 0.0"
recoilSw_tactical "recoil 0.282"
recoilSw_ "recoil 0.302"
wwclconfig_check rcl_mp5 "recoil 1.2"
wwclconfig_check rcl_tmp "recoil 0.8"
wwclconfig_check rcl_p90 "recoil 1.6"
wwclconfig_check rcl_ump45 "recoil 1.1"
wwclconfig_check rcl_m249 "recoil 1.85"
wwclconfig_check rcl_ak47 "recoil 1.73"
wwclconfig_check rcl_famas "recoil 1.05"
wwclconfig_check rcl_m4a1 "recoil 1.73"
wwclconfig_check rcl_galil "recoil 0.85"
wwclconfig_check rcl_sg550 "recoil 0.9"
wwclconfig_check rcl_g3sg1 "recoil 2"
wwclconfig_check rcl_aug "recoil 1.6"
wwclconfig_check rcl_mac10 "recoil 1.58"
wwclconfig_check rcl_sg552 "recoil 1.74"
wwclconfig_check rcl_glock18 "recoil 1"
wwclconfig_check rcl_usp "recoil 1"
wwclconfig_check rcl_p228 "recoil 1"
wwclconfig_check rcl_deagle "recoil 0.2"
wwclconfig_check rcl_fiveseven "recoil 1"
wwclconfig_check rcl_elite "recoil 1.2"
wwclconfig_check rcl_m3 "recoil 0.1"
wwclconfig_check rcl_xm1014 "recoil 0.7"
wwclconfig_check rcl_scout "recoil 1"
wwclconfig_check rcl_awp "recoil 1"
wwclconfig_check rcl_tactical "recoil 1"
wwclconfig_check rcl_knife "recoil 0.1"
wwclconfig_check rcl_hegrenade "recoil 0.1"
wwclconfig_check rcl_flashbang "recoil 0.1"
wwclconfig_check rcl_smokegrenade "recoil 0.1"
wwclconfig_check rcl_c4 "recoil 0.1"
wwclconfig_check rcl_ ";"
//No Spread
alias "dv1" "developer 1; wait"
alias "dv0" "developer 0; wait"
alias mouse reduce 1: wait
alias "se1" "dv1; echo sens 1; dv0; sensitivity 1; wait"
alias "se2" "dv1; echo sens 2; dv0; sensitivity 2; wait"
alias "se3" "dv1; echo sens 3; dv0; sensitivity 3; wait"
alias "se4" "dv1; echo sens 4; dv0; sensitivity 4; wait"
alias "se5" "dv1; echo sens 5; dv0; sensitivity 5; wait"
alias "se6" "dv1; echo sens 6; dv0; sensitivity 6; wait"
alias "se7" "dv1; echo sens 7; dv0; sensitivity 7; wait"
alias "se8" "dv1; echo sens 8; dv0; sensitivity 8; wait"
type
FFireBullet = procedure (idx: Integer; _forward, right, up: PArray3OfSingle; cShots: Integer; vecSrc, vecDirShooting: PArray3OfSingle; flDistance: Single; iBulletType, iTracerFreq: Integer; tracerCount: PInteger; flSpreadX, flSpreadY: Single);cdecl;
var
oldFireBullet : FFireBullet = pointer ($019024C0);
newFireBullet : FFireBullet;
procedure myFireBullet(idx: Integer; _forward, right, up: PArray3OfSingle; cShots: Integer; vecSrc, vecDirShooting: PArray3OfSingle; flDistance: Single; iBulletType, iTracerFreq: Integer; tracerCount: PInteger; flSpreadX, flSpreadY: Single);cdecl;
var
vDir, view, target: Array[0..2] of Single;
begin
vDir[0] := _forward[0] + flSpreadX * right[0] + flSpreadY * up[0];
view[0] := 8192 * vDir[0];
vDir[1] := _forward[1] + flSpreadX * right[1] + flSpreadY * up[1];
view[1] := 8192 * vDir[1];
vDir[2] := _forward[2] + flSpreadX * right[2] + flSpreadY * up[2];
view[2] := 8192 * vDir[2];
VectorUtils.VectorAngles(view,target);
target[0] := target[0] * -1;
me.spreadAngles.x := me.viewAngles.x - target[0];
me.spreadAngles.y := me.viewAngles.y - target[1];
me.spreadAngles.z := 0;
newFireBullet(idx,_forward,right,up,cShots,vecSrc,vecDirShooting,flDistance,iBulletType,iTracerFreq,tracerCount,flSpreadX,flSpreadY);
end;
procedure CL_CreateMove(_para1:single; ucmd:usercmd_s; _para3:longint);cdecl;
begin
gExportTable.CL_CreateMove(_para1,ucmd,_para3);
If _nospread Then
begin
ucmd.viewangles.x := ucmd.viewangles.x + me.spreadAngles.x;
ucmd.viewangles.y := ucmd.viewangles.y + me.spreadAngles.y;
ucmd.viewangles.z := ucmd.viewangles.z + me.spreadAngles.z;
end;
If _norecoil then
begin
ucmd.viewangles.x := ucmd.viewangles.x - me.punchangle.x;
ucmd.viewangles.y := ucmd.viewangles.y - me.punchangle.y;
end;
end;
procedure HookClient;
begin
While not Assigned(pExportTable.Initialize) Do
Sleep(50);
CopyMemory(@gExportTable,pExportTable,sizeOf(ExportTable_t));
//...
//....
