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Pie.cfg cs settings, config & cfg 2016

Full Name -
Nickname Pie.cfg
Birthday -
Nationality MongoliaMongolia
Game Counter-Strike 1.6Counter-Strike 1.6
Since 2016-04-23
Last Update 2016-04-23
Pie.cfg screenshot

Pie.cfg Gear

Mouse -
Mousepad -
Keyboard -
Headset -
Monitor -
Chair -
Controller -
Case -

Pie.cfg Gaming PC Setup

GPU -
CPU -
Memory -
Motherboard -
Power Supply -
Storage -
Fan -
Cooler -

Pie.cfg config

The Counter-Strike 1.6 config file of Pie.cfg has been downloaded 58 times. Download Pie.cfg by clicking the download button below.
How to install Pie.cfg cs config
1. Download Pie.cfg by clicking the download button above.

2. Extract and/or copy file(s) into your Counter-Strike 1.6 folder (Example: C:\Program Files (x86)\Steam\steamapps\[account]\counter-strike\cstrike\cfg).

3. Launch the game and type in "exec configname.cfg" in console to load the config or make sure to add "exec autoexec.cfg", "exec userconfig.cfg" or "exec Pie.cfg.cfg" to config.cfg file in your Counter-Strike 1.6 folder.
Social Media
Twitch -
Twitter -
YouTube -
Instagram -
Facebook -
TikTok -
Steam -
Discord -

Pie.cfg Settings

Monitor
Resolution: 1024x680
Aspect Ratio: -
Sensitivity
Sensitivity: 1.2
Crosshair
Color: all
Size: 1
FAQ
Summary
This page contains the in-game settings, config files (cfg) and hardware setup of Pie.cfg. The Pie.cfg cs settings page has been viewed for 1.407 since it was added on 2016-04-23. The last time the settings of Pie.cfg were on 2016-04-23. Visit the cs settings page to view more Counter-Strike 1.6 settings like Pie.cfg or visit upload section to add your own cs settings.
Other Counter-Strike 1.6 settings
# Name Country Last Update
1csSwedenSweden2024-03-31
2csBosnia and HerzegovinaBosnia and Herzegovina2022-05-02
3csBosnia and HerzegovinaBosnia and Herzegovina2022-01-16
4csGeorgiaGeorgia2020-07-13
5csAlbaniaAlbania2020-06-01
Other Mongolia gaming settings
# Name Country Last Update
1cs2MongoliaMongolia2022-07-04
2cs2MongoliaMongolia2020-10-10
3cs2MongoliaMongolia2023-04-22
4cs2MongoliaMongolia2021-09-21
5cs2MongoliaMongolia2021-10-28
6cs2MongoliaMongolia2021-03-12
7cs2MongoliaMongolia2022-08-24
8cs2MongoliaMongolia2021-02-22
9cs2MongoliaMongolia2023-01-30
10cs2MongoliaMongolia2022-11-02
Pie.cfg CFG file
//From MONGOLIA
//MADE BY PIE



