Game.ini ark settings, config & cfg 2016
Full Name | - |
Nickname | Game.ini |
Birthday | - |
Nationality | United States |
Game | ARK Survival Evolved |
Since | 2016-10-20 |
Last Update | 2016-10-20 |
Game.ini screenshot
Game.ini Gear
Mouse | - |
Mousepad | - |
Keyboard | - |
Headset | - |
Monitor | - |
Chair | - |
Controller | - |
Case | - |
Game.ini Gaming PC Setup
GPU | - |
CPU | - |
Memory | - |
Motherboard | - |
Power Supply | - |
Storage | - |
Fan | - |
Cooler | - |
Game.ini config
The ARK Survival Evolved config file of Game.ini has been downloaded 2.618 times. Download Game.ini by clicking the download button below.
Social Media
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YouTube | - |
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TikTok | - |
Steam | - |
Discord | - |
Game.ini Settings
Monitor
Resolution: | - |
Aspect Ratio: | - |
Sensitivity
Sensitivity: | - |
Crosshair
Color: | - |
Size: | - |
FAQ
Summary
This page contains the in-game settings, config files (cfg) and hardware setup of Game.ini. The Game.ini ark settings page has been viewed for 10.376 since it was added on 2016-10-20. The last time the settings of Game.ini were on 2016-10-20. Visit the ark settings page to view more ARK Survival Evolved settings like Game.ini or visit upload section to add your own ark settings.
Other ARK Survival Evolved settings
# | Name | Country | Last Update | |
1 | United States | 2016-10-20 | ||
2 | Mali | 2017-10-24 | ||
3 | United States | 2016-10-20 | ||
4 | United States | 2016-10-20 | ||
5 | Germany | 2019-08-07 |
Other United States gaming settings
# | Name | Country | Last Update | |
1 | United States | 2022-06-12 | ||
2 | United States | 2024-04-13 | ||
3 | United States | 2024-02-29 | ||
4 | United States | 2024-02-21 | ||
5 | United States | 2024-02-26 | ||
6 | United States | 2024-04-01 | ||
7 | United States | 2022-08-24 | ||
8 | United States | 2022-08-27 | ||
9 | United States | 2024-04-13 | ||
10 | United States | 2022-10-08 |
Game.ini CFG file
[Internationalization]
LocalizationPaths=../../../ShooterGame/Content/Localization/Game
[/Script/Engine.GameMode]
InactivePlayerStateLifeSpan=300
GameModeClassAliases=(ShortName="FFA",GameClassName="ShooterGame.ShooterGame_FreeForAll")
GameModeClassAliases=(ShortName="TDM",GameClassName="ShooterGame.ShooterGame_TeamDeathMatch")
[DefaultPlayer]
Name=Player
[/Script/Engine.GameNetworkManager]
MaxIdleTime=+0.0
DefaultMaxTimeMargin=+0.0
TimeMarginSlack=+1.35
DefaultMinTimeMargin=-1.0
TotalNetBandwidth=600000
MaxDynamicBandwidth=15000
MinDynamicBandwidth=15000
[/Script/Engine.GameSession]
MaxPlayers=128
MaxSpectators=2
MaxSplitscreensPerConnection=4
bRequiresPushToTalk=true
[/Script/EngineSettings.GeneralProjectSettings]
CompanyName=Studio Wildcard
CopyrightNotice=Copyright Wildcard Properties LLC, 2014
Description=
LicensingTerms=
PrivacyPolicy=
ProjectVersion=
Homepage=www.playark.com
SupportContact=support@studiowildcard.com
ProjectID=B98903CA42E7089552924ABB552F3FA1
ProjectName=ARK: Survival Evolved
[/Script/Engine.HUD]
ConsoleMessageCount=4
ConsoleFontSize=5
MessageFontOffset=0
bShowHUD=true
bShowDirectorInfoDebug=false
bShowDirectorInfoHUD=false
DebugDisplay=AI
[/Script/Engine.PlayerController]
InteractDistance=512
InputYawScale=2.5
InputPitchScale=-1.75
