ShahZaM config

ShahZaM csgo config settings download

File Name:

ShahZaM config

Country:
File Type:
Since:
Last Update:
17-1-2015
Version:
Downloads:
1766
Upload Screenshot
Description:
No ShahZaM Counter-Strike Global Offensive config description
Summary
ShahZaM config is a csgo config game file download. There are 3496 Counter-Strike Global Offensive configs just like ShahZaM csgo cfg. Overall there are 3553 csgo game files for download. To upload your own csgo game files, Counter-Strike Global Offensive game files, config game files or gaming files related to ShahZaM config then please visit our Upload Gaming Files section. ShahZaM.cfg Is the file you will receive after downloading ShahZaM Counter-Strike Global Offensive cfg.

Download ShahZaM csgo config

ShahZaM Counter-Strike Global Offensive config has been downloaded 1766 times.
Comment on ShahZaM Counter-Strike Global Offensive config
Other Counter-Strike Global Offensive files
Below you will find some extra Counter-Strike Global Offensive configs like ShahZaM config.
NameTypeGameCountryDownloads
spelL configcsgo configs
84
c1ren configcsgo configs
7
DEv config configcsgo configs
237
anAnas configcsgo configs
90
Zuilelele configcsgo configs
11

ShahZaM csgo in-game settings

Resolution:No ShahZaM Counter-Strike Global Offensive resolution found!
Crosshair Size:No ShahZaM Counter-Strike Global Offensive crosshair size found!
Sensitivity:No ShahZaM Counter-Strike Global Offensive sensitivity found!
Crosshair Color:No ShahZaM Counter-Strike Global Offensive crosshair color found!

ShahZaM csgo config file

`....``
`-...`````.-` ```
:.----:/:::-/ -:/+/+o:` `.-..
------/--.--://h+s+++++/////:/+//.
.:///:::/::`o+o//+ooooooo:moomy+o. b0b autoexec.cfg
`--:---:+:+/://ooooooos+hdhhsoo- Last Updated 12/10/2010
.-+ss/---+oo+/-:+oooososoooss- Do not give out without my permission.
`:--../+/:.-oo--+oooooooooss:
.+-/++//::/+:`oo`-oooooooo+os:..
//o+o+/+/oo`oo`os`-oooooosoo-``.-.....`
o/ys/s++s/+o`h-`m.`+ooooosso``````````-.
/+h/s+oo/o:s`y:`m.`/oooosssss-```````.-:
`o+s/++o+/y..h.-N.`ooooossss/..`.`..---:
.o++++o+/`-h-.d+`-ssssssss-./--:/:--:-
`:ooo+oooo-+d+-/sssssss+` `-::--..
`-:::-/yy+-/ossssss/.
`:o++++sssossss.
``-:sss:.``` -sss+.`
`:////+oooo+ `+oooooo/.
-ooooooo+/-` :oo+/////+`
``..`` `-/+oo+oo+`
``..`

//_Rates
rate "1048576"
cl_interp "0.015215"
cl_interp_ratio "1"
cl_interp_all "0"
cl_lagcomp_errorcheck "1"
cl_lagcompensation "1"
cl_smooth "0"
cl_cmdrate "66"
cl_updaterate "66"
cl_resend "6"
cl_timeout "30"
cl_pred_optimize "2"
cl_interp_threadmodeticks "0"
net_maxfragments "1400"

sv_cheats 1

cl_crosshairscale 2500
cl_crosshairusealpha 5000
cl_crosshairalpha 5000

bind kp_end "buy deagle"
bind kp_downarrow "buy mp5"
bind kp_pgdn "buy famas;buy galil"
bind kp_leftarrow "buy usp"
bind kp_5 "buy vesthelm"
bind kp_rightarrow "buy vest"
bind kp_home "buy hegrenade"
bind kp_uparrow "buy flashbang"
bind kp_pgup "buy smokegrenade"
bind kp_plus "buy ak47;buy m4a1"
bind kp_enter "buy awp"
bind kp_ins "buy defuser"

bind "mwheelup" "use weapon_flashbang"
bind MOUSE4 "use weapon_hegrenade"
bind MOUSE5 "use weapon_smokegrenade"

bind "o" "say SHAHZAMMMMMMMMM!;say .ready"
bind "mwheeldown" "+jump"

bind mouse1 +attack




//_Sensitivity
sensitivity "2.0"
zoom_sensitivity_ratio "1.0"