//Settings FPS , Rate , Command


name "Pie.!"
volume 0.8
cl_lw 1
cl_lc 1
cl_dlmax 128
_cl_autowepswitch 0
hud_fastswitch 2
con_color "472 472 472"
cl_download_ingame 0
cl_dynamiccrosshair 0
cl_bob 0
cl_bobcycle 0.8
cl_bobup 0
cl_weather 0
cl_righthand 1
cl_rate 25000
cl_observercrosshair 0
cl_gg 1
cl_crosshair_size small
cl_crosshair_color "472 472 472"
cl_crosshair_translucent 0
cl_cmdrate 101
cl_cmdbackup 0
sv_maxrate 25000
sv_minrate 2500
sv_maxupdaterate 101
sv_minupdaterate 60
sv_zmax 9999
sv_maxunlag 101
sv_clienttrace 999
sv_lan_rate 25000
sv_unlag 101
sv_unlagpush 101
sv_wateraccelerate 101
sv_accelerate 101
sv_airaccelerate 101
hpk_maxsize 4
s_refdelay 0
s_max_distance 8
s_min_distance 1000
m_filter "0"
m_forward "1"
m_pitch "0.022"
m_side "0"
m_yaw "0.022"
cl_sidespeed 9999
cl_backspeed 9999
cl_forwardspeed 9999
cl_upspeed 9999
cl_yawspeed 9999
cl_pitchspeed 9999
violence_ablood 0
violence_hblood 9
violence_agibs 0
violence_hgibs 0
gl_spriteblend 0
r_decals 0
mp_decals 0
ai_corpseCount "10"
cg_autodemo "1"
cg_autoscreenshot "1"
cg_blood "0"
cg_brass "1"
cg_centerPrintY "-60"
cg_chatHeight "8"
cg_chatTime "12000"
cg_connectionIconSize "0"
cg_crosshairAlpha "1"
cg_crosshairAlphaMin "0"
cg_crosshairDynamic "0"
cg_crosshairEnemyColor "1"
cg_crosshairNoGun "gfx/reticle/hud@center_ads.tga"
cg_crosshairSize "48"
cg_currentSelectedPlayer "0"
cg_currentSelectedPlayerName ""
cg_cursorHints "4"
cg_deadbodyque "32"
cg_descriptiveText "1"
cg_drawBreathHint "1"
cg_drawCompass "1"
cg_drawCrosshair "1"
cg_drawCrosshairNames "1"
cg_drawCrosshairPickups "1"
cg_drawFPS "Simple"
cg_drawGun "1"
cg_drawLagometer "0"
cg_drawMantleHint "1"
cg_drawNotifyText "1"
cg_drawRewards "1"
cg_drawSnapshot "0"
cg_drawStatus "1"
cg_drawTeamOverlay "2"
cg_drawTurretCrosshair "1"
cg_fov "80"
cg_gameBoldMessageWidth "60"
cg_gameMessageWidth "70"
cg_headiconminscreenradius "0.015"
cg_hintFadeTime "100"
cg_hudAlpha "1.0"
cg_hudChatPosition "5 150"
cg_hudCompassMaxRange "1500"
cg_hudCompassMinRadius "0"
cg_hudCompassMinRange "0"
cg_hudCompassSize "1"
cg_hudCompassSoundPingFadeTime "2"
cg_hudCompassSpringyPointers "0"
cg_hudDamageIconHeight "64"
cg_hudDamageIconInScope "0"
cg_hudDamageIconOffset "128"
cg_hudDamageIconTime "2000"
cg_hudDamageIconWidth "128"
cg_hudGrenadeIconHeight "25"
cg_hudGrenadeIconOffset "50"
cg_hudGrenadeIconWidth "25"
cg_hudGrenadePointerHeight "12"
cg_hudGrenadePointerPivot "12 27"
cg_hudGrenadePointerWidth "25"
cg_hudObjectiveMaxHeight "0"
cg_hudObjectiveMaxRange "2048"
cg_hudObjectiveMinAlpha "1"
cg_hudObjectiveMinHeight "-70"
seta cg_hudProneY "-160"
cg_hudSayPosition "5 126"
cg_hudStanceHintPrints "0"
cg_lagometer "0"
cg_marks "1"
cg_marksLimit "1024"
cg_noTaunt "0"
cg_noVoiceChats "0"
cg_noVoiceText "0"
cg_predictItems "1"
cg_railTrailTime "400"
cg_scoreboardBannerHeight "24"
cg_scoreboardItemHeight "18"
cg_scoreboardScrollStep "3"
cg_scriptIconSize "0"
cg_selectedPlayer "0"
cg_shadows "1"
cg_showdemoname "0"
cg_stereoSeparation "0.4"
cg_subtitleCharHeight "12"
cg_subtitleMinTime "3"
cg_subtitlePosX "120"
cg_subtitlePosY "400"
cg_subtitles "1"
cg_subtitleWidth "80"
cg_subtitleWidthStandard "80"
cg_subtitleWidthWidescreen "80"
cg_teamChatsOnly "0"
cg_viewsize "100"
cg_voiceIconSize "0"
cg_voiceSpriteTime "6000"