MyHook.Detour(@oldFireBullet,@MyFireBullet,@NewFireBullet);
end;
//Awp Script
alias awp-para "autowall 1;height_correction 3.8;recoil 0.11;nospread 1;.cl_bob 0;.cl_bobup 0"
alias awp-1 "avadd 0 10.3629 7.39 3.23131"
alias awp-2 "avadd 1 10.04399 5.17 3.3432"
alias awp-3 "avadd 2 10.3629 7.39 3.23131"
alias awp-4 "avadd 3 10.3629 7.39 3.23131"
alias awp-5 "avadd 4 10.04399 5.17 3.3432"
alias awp-6 "avadd 5 10.02 7.7 3.91"
alias inv_awp "set1;avclear;awp-para;awp-1;awp-2;awp-3;awp-4;awp-5;awp-6"
alias awp_t \"awp_on\"
alias \"+shoot1\" \"+attack; wait; wait; slot3; slot1; +attack2; wait; +attack2\"
alias \"-shoot1\" \"-attack; -attack2\"
alias \"+shoot1\" \"+attack; wait; wait; slot3; slot1; +attack2; wait; +attack2\"
alias \"-shoot1\" \"-attack; -attack2\"
alias \"awp_on\" \"alias awp_t awp_off; developer 1; echo Awp-On; developer 0;scr_connectmsg Awp-On; bind mouse1 +shoot1\"
alias \"awp_off\" \"alias awp_t awp_on; developer 1; echo Awp-Off; scr_connectmsg 0\"
//Deagle Script
alias deagle0 "avadd 0 20.82 7.53 2.04"
alias deagle1 "avadd 1 26.1 4.2 2.49"
alias deagle2 "avadd 2 15.31 7.52 2.36"
alias deagle3 "avadd 3 21.2 8.4 1.8"
alias pistolvec "avclear;deagle0;deagle1;deagle2;deagle3;recoil 0.085;height_correction 0"
//Addvec Pack
addvec (colt_stand_1,0,19.53,6.47,2.02)
addvec (colt_stand_2,0,15.91,2.52,8.72)
addvec (colt_stand_3,0,12.81,8.52,-6.28)
addvec (colt_duck_1,1,24.86,5.58,1.75)
addvec (colt_duck_2,1,18.82,-6.55,7.52)
addvec (colt_duck_3,1,15.22,2.45,-8.22)
// --------------------------------------------------------------------------------------
addvec (ak_stand_1,0,19.74,6.68,1.94)
addvec (ak_stand_2,0,15.91,2.52,8.72)
addvec (ak_stand_3,0,12.81,8.52,-6.28)
addvec (ak_duck_1,1,24.79,5.42,1.73)
addvec (ak_duck_2,1,18.82,-6.55,7.52)
addvec (ak_duck_3,1,15.22,2.45,-8.22)
// --------------------------------------------------------------------------------------
addvec (pistol_stand_1,0,19.76,6.52,1.72)
addvec (pistol_stand_2,0,15.91,2.52,8.72)
addvec (pistol_stand_3,0,12.81,8.52,-6.28)
addvec (pistol_duck_1,1,24.82,5.45,1.52)
addvec (pistol_duck_2,1,18.82,-6.55,7.52)
addvec (pistol_duck_3,1,15.22,2.45,-8.22)
// --------------------------------------------------------------------------------------
addvec (shotgun_stand,0,22.419,5.913,2.61)
addvec (shotgun_duck,1,26.74,4.19,3.84)
// --------------------------------------------------------------------------------------
addvec (smg_stand_1,0,19.73,6.61,2.01)
addvec (smg_stand_2,0,15.91,2.52,8.72)
addvec (smg_stand_3,0,12.81,8.52,-6.28)
addvec (smg_duck_1,1,24.52,5.48,1.98)
addvec (smg_duck_2,1,18.82,-6.55,7.52)
addvec (smg_duck_3,1,15.22,2.45,-8.22
// --------------------------------------------------------------------------------------
addvec (sig_stand_1,0,19.76,6.57,2.02)
addvec (sig_stand_2,0,15.91,2.52,8.72)
addvec (sig_stand_3,0,12.81,8.52,-6.28)
addvec (sig_duck_1,1,25.34,5.32,1.82)
addvec (sig_duck_2,1,18.82,-6.55,7.52)
addvec (sig_duck_3,1,15.22,2.45,-8.22)
// --------------------------------------------------------------------------------------
addvec (aug_stand_1,0,19.62,6.46,1.93)
addvec (aug_stand_2,0,15.91,2.52,8.72)
addvec (aug_stand_3,0,12.81,8.52,-6.28)
addvec (aug_duck_1,1,24.87,5.48,2.21)
addvec (aug_duck_2,1,18.82,-6.55,7.52)
addvec (aug_duck_3,1,15.22,2.45,-8.22)
// --------------------------------------------------------------------------------------
addvec (para_stand_1,0,19.76,6.64,1.98)
addvec (para_stand_2,0,15.91,2.52,8.72)
addvec (para_stand_3,0,12.81,8.52,-6.28)
addvec (para_duck_1,1,24.51,5.36,1.82)
addvec (para_duck_2,1,18.82,-6.55,7.52)
addvec (para_duck_3,1,15.22,2.45,-8.22)
// --------------------------------------------------------------------------------------
addvec (sniper_stand_1,0,19.86,6.51,2.12)
addvec (sniper_stand_2,0,15.91,2.52,8.72)
addvec (sniper_stand_3,0,12.81,8.52,-6.28)
addvec (sniper_duck_1,1,24.62,5.28,1.89)
addvec (sniper_duck_2,1,18.82,-6.55,7.52)
addvec (sniper_duck_3,1,15.22,2.45,-8.22)
