1v1 cs2 settings, config & cfg 2016
| Full Name | - |
| Nickname | 1v1 |
| Birthday | - |
| Nationality | |
| Game | |
| Since | 2016-10-28 |
| Last Update | 2016-10-28 |
Navigation
| 1v1 Gear |
| 1v1 Setup |
| 1v1 Config |
| 1v1 Settings |
1v1 screenshot
1v1 Gear
| Mouse | - |
| Mousepad | - |
| Keyboard | - |
| Headset | - |
| Earbuds | - |
| Monitor | - |
| Chair | - |
| Controller | - |
| Case | - |
1v1 Gaming PC Setup
| GPU | - |
| CPU | - |
| Memory | - |
| Motherboard | - |
| Power Supply | - |
| Storage | - |
| Fan | - |
| Cooler | - |
1v1 config
The Counter-Strike 2 config file of 1v1 has been downloaded 1.095 times. Download 1v1.cfg by clicking the download button below.
How to install 1v1 cs2 config
1. Download 1v1.cfg by clicking the download button above.
2. Extract and/or copy file(s) into your Counter-Strike 2 folder (Example: C:\Program Files (x86)\Steam\userdata\STEAMID\730\local\cfg).
3. Launch the game and type in "exec configname.cfg" in console to load the config or make sure to add "exec autoexec.cfg", "exec userconfig.cfg" or "exec 1v1.cfg" to config.cfg file in your Counter-Strike 2 folder.
2. Extract and/or copy file(s) into your Counter-Strike 2 folder (Example: C:\Program Files (x86)\Steam\userdata\STEAMID\730\local\cfg).
3. Launch the game and type in "exec configname.cfg" in console to load the config or make sure to add "exec autoexec.cfg", "exec userconfig.cfg" or "exec 1v1.cfg" to config.cfg file in your Counter-Strike 2 folder.
Social Media
| Twitch | - |
| - | |
| YouTube | - |
| - | |
| - | |
| TikTok | - |
| Steam | - |
| Discord | - |
1v1 Settings
Monitor
| Resolution | yy |
| Aspect Ratio | - |
| Display Mode | - |
| Brightness | - |
| Color Mode | - |
Video Advanced
| Global Shadow Quality | - |
| Model / Texture Detail | - |
| Texture Streaming | - |
| Effect Detail | - |
| Shader Detail | - |
| Boost Player Contrast | - |
| Multicore Rendering | - |
| Multisampling Anti-Aliasing Mode | - |
| FXAA Anti-Aliasing | - |
| Texture Filtering Mode | - |
| Wait for Vertical Sync | - |
| Motion Blur | - |
| Triple-Monitor Mode | - |
| Use Uber Shaders | - |
Viewmodel
| FOV | - |
| Offset X | - |
| Offset Y | - |
| Offset Z | - |
| Presetpos | - |
| Shift Left Amt | - |
| Shift Right Amt | - |
| Recoil | - |
| Righthand | - |
Viewmodel commands
Launch Options
Mouse
| DPI | - |
| Sensitivity | yy |
| eDPI | - |
| Windows Sensitivity | - |
| Zoom Sensitivity | - |
| Raw Input | - |
| Acceleration | - |
Crosshair
| Draw Outline | - |
| Alpha | - |
| Color | yy |
| Blue | - |
| Green | - |
| Red | - |
| Dot | - |
| Gap | - |
| Size | yy |
| Style | - |
| Thickness | - |
| Sniper | - |
Crosshair commands
cl_crosshaircolor yy; cl_crosshairsize yy;
cl_bob
| Lower Amt | - |
| Amt Lat | - |
| Amt Vert | - |
| Cycle | - |
cl_bob commands
HUD
Radar
FAQ
Summary
This page contains the in-game settings, config files (cfg) and hardware setup of 1v1. The 1v1 cs2 settings page has been viewed for 6.642 since it was added on 2016-10-28. The last time the settings of 1v1 were on 2016-10-28. Visit the cs2 settings page to view more Counter-Strike 2 settings like 1v1 or visit upload section to add your own cs2 settings.