cg_weaponCycleDelay "0"
cg_youInKillCamSize "6"
cl_allowDownload "1"
cl_anonymous "0"
cl_freelook "1"
cl_goStandJumpTime "0"
cl_language "0"
cl_maxpackets "100"
cl_maxPing "800"
cl_mouseAccel "0"
cl_packetdup "1"
cl_pitchspeed "140"
cl_punkbuster "1"
cl_voice "1"
cl_wwwDownload "1"
cl_xmodelcheck "0"
cl_yawspeed "350"
cm_playerCurveClip "1"
com_hunkMegs "160"
com_introPlayed "1"
com_maxfps "250"
com_recommendedSet "1"
con_debug "0"
con_inputBoxColor "0.25 0.25 0.2 1"
con_inputHintBoxColor "0.4 0.4 0.35 1"
con_minicon "0"
con_miniconlines "5"
con_minicontime "4"
con_outputBarColor "1 1 0.95 0.6"
con_outputSliderColor "0.15 0.15 0.1 0.6"
con_outputWindowColor "0.35 0.35 0.3 0.75"
con_restricted "0"
ecw_map "0"
fx_sort "1"
g_allowvote "0"
g_allowVoteClientKick "0"
g_allowVoteDrawFriend "0"
g_allowVoteFriendlyFire "0"
g_allowVoteGameType "0"
g_allowVoteKick "0"
g_allowVoteKillCam "0"
g_allowVoteMap "1"
g_allowVoteMapRestart "1"
g_allowVoteMapRotate "1"
g_allowVoteTempBanClient "0"
g_allowVoteTempBanUser "0"
g_allowVoteTypeMap "0"
g_antilag "1"
g_autodemo "0"
g_autoscreenshot "0"
g_banIPs ""
g_clonePlayerMaxVelocity "80"
g_complaintlimit "3"
g_deadChat "0"
g_dropForwardSpeed "10"
g_dropUpSpeedBase "10"
g_dropUpSpeedRand "5"
g_log "games_mp.log"
g_logSync "0"
g_oldVoting "1"
g_playerCollisionEjectSpeed "25"
g_timeoutBank "180000"
g_timeoutlength "90000"
g_timeoutRecovery "10000"
g_timeoutsallowed "0"
g_useGear "1"
g_useholdspawndelay "1"
g_voiceChatsAllowed "4"
g_voiceChatTalkingDuration "500"
g_voteAbstainWeight "0.5"
handicap "100"
head ""
hud_deathQuoteFadeTime "1000"
hud_enable "1"
hud_fade_ammodisplay "0"
hud_fade_compass "0"
hud_fade_healthbar "2"
hud_fade_offhand "0"
hud_fade_stance "1.7"
hud_fadeout_speed "0.1"
hud_flash_period_offhand "0.5"
hud_flash_time_offhand "2"
hud_health_pulserate_critical "0.5"
hud_health_pulserate_injured "1"
hud_health_startpulse_critical "0.33"
hud_health_startpulse_injured "1"
in_joyBallScale "0.02"
in_joystick "0"
in_midi "0"
in_midichannel "1"
in_mididevice "0"
in_midiport "1"
in_mouse "1"
input_viewSensitivity "1"
joy_threshold "0.15"
loc_forceEnglish "0"
loc_language "0"
m4gic2_demo "vstr m4gic2_demo1"
m4gic2_demo0 "record; set m4gic2_demo vstr m4gic2_demo1 "
m4gic2_demo1 "stoprecord; set m4gic2_demo vstr m4gic2_demo0 "
m4gic2_fps "vstr m4gic2_fps0"
m4gic2_fps0 "set com_maxfps 85 ;set m4gic2_fps vstr m4gic2_fps1 "
m4gic2_fps1 "set com_maxfps 125 ;set m4gic2_fps vstr m4gic2_fps2 "
m4gic2_fps2 "set com_maxfps 140 ;set m4gic2_fps vstr m4gic2_fps3 "
m4gic2_fps3 "set com_maxfps 0 ;set m4gic2_fps vstr m4gic2_fps0 "
m4gic2_gamma1 "r_gamma 1.1; set m4gic2_gamma_up vstr m4gic2_gamma2; set m4gic2_gamma_down vstr m4gic2_gamma1 "
m4gic2_gamma10 "r_gamma 1.55000; set m4gic2_gamma_up vstr m4gic2_gamma11; set m4gic2_gamma_down vstr m4gic2_gamma9 "
m4gic2_gamma11 "r_gamma 1.6; set m4gic2_gamma_up vstr m4gic2_gamma12; set m4gic2_gamma_down vstr m4gic2_gamma10 "
m4gic2_gamma12 "r_gamma 1.65000; set m4gic2_gamma_up vstr m4gic2_gamma13; set m4gic2_gamma_down vstr m4gic2_gamma11 "
m4gic2_gamma13 "r_gamma 1.7; set m4gic2_gamma_up vstr m4gic2_gamma14; set m4gic2_gamma_down vstr m4gic2_gamma12"
m4gic2_gamma14 "r_gamma 1.72024; set m4gic2_gamma_up vstr m4gic2_gamma15; set m4gic2_gamma_down vstr m4gic2_gamma13 "