InputRollScale=1.0
[/Script/Engine.DebugCameraController]
bShowSelectedInfo=true
[/Script/Engine.WorldSettings]
ChanceOfPhysicsChunkOverride=1.0
bEnableChanceOfPhysicsChunkOverride=false
DefaultAmbientZoneSettings=(bIsWorldSettings=true)
EnabledPlugins=ExampleDeviceProfileSelector
[/Script/ShooterGame.ShooterGameMode]
WarmupTime=15
RoundTime=300
TimeBetweenMatches=15
KillScore=2
DeathScore=-1
DamageSelfScale=0.3
MaxBots=1
[/Script/ShooterGame.ShooterGameInstance]
MainMenuMap=/Game/Maps/MainMenu
[/Script/MoviePlayer.MoviePlayerSettings]
bWaitForMoviesToComplete=False
bMoviesAreSkippable=False
[/Script/UnrealEd.ProjectPackagingSettings]
BuildConfiguration=PPBC_Shipping
StagingDirectory=(Path=)
FullRebuild=True
ForDistribution=True
UsePakFile=True
UseOBB_InAPK=False
CulturesToStage=en
CulturesToStage=en_US
DirectoriesToAlwaysCook=(Path="ReflectionCaptures")
DirectoriesToAlwaysCook=(Path="PrimalEarth/CoreBlueprints/DinoEntries/Dossiers")
DirectoriesToAlwaysStageAsNonUFS=(Path="Ogg")
LocalizationPaths=../../../ShooterGame/Content/Localization/Game
[/Script/Engine.GameMode]
InactivePlayerStateLifeSpan=300
GameModeClassAliases=(ShortName="FFA",GameClassName="ShooterGame.ShooterGame_FreeForAll")
GameModeClassAliases=(ShortName="TDM",GameClassName="ShooterGame.ShooterGame_TeamDeathMatch")
[DefaultPlayer]
Name=Player
[/Script/Engine.GameNetworkManager]
MaxIdleTime=+0.0
DefaultMaxTimeMargin=+0.0
TimeMarginSlack=+1.35
DefaultMinTimeMargin=-1.0
TotalNetBandwidth=600000
MaxDynamicBandwidth=15000
MinDynamicBandwidth=15000
[/Script/Engine.GameSession]
MaxPlayers=128
MaxSpectators=2
MaxSplitscreensPerConnection=4
bRequiresPushToTalk=true
[/Script/EngineSettings.GeneralProjectSettings]
CompanyName=Studio Wildcard
CopyrightNotice=Copyright Wildcard Properties LLC, 2014
Description=
LicensingTerms=
PrivacyPolicy=
ProjectVersion=
Homepage=www.playark.com
SupportContact=support@studiowildcard.com
ProjectID=B98903CA42E7089552924ABB552F3FA1
ProjectName=ARK: Survival Evolved
[/Script/Engine.HUD]
ConsoleMessageCount=4
ConsoleFontSize=5
MessageFontOffset=0
bShowHUD=true
bShowDirectorInfoDebug=false
bShowDirectorInfoHUD=false
DebugDisplay=AI
[/Script/Engine.PlayerController]
InteractDistance=512
InputYawScale=2.5
InputPitchScale=-1.75
InputRollScale=1.0
[/Script/Engine.DebugCameraController]
bShowSelectedInfo=true
[/Script/Engine.WorldSettings]
ChanceOfPhysicsChunkOverride=1.0
bEnableChanceOfPhysicsChunkOverride=false
DefaultAmbientZoneSettings=(bIsWorldSettings=true)
EnabledPlugins=ExampleDeviceProfileSelector
[/Script/ShooterGame.ShooterGameMode]
WarmupTime=15
RoundTime=300
TimeBetweenMatches=15
KillScore=2
DeathScore=-1
DamageSelfScale=0.3
MaxBots=1
[/Script/ShooterGame.ShooterGameInstance]
MainMenuMap=/Game/Maps/MainMenu
[/Script/MoviePlayer.MoviePlayerSettings]
bWaitForMoviesToComplete=False
bMoviesAreSkippable=False
[/Script/UnrealEd.ProjectPackagingSettings]
BuildConfiguration=PPBC_Shipping
StagingDirectory=(Path=)
FullRebuild=True
ForDistribution=True
UsePakFile=True
UseOBB_InAPK=False
CulturesToStage=en
CulturesToStage=en_US
DirectoriesToAlwaysCook=(Path="ReflectionCaptures")
DirectoriesToAlwaysCook=(Path="PrimalEarth/CoreBlueprints/DinoEntries/Dossiers")
DirectoriesToAlwaysStageAsNonUFS=(Path="Ogg")
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