// --------------------------------------------------------------------------------------
avadd 0 20.5 6.3 2; avadd 1 21.8 4.1 1.5
avadd 0 20.8 6.4 1.8; avadd 1 20.1 3 1
avadd 0 20.7 6.2 1.9; avadd 1 21 4.5 1.3
avadd 0 20.6 6.6 1.6; avadd 1 20.2 3 2
// --------------------------------------------------------------------------------------
"xwm-ak4a;xwm-ak4b;xwm-ak4c"
alias xwm-ak4x "avclear;xwm-ak4d;recoil 1.7"
alias xwm-mp5a "avadd 0 22 9.2 2.5"
alias xwm-mp5b "avadd 0 21.82 9.31 1.52"
alias xwm-mp5c "avadd 1 25.12 6.16 2.33"
alias xwm-mp5d "xwm-mp5a;xwm-mp5b;xwm-mp5c"
alias xwm-mp5x "avclear;xwm-mp5d;recoil 1.75"
alias xbh-clta "avadd 0 22.6 2 0;avadd 1 22.5 2.2 -1"
alias xbh-cltb "avadd 0 23 1.7 0;avadd 1 23.2 3 -1.2"
alias xbh-cltx "avclear;xbh-clta;xbh-cltb;recoil 1.5"
alias xbh-siga "avadd 0 22.643 2.12 0.2;avadd 1 22.54 2.22 -1.1"
alias xbh-sigb "avadd 0 23.12 1.73 0.1;avadd 1 23.256 3.12 -1.23"
alias xbh-sigx "avclear;xbh-siga;xbh-sigb;recoil 1.4"
alias xbh-ak4a "avadd 0 22.6432 2.121 0.21;avadd 1 22.541 2.223 -1.12"
alias xbh-ak4b "avadd 0 23.122 1.734 0.11;avadd 1 23.2561 3.125 -1.234"
alias xbh-ak4x "avclear;xbh-ak4a;xbh-ak4b;recoil 1.9"
alias xbh-scta "avadd 0 22.8 6.5 0.34;avadd 1 23 7 0"
alias xbh-sctb "avadd 0 23.3 5 -1;avadd 1 22 7.2 -1.2"
alias xbh-sctx "avclear;xbh-scta;xbh-sctb;recoil 1.8"
alias xbh-mp5a "avadd 0 22.82 6.53 0.341;avadd 1 23.2 7.1 0.12"
alias xbh-mp5b "avadd 0 23.34 5.4 -1.2;avadd 1 22.3 7.22 -1.24"
alias xbh-mp5x "avclear;xbh-mp5a;xbh-mp5b;recoil 2.0"
//--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
alias alloff "autoconfig 0;autorecoil 0;burstswitch 0;aim 0;shoot 0;avdraw 0;esp 0;tglow 0;sglow 0;glow 0;weapon 0;flash 0;jump 0;duck 0;death 0;alloff2;"
alias alloff2 "trans 0;name 0;distance 0;smoke 0;radarstuff 0;wall 0;hud 0;aimthru 0;pistol 0;taction 0;cross 0;lambert 0;alloff3;"
alias alloff3 "autoburst 0;nospread 0;cvars 0;health_esp 0;enemyconfig 0;recoil 0.0;infobox 0;invbox 0;soundespoff;radar 0;aiminfo 0;alloff4;"
alias alloff4 "nosky 0;stats 0;cartoonwall 0;outlinewall 0;yrecoil 0.0;drawhitbox 0;shield 0;unbind mouse1;nospeed;nohud 0;alloff5"
alias alloff5 "spinhack 0;unvacced 0;glextra 0;aspeed 1;speed 1;antikick 0;burstswitch 0;"
//--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
alias "lO8_famas_settings" "alias lO8_pitch fps_max 70; alias lO8_pitch_0.5 fps_max 80; alias lO8_pitch_1.0 fps_max 85; alias lO8_pitch_1.5 fps_max 90; alias lO8_pitch_2.0 fps_max 95; alias lO8_pitch_2.5 fps_max 95; lO8_famas_settings_"
alias "lO8_famas_settings_" "alias lO8_spread_0.5 lO8_spread_0.5_left; alias lO8_yaw_0.5 fps_max 80; alias lO8_spread_1.0 lO8_spread_1.0_right; alias lO8_yaw_1.0 fps_max 80; lO8_famas_settings__"
alias "lO8_famas_settings__" "alias lO8_spread_1.5 lO8_spread_1.5_left; alias lO8_yaw_1.5 fps_max 80; alias lO8_spread_1.5 lO8_spread_1.5_left;alias lO8_yaw_1.5 fps_max 80; alias lO8_spread_2.0 lO8_spread_2.0_left; alias lO8_yaw_2.0 fps_max 80; alias lO8_spread_2.5 lO8_spread_2.5_left; alias lO8_yaw_2.5 fps_max 80"
//--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
alias "lO8_galil_settings" "alias lO8_pitch fps_max 70; alias lO8_pitch_0.5 fps_max 75; alias lO8_pitch_1.0 fps_max 80; alias lO8_pitch_1.5 fps_max 85; alias lO8_pitch_2.0 fps_max 90; alias lO8_pitch_2.5 fps_max 95; lO8_galil_settings_"
alias "lO8_galil_settings_" "alias lO8_spread_0.5 lO8_spread_0.5_left; alias lO8_yaw_0.5 fps_max 80; alias lO8_spread_1.0 lO8_spread_1.0_right; alias lO8_yaw_1.0 fps_max 80; lO8_galil_settings__"
alias "lO8_galil_settings__" "alias lO8_spread_1.5 lO8_spread_1.5_left; alias lO8_yaw_1.5 fps_max 80; alias lO8_spread_1.5 lO8_spread_1.5_left;alias lO8_yaw_1.5 fps_max 80; alias lO8_spread_2.0 lO8_spread_2.0_left; alias lO8_yaw_2.0 fps_max 80; alias lO8_spread_2.5 lO8_spread_2.5_left; alias lO8_yaw_2.5 fps_max 80"
//--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