m4gic2_gamma15 "r_gamma 1.75000; set m4gic2_gamma_up vstr m4gic2_gamma16; set m4gic2_gamma_down vstr m4gic2_gamma14 "
m4gic2_gamma16 "r_gamma 1.8; set m4gic2_gamma_up vstr m4gic2_gamma16; set m4gic2_gamma_down vstr m4gic2_gamma15 "
m4gic2_gamma2 "r_gamma 1.15000; set m4gic2_gamma_up vstr m4gic2_gamma3; set m4gic2_gamma_down vstr m4gic2_gamma1 "
m4gic2_gamma3 "r_gamma 1.2; set m4gic2_gamma_up vstr m4gic2_gamma4; set m4gic2_gamma_down vstr m4gic2_gamma2 "
m4gic2_gamma4 "r_gamma 1.25000; set m4gic2_gamma_up vstr m4gic2_gamma5; set m4gic2_gamma_down vstr m4gic2_gamma3 "
m4gic2_gamma5 "r_gamma 1.3; set m4gic2_gamma_up vstr m4gic2_gamma6; set m4gic2_gamma_down vstr m4gic2_gamma4 "
m4gic2_gamma6 "r_gamma 1.35000; set m4gic2_gamma_up vstr m4gic2_gamma7; set m4gic2_gamma_down vstr m4gic2_gamma5 "
m4gic2_gamma7 "r_gamma 1.4; set m4gic2_gamma_up vstr m4gic2_gamma8; set m4gic2_gamma_down vstr m4gic2_gamma6 "
m4gic2_gamma8 "r_gamma 1.45000; set m4gic2_gamma_up vstr m4gic2_gamma9; set m4gic2_gamma_down vstr m4gic2_gamma7 "
m4gic2_gamma9 "r_gamma 1.5; set m4gic2_ gamma_up vstr m4gic2_gamma10; set m4gic2_gamma_down vstr m4gic2_gamma8 "
m4gic2_gamma_default "vstr m4gic2_gamma13 "
m4gic2_info "vstr m4gic2_info3"
m4gic2_info0 "set cg_drawlagometer 0 ; set cg_Drawfps 0 ; set m4gic2_info vstr m4gic2_info1 "
m4gic2_info1 "set cg_drawlagometer 1 ; set cg_Drawfps 0 ; set m4gic2_info vstr m4gic2_info2 "
m4gic2_info2 "set cg_drawlagometer 1 ; set cg_Drawfps 1 ; set m4gic2_info vstr m4gic2_info3 "
m4gic2_info3 "set cg_drawlagometer 1 ; set cg_Drawfps 2 ; set m4gic2_info vstr m4gic2_info4 "
m4gic2_info4 "set cg_drawlagometer 1 ; set cg_Drawfps 3 ; set m4gic2_info vstr m4gic2_info5 "
m4gic2_info5 "set cg_drawlagometer 0 ; set cg_Drawfps 1 ; set m4gic2_info vstr m4gic2_info6 "
m4gic2_info6 "set cg_drawlagometer 0 ; set cg_Drawfps 2 ; set m4gic2_info vstr m4gic2_info7 "
m4gic2_info7 "set cg_drawlagometer 0 ; set cg_Drawfps 3 ; set m4gic2_info vstr m4gic2_info0 "
m4gic2_say1 "vstr m4gic2_say1_1"
m4gic2_say1_1 "say ^7Cheaten Is If You Screw Little Sister It Feel Nicely But Your Know That It Is not right!!!!!!! ; set m4gic2_say1 vstr m4gic2_say1_2"
m4gic2_Say1_2 "say ^4H^9o^7e ^4V^9o^7elt ^4D^9a^7t ^4N^9o^7u^4!!^9!!^7!! ; set m4gic2_say1 vstr m4gic2_say1_1"
m4gic2_say2 "vstr m4gic2_say2_3"
m4gic2_say2_1 "say ^2]^1L^7o^4L^2[ ; set m4gic2_say2 vstr m4gic2_say2_2"
m4gic2_say2_2 "say ^5:^4D ; set m4gic2_say2 vstr m4gic2_say2_3"
m4gic2_say2_3 "say ^9:^7P ; set m4gic2_say2 vstr m4gic2_say2_1"
m4gic2_smil1 "say ^3:^5); set m4gic2_smile vstr m4gic2_smil2 "
m4gic2_smil10 "say ^4=]; set m4gic2_smile vstr m4gic2_smil11 "
m4gic2_smil11 "say ^2 8^7-^2); set m4gic2_smile vstr m4gic2_smil12 "
m4gic2_smil12 "say :^6D; set m4gic2_smile vstr m4gic2_smil13 "
m4gic2_smil13 "say ^3O^7.^3O; set m4gic2_smile vstr m4gic2_smil1 "
m4gic2_smil2 "say ^5:^7-^5]; set m4gic2_smile vstr m4gic2_smil3 "
m4gic2_smil3 "say ^2~^5.^2~; set m4gic2_smile vstr m4gic2_smil4 "
m4gic2_smil4 "say :^3P; set m4gic2_smile vstr m4gic2_smil5 "
m4gic2_smil5 "say <^1:; set m4gic2_smile vstr m4gic2_smil6 "
m4gic2_smil6 "say ^4[ ^2- ^1:; set m4gic2_smile vstr m4gic2_smil7 "
m4gic2_smil7 "say *^5.^7*; set m4gic2_smile vstr m4gic2_smil8 "
m4gic2_smil8 "say ^5[:; set m4gic2_smile vstr m4gic2_smil9 "