//_CPU codes
fps_max "999"
props_break_max_pieces "0"
func_break_max_pieces "0"
props_break_max_pieces_perframe "0"
con_enable "1"
weapon_showproficiency "1"

//_Violence and Blood
violence_agibs "1"
violence_hgibs "1"
violence_hblood "1"
violence_ablood "1"

//_Crosshair
crosshair "1"
//cl_crosshairusealpha "1"
cl_dynamiccrosshair "0"
//cl_scalecrosshair "1"
cl_crosshairsize "2"
cl_crosshairthickness "0.5"

//_Handedness
cl_righthand "1"

//_Minmodels
cl_min_ct "4"
cl_min_t "3"
cl_minmodels "1"

//_Mouse & Acceleration
m_customaccel "0"
m_customaccel_exponent "1"
m_customaccel_max "0"
m_customaccel_scale "0"
m_filter "0"
m_forward "1"
m_mousespeed "1"
m_mouseaccel1 "0"
m_mouseaccel2 "0"
m_pitch "0.022"
m_side "0.8"
m_yaw "0.022"

//_Render Commands
r_3dsky "0"
r_decals "200"
r_decal_cullsize "9999"
r_decalstaticprops "0"
r_dopixelvisibility "0"
r_drawflecks "0"
r_drawbatchdecals "0"
r_drawmodeldecals "0"
r_flex "0"
r_lightaverage "1"
r_lod "2"
r_teeth "0"
r_worldlights "0"
r_worldlightmin "0"
r_rootlod "2"
r_dynamic "0"
r_maxdlights "32"
r_occlusion "1"
r_drawmodelstatsoverlaymax "1.5"
r_drawmodelstatsoverlaymin "0.1"
r_ambientfactor "0"
r_ambientmin "0"
r_ambientboost "0"
r_eyes "0"
r_eyesize "0"
r_eyeshift_z "0"
r_eyeshift_y "0"
r_eyeshift_x "0"
r_eyemove "0"
r_eyegloss "0"
r_PhysPropStaticLighting "0"
r_pixelfog "1"
r_renderoverlayfragment "0"
r_norefresh "0"
r_ropetranslucent "0"
r_maxnewsamples "0"
r_maxsampledist "0"
r_minnewsamples "0"
r_maxmodeldecal "0"
r_fastzreject "-1"
r_spray_lifetime "0"
r_bloomtintg "0"
r_bloomtintb "0"
r_bloomtintexponent "0"
r_bloomtintr "0"
r_hunkalloclightmaps "0"
r_lightcache_zbuffercache "0"
r_queued_decals "0"
r_queued_post_processing "1"
r_queued_ropes "1"
r_ropetranslucent "0"
r_threaded_client_shadow_manager "1"
r_threaded_particles "1"
r_threaded_renderables "1"
r_worldlightmin "0.0002"
r_worldlights "1"
r_drawdetailprops "0"
r_flashlightrendermodels "0"
r_propsmaxdist "0"
r_staticprop_lod "3"
r_sse_s "1"

