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sunci-css.cfg css settings, config & cfg 2015

Full Name -
Nickname sunci-css.cfg
Birthday -
Nationality HungaryHungary
Game Counter-Strike SourceCounter-Strike Source
Since 2015-03-27
Last Update 2015-03-27
sunci-css.cfg screenshot

sunci-css.cfg Gear

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sunci-css.cfg Setup

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sunci-css.cfg config

The Counter-Strike Source config file of sunci-css.cfg has been downloaded 79 times. Download sunci.cfg by clicking the download button below.
How to install sunci-css.cfg css config
1. Download sunci.cfg by clicking the download button above.

2. Extract and/or copy file(s) into your Counter-Strike Source folder (Example: C:\Program Files (x86)\Steam\steamapps\[account]\counter-strike source\cstrike\cfg).

3. Launch the game and type in "exec configname.cfg" in console to load the config or make sure to add "exec autoexec.cfg", "exec userconfig.cfg" or "exec sunci-css.cfg.cfg" to config.cfg file in your Counter-Strike Source folder.
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sunci-css.cfg Settings

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Summary
This page contains the in-game settings, config files (cfg) and hardware setup of sunci-css.cfg. The sunci-css.cfg css settings page has been viewed for 879 since it was added on 2015-03-27. The last time the settings of sunci-css.cfg were on 2015-03-27. Visit the css settings page to view more Counter-Strike Source settings like sunci-css.cfg or visit upload section to add your own css settings.
Other Counter-Strike Source settings
# Name Country Last Update
1cssUnited KingdomUnited Kingdom2010-09-15
2cssHungaryHungary2013-01-03
3cssPortugalPortugal2011-07-26
4cssLithuaniaLithuania2011-10-06
5cssGermanyGermany2010-09-15
Other Hungary gaming settings
# Name Country Last Update
1cssHungaryHungary2012-07-19
2cssHungaryHungary2012-06-18
3jkjaHungaryHungary2012-09-29
4cssHungaryHungary2012-03-01
5dodsHungaryHungary2012-09-12
6cs2HungaryHungary2016-10-22
7cssHungaryHungary2012-08-01
8cssHungaryHungary2011-08-17
9cs2HungaryHungary2015-01-18
10cssHungaryHungary2012-06-21
sunci-css.cfg CFG file
 sunci1337 cfg by sunci!

rate "35000"
cl_updaterate "66"
cl_cmdrate "66"
cl_crosshairscale "2500"
fps_max "99999"

cl_smooth "0"
cl_smoothtime "0.01"
cl_interp "0"
cl_interpolate "1"
cl_predictweapons "1"
cl_minmodels "1"
cl_downloadfilter "none"
m_pitch "0.022"
m_side "0.8"
m_yaw "0.022"
m_forward "1"
m_customaccel "0"
m_customaccel_scale "0.04"
m_customaccel_max "0"
m_customaccel_exponent "1"
m_mouseaccel1 "0"
m_mouseaccel2 "0"
m_mousespeed "1"
cl_mouselook "1"
cl_pred_optimize "2"
cl_phys_props_max "50"
cl_ragdoll_physics_enable "1"
cl_ragdoll_collide "0"
cl_idealpitchscale "0.8"
sensitivity "4.23"
zoom_sensitivity_ratio "1.5"
cl_dynamiccrosshair "0"