m4gic2_smil9 "say ^9>^7:^9); set m4gic2_smile vstr m4gic2_smil10 "
m4gic2_smile "vstr m4gic2_smil9"
m4gic2_sniper "vstr m4gic2_sniper2"
m4gic2_sniper1 "bind MOUSE2 +speed; +holdbreath ; set m4gic2_sniper vstr m4gic2_sniper2"
m4gic2_sniper2 "bind MOUSE2 +speed; -holdbreath ; set m4gic2_sniper vstr m4gic2_sniper1"
m4gic2_volume0 "set snd_volume 0.0; set m4gic2_volumeup vstr m4gic2_volumecurrent; set m4gic2_volumedn vstr m4gic2_volumecurrent; set m4gic2_volumetoggle vstr m4gic2_volumecurrent "
m4gic2_volume1 "set snd_volume 0.1; set m4gic2_volumeup vstr m4gic2_volume2; set m4gic2_volumedn vstr m4gic2_volume0; set m4gic2_volumecurrent vstr m4gic2_volume1; set m4gic2_volumetoggle vstr m4gic2_volume0 "
m4gic2_volume10 "set snd_volume 1.0; set m4gic2_volumeup vstr m4gic2_volume10; set m4gic2_volumedn vstr m4gic2_volume9; set m4gic2_volumecurrent vstr m4gic2_volume10; set m4gic2_volumetoggle vstr m4gic2_volume0 "
m4gic2_volume2 "set snd_volume 0.2; set m4gic2_volumeup vstr m4gic2_volume3; set m4gic2_volumedn vstr m4gic2_volume1; set m4gic2_volumecurrent vstr m4gic2_volume2; set m4gic2_volumetoggle vstr m4gic2_volume0 "
m4gic2_volume3 "set snd_volume 0.3; set m4gic2_volumeup vstr m4gic2_volume4; set m4gic2_volumedn vstr m4gic2_volume2; set m4gic2_volumecurrent vstr m4gic2_volume3; set m4gic2_volumetoggle vstr m4gic2_volume0 "
m4gic2_volume4 "set snd_volume 0.4; set m4gic2_volumeup vstr m4gic2_volume5; set m4gic2_volumedn vstr m4gic2_volume3; set m4gic2_volumecurrent vstr m4gic2_volume4; set m4gic2_volumetoggle vstr m4gic2_volume0 "
m4gic2_volume5 "set snd_volume 0.5; set m4gic2_volumeup vstr m4gic2_volume6; set m4gic2_volumedn vstr m4gic2_volume4; set m4gic2_volumecurrent vstr m4gic2_volume5; set m4gic2_volumetoggle vstr m4gic2_volume0 "
m4gic2_volume6 "set snd_volume 0.6; set m4gic2_volumeup vstr m4gic2_volume7; set m4gic2_volumedn vstr m4gic2_volume5; set m4gic2_volumecurrent vstr m4gic2_volume6; set m4gic2_volumetoggle vstr m4gic2_volume0 "
m4gic2_volume7 "set snd_volume 0.7; set m4gic2_volumeup vstr m4gic2_volume8; set m4gic2_volumedn vstr m4gic2_volume6; set m4gic2_volumecurrent vstr m4gic2_volume7; set m4gic2_volumetoggle vstr m4gic2_volume0 "
m4gic2_volume8 "set snd_volume 0.8; set m4gic2_volumeup vstr m4gic2_volume9; set m4gic2_volumedn vstr m4gic2_volume7; set m4gic2_volumecurrent vstr m4gic2_volume8; set m4gic2_volumetoggle vstr m4gic2_volume0 "
m4gic2_volume9 "set snd_volume 0.9; set m4gic2_volumeup vstr m4gic2_volume10; set m4gic2_volumedn vstr m4gic2_volume8; set m4gic2_volumecurrent vstr m4gic2_volume9; set m4gic2_volumetoggle vstr m4gic2_volume0 "
m4gic2_volumecurrent "vstr m4gic2_volume7"
m4gic2_volumedn "vstr m4gic2_volume6"
m4gic2_volumetoggle "vstr m4gic2_volume0"
m4gic2_volumeup "vstr m4gic2_volume8"
m_filter "0"
m_forward "0.25"
m_pitch "0.022"
m_side "0.25"
m_yaw "0.022"
model ""
mss_3d_provider "Miles Fast 2D Positional Audio"
mss_bits "16"
mss_errorOnMissing "1"
mss_khz "44"
mss_stereo "1"
mss_volume "0.8"
nade1 "+frag; wait; bind x vstr nade2"
nade2 "+gostand; wait; -frag; wait; -gostand; wait; bind x vstr nade1"
nade3 "+smoke; wait; bind z vstr nade4"
nade4 "+gostand; wait; -smoke; wait; -gostand; wait; bind z vstr nade3"
net_noipx "0"
net_noudp "0"
net_socksEnabled "0"
net_socksPassword ""
