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StoRm.cfg cs settings, config & cfg 2013

Full Name -
Nickname StoRm.cfg
Birthday -
Nationality MongoliaMongolia
Game Counter-Strike 1.6Counter-Strike 1.6
Since 2013-06-28
Last Update 2013-06-28
StoRm.cfg screenshot

StoRm.cfg Gear

Mouse -
Mousepad -
Keyboard -
Headset -
Earbuds -
Monitor -
Chair -
Controller -
Case -

StoRm.cfg Gaming PC Setup

GPU -
CPU -
Memory -
Motherboard -
Power Supply -
Storage -
Fan -
Cooler -

StoRm.cfg config

The Counter-Strike 1.6 config file of StoRm.cfg has been downloaded 83 times. Download Storm.cfg by clicking the download button below.
How to install StoRm.cfg cs config
1. Download Storm.cfg by clicking the download button above.

2. Extract and/or copy file(s) into your Counter-Strike 1.6 folder (Example: C:\Program Files (x86)\Steam\steamapps\[account]\counter-strike\cstrike\cfg).

3. Launch the game and type in "exec configname.cfg" in console to load the config or make sure to add "exec autoexec.cfg", "exec userconfig.cfg" or "exec StoRm.cfg.cfg" to config.cfg file in your Counter-Strike 1.6 folder.
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StoRm.cfg Settings

Monitor
Resolution: -
Aspect Ratio: -
Sensitivity
Sensitivity: -
Crosshair
Color: -
Size: -
FAQ
Summary
This page contains the in-game settings, config files (cfg) and hardware setup of StoRm.cfg. The StoRm.cfg cs settings page has been viewed for 1.122 since it was added on 2013-06-28. The last time the settings of StoRm.cfg were on 2013-06-28. Visit the cs settings page to view more Counter-Strike 1.6 settings like StoRm.cfg or visit upload section to add your own cs settings.
Other Counter-Strike 1.6 settings
# Name Country Last Update
1csGeorgiaGeorgia2021-02-08
2csSerbiaSerbia2020-03-24
3csArgentinaArgentina2020-04-06
4csLithuaniaLithuania2020-01-02
5csRomaniaRomania2023-12-24
Other Mongolia gaming settings
StoRm.cfg CFG file
// This file is overwritten whenever you change your user settings in the game.
// Add custom configurations to the file "userconfig.cfg".