r_3dnow "1"
r_3dsky "0"
r_sse "1"
r_sse2 "1"
r_mmx "1"
r_maxnewsamples "0"
r_maxsampledist "0"
r_norefresh "0"
r_minnewsamples "0"
r_updaterefracttexture "0"
r_shadows "0"
r_maxdlights "0"
r_worldlights "0"
r_eyeshift_x "0"
r_eyemove "0"
r_eyegloss "0"
r_teeth "0"
r_decals "75"
r_waterforceexpensive "0"
r_worldlightmin "0"
r_waterforcereflectentities "0"
r_waterforceexpensive "0"
r_worldlights "0"
r_PhysPropStaticLighting "0"
r_cheapwaterend "1"
r_cheapwaterstart "1"
r_updaterefracttexture "0"
r_WaterDrawReflection "0"
r_WaterDrawRefraction "0"
r_drawflecks "0"
r_dopixelvisibility "0"
r_renderoverlayfragment "0"
r_drawflecks "0"
r_occlusion "0"
r_phong "0"
lod_TransitionDist "0"
r_decal_cullsize "0"
r_shadows "1"
r_eyes "0"
r_eyeglintlodpixels "0"
r_eyesize "0"
r_eyeshift_z "0"
r_shadowrendertotexture "1"
flex_smooth "0"
r_worldlightmin "0"
r_worldlights "0"
r_flex "0"
r_eyeshift_y "0"
r_worldlightmin "0"
r_TransitionSensitivity "0"
r_forcewaterleaf "0"
r_shadowmaxrendered "1"
r_rootlod "0"
r_lod "0"
r_drawbatchdecals "0"
r_waterdrawreflection "0"
r_waterforceexpensive "0"
r_ropetranslucent "0"
r_dynamic "0"
r_avglight "0"
r_lightaverage "0"
r_modellodscale "0.1"
r_maxmodeldecal "0"
r_drawmodeldecals "0"
rope_averagelight "0"
rope_smooth "0"
rope_wind_dist "0.01"
rope_subdiv "0"
rope_smooth_minwidth "0"
rope_smooth_minalpha "0"
rope_smooth_maxalphawidth "0"
rope_smooth_maxalpha "0"
rope_smooth_enlarge "0"
rope_shake "0"
rope_collide "0"
rope_smooth_maxalphawidth "0"
rope_smooth_maxalpha "0"
rope_smooth_enlarge "0"
rope_wind_dist "0.01"
rope_subdiv "0"
rope_smooth_minwidth "0"
rope_smooth_minalpha "0"
rope_averagelight "0"
rope_smooth "0"
rope_shake "0"
rope_collide "0"
sv_forcepreload "1"
r_cheapwaterend "1"
r_cheapwaterstart "1"
r_decals "0"
r_decal_cullsize "0"
r_dopixelvisibility "0"
r_drawbatchdecals "0"
r_drawflecks "0"
r_drawmodeldecals "0"
r_dynamic "0"
r_eyes "0"
r_flex "0"
r_lightaverage "1"
r_lod "-1"
r_maxdlights "32"
r_occlusion "1"
r_renderoverlayfragment "0"
r_shadows "1"
r_shadowmaxrendered "1"
r_shadowrendertotexture "1"
r_teeth "0"
r_updaterefracttexture "0"
r_WaterDrawReflection "0"
r_WaterDrawRefraction "0"
r_waterforceexpensive "0"
r_worldlights "2"
r_worldlightmin "0.0002"
r_3dnow "1"
r_mmx "1"
r_sse "1"
r_sse2 "1"
r_3dsky "0"


texture_budget_background_alpha "9999999"
texture_budget_panel_height "0"
texture_budget_panel_width "0"
muzzleflash_light "0"
cl_wpn_sway_interp "0"
budget_show_history "0"
budget_history_range_ms "5"
budget_history_numsamplesvisible "0"
showhitlocation "1"
lod_enable "1"
hud_centerid "1"
dsp_water "14"
blink_duration "0"
hud_fastswitch "1"
closecaption "0"
snd_mixahead "0.1"
snd_async_fullyasync "0"
snd_digital_surround "1"
dsp_enhance_stereo "0"
dsp_slow_cpu "1"
dsp_spatial "40"
dsp_speaker "50"
dsp_volume "2"
hud_centerid "1"
snd_profile "0"
props_break_max_pieces "0"
func_break_max_pieces "0"
props_break_max_pieces_perframe "0"
fps_max "99999"
net_graph "3"
con_enable "1"
weapon_showproficiency "1"
violence_ablood "1"
violence_agibs "1"
violence_hblood "1"
violence_hgibs "1"