net_socksPort "1080"
net_socksServer ""
net_socksUsername ""
r_aaAlpha "dither (fast)"
r_aaSamples "1"
r_anisotropy "8"
r_aspectRatio "auto"
r_ati_fsaa_samples "1"
r_ati_pntriangles "0"
r_ati_truform_normalmode "QUADRATIC"
r_ati_truform_pointmode "CUBIC"
r_ati_truform_tess "1"
r_autopriority "0"
r_colorbits "32"
r_customaspect "1"
r_customheight "1024"
r_customwidth "1600"
r_depthbits "0"
r_depthPrepassModels "0"
r_detailtextures "1"
r_diffuseSunQuality "2"
r_diffuseSunSteps "3"
r_displayRefresh "60 Hz"
r_distortion "0"
r_dlightLimit "4"
r_dlightQuality "0"
r_drawSun "1"
r_dynamiclight "1"
r_entLightCutoff "0.2"
r_ext_texture_filter_anisotropic "0"
r_fastsky "0"
r_finish "0"
r_fullscreen "1"
r_gamma "1.69048"
r_glow "0"
r_gpuSync "off"
r_ignoreGLErrors "1"
r_ignorehwgamma "0"
r_inGameVideo "1"
r_lastValidRenderer "GeForce 6600 GT/PCI/SSE2/3DNOW!"
r_lodBias "0"
r_lodScale "1"
r_maxEntLights "8"
r_mem_agp "10"
r_mem_backend "1"
r_mem_manual "0"
r_mem_video "0"
r_minEntLightIntensity "0.02"
r_mode "800x600"
r_monitor "0"
r_multiGpu "0"
r_nv_fog_dist "0"
r_nv_fogdist_mode "GL_EYE_RADIAL_NV"
r_overbrightBits "1"
r_picmip "3"
r_picmip_bump "3"
r_picmip_manual "1"
r_picmip_spec "3"
r_polygonOffsetBias "-1"
r_polygonOffsetScale "-1"
r_portalBevels "0.7"
r_primitives "0"
r_railCoreWidth "1"
r_railSegmentLength "32"
r_railWidth "16"
r_rendererPreference "dx7"
r_simpleMipMaps "1"
r_skip_auto_config "0"
r_stencilbits "8"
r_swapDelay "0"
r_swapInterval "0"
r_texturebits "32"
r_textureMode "bilinear"
r_vbo_interleave "0"
r_vbo_paranoia "1"
r_vbo_smc_static_draw "1"
r_vbo_stream_draw "1"
r_zFeather "0"
rate "25000"
sc_enable "0"
scr_drawfriend "1"
scr_friendlyfire "0"
scr_killcam "0"
sensitivity "1.2"
server1 ""
server10 ""
server11 ""
server12 ""
server13 ""
server14 ""
server15 ""
server16 ""
server2 ""
server3 ""
server4 ""
server5 ""
server6 ""
server7 ""
server8 ""
server9 ""
snaps "20"
snd_bits "16"
snd_errorOnMissing "0"
snd_khz "44"
snd_slaveFadeTime "500"
snd_stereo "1"
snd_touchStreamFilesOnLoad "0"
snd_volume "0.547618"
sound "5"
sv_allowDownload "1"
sv_cheats "0"
sv_floodProtect "1"
sv_hostname "sPie.!"
sv_maxclients "20"
sv_maxPing "0"
sv_maxRate "0"
sv_minPing "0"
sv_punkbuster "1"
sv_reconnectlimit "3"
sv_voice "0"
sv_wwwBaseURL ""
sv_wwwDlDisconnected "0"
sv_wwwDownload "0"
sys_configSum "128026549"
sys_cpuGHz "1.64589"
sys_cpuMHz "2015.82"
sys_gpu "AMD Radeon HD 6320 Graphics "
sys_sysMB "1024"
sys_vidMB "256"
timedemo "0"
timescale "1"
ui_bigFont "0.4"
ui_browserFriendlyfire "-1"
ui_browserGameType "0"
ui_browserKillcam "-1"
ui_browserMaster "0"
ui_browserMod "0"
ui_browserShowDedicated "0"
ui_browserShowEmpty "0"
ui_browserShowFull "0"
ui_browserShowNoPassword "1"
ui_browserShowPassword "0"
ui_browserShowPunkBuster "-1"
ui_browserShowPure "1"
ui_browserSortKey "4"
ui_browserTimeoutsAllowed "-1"
ui_currentMap "17"
ui_currentNetMap "17"
ui_dedicated "0"
ui_extraBigFont "0.55"
ui_gametype "3"
ui_joinGametype "4"
ui_mapIndex "0"
ui_netGametype "6"
ui_netGametypeName "strat"
ui_netSource "1"
ui_serverStatusTimeOut "7000"
ui_smallFont "0.25"
vid_xpos "3"
vid_ypos "22"
voice_deadChat "0"
voice_global "0"
voice_localEcho "0"
winvoice_mic_mute "1"
winvoice_mic_reclevel "65535"
winvoice_mic_scaler "1"
winvoice_save_voice "0"


