Mario CFG 04.10.2014 config
Mario CFG 04.10.2014 jkja config settings download
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Mario CFG 04.10.2014 config
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2014-10-04
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173
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No Mario CFG 04.10.2014 Jedi Knight: Jedi Academy config description
Summary
Mario CFG 04.10.2014 config is a jkja config game file download. There are 140 Jedi Knight: Jedi Academy configs just like Mario CFG 04.10.2014 jkja cfg. Overall there are 140 jkja game files for download. To upload your own jkja game files, Jedi Knight: Jedi Academy game files, config game files or gaming files related to Mario CFG 04.10.2014 config then please visit our Upload Gaming Files section. Mario.cfg Is the file you will receive after downloading Mario CFG 04.10.2014 Jedi Knight: Jedi Academy cfg.
Download Mario CFG 04.10.2014 jkja config
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Mario CFG 04.10.2014 jkja in-game settings
Resolution: | No Mario CFG 04.10.2014 Jedi Knight: Jedi Academy resolution found! |
Crosshair Size: | No Mario CFG 04.10.2014 Jedi Knight: Jedi Academy crosshair size found! |
Sensitivity: | No Mario CFG 04.10.2014 Jedi Knight: Jedi Academy sensitivity found! |
Crosshair Color: | No Mario CFG 04.10.2014 Jedi Knight: Jedi Academy crosshair color found! |
Mario CFG 04.10.2014 jkja config file
// generated by Star Wars Jedi Academy MP, do not modify
unbindall
bind SHIFT "+speed"
bind CTRL "+attack"
bind ALT "+altattack"
bind TAB "+scores"
bind ENTER "+use"
bind KP_INS "centerview"
bind KP_LEFTARROW "flourish"
bind KP_5 "gloat"
bind KP_HOME "taunt"
bind KP_UPARROW "bow"
bind KP_PGUP "meditate"
bind F1 "force_throw"
bind F2 "force_pull"
bind F3 "force_speed"
bind F4 "force_seeing"
bind SPACE "+moveup"
bind # "say_team ^1H^7e^1'^7s ^1L^7ow^1!"
bind + "say_team ^1W^7atch ^1O^7ut^1!"
bind , "saber single_9 ;wait 10 ;saber1 single_9 ;echo ^7# ^1S^7ingle"
bind - "saber single_9 single_9 ;wait 10 ;saber1 single_9 ;saber2 single_9 ;echo ^7# ^1D^7uals"
bind . "saber dual_2 ;wait 10 ;saber1 dual_2 ;echo ^7# ^1S^7taff"
bind / "+mlook"
bind 0 "weapon 9"
bind 1 "weapon 1"
bind 2 "weapon 2"
bind 3 "weapon 3"
bind 4 "weapon 4"
bind 5 "weapon 5"
bind 6 "weapon 6"
bind 7 "weapon 7"
bind 8 "weapon 8"
bind 9 "weapon 13"
bind = "weapon 0"
bind A "+moveleft"
bind B "exec Mario ;wait 100 ;cl_timenudge 0 ;wait 30 ;cg_thirdpersoncameradamp 1 ;echo ^7# ^1C^7onfig ^1l^7oaded^1. ;wait 5 ;disconnect"
bind C "+movedown"
bind D "+moveright"
bind E "forcenext"
bind F "+useforce"
bind G "say ^1»^7Good^1_^7Game^1«"
bind H "say ^12^7easy^1!"
bind I "messagemode4"
bind J "kill"
bind K "engage_duel"
bind L "jetpack"
bind M "automap_toggle"
bind N "say ^1¦^7D"
bind O "ui_op
unbindall
bind SHIFT "+speed"
bind CTRL "+attack"
bind ALT "+altattack"
bind TAB "+scores"
bind ENTER "+use"
bind KP_INS "centerview"
bind KP_LEFTARROW "flourish"
bind KP_5 "gloat"
bind KP_HOME "taunt"
bind KP_UPARROW "bow"
bind KP_PGUP "meditate"
bind F1 "force_throw"
bind F2 "force_pull"
bind F3 "force_speed"
bind F4 "force_seeing"
bind SPACE "+moveup"
bind # "say_team ^1H^7e^1'^7s ^1L^7ow^1!"
bind + "say_team ^1W^7atch ^1O^7ut^1!"
bind , "saber single_9 ;wait 10 ;saber1 single_9 ;echo ^7# ^1S^7ingle"
bind - "saber single_9 single_9 ;wait 10 ;saber1 single_9 ;saber2 single_9 ;echo ^7# ^1D^7uals"
bind . "saber dual_2 ;wait 10 ;saber1 dual_2 ;echo ^7# ^1S^7taff"
bind / "+mlook"
bind 0 "weapon 9"
bind 1 "weapon 1"
bind 2 "weapon 2"
bind 3 "weapon 3"
bind 4 "weapon 4"
bind 5 "weapon 5"
bind 6 "weapon 6"
bind 7 "weapon 7"
bind 8 "weapon 8"
bind 9 "weapon 13"
bind = "weapon 0"
bind A "+moveleft"
bind B "exec Mario ;wait 100 ;cl_timenudge 0 ;wait 30 ;cg_thirdpersoncameradamp 1 ;echo ^7# ^1C^7onfig ^1l^7oaded^1. ;wait 5 ;disconnect"
bind C "+movedown"
bind D "+moveright"
bind E "forcenext"
bind F "+useforce"
bind G "say ^1»^7Good^1_^7Game^1«"
bind H "say ^12^7easy^1!"
bind I "messagemode4"
bind J "kill"
bind K "engage_duel"
bind L "jetpack"
bind M "automap_toggle"
bind N "say ^1¦^7D"
bind O "ui_op
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