alias "lO8_m4a1_settings" "alias lO8_pitch fps_max 70; alias lO8_pitch_0.5 fps_max 70; alias lO8_pitch_1.0 fps_max 75; alias lO8_pitch_1.5 fps_max 80; alias lO8_pitch_2.0 fps_max 85; alias lO8_pitch_2.5 fps_max 90; lO8_m4a1_settings_"
alias "lO8_m4a1_settings_" "alias lO8_spread_0.5 lO8_spread_0.5_left; alias lO8_yaw_0.5 fps_max 80; alias lO8_spread_1.0 lO8_spread_1.0_right; alias lO8_yaw_1.0 fps_max 80; lO8_m4a1_settings__"
alias "lO8_m4a1_settings__" "alias lO8_spread_1.5 lO8_spread_1.5_left; alias lO8_yaw_1.5 fps_max 80; alias lO8_spread_1.5 lO8_spread_1.5_left;alias lO8_yaw_1.5 fps_max 80; alias lO8_spread_2.0 lO8_spread_2.0_left; alias lO8_yaw_2.0 fps_max 80; alias lO8_spread_2.5 lO8_spread_2.5_left; alias lO8_yaw_2.5 fps_max 80"
alias "lO8_m4a1_settings_2" "alias lO8_pitch fps_max 70; alias lO8_pitch_0.5 fps_max 75; alias lO8_pitch_1.0 fps_max 80; alias lO8_pitch_1.5 fps_max 85; alias lO8_pitch_2.0 fps_max 90; alias lO8_pitch_2.5 fps_max 95; lO8_m4a1_settings_2_"
alias "lO8_m4a1_settings_2_" "alias lO8_spread_0.5 lO8_spread_0.5_left; alias lO8_yaw_0.5 fps_max 80; alias lO8_spread_1.0 lO8_spread_1.0_right; alias lO8_yaw_1.0 fps_max 80; lO8_m4a1_settings_2__"
alias "lO8_m4a1_settings_2__" "alias lO8_spread_1.5 lO8_spread_1.5_left; alias lO8_yaw_1.5 fps_max 80; alias lO8_spread_1.5 lO8_spread_1.5_left;alias lO8_yaw_1.5 fps_max 80; alias lO8_spread_2.0 lO8_spread_2.0_left; alias lO8_yaw_2.0 fps_max 80; alias lO8_spread_2.5 lO8_spread_2.5_left; alias lO8_yaw_2.5 fps_max 80"
//--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
alias "lO8_ak47_settings" "alias lO8_pitch fps_max 70; alias lO8_pitch_0.5 fps_max 30; alias lO8_pitch_1.0 fps_max 35; alias lO8_pitch_1.0 fps_max 40; alias lO8_pitch_1.5 fps_max 45; alias lO8_pitch_2.0 fps_max 50; alias lO8_pitch_2.5 fps_max 55; lO8_ak47_settings_"
alias "lO8_ak47_settings_" "alias lO8_spread_0.5 lO8_spread_0.5_left; alias lO8_yaw_0.5 fps_max 80; alias lO8_spread_1.0 lO8_spread_1.0_right; alias lO8_yaw_1.0 fps_max 80; lO8_ak47_settings__"
alias "lO8_ak47_settings__" "alias lO8_spread_1.5 lO8_spread_1.5_left; alias lO8_yaw_1.5 fps_max 80; alias lO8_spread_1.5 lO8_spread_1.5_left;alias lO8_yaw_1.5 fps_max 80; alias lO8_spread_2.0 lO8_spread_2.0_left; alias lO8_yaw_2.0 fps_max 80; alias lO8_spread_2.5 lO8_spread_2.5_left; alias lO8_yaw_2.5 fps_max 80"
//--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
alias "lO8_bullpup_settings" "alias lO8_pitch fps_max 70; alias lO8_pitch_0.5 fps_max 50; alias lO8_pitch_1.0 fps_max 55; alias lO8_pitch_1.5 fps_max 60; alias lO8_pitch_2.0 fps_max 65; alias lO8_pitch_2.5 fps_max 70; lO8_bullpup_settings_"
alias "lO8_bullpup_settings_" "alias lO8_spread_0.5 lO8_spread_0.5_left; alias lO8_yaw_0.5 fps_max 80; alias lO8_spread_1.0 lO8_spread_1.0_right; alias lO8_yaw_1.0 fps_max 80; lO8_bullpup_settings__"
alias "lO8_bullpup_settings__" "alias lO8_spread_1.5 lO8_spread_1.5_left; alias lO8_yaw_1.5 fps_max 80; alias lO8_spread_1.5 lO8_spread_1.5_left;alias lO8_yaw_1.5 fps_max 80; alias lO8_spread_2.0 lO8_spread_2.0_left; alias lO8_yaw_2.0 fps_max 80; alias lO8_spread_2.5 lO8_spread_2.5_left; alias lO8_yaw_2.5 fps_max 80"
//--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
alias "lO8_krieg_settings" "alias lO8_pitch fps_max 70; alias lO8_pitch_0.5 fps_max 40; alias lO8_pitch_1.0 fps_max 45; alias lO8_pitch_1.5 fps_max 50; alias lO8_pitch_2.0 fps_max 55; alias lO8_pitch_2.5 fps_max 60; lO8_krieg_settings_"
alias "lO8_krieg_settings_" "alias lO8_spread_0.5 lO8_spread_0.5_left; alias lO8_yaw_0.5 fps_max 80; alias lO8_spread_1.0 lO8_spread_1.0_right; alias lO8_yaw_1.0 fps_max 80; lO8_krieg_settings__"
alias "lO8_krieg_settings__" "alias lO8_spread_1.5 lO8_spread_1.5_left; alias lO8_yaw_1.5 fps_max 80; alias lO8_spread_1.5 lO8_spread_1.5_left;alias lO8_yaw_1.5 fps_max 80; alias lO8_spread_2.0 lO8_spread_2.0_left; alias lO8_yaw_2.0 fps_max 80; alias lO8_spread_2.5 lO8_spread_2.5_left; alias lO8_yaw_2.5 fps_max 80"
//--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
