1v1 config

1v1 csgo config settings download

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1v1 config

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1v1 config is a csgo config game file download. There are 4042 Counter-Strike Global Offensive configs just like 1v1 csgo cfg. Overall there are 4094 csgo game files for download. To upload your own csgo game files, Counter-Strike Global Offensive game files, config game files or gaming files related to 1v1 config then please visit our Upload Gaming Files section. 1v1.cfg Is the file you will receive after downloading 1v1 Counter-Strike Global Offensive cfg.

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1v1 csgo in-game settings

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1v1 csgo config file

// Electronic Sports League
// CS:GO 1on1 Ladder Config
// By DaveZ


bot_quota 0
mp_autoteambalance 0
mp_limitteams 0
mp_forcecamera 1
mp_do_warmup_period 1
mp_free_armor 1
mp_maxrounds 30
mp_freezetime 1
mp_round_restart_delay 1
mp_overtime_enable 1
mp_overtime_maxrounds 6
mp_playerid 0

mp_roundtime 1.75
mp_roundtime_defuse 1.75
mp_solid_teammates 1
mp_timelimit 0
mp_warmuptime 1
mp_weapons_allow_map_placed 1
mp_weapons_allow_zeus 1
mp_win_panel_display_time 15

sv_accelerate 5.5 // ( def. "10" ) client notify replicated
sv_stopspeed 80 //
sv_allow_votes 0 // Allow voting?
sv_allow_wait_command 0 // Allow or disallow the wait command on clients connected to this server.
sv_alltalk 0 // Players can hear all other players' voice communication, no team restrictions
sv_alternateticks 0 // If set, server only simulates entities on even numbered ticks.
sv_cheats 0 // Allow cheats on server
sv_clockcorrection_msecs 15 // The server tries to keep each player's m_nTickBase withing this many msecs of the server absolute tickcount
sv_consistency 0 // Whether the server enforces file consistency for critical files
sv_contact 0 // Contact email for server sysop
sv_damage_print_enable 0 // Turn this off to disable the player's damage feed in the console after getting killed.
sv_dc_friends_reqd 0 // Set this to 0 to allow direct connects to a game in progress even if no presents
sv_deadtalk 0 // Dead players can speak (voice, text) to the living
sv_forcepreload 0 // Force server side preloading.
sv_friction 5.2 // World friction.
sv_full_alltalk 0 // Any player (including Spectator team) can speak to an
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