//_Material Commands
mat_forceaniso "0"
mat_antialias "0"
mat_colorcorrection "0"
mat_bloomscale "0"
mat_bloom_scalefactor_scalar "0"
mat_bumpmap "0"
mat_bufferprimitives "1"
mat_clipz "1"
mat_fastspecular "1"
mat_picmip "2"
mat_reducefillrate "1"
mat_specular "0"
mat_trilinear "0"
mat_vsync "0"
mat_disable_bloom "0"
mat_hdr_enabled "0"
mat_hdr_level "0"
mat_monitorgamma "1.6"
mat_compressedtextures "1"
mat_forcemanagedtextureintohardware "0"
mat_filterlightmaps "1"
mat_filtertextures "1"
mat_forcehardwaresync "0"
mat_debugdepthmode "0"
mat_debugdepthval "128"
mat_debugdepthvalmax "256"
mat_parallaxmap "0"
mat_aaquality "0"
mat_disable_lightwarp "1"
mat_framebuffercopyoverlaysize "0"
mat_disable_ps_patch "1"
mat_envmapsize "0"
mat_envmaptgasize "0"
mat_disable_fancy_blending "1"
mat_autoexposure_max "0"
mat_autoexposure_min "0"
mat_queue_mode "2"
mat_diffuse "1"
mat_maxframelatency "0"
mat_max_worldmesh_vertices "0"
mat_mipmaptextures "1"
mat_non_hdr_bloom_scalefactor "0"
mat_parallaxmap "1"
mat_shadowstate "0"
mat_software_aa_blur_one_pixel_lines "0"
mat_software_aa_strength "0"
mat_software_aa_strength_vgui "0"
mat_software_aa_tap_offset "0"
mat_softwarelighting "0"
mat_use_compressed_hdr_textures "0"
mat_debug_postprocessing_effects "0"
mat_alphacoverage "0"

//_Client Commands
cl_ragdoll_physics_enable "0"
cl_forcepreload "1"
cl_ejectbrass "0"
cl_smoothtime "0.01"
cl_drawmonitors "0"
cl_allowdownload "0"
cl_detaildist "0"
cl_detailfade "0"
cl_detail_avoid_force "0"
cl_detail_avoid_radius "0"
cl_detail_avoid_recover_speed "0"
cl_detail_max_sway "0"
cl_downloadfilter "nosounds"
cl_predictweapons "1"
cl_pred_optimize "2"
cl_autohelp "0"
cl_c4progressbar "1"
cl_c4dynamiclight "1"
cl_clearhinthistory "1"
cl_phys_props_enable "0"
cl_phys_props_max "50"
cl_showhelp "0"
cl_showpluginmessages "0"
cl_rumblescale "0"
cl_debugrumble "0"
cl_playerspraydisable "1"
cl_threaded_bone_setup "0"
cl_threaded_client_leaf_system "0"
cl_ragdoll_collide "1"
cl_autowepswitch "0"
cl_radar_locked "0"
cl_radaralpha "250"
cl_radartype "1"
cl_logofile "0"
cl_interp_threadmodeticks "0"

//_Water
cl_show_splashes "0"
mat_wateroverlaysize "8"
r_cheapwaterend "1"
r_cheapwaterstart "1"
r_forcewaterleaf "0"
r_waterforcereflectentities "0"
r_waterforceexpensive "0"
r_worldlightmin "0.0002"
r_WaterDrawReflection "0"
r_WaterDrawRefraction "0"

//_Rope
rope_averagelight "0"
rope_collide "0"
rope_rendersolid "0"
rope_shake "0"
rope_smooth "0"
rope_smooth_enlarge "0"
rope_smooth_maxalpha "0"
rope_smooth_maxalphawidth "0
rope_smooth_minalpha "0"
rope_smooth_minwidth "0"
rope_subdiv "0"
rope_wind_dist "0.01"

//_Sounds
cl_customsounds "0"
cl_soundfile "0"
dsp_enhance_stereo "0"
dsp_mix_max "0.9"
dsp_room "0"
dsp_slow_cpu "0"
dsp_spatial "40"
dsp_speaker "50"
dsp_volume "2.0"
dsp_water "14"
room_type "0"
snd_async_fullyasync "0"
snd_duckerattacktime "0.5"
snd_duck
Tags