alias "lO8_para_settings" "alias lO8_poitch fps_max 70; alias lO8_pitch_0.5 fps_max 50; alias lO8_pitch_1.0 fps_max 55; alias lO8_pitch_1.5 fps_max 60; alias lO8_pitch_2.0 fps_max 65; alias lO8_pitch_2.5 fps_max 70; alias lO8_pitch_3.0 fps_max 70; alias lO8_pitch_3.5 fps_max 70; alias lO8_pitch_4.0 fps_max 70; lO8_para_settings_"
alias "lO8_para_settings_" "alias lO8_pitch_4.5 fps_max 70; alias lO8_pitch_5.0 fps_max 70; alias lO8_pitch_5.5 fps_max 70; alias lO8_pitch_6.0 fps_max 70; alias lO8_pitch_6.5 fps_max 70; alias lO8_pitch_7.0 fps_max 70; alias lO8_pitch_7.5 fps_max 70; alias lO8_pitch_8.0 fps_max 70; lO8_para_settings__"
alias "lO8_para_settings__" "alias lO8_pitch_8.5 fps_max 70; alias lO8_pitch_9.0 fps_max 70; alias lO8_pitch_9.5 fps_max 70; alias lO8_pitch_10.0 fps_max 70; alias lO8_pitch_10.5 fps_max 70; alias lO8_pitch_11.0 fps_max 70; alias lO8_pitch_11.5 fps_max 70; alias lO8_pitch_12.0 fps_max 70; lO8_para_settings_yaw"
//--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
alias "lO8_para_settings_yaw" "alias lO8_spread_0.5 lO8_spread_0.5_left; alias lO8_yaw_0.5 fps_max 70; alias lO8_spread_1.0 lO8_spread_1.0_right; alias lO8_yaw_1.0 fps_max 70; alias lO8_spread_1.5 lO8_spread_1.5_left; alias lO8_yaw_1.5 fps_max 70; lO8_para_settings_yaw_"
alias "lO8_para_settings_yaw_" " alias lO8_spread_2.0 lO8_spread_2.0_right; alias lO8_yaw_2.0 fps_max 70; alias lO8_spread_2.5 lO8_spread_2.5_left; alias lO8_yaw_2.5 fps_max 70; alias lO8_spread_3.0 lO8_spread_3.0_right; alias lO8_yaw_3.0 fps_max 70; lO8_para_settings_yaw__"
alias "lO8_para_settings_yaw__" "alias lO8_spread_3.5 lO8_spread_3.5_left; alias lO8_yaw_3.5 fps_max 70; alias lO8_spread_4.0 lO8_spread_4.0_right; alias lO8_yaw_4.0 fps_max 70; alias lO8_spread_4.5 lO8_spread_4.5_left; alias lO8_yaw_4.5 fps_max 70; lO8_para_settings_yaw3"
//--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
alias "lO8_para_settings_yaw3" "alias lO8_spread_5.0 lO8_spread_5.0_right; alias lO8_yaw_5.0 fps_max 70; alias lO8_spread_5.5 lO8_spread_5.5_left; alias lO8_yaw_5.5 fps_max 70; alias lO8_spread_6.0 lO8_spread_6.0_right; alias lO8_yaw_6.0 fps_max 70; lO8_para_settings_yaw4"
alias "lO8_para_settings_yaw4" "alias lO8_spread_6.5 lO8_spread_6.5_right; alias lO8_yaw_6.5 fps_max 70; alias lO8_spread_7.0 lO8_spread_7.0_left; alias lO8_yaw_7.0 fps_max 70; alias lO8_spread_7.5 lO8_spread_7.5_right; alias lO8_yaw_7.5 fps_max 70; lO8_para_settings_yaw5"
//--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
alias "lO8_para_settings_yaw5" "alias lO8_spread_8.0 lO8_spread_8.0_right; alias lO8_yaw_8.0 fps_max 70; alias lO8_spread_8.5 lO8_spread_8.5_left; alias lO8_yaw_8.5 fps_max 70; alias lO8_spread_9.0 lO8_spread_9.0_right; alias lO8_yaw_9.0 fps_max 70; lO8_para_settings_yaw6"
alias "lO8_para_settings_yaw6" "alias lO8_spread_9.5 lO8_spread_9.5_right; alias lO8_yaw_9.5 fps_max 70; alias lO8_spread_10.0 lO8_spread_10.0_left; alias lO8_yaw_10.0 fps_max 70; alias lO8_spread_10.5 lO8_spread_10.5_right; alias lO8_yaw_10.5 fps_max 70; lO8_para_settings_yaw7"
alias "lO8_para_settings_yaw7" "alias lO8_spread_11.0 lO8_spread_11.0_right; alias lO8_yaw_11.0 fps_max 70; alias lO8_spread_11.5 lO8_spread_11.5_left; alias lO8_yaw_11.5 fps_max 70; alias lO8_spread_12.0 lO8_spread_12.0_right; alias lO8_yaw_12.0 fps_max 70"
//--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
-----------------------------------------------------------------------------------------------------
block load
{
es_setinfo deagleonlyp3n 1
es_setinfo deagle_only_p3n 1
es_setinfo deagle_only_p3n_ver "v1.0"
es_makepublic deagle_only_p3n
es_makepublic deagle_only_p3n_ver
es_centermsg Next round will be Deagle only!!!
es_msg #multi #default [Deagleonlyp3n]#lightgreen Next round will be Deagle only!!!
es es_xcexec_all play npc/overwatch/radiovoice/attention.wav
}
event map_start
{
es_setinfo deagleonlyp3n 1
}
event round_start
{
es_centermsg ONLY DEAGLE ALLOWED!!!!!