unbindall
bind "TAB" "+showscores"
bind "ENTER" "+attack"
bind "ESCAPE" "cancelselect"
bind "SPACE" "+jump"
bind "'" "+moveup"
bind "," "buyammo1"
bind "-" "sizedown"
bind "." "buyammo2"
bind "/" "+movedown"
bind "*" "sv_restart 1"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind ";" "+mlook"
bind "=" "sizeup"
bind "G" "say_team Communication is the key to success"
bind "[" "invprev"
bind "]" "invnext"
bind "`" "toggleconsole"
bind "a" "+moveleft"
bind "b" "buy"
bind "d" "+moveright"
bind "e" "+use"
bind "z" "cl_righthand 1"
bind "f" "impulse 101"
bind "g" "drop"
bind "h" "+commandmenu"
bind "k" "+voicerecord"
bind "l" "showbriefing"
bind "m" "chooseteam"
bind "n" "nightvision"
bind "o" "buyequip"
bind "q" "lastinv"
bind "r" "+reload"
bind "s" "+back"
bind "t" "impulse 201"
bind "u" "messagemode2"
bind "v" "buyequip"
bind "w" "+forward"
bind "y" "messagemode"
bind "~" "toggleconsole"
bind "UPARROW" "+forward"
bind "DOWNARROW" "+back"
bind "x" "+left"
bind "c" "+right"
bind "ALT" "+strafe"
bind "CTRL" "+duck"
bind "SHIFT" "+speed"
bind "F1" "autobuy"
bind "F2" "rebuy"
bind "F3" "name $toRm?"
bind "F4" "name ~GaNzoR!G~"
bind "F5" "snapshot"
bind "F6" "save quick"
bind "F7" "load quick"
bind "F8" "name e[V]o^$toRm?"
bind "F9" "name $toRm?.eXe!"
bind "F10" "quit prompt"
bind "F11" "say GooD GamE"
bind "F12" "say GooD LuCK & HavE Fun!!!"
bind "INS" "+klook"
bind "PGDN" "+lookdown"
bind "PGUP" "+lookup"
bind "HOME" "galil"
bind "END" "famas"
bind "KP_END" "ak47"
bind "KP_DOWNARROW" "m4a1"
bind "KP_PGDN" "deagle"
bind "KP_LEFTARROW" "glock18"
bind "KP_5" "usp"
bind "KP_RIGHTARROW" "awp"
bind "KP_HOME" "hegren"
bind "KP_UPARROW" "flash"
bind "KP_PGUP" "sgren"
bind "KP_MINUS" "defuser"
bind "KP_PLUS" "kevlar"
bind "MWHEELDOWN" "+duck"
bind "MWHEELUP" "+jump"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "PAUSE" "pause"
_cl_autowepswitch "1"
_snd_mixahead "0.1"
ati_npatch "1.0"
ati_subdiv "2.0"
bgmvolume "1.000000"
bottomcolor "6"
brightness "2"
cl_allowdownload "0"
cl_allowupload "1"
cl_backspeed "400"
cl_cmdbackup "2"
cl_cmdrate "101"
cl_corpsestay "600.000000"
cl_crosshair_color "50 250 50"
cl_crosshair_size "2"
cl_crosshair_translucent "0"
cl_dlmax "128"
cl_download_ingame "1"
cl_dynamiccrosshair "0"
cl_forwardspeed "400"
cl_himodels "0"
cl_idealpitchscale "0.8"
cl_lc "1"
cl_logocolor "#Valve_orange"
cl_logofile "lambda"
cl_lw "1"
cl_minmodels "0"
cl_radartype "0"
cl_righthand "1"
cl_shadows "1"
cl_timeout "999"
cl_updaterate "101"
cl_vsmoothing "0.05"
cl_weather "0"
con_color "250 250 250"
console "1.000000"
crosshair "0.000000"
fastsprites "0"
fps_max "101"
fps_modem "0.0"
gamma "3"
gl_dither "1"
gl_flipmatrix "0"
gl_fog "1"
gl_monolights "0"
gl_overbright "0"
gl_polyoffset "0.1"
hisound "1"
hpk_maxsize "4"
hud_capturemouse "1"
hud_centerid "1"
hud_draw "1"
hud_fastswitch "2"
hud_saytext_internal "1"
hud_takesshots "0"
hud_deathnotice_time "999"
hud_drawhistory_time "1"
impulse "99"
impulse "99"
impulse "99"
joystick "0"
lookspring "0.000000"
lookstrafe "0.000000"
m_filter "0"
m_forward "1"
m_pitch "0.022"
m_side "0.8"
m_yaw "0.022"
model "gordon"
MP3FadeTime "2.0"
MP3Volume "0.800000"
mp_decals "300.000000"
mp_freezetime "0.75"
mp_roundtime "1.75"
mp_startmoney "850"
name "$toRm?.eXe!"
net_graph "2"
net_graphpos "2"
net_scale "5"
r_bmodelhighfrac "5.0"
r_detailtextures "0"
s_a3d "0.0"
s_automax_distance "30"
s_automin_distance "2"
s_bloat "2.0"
s_distance "60"
s_doppler "0.0"
s_eax "0.0"
s_leafnum "0"
s_max_distance "1000"
s_min_distance "5"
s_numpolys "200"
s_polykeep "1000000000"
s_polysize "10000000"
s_refdelay "4"
s_refgain "0.4"
s_rolloff "1.0"
s_verbwet "0.25"
sensitivity "2"
skin "2"
spec_autodirector_internal "1"
spec_drawcone_internal "1"
spec_drawnames_internal "1"
spec_drawstatus_internal "1"
spec_mode_internal "2"
spec_pip "0"
suitvolume "0.250000"
sv_aim "0"
sv_voiceenable "1"
topcolor "30"
viewsize "120"
voice_enable "1"
voice_forcemicrecord "1"
voice_modenable "1"
voice_scale "2"
volume "1"
team "1"
setinfo "_ah" "1"
setinfo "_vgui_menus" "1"
+mlook
+jlook
rate "25000"
cl_rate "999"
sv_minrate "25000"
sv_maxrate "25000"
sys_ticrate "10000"




//$toRm?'s bhop script

alias +$toRm?hop "alias _special @$toRm?hop;@$toRm?hop"
alias -$toRm?hop "alias _special"
alias @$toRm?hop "special;wait;+jump;wait;-jump"
bind "space" +$toRm?hop

//$toRm?'s defuse script

Alias +de "+use;wait;+lookup;-use;wait;+use;-lookup;wait;-use;wait;+lookdown;wait;-lookdown;+use"
alias -de "-use"
bind "e" "+de"
cl_pitchspeed 2000

//$toRm?'s Matrix script

alias v2 "wait; wait"
alias v3 "v2; wait"
alias v4 "v2; v2"
alias v5 "v3; v2"
alias +funjump " +reload; v5; v5; v5; weapon_c4; v5; v5; +jump; v5; slot1"
alias -funjump " v5; v5; v5; v5; -reload; v5; v5; v5; v5; v5; v5; v5; -jump"
bind "alt" "+funjump"


//Screenshot script

Alias +takepic "net_graph 2; cl_showfps 0;hud_centerid 0 ; -showscores; wait;wait;wait;wait;snapshot; wait; wait"
alias -takepic "wait; net_graph 2; cl_showfps 0; hud_centerid 0"
bind F5 +takepic

exec userconfig.cfg
exec autoexec.cfg

echo |======$toRm?.eXe!'s cfg loaded ======| ~~~GooD LucK & Have a FuN~~~
echo
echo |======$toRm?.eXe!'s cfg loaded ======| ~~~GooD LucK & Have a FuN~~~
echo
echo |======$toRm?.eXe!'s cfg loaded ======| ~~~GooD LucK & Have a FuN~~~
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