// Aim


cl_pitchspeed "15"
alias cl_pitchspeed "echo cl_pitchspeed CVAR Locked;"
alias +anti-recoil "cl_interp 0.1;+attack;+lookdown;+lookup;+left;+left;+lookup;+lookup;+lookup;-lookup;-left"
alias -anti-recoil "-attack;-lookdown;-lookup"
alias anti.off "bind mouse1 +attack"
alias "bind mouse1" "echo bind mouse1 CVAR Locked;"
bind "mouse1" "+anti-recoil"

alias recoilSw_usp "recoil 0.27"
alias recoilSw_glock18 "recoil 0.25"
alias recoilSw_deagle "recoil 0.16"
alias recoilSw_p228 "recoil 0.37"
alias recoilSw_elite "recoil 0.39"
alias recoilSw_fiveseven "recoil 0.42"
alias recoilSw_xm1014 "recoil 1.8"
alias recoilSw_m3 "recoil 1.83"
alias recoilSw_mp5 "recoil 1.6892"
alias recoilSw_FamaS "recoil 1.32"
alias recoilSw_tmp "recoil 1.66"
alias recoilSw_p90 "recoil 1.709"
alias recoilSw_mac10 "recoil 1.71"
alias recoilSw_ump45 "recoil 1.72"
alias recoilSw_ak47 "recoil 1.710201"
alias recoilSw_sg552 "recoil 1.739"
alias recoilSw_m4a1 "recoil 1.62"
alias recoilSw_aug "recoil 1.718"
alias recoilSw_scout "recoil 1.7"
alias recoilSw_awp "recoil 1.77"
alias recoilSw_g3sg1 "recoil 0.018"
alias recoilSw_sg550 "recoil 0.027"
alias recoilSw_m249 "recoil 1.82"
alias recoilSw_knife "recoil 0.282"
alias recoilSw_flashbang "recoil 1.282"
alias recoilSw_hegrenade "recoil 1.282"
alias recoilSw_smokegrenade "recoil 1.282"
alias recoilSw_c4 "recoil 0.0"
alias recoilSw_tactical "recoil 0.282"
alias recoilSw_ "recoil 0.302"

alias nospread "m_pitch 0;m_forward 0;m_side 0"
alias norecoil_5 "cl_pitchspeed 10"
alias norecoil_4 "cl_pitchspeed 7"
alias norecoil_3 "cl_pitchspeed 5"
alias norecoil_2 "cl_pitchspeed 3"
alias norecoil_1 "cl_pitchspeed 1"
alias norecoil_0 "cl_pitchspeed 999999"
alias +nxspnr "+spread;w;+attack;w;+nonup"
alias -nxspnr "-spread;w;-attack;w;-nonup"
alias +banr "+attack;wait;+lookdown"
alias -banr "-attack;wait;-lookdown;wait"
alias +konr "+koraim;wait;+lookdown"
alias -konr "-koraim;wait;-lookdown;wait"
alias +shtpwnr "+nxshtpwn;wait;+lookdown"
alias -shtpwnr "-nxshtpwn;wait;-lookdown;wait"
alias +nxnr "+nxaim;wait;+lookdown"
alias -nxnr "-nxaim;wait;-lookdown;wait"
alias +nxhnr "+nxhead;wait;+lookdown"
alias -nxhnr "-nxhead;wait;-lookdown;wait"
alias +nxsnr "+nxhead2;wait;+lookdown"
alias -nxsnr "-nxhead2;wait;-lookdown;wait"
alias +nxmaster "+nxmasta;wait;+lookdown;+lookdown;+lookup"
alias -nxmaster "-nxmasta;wait;-lookdown;-lookdown;-lookup;wait"

echo "SUNCI GAMING CFG LOADING..."
echo "15%.."
echo "45%.."
echo "75%.."
echo "100%"
echo " "
echo "CFG LOADED SUCCESSFULLY"



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