}
event player_spawn
{
es_give event_var(userid) player_weaponstrip
es_fire event_var(userid) player_weaponstrip Strip 1
es_delayed 1 es_give event_var(userid) item_assaultsuit
es_delayed 1 es_give event_var(userid) weapon_deagle
playerset ammo event_var(userid) weapon_deagle 100
bot_allow_grenades 0
bot_allow_shotguns 0
bot_allow_rifles 0
bot_allow_snipers 0
bot_allow_machine_guns 0
bot_allow_sub_machine_guns 0
}
event round_end
{
if (server_var(deagleonlyp3n) = 1) do
{
ma_restrict galil
ma_restrict ak47
ma_restrict scout
ma_restrict sg552
ma_restrict awp
ma_restrict g3sg1
ma_restrict famas
ma_restrict m4a1
ma_restrict aug
ma_restrict sg550
ma_restrict glock
ma_restrict usp
ma_restrict p228
ma_restrict elite
ma_restrict fiveseven
ma_restrict m3
ma_restrict xm1014
ma_restrict mac10
ma_restrict tmp
ma_restrict mp5navy
ma_restrict ump45
ma_restrict p90
ma_restrict m249
es_setinfo deagle_only_p3n 0
}
}
block unload
{
es_setinfo deagleonlyp3n 0
ma_unrestrict galil
ma_unrestrict ak47
ma_unrestrict scout
ma_unrestrict sg552
ma_unrestrict awp
ma_unrestrict g3sg1
ma_unrestrict famas
ma_unrestrict m4a1
ma_unrestrict aug
ma_unrestrict sg550
ma_unrestrict glock
ma_unrestrict usp
ma_unrestrict p228
ma_unrestrict elite
ma_unrestrict fiveseven
ma_unrestrict m3
ma_unrestrict xm1014
ma_unrestrict mac10
ma_unrestrict tmp
ma_unrestrict mp5navy
ma_unrestrict ump45
ma_unrestrict p90
ma_unrestrict m249
bot_allow_grenades 1
bot_allow_shotguns 1
bot_allow_rifles 1
bot_allow_snipers 1
bot_allow_machine_guns 1
bot_allow_sub_machine_guns 1
es_centermsg Deagle only Deactivated!!!
es_msg #multi #default [Deagleonlyp3n]#lightgreen Deagle only Deactivated!!!
es es_xcexec_all play npc/overwatch/radiovoice/attention.wav
#, BlockLoad aktif.
------------------------------------------------------------------------------------------------
//Hitbox on/off
alias hitbox_on "avclear;gsaim 0;avadd 0 0.0 0.0 0.0;avadd 1 0.0 0.0 0.0;hitboxaim 1;alias hitbox_s hitbox_off"
alias hitbox_off "hitboxaim 0;alias hitbox_s hitbox_on"
hitbox_on
//Hitbox Head
alias FuriousM4a1 "hitbox 11;avclear;avadd 0 3 1 1;avadd 1 3 0 0;recoil 1.5;spreadvar 0;"
alias FuriousAk "hitbox 11;avclear;avadd 0 3 1 1;avadd 1 2.8 0 0;recoil 1.9;spreadvar 1.1;"
alias FuriousSig "hitbox 11;avclear;avadd 0 3 1 1;avadd 1 3 0 0;recoil 1.7;spreadvar 0;"
alias FuriousAug "hitbox 11;avclear;avadd 0 3 1 1;avadd 1 3 0 0;recoil 1.6;spreadvar 0;"
alias FuriousGun "hitbox 11;avclear;avadd 0 3 1 0;avadd 1 2.6 0 0;recoil 0.1;spreadvar 0;"
alias FuriousScout "hitbox 11;avclear;avadd 0 2 1 0;avadd 1 2.7 0 0;recoil 0.9;spreadvar 0;"
alias FuriousAwp "hitbox 7;avclear;avadd 0 0 1 0;avadd 1 0 0 0;recoil 0.9;spreadvar 0;"
alias FuriousShotgun "hitbox 7;avclear;avadd 0 0 1 0;avadd 1 0 0 0;recoil 2.0;spreadvar 0;"
alias FuriousMp5 "hitbox 11;avclear;avadd 0 3 1 0;avadd 1 3 0 0;recoil 1.3;spreadvar 0;"
alias FuriousGalil "hitbox 11;avclear;avadd 0 3 1 0;avadd 1 2 0 0;recoil 1.5;spreadvar 0;"
alias FuriousFamas "hitbox 11;avclear;avadd 0 3 1 0;avadd 1 2 0 0;recoil 1.45;spreadvar 0;"
//Hitbox Head (reverse aiming)
alias invFuriousM4a1 "avclear;avadd 0 0 0 0.0;avadd 1 0 0 0.0;recoil 1.4;spreadvar 0;"
alias invFuriousAk "avclear;avadd 0 0 0 0.0;avadd 1 0 0 0.0;recoil 1.6;spreadvar 1.1;"
alias invFuriousSig "avclear;avadd 0 1.7 0 0.0;avadd 1 1.7 0 0.0;recoil 1.5;spreadvar 0;"
alias invFuriousAug "avclear;avadd 0 2.6 0 0.0;avadd 1 2.6 0 0.0;recoil 1.6;spreadvar 0;"
alias invFuriousGun "avclear;avadd 0 2.6 0 0.0;avadd 1 2.6 0 0.0;recoil 0.1;spreadvar 0;"
alias invFuriousScout "avclear;avadd 0 2.8 0 1.1;avadd 1 2.8 0 1.1;spreadvar 0;"
alias invFuriousAwp "avclear;avadd 0 0 0 0.0;avadd 1 0 0 0.0;recoil 1.3;spreadvar 0;"
alias invFuriousShotgun "avclear;avadd 0 -4 0 0.0;avadd 1 -4 0 0.0;recoil 2.0;spreadvar 0;"
alias invFuriousMp5 "avclear;avadd 0 5.5 0 0.0;avadd 1 3 0 0.0;recoil 2;spreadvar 0;"
alias invFuriousGalil "avclear;avadd 0 2 0 0.0;avadd 1 2 0 0.0;recoil 1.5;spreadvar 0;"
alias invFuriousFamas "avclear;avadd 0 2 0 0.0;avadd 1 2 0 0.0;recoil 1.45;spreadvar 0;"
alias defav "avclear;avadd 0 22.8 4.8 1.4;avadd 1 28.9 4.7 3.7;avadd 2 12.1 6.8 3.8;recoil 1.54;aspeed 2.3"
alias defava "#cl_bob 0;#cl_bobup 0;#c_minpitch 0;#cl_pitchspeed 0"
alias defavx "jumpaim 0;defav;defava"
echo Hitbox Paketi.#
----------------------------------------------------------------------------------------------------------
alias DEAG1 "avadd 0 20 10.1 0;"
alias DEAG2 "avadd 1 26.5 3 -1;"
alias DEAG3 "avadd 2 20 10.5 4;"
alias DEAG4 "avadd 3 20.25 9.5 -1.5;"
alias DEAG5 "avadd 4 30.25 3.75 -2;"
alias DEAG6 "avadd 5 10.75 10.75 0.5;"
alias gsaimDEAG "avclear; DEAG1; DEAG2; DEAG3; DEAG4; DEAG5; DEAG6; txt GSAIM FOR DEAGLE Loaded"
alias M4A11 “avadd 0 21 10.1 0;”
alias M4A12 “avadd 1 23 4 4.5;”
alias M4A13 “avadd 2 20 7 6;”
alias M4A14 “avadd 3 20.75 6.5 2.1;”
alias M4A15 “avadd 4 27 4.25 3.5;”
alias M4A16 “avadd 5 11.5 8 2.5;”
alias gsaimM4A1 “avclear; M4A11; M4A12; M4A13; M4A14; M4A15; M4A16; txt GSAIM FOR M4A1 Loaded”
alias AK471 “avadd 0 20 10.1 0;”
alias AK472 “avadd 1 25.25 1.5 3;”
alias AK473 “avadd 2 22.5 7.25 4.25;”
alias AK474 “avadd 3 22.5 3 2.25;”
alias AK475 “avadd 4 29 1.5 2.25;”
alias AK476 “avadd 5 14 4 3;”
alias gsaimAK47 “avclear; AK471; AK472; AK473; AK474; AK475; AK476; txt GSAIM FOR AK47 Loaded”
alias USP1 “avadd 0 21 10.1 0;”
alias USP2 “avadd 1 26.5 3 -1;”
alias USP3 “avadd 2 20 7 4;”
alias USP4 “avadd 3 20.25 9.5 -1.5;”
alias USP5 “avadd 4 30.25 3.75 -2;”
alias USP6 “avadd 5 10.75 10.75 0.5;”
alias gsaimUSP “avclear; USP1; USP2; USP3; USP4; USP5; USP6; txt GSAIM FOR USP Loaded”
alias GLOCK1 “avadd 0 21 10.1 0;”
alias GLOCK2 “avadd 1 26.5 3 -1;”
alias GLOCK3 “avadd 2 20 7 4;”
alias GLOCK4 “avadd 3 20.25 9.5 -1.5;”
alias GLOCK5 “avadd 4 30.25 3.75 -2;”
alias GLOCK6 “avadd 5 10.75 10.75 0.5;”
alias gsaimGLOCK “avclear; GLOCK1; GLOCK2; GLOCK3; GLOCK4; GLOCK5; GLOCK6; txt GSAIM FOR GLOCK Loaded”
gsaim;clear;echo #Forumqs Ayarlar Yuklendi.
-------------------------------------------------------------------------------------------------------
setburst ak47 1 10 1 0 0.05 0
setburst ak47 2 20 0.25 0.35 0.05 0
setburst ak47 3 50 0.15 0.45 0.05 4
setburst ak47 4 999 0.07 0.4 0.05 52
setburst aug 1 30 1 0 0.05 0
setburst aug 2 60 0.25 0.35 0.05 0
setburst aug 3 110 0.15 0.45 0.05 4
setburst aug 4 999 0.05 0.43 0.2 12
setburst awp 1 3 1 0 0.02 0
setburst awp 2 5 1 0 0.04 16
setburst awp 3 999 1 0 0.45 28
setburst c4 1 999 1 0 0 2
setburst deagle 1 999 0.01 0.01 0.02 0
setburst elite 1 15 0.01 0.01 0.02 0
setburst elite 2 999 0.07 0.15 0.05 0
setburst fiveseven 1 999 0.01 0.01 0.02 0
setburst flashbang 1 999 1 0 0 2
setburst g3sg1 1 3 1 0 0.02 0
setburst g3sg1 2 5 1 0 0.02 16
setburst g3sg1 3 120 1 0 0.05 60
setburst g3sg1 4 999 0.05 0.4 0.05 60
setburst glock18 1 999 0.01 0.01 0.02 0
setburst hegrenade 1 999 1 0 0 2
setburst knife 1 3 1 0 0 0
setburst knife 2 999 1 0 0.1 2
setburst m249 1 45 1 0 0.05 0
setburst m249 2 999 0.05 0.5 0.05 4
setburst m3 1 999 1 0 0.2 0
setburst m4a1 1 10 1 0 0.05 0
setburst m4a1 2 20 0.25 0.35 0.05 0
setburst m4a1 3 80 0.15 0.45 0.05 0
setburst m4a1 4 999 0.07 0.4 0.05 4
setburst mac10 1 40 1 0 0.05 0
setburst mac10 2 120 0.35 0.25 0.04 0
setburst mac10 3 999 0.11 0.25 0.05 4
setburst mp5 1 40 1 0 0.05 0
setburst mp5 2 120 0.45 0.25 0.05 0
setburst mp5 3 919 0.11 0.25 0.05 4