//Keyboard

bind "TAB" "+showscores"
bind "SPACE" "+jump"
bind "," "buyammo1"
bind "." "buyammo2"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind "[" "invprev"
bind "]" "invnext"
bind "`" "toggleconsole"
bind "a" "+moveleft"
bind "b" "buy"
bind "c" "+turnleft"
bind "d" "+moveright"
bind "e" "+use"
bind "f" "impulse 100"
bind "g" "drop"
bind "j" "cheer"
bind "k" "say /mE Pie.!!!!!"
bind "l" "say /Hp +1"
bind "m" "chooseteam"
bind "q" "lastinv"
bind "r" "+reload"
bind "s" "+back"
bind "t" "impulse 201"
bind "u" "messagemode2"
bind "v" "+turnright"
bind "w" "+forward"
bind "x" "radio2"
bind "z" "radio1"
bind "enter" "fire"

bind "~" "toggleconsole"
bind "CTRL" "+duck"
bind "SHIFT" "+speed"
bind "F5" "snapshot"
bind "INS" "+klook"
bind "PGDN" "+lookdown"
bind "PGUP" "+lookup"
bind "END" "centerview"
bind "MWHEELDOWN" "+duck"
bind "MWHEELUP" "+jump"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"



// Buy binds

bind "F1" "autobuy"
bind "F2" "rebuy"
bind "F3" "awp;defuser;hegren;deagle;primammo;secammo"



//crosshair color!

alias crosshair " adjust_crosshair"
alias -crosshair "-adjust_crosshair"
bind "MOUSE1" "+attack;crosshair"
bind "MOUSE1" "+attack; adjust_crosshair; -attack"
bind "MOUSE1" "+attack; adjust_crosshair; adjust_chosshair"


blue

clear
//END
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