Other Counter-Strike 2 settings
| # | Name | Country | Last Update | |
| 1 | 2020-03-10 | |||
| 2 | 2024-05-10 | |||
| 3 | 2021-02-12 | |||
| 4 | 2020-04-30 | |||
| 5 | 2020-02-02 |
Other Slovenia gaming settings
| # | Name | Country | Last Update | |
| 1 | 2024-02-16 | |||
| 2 | 2024-04-04 | |||
| 3 | 2024-02-05 | |||
| 4 | 2024-02-16 | |||
| 5 | 2024-02-16 | |||
| 6 | 2024-03-30 | |||
| 7 | 2011-02-27 | |||
| 8 | 2012-04-21 | |||
| 9 | 2012-04-11 | |||
| 10 | 2011-08-13 |
1v1 CFG file
// Electronic Sports League
// CS:GO 1on1 Ladder Config
// By DaveZ
bot_quota 0
mp_autoteambalance 0
mp_limitteams 0
mp_forcecamera 1
mp_do_warmup_period 1
mp_free_armor 1
mp_maxrounds 30
mp_freezetime 1
mp_round_restart_delay 1
mp_overtime_enable 1
mp_overtime_maxrounds 6
mp_playerid 0
mp_roundtime 1.75
mp_roundtime_defuse 1.75
mp_solid_teammates 1
mp_timelimit 0
mp_warmuptime 1
mp_weapons_allow_map_placed 1
mp_weapons_allow_zeus 1
mp_win_panel_display_time 15
sv_accelerate 5.5 // ( def. "10" ) client notify replicated
sv_stopspeed 80 //
sv_allow_votes 0 // Allow voting?
sv_allow_wait_command 0 // Allow or disallow the wait command on clients connected to this server.
sv_alltalk 0 // Players can hear all other players' voice communication, no team restrictions
sv_alternateticks 0 // If set, server only simulates entities on even numbered ticks.
sv_cheats 0 // Allow cheats on server
sv_clockcorrection_msecs 15 // The server tries to keep each player's m_nTickBase withing this many msecs of the server absolute tickcount
sv_consistency 0 // Whether the server enforces file consistency for critical files
sv_contact 0 // Contact email for server sysop
sv_damage_print_enable 0 // Turn this off to disable the player's damage feed in the console after getting killed.
sv_dc_friends_reqd 0 // Set this to 0 to allow direct connects to a game in progress even if no presents
sv_deadtalk 0 // Dead players can speak (voice, text) to the living
sv_forcepreload 0 // Force server side preloading.
sv_friction 5.2 // World friction.
sv_full_alltalk 0 // Any player (including Spectator team) can speak to any other player
sv_gameinstructor_disable 1 // Force all clients to disable their game instructors.
sv_ignoregrenaderadio 0 // Turn off Fire in the hole messages
sv_kick_players_with_cooldown 0 // (0: do not kick; 1: kick Untrusted players; 2: kick players with any cooldown)
sv_kick_ban_duration 0 // How long should a kick ban from the server should last (in minutes)
sv_lan 0 // Server is a lan server ( no heartbeat, no authentication, no non-class C addresses )
sv_log_onefile 0 // Log server information to only one file.
sv_logbans 1 // Log server bans in the server logs.
sv_logecho 1 // Echo log information to the console.
sv_logfile 1 // Log server information in the log file.
sv_logflush 0 // Flush the log file to disk on each write (slow).
sv_logsdir logfiles // Folder in the game directory where server logs will be stored.
sv_maxrate 0 // min. 0.000000 max. 30000.000000 replicated Max bandwidth rate allowed on server, 0 == unlimited
sv_mincmdrate 30 // This sets the minimum value for cl_cmdrate. 0 == unlimited.
sv_minrate 20000 // Min bandwidth rate allowed on server, 0 == unlimited
sv_competitive_minspec 1 // Enable to force certain client convars to minimum/maximum values to help prevent competitive advantages.
sv_pausable 1 // Is the server pausable.
sv_pure 1
sv_pure_kick_clients 1 // If set to 1, the server will kick clients with mismatching files. Otherwise, it will issue a warning to the client.
sv_pure_trace 0 // If set to 1, the server will print a message whenever a client is verifying a CR
sv_spawn_afk_bomb_drop_time 30 // Players that spawn and don't move for longer than sv_spawn_afk_bomb_drop_time (default 15 seconds) will automatically drop the bomb.
sv_steamgroup_exclusive 0 // If set, only members of Steam group will be able to join the server when it's empty, public people will be able to join the server only if it has players.
sv_voiceenable 0
game_type 0
game_mode 1
tv_snapshotrate 128
mp_restartgame 1
say "> 1V1 Config by tvoja mami xD
<"
say "> LIVE <"
say "> LIVE <"
say "> LIVE <"
// CS:GO 1on1 Ladder Config
// By DaveZ
bot_quota 0
mp_autoteambalance 0
mp_limitteams 0
mp_forcecamera 1
mp_do_warmup_period 1
mp_free_armor 1
mp_maxrounds 30
mp_freezetime 1
mp_round_restart_delay 1
mp_overtime_enable 1
mp_overtime_maxrounds 6
mp_playerid 0
mp_roundtime 1.75
mp_roundtime_defuse 1.75
mp_solid_teammates 1
mp_timelimit 0
mp_warmuptime 1
mp_weapons_allow_map_placed 1
mp_weapons_allow_zeus 1
mp_win_panel_display_time 15
sv_accelerate 5.5 // ( def. "10" ) client notify replicated
sv_stopspeed 80 //
sv_allow_votes 0 // Allow voting?
sv_allow_wait_command 0 // Allow or disallow the wait command on clients connected to this server.
sv_alltalk 0 // Players can hear all other players' voice communication, no team restrictions
sv_alternateticks 0 // If set, server only simulates entities on even numbered ticks.
sv_cheats 0 // Allow cheats on server
sv_clockcorrection_msecs 15 // The server tries to keep each player's m_nTickBase withing this many msecs of the server absolute tickcount
sv_consistency 0 // Whether the server enforces file consistency for critical files
sv_contact 0 // Contact email for server sysop
sv_damage_print_enable 0 // Turn this off to disable the player's damage feed in the console after getting killed.
sv_dc_friends_reqd 0 // Set this to 0 to allow direct connects to a game in progress even if no presents
sv_deadtalk 0 // Dead players can speak (voice, text) to the living
sv_forcepreload 0 // Force server side preloading.
sv_friction 5.2 // World friction.
sv_full_alltalk 0 // Any player (including Spectator team) can speak to any other player
sv_gameinstructor_disable 1 // Force all clients to disable their game instructors.
sv_ignoregrenaderadio 0 // Turn off Fire in the hole messages
sv_kick_players_with_cooldown 0 // (0: do not kick; 1: kick Untrusted players; 2: kick players with any cooldown)
sv_kick_ban_duration 0 // How long should a kick ban from the server should last (in minutes)
sv_lan 0 // Server is a lan server ( no heartbeat, no authentication, no non-class C addresses )
sv_log_onefile 0 // Log server information to only one file.
sv_logbans 1 // Log server bans in the server logs.
sv_logecho 1 // Echo log information to the console.
sv_logfile 1 // Log server information in the log file.
sv_logflush 0 // Flush the log file to disk on each write (slow).
sv_logsdir logfiles // Folder in the game directory where server logs will be stored.
sv_maxrate 0 // min. 0.000000 max. 30000.000000 replicated Max bandwidth rate allowed on server, 0 == unlimited
sv_mincmdrate 30 // This sets the minimum value for cl_cmdrate. 0 == unlimited.
sv_minrate 20000 // Min bandwidth rate allowed on server, 0 == unlimited
sv_competitive_minspec 1 // Enable to force certain client convars to minimum/maximum values to help prevent competitive advantages.
sv_pausable 1 // Is the server pausable.
sv_pure 1
sv_pure_kick_clients 1 // If set to 1, the server will kick clients with mismatching files. Otherwise, it will issue a warning to the client.
sv_pure_trace 0 // If set to 1, the server will print a message whenever a client is verifying a CR
sv_spawn_afk_bomb_drop_time 30 // Players that spawn and don't move for longer than sv_spawn_afk_bomb_drop_time (default 15 seconds) will automatically drop the bomb.
sv_steamgroup_exclusive 0 // If set, only members of Steam group will be able to join the server when it's empty, public people will be able to join the server only if it has players.
sv_voiceenable 0
game_type 0
game_mode 1
tv_snapshotrate 128
mp_restartgame 1
say "> 1V1 Config by tvoja mami xD
<"
say "> LIVE <"
say "> LIVE <"
say "> LIVE <"
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