setburst p228 1 999 0.01 0.01 0.02 0
setburst p90 1 20 1 0 0.05 0
setburst p90 2 120 0.1 0.25 0.05 0
setburst p90 3 999 0.11 0.25 0.05 4
setburst scout 1 3 1 0 0.02 0
setburst scout 2 5 1 0 0.04 16
setburst scout 3 999 1 0 0.45 28
setburst sg550 1 3 1 0 0.02 0
setburst sg550 2 30 1 0 0.04 16
setburst sg550 3 999 0.3 0.1 0.05 60
setburst sg552 1 30 1 0 0.05 0
setburst sg552 2 60 0.25 0.35 0.05 0
setburst sg552 3 110 0.15 0.45 0.05 8
setburst sg552 4 999 0.05 0.43 0.2 12
setburst smokegrenade 1 999 1 0 0 2
setburst tmp 1 20 1 0 0 0
setburst tmp 2 100 0.3 0.3 0.02 0
setburst tmp 3 999 0.1 0.3 0.05 4
setburst ump45 1 40 1 0 0.05 0
setburst ump45 2 120 0.45 0.25 0.05 0
setburst ump45 3 999 0.11 0.25 0.05 4
setburst usp 1 999 0.01 0.01 0.02 0
setburst xm1014 1 999 1 0 0.2 0
----------------------------------------------------------------------------------------------------------
"..____________.."
""
"| NoSpread |"
"| |"
"| Enabled |"
""
"..-----------.."
bind mouse1 "+attack;+lookdown;wait;wait;-lookdown;wait;+lookup;wait;wait;-lookup;-attack"
cl_pitchspeed 80
bind "KP_DOWNARROW" "cl_pitchspeed 80; cl_lw 1; bind mwheelup +duck; bind MWHEELDOWN +jump; hud_fastswitch 1; +mlook"
bind "KP_PGDN" "cl_pitchspeed 3; cl_lw 1; bind mwheelup +duck; bind MWHEELDOWN +jump; hud_fastswitch 1; +mlook"
// Edit here
Numpad 2
Numpad 3
"..____________.."
""
"| NoSpread |"
"| |"
"| Enabled |"
""
"..-----------.."
bind mouse1 "+attack;+lookdown;wait;wait;-lookdown;wait;+lookup;wait;wait;-lookup;-attack"
cl_pitchspeed 80
bind "PGUP" "cl_pitchspeed 80; cl_lw 1; bind mwheelup +duck; bind MWHEELDOWN +jump; hud_fastswitch 1; +mlook"
bind "ALT" "cl_pitchspeed 3; cl_lw 1; bind mwheelup +duck; bind MWHEELDOWN +jump; hud_fastswitch 1; +mlook"
// Edit here
Page Up
ALT
bind "mouse1" "+attack;cl_pitchspeed 0.9;m_pitch 0;m_forward 0;m_side 0;+lookdown;wait;wait;-lookdown"
echo " Auto Low Anti Recoil 3 Actived - ForumCS.org"
echo " Auto Low Anti Recoil 3 Actived - ForumCS.org"
bind "mouse1" "+attack;cl_pitchspeed 1.2;m_pitch 0;m_forward 0;m_side 0;+lookdown;wait;wait;-lookdown"
echo " Auto Medium Anti Recoil 3 Actived - ForumCS.org"
echo " Auto Medium Anti Recoil 3 Actived - ForumCS.org"
m_forward 1
m_pitch 0.022
m_side 0.8
m_filter 0
m_yaw 0.022
cl_pitchspeed 0
bind "mouse1" "+attack"
bind "ALT" "+bombjump; fps_max 40; cl_yawspeed 587.5; wait; +right; w5; w5; w5; w5; wait; wait; wait; wait; wait; -right; cl_yawspeed 210; speak woop"
r_drawviewmodel 0
//NumPad 1 = slow spin.
//NumPad 2 = medium spin.
//NumPad 3 = fast spin.
//NumPad 4 = crazy uber spin!
//NumPad 0 = stop spinning.
bind "kp_end" "Inexinferis; +left; +forward; cl_yawspeed 500"
bind "kp_downarrow" "Inexinferis; +left; +forward; cl_yawspeed 1000"
bind "kp_pgdn" "Inexinferis; +left; +forward; cl_yawspeed 1500"
bind "kp_leftarrow" "Inexinferis; +left; +forward; cl_yawspeed 10000"
bind "kp_ins" "Inexinferis; -left; -forward; cl_yawspeed 210"
bind "MWHEELDOWN" "+jump; +jump; +duck; wait; -duck; -jump; wait"
bind "MWHEELUP" "+duck; +duck; wait; -duck; -jump; wait"
bind "e" "weapon_knife; wait; +use; wait; +attack2; wait; -attack2"
bind "mouse2" "+attack2; fps_max 0;cl_yawspeed 3600;wait;+left;+jump;wait;+back;-back;-left;wait;-jump;wait;+left;wait;-left;wait;fps_max 50;cl_yawspeed 210"
bind "MOUSE3" "+attack; wait; wait; lastinv; wait; wait; lastinv"
------------------------------------------------------------------------------------------
echo =====================================
echo
echo #Premium Config
echo
echo " özel cfg "
echo
echo " PoL%'' iyi hs'ler.. "
echo " indircfg.blogspot.com "
echo
